GL & HF.
Owlgod Allies -VS- dawgoneit Axis
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 2 transports moved from 92 Sea Zone to 93 Sea Zone 3 infantry moved from Southern France to 93 Sea Zone 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 1 armour moved from Morocco to 92 Sea Zone 1 infantry and 1 mech_infantry moved from Northern Italy to 95 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from Baltic States to Belarus 2 infantry moved from Eastern Poland to Belarus 1 bomber moved from Eastern Poland to Belarus 4 infantry moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Romania to Western Ukraine 1 artillery and 1 infantry moved from Romania to Bessarabia Combat - Italians Battle in Belarus Italians attack with 1 bomber and 4 infantry Russians defend with 2 infantry Italians roll dice for 1 bomber and 4 infantry in Belarus, round 2 : 2/5 hits, 1.33 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Western Ukraine Italians attack with 4 infantry and 2 mech_infantrys Russians defend with 1 artillery and 4 infantry Italians roll dice for 4 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 1/6 hits, 1.00 expected hits Russians roll dice for 1 artillery and 4 infantry in Western Ukraine, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine Italians roll dice for 3 infantry and 2 mech_infantrys in Western Ukraine, round 3 : 0/5 hits, 0.83 expected hits Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 3 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Italians lost in Western Ukraine 2 mech_infantrys owned by the Italians retreated to Eastern Poland Russians win with 1 artillery and 3 infantry remaining. Battle score for attacker is -9 Casualties for Italians: 4 infantry Casualties for Russians: 1 infantry Battle in Bessarabia Italians attack with 1 artillery and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 armour and 4 infantry moved from 92 Sea Zone to Gibraltar 1 mech_infantry moved from 92 Sea Zone to Gibraltar 1 bomber moved from Belarus to Southern Italy Place Units - Italians 2 submarines placed in 95 Sea Zone 3 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 0.50 Russians : -0.33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 submarine moved from 42 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 armour moved from 33 Sea Zone to Caroline Islands Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Germans Germans buy 2 armour, 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 7 bombers and 1 fighter moved from Western Germany to 91 Sea Zone 3 fighters and 1 tactical_bomber moved from Morocco to 91 Sea Zone 2 tactical_bombers moved from Gibraltar to 91 Sea Zone 3 destroyers moved from 112 Sea Zone to 91 Sea Zone 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians Combat - Germans Battle in 91 Sea Zone Germans attack with 7 bombers, 3 destroyers, 4 fighters and 3 tactical_bombers British defend with 4 destroyers and 1 submarine; Americans defend with 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Germans roll dice for 7 bombers, 3 destroyers, 4 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 10/17 hits, 9.67 expected hits
Combat Hit Differential Summary :
Germans : 0.33
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@dawgoneit 10 hits in sz91 ool please
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max defense please
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Germans Germans buy 2 armour, 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 7 bombers and 1 fighter moved from Western Germany to 91 Sea Zone 3 fighters and 1 tactical_bomber moved from Morocco to 91 Sea Zone 2 tactical_bombers moved from Gibraltar to 91 Sea Zone 3 destroyers moved from 112 Sea Zone to 91 Sea Zone 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians Combat - Germans Battle in 91 Sea Zone Germans attack with 7 bombers, 3 destroyers, 4 fighters and 3 tactical_bombers British defend with 4 destroyers and 1 submarine; Americans defend with 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Germans roll dice for 7 bombers, 3 destroyers, 4 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 10/17 hits, 9.67 expected hits Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Americans roll dice for 2 carriers, 1 cruiser, 8 destroyers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 4/15 hits, 6.17 expected hits 1 submarine owned by the Americans, 2 destroyers owned by the Germans, 1 cruiser owned by the Americans, 2 destroyers owned by the British, 4 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 1 submarine owned by the British lost in 91 Sea Zone Germans roll dice for 7 bombers, 1 destroyer, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 8/12 hits, 7.33 expected hits Americans roll dice for 2 carriers, 2 destroyers, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 3/7 hits, 3.17 expected hits 1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans, 2 carriers owned by the Americans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone Germans roll dice for 7 bombers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 4 : 6/9 hits, 5.83 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 91 Sea Zone Germans win with 7 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 86 Casualties for Germans: 3 destroyers, 3 fighters and 2 tactical_bombers Casualties for Americans: 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Casualties for British: 4 destroyers and 1 submarine Non Combat Move - Germans 1 fighter moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from 91 Sea Zone to Morocco 7 bombers moved from 91 Sea Zone to Gibraltar 1 infantry moved from Germany to Poland 1 artillery and 4 infantry moved from Poland to Eastern Poland 1 armour, 5 infantry and 1 mech_infantry moved from Germany to Poland 1 armour and 1 mech_infantry moved from Poland to Eastern Poland 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 aaGun moved from Southern France to 93 Sea Zone 1 aaGun and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 aaGun moved from 92 Sea Zone to Gibraltar 1 artillery and 4 infantry moved from Novgorod to Baltic States Place Units - Germans 1 bomber and 1 fighter placed in Western Germany 2 armour, 2 infantry and 3 mech_infantrys placed in Germany 1 infantry placed in France Turn Complete - Germans Germans collect 47 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 1.17 Americans : -2.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Smolensk to Archangel 2 fighters and 1 tactical_bomber moved from Russia to Belarus 1 artillery and 3 infantry moved from Western Ukraine to Bessarabia 3 infantry moved from Bryansk to Ukraine 4 infantry moved from Smolensk to Belarus Combat - Russians Battle in Belarus Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Italians defend with 4 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 4/7 hits, 2.33 expected hits Italians roll dice for 4 infantry in Belarus, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 4 infantry owned by the Italians lost in Belarus Russians win, taking Belarus from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Casualties for Italians: 4 infantry Battle in Archangel Russians attack with 3 infantry Germans defend with 1 infantry Russians roll dice for 3 infantry in Archangel, round 2 : 0/3 hits, 0.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Archangel, round 4 : 1/2 hits, 0.33 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 3 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Bessarabia Russians attack with 1 artillery and 3 infantry Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Bessarabia Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 : 2/4 hits, 1.00 expected hits Italians roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 1 aaGun and 1 infantry moved from Smolensk to Bryansk 2 fighters moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Russia 1 aaGun and 1 infantry moved from Bryansk to Belarus 2 infantry moved from Samara to Novosibirsk 2 infantry moved from Volgograd to Kazakhstan 4 infantry moved from Russia to Samara 1 aaGun moved from Russia to Bryansk 5 infantry moved from Russia to Samara Place Units - Russians 3 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : -0.33 Russians : 3.00
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 artilleries, 4 destroyers, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 35 Sea Zone 6 infantry moved from Kwangtung to Kwangsi 6 infantry moved from Kiangsu to Anhwe 2 infantry and 2 mech_infantrys moved from Korea to Manchuria 1 mech_infantry moved from Manchuria to Jehol Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 artillery and 2 infantry moved from 6 Sea Zone to Korea 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 battleship moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from Sikang to Szechwan 1 mech_infantry moved from Tsinghai to Szechwan 3 infantry moved from Tsinghai to Sikang 2 infantry moved from Kweichow to Hunan Place Units - Japanese 4 destroyers and 1 submarine placed in 6 Sea Zone 1 artillery and 2 mech_infantrys placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2 Japanese collect 49 PUs (5 lost to blockades); end with 49 PUs
Combat Hit Differential Summary :
Japanese : -0.33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 16 Sea Zone to 23 Sea Zone 1 bomber moved from Hawaiian Islands to 23 Sea Zone 1 tactical_bomber moved from Caroline Islands to 22 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 1 fighter moved from Caroline Islands to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 23 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo Combat - Americans Battle in Borneo Battle in 34 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 34 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win, taking Borneo from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 bomber, 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 3 fighters in 23 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 23 Sea Zone to Caroline Islands 3 fighters moved from 23 Sea Zone to 33 Sea Zone 4 fighters moved from 34 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 4 bombers moved from British Guiana to Eastern United States 1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone Place Units - Americans 2 carriers and 1 destroyer placed in 101 Sea Zone 1 fighter placed in 101 Sea Zone 3 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2 Americans collect 53 PUs (2 lost to blockades); end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 1 PU; end with 1 PU Purchase Units - British British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 1 armour moved from French Indo China to Siam UK_Pacific take Siam from Japanese 2 infantry moved from Burma to Shan State 1 bomber, 2 fighters and 1 tactical_bomber moved from Burma to Shan State Combat - British Battle in Shan State British attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/6 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 infantry moved from India to Burma 3 aaGuns moved from Yunnan to Burma 1 bomber, 2 fighters and 1 tactical_bomber moved from Shan State to Burma 3 mech_infantrys moved from India to Burma 3 mech_infantrys moved from Eastern Persia to India 2 artilleries and 4 infantry moved from Caucasus to Kazakhstan 3 artilleries and 2 infantry moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Iraq to Eastern Persia 3 artilleries moved from Iraq to Northwest Persia 4 artilleries moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 2 artilleries and 1 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 3 infantry placed in Egypt 1 carrier and 1 destroyer placed in 106 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,6,5,4,3,5 UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 0.33 Americans : -2.33 Japanese : -1.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 95 Sea Zone to 91 Sea Zone 3 fighters moved from Gibraltar to 91 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 3 transports moved from 92 Sea Zone to 95 Sea Zone 1 destroyer moved from 92 Sea Zone to 95 Sea Zone 2 mech_infantrys moved from Eastern Poland to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 91 Sea Zone Italians attack with 3 fighters and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 3 fighters in 91 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 91 Sea Zone Italians win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 3 fighters moved from 91 Sea Zone to Gibraltar Place Units - Italians 3 infantry placed in Southern France Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 mech_infantrys EDIT: Adding units owned by Italians to Romania: 2 mech_infantrys EDIT: Turning off Edit Mode 7 infantry placed in Northern Italy Italians undo move 2. 3 infantry placed in Southern Italy 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : -0.50 Americans : -0.67 Russians : -0.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from Caroline Islands to 36 Sea Zone 2 fighters moved from 33 Sea Zone to 36 Sea Zone 1 cruiser moved from 33 Sea Zone to 36 Sea Zone 2 destroyers moved from 33 Sea Zone to 36 Sea Zone Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 1 cruiser, 2 destroyers, 3 fighters and 2 submarines Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 cruiser, 2 destroyers and 3 fighters in 36 Sea Zone, round 2 : 2/6 hits, 2.67 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits 1 destroyer owned by the ANZAC and 2 submarines owned by the ANZAC lost in 36 Sea Zone ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 36 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone ANZAC roll dice for 2 fighters in 36 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 battleship and 1 fighter in 36 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 36 Sea Zone ANZAC roll dice for 1 fighter in 36 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 battleship in 36 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in 36 Sea Zone Japanese win with 1 battleship remaining. Battle score for attacker is -25 Casualties for ANZAC: 1 cruiser, 2 destroyers, 3 fighters and 2 submarines Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber Non Combat Move - ANZAC 1 armour and 1 infantry moved from New South Wales to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from South Australia to New South Wales Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.17 Japanese : 1.00
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 17 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Eastern Poland to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia 1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 1 artillery and 4 infantry moved from Baltic States to Novgorod 1 artillery and 4 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Bessarabia 1 artillery moved from Eastern Poland to Bessarabia 3 infantry moved from Poland to Baltic States 3 infantry moved from Poland to Eastern Poland 2 armour and 3 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from France to Southern France 2 infantry moved from Germany to Poland 1 bomber moved from Western Germany to Gibraltar 1 fighter moved from Western Germany to Morocco Combat - Germans Battle in Belarus Germans attack with 1 artillery and 5 infantry Russians defend with 1 aaGun and 3 infantry Germans roll dice for 1 artillery and 5 infantry in Belarus, round 2 : 1/6 hits, 1.33 expected hits Russians roll dice for 1 aaGun and 3 infantry in Belarus, round 2 : 0/3 hits, 1.00 expected hits 1 aaGun owned by the Russians lost in Belarus Germans roll dice for 1 artillery and 5 infantry in Belarus, round 3 : 0/6 hits, 1.33 expected hits Russians roll dice for 3 infantry in Belarus, round 3 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 artillery and 5 infantry in Belarus, round 4 : 1/6 hits, 1.33 expected hits Russians roll dice for 3 infantry in Belarus, round 4 : 3/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Belarus Germans roll dice for 1 artillery and 2 infantry in Belarus, round 5 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Belarus, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 artillery and 1 infantry in Belarus, round 6 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 aaGun and 3 infantry Casualties for Germans: 4 infantry Battle in Ukraine Germans attack with 1 armour and 2 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 3/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Bessarabia Germans attack with 2 artilleries and 6 infantry Russians defend with 1 artillery and 3 infantry Germans roll dice for 2 artilleries and 6 infantry in Bessarabia, round 2 : 3/8 hits, 2.00 expected hits Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia Germans roll dice for 2 artilleries and 3 infantry in Bessarabia, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 4 infantry Casualties for Russians: 1 artillery and 3 infantry Non Combat Move - Germans 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 1 artillery and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 artillery moved from 92 Sea Zone to Morocco Place Units - Germans 8 infantry and 2 mech_infantrys placed in Germany 2 infantry placed in France 7 infantry placed in Western Germany Germans undo move 3. 3 infantry placed in Novgorod 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : 2.17 Russians : 2.67
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Archangel to Belarus 2 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Belarus 1 tactical_bomber moved from Russia to Belarus 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Russia to Ukraine 1 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Belarus Russians attack with 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 3 infantry Italians defend with 2 mech_infantrys Russians roll dice for 1 fighter and 3 infantry in Western Ukraine, round 2 : 2/4 hits, 1.00 expected hits Italians roll dice for 2 mech_infantrys in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Italians: 2 mech_infantrys Battle in Ukraine Russians attack with 1 fighter and 4 infantry Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 4 infantry in Ukraine, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Russians roll dice for 1 fighter and 3 infantry in Ukraine, round 3 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Ukraine, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Russia 1 tactical_bomber moved from Belarus to Russia 1 fighter moved from Western Ukraine to Russia 10 infantry moved from Russia to Bryansk 3 infantry moved from Volgograd to Kazakhstan 3 infantry moved from Samara to Novosibirsk 3 infantry moved from Samara to Russia Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 1.00 Italians : 0.33 Russians : 2.83
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 3 infantry moved from Sikang to Shensi 1 infantry moved from Tsinghai to Shensi 2 infantry moved from Kansu to Shensi 2 infantry and 1 mech_infantry moved from Szechwan to Shensi 2 infantry moved from Hunan to Yunnan 6 infantry moved from Anhwe to Kweichow 1 infantry moved from Kwangsi to French Indo China Japanese take French Indo China from UK_Pacific 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Kwangtung to Kwangsi 1 submarine moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 artillery and 1 infantry moved from 2 Sea Zone to Alaska 1 destroyer and 1 submarine moved from 6 Sea Zone to 2 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Alaska Battle in Yunnan Japanese attack with 4 infantry Chinese defend with 1 infantry Japanese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Alaska from Americans, taking Yunnan from Chinese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 6 Sea Zone to 23 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 battleship moved from 36 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Jehol to Kweichow 2 infantry moved from Kweichow to Shensi 1 aaGun moved from Kweichow to Shensi 1 infantry moved from Korea to Manchuria 1 mech_infantry moved from Manchuria to Anhwe Place Units - Japanese 3 destroyers and 1 submarine placed in 6 Sea Zone 3 infantry placed in Kiangsu Japanese undo move 2. 1 artillery and 2 infantry placed in Kiangsu 3 infantry placed in Kwangtung Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : 0.00
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TripleA Move Summary: Americans round 9
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 armour, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 2 carriers, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to 91 Sea Zone 4 bombers moved from Eastern United States to 91 Sea Zone 1 bomber moved from Caroline Islands to 23 Sea Zone 1 tactical_bomber moved from Caroline Islands to 22 Sea Zone 2 fighters moved from Caroline Islands to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 23 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone
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scramble and OOL?
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@OwlGod none
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 3 armour, 1 carrier, 3 destroyers and 2 fighters; Remaining resources: 0 PUs; Combat Move - Americans 2 carriers, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to 91 Sea Zone 4 bombers moved from Eastern United States to 91 Sea Zone 1 bomber moved from Caroline Islands to 23 Sea Zone 1 tactical_bomber moved from Caroline Islands to 22 Sea Zone 2 fighters moved from Caroline Islands to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 23 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone Combat - Americans Battle in 34 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 34 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 1 bomber, 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 3 fighters in 23 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber and 3 fighters in 23 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 1 bomber, 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 91 Sea Zone Americans attack with 4 bombers, 2 carriers, 1 destroyer and 4 fighters Italians defend with 1 submarine Americans roll dice for 4 bombers, 2 carriers, 1 destroyer and 4 fighters in 91 Sea Zone, round 2 : 4/9 hits, 5.00 expected hits Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 4 bombers, 2 carriers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - Americans 4 bombers moved from 91 Sea Zone to Suriname 3 mech_infantrys moved from Eastern United States to Western United States 1 bomber moved from 23 Sea Zone to Caroline Islands 1 tactical_bomber moved from 22 Sea Zone to Caroline Islands 3 fighters moved from 23 Sea Zone to 33 Sea Zone 3 fighters moved from 22 Sea Zone to 33 Sea Zone 4 fighters moved from 34 Sea Zone to 33 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone 2 fighters placed in Western United States 3 armour placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,4 Americans collect 51 PUs (2 lost to blockades); end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU Purchase Units - British British buy 3 artilleries, 1 destroyer and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Shan State to French Indo China 1 mech_infantry moved from Burma to French Indo China 1 armour moved from Siam to Yunnan 2 infantry and 2 mech_infantrys moved from Burma to Yunnan 1 bomber moved from Burma to French Indo China 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 3 mech_infantrys moved from India to Yunnan 1 fighter moved from Burma to French Indo China 1 infantry moved from Kazakhstan to Tsinghai Chinese take Tsinghai from Japanese 1 infantry moved from Kazakhstan to Sikang Chinese take Sikang from Japanese Combat - British Battle in French Indo China British attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 2 : 0/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 3 : 0/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in French Indo China, round 4 : 2/4 hits, 1.50 expected hits Japanese roll dice for 1 infantry in French Indo China, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan British attack with 1 armour, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber Japanese defend with 4 infantry British roll dice for 1 armour, 1 fighter, 2 infantry, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 3/10 hits, 2.83 expected hits Japanese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan 5 mech_infantrys owned by the British, 1 infantry owned by the British and 1 armour owned by the British retreated to Burma Japanese win with 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 1 bomber and 1 fighter moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 2 infantry moved from India to Burma 3 artilleries and 2 infantry moved from Caucasus to Kazakhstan 3 artilleries moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Eastern Persia to Turkmenistan 3 mech_infantrys moved from Iraq to Eastern Persia 4 artilleries moved from Iraq to Northwest Persia 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 3 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 1 carrier and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 2 fighters moved from United Kingdom to 91 Sea Zone Place Units - British 3 artilleries placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 destroyer placed in 109 Sea Zone British undo move 3. 1 destroyer placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2 British collect 31 PUs (2 lost to blockades); end with 32 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2 UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Italians : -0.17 British : -2.33 Americans : -2.67 Japanese : -2.67