TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 carriers and 3 destroyers moved from 101 Sea Zone to 91 Sea Zone
4 fighters moved from Eastern United States to 91 Sea Zone
4 bombers moved from Suriname to Morocco
3 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
3 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from Hawaiian Islands to 22 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from Caroline Islands to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 33 Sea Zone to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 23 Sea Zone
1 bomber moved from Burma to Kwangtung
1 mech_infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
Combat - Americans
Strategic bombing raid in Kwangtung
AA fire in Kwangtung : 0/1 hits, 0.17 expected hits
Bombing raid in Kwangtung rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Kwangtung causes 6 damage total.
Battle in 34 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 4 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 2 destroyers and 4 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 destroyers and 4 fighters in 23 Sea Zone, round 2 : 1/6 hits, 2.67 expected hits
Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 23 Sea Zone
Americans win with 2 destroyers and 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 22 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 22 Sea Zone
1 submarine owned by the Japanese Submerged
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Morocco
Americans attack with 3 armour, 2 artilleries, 4 bombers, 6 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 airfield, 2 artilleries and 3 infantry; Italians defend with 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
AA fire in Morocco : 0/3 hits, 0.50 expected hits
Americans roll dice for 3 armour, 2 artilleries, 4 bombers, 6 infantry and 1 mech_infantry in Morocco, round 2 : 8/16 hits, 6.33 expected hits
Germans roll dice for 1 aaGun, 3 artilleries, 2 fighters, 8 infantry and 1 tactical_bomber in Morocco, round 2 : 6/14 hits, 5.50 expected hits
1 aaGun owned by the Germans, 2 infantry owned by the Germans, 6 infantry owned by the Americans and 5 infantry owned by the Italians lost in Morocco
Americans roll dice for 3 armour, 2 artilleries, 4 bombers and 1 mech_infantry in Morocco, round 3 : 6/10 hits, 5.17 expected hits
Germans roll dice for 3 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Morocco, round 3 : 3/7 hits, 3.17 expected hits
1 tactical_bomber owned by the Italians, 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 2 artilleries owned by the Americans, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco
Americans roll dice for 3 armour and 4 bombers in Morocco, round 4 : 4/7 hits, 4.17 expected hits
Germans roll dice for 1 fighter in Morocco, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Italians lost in Morocco
Americans win, taking Morocco from Germans with 3 armour and 4 bombers remaining. Battle score for attacker is 42
Casualties for Americans: 2 artilleries, 6 infantry and 1 mech_infantry
Casualties for Germans: 1 aaGun, 2 artilleries and 3 infantry
Casualties for Italians: 1 artillery, 2 fighters, 5 infantry and 1 tactical_bomber
Non Combat Move - Americans
4 bombers moved from Morocco to Suriname
1 bomber moved from Kwangtung to Burma
4 fighters moved from 23 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone
4 fighters moved from 34 Sea Zone to 33 Sea Zone
1 carrier moved from 30 Sea Zone to 33 Sea Zone
1 mech_infantry moved from British Columbia to Western United States
Place Units - Americans
4 artilleries and 6 infantry placed in Central United States
2 armour placed in Eastern United States
2 fighters placed in Eastern United States
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Shan State
1 mech_infantry moved from Tsinghai to Suiyuyan
1 mech_infantry moved from Tsinghai to Szechwan
6 infantry moved from Tsinghai to Shensi
1 mech_infantry moved from Tsinghai to Suiyuyan
1 bomber moved from Burma to Suiyuyan
1 fighter and 1 tactical_bomber moved from Burma to Szechwan
5 artilleries moved from Tsinghai to Shensi
1 fighter moved from Burma to Shan State
1 infantry moved from Burma to Shan State
Combat - British
Battle in Shensi
British attack with 5 artilleries and 6 infantry
Japanese defend with 1 infantry
British roll dice for 5 artilleries and 6 infantry in Shensi, round 2 : 3/11 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shensi
British win, taking Shensi from Japanese with 5 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Shan State
3 infantry owned by the British retreated to Burma
Japanese win with 1 artillery remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
British win, taking Szechwan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
British attack with 1 bomber and 2 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 mech_infantrys in Suiyuyan, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Suiyuyan
British win, taking Suiyuyan from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Suiyuyan to Tsinghai
3 artilleries moved from Kazakhstan to Tsinghai
1 fighter and 1 tactical_bomber moved from Szechwan to Burma
1 fighter moved from Shan State to Burma
1 artillery, 3 infantry and 3 mech_infantrys moved from India to Burma
3 mech_infantrys moved from Eastern Persia to India
3 mech_infantrys moved from Iraq to Eastern Persia
4 artilleries moved from Caucasus to Kazakhstan
2 artilleries and 1 infantry moved from Northwest Persia to Caucasus
3 infantry moved from Iraq to Northwest Persia
3 artilleries moved from Trans-Jordan to Iraq
3 artilleries moved from Egypt to Trans-Jordan
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to Morocco
Place Units - British
1 destroyer placed in 106 Sea Zone
2 artilleries and 1 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4
British collect 31 PUs (2 lost to blockades); end with 31 PUs
Place Units - UK_Pacific
1 armour and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs
Some Units in India change ownership: 1 armour and 3 infantry
Combat Hit Differential Summary :
AA fire in Kwangtung : : -0.17
AA fire in Morocco : : -0.50
Germans : -0.33
British : -0.83
Americans : 0.83
Japanese : 1.17
Savegame