LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis)


  • TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Place Units - Italians
            2 infantry placed in Northern Italy
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            2 fighters and 2 infantry moved from Greece to Bulgaria
            1 fighter moved from Queensland to 54 Sea Zone
            1 artillery moved from South Australia to Queensland
            1 infantry moved from Queensland to South Australia
            1 armour and 1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            2 fighters and 2 infantry moved from Greece to Bulgaria
            1 fighter moved from Queensland to 54 Sea Zone
            1 artillery moved from South Australia to Queensland
            1 infantry moved from Queensland to South Australia
            1 armour and 1 mech_infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 fighter placed in Queensland
            1 destroyer and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
            2 infantry moved from Turkey to Greece
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries and 17 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Western Germany to Holland Belgium
            7 infantry moved from France to Western Germany
            1 infantry moved from France to Southern France
            2 artilleries moved from Germany to Western Germany
            8 infantry moved from Germany to Slovakia Hungary
            3 infantry moved from Romania to Slovakia Hungary
            3 infantry moved from Eastern Poland to Bessarabia
            1 infantry moved from Western Ukraine to Ukraine
                  Germans take Ukraine from Russians
            2 infantry moved from Bryansk to Rostov
            2 infantry moved from Bryansk to Smolensk
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 artillery moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            3 infantry moved from Novgorod to Belarus
            4 infantry moved from Eastern Poland to Slovakia Hungary
            2 bombers moved from Southern Italy to Bessarabia
            1 bomber moved from Southern Italy to Rostov
            1 bomber moved from Southern Italy to Smolensk
            1 bomber moved from Southern Italy to Bessarabia
            1 tactical_bomber moved from 97 Sea Zone to Greece
            1 fighter moved from Southern Italy to Greece
            2 tactical_bombers moved from Southern Italy to Greece
            4 infantry moved from Western Germany to Northern Italy
    
        Combat - Germans
            Battle in Smolensk
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Germans attack with 3 bombers and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 bombers and 3 infantry in Bessarabia, round 2 : 3/6 hits, 2.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 3 bombers and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Greece
                Germans attack with 1 fighter and 3 tactical_bombers
                British defend with 2 armour; French defend with 2 infantry
                    Germans roll dice for 1 fighter and 3 tactical_bombers in Greece, round 2 : 1/4 hits, 2.17 expected hits
                    British roll dice for 2 armour and 2 infantry in Greece, round 2 : 4/4 hits, 1.67 expected hits
                    1 fighter owned by the Germans, 3 tactical_bombers owned by the Germans and 1 infantry owned by the French lost in Greece
                British win with 2 armour and 1 infantry remaining. Battle score for attacker is -40
                Casualties for Germans: 1 fighter and 3 tactical_bombers
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            3 bombers moved from Bessarabia to Slovakia Hungary
            1 bomber moved from Rostov to Slovakia Hungary
            5 aaGuns and 3 infantry moved from Western Ukraine to Bryansk
            1 bomber moved from Smolensk to Bryansk
    
        Place Units - Germans
            3 infantry placed in Novgorod
            2 artilleries and 8 infantry placed in Western Germany
            6 infantry placed in Germany
            Germans undo move 3.
            3 infantry placed in France
            3 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6,1,1
            Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    British : 2.33
    Russians : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Vologda
            1 armour and 3 mech_infantrys moved from Samara to Tsinghai
            1 fighter moved from Russia to Tsinghai
            3 fighters and 1 tactical_bomber moved from Russia to Vologda
    
        Combat - Russians
            Battle in Tsinghai
                Russians attack with 1 armour, 1 fighter and 3 mech_infantrys
                Japanese defend with 1 armour and 2 mech_infantrys
                    Russians roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Tsinghai, round 2 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 2 : 0/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the Japanese lost in Tsinghai
                    Russians roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Tsinghai, round 3 : 2/5 hits, 1.50 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 3 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Tsinghai
                Russians win, taking Tsinghai from Japanese with 1 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 2 mech_infantrys
                Casualties for Russians: 1 mech_infantry
            Battle in Vologda
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Vologda to Russia
            1 tactical_bomber moved from Vologda to Russia
            1 fighter moved from Tsinghai to Kazakhstan
    
        Place Units - Russians
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -0.50
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 56 PUs; 6 SuicideAttackTokens; 
            Japanese buy 4 destroyers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer and 2 submarines moved from 6 Sea Zone to 3 Sea Zone
            1 destroyer moved from 16 Sea Zone to 4 Sea Zone
            1 artillery and 1 mech_infantry moved from Sikang to Kazakhstan
            2 mech_infantrys moved from Shensi to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Shensi to Kazakhstan
            2 bombers moved from Yunnan to Kazakhstan
            1 mech_infantry moved from Yunnan to Sikang
            1 infantry moved from Kansu to Shensi
            3 infantry moved from Kwangsi to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            3 infantry moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Hunan to Burma
            3 infantry moved from Kwangtung to Kwangsi
            3 infantry moved from Kiangsi to Kwangsi
            1 infantry moved from Shan State to Malaya
            3 infantry moved from Kiangsu to Shantung
    
        Combat - Japanese
            Battle in 4 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 4 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kazakhstan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                British defend with 2 armour and 4 mech_infantrys; Russians defend with 1 fighter
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 5/8 hits, 3.50 expected hits
                    Russians roll dice for 2 armour, 1 fighter and 4 mech_infantrys in Kazakhstan, round 2 : 2/7 hits, 3.00 expected hits
                    2 mech_infantrys owned by the Japanese, 4 mech_infantrys owned by the British and 1 armour owned by the British lost in Kazakhstan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 : 2/6 hits, 3.17 expected hits
                    Russians roll dice for 1 armour and 1 fighter in Kazakhstan, round 3 : 2/2 hits, 1.17 expected hits
                    1 fighter owned by the Russians, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Kazakhstan
                Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 22
                Casualties for Japanese: 1 artillery and 3 mech_infantrys
                Casualties for British: 2 armour and 4 mech_infantrys
                Casualties for Russians: 1 fighter
            Battle in Burma
                Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 1.67 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in 3 Sea Zone
                Japanese attack with 1 destroyer and 2 submarines
                Americans defend with 2 destroyers, 2 submarines and 1 transport
                    Japanese roll dice for 2 submarines in 3 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 submarines in 3 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 2 destroyers and 1 transport in 3 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    1 submarine owned by the Americans lost in 3 Sea Zone
                    Japanese roll dice for 2 submarines in 3 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 3 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 3 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 destroyers and 1 transport in 3 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 3 Sea Zone
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 3 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 3 Sea Zone
                    1 transport owned by the Americans lost in 3 Sea Zone
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 29
                Casualties for Americans: 2 destroyers, 2 submarines and 1 transport
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Japanese
            1 armour and 2 mech_infantrys moved from Yunnan to Malaya
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            2 bombers, 1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
            2 bombers moved from Sikang to Yunnan
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            2 infantry placed in Kiangsu
            4 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5
            Japanese collect 56 PUs (4 lost to blockades); end with 56 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.17
    UK_Pacific : 0.00
    Russians : -0.17
    Japanese : 1.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            1 bomber, 3 fighters and 1 tactical_bomber moved from Soviet Far East to 3 Sea Zone
            1 infantry moved from Siberia to Amur
                  Russians take Amur from Japanese
            1 armour moved from Siberia to Buryatia
                  Russians take Buryatia from Japanese
            1 mech_infantry moved from Soviet Far East to Sakha
                  Russians take Sakha from Japanese
            1 bomber moved from India to French Indo China
            1 armour, 1 artillery and 1 mech_infantry moved from Spain to Southern France
            2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to France
            5 fighters moved from Normandy Bordeaux to France
            1 fighter moved from Normandy Bordeaux to France
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in 3 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 3 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 3 Sea Zone
                    Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 3 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
                    Japanese roll dice for 1 destroyer in 3 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 3 Sea Zone
                Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Americans: 1 destroyer and 1 fighter
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in France
                Americans attack with 6 fighters and 1 infantry
                Germans defend with 1 airfield, 1 factory_minor and 4 infantry
                    Americans roll dice for 6 fighters and 1 infantry in France, round 2 : 6/7 hits, 3.17 expected hits
                    Germans roll dice for 4 infantry in France, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Germans lost in France
                Americans win, taking France from Germans, taking Normandy Bordeaux from Americans with 6 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 4 infantry
            Battle in Southern France
                Americans attack with 3 armour, 3 artilleries, 4 infantry and 3 mech_infantrys
                Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour
                    Americans roll dice for 3 armour, 3 artilleries, 4 infantry and 3 mech_infantrys in Southern France, round 2 : 5/13 hits, 4.17 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Italians with 3 armour, 3 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
    
        Non Combat Move - Americans
            6 fighters moved from France to Spain
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 carrier, 2 destroyers and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun moved from British Columbia to Western United States
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 3 Sea Zone to Soviet Far East
            1 fighter and 1 tactical_bomber moved from Soviet Far East to Siberia
            1 aaGun and 1 infantry moved from Soviet Far East to Siberia
            1 bomber moved from 3 Sea Zone to Midway
            1 fighter moved from 3 Sea Zone to 10 Sea Zone
            1 armour moved from Western United States to Eastern United States
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 aaGun moved from Alaska to 1 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
            1 aaGun and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from French Indo China to India
            1 bomber moved from Queensland to India
            1 fighter moved from Spain to 92 Sea Zone
            1 transport moved from 105 Sea Zone to 92 Sea Zone
            1 fighter moved from 92 Sea Zone to Spain
            2 transports moved from 101 Sea Zone to 11 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 10 Sea Zone
            2 fighters placed in Western United States
            2 infantry and 1 mech_infantry placed in Eastern United States
            2 armour and 1 artillery placed in Spain
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Italians : 0.67
    Americans : 1.67
    Japanese : 1.17
    AA fire in French Indo China : : -0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            1 bomber, 3 fighters and 1 tactical_bomber moved from Soviet Far East to 3 Sea Zone
            1 infantry moved from Siberia to Amur
                  Russians take Amur from Japanese
            1 armour moved from Siberia to Buryatia
                  Russians take Buryatia from Japanese
            1 mech_infantry moved from Soviet Far East to Sakha
                  Russians take Sakha from Japanese
            1 bomber moved from India to French Indo China
            1 armour, 1 artillery and 1 mech_infantry moved from Spain to Southern France
            2 armour, 2 artilleries, 4 infantry and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
            1 infantry moved from Normandy Bordeaux to France
            5 fighters moved from Normandy Bordeaux to France
            1 fighter moved from Normandy Bordeaux to France
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in 3 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber in 3 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 3 Sea Zone
                    Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 3 Sea Zone, round 3 : 3/5 hits, 2.83 expected hits
                    Japanese roll dice for 1 destroyer in 3 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 3 Sea Zone
                Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Americans: 1 destroyer and 1 fighter
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in France
                Americans attack with 6 fighters and 1 infantry
                Germans defend with 1 airfield, 1 factory_minor and 4 infantry
                    Americans roll dice for 6 fighters and 1 infantry in France, round 2 : 6/7 hits, 3.17 expected hits
                    Germans roll dice for 4 infantry in France, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Germans lost in France
                Americans win, taking France from Germans, taking Normandy Bordeaux from Americans with 6 fighters and 1 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 4 infantry
            Battle in Southern France
                Americans attack with 3 armour, 3 artilleries, 4 infantry and 3 mech_infantrys
                Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour
                    Americans roll dice for 3 armour, 3 artilleries, 4 infantry and 3 mech_infantrys in Southern France, round 2 : 5/13 hits, 4.17 expected hits
                    Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Italians with 3 armour, 3 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
            Trigger French 1 Liberation By Americans: French has 4 infantry placed in France
    
        Non Combat Move - Americans
            6 fighters moved from France to Spain
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 carrier, 2 destroyers and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun moved from British Columbia to Western United States
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 3 Sea Zone to Soviet Far East
            1 fighter and 1 tactical_bomber moved from Soviet Far East to Siberia
            1 aaGun and 1 infantry moved from Soviet Far East to Siberia
            1 bomber moved from 3 Sea Zone to Midway
            1 fighter moved from 3 Sea Zone to 10 Sea Zone
            1 armour moved from Western United States to Eastern United States
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
            1 aaGun moved from Alaska to 1 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
            1 aaGun and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from French Indo China to India
            1 bomber moved from Queensland to India
            1 fighter moved from Spain to 92 Sea Zone
            1 transport moved from 105 Sea Zone to 92 Sea Zone
            1 fighter moved from 92 Sea Zone to Spain
            2 transports moved from 101 Sea Zone to 11 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 10 Sea Zone
            2 fighters placed in Western United States
            2 infantry and 1 mech_infantry placed in Eastern United States
            2 armour and 1 artillery placed in Spain
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 3 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            8 fighters and 1 tactical_bomber moved from India to Burma
            1 bomber moved from Persia to Sikang
            2 armour and 1 mech_infantry moved from Caucasus to Sikang
            1 armour and 1 mech_infantry moved from Caucasus to Rostov
            1 fighter and 1 tactical_bomber moved from Caucasus to Rostov
            1 fighter moved from Caucasus to Sikang
            1 fighter moved from Caucasus to Sikang
            2 artilleries and 2 mech_infantrys moved from Albania to Yugoslavia
            1 artillery and 1 mech_infantry moved from Bulgaria to Romania
            1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 92 Sea Zone to Holland Belgium
            1 battleship and 1 cruiser moved from 92 Sea Zone to 110 Sea Zone
    
        Combat - British
            Battle in Burma
                British attack with 8 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 8 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 5/11 hits, 5.00 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 8 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in Sikang
                British attack with 2 armour, 1 bomber, 2 fighters and 1 mech_infantry
                Japanese defend with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British roll dice for 2 armour, 1 bomber, 2 fighters and 1 mech_infantry in Sikang, round 2 : 5/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Sikang
                British win, taking Sikang from Japanese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 15
                Casualties for British: 1 armour and 1 mech_infantry
                Casualties for Japanese: 1 fighter, 1 mech_infantry and 1 tactical_bomber
            Battle in Rostov
                British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Rostov
                British win, taking Rostov from Germans with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Romania
                British attack with 1 artillery and 1 mech_infantry
                Germans defend with 1 infantry
                    British roll dice for 1 artillery and 1 mech_infantry in Romania, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Romania
                British win, taking Romania from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Yugoslavia
                British attack with 2 artilleries and 2 mech_infantrys
                Italians defend with 2 infantry
                    British roll dice for 2 artilleries and 2 mech_infantrys in Yugoslavia, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Yugoslavia
                    British roll dice for 2 artilleries and 1 mech_infantry in Yugoslavia, round 3 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Yugoslavia
                British win, taking Yugoslavia from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for British: 1 mech_infantry
                Casualties for Italians: 2 infantry
            Battle in Holland Belgium
                British attack with 1 fighter, 1 infantry and 1 mech_infantry
                Germans defend with 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 carrier moved from 92 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 92 Sea Zone to 110 Sea Zone
            2 armour moved from Greece to Bulgaria
            1 armour and 1 mech_infantry moved from Iraq to Greece
            1 mech_infantry moved from Iraq to Greece
            1 armour moved from Iraq to Greece
            1 aaGun moved from Albania to Greece
            2 armour moved from Albania to Bulgaria
            1 mech_infantry moved from Iraq to Caucasus
            1 armour moved from Persia to Caucasus
            2 armour moved from Persia to Turkmenistan
            2 fighters moved from Sikang to Caucasus
            1 bomber moved from Sikang to Persia
            1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
            1 infantry moved from Egypt to 81 Sea Zone
            1 artillery moved from Egypt to 81 Sea Zone
            1 artillery moved from Saudi Arabia to Iraq
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 mech_infantry moved from Egypt to Iraq
            8 fighters and 1 tactical_bomber moved from Burma to India
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Persia
            2 armour and 1 mech_infantry placed in Iraq
            1 mech_infantry placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,4,1,4,6,3,2,6
            British collect 45 PUs (5 lost to blockades); end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 50 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : -2.67
    Italians : 0.67
    British : 3.33
    Americans : 1.67
    Japanese : 1.00
    AA fire in French Indo China : : -0.17
    

    Savegame

  • '19 '17 '16

    @dawgoneit

    Dammnit!

    I wasn’t supposed to take Paris, just whittle you down a bit.


  • TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            4 infantry moved from Northern Italy to Yugoslavia
            1 bomber moved from Southern Italy to Yugoslavia
            1 fighter moved from 97 Sea Zone to Yugoslavia
            2 infantry moved from Southern Italy to Northern Italy
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 1 bomber, 1 fighter and 4 infantry
                British defend with 2 artilleries and 1 mech_infantry
                    Italians roll dice for 1 bomber, 1 fighter and 4 infantry in Yugoslavia, round 2 : 2/6 hits, 1.83 expected hits
                    British roll dice for 2 artilleries and 1 mech_infantry in Yugoslavia, round 2 : 2/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the British and 2 infantry owned by the Italians lost in Yugoslavia
                    Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Yugoslavia, round 3 : 3/4 hits, 1.50 expected hits
                    British roll dice for 1 artillery in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Yugoslavia
                Italians win, taking Yugoslavia from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
                Casualties for British: 2 artilleries and 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Yugoslavia to Southern Italy
            1 bomber moved from Yugoslavia to Southern Italy
    
        Place Units - Italians
            2 infantry placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.67
    British : 0.67
    

    Savegame


  • @StuckTojo said in LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis):

    @dawgoneit

    Dammnit!

    I wasn’t supposed to take Paris, just whittle you down a bit.
    sorry man
    but i hope its the move i needed.

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
            2 fighters and 2 infantry moved from Bulgaria to Yugoslavia
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 armour, 1 artillery and 2 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 armour and 1 artillery in Java, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 armour and 1 artillery in Java, round 4 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Yugoslavia
                ANZAC attack with 2 fighters and 2 infantry
                Italians defend with 2 infantry
                    ANZAC roll dice for 2 fighters and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Yugoslavia
                ANZAC win, taking Yugoslavia from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Yugoslavia to Caucasus
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 artillery placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
            EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
            EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
            EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,4,6,1
            ANZAC collect 18 PUs (2 lost to blockades); end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    ANZAC : 0.67
    Japanese : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
            2 fighters and 2 infantry moved from Bulgaria to Yugoslavia
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 armour, 1 artillery and 2 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 armour and 1 artillery in Java, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 armour and 1 artillery in Java, round 4 : 2/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 2 infantry
            Battle in Yugoslavia
                ANZAC attack with 2 fighters and 2 infantry
                Italians defend with 2 infantry
                    ANZAC roll dice for 2 fighters and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1.33 expected hits
                    Italians roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Italians lost in Yugoslavia
                ANZAC win, taking Yugoslavia from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from Yugoslavia to Caucasus
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 artillery placed in New South Wales
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from South Australia: 1 infantry
            EDIT: Adding units owned by ANZAC to Queensland: 1 infantry
            EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery
            EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
            EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
            EDIT: Adding units owned by ANZAC to Queensland: 1 artillery
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,4,6,1
            ANZAC collect 18 PUs (2 lost to blockades); end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from France to Holland Belgium
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            2 infantry moved from France to Holland Belgium
    
        Turn Complete - French
            French collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    ANZAC : 0.67
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to France
            1 artillery moved from Western Germany to France
            1 infantry moved from Western Germany to France
            8 infantry moved from Western Germany to Holland Belgium
            2 infantry moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Slovakia Hungary to Yugoslavia
            3 infantry moved from Slovakia Hungary to Romania
            2 infantry moved from Bryansk to Rostov
            1 infantry moved from Ukraine to Rostov
            1 bomber moved from Bryansk to Rostov
            1 artillery moved from Nenetsia to Urals
                  Germans take Urals from Russians
            2 infantry moved from Smolensk to Archangel
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 infantry moved from Bessarabia to Romania
            1 infantry moved from Slovakia Hungary to Yugoslavia
            2 bombers moved from Slovakia Hungary to Yugoslavia
            2 bombers moved from Slovakia Hungary to Romania
            8 infantry moved from Slovakia Hungary to Romania
            3 infantry moved from Western Germany to Holland Belgium
            3 artilleries moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in France
                Germans attack with 1 artillery and 3 infantry
                French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in France, round 2 : 1/4 hits, 1.00 expected hits
                    French roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
                Germans captures 17PUs while taking French capital
                Germans win, taking France from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Rostov
                Germans attack with 1 bomber and 3 infantry
                British defend with 1 armour and 1 mech_infantry
                    Germans roll dice for 1 bomber and 3 infantry in Rostov, round 2 : 1/4 hits, 1.17 expected hits
                    Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 bomber and 2 infantry in Rostov, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour and 1 mech_infantry
            Battle in Holland Belgium
                Germans attack with 3 artilleries and 11 infantry
                British defend with 1 infantry and 1 mech_infantry; French defend with 6 infantry
                    Germans roll dice for 3 artilleries and 11 infantry in Holland Belgium, round 2 : 1/14 hits, 3.33 expected hits
                    British roll dice for 7 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/8 hits, 2.67 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 3 artilleries and 8 infantry in Holland Belgium, round 3 : 3/11 hits, 2.83 expected hits
                    British roll dice for 6 infantry and 1 mech_infantry in Holland Belgium, round 3 : 4/7 hits, 2.33 expected hits
                    4 infantry owned by the Germans and 3 infantry owned by the French lost in Holland Belgium
                    Germans roll dice for 3 artilleries and 4 infantry in Holland Belgium, round 4 : 1/7 hits, 2.17 expected hits
                    British roll dice for 3 infantry and 1 mech_infantry in Holland Belgium, round 4 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
                    Germans roll dice for 3 artilleries and 2 infantry in Holland Belgium, round 5 : 1/5 hits, 1.67 expected hits
                    British roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 5 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the French lost in Holland Belgium
                    Germans roll dice for 3 artilleries and 2 infantry in Holland Belgium, round 6 : 2/5 hits, 1.67 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 6 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is -5
                Casualties for Germans: 10 infantry
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for French: 6 infantry
            Battle in Romania
                Germans attack with 2 bombers and 12 infantry
                British defend with 1 artillery and 1 mech_infantry
                    Germans roll dice for 2 bombers and 12 infantry in Romania, round 2 : 4/14 hits, 3.33 expected hits
                    British roll dice for 1 artillery and 1 mech_infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Romania
                Germans win, taking Romania from British with 2 bombers and 11 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 1 mech_infantry
            Battle in Yugoslavia
                Germans attack with 2 bombers and 4 infantry
                ANZAC defend with 2 infantry
                    Germans roll dice for 2 bombers and 4 infantry in Yugoslavia, round 2 : 2/6 hits, 2.00 expected hits
                    ANZAC roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from ANZAC with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Yugoslavia to Western Germany
            2 bombers moved from Romania to Western Germany
            1 infantry moved from Eastern Poland to Romania
            3 infantry moved from Germany to Slovakia Hungary
            3 infantry moved from Western Germany to Northern Italy
            6 infantry moved from Western Germany to Greater Southern Germany
            1 infantry moved from Western Germany to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 bomber moved from Rostov to Bryansk
            1 artillery and 4 infantry moved from Bryansk to Rostov
            1 bomber moved from Bryansk to Ukraine
            7 mech_infantrys moved from Bryansk to Bessarabia
            2 armour moved from Bryansk to Bessarabia
            5 aaGuns moved from Bryansk to Ukraine
            1 artillery and 3 infantry moved from Bryansk to Rostov
            1 artillery moved from Bryansk to Ukraine
            5 infantry moved from Bryansk to Ukraine
            9 infantry moved from Bryansk to Rostov
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Bryansk to Rostov
            3 infantry moved from Novgorod to Archangel
            1 infantry moved from Belarus to Archangel
    
        Place Units - Germans
            3 infantry placed in Novgorod
            10 infantry placed in Germany
            1 artillery and 6 infantry placed in Western Germany
            Germans undo move 2.
            2 infantry placed in Western Germany
            8 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1,4,4
            Germans collect 53 PUs (1 lost to blockades); end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.17
    British : 2.33
    French : 0.67
    ANZAC : 0.33
    Russians : -0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 2 mech_infantrys moved from Tsinghai to Kansu
            2 infantry moved from Vologda to Urals
            2 fighters moved from Russia to Urals
            1 artillery and 3 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
            5 artilleries and 12 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            5 infantry moved from Russia to Tambov
            1 artillery moved from Russia to Smolensk
            3 artilleries moved from Russia to Tambov
            5 armour and 5 mech_infantrys moved from Russia to Tambov
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 1 armour and 2 mech_infantrys
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Kansu
                    Russians roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Urals
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 2 fighters and 2 infantry in Urals, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Tambov
                Russians attack with 5 armour, 8 artilleries, 17 infantry and 5 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 5 armour, 8 artilleries, 17 infantry and 5 mech_infantrys in Tambov, round 2 : 9/35 hits, 10.17 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 5 armour, 8 artilleries, 17 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 2 artilleries and 4 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 4 infantry in Smolensk, round 2 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Russia to Smolensk
            3 aaGuns moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            2 fighters moved from Urals to Russia
    
        Place Units - Russians
            2 artilleries, 2 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : -2.17
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 50 PUs; 6 SuicideAttackTokens; 
            Japanese buy 1 artillery, 13 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 4 Sea Zone to 3 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 destroyers moved from 6 Sea Zone to 35 Sea Zone
            3 infantry moved from Yunnan to Burma
            1 infantry moved from Shensi to Suiyuyan
            1 mech_infantry moved from Yunnan to Shensi
            1 mech_infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Szechwan to Sikang
            1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
            6 infantry moved from Kwangsi to Yunnan
            3 infantry moved from Kwangtung to Kwangsi
            1 bomber moved from Yunnan to 42 Sea Zone
            1 bomber moved from Yunnan to Burma
            3 infantry moved from French Indo China to Yunnan
            1 mech_infantry moved from Yunnan to Malaya
            3 infantry moved from Shantung to Jehol
            2 infantry moved from Kiangsu to Shantung
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in Burma
                Japanese attack with 1 bomber and 3 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 bomber and 3 infantry in Burma, round 2 : 2/4 hits, 1.17 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Sikang
                Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 armour
                    Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Sikang
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 armour
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
            1 bomber moved from Burma to Yunnan
            1 bomber moved from 42 Sea Zone to Yunnan
            1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            1 transport placed in 6 Sea Zone
            1 artillery and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2
            Japanese collect 44 PUs (7 lost to blockades); end with 44 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.50
    UK_Pacific : -0.67
    Japanese : 0.50
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Amur to Korea
                  Americans take Korea from Japanese
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            1 bomber moved from Midway to 3 Sea Zone
            1 bomber moved from India to French Indo China
            1 bomber and 2 fighters moved from India to Shensi
            1 fighter moved from Russia to Shensi
            1 infantry moved from Southern France to France
            6 fighters moved from Spain to France
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in French Indo China causes 0 damage total. 
            Battle in 3 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 1 destroyer in 3 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 3 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Shensi
                Americans attack with 1 bomber and 3 fighters
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 3 fighters in Shensi, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Shensi
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 mech_infantry
            Battle in France
                Americans attack with 6 fighters and 1 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
                    Americans roll dice for 6 fighters and 1 infantry in France, round 2 : 5/7 hits, 3.17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
                Americans win with 6 fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Americans
            6 fighters moved from France to Spain
            3 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Southern France to Spain
            1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            2 transports moved from 11 Sea Zone to 10 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 3 Sea Zone to Amur
            1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber moved from Siberia to Amur
            1 mech_infantry moved from Sakha to Amur
            1 armour moved from Buryatia to Amur
            1 aaGun and 1 infantry moved from Soviet Far East to Siberia
            1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 bomber and 2 fighters moved from Shensi to Tsinghai
    
        Place Units - Americans
            2 armour and 1 mech_infantry placed in Spain
            2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
            2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,3,5,6
            Americans collect 55 PUs (3 lost to blockades); end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    Americans : 1.67
    Japanese : 0.33
    AA fire in French Indo China : : 0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Chinese round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 18
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Amur to Korea
                  Americans take Korea from Japanese
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            1 bomber moved from Midway to 3 Sea Zone
            1 bomber moved from India to French Indo China
            1 bomber and 2 fighters moved from India to Shensi
            1 fighter moved from Russia to Shensi
            1 infantry moved from Southern France to France
            6 fighters moved from Spain to France
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in French Indo China causes 0 damage total. 
            Battle in 3 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 1 destroyer in 3 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 3 Sea Zone
                Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Shensi
                Americans attack with 1 bomber and 3 fighters
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 3 fighters in Shensi, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Shensi
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -6
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 mech_infantry
            Battle in France
                Americans attack with 6 fighters and 1 infantry
                Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
                    Americans roll dice for 6 fighters and 1 infantry in France, round 2 : 5/7 hits, 3.17 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
                Americans win with 6 fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery and 2 infantry
    
        Non Combat Move - Americans
            6 fighters moved from France to Spain
            3 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Southern France to Spain
            1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            2 transports moved from 11 Sea Zone to 10 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from 3 Sea Zone to Amur
            1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber moved from Siberia to Amur
            1 mech_infantry moved from Sakha to Amur
            1 armour moved from Buryatia to Amur
            1 aaGun and 1 infantry moved from Soviet Far East to Siberia
            1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 bomber and 2 fighters moved from Shensi to Tsinghai
    
        Place Units - Americans
            2 armour and 1 mech_infantry placed in Spain
            2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
            2 destroyers and 2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,3,5,6
            Americans collect 55 PUs (3 lost to blockades); end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 6 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 infantry moved from India to Burma
            8 fighters and 1 tactical_bomber moved from India to Burma
            1 mech_infantry moved from Bulgaria to Yugoslavia
            2 mech_infantrys moved from Greece to Yugoslavia
            1 artillery moved from Bulgaria to Yugoslavia
            1 armour moved from Bulgaria to Yugoslavia
            1 bomber moved from Persia to Ukraine
    
        Combat - British
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Battle in Burma
                British attack with 8 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 3 infantry
                    British roll dice for 8 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/12 hits, 5.17 expected hits
                    Japanese roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 8 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Japanese: 3 infantry
            Battle in Yugoslavia
                British attack with 1 armour, 1 artillery and 3 mech_infantrys
                Germans defend with 3 infantry
                    British roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Yugoslavia, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                    British roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Yugoslavia, round 3 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Yugoslavia
                    British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Yugoslavia, round 4 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Yugoslavia
                British win, taking Yugoslavia from Germans with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Germans: 3 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from Ukraine to Turkey
            5 armour moved from Bulgaria to Turkey
            3 armour moved from Bulgaria to Greece
            1 armour moved from Bulgaria to Turkey
            1 artillery moved from Iraq to Turkey
            2 armour and 2 mech_infantrys moved from Iraq to Turkey
            2 armour moved from Turkmenistan to West India
            1 armour and 2 mech_infantrys moved from Persia to Turkey
            1 armour moved from Caucasus to Turkey
            3 fighters and 1 tactical_bomber moved from Caucasus to Turkey
            1 mech_infantry moved from Egypt to Iraq
            1 fighter moved from Turkey to Greece
            1 fighter moved from Turkey to Greece
            8 fighters and 1 tactical_bomber moved from Burma to India
            1 transport moved from 99 Sea Zone to 81 Sea Zone
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
            1 fighter moved from United Kingdom to 92 Sea Zone
    
        Place Units - British
            3 armour placed in Persia
            3 armour placed in Iraq
            1 fighter and 1 mech_infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,2,6,6,6
            British collect 42 PUs (2 lost to blockades); end with 42 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : -2.50
    Americans : 1.67
    AA fire in Ukraine : : -0.17
    Japanese : 0.33
    AA fire in French Indo China : : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 94 Sea Zone
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
                  Italians take 93 Sea Zone from Americans
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from French
            8 infantry moved from Northern Italy to Yugoslavia
            1 bomber and 1 fighter moved from Southern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Yugoslavia
                Italians attack with 1 bomber, 1 fighter and 8 infantry
                British defend with 1 armour, 1 artillery and 2 mech_infantrys
                    Italians roll dice for 1 bomber, 1 fighter and 8 infantry in Yugoslavia, round 2 : 2/10 hits, 2.50 expected hits
                    British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Yugoslavia, round 2 : 1/4 hits, 1.50 expected hits
                    2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Yugoslavia
                    Italians roll dice for 1 bomber, 1 fighter and 7 infantry in Yugoslavia, round 3 : 2/9 hits, 2.33 expected hits
                    British roll dice for 1 armour and 1 artillery in Yugoslavia, round 3 : 2/2 hits, 0.83 expected hits
                    1 artillery owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Yugoslavia
                Italians win, taking Yugoslavia from British with 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 9
                Casualties for Italians: 3 infantry
                Casualties for British: 1 armour, 1 artillery and 2 mech_infantrys
    
        Non Combat Move - Italians
            1 fighter moved from Yugoslavia to 97 Sea Zone
            1 bomber moved from Yugoslavia to Southern Italy
    
        Place Units - Italians
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.83
    British : 0.67
    

    Savegame

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