Do not assume casualties in 97, thanks
LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis)
-
@StuckTojo said in LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis):
Dammnit!
I wasn’t supposed to take Paris, just whittle you down a bit.
sorry man
but i hope its the move i needed. -
TripleA Turn Summary: ANZAC round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java 2 fighters and 2 infantry moved from Bulgaria to Yugoslavia Combat - ANZAC Battle in Java ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 armour and 1 artillery in Java, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 armour and 1 artillery in Java, round 4 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 2 infantry Casualties for Japanese: 2 infantry Battle in Yugoslavia ANZAC attack with 2 fighters and 2 infantry Italians defend with 2 infantry ANZAC roll dice for 2 fighters and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Yugoslavia ANZAC win, taking Yugoslavia from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - ANZAC 2 fighters moved from Yugoslavia to Caucasus Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 artillery placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from South Australia: 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery EDIT: Removing units owned by ANZAC from Queensland: 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 artillery EDIT: Turning off Edit Mode Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,4,6,1 ANZAC collect 18 PUs (2 lost to blockades); end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -0.67 ANZAC : 0.67 Japanese : 0.67
-
TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java 2 fighters and 2 infantry moved from Bulgaria to Yugoslavia Combat - ANZAC Battle in Java ANZAC attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 2 infantry ANZAC roll dice for 1 armour, 1 artillery and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 armour and 1 artillery in Java, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 armour and 1 artillery in Java, round 4 : 2/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 2 infantry Casualties for Japanese: 2 infantry Battle in Yugoslavia ANZAC attack with 2 fighters and 2 infantry Italians defend with 2 infantry ANZAC roll dice for 2 fighters and 2 infantry in Yugoslavia, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 2 infantry in Yugoslavia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Yugoslavia ANZAC win, taking Yugoslavia from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Non Combat Move - ANZAC 2 fighters moved from Yugoslavia to Caucasus Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 artillery placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from South Australia: 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 infantry EDIT: Removing units owned by ANZAC from New South Wales: 1 artillery EDIT: Removing units owned by ANZAC from Queensland: 1 infantry EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry EDIT: Adding units owned by ANZAC to Queensland: 1 artillery EDIT: Turning off Edit Mode Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,2,4,6,1 ANZAC collect 18 PUs (2 lost to blockades); end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 2 infantry moved from France to Holland Belgium 2 infantry moved from Normandy Bordeaux to Holland Belgium 2 infantry moved from France to Holland Belgium Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.67 ANZAC : 0.67 Japanese : 0.67
-
TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 1 infantry moved from Western Germany to France 8 infantry moved from Western Germany to Holland Belgium 2 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Slovakia Hungary to Yugoslavia 3 infantry moved from Slovakia Hungary to Romania 2 infantry moved from Bryansk to Rostov 1 infantry moved from Ukraine to Rostov 1 bomber moved from Bryansk to Rostov 1 artillery moved from Nenetsia to Urals Germans take Urals from Russians 2 infantry moved from Smolensk to Archangel 1 infantry moved from Belarus to Smolensk 1 infantry moved from Bryansk to Tambov Germans take Tambov from Russians 1 infantry moved from Bessarabia to Romania 1 infantry moved from Slovakia Hungary to Yugoslavia 2 bombers moved from Slovakia Hungary to Yugoslavia 2 bombers moved from Slovakia Hungary to Romania 8 infantry moved from Slovakia Hungary to Romania 3 infantry moved from Western Germany to Holland Belgium 3 artilleries moved from Western Germany to Holland Belgium Combat - Germans Battle in France Germans attack with 1 artillery and 3 infantry French defend with 1 airfield and 1 factory_minor; Americans defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in France, round 2 : 1/4 hits, 1.00 expected hits French roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Germans captures 17PUs while taking French capital Germans win, taking France from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Rostov Germans attack with 1 bomber and 3 infantry British defend with 1 armour and 1 mech_infantry Germans roll dice for 1 bomber and 3 infantry in Rostov, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 bomber and 2 infantry in Rostov, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Rostov Germans win, taking Rostov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for British: 1 armour and 1 mech_infantry Battle in Holland Belgium Germans attack with 3 artilleries and 11 infantry British defend with 1 infantry and 1 mech_infantry; French defend with 6 infantry Germans roll dice for 3 artilleries and 11 infantry in Holland Belgium, round 2 : 1/14 hits, 3.33 expected hits British roll dice for 7 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/8 hits, 2.67 expected hits 3 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 3 artilleries and 8 infantry in Holland Belgium, round 3 : 3/11 hits, 2.83 expected hits British roll dice for 6 infantry and 1 mech_infantry in Holland Belgium, round 3 : 4/7 hits, 2.33 expected hits 4 infantry owned by the Germans and 3 infantry owned by the French lost in Holland Belgium Germans roll dice for 3 artilleries and 4 infantry in Holland Belgium, round 4 : 1/7 hits, 2.17 expected hits British roll dice for 3 infantry and 1 mech_infantry in Holland Belgium, round 4 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium Germans roll dice for 3 artilleries and 2 infantry in Holland Belgium, round 5 : 1/5 hits, 1.67 expected hits British roll dice for 2 infantry and 1 mech_infantry in Holland Belgium, round 5 : 0/3 hits, 1.00 expected hits 1 infantry owned by the French lost in Holland Belgium Germans roll dice for 3 artilleries and 2 infantry in Holland Belgium, round 6 : 2/5 hits, 1.67 expected hits British roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 6 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from British with 3 artilleries and 1 infantry remaining. Battle score for attacker is -5 Casualties for Germans: 10 infantry Casualties for British: 1 infantry and 1 mech_infantry Casualties for French: 6 infantry Battle in Romania Germans attack with 2 bombers and 12 infantry British defend with 1 artillery and 1 mech_infantry Germans roll dice for 2 bombers and 12 infantry in Romania, round 2 : 4/14 hits, 3.33 expected hits British roll dice for 1 artillery and 1 mech_infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Romania Germans win, taking Romania from British with 2 bombers and 11 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 mech_infantry Battle in Yugoslavia Germans attack with 2 bombers and 4 infantry ANZAC defend with 2 infantry Germans roll dice for 2 bombers and 4 infantry in Yugoslavia, round 2 : 2/6 hits, 2.00 expected hits ANZAC roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from ANZAC with 2 bombers and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Germans 2 bombers moved from Yugoslavia to Western Germany 2 bombers moved from Romania to Western Germany 1 infantry moved from Eastern Poland to Romania 3 infantry moved from Germany to Slovakia Hungary 3 infantry moved from Western Germany to Northern Italy 6 infantry moved from Western Germany to Greater Southern Germany 1 infantry moved from Western Germany to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 bomber moved from Rostov to Bryansk 1 artillery and 4 infantry moved from Bryansk to Rostov 1 bomber moved from Bryansk to Ukraine 7 mech_infantrys moved from Bryansk to Bessarabia 2 armour moved from Bryansk to Bessarabia 5 aaGuns moved from Bryansk to Ukraine 1 artillery and 3 infantry moved from Bryansk to Rostov 1 artillery moved from Bryansk to Ukraine 5 infantry moved from Bryansk to Ukraine 9 infantry moved from Bryansk to Rostov 1 infantry moved from Belarus to Bryansk 1 infantry moved from Bryansk to Rostov 3 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Archangel Place Units - Germans 3 infantry placed in Novgorod 10 infantry placed in Germany 1 artillery and 6 infantry placed in Western Germany Germans undo move 2. 2 infantry placed in Western Germany 8 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1,4,4 Germans collect 53 PUs (1 lost to blockades); end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : -3.17 British : 2.33 French : 0.67 ANZAC : 0.33 Russians : -0.33
-
TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18 Purchase Units - Russians Russians buy 2 artilleries, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 2 mech_infantrys moved from Tsinghai to Kansu 2 infantry moved from Vologda to Urals 2 fighters moved from Russia to Urals 1 artillery and 3 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 5 artilleries and 12 infantry moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 5 infantry moved from Russia to Tambov 1 artillery moved from Russia to Smolensk 3 artilleries moved from Russia to Tambov 5 armour and 5 mech_infantrys moved from Russia to Tambov Combat - Russians Battle in Kansu Russians attack with 1 armour and 2 mech_infantrys Japanese defend with 1 mech_infantry Russians roll dice for 1 armour and 2 mech_infantrys in Kansu, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Kansu Russians roll dice for 1 armour and 1 mech_infantry in Kansu, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kansu Russians win, taking Kansu from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Japanese: 1 mech_infantry Battle in Urals Russians attack with 2 fighters and 2 infantry Germans defend with 1 artillery Russians roll dice for 2 fighters and 2 infantry in Urals, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 artillery in Urals, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Urals Russians win, taking Urals from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Tambov Russians attack with 5 armour, 8 artilleries, 17 infantry and 5 mech_infantrys Germans defend with 1 infantry Russians roll dice for 5 armour, 8 artilleries, 17 infantry and 5 mech_infantrys in Tambov, round 2 : 9/35 hits, 10.17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 5 armour, 8 artilleries, 17 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 artilleries and 4 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 4 infantry in Smolensk, round 2 : 2/6 hits, 1.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Smolensk 3 aaGuns moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 2 fighters moved from Urals to Russia Place Units - Russians 2 artilleries, 2 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -2.17 Japanese : 0.33
-
TripleA Turn Summary: Japanese round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 50 PUs; 6 SuicideAttackTokens; Japanese buy 1 artillery, 13 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 4 Sea Zone to 3 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 destroyers moved from 6 Sea Zone to 35 Sea Zone 3 infantry moved from Yunnan to Burma 1 infantry moved from Shensi to Suiyuyan 1 mech_infantry moved from Yunnan to Shensi 1 mech_infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Szechwan to Sikang 1 fighter and 1 tactical_bomber moved from Yunnan to Sikang 6 infantry moved from Kwangsi to Yunnan 3 infantry moved from Kwangtung to Kwangsi 1 bomber moved from Yunnan to 42 Sea Zone 1 bomber moved from Yunnan to Burma 3 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Yunnan to Malaya 3 infantry moved from Shantung to Jehol 2 infantry moved from Kiangsu to Shantung Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Burma Japanese attack with 1 bomber and 3 infantry British defend with 2 infantry Japanese roll dice for 1 bomber and 3 infantry in Burma, round 2 : 2/4 hits, 1.17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Sikang Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber British defend with 1 armour Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Sikang Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 armour Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Sikang to Yunnan 1 bomber moved from Burma to Yunnan 1 bomber moved from 42 Sea Zone to Yunnan 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 1 transport placed in 6 Sea Zone 1 artillery and 4 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2 Japanese collect 44 PUs (7 lost to blockades); end with 44 PUs
Combat Hit Differential Summary :
Chinese : 0.50 UK_Pacific : -0.67 Japanese : 0.50
-
TripleA Turn Summary: Americans round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Amur to Korea Americans take Korea from Japanese 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 bomber moved from Midway to 3 Sea Zone 1 bomber moved from India to French Indo China 1 bomber and 2 fighters moved from India to Shensi 1 fighter moved from Russia to Shensi 1 infantry moved from Southern France to France 6 fighters moved from Spain to France Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in French Indo China causes 0 damage total. Battle in 3 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 3 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 3 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Shensi Americans attack with 1 bomber and 3 fighters Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber and 3 fighters in Shensi, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Shensi Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 mech_infantry Battle in France Americans attack with 6 fighters and 1 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry Americans roll dice for 6 fighters and 1 infantry in France, round 2 : 5/7 hits, 3.17 expected hits Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Americans win with 6 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Americans 6 fighters moved from France to Spain 3 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Southern France to Spain 1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 2 transports moved from 11 Sea Zone to 10 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 3 Sea Zone to Amur 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber moved from Siberia to Amur 1 mech_infantry moved from Sakha to Amur 1 armour moved from Buryatia to Amur 1 aaGun and 1 infantry moved from Soviet Far East to Siberia 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 bomber and 2 fighters moved from Shensi to Tsinghai Place Units - Americans 2 armour and 1 mech_infantry placed in Spain 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,3,5,6 Americans collect 55 PUs (3 lost to blockades); end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 0.00 Americans : 1.67 Japanese : 0.33 AA fire in French Indo China : : 0.83
-
TripleA Turn Summary: Chinese round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18 Purchase Units - Americans Americans buy 2 armour, 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; Combat Move - Americans 1 infantry moved from Amur to Korea Americans take Korea from Japanese 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 bomber moved from Midway to 3 Sea Zone 1 bomber moved from India to French Indo China 1 bomber and 2 fighters moved from India to Shensi 1 fighter moved from Russia to Shensi 1 infantry moved from Southern France to France 6 fighters moved from Spain to France Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in French Indo China causes 0 damage total. Battle in 3 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 bomber and 1 destroyer in 3 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 3 Sea Zone Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Shensi Americans attack with 1 bomber and 3 fighters Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber and 3 fighters in Shensi, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in Shensi Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -6 Casualties for Americans: 1 fighter Casualties for Japanese: 1 mech_infantry Battle in France Americans attack with 6 fighters and 1 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry Americans roll dice for 6 fighters and 1 infantry in France, round 2 : 5/7 hits, 3.17 expected hits Germans roll dice for 1 artillery and 2 infantry in France, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Americans win with 6 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Americans 6 fighters moved from France to Spain 3 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Southern France to Spain 1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 2 transports moved from 11 Sea Zone to 10 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 26 Sea Zone 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 3 Sea Zone to Amur 1 aaGun, 1 fighter, 1 infantry and 1 tactical_bomber moved from Siberia to Amur 1 mech_infantry moved from Sakha to Amur 1 armour moved from Buryatia to Amur 1 aaGun and 1 infantry moved from Soviet Far East to Siberia 1 battleship, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers moved from 54 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone 1 bomber and 2 fighters moved from Shensi to Tsinghai Place Units - Americans 2 armour and 1 mech_infantry placed in Spain 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,3,5,6 Americans collect 55 PUs (3 lost to blockades); end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 6 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from India to Burma 8 fighters and 1 tactical_bomber moved from India to Burma 1 mech_infantry moved from Bulgaria to Yugoslavia 2 mech_infantrys moved from Greece to Yugoslavia 1 artillery moved from Bulgaria to Yugoslavia 1 armour moved from Bulgaria to Yugoslavia 1 bomber moved from Persia to Ukraine Combat - British Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Battle in Burma British attack with 8 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 3 infantry British roll dice for 8 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/12 hits, 5.17 expected hits Japanese roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 8 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 3 infantry Battle in Yugoslavia British attack with 1 armour, 1 artillery and 3 mech_infantrys Germans defend with 3 infantry British roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Yugoslavia, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 3 infantry in Yugoslavia, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Yugoslavia British roll dice for 1 armour, 1 artillery and 3 mech_infantrys in Yugoslavia, round 3 : 1/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Yugoslavia British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Yugoslavia, round 4 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Yugoslavia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yugoslavia British win, taking Yugoslavia from Germans with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 3 infantry Casualties for British: 1 mech_infantry Non Combat Move - British 1 bomber moved from Ukraine to Turkey 5 armour moved from Bulgaria to Turkey 3 armour moved from Bulgaria to Greece 1 armour moved from Bulgaria to Turkey 1 artillery moved from Iraq to Turkey 2 armour and 2 mech_infantrys moved from Iraq to Turkey 2 armour moved from Turkmenistan to West India 1 armour and 2 mech_infantrys moved from Persia to Turkey 1 armour moved from Caucasus to Turkey 3 fighters and 1 tactical_bomber moved from Caucasus to Turkey 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Turkey to Greece 1 fighter moved from Turkey to Greece 8 fighters and 1 tactical_bomber moved from Burma to India 1 transport moved from 99 Sea Zone to 81 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain 1 fighter moved from United Kingdom to 92 Sea Zone Place Units - British 3 armour placed in Persia 3 armour placed in Iraq 1 fighter and 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,2,6,6,6 British collect 42 PUs (2 lost to blockades); end with 42 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -1.00 British : -2.50 Americans : 1.67 AA fire in Ukraine : : -0.17 Japanese : 0.33 AA fire in French Indo China : : 0.83
-
TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 97 Sea Zone to 93 Sea Zone Italians take 93 Sea Zone from Americans 1 infantry moved from Northern Italy to Southern France Italians take Southern France from French 8 infantry moved from Northern Italy to Yugoslavia 1 bomber and 1 fighter moved from Southern Italy to Yugoslavia Combat - Italians Battle in Yugoslavia Italians attack with 1 bomber, 1 fighter and 8 infantry British defend with 1 armour, 1 artillery and 2 mech_infantrys Italians roll dice for 1 bomber, 1 fighter and 8 infantry in Yugoslavia, round 2 : 2/10 hits, 2.50 expected hits British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Yugoslavia, round 2 : 1/4 hits, 1.50 expected hits 2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Yugoslavia Italians roll dice for 1 bomber, 1 fighter and 7 infantry in Yugoslavia, round 3 : 2/9 hits, 2.33 expected hits British roll dice for 1 armour and 1 artillery in Yugoslavia, round 3 : 2/2 hits, 0.83 expected hits 1 artillery owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Yugoslavia Italians win, taking Yugoslavia from British with 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 3 infantry Casualties for British: 1 armour, 1 artillery and 2 mech_infantrys Non Combat Move - Italians 1 fighter moved from Yugoslavia to 97 Sea Zone 1 bomber moved from Yugoslavia to Southern Italy Place Units - Italians 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : -0.83 British : 0.67
-
TripleA Turn Summary: ANZAC round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 26 Sea Zone to 16 Sea Zone Combat - ANZAC Battle in 16 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 destroyer ANZAC roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in 16 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -10 Casualties for ANZAC: 1 fighter Non Combat Move - ANZAC 1 fighter moved from Queensland to Java 2 fighters moved from Caucasus to India Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : 0.67
-
TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 26 Sea Zone to 16 Sea Zone Combat - ANZAC Battle in 16 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 destroyer ANZAC roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC lost in 16 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -10 Casualties for ANZAC: 1 fighter Non Combat Move - ANZAC 1 fighter moved from Queensland to Java 2 fighters moved from Caucasus to India Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.50 Japanese : 0.67
-
TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs; Germans buy 2 artilleries and 22 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 2 infantry moved from Rostov to Caucasus 1 artillery moved from Rostov to Caucasus 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from British 3 infantry moved from Ukraine to Bryansk 1 bomber moved from Ukraine to Bryansk 1 artillery, 4 bombers and 8 infantry moved from Western Germany to Northern Italy 3 artilleries and 1 infantry moved from Holland Belgium to Western Germany 6 infantry moved from Greater Southern Germany to Yugoslavia 3 infantry moved from Slovakia Hungary to Yugoslavia 8 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 5 infantry moved from Archangel to Belarus 3 infantry moved from Novgorod to Belarus 7 mech_infantrys moved from Bessarabia to Belarus 2 armour moved from Bessarabia to Yugoslavia 1 infantry moved from Ukraine to Bryansk Combat - Germans Battle in Caucasus Germans attack with 1 artillery and 2 infantry British defend with 1 mech_infantry Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Bryansk Germans attack with 1 bomber and 4 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 4 infantry in Bryansk, round 2 : 1/5 hits, 1.33 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 3 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Bryansk to Northern Italy Place Units - Germans 10 infantry placed in Western Germany 3 infantry placed in Ukraine 3 infantry placed in Novgorod Germans undo move 1. 2 artilleries and 8 infantry placed in Western Germany 8 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2,6,3 Germans collect 52 PUs (3 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.67
-
TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 74 PUs; Germans buy 2 artilleries and 22 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Rostov to Volgograd Germans take Volgograd from Russians 2 infantry moved from Rostov to Caucasus 1 artillery moved from Rostov to Caucasus 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from British 3 infantry moved from Ukraine to Bryansk 1 bomber moved from Ukraine to Bryansk 1 artillery, 4 bombers and 8 infantry moved from Western Germany to Northern Italy 3 artilleries and 1 infantry moved from Holland Belgium to Western Germany 6 infantry moved from Greater Southern Germany to Yugoslavia 3 infantry moved from Slovakia Hungary to Yugoslavia 8 infantry moved from Germany to Slovakia Hungary 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 5 infantry moved from Archangel to Belarus 3 infantry moved from Novgorod to Belarus 7 mech_infantrys moved from Bessarabia to Belarus 2 armour moved from Bessarabia to Yugoslavia 1 infantry moved from Ukraine to Bryansk Combat - Germans Battle in Caucasus Germans attack with 1 artillery and 2 infantry British defend with 1 mech_infantry Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus Germans win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Bryansk Germans attack with 1 bomber and 4 infantry Russians defend with 2 infantry Germans roll dice for 1 bomber and 4 infantry in Bryansk, round 2 : 1/5 hits, 1.33 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 bomber and 3 infantry in Bryansk, round 3 : 2/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from Bryansk to Northern Italy Place Units - Germans 10 infantry placed in Western Germany 3 infantry placed in Ukraine 3 infantry placed in Novgorod Germans undo move 1. 2 artilleries and 8 infantry placed in Western Germany 8 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2,6,3 Germans collect 52 PUs (3 lost to blockades); end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 6 infantry EDIT: Adding units owned by Germans to Southern Italy: 6 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.67
-
TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - Russians Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Tambov to Volgograd 5 artilleries and 15 infantry moved from Tambov to Rostov 1 infantry moved from Urals to Vologda 1 artillery moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Bryansk 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 3 infantry moved from Smolensk to Bryansk 1 artillery moved from Smolensk to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Rostov 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Bryansk 1 armour moved from Kansu to Shensi Chinese take Shensi from Japanese 1 armour moved from Shensi to Tsinghai Combat - Russians Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 5 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber Germans defend with 1 artillery and 16 infantry Russians roll dice for 5 artilleries, 1 fighter, 15 infantry and 1 tactical_bomber in Rostov, round 2 : 4/22 hits, 6.17 expected hits Germans roll dice for 1 artillery and 16 infantry in Rostov, round 2 : 6/17 hits, 5.67 expected hits 6 infantry owned by the Russians and 4 infantry owned by the Germans lost in Rostov Russians roll dice for 5 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Rostov, round 3 : 8/16 hits, 5.17 expected hits Germans roll dice for 1 artillery and 12 infantry in Rostov, round 3 : 4/13 hits, 4.33 expected hits 4 infantry owned by the Russians and 8 infantry owned by the Germans lost in Rostov Russians roll dice for 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Rostov, round 4 : 5/12 hits, 4.50 expected hits Germans roll dice for 1 artillery and 4 infantry in Rostov, round 4 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 5 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Russians: 12 infantry Casualties for Germans: 1 artillery and 16 infantry Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 4 infantry Germans defend with 3 infantry Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Bryansk, round 2 : 1/6 hits, 1.67 expected hits Germans roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Bryansk, round 3 : 0/6 hits, 1.67 expected hits Germans roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bryansk, round 4 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Bryansk, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Russians: 2 infantry Non Combat Move - Russians 1 fighter moved from Bryansk to Russia 1 fighter moved from Volgograd to Russia 1 fighter and 1 tactical_bomber moved from Rostov to Russia 1 aaGun and 1 artillery moved from Smolensk to Russia 3 aaGuns and 3 artilleries moved from Tambov to Russia 1 mech_infantry moved from Kansu to Kazakhstan 1 armour moved from Tambov to Kazakhstan 1 mech_infantry moved from Tambov to Kazakhstan 1 armour and 1 mech_infantry moved from Tambov to Rostov 1 armour and 1 mech_infantry moved from Tambov to Russia 1 armour and 1 mech_infantry moved from Tambov to Rostov 1 armour and 1 mech_infantry moved from Tambov to Russia Place Units - Russians 1 artillery, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 0.67
-
TripleA Turn Summary: Japanese round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - Japanese Japanese buy 9 infantry and 2 transports; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 battleship and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 3 infantry moved from Kwangsi to Yunnan 3 infantry moved from French Indo China to Yunnan 3 infantry moved from Kwangtung to Kwangsi 3 infantry moved from Yunnan to Burma 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 2 infantry moved from Shantung to Jehol 3 infantry moved from Kiangsu to Anhwe 1 infantry moved from Jehol to Chahar 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 2 infantry moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 fighter moved from 35 Sea Zone to 45 Sea Zone Combat - Japanese Battle in Korea Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 0/2 hits, 1.17 expected hits Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Korea, round 2 : 2/4 hits, 1.50 expected hits Americans roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in 45 Sea Zone Japanese attack with 1 fighter Americans defend with 1 destroyer Japanese roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is -10 Casualties for Japanese: 1 fighter Battle in Burma Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 4/7 hits, 3.00 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in 44 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 37 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 46 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 2 bombers moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone Place Units - Japanese 2 transports placed in 6 Sea Zone 3 infantry placed in Japan 3 infantry placed in French Indo China 3 infantry placed in Kwangtung Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,6 Japanese collect 51 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans : 0.17 ANZAC : -0.50 UK_Pacific : 1.33 Japanese : -0.33
-
TripleA Turn Summary: Americans round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Amur to Korea 1 fighter and 1 tactical_bomber moved from Amur to Korea 1 bomber moved from Amur to Korea 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 4 fighters and 3 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone 1 mech_infantry moved from Spain to Holland Belgium Americans take Holland Belgium from Germans 3 fighters moved from Spain to 93 Sea Zone 3 fighters moved from Spain to 94 Sea Zone 1 fighter moved from 92 Sea Zone to 94 Sea Zone 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 8 armour, 4 artilleries, 4 infantry and 4 mech_infantrys moved from Spain to Southern France 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Amur to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 3 fighters moved from India to Burma 1 bomber moved from Tsinghai to Burma 2 fighters moved from Tsinghai to Kansu Combat - Americans Battle in 16 Sea Zone Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 destroyer and 4 fighters Italians defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 94 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 93 Sea Zone Americans attack with 1 destroyer and 3 fighters Italians defend with 1 destroyer Americans roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Korea Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Burma Americans attack with 1 bomber and 3 fighters Japanese defend with 1 infantry Americans roll dice for 1 bomber and 3 fighters in Burma, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Kansu, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Kansu retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter Battle in Southern France Americans attack with 8 armour, 4 artilleries, 4 infantry and 4 mech_infantrys Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 8 armour, 4 artilleries, 4 infantry and 4 mech_infantrys in Southern France, round 2 : 8/20 hits, 7.33 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 8 armour, 4 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from 94 Sea Zone to 92 Sea Zone 2 fighters moved from 94 Sea Zone to Spain 3 fighters moved from 93 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Midway 5 fighters and 3 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 6 destroyers and 2 submarines moved from 26 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 3 Sea Zone to 9 Sea Zone 1 aaGun moved from Western United States to British Columbia 1 aaGun and 1 infantry moved from Siberia to Sakha 1 aaGun and 1 armour moved from Amur to Sakha 1 fighter and 1 tactical_bomber moved from Korea to Sakha 1 bomber moved from Korea to Midway 2 fighters moved from Gibraltar to Spain 1 fighter moved from Gibraltar to Spain 1 fighter moved from Kansu to Kazakhstan 3 fighters moved from Burma to India 1 bomber moved from Burma to India 1 fighter moved from 92 Sea Zone to Gibraltar Place Units - Americans 3 infantry placed in Spain 1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States 2 destroyers placed in 10 Sea Zone 2 fighters placed in Western United States 1 harbour placed in Midway Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,3,3,1,3,3 Americans collect 61 PUs (3 lost to blockades); end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Italians : 0.00 Americans : 1.00 Japanese : -0.67
-
TripleA Turn Summary: Chinese round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - Americans Americans buy 1 armour, 2 destroyers, 2 fighters, 1 harbour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Amur to Korea 1 fighter and 1 tactical_bomber moved from Amur to Korea 1 bomber moved from Amur to Korea 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone 4 fighters and 3 tactical_bombers moved from 26 Sea Zone to 16 Sea Zone 1 mech_infantry moved from Spain to Holland Belgium Americans take Holland Belgium from Germans 3 fighters moved from Spain to 93 Sea Zone 3 fighters moved from Spain to 94 Sea Zone 1 fighter moved from 92 Sea Zone to 94 Sea Zone 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 8 armour, 4 artilleries, 4 infantry and 4 mech_infantrys moved from Spain to Southern France 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Amur to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 3 fighters moved from India to Burma 1 bomber moved from Tsinghai to Burma 2 fighters moved from Tsinghai to Kansu Combat - Americans Battle in 16 Sea Zone Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 destroyer and 4 fighters Italians defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 94 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 94 Sea Zone Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 93 Sea Zone Americans attack with 1 destroyer and 3 fighters Italians defend with 1 destroyer Americans roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone Americans win, taking 93 Sea Zone from Italians with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Korea Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 2 infantry Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Korea, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 2 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Burma Americans attack with 1 bomber and 3 fighters Japanese defend with 1 infantry Americans roll dice for 1 bomber and 3 fighters in Burma, round 2 : 2/4 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kansu Americans attack with 2 fighters Japanese defend with 1 infantry Americans roll dice for 2 fighters in Kansu, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Americans lost in Kansu retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Americans: 1 fighter Battle in Southern France Americans attack with 8 armour, 4 artilleries, 4 infantry and 4 mech_infantrys Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 8 armour, 4 artilleries, 4 infantry and 4 mech_infantrys in Southern France, round 2 : 8/20 hits, 7.33 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 8 armour, 4 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from 94 Sea Zone to 92 Sea Zone 2 fighters moved from 94 Sea Zone to Spain 3 fighters moved from 93 Sea Zone to Gibraltar 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Midway 5 fighters and 3 tactical_bombers moved from 16 Sea Zone to 25 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 6 destroyers and 2 submarines moved from 26 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 10 Sea Zone to 25 Sea Zone 2 artilleries and 2 infantry moved from 25 Sea Zone to Midway 1 destroyer moved from 3 Sea Zone to 9 Sea Zone 1 aaGun moved from Western United States to British Columbia 1 aaGun and 1 infantry moved from Siberia to Sakha 1 aaGun and 1 armour moved from Amur to Sakha 1 fighter and 1 tactical_bomber moved from Korea to Sakha 1 bomber moved from Korea to Midway 2 fighters moved from Gibraltar to Spain 1 fighter moved from Gibraltar to Spain 1 fighter moved from Kansu to Kazakhstan 3 fighters moved from Burma to India 1 bomber moved from Burma to India 1 fighter moved from 92 Sea Zone to Gibraltar Place Units - Americans 3 infantry placed in Spain 1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States 2 destroyers placed in 10 Sea Zone 2 fighters placed in Western United States 1 harbour placed in Midway Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,3,3,1,3,3 Americans collect 61 PUs (3 lost to blockades); end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 1 fighter, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 artillery and 1 infantry moved from Greece to Bulgaria 2 fighters moved from Greece to Bulgaria 3 armour moved from Persia to Caucasus 1 fighter and 1 tactical_bomber moved from Turkey to Caucasus 1 bomber moved from Turkey to Southern Italy Combat - British Strategic bombing raid in Southern Italy AA fire in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Southern Italy causes 3 damage total. Battle in Caucasus British attack with 3 armour, 1 fighter and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry British roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Bulgaria British attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 1 infantry in Bulgaria, round 2 : 1/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Bulgaria British win, taking Bulgaria from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 2 fighters moved from Bulgaria to Greece 10 armour, 1 artillery and 4 mech_infantrys moved from Turkey to Greece 3 armour and 1 mech_infantry moved from Iraq to Greece 1 fighter and 1 tactical_bomber moved from Caucasus to Greece 1 fighter moved from Egypt to Greece 1 mech_infantry moved from Egypt to Iraq 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from 92 Sea Zone to Southern France 1 fighter moved from 91 Sea Zone to Southern France 1 cruiser and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Spain to 91 Sea Zone 1 infantry moved from Spain to Southern France 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 mech_infantry moved from 110 Sea Zone to United Kingdom 2 armour moved from West India to India 1 bomber moved from Southern Italy to Greece Place Units - British 3 mech_infantrys placed in Iraq 1 armour and 2 mech_infantrys placed in Persia 1 mech_infantry placed in Egypt 1 fighter and 1 transport placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,3,1,4,4 British collect 39 PUs (3 lost to blockades); end with 39 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.00 Italians : 0.00 British : -1.33 Americans : 1.00 AA fire in Southern Italy : : -0.17 Japanese : -0.67
-
TripleA Turn Summary: Italians round 19
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 19 Purchase Units - Italians Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Albania Italians take Albania from British 3 infantry moved from Yugoslavia to Bulgaria 1 bomber moved from Southern Italy to Bulgaria 1 fighter moved from 97 Sea Zone to Bulgaria Combat - Italians Battle in Bulgaria Italians attack with 1 bomber, 1 fighter and 3 infantry British defend with 1 artillery Italians roll dice for 1 bomber, 1 fighter and 3 infantry in Bulgaria, round 2 : 2/5 hits, 1.67 expected hits British roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Bulgaria Italians win, taking Bulgaria from British with 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 bomber moved from Bulgaria to Southern Italy 1 fighter moved from Bulgaria to 97 Sea Zone Place Units - Italians 1 artillery and 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : -0.33