@mikawagunichi scramble to leningrad?
LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis)
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SHoot! I forgot to take my US transports back to E USA. Do you mind if I move them?
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@StuckTojo go ahead sir
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TripleA Manual Gamesave Post: UK_Pacific round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 2 fighters, 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Soviet Far East to Siberia Russians take Siberia from Japanese 1 infantry moved from Soviet Far East to 3 Sea Zone 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from India to French Indo China 1 bomber moved from India to 42 Sea Zone 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 submarine moved from 101 Sea Zone to 104 Sea Zone 2 fighters moved from Eastern United States to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 5 fighters moved from Gibraltar to 92 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to 42 Sea Zone Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in French Indo China causes 6 damage total. Battle in Amur Battle in 16 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Amur from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 42 Sea Zone Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans win with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 1 destroyer and 5 fighters Italians defend with 1 destroyer Americans roll dice for 1 destroyer and 5 fighters in 92 Sea Zone, round 2 : 1/6 hits, 2.83 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer Battle in 104 Sea Zone Americans attack with 3 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 7 infantry moved from 91 Sea Zone to Gibraltar 5 fighters moved from 92 Sea Zone to Gibraltar 2 fighters moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from 104 Sea Zone to 91 Sea Zone 1 fighter moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from 16 Sea Zone to Midway 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from 42 Sea Zone to India 1 bomber moved from French Indo China to India 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 aaGun moved from British Columbia to Western United States 1 aaGun moved from Western United States to Central United States Place Units - Americans 1 submarine placed in 101 Sea Zone 1 artillery, 2 fighters and 6 infantry placed in Eastern United States 1 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 2 PUs; end with 2 PUs Purchase Units - British British buy 1 artillery, 1 factory_minor, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber moved from India to Burma 2 mech_infantrys moved from Greece to Albania 1 fighter moved from Turkey to Albania Combat - British Battle in Burma British attack with 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 4/9 hits, 3.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber, 4 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Albania British attack with 1 fighter and 2 mech_infantrys Germans defend with 1 armour British roll dice for 1 fighter and 2 mech_infantrys in Albania, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Albania, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 fighter and 2 mech_infantrys in Albania, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 armour in Albania, round 3 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Albania British win, taking Albania from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for British: 1 mech_infantry Casualties for Germans: 1 armour Non Combat Move - British 3 armour and 5 mech_infantrys moved from Greece to Turkey 1 fighter moved from Albania to Turkey 1 armour moved from Persia to West India 1 armour and 1 mech_infantry moved from Persia to Turkey 1 mech_infantry moved from Egypt to Iraq 1 transport moved from 39 Sea Zone to 72 Sea Zone 1 mech_infantry moved from Union of South Africa to Tanganyika Territory 1 transport moved from 100 Sea Zone to 98 Sea Zone 1 fighter moved from 98 Sea Zone to Trans-Jordan 2 fighters moved from Trans-Jordan to India 1 fighter moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Gibraltar to Trans-Jordan 1 fighter moved from Trans-Jordan to 98 Sea Zone 1 bomber, 4 fighters and 1 tactical_bomber moved from Burma to India 1 infantry moved from Trans-Jordan to Syria 1 artillery moved from Trans-Jordan to Syria 1 transport moved from 98 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 aaGun and 1 infantry moved from 98 Sea Zone to Syria Place Units - British 1 factory_minor placed in Iraq 3 mech_infantrys placed in Persia 1 artillery and 2 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,5,4,1,1,5,5,4 British collect 36 PUs (3 lost to blockades); end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 4 transports EDIT: Adding units owned by Americans to 101 Sea Zone: 4 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67 Italians : 0.67 British : -0.50 Americans : -0.67 Chinese : 0.17 Japanese : -0.67 AA fire in French Indo China : : -0.17
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@dawgoneit said in LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis):
@StuckTojo go ahead sir
Thanks. Been away for a while. I’m a bit rusty.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 fighter moved from 97 Sea Zone to Greece 1 bomber moved from Southern Italy to Greece Combat - Italians Battle in Greece Italians attack with 1 bomber and 1 fighter British defend with 1 infantry Italians roll dice for 1 bomber and 1 fighter in Greece, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Greece Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Greece to 97 Sea Zone 1 bomber moved from 97 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : -0.17 British : -0.33
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@StuckTojo said in LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis):
@dawgoneit said in LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis):
@StuckTojo go ahead sir
Thanks. Been away for a while. I’m a bit rusty.
no problem
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 fighter moved from India to Turkey 2 infantry moved from Iraq to Turkey Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 fighter moved from India to Turkey 2 infantry moved from Iraq to Turkey Place Units - ANZAC 1 artillery and 1 infantry placed in Queensland 1 transport placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 18 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 20 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bulgaria to Greece Germans take Greece from British 2 infantry moved from Bulgaria to Albania 3 infantry moved from Romania to Bessarabia 1 fighter moved from Eastern Poland to Southern Italy 1 tactical_bomber moved from Southern Italy to Albania 1 tactical_bomber moved from Southern Italy to Albania 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 infantry moved from Archangel to Smolensk 2 bombers moved from Eastern Poland to Belarus 1 bomber moved from Eastern Poland to Smolensk 2 bombers moved from Eastern Poland to Bessarabia 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 3 infantry moved from Normandy Bordeaux to Spain 3 infantry moved from France to Normandy Bordeaux 2 infantry moved from Novgorod to Belarus 1 artillery moved from Novgorod to Belarus Combat - Germans Americans scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Albania Germans attack with 2 infantry and 2 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 2 infantry and 2 tactical_bombers in Albania, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Albania Germans win, taking Albania from British with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Belarus Germans attack with 1 artillery, 2 bombers and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Belarus, round 2 : 2/5 hits, 2.17 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 2 submarines and 1 tactical_bomber British defend with 1 fighter; Americans defend with 1 destroyer Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 tactical_bomber in 110 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone 2 submarines owned by the Germans retreated to 112 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Bessarabia Germans attack with 2 bombers and 3 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers and 3 infantry in Bessarabia, round 2 : 1/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans roll dice for 2 bombers and 3 infantry in Bessarabia, round 3 : 3/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Non Combat Move - Germans 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 aaGun moved from Western Germany to 112 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 105 Sea Zone 1 aaGun and 1 infantry moved from 105 Sea Zone to Spain 1 bomber moved from Smolensk to Eastern Poland 2 bombers moved from Belarus to Eastern Poland 2 infantry and 4 mech_infantrys moved from Poland to Eastern Poland 2 bombers moved from Bessarabia to Eastern Poland 2 infantry moved from Romania to Bulgaria 1 artillery moved from Poland to Eastern Poland 1 artillery and 7 infantry moved from Germany to Poland 2 artilleries moved from Romania to Bulgaria 1 artillery moved from Romania to Eastern Poland 1 artillery moved from Romania to Bulgaria 2 tactical_bombers moved from Albania to Southern Italy Place Units - Germans 3 infantry placed in Novgorod 10 infantry placed in Germany 3 infantry placed in France 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2 Germans collect 50 PUs (4 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : 0.67 British : -0.33 Americans : -1.00 Russians : 0.00
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Russians Russians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Russia to Vologda 1 artillery and 1 infantry moved from Timguska to Yenisey 1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey 1 artillery and 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Smolensk 2 fighters moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus 4 infantry moved from Western Ukraine to Bessarabia 1 fighter moved from Western Ukraine to Bessarabia Combat - Russians Battle in Yenisey Russians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Japanese defend with 2 artilleries Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Yenisey, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 artilleries in Yenisey, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Yenisey, round 3 : 0/4 hits, 1.33 expected hits Japanese roll dice for 2 artilleries in Yenisey, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Yenisey Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Yenisey, round 4 : 0/3 hits, 1.17 expected hits Japanese roll dice for 2 artilleries in Yenisey, round 4 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians lost in Yenisey Russians roll dice for 1 armour and 1 artillery in Yenisey, round 5 : 1/2 hits, 0.83 expected hits Japanese roll dice for 2 artilleries in Yenisey, round 5 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the Russians lost in Yenisey Russians roll dice for 1 armour in Yenisey, round 6 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Yenisey, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yenisey Russians win, taking Yenisey from Japanese with 1 armour remaining. Battle score for attacker is -3 Casualties for Russians: 1 artillery, 1 infantry and 1 mech_infantry Casualties for Japanese: 2 artilleries Battle in Vologda Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Bessarabia Russians attack with 1 fighter and 4 infantry Germans defend with 3 infantry Russians roll dice for 1 fighter and 4 infantry in Bessarabia, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 3 infantry in Bessarabia, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 fighter and 4 infantry in Bessarabia, round 3 : 1/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians roll dice for 1 fighter and 4 infantry in Bessarabia, round 4 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 4 infantry in Bessarabia, round 5 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Bessarabia, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Bessarabia to Russia 1 fighter and 1 tactical_bomber moved from Belarus to Russia 2 fighters moved from Smolensk to Russia 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Bryansk 4 aaGuns, 5 armour, 8 artilleries, 13 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk 1 mech_infantry moved from Russia to Bryansk Place Units - Russians 2 mech_infantrys placed in Volgograd 3 infantry placed in Ukraine 3 infantry placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -2.67 Russians : -2.50 Japanese : 0.00
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TripleA Move Summary: Japanese round 13
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 54 PUs; 6 SuicideAttackTokens; Japanese buy 3 destroyers, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Yenisey 1 armour moved from Sikang to Caucasus Japanese take Kazakhstan from Russians Japanese take Caucasus from Russians 1 artillery and 2 infantry moved from Sikang to Tsinghai 1 artillery and 1 infantry moved from Shensi to Kansu 1 infantry moved from Shensi to Tsinghai 1 artillery moved from Suiyuyan to Kansu 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 3 infantry moved from Yunnan to Burma 2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to India 3 infantry moved from French Indo China to Yunnan 1 artillery moved from Shan State to Burma 1 artillery and 1 infantry moved from Shan State to Malaya 1 armour moved from Siam to Malaya 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone 2 transports moved from 37 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Kiangsu to 19 Sea Zone 1 mech_infantry moved from Kiangsu to 19 Sea Zone
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@StuckTojo scramble in sz39?
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@dawgoneit hope your trip went well
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No scramble.
The trip was good. Got some sun and escape from Winter, and saw some parts of the world that are a little off the beaten track.
Hope all’s well with you.
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TripleA Manual Gamesave Post: Japanese round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 54 PUs; 6 SuicideAttackTokens; Japanese buy 3 destroyers, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Yenisey 1 armour moved from Sikang to Caucasus Japanese take Kazakhstan from Russians Japanese take Caucasus from Russians 1 artillery and 2 infantry moved from Sikang to Tsinghai 1 artillery and 1 infantry moved from Shensi to Kansu 1 infantry moved from Shensi to Tsinghai 1 artillery moved from Suiyuyan to Kansu 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 3 infantry moved from Yunnan to Burma 2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to India 3 infantry moved from French Indo China to Yunnan 1 artillery moved from Shan State to Burma 1 artillery and 1 infantry moved from Shan State to Malaya 1 armour moved from Siam to Malaya 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone 2 transports moved from 37 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Kiangsu to 19 Sea Zone 1 mech_infantry moved from Kiangsu to 19 Sea Zone Combat - Japanese Battle in 5 Sea Zone Japanese attack with 1 submarine and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 5 Sea Zone Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in India Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber British defend with 3 aaGuns, 1 armour, 6 artilleries, 1 bomber, 6 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber; ANZAC defend with 2 fighters and 2 infantry; Americans defend with 2 bombers and 5 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 1/5 hits, 0.83 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in India, round 2 : 3/4 hits, 2.50 expected hits UK_Pacific roll dice for 3 aaGuns, 1 armour, 6 artilleries, 3 bombers, 13 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 14/41 hits, 17.83 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 aaGuns owned by the British and 2 bombers owned by the Japanese lost in India UK_Pacific win with 1 armour, 6 artilleries, 3 bombers, 13 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -40 Casualties for Japanese: 2 bombers, 2 fighters and 1 tactical_bomber Casualties for British: 3 aaGuns
Combat Hit Differential Summary :
UK_Pacific : -3.83 AA fire in India : : 0.17 Japanese : 0.17
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@StuckTojo i posted early. my planes were not suppose to attack india. can i have them back?
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@dawgoneit and i will give you your guns back.
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Sure. Do whatever you need to do.
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 54 PUs; 6 SuicideAttackTokens; Japanese buy 3 destroyers, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Yenisey 1 armour moved from Sikang to Caucasus Japanese take Kazakhstan from Russians Japanese take Caucasus from Russians 1 artillery and 2 infantry moved from Sikang to Tsinghai 1 artillery and 1 infantry moved from Shensi to Kansu 1 infantry moved from Shensi to Tsinghai 1 artillery moved from Suiyuyan to Kansu 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 3 infantry moved from Yunnan to Burma 2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to India 3 infantry moved from French Indo China to Yunnan 1 artillery moved from Shan State to Burma 1 artillery and 1 infantry moved from Shan State to Malaya 1 armour moved from Siam to Malaya 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone 2 transports moved from 37 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Kiangsu to 19 Sea Zone 1 mech_infantry moved from Kiangsu to 19 Sea Zone Combat - Japanese Battle in 5 Sea Zone Japanese attack with 1 submarine and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 5 Sea Zone Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in India Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber British defend with 3 aaGuns, 1 armour, 6 artilleries, 1 bomber, 6 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber; ANZAC defend with 2 fighters and 2 infantry; Americans defend with 2 bombers and 5 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 1/5 hits, 0.83 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in India, round 2 : 3/4 hits, 2.50 expected hits UK_Pacific roll dice for 3 aaGuns, 1 armour, 6 artilleries, 3 bombers, 13 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 14/41 hits, 17.83 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 aaGuns owned by the British and 2 bombers owned by the Japanese lost in India UK_Pacific win with 1 armour, 6 artilleries, 3 bombers, 13 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -40 Casualties for Japanese: 2 bombers, 2 fighters and 1 tactical_bomber Casualties for British: 3 aaGuns Battle in Burma Japanese attack with 1 artillery and 3 infantry British defend with 3 infantry Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1.00 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery and 1 infantry in Burma, round 4 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Battle in Tsinghai Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 artillery and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 10 Casualties for Chinese: 1 fighter and 1 infantry Casualties for Japanese: 1 infantry Battle in Siberia Japanese attack with 2 infantry Americans defend with 1 mech_infantry Japanese roll dice for 2 infantry in Siberia, round 2 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Siberia Japanese win, taking Siberia from Russians with 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Amur Japanese attack with 1 infantry and 1 mech_infantry Americans defend with 1 infantry Japanese roll dice for 1 infantry and 1 mech_infantry in Amur, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Japanese roll dice for 1 mech_infantry in Amur, round 3 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 39 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 5 fighters and 5 tactical_bombers French defend with 1 destroyer; Americans defend with 1 carrier Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 5 fighters and 5 tactical_bombers in 39 Sea Zone, round 2 : 8/14 hits, 8.17 expected hits Americans roll dice for 1 carrier and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the French and 1 carrier owned by the Americans lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Americans with 2 battleships, 5 carriers, 2 cruisers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Americans: 1 carrier Casualties for French: 1 destroyer Battle in Kansu Japanese attack with 2 artilleries and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 1 infantry in Kansu, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Kansu, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Japanese roll dice for 2 artilleries in Kansu, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Yenisey Japanese attack with 1 fighter and 1 tactical_bomber Russians defend with 1 armour Japanese roll dice for 1 fighter and 1 tactical_bomber in Yenisey, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 armour in Yenisey, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Yenisey Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Japanese 2 mech_infantrys moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Yenisey to Kansu 1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Yunnan: 2 bombers, 1 fighter and 1 tactical_bomber EDIT: Adding units owned by UK_Pacific to India: 3 aaGuns EDIT: Turning off Edit Mode 3 destroyers placed in 6 Sea Zone 3 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu 3 infantry placed in Kwangtung Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1 Japanese collect 61 PUs (2 lost to blockades); end with 61 PUs
Combat Hit Differential Summary :
Americans : 0.50 Chinese : -0.67 UK_Pacific : -3.83 AA fire in India : : 0.17 Russians : 0.50 Japanese : -1.83
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@StuckTojo said in LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis):
Sure. Do whatever you need to do.
thank you