LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis)

  • '19 '17 '16

    @dawgoneit

    Sure. Do whatever you need to do.


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 54 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 destroyers, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur
            1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Yenisey
            1 armour moved from Sikang to Caucasus
                  Japanese take Kazakhstan from Russians
                  Japanese take Caucasus from Russians
            1 artillery and 2 infantry moved from Sikang to Tsinghai
            1 artillery and 1 infantry moved from Shensi to Kansu
            1 infantry moved from Shensi to Tsinghai
            1 artillery moved from Suiyuyan to Kansu
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            3 infantry moved from Yunnan to Burma
            2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to India
            3 infantry moved from French Indo China to Yunnan
            1 artillery moved from Shan State to Burma
            1 artillery and 1 infantry moved from Shan State to Malaya
            1 armour moved from Siam to Malaya
            1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone
            1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
            2 transports moved from 37 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from Kiangsu to 19 Sea Zone
            1 mech_infantry moved from Kiangsu to 19 Sea Zone
    
        Combat - Japanese
            Battle in 5 Sea Zone
                Japanese attack with 1 submarine and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 5 Sea Zone
                    Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in India
                Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber
                British defend with 3 aaGuns, 1 armour, 6 artilleries, 1 bomber, 6 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber; ANZAC defend with 2 fighters and 2 infantry; Americans defend with 2 bombers and 5 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 1/5 hits, 0.83 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in India, round 2 : 3/4 hits, 2.50 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 1 armour, 6 artilleries, 3 bombers, 13 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 14/41 hits, 17.83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 aaGuns owned by the British and 2 bombers owned by the Japanese lost in India
                UK_Pacific win with 1 armour, 6 artilleries, 3 bombers, 13 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -40
                Casualties for Japanese: 2 bombers, 2 fighters and 1 tactical_bomber
                Casualties for British: 3 aaGuns
            Battle in Burma
                Japanese attack with 1 artillery and 3 infantry
                British defend with 3 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1.00 expected hits
                    UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 4 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for British: 3 infantry
            Battle in Tsinghai
                Japanese attack with 1 artillery and 3 infantry
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 1.00 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 1 artillery and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 fighter and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Siberia
                Japanese attack with 2 infantry
                Americans defend with 1 mech_infantry
                    Japanese roll dice for 2 infantry in Siberia, round 2 : 1/2 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Siberia
                Japanese win, taking Siberia from Russians with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 mech_infantry
            Battle in Amur
                Japanese attack with 1 infantry and 1 mech_infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Amur, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                    Japanese roll dice for 1 mech_infantry in Amur, round 3 : 1/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Amur
                Japanese win, taking Amur from Russians with 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in 39 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 5 fighters and 5 tactical_bombers
                French defend with 1 destroyer; Americans defend with 1 carrier
                    Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 5 fighters and 5 tactical_bombers in 39 Sea Zone, round 2 : 8/14 hits, 8.17 expected hits
                    Americans roll dice for 1 carrier and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the French and 1 carrier owned by the Americans lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Americans with 2 battleships, 5 carriers, 2 cruisers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 24
                Casualties for Americans: 1 carrier
                Casualties for French: 1 destroyer
            Battle in Kansu
                Japanese attack with 2 artilleries and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 1 infantry in Kansu, round 2 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Kansu, round 3 : 0/3 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                    Japanese roll dice for 2 artilleries in Kansu, round 4 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in Yenisey
                Japanese attack with 1 fighter and 1 tactical_bomber
                Russians defend with 1 armour
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in Yenisey, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 armour in Yenisey, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Yenisey
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
    
        Non Combat Move - Japanese
            2 mech_infantrys moved from 19 Sea Zone to Manchuria
            1 fighter and 1 tactical_bomber moved from Yenisey to Kansu
            1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
    
        Place Units - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Yunnan: 2 bombers, 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by UK_Pacific to India: 3 aaGuns
            EDIT: Turning off Edit Mode
            3 destroyers placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Kiangsu
            3 infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
            Japanese collect 61 PUs (2 lost to blockades); end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.50
    Chinese : -0.67
    UK_Pacific : -3.83
    AA fire in India : : 0.17
    Russians : 0.50
    Japanese : -1.83
    

    Savegame


  • @StuckTojo said in LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis):

    @dawgoneit

    Sure. Do whatever you need to do.

    thank you

  • '19 '17 '16

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 destroyers, 1 fighter, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Midway to 5 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from India to French Indo China
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            2 fighters moved from Eastern United States to 104 Sea Zone
            3 fighters moved from Gibraltar to 104 Sea Zone
            1 bomber moved from India to Caucasus
            1 fighter moved from India to Caucasus
    
        Combat - Americans
            Americans creates battle in territory 105 Sea Zone
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in French Indo China causes 5 damage total. 
            Battle in 105 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 105 Sea Zone
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 105 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 5 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 submarine and 2 transports
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 fighter in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the Japanese lost in 5 Sea Zone
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 55 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Caucasus
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 armour
                    Americans roll dice for 1 bomber and 1 fighter in Caucasus, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Caucasus
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Americans
            1 bomber moved from Caucasus to Persia
            1 fighter moved from Caucasus to Northwest Persia
            1 fighter moved from 5 Sea Zone to Soviet Far East
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 aaGun moved from Western United States to British Columbia
            1 battleship, 3 carriers, 2 cruisers and 3 destroyers moved from 54 Sea Zone to 44 Sea Zone
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
            1 bomber moved from French Indo China to India
            1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 7 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Gibraltar to Trans-Jordan
            1 fighter moved from 104 Sea Zone to Gibraltar
            2 fighters moved from 104 Sea Zone to Gibraltar
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 artillery and 7 infantry placed in Eastern United States
            2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Americans : 0.67
    Japanese : -0.83
    AA fire in French Indo China : : -0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 destroyers, 1 fighter, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Midway to 5 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            1 bomber moved from India to French Indo China
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
                  Americans take 37 Sea Zone from Japanese
            1 submarine moved from 101 Sea Zone to 104 Sea Zone
            2 fighters moved from Eastern United States to 104 Sea Zone
            3 fighters moved from Gibraltar to 104 Sea Zone
            1 bomber moved from India to Caucasus
            1 fighter moved from India to Caucasus
    
        Combat - Americans
            Americans creates battle in territory 105 Sea Zone
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in French Indo China causes 5 damage total. 
            Battle in 105 Sea Zone
                Americans attack with 1 submarine
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 105 Sea Zone
                    Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans win, taking 105 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 5 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 submarine and 2 transports
                1 submarine owned by the Japanese Submerged
                    Americans roll dice for 1 fighter in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the Japanese lost in 5 Sea Zone
                    1 transport owned by the Japanese lost in 5 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
            Battle in 55 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 5 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Caucasus
                Americans attack with 1 bomber and 1 fighter
                Japanese defend with 1 armour
                    Americans roll dice for 1 bomber and 1 fighter in Caucasus, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Caucasus
                Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Americans
            1 bomber moved from Caucasus to Persia
            1 fighter moved from Caucasus to Northwest Persia
            1 fighter moved from 5 Sea Zone to Soviet Far East
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 submarine moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 aaGun moved from Western United States to British Columbia
            1 battleship, 3 carriers, 2 cruisers and 3 destroyers moved from 54 Sea Zone to 44 Sea Zone
            2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone
            1 bomber moved from French Indo China to India
            1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 7 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Gibraltar to Trans-Jordan
            1 fighter moved from 104 Sea Zone to Gibraltar
            2 fighters moved from 104 Sea Zone to Gibraltar
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
            2 fighters moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            3 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 101 Sea Zone
            1 artillery and 7 infantry placed in Eastern United States
            2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from India to Burma
            6 fighters and 1 tactical_bomber moved from India to Burma
            2 mech_infantrys moved from Turkey to Greece
            1 armour moved from Turkey to Caucasus
                  Russians take Caucasus from Japanese
            1 armour moved from Caucasus to Turkey
            1 bomber moved from India to Greece
            1 fighter moved from Turkey to Greece
            1 fighter moved from 98 Sea Zone to Greece
    
        Combat - British
            Battle in Burma
                British attack with 6 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/9 hits, 4.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Greece
                British attack with 1 bomber, 2 fighters and 2 mech_infantrys
                Germans defend with 1 infantry
                    British roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Greece, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Greece
                British win, taking Greece from Germans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Greece to 98 Sea Zone
            1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
            1 mech_infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone
            1 mech_infantry moved from 79 Sea Zone to West India
            1 armour moved from West India to India
            6 fighters and 1 tactical_bomber moved from Burma to India
            2 fighters moved from Trans-Jordan to India
            1 aaGun, 1 artillery and 2 infantry moved from Syria to Turkey
            1 mech_infantry moved from Persia to West India
            2 mech_infantrys moved from Persia to Turkey
            1 artillery and 2 infantry moved from Egypt to 98 Sea Zone
            1 artillery and 2 infantry moved from 98 Sea Zone to Syria
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from Greece to Turkey
            1 mech_infantry moved from Iraq to Turkey
            1 bomber moved from Greece to Turkey
    
        Place Units - British
            1 armour, 1 artillery and 1 infantry placed in Iraq
            1 armour and 2 mech_infantrys placed in Persia
            1 mech_infantry placed in Union of South Africa
            British undo move 3.
            1 mech_infantry placed in Egypt
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,3,1,3,6,4,1
            British collect 36 PUs (2 lost to blockades); end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,5,1,2,2,6,3,1,5,4,4,5,4,5,2,2,3,3,5,1,4,6,1
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
            Some Units in India change ownership: 3 aaGuns and 2 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : -3.00
    Americans : 0.67
    Japanese : -1.50
    AA fire in French Indo China : : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
    
        Non Combat Move - Italians
            1 infantry moved from Yugoslavia to Bulgaria
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
            2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 armour and 1 artillery
                    ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Celebes, round 2 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                    ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Celebes, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 1 artillery
    
        Non Combat Move - ANZAC
            3 destroyers moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from Queensland to 44 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from South Australia to Queensland
            1 fighter moved from Turkey to Trans-Jordan
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Japanese : -1.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone
            2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Celebes
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 armour and 1 artillery
                    ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Celebes, round 2 : 0/2 hits, 0.83 expected hits
                    1 artillery owned by the Japanese lost in Celebes
                    ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Celebes, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Celebes
                ANZAC win, taking Celebes from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 armour and 1 artillery
    
        Non Combat Move - ANZAC
            3 destroyers moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from Queensland to 44 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from South Australia to Queensland
            1 fighter moved from Turkey to Trans-Jordan
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 23 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Japanese : -1.33
    

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 20 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from Albania to Greece
            1 artillery and 3 infantry moved from Eastern Poland to Bessarabia
            2 infantry moved from Eastern Poland to Western Ukraine
            3 infantry moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Archangel
            2 bombers moved from Eastern Poland to Belarus
            1 bomber moved from Eastern Poland to Western Ukraine
            1 bomber moved from Eastern Poland to Bessarabia
            1 bomber moved from Eastern Poland to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
            1 tactical_bomber moved from Southern Italy to Greece
    
        Combat - Germans
            Americans scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in 110 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 fighter; Americans defend with 1 destroyer
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone
                1 submarine owned by the Germans retreated to 112 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in Belarus
                Germans attack with 2 bombers and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 2 bombers and 3 infantry in Belarus, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bessarabia
                Germans attack with 1 artillery, 1 bomber and 3 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 3 infantry in Bessarabia, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bessarabia, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 3 infantry
                Casualties for Russians: 3 infantry
            Battle in Greece
                Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Greece, round 2 : 3/5 hits, 2.00 expected hits
                    British roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Greece
                Germans win, taking Greece from British with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Greece to Southern Italy
            1 bomber moved from Bessarabia to Eastern Poland
            2 bombers moved from Western Ukraine to Eastern Poland
            2 bombers moved from Belarus to Eastern Poland
            1 artillery and 7 infantry moved from Poland to Eastern Poland
            8 infantry moved from Germany to Poland
            2 infantry moved from Germany to Western Germany
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            2 infantry moved from Western Germany to France
            3 infantry moved from France to Normandy Bordeaux
            3 infantry moved from Normandy Bordeaux to Spain
            2 infantry moved from Western Germany to France
            1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Spain
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in France
            3 infantry placed in Novgorod
            8 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
            Germans collect 51 PUs (3 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.83
    British : -0.33
    Americans : 0.00
    Russians : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Belarus
            2 infantry moved from Bryansk to Belarus
            2 infantry moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Belarus
            1 fighter moved from Russia to Western Ukraine
            1 fighter moved from Russia to Western Ukraine
            1 fighter moved from Russia to Bessarabia
            1 armour moved from Volgograd to Sikang
                  Russians take Kazakhstan from Japanese
                  Chinese take Sikang from Japanese
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 4 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
            Battle in Western Ukraine
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 2 : 3/5 hits, 1.50 expected hits
                    Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Bessarabia
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                    Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
                Russians win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 fighter moved from Bessarabia to Bryansk
            2 fighters moved from Western Ukraine to Russia
            1 fighter and 1 tactical_bomber moved from Belarus to Russia
            1 artillery and 1 infantry moved from Vologda to Urals
            1 mech_infantry moved from Volgograd to Kazakhstan
            1 mech_infantry moved from Volgograd to Samara
            1 mech_infantry moved from Volgograd to Samara
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Bryansk to Volgograd
    
        Place Units - Russians
            1 armour placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Russians : -1.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese repair damage of 5x factory_minor; Remaining resources: 56 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 destroyers, 8 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Tsinghai to Sikang
            1 artillery moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 artillery moved from Kansu to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Sikang
            1 infantry moved from Tsinghai to Sikang
            2 infantry moved from Yunnan to Burma
            1 infantry moved from Yunnan to Burma
            2 bombers and 1 fighter moved from Yunnan to Burma
            1 fighter moved from 39 Sea Zone to 79 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 4 fighters and 5 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone
            2 transports moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 5 Sea Zone to 3 Sea Zone
            1 mech_infantry moved from Amur to Siberia
            2 mech_infantrys moved from Manchuria to Siberia
            2 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
            3 mech_infantrys moved from Hunan to Yunnan
            1 artillery and 1 infantry moved from Kwangsi to Yunnan
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 79 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 79 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 4 fighters and 5 tactical_bombers
                Americans defend with 1 submarine
                1 submarine owned by the Americans Submerged
            Battle in Sikang
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 armour
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Sikang
                Japanese winJapanese win, taking 37 Sea Zone from Americans with 2 battleships, 5 carriers, 2 cruisers, 4 fighters and 5 tactical_bombers remaining, taking Sikang from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Burma
                Japanese attack with 2 bombers, 1 fighter and 3 infantry
                British defend with 2 infantry
                    Japanese roll dice for 2 bombers, 1 fighter and 3 infantry in Burma, round 2 : 3/6 hits, 2.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from 79 Sea Zone to 37 Sea Zone
            2 bombers moved from Burma to Yunnan
            1 mech_infantry moved from Yunnan to Sikang
            1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
            1 fighter moved from Burma to Yunnan
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
    
        Place Units - Japanese
            2 infantry and 1 mech_infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            2 destroyers and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6
            Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.50
    UK_Pacific : -0.67
    Japanese : 0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            1 fighter moved from Western United States to 3 Sea Zone
            1 fighter moved from Soviet Far East to 3 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from India to French Indo China
            1 bomber moved from Persia to Burma
            4 fighters moved from India to Burma
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Spain
            4 artilleries and 20 infantry moved from Gibraltar to Spain
            2 infantry moved from 91 Sea Zone to Spain
            7 fighters moved from Gibraltar to Spain
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 98 Sea Zone to 92 Sea Zone
            1 submarine moved from 104 Sea Zone to 92 Sea Zone
            1 submarine moved from 105 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
                  Americans take 20 Sea Zone from Japanese
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in French Indo China causes 4 damage total. 
            Battle in 3 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 3 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 3 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 16 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer and 2 submarines
                Italians defend with 1 destroyer
                    Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Burma
                Americans attack with 1 bomber and 4 fighters
                Japanese defend with 3 infantry
                    Americans roll dice for 1 bomber and 4 fighters in Burma, round 2 : 1/5 hits, 2.67 expected hits
                    Japanese roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Burma
                    Americans roll dice for 1 bomber and 2 fighters in Burma, round 3 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Burma
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -11
                Casualties for Americans: 2 fighters
                Casualties for Japanese: 3 infantry
            Battle in Spain
                Americans attack with 5 artilleries, 7 fighters and 27 infantry
                Germans defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 21 infantry and 4 mech_infantrys
                    AA fire in Spain : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 5 artilleries, 7 fighters and 27 infantry in Spain, round 2 : 9/39 hits, 10.50 expected hits
                    Germans roll dice for 1 aaGun, 1 armour, 2 artilleries, 21 infantry and 4 mech_infantrys in Spain, round 2 : 6/28 hits, 9.50 expected hits
                    1 aaGun owned by the Germans, 9 infantry owned by the Germans and 6 infantry owned by the Americans lost in Spain
                    Americans roll dice for 5 artilleries, 7 fighters and 21 infantry in Spain, round 3 : 11/33 hits, 9.50 expected hits
                    Germans roll dice for 1 armour, 2 artilleries, 12 infantry and 4 mech_infantrys in Spain, round 3 : 9/19 hits, 6.50 expected hits
                    11 infantry owned by the Germans and 9 infantry owned by the Americans lost in Spain
                    Americans roll dice for 5 artilleries, 7 fighters and 12 infantry in Spain, round 4 : 10/24 hits, 8.00 expected hits
                    Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in Spain, round 4 : 3/8 hits, 2.83 expected hits
                    2 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 3 infantry owned by the Americans and 4 mech_infantrys owned by the Germans lost in Spain
                Americans win, taking Spain from Germans with 5 artilleries, 7 fighters and 9 infantry remaining. Battle score for attacker is 44
                Casualties for Americans: 18 infantry
                Casualties for Germans: 1 aaGun, 1 armour, 2 artilleries, 21 infantry and 4 mech_infantrys
    
        Non Combat Move - Americans
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
            2 fighters moved from Spain to 91 Sea Zone
            3 fighters moved from Spain to Gibraltar
            1 fighter moved from Spain to 98 Sea Zone
            1 fighter moved from Spain to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Northwest Persia to India
            1 fighter moved from Trans-Jordan to India
            1 bomber and 2 fighters moved from Burma to India
            1 bomber moved from French Indo China to India
            1 fighter moved from 44 Sea Zone to India
            1 fighter moved from 44 Sea Zone to India
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 46 Sea Zone
            1 submarine moved from 55 Sea Zone to 37 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
            2 destroyers moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun moved from British Columbia to Alaska
            1 aaGun moved from Western United States to British Columbia
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 aaGun moved from Central United States to Western United States
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            2 fighters moved from 3 Sea Zone to Soviet Far East
    
        Place Units - Americans
            1 armour, 6 infantry and 1 mech_infantry placed in Eastern United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 armour, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    Italians : 0.67
    Americans : 2.17
    AA fire in Spain : : -0.50
    Japanese : -0.17
    AA fire in French Indo China : : -0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 10 Sea Zone to 3 Sea Zone
            1 fighter moved from Western United States to 3 Sea Zone
            1 fighter moved from Soviet Far East to 3 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from India to French Indo China
            1 bomber moved from Persia to Burma
            4 fighters moved from India to Burma
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 5 infantry moved from 91 Sea Zone to Spain
            4 artilleries and 20 infantry moved from Gibraltar to Spain
            2 infantry moved from 91 Sea Zone to Spain
            7 fighters moved from Gibraltar to Spain
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 98 Sea Zone to 92 Sea Zone
            1 submarine moved from 104 Sea Zone to 92 Sea Zone
            1 submarine moved from 105 Sea Zone to 104 Sea Zone
            1 fighter moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
                  Americans take 20 Sea Zone from Japanese
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in French Indo China causes 4 damage total. 
            Battle in 3 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 3 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 3 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 16 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer and 2 submarines
                Italians defend with 1 destroyer
                    Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone
                Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in 104 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in Burma
                Americans attack with 1 bomber and 4 fighters
                Japanese defend with 3 infantry
                    Americans roll dice for 1 bomber and 4 fighters in Burma, round 2 : 1/5 hits, 2.67 expected hits
                    Japanese roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Burma
                    Americans roll dice for 1 bomber and 2 fighters in Burma, round 3 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Burma
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -11
                Casualties for Americans: 2 fighters
                Casualties for Japanese: 3 infantry
            Battle in Spain
                Americans attack with 5 artilleries, 7 fighters and 27 infantry
                Germans defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 21 infantry and 4 mech_infantrys
                    AA fire in Spain : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 5 artilleries, 7 fighters and 27 infantry in Spain, round 2 : 9/39 hits, 10.50 expected hits
                    Germans roll dice for 1 aaGun, 1 armour, 2 artilleries, 21 infantry and 4 mech_infantrys in Spain, round 2 : 6/28 hits, 9.50 expected hits
                    1 aaGun owned by the Germans, 9 infantry owned by the Germans and 6 infantry owned by the Americans lost in Spain
                    Americans roll dice for 5 artilleries, 7 fighters and 21 infantry in Spain, round 3 : 11/33 hits, 9.50 expected hits
                    Germans roll dice for 1 armour, 2 artilleries, 12 infantry and 4 mech_infantrys in Spain, round 3 : 9/19 hits, 6.50 expected hits
                    11 infantry owned by the Germans and 9 infantry owned by the Americans lost in Spain
                    Americans roll dice for 5 artilleries, 7 fighters and 12 infantry in Spain, round 4 : 10/24 hits, 8.00 expected hits
                    Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in Spain, round 4 : 3/8 hits, 2.83 expected hits
                    2 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 3 infantry owned by the Americans and 4 mech_infantrys owned by the Germans lost in Spain
                Americans win, taking Spain from Germans with 5 artilleries, 7 fighters and 9 infantry remaining. Battle score for attacker is 44
                Casualties for Americans: 18 infantry
                Casualties for Germans: 1 aaGun, 1 armour, 2 artilleries, 21 infantry and 4 mech_infantrys
    
        Non Combat Move - Americans
            2 fighters moved from 104 Sea Zone to 91 Sea Zone
            2 fighters moved from Spain to 91 Sea Zone
            3 fighters moved from Spain to Gibraltar
            1 fighter moved from Spain to 98 Sea Zone
            1 fighter moved from Spain to Gibraltar
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Northwest Persia to India
            1 fighter moved from Trans-Jordan to India
            1 bomber and 2 fighters moved from Burma to India
            1 bomber moved from French Indo China to India
            1 fighter moved from 44 Sea Zone to India
            1 fighter moved from 44 Sea Zone to India
            1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 46 Sea Zone
            1 submarine moved from 55 Sea Zone to 37 Sea Zone
            4 transports moved from 91 Sea Zone to 101 Sea Zone
            1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
            2 destroyers moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun moved from British Columbia to Alaska
            1 aaGun moved from Western United States to British Columbia
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            1 aaGun moved from Central United States to Western United States
            1 submarine moved from 10 Sea Zone to 8 Sea Zone
            2 fighters moved from 3 Sea Zone to Soviet Far East
    
        Place Units - Americans
            1 armour, 6 infantry and 1 mech_infantry placed in Eastern United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 armour, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
            2 infantry moved from Turkey to Greece
            1 mech_infantry moved from Turkey to Greece
            1 bomber moved from Turkey to Greece
            1 fighter moved from Turkey to Greece
            1 fighter moved from 98 Sea Zone to Greece
            1 tactical_bomber moved from Trans-Jordan to Greece
    
        Combat - British
            Battle in Greece
                British attack with 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    British roll dice for 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 1/7 hits, 2.83 expected hits
                    Germans roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Greece
                    British roll dice for 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Greece, round 3 : 2/6 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Greece
                British win, taking Greece from Germans with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            1 bomber moved from Greece to Persia
            1 fighter moved from Greece to Trans-Jordan
            1 tactical_bomber moved from Greece to Turkey
            1 artillery and 2 infantry moved from Syria to Turkey
            1 armour moved from Iraq to Turkey
            1 artillery and 1 infantry moved from Iraq to Turkey
            1 mech_infantry moved from Egypt to Iraq
            2 mech_infantrys moved from West India to India
            1 armour and 1 mech_infantry moved from Persia to Turkmenistan
            1 mech_infantry moved from Persia to Turkey
            1 fighter moved from Gibraltar to Turkey
            1 infantry moved from India to Burma
            1 fighter moved from Greece to 98 Sea Zone
    
        Place Units - British
            1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
            1 armour and 2 mech_infantrys placed in Persia
            2 armour and 1 mech_infantry placed in Iraq
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,5,4,4,4,5,5,1,4
            British collect 36 PUs (2 lost to blockades); end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -1.17
    Italians : 0.67
    British : -2.50
    Americans : 2.17
    AA fire in Spain : : -0.50
    Japanese : -0.17
    AA fire in French Indo China : : -0.17
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Bulgaria to Greece
            1 bomber moved from Southern Italy to Greece
            1 fighter moved from 97 Sea Zone to Greece
    
        Combat - Italians
            Battle in Greece
                Italians attack with 1 bomber, 1 fighter and 1 infantry
                British defend with 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Greece, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Greece
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Greece, round 3 : 2/3 hits, 1.33 expected hits
                    British roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Greece
                Italians win, taking Greece from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Greece to Southern Italy
            1 fighter moved from Greece to 97 Sea Zone
    
        Place Units - Italians
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : -1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Hainan
    
        Combat - ANZAC
            Battle in Hainan
            Battle in Borneo
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo
                ANZAC win, taking Hainan from Japanese, taking Borneo from Japanese with 2 artilleries remaining. Battle score for attacker is 1
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from 46 Sea Zone to Sumatra
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
            1 fighter moved from India to Trans-Jordan
            1 destroyer moved from 44 Sea Zone to 46 Sea Zone
            1 destroyer moved from 44 Sea Zone to 46 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : 1.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Hainan
    
        Combat - ANZAC
            Battle in Hainan
            Battle in Borneo
                ANZAC attack with 2 artilleries and 2 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo
                ANZAC win, taking Hainan from Japanese, taking Borneo from Japanese with 2 artilleries remaining. Battle score for attacker is 1
                Casualties for ANZAC: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from 46 Sea Zone to Sumatra
            1 destroyer moved from 44 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
            1 fighter moved from Queensland to 46 Sea Zone
            1 fighter moved from India to Trans-Jordan
            1 destroyer moved from 44 Sea Zone to 46 Sea Zone
            1 destroyer moved from 44 Sea Zone to 46 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from Trans-Jordan to Iraq
            2 infantry moved from Gibraltar to Spain
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
            1 armour moved from Eastern Poland to Ukraine
            2 armour, 2 artilleries, 25 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 artillery and 3 infantry moved from Novgorod to Belarus
            1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
            4 infantry moved from France to Southern France
            3 infantry moved from France to Normandy Bordeaux
            8 armour, 7 artilleries and 3 infantry moved from Bulgaria to Greece
            5 bombers moved from Eastern Poland to Southern Italy
            1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 112 Sea Zone to 110 Sea Zone
            8 infantry moved from Poland to Eastern Poland
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Germans
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 1 carrier, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Belarus
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 armour, 3 artilleries, 27 infantry and 7 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour, 3 artilleries, 27 infantry and 7 mech_infantrys in Western Ukraine, round 2 : 10/39 hits, 8.17 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 armour, 3 artilleries, 26 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Ukraine
                Germans attack with 2 armour and 3 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 2 armour and 3 mech_infantrys in Ukraine, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians lost in Ukraine
                    Germans roll dice for 2 armour and 3 mech_infantrys in Ukraine, round 3 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            8 infantry moved from Germany to Poland
            2 infantry moved from Western Germany to France
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            10 infantry placed in Germany
            3 infantry placed in Normandy Bordeaux
            3 infantry placed in France
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 52 PUs; end with 52 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.83
    Americans : 0.67
    Russians : -1.00
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Urals to Timguska
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Smolensk to Archangel
            1 mech_infantry moved from Kazakhstan to Novosibirsk
            1 armour moved from Volgograd to Novosibirsk
            1 mech_infantry moved from Volgograd to Novosibirsk
            1 fighter moved from Russia to Archangel
            1 fighter moved from Bryansk to Ukraine
            1 artillery and 4 infantry moved from Bryansk to Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 1 artillery and 1 infantry in Timguska, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Timguska, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Timguska, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Timguska, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Timguska, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Timguska
                Russians win, taking Timguska from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Novosibirsk
                Russians attack with 1 armour and 2 mech_infantrys
                Japanese defend with 1 artillery
                    Russians roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Novosibirsk
                    Russians roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 1 armour remaining. Battle score for attacker is -4
                Casualties for Russians: 2 mech_infantrys
                Casualties for Japanese: 1 artillery
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 2 armour, 1 factory_minor and 3 mech_infantrys
                    Russians roll dice for 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/9 hits, 3.33 expected hits
                    Germans roll dice for 2 armour and 3 mech_infantrys in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
                    2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 4/7 hits, 3.00 expected hits
                    Germans roll dice for 2 armour in Ukraine, round 3 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 armour and 3 mech_infantrys
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Ukraine to Russia
            1 infantry moved from Bryansk to Smolensk
            1 fighter moved from Archangel to Russia
            4 aaGuns, 7 artilleries and 5 infantry moved from Bryansk to Russia
            2 mech_infantrys moved from Samara to Novosibirsk
            4 armour and 5 mech_infantrys moved from Bryansk to Samara
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
    
        Place Units - Russians
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Russians : -0.67
    Japanese : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Russians round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 1 infantry moved from Urals to Timguska
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Smolensk to Archangel
            1 mech_infantry moved from Kazakhstan to Novosibirsk
            1 armour moved from Volgograd to Novosibirsk
            1 mech_infantry moved from Volgograd to Novosibirsk
            1 fighter moved from Russia to Archangel
            1 fighter moved from Bryansk to Ukraine
            1 artillery and 4 infantry moved from Bryansk to Ukraine
            2 fighters and 1 tactical_bomber moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 1 artillery and 1 infantry in Timguska, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Timguska, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Timguska, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Timguska, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Timguska, round 4 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Timguska, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Timguska
                Russians win, taking Timguska from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Novosibirsk
                Russians attack with 1 armour and 2 mech_infantrys
                Japanese defend with 1 artillery
                    Russians roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Novosibirsk
                    Russians roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 1 armour remaining. Battle score for attacker is -4
                Casualties for Russians: 2 mech_infantrys
                Casualties for Japanese: 1 artillery
            Battle in Archangel
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Ukraine
                Russians attack with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 2 armour, 1 factory_minor and 3 mech_infantrys
                    Russians roll dice for 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/9 hits, 3.33 expected hits
                    Germans roll dice for 2 armour and 3 mech_infantrys in Ukraine, round 2 : 2/5 hits, 2.00 expected hits
                    2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 4/7 hits, 3.00 expected hits
                    Germans roll dice for 2 armour in Ukraine, round 3 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 armour and 3 mech_infantrys
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Ukraine to Russia
            1 infantry moved from Bryansk to Smolensk
            1 fighter moved from Archangel to Russia
            4 aaGuns, 7 artilleries and 5 infantry moved from Bryansk to Russia
            2 mech_infantrys moved from Samara to Novosibirsk
            4 armour and 5 mech_infantrys moved from Bryansk to Samara
            1 armour and 1 mech_infantry moved from Bryansk to Volgograd
    
        Place Units - Russians
            2 artilleries and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Adding units owned by Russians to Bryansk: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Russians : -0.67
    Japanese : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese repair damage of 4x factory_minor; Remaining resources: 52 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 destroyers, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 bomber moved from Yunnan to 43 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 5 fighters and 5 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone
                  Japanese take 35 Sea Zone from Americans
            1 bomber moved from Yunnan to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
            1 destroyer moved from 6 Sea Zone to 3 Sea Zone
            2 transports moved from 6 Sea Zone to 19 Sea Zone
            3 infantry moved from Kiangsu to 19 Sea Zone
            3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            4 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone
            4 infantry moved from 35 Sea Zone to Philippines
            1 destroyer moved from 6 Sea Zone to 34 Sea Zone
            1 destroyer moved from 6 Sea Zone to 33 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from Yunnan to Burma
            3 infantry moved from Yunnan to Burma
            8 infantry moved from Kwangtung to Kwangsi
            5 infantry and 1 mech_infantry moved from French Indo China to Yunnan
            4 mech_infantrys moved from Kiangsu to Hunan
            1 infantry moved from Shensi to Kansu
            1 artillery moved from Tsinghai to Sikang
            1 infantry moved from Shensi to Tsinghai
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 2 transports
                    2 transports owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for ANZAC: 2 transports
            Battle in 36 Sea Zone
                Japanese attack with 1 bomber
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC Submerged
                    Japanese roll dice for 1 bomber in 36 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 transport owned by the ANZAC lost in 36 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Burma
                Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 3/7 hits, 2.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Philippines
                Japanese attack with 4 infantry
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry
                    Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Philippines
                Japanese win, taking Philippines from Americans with 4 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in 3 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 3 Sea Zone
                    1 transport owned by the Americans lost in 3 Sea Zone
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from Burma to Shensi
            4 mech_infantrys moved from Yunnan to Shensi
            1 armour moved from Yunnan to Shensi
            1 aaGun moved from Manchuria to Amur
            1 aaGun moved from Korea to Amur
            1 bomber moved from 43 Sea Zone to Yunnan
            1 bomber moved from 36 Sea Zone to Yunnan
    
        Place Units - Japanese
            2 infantry and 1 mech_infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 infantry placed in Kiangsu
            3 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4
            Japanese collect 51 PUs (5 lost to blockades); end with 51 PUs
    

    Combat Hit Differential Summary :

    Americans : -1.00
    UK_Pacific : -0.67
    Japanese : 2.17
    

    Savegame

Suggested Topics

  • 41
  • 29
  • 16
  • 43
  • 30
  • 35
  • 441
  • 85
Axis & Allies Boardgaming Custom Painted Miniatures

36

Online

17.4k

Users

39.9k

Topics

1.7m

Posts