@wizmark No thanks
LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis)
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Sure. Do whatever you need to do.
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 54 PUs; 6 SuicideAttackTokens; Japanese buy 3 destroyers, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 3 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry and 1 mech_infantry moved from 5 Sea Zone to Amur 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Yenisey 1 armour moved from Sikang to Caucasus Japanese take Kazakhstan from Russians Japanese take Caucasus from Russians 1 artillery and 2 infantry moved from Sikang to Tsinghai 1 artillery and 1 infantry moved from Shensi to Kansu 1 infantry moved from Shensi to Tsinghai 1 artillery moved from Suiyuyan to Kansu 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 3 infantry moved from Yunnan to Burma 2 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to India 3 infantry moved from French Indo China to Yunnan 1 artillery moved from Shan State to Burma 1 artillery and 1 infantry moved from Shan State to Malaya 1 armour moved from Siam to Malaya 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 39 Sea Zone 1 battleship, 3 carriers, 1 cruiser, 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone 2 transports moved from 37 Sea Zone to 19 Sea Zone 1 mech_infantry moved from Kiangsu to 19 Sea Zone 1 mech_infantry moved from Kiangsu to 19 Sea Zone Combat - Japanese Battle in 5 Sea Zone Japanese attack with 1 submarine and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 5 Sea Zone Japanese roll dice for 1 submarine in 5 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in India Japanese attack with 2 bombers, 2 fighters and 1 tactical_bomber British defend with 3 aaGuns, 1 armour, 6 artilleries, 1 bomber, 6 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber; ANZAC defend with 2 fighters and 2 infantry; Americans defend with 2 bombers and 5 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 1/5 hits, 0.83 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in India, round 2 : 3/4 hits, 2.50 expected hits UK_Pacific roll dice for 3 aaGuns, 1 armour, 6 artilleries, 3 bombers, 13 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 14/41 hits, 17.83 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 aaGuns owned by the British and 2 bombers owned by the Japanese lost in India UK_Pacific win with 1 armour, 6 artilleries, 3 bombers, 13 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -40 Casualties for Japanese: 2 bombers, 2 fighters and 1 tactical_bomber Casualties for British: 3 aaGuns Battle in Burma Japanese attack with 1 artillery and 3 infantry British defend with 3 infantry Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1.00 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery and 2 infantry in Burma, round 3 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese roll dice for 1 artillery and 1 infantry in Burma, round 4 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Battle in Tsinghai Japanese attack with 1 artillery and 3 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 1 artillery and 3 infantry in Tsinghai, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese roll dice for 1 artillery and 3 infantry in Tsinghai, round 3 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 10 Casualties for Chinese: 1 fighter and 1 infantry Casualties for Japanese: 1 infantry Battle in Siberia Japanese attack with 2 infantry Americans defend with 1 mech_infantry Japanese roll dice for 2 infantry in Siberia, round 2 : 1/2 hits, 0.33 expected hits Russians roll dice for 1 mech_infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Siberia Japanese win, taking Siberia from Russians with 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Amur Japanese attack with 1 infantry and 1 mech_infantry Americans defend with 1 infantry Japanese roll dice for 1 infantry and 1 mech_infantry in Amur, round 2 : 0/2 hits, 0.33 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Amur Japanese roll dice for 1 mech_infantry in Amur, round 3 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Amur Japanese win, taking Amur from Russians with 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 39 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 5 fighters and 5 tactical_bombers French defend with 1 destroyer; Americans defend with 1 carrier Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 5 fighters and 5 tactical_bombers in 39 Sea Zone, round 2 : 8/14 hits, 8.17 expected hits Americans roll dice for 1 carrier and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the French and 1 carrier owned by the Americans lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Americans with 2 battleships, 5 carriers, 2 cruisers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Americans: 1 carrier Casualties for French: 1 destroyer Battle in Kansu Japanese attack with 2 artilleries and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 1 infantry in Kansu, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Kansu, round 3 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Japanese roll dice for 2 artilleries in Kansu, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kansu, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 2 artilleries remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 6 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Yenisey Japanese attack with 1 fighter and 1 tactical_bomber Russians defend with 1 armour Japanese roll dice for 1 fighter and 1 tactical_bomber in Yenisey, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 armour in Yenisey, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Yenisey Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Japanese 2 mech_infantrys moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Yenisey to Kansu 1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Yunnan: 2 bombers, 1 fighter and 1 tactical_bomber EDIT: Adding units owned by UK_Pacific to India: 3 aaGuns EDIT: Turning off Edit Mode 3 destroyers placed in 6 Sea Zone 3 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu 3 infantry placed in Kwangtung Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1 Japanese collect 61 PUs (2 lost to blockades); end with 61 PUs
Combat Hit Differential Summary :
Americans : 0.50 Chinese : -0.67 UK_Pacific : -3.83 AA fire in India : : 0.17 Russians : 0.50 Japanese : -1.83
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@StuckTojo said in LG40 StuckTojo (Allies+18) vs. Dawgoneit (Axis):
Sure. Do whatever you need to do.
thank you
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 3 destroyers, 1 fighter, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Midway to 5 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from India to French Indo China 1 submarine moved from 44 Sea Zone to 37 Sea Zone Americans take 37 Sea Zone from Japanese 1 submarine moved from 101 Sea Zone to 104 Sea Zone 2 fighters moved from Eastern United States to 104 Sea Zone 3 fighters moved from Gibraltar to 104 Sea Zone 1 bomber moved from India to Caucasus 1 fighter moved from India to Caucasus Combat - Americans Americans creates battle in territory 105 Sea Zone Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in French Indo China causes 5 damage total. Battle in 105 Sea Zone Americans attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 105 Sea Zone Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 105 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 5 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 2 transports 1 submarine owned by the Japanese Submerged Americans roll dice for 1 fighter in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Japanese lost in 5 Sea Zone 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 55 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 5 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Caucasus Americans attack with 1 bomber and 1 fighter Japanese defend with 1 armour Americans roll dice for 1 bomber and 1 fighter in Caucasus, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Caucasus Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Americans 1 bomber moved from Caucasus to Persia 1 fighter moved from Caucasus to Northwest Persia 1 fighter moved from 5 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 aaGun moved from Western United States to British Columbia 1 battleship, 3 carriers, 2 cruisers and 3 destroyers moved from 54 Sea Zone to 44 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone 1 bomber moved from French Indo China to India 1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 7 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Trans-Jordan 1 fighter moved from 104 Sea Zone to Gibraltar 2 fighters moved from 104 Sea Zone to Gibraltar 2 fighters moved from 104 Sea Zone to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 artillery and 7 infantry placed in Eastern United States 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 0.67 Japanese : -0.83 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 artilleries, 3 destroyers, 1 fighter, 8 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Midway to 5 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from India to French Indo China 1 submarine moved from 44 Sea Zone to 37 Sea Zone Americans take 37 Sea Zone from Japanese 1 submarine moved from 101 Sea Zone to 104 Sea Zone 2 fighters moved from Eastern United States to 104 Sea Zone 3 fighters moved from Gibraltar to 104 Sea Zone 1 bomber moved from India to Caucasus 1 fighter moved from India to Caucasus Combat - Americans Americans creates battle in territory 105 Sea Zone Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in French Indo China causes 5 damage total. Battle in 105 Sea Zone Americans attack with 1 submarine Germans defend with 1 transport 1 transport owned by the Germans lost in 105 Sea Zone Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 105 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 5 Sea Zone Americans attack with 1 fighter Japanese defend with 1 submarine and 2 transports 1 submarine owned by the Japanese Submerged Americans roll dice for 1 fighter in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Japanese lost in 5 Sea Zone 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 55 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 5 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Caucasus Americans attack with 1 bomber and 1 fighter Japanese defend with 1 armour Americans roll dice for 1 bomber and 1 fighter in Caucasus, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Caucasus Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Americans 1 bomber moved from Caucasus to Persia 1 fighter moved from Caucasus to Northwest Persia 1 fighter moved from 5 Sea Zone to Soviet Far East 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 16 Sea Zone to 26 Sea Zone 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 aaGun moved from Western United States to British Columbia 1 battleship, 3 carriers, 2 cruisers and 3 destroyers moved from 54 Sea Zone to 44 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 44 Sea Zone 1 bomber moved from French Indo China to India 1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 7 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Gibraltar to Trans-Jordan 1 fighter moved from 104 Sea Zone to Gibraltar 2 fighters moved from 104 Sea Zone to Gibraltar 2 fighters moved from 104 Sea Zone to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 artillery and 7 infantry placed in Eastern United States 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 6 fighters and 1 tactical_bomber moved from India to Burma 2 mech_infantrys moved from Turkey to Greece 1 armour moved from Turkey to Caucasus Russians take Caucasus from Japanese 1 armour moved from Caucasus to Turkey 1 bomber moved from India to Greece 1 fighter moved from Turkey to Greece 1 fighter moved from 98 Sea Zone to Greece Combat - British Battle in Burma British attack with 6 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/9 hits, 4.00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 6 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Greece British attack with 1 bomber, 2 fighters and 2 mech_infantrys Germans defend with 1 infantry British roll dice for 1 bomber, 2 fighters and 2 mech_infantrys in Greece, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Greece British win, taking Greece from Germans with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 mech_infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 fighter moved from Greece to 98 Sea Zone 1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone 1 mech_infantry and 1 transport moved from 72 Sea Zone to 79 Sea Zone 1 mech_infantry moved from 79 Sea Zone to West India 1 armour moved from West India to India 6 fighters and 1 tactical_bomber moved from Burma to India 2 fighters moved from Trans-Jordan to India 1 aaGun, 1 artillery and 2 infantry moved from Syria to Turkey 1 mech_infantry moved from Persia to West India 2 mech_infantrys moved from Persia to Turkey 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 artillery and 2 infantry moved from 98 Sea Zone to Syria 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from Greece to Turkey 1 mech_infantry moved from Iraq to Turkey 1 bomber moved from Greece to Turkey Place Units - British 1 armour, 1 artillery and 1 infantry placed in Iraq 1 armour and 2 mech_infantrys placed in Persia 1 mech_infantry placed in Union of South Africa British undo move 3. 1 mech_infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,3,1,3,6,4,1 British collect 36 PUs (2 lost to blockades); end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,5,1,2,2,6,3,1,5,4,4,5,4,5,2,2,3,3,5,1,4,6,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 3 aaGuns and 2 infantry
Combat Hit Differential Summary :
Germans : 0.33 British : -3.00 Americans : 0.67 Japanese : -1.50 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 92 Sea Zone Non Combat Move - Italians 1 infantry moved from Yugoslavia to Bulgaria Place Units - Italians 1 infantry placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Celebes ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 armour and 1 artillery ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 artillery in Celebes, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour in Celebes, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 artillery Non Combat Move - ANZAC 3 destroyers moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from Queensland to 44 Sea Zone 1 fighter moved from New South Wales to Queensland 1 infantry moved from South Australia to Queensland 1 fighter moved from Turkey to Trans-Jordan Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : -1.33
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 44 Sea Zone 2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in Celebes ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 armour and 1 artillery ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 artillery in Celebes, round 2 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour in Celebes, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10 Casualties for Japanese: 1 armour and 1 artillery Non Combat Move - ANZAC 3 destroyers moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from Queensland to 44 Sea Zone 1 fighter moved from New South Wales to Queensland 1 infantry moved from South Australia to Queensland 1 fighter moved from Turkey to Trans-Jordan Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 21 PUs; end with 23 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : -1.33
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 20 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 infantry moved from Albania to Greece 1 artillery and 3 infantry moved from Eastern Poland to Bessarabia 2 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Archangel 2 bombers moved from Eastern Poland to Belarus 1 bomber moved from Eastern Poland to Western Ukraine 1 bomber moved from Eastern Poland to Bessarabia 1 bomber moved from Eastern Poland to Western Ukraine 1 fighter and 1 tactical_bomber moved from Southern Italy to Greece 1 tactical_bomber moved from Southern Italy to Greece Combat - Germans Americans scrambles 1 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in 110 Sea Zone Germans attack with 2 submarines British defend with 1 fighter; Americans defend with 1 destroyer Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 110 Sea Zone 1 submarine owned by the Germans retreated to 112 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Belarus Germans attack with 2 bombers and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers and 3 infantry in Belarus, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 3 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bessarabia Germans attack with 1 artillery, 1 bomber and 3 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Bessarabia, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 3 infantry in Bessarabia, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Bessarabia, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 3 infantry Casualties for Russians: 3 infantry Battle in Greece Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers British defend with 1 mech_infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Greece, round 2 : 3/5 hits, 2.00 expected hits British roll dice for 1 mech_infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Greece Germans win, taking Greece from British with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Greece to Southern Italy 1 bomber moved from Bessarabia to Eastern Poland 2 bombers moved from Western Ukraine to Eastern Poland 2 bombers moved from Belarus to Eastern Poland 1 artillery and 7 infantry moved from Poland to Eastern Poland 8 infantry moved from Germany to Poland 2 infantry moved from Germany to Western Germany 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 2 infantry moved from Western Germany to France 3 infantry moved from France to Normandy Bordeaux 3 infantry moved from Normandy Bordeaux to Spain 2 infantry moved from Western Germany to France 1 tactical_bomber moved from 112 Sea Zone to 97 Sea Zone Place Units - Germans 3 infantry placed in Spain 3 infantry placed in Normandy Bordeaux 3 infantry placed in France 3 infantry placed in Novgorod 8 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 0.83 British : -0.33 Americans : 0.00 Russians : 0.67
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Russians Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus 2 infantry moved from Bryansk to Belarus 2 infantry moved from Ukraine to Bessarabia 1 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Belarus 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Russia to Bessarabia 1 armour moved from Volgograd to Sikang Russians take Kazakhstan from Japanese Chinese take Sikang from Japanese Combat - Russians Battle in Belarus Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 3 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 1.67 expected hits Germans roll dice for 3 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 1/4 hits, 1.50 expected hits Germans roll dice for 2 infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 4 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 2 infantry Casualties for Germans: 3 infantry Battle in Western Ukraine Russians attack with 2 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 2 fighters and 3 infantry in Western Ukraine, round 2 : 3/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Bessarabia Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Russians roll dice for 1 fighter and 1 infantry in Bessarabia, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia Russians win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery Non Combat Move - Russians 1 fighter moved from Bessarabia to Bryansk 2 fighters moved from Western Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Belarus to Russia 1 artillery and 1 infantry moved from Vologda to Urals 1 mech_infantry moved from Volgograd to Kazakhstan 1 mech_infantry moved from Volgograd to Samara 1 mech_infantry moved from Volgograd to Samara 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 mech_infantry moved from Bryansk to Volgograd Place Units - Russians 1 armour placed in Volgograd 3 infantry placed in Ukraine 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 1.33 Russians : -1.50
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Japanese Japanese repair damage of 5x factory_minor; Remaining resources: 56 PUs; 6 SuicideAttackTokens; Japanese buy 2 destroyers, 8 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Tsinghai to Sikang 1 artillery moved from Kansu to Timguska Japanese take Timguska from Russians 1 artillery moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 fighter and 1 tactical_bomber moved from Suiyuyan to Sikang 1 infantry moved from Tsinghai to Sikang 2 infantry moved from Yunnan to Burma 1 infantry moved from Yunnan to Burma 2 bombers and 1 fighter moved from Yunnan to Burma 1 fighter moved from 39 Sea Zone to 79 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 4 fighters and 5 tactical_bombers moved from 39 Sea Zone to 37 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 submarine moved from 5 Sea Zone to 3 Sea Zone 1 mech_infantry moved from Amur to Siberia 2 mech_infantrys moved from Manchuria to Siberia 2 infantry moved from Hopei to Shensi 1 infantry moved from Kweichow to Shensi 3 mech_infantrys moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Yunnan Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 79 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 79 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 37 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 4 fighters and 5 tactical_bombers Americans defend with 1 submarine 1 submarine owned by the Americans Submerged Battle in Sikang Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 armour Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Sikang Japanese winJapanese win, taking 37 Sea Zone from Americans with 2 battleships, 5 carriers, 2 cruisers, 4 fighters and 5 tactical_bombers remaining, taking Sikang from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Burma Japanese attack with 2 bombers, 1 fighter and 3 infantry British defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter and 3 infantry in Burma, round 2 : 3/6 hits, 2.33 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 fighter moved from 79 Sea Zone to 37 Sea Zone 2 bombers moved from Burma to Yunnan 1 mech_infantry moved from Yunnan to Sikang 1 fighter and 1 tactical_bomber moved from Sikang to Yunnan 1 fighter moved from Burma to Yunnan 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 2 infantry and 1 mech_infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 2 destroyers and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6 Japanese collect 56 PUs (3 lost to blockades); end with 56 PUs
Combat Hit Differential Summary :
Chinese : -0.50 UK_Pacific : -0.67 Japanese : 0.83
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 armour, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 fighter moved from Western United States to 3 Sea Zone 1 fighter moved from Soviet Far East to 3 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from India to French Indo China 1 bomber moved from Persia to Burma 4 fighters moved from India to Burma 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from 91 Sea Zone to Spain 4 artilleries and 20 infantry moved from Gibraltar to Spain 2 infantry moved from 91 Sea Zone to Spain 7 fighters moved from Gibraltar to Spain 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 98 Sea Zone to 92 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 submarine moved from 105 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Battle in 3 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 3 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 3 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 16 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 1 destroyer and 2 submarines Italians defend with 1 destroyer Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in 104 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Burma Americans attack with 1 bomber and 4 fighters Japanese defend with 3 infantry Americans roll dice for 1 bomber and 4 fighters in Burma, round 2 : 1/5 hits, 2.67 expected hits Japanese roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Burma Americans roll dice for 1 bomber and 2 fighters in Burma, round 3 : 2/3 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -11 Casualties for Americans: 2 fighters Casualties for Japanese: 3 infantry Battle in Spain Americans attack with 5 artilleries, 7 fighters and 27 infantry Germans defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 21 infantry and 4 mech_infantrys AA fire in Spain : 0/3 hits, 0.50 expected hits Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 5 artilleries, 7 fighters and 27 infantry in Spain, round 2 : 9/39 hits, 10.50 expected hits Germans roll dice for 1 aaGun, 1 armour, 2 artilleries, 21 infantry and 4 mech_infantrys in Spain, round 2 : 6/28 hits, 9.50 expected hits 1 aaGun owned by the Germans, 9 infantry owned by the Germans and 6 infantry owned by the Americans lost in Spain Americans roll dice for 5 artilleries, 7 fighters and 21 infantry in Spain, round 3 : 11/33 hits, 9.50 expected hits Germans roll dice for 1 armour, 2 artilleries, 12 infantry and 4 mech_infantrys in Spain, round 3 : 9/19 hits, 6.50 expected hits 11 infantry owned by the Germans and 9 infantry owned by the Americans lost in Spain Americans roll dice for 5 artilleries, 7 fighters and 12 infantry in Spain, round 4 : 10/24 hits, 8.00 expected hits Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in Spain, round 4 : 3/8 hits, 2.83 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 3 infantry owned by the Americans and 4 mech_infantrys owned by the Germans lost in Spain Americans win, taking Spain from Germans with 5 artilleries, 7 fighters and 9 infantry remaining. Battle score for attacker is 44 Casualties for Americans: 18 infantry Casualties for Germans: 1 aaGun, 1 armour, 2 artilleries, 21 infantry and 4 mech_infantrys Non Combat Move - Americans 2 fighters moved from 104 Sea Zone to 91 Sea Zone 2 fighters moved from Spain to 91 Sea Zone 3 fighters moved from Spain to Gibraltar 1 fighter moved from Spain to 98 Sea Zone 1 fighter moved from Spain to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Northwest Persia to India 1 fighter moved from Trans-Jordan to India 1 bomber and 2 fighters moved from Burma to India 1 bomber moved from French Indo China to India 1 fighter moved from 44 Sea Zone to India 1 fighter moved from 44 Sea Zone to India 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 46 Sea Zone 1 submarine moved from 55 Sea Zone to 37 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone 2 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 aaGun moved from British Columbia to Alaska 1 aaGun moved from Western United States to British Columbia 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 aaGun moved from Central United States to Western United States 1 submarine moved from 10 Sea Zone to 8 Sea Zone 2 fighters moved from 3 Sea Zone to Soviet Far East Place Units - Americans 1 armour, 6 infantry and 1 mech_infantry placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : -1.17 Italians : 0.67 Americans : 2.17 AA fire in Spain : : -0.50 Japanese : -0.17 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 2 armour, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 fighter moved from Western United States to 3 Sea Zone 1 fighter moved from Soviet Far East to 3 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from India to French Indo China 1 bomber moved from Persia to Burma 4 fighters moved from India to Burma 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from 91 Sea Zone to Spain 4 artilleries and 20 infantry moved from Gibraltar to Spain 2 infantry moved from 91 Sea Zone to Spain 7 fighters moved from Gibraltar to Spain 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 98 Sea Zone to 92 Sea Zone 1 submarine moved from 104 Sea Zone to 92 Sea Zone 1 submarine moved from 105 Sea Zone to 104 Sea Zone 1 fighter moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 37 Sea Zone to 20 Sea Zone Americans take 20 Sea Zone from Japanese Combat - Americans Strategic bombing raid in French Indo China AA fire in French Indo China : 0/1 hits, 0.17 expected hits Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in French Indo China causes 4 damage total. Battle in 3 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 3 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 3 Sea Zone Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 16 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 92 Sea Zone Americans attack with 1 destroyer and 2 submarines Italians defend with 1 destroyer Americans roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 92 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Italians: 1 destroyer Battle in 104 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Burma Americans attack with 1 bomber and 4 fighters Japanese defend with 3 infantry Americans roll dice for 1 bomber and 4 fighters in Burma, round 2 : 1/5 hits, 2.67 expected hits Japanese roll dice for 3 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 fighters owned by the Americans lost in Burma Americans roll dice for 1 bomber and 2 fighters in Burma, round 3 : 2/3 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Burma Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -11 Casualties for Americans: 2 fighters Casualties for Japanese: 3 infantry Battle in Spain Americans attack with 5 artilleries, 7 fighters and 27 infantry Germans defend with 1 aaGun, 1 armour, 2 artilleries, 1 factory_minor, 21 infantry and 4 mech_infantrys AA fire in Spain : 0/3 hits, 0.50 expected hits Americans roll dice for 1 cruiser in Spain, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 5 artilleries, 7 fighters and 27 infantry in Spain, round 2 : 9/39 hits, 10.50 expected hits Germans roll dice for 1 aaGun, 1 armour, 2 artilleries, 21 infantry and 4 mech_infantrys in Spain, round 2 : 6/28 hits, 9.50 expected hits 1 aaGun owned by the Germans, 9 infantry owned by the Germans and 6 infantry owned by the Americans lost in Spain Americans roll dice for 5 artilleries, 7 fighters and 21 infantry in Spain, round 3 : 11/33 hits, 9.50 expected hits Germans roll dice for 1 armour, 2 artilleries, 12 infantry and 4 mech_infantrys in Spain, round 3 : 9/19 hits, 6.50 expected hits 11 infantry owned by the Germans and 9 infantry owned by the Americans lost in Spain Americans roll dice for 5 artilleries, 7 fighters and 12 infantry in Spain, round 4 : 10/24 hits, 8.00 expected hits Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys in Spain, round 4 : 3/8 hits, 2.83 expected hits 2 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 3 infantry owned by the Americans and 4 mech_infantrys owned by the Germans lost in Spain Americans win, taking Spain from Germans with 5 artilleries, 7 fighters and 9 infantry remaining. Battle score for attacker is 44 Casualties for Americans: 18 infantry Casualties for Germans: 1 aaGun, 1 armour, 2 artilleries, 21 infantry and 4 mech_infantrys Non Combat Move - Americans 2 fighters moved from 104 Sea Zone to 91 Sea Zone 2 fighters moved from Spain to 91 Sea Zone 3 fighters moved from Spain to Gibraltar 1 fighter moved from Spain to 98 Sea Zone 1 fighter moved from Spain to Gibraltar 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Northwest Persia to India 1 fighter moved from Trans-Jordan to India 1 bomber and 2 fighters moved from Burma to India 1 bomber moved from French Indo China to India 1 fighter moved from 44 Sea Zone to India 1 fighter moved from 44 Sea Zone to India 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 46 Sea Zone 1 submarine moved from 55 Sea Zone to 37 Sea Zone 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone 2 destroyers moved from 91 Sea Zone to 92 Sea Zone 1 aaGun moved from British Columbia to Alaska 1 aaGun moved from Western United States to British Columbia 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 45 Sea Zone 1 aaGun moved from Central United States to Western United States 1 submarine moved from 10 Sea Zone to 8 Sea Zone 2 fighters moved from 3 Sea Zone to Soviet Far East Place Units - Americans 1 armour, 6 infantry and 1 mech_infantry placed in Eastern United States 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 3 armour, 1 artillery, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 2 infantry moved from Turkey to Greece 1 mech_infantry moved from Turkey to Greece 1 bomber moved from Turkey to Greece 1 fighter moved from Turkey to Greece 1 fighter moved from 98 Sea Zone to Greece 1 tactical_bomber moved from Trans-Jordan to Greece Combat - British Battle in Greece British attack with 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 infantry British roll dice for 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Greece, round 2 : 1/7 hits, 2.83 expected hits Germans roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Greece British roll dice for 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Greece, round 3 : 2/6 hits, 2.67 expected hits Germans roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Greece British win, taking Greece from Germans with 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - British 1 bomber moved from Greece to Persia 1 fighter moved from Greece to Trans-Jordan 1 tactical_bomber moved from Greece to Turkey 1 artillery and 2 infantry moved from Syria to Turkey 1 armour moved from Iraq to Turkey 1 artillery and 1 infantry moved from Iraq to Turkey 1 mech_infantry moved from Egypt to Iraq 2 mech_infantrys moved from West India to India 1 armour and 1 mech_infantry moved from Persia to Turkmenistan 1 mech_infantry moved from Persia to Turkey 1 fighter moved from Gibraltar to Turkey 1 infantry moved from India to Burma 1 fighter moved from Greece to 98 Sea Zone Place Units - British 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 1 armour and 2 mech_infantrys placed in Persia 2 armour and 1 mech_infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,5,4,4,4,5,5,1,4 British collect 36 PUs (2 lost to blockades); end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : -1.17 Italians : 0.67 British : -2.50 Americans : 2.17 AA fire in Spain : : -0.50 Japanese : -0.17 AA fire in French Indo China : : -0.17
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Bulgaria to Greece 1 bomber moved from Southern Italy to Greece 1 fighter moved from 97 Sea Zone to Greece Combat - Italians Battle in Greece Italians attack with 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry and 1 mech_infantry Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Greece, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Greece Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Greece, round 3 : 2/3 hits, 1.33 expected hits British roll dice for 1 mech_infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Greece Italians win, taking Greece from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Greece to Southern Italy 1 fighter moved from Greece to 97 Sea Zone Place Units - Italians 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : -1.00
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TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Hainan Combat - ANZAC Battle in Hainan Battle in Borneo ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo ANZAC win, taking Hainan from Japanese, taking Borneo from Japanese with 2 artilleries remaining. Battle score for attacker is 1 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from 46 Sea Zone to Sumatra 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 fighter moved from India to Trans-Jordan 1 destroyer moved from 44 Sea Zone to 46 Sea Zone 1 destroyer moved from 44 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : 1.33
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 submarine moved from 42 Sea Zone to 36 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Hainan Combat - ANZAC Battle in Hainan Battle in Borneo ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Borneo, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo ANZAC win, taking Hainan from Japanese, taking Borneo from Japanese with 2 artilleries remaining. Battle score for attacker is 1 Casualties for ANZAC: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 1 fighter moved from 46 Sea Zone to Sumatra 1 destroyer moved from 44 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 1 fighter moved from India to Trans-Jordan 1 destroyer moved from 44 Sea Zone to 46 Sea Zone 1 destroyer moved from 44 Sea Zone to 46 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 destroyer and 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Gibraltar to Spain Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : 1.33
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery and 19 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 1 armour moved from Eastern Poland to Ukraine 2 armour, 2 artilleries, 25 infantry and 7 mech_infantrys moved from Eastern Poland to Western Ukraine 1 artillery and 3 infantry moved from Novgorod to Belarus 1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine 4 infantry moved from France to Southern France 3 infantry moved from France to Normandy Bordeaux 8 armour, 7 artilleries and 3 infantry moved from Bulgaria to Greece 5 bombers moved from Eastern Poland to Southern Italy 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 112 Sea Zone to 110 Sea Zone 8 infantry moved from Poland to Eastern Poland Combat - Germans Battle in 110 Sea Zone Germans attack with 1 carrier, 1 cruiser, 2 destroyers and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Germans 1 destroyer owned by the Americans lost in 110 Sea Zone Germans win with 1 carrier, 1 cruiser, 2 destroyers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Belarus Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 armour, 3 artilleries, 27 infantry and 7 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 armour, 3 artilleries, 27 infantry and 7 mech_infantrys in Western Ukraine, round 2 : 10/39 hits, 8.17 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 armour, 3 artilleries, 26 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Ukraine Germans attack with 2 armour and 3 mech_infantrys Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 armour and 3 mech_infantrys in Ukraine, round 2 : 2/5 hits, 1.50 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Ukraine Germans roll dice for 2 armour and 3 mech_infantrys in Ukraine, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Russians: 3 infantry Non Combat Move - Germans 8 infantry moved from Germany to Poland 2 infantry moved from Western Germany to France Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 10 infantry placed in Germany 3 infantry placed in Normandy Bordeaux 3 infantry placed in France 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 2.83 Americans : 0.67 Russians : -1.00
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Urals to Timguska 1 infantry moved from Vologda to Archangel 1 infantry moved from Smolensk to Archangel 1 mech_infantry moved from Kazakhstan to Novosibirsk 1 armour moved from Volgograd to Novosibirsk 1 mech_infantry moved from Volgograd to Novosibirsk 1 fighter moved from Russia to Archangel 1 fighter moved from Bryansk to Ukraine 1 artillery and 4 infantry moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Battle in Timguska Russians attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Russians roll dice for 1 artillery and 1 infantry in Timguska, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Timguska, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Timguska, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Timguska, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Timguska, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Timguska, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Timguska Russians win, taking Timguska from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Novosibirsk Russians attack with 1 armour and 2 mech_infantrys Japanese defend with 1 artillery Russians roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Novosibirsk Russians roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 armour remaining. Battle score for attacker is -4 Casualties for Russians: 2 mech_infantrys Casualties for Japanese: 1 artillery Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber Germans defend with 2 armour, 1 factory_minor and 3 mech_infantrys Russians roll dice for 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/9 hits, 3.33 expected hits Germans roll dice for 2 armour and 3 mech_infantrys in Ukraine, round 2 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 4/7 hits, 3.00 expected hits Germans roll dice for 2 armour in Ukraine, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour and 3 mech_infantrys Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Ukraine to Russia 1 infantry moved from Bryansk to Smolensk 1 fighter moved from Archangel to Russia 4 aaGuns, 7 artilleries and 5 infantry moved from Bryansk to Russia 2 mech_infantrys moved from Samara to Novosibirsk 4 armour and 5 mech_infantrys moved from Bryansk to Samara 1 armour and 1 mech_infantry moved from Bryansk to Volgograd Place Units - Russians 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : -0.67 Japanese : 0.33
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TripleA Manual Gamesave Post: Russians round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Russians Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Urals to Timguska 1 infantry moved from Vologda to Archangel 1 infantry moved from Smolensk to Archangel 1 mech_infantry moved from Kazakhstan to Novosibirsk 1 armour moved from Volgograd to Novosibirsk 1 mech_infantry moved from Volgograd to Novosibirsk 1 fighter moved from Russia to Archangel 1 fighter moved from Bryansk to Ukraine 1 artillery and 4 infantry moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from Russia to Ukraine Combat - Russians Battle in Timguska Russians attack with 1 artillery and 1 infantry Japanese defend with 1 artillery Russians roll dice for 1 artillery and 1 infantry in Timguska, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Timguska, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Timguska, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Timguska, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Timguska, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Timguska, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Timguska Russians win, taking Timguska from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Novosibirsk Russians attack with 1 armour and 2 mech_infantrys Japanese defend with 1 artillery Russians roll dice for 1 armour and 2 mech_infantrys in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Novosibirsk Russians roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 artillery owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 armour remaining. Battle score for attacker is -4 Casualties for Russians: 2 mech_infantrys Casualties for Japanese: 1 artillery Battle in Archangel Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Ukraine Russians attack with 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber Germans defend with 2 armour, 1 factory_minor and 3 mech_infantrys Russians roll dice for 1 artillery, 3 fighters, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/9 hits, 3.33 expected hits Germans roll dice for 2 armour and 3 mech_infantrys in Ukraine, round 2 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 4/7 hits, 3.00 expected hits Germans roll dice for 2 armour in Ukraine, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for Russians: 2 infantry Casualties for Germans: 2 armour and 3 mech_infantrys Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Ukraine to Russia 1 infantry moved from Bryansk to Smolensk 1 fighter moved from Archangel to Russia 4 aaGuns, 7 artilleries and 5 infantry moved from Bryansk to Russia 2 mech_infantrys moved from Samara to Novosibirsk 4 armour and 5 mech_infantrys moved from Bryansk to Samara 1 armour and 1 mech_infantry moved from Bryansk to Volgograd Place Units - Russians 2 artilleries and 6 infantry placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Russia: 1 infantry EDIT: Adding units owned by Russians to Bryansk: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.33 Russians : -0.67 Japanese : 0.33
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 15 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 52 PUs; 6 SuicideAttackTokens; Japanese buy 3 destroyers, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians 1 bomber moved from Yunnan to 43 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 5 fighters and 5 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone Japanese take 35 Sea Zone from Americans 1 bomber moved from Yunnan to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 3 Sea Zone 1 destroyer moved from 6 Sea Zone to 3 Sea Zone 2 transports moved from 6 Sea Zone to 19 Sea Zone 3 infantry moved from Kiangsu to 19 Sea Zone 3 infantry and 2 transports moved from 19 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 4 infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to Burma 3 infantry moved from Yunnan to Burma 8 infantry moved from Kwangtung to Kwangsi 5 infantry and 1 mech_infantry moved from French Indo China to Yunnan 4 mech_infantrys moved from Kiangsu to Hunan 1 infantry moved from Shensi to Kansu 1 artillery moved from Tsinghai to Sikang 1 infantry moved from Shensi to Tsinghai Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 bomber ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 36 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC Submerged Japanese roll dice for 1 bomber in 36 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 transport owned by the ANZAC lost in 36 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Burma Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Burma, round 2 : 3/7 hits, 2.83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Philippines Japanese attack with 4 infantry Americans defend with 1 airfield and 1 harbour; ANZAC defend with 2 infantry Japanese roll dice for 2 battleships and 2 cruisers in Philippines, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 4 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in 3 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 3 Sea Zone 1 transport owned by the Americans lost in 3 Sea Zone Japanese roll dice for 1 submarine in 3 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Burma to Shensi 4 mech_infantrys moved from Yunnan to Shensi 1 armour moved from Yunnan to Shensi 1 aaGun moved from Manchuria to Amur 1 aaGun moved from Korea to Amur 1 bomber moved from 43 Sea Zone to Yunnan 1 bomber moved from 36 Sea Zone to Yunnan Place Units - Japanese 2 infantry and 1 mech_infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 3 destroyers placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4 Japanese collect 51 PUs (5 lost to blockades); end with 51 PUs
Combat Hit Differential Summary :
Americans : -1.00 UK_Pacific : -0.67 Japanese : 2.17