@Stucifer RE: bloodbath…wow!
Re: scramble for sub/transports. That’s what I thought the rule was, but the game asked for a scramble option so I thought maybe something had changed since I played last. It hadn’t come up in @mikawagunichi 's game.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 34
Combat Move - Italians
Place Units - Italians
Turn Complete - Italians
Combat Hit Differential Summary :
Territory Summary for Italians :
Production/PUs Summary :
Germans : 16 / 0
Russians : 0 / 0
Japanese : 56 / 87
Americans : 87 / 127
Chinese : 1 / 3
British : 62 / 71
UK_Pacific : 17 / 29
Italians : 0 / 0
ANZAC : 13 / 20
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 34
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 35 Sea Zone to 19 Sea Zone
Combat - ANZAC
Battle in Guam
Battle in 19 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
ANZAC win, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 19 Sea Zone to 35 Sea Zone
2 fighters moved from Java to Philippines
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from South Australia to New South Wales
1 artillery moved from South Australia to Queensland
Place Units - ANZAC
1 submarine and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Philippines : 2 fighters
Guam : 2 infantry
Celebes : 1 flag, 2 infantry
42 Sea Zone : 1 flag
43 Sea Zone : 1 destroyer
35 Sea Zone : 1 flag, 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport
21 Sea Zone : 1 transport
54 Sea Zone : 1 submarine and 2 transports
Germany : 2 fighters
Production/PUs Summary :
Germans : 16 / 0
Russians : 0 / 0
Japanese : 56 / 87
Americans : 87 / 127
Chinese : 1 / 3
British : 62 / 71
UK_Pacific : 17 / 29
Italians : 0 / 0
ANZAC : 13 / 22
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 34
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 35 Sea Zone to 19 Sea Zone
Combat - ANZAC
Battle in Guam
Battle in 19 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
ANZAC win, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 19 Sea Zone to 35 Sea Zone
2 fighters moved from Java to Philippines
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from South Australia to New South Wales
1 artillery moved from South Australia to Queensland
Place Units - ANZAC
1 submarine and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
4 mech_infantrys moved from Western Germany to Southern France
1 fighter moved from Norway to Normandy Bordeaux
1 fighter moved from Denmark to Southern France
Combat - French
Battle in Normandy Bordeaux
French attack with 1 fighter and 4 mech_infantrys
Japanese defend with 1 factory_minor, 1 harbour and 1 mech_infantry
French roll dice for 1 fighter and 4 mech_infantrys in Normandy Bordeaux, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 fighter and 4 mech_infantrys in Normandy Bordeaux, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Normandy Bordeaux
French win, taking Normandy Bordeaux from Japanese with 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Southern France
French attack with 1 fighter and 4 mech_infantrys
Japanese defend with 1 factory_minor, 1 harbour and 1 mech_infantry
French roll dice for 1 fighter and 4 mech_infantrys in Southern France, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Southern France
French win, taking Southern France from Japanese with 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - French
1 fighter moved from Southern France to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 armour and 2 mech_infantrys moved from Poland to Western Germany
1 armour and 1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Bessarabia to Eastern Poland
1 armour and 1 mech_infantry moved from Baltic States to Germany
1 mech_infantry moved from Archangel to Urals
1 mech_infantry moved from Eastern Poland to Baltic States
Turn Complete - French
French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
French : -1.50
Japanese : -1.00
Territory Summary for ANZAC and French :
Queensland : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Philippines : 2 fighters
Guam : 2 infantry
Celebes : 1 flag, 2 infantry
42 Sea Zone : 1 flag
43 Sea Zone : 1 destroyer
35 Sea Zone : 1 flag, 1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport
21 Sea Zone : 1 transport
54 Sea Zone : 1 submarine and 2 transports
Normandy Bordeaux : 1 factory_minor, 1 harbour and 4 mech_infantrys
Southern France : 1 factory_minor, 1 harbour and 4 mech_infantrys
France : 1 airfield and 1 factory_minor
Western Germany : 3 armour, 2 fighters and 10 mech_infantrys
Germany : 1 armour, 2 fighters and 1 mech_infantry
Baltic States : 1 mech_infantry
Urals : 1 mech_infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Production/PUs Summary :
Germans : 16 / 0
Russians : 0 / 0
Japanese : 51 / 87
Americans : 87 / 127
Chinese : 1 / 3
British : 62 / 71
UK_Pacific : 17 / 29
Italians : 0 / 0
ANZAC : 13 / 22
French : 18 / 18
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@trulpen I am sure we can get this done quickly…there really isn’t much left here…
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 34
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 fighter moved from 35 Sea Zone to 19 Sea Zone
Combat - ANZAC
Battle in Guam
Battle in 19 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
ANZAC win, taking Guam from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 19 Sea Zone to 35 Sea Zone
2 fighters moved from Java to Philippines
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from South Australia to New South Wales
1 artillery moved from South Australia to Queensland
Place Units - ANZAC
1 submarine and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
4 mech_infantrys moved from Western Germany to Southern France
1 fighter moved from Norway to Normandy Bordeaux
1 fighter moved from Denmark to Southern France
Combat - French
Battle in Normandy Bordeaux
French attack with 1 fighter and 4 mech_infantrys
Japanese defend with 1 factory_minor, 1 harbour and 1 mech_infantry
French roll dice for 1 fighter and 4 mech_infantrys in Normandy Bordeaux, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 fighter and 4 mech_infantrys in Normandy Bordeaux, round 3 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Normandy Bordeaux
French win, taking Normandy Bordeaux from Japanese with 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Southern France
French attack with 1 fighter and 4 mech_infantrys
Japanese defend with 1 factory_minor, 1 harbour and 1 mech_infantry
French roll dice for 1 fighter and 4 mech_infantrys in Southern France, round 2 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Southern France
French win, taking Southern France from Japanese with 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - French
1 fighter moved from Southern France to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 armour and 2 mech_infantrys moved from Poland to Western Germany
1 armour and 1 mech_infantry moved from Germany to Western Germany
1 mech_infantry moved from Bessarabia to Eastern Poland
1 armour and 1 mech_infantry moved from Baltic States to Germany
1 mech_infantry moved from Archangel to Urals
1 mech_infantry moved from Eastern Poland to Baltic States
Turn Complete - French
French collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
French : -1.50
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 35
Research Technology - Germans
Combat Move - Germans
1 artillery and 1 infantry moved from Slovakia Hungary to Poland
2 artilleries and 4 infantry moved from Slovakia Hungary to Yugoslavia
1 artillery and 2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery and 1 infantry moved from Slovakia Hungary to Greater Southern Germany
1 artillery moved from Slovakia Hungary to Yugoslavia
1 infantry moved from Slovakia Hungary to Yugoslavia
Combat - Germans
Battle in Yugoslavia
Germans attack with 3 artilleries and 5 infantry
British defend with 1 artillery, 1 factory_minor and 6 infantry
Germans roll dice for 3 artilleries and 5 infantry in Yugoslavia, round 2 : 2/8 hits, 2,33 expected hits
British roll dice for 1 artillery and 6 infantry in Yugoslavia, round 2 : 0/7 hits, 2,33 expected hits
2 infantry owned by the British lost in Yugoslavia
Germans roll dice for 3 artilleries and 5 infantry in Yugoslavia, round 3 : 5/8 hits, 2,33 expected hits
British roll dice for 1 artillery and 4 infantry in Yugoslavia, round 3 : 2/5 hits, 1,67 expected hits
2 infantry owned by the Germans, 1 artillery owned by the British and 4 infantry owned by the British lost in Yugoslavia
Germans win, taking Yugoslavia from British with 3 artilleries and 3 infantry remaining. Battle score for attacker is 16
Casualties for British: 1 artillery and 6 infantry
Casualties for Germans: 2 infantry
Battle in Poland
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Poland, round 3 : 0/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Poland, round 4 : 0/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Poland, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Poland, round 5 : 2/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Poland, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Poland
Germans win, taking Poland from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Greater Southern Germany
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Greater Southern Germany, round 2 : 0/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Greater Southern Germany
Germans roll dice for 1 artillery in Greater Southern Germany, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Greater Southern Germany, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Greater Southern Germany, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 5 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Greater Southern Germany, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 6 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Greater Southern Germany, round 7 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 infantry in Greater Southern Germany, round 7 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Greater Southern Germany
Americans win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Eastern Poland
Germans attack with 2 artilleries and 4 infantry
Americans defend with 1 infantry
Germans roll dice for 2 artilleries and 4 infantry in Eastern Poland, round 2 : 1/6 hits, 1,67 expected hits
French roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Eastern Poland
Germans win, taking Eastern Poland from French with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 aaGuns, 6 artilleries and 11 infantry moved from Slovakia Hungary to Romania
Turn Complete - Germans
Combat Hit Differential Summary :
Germans : -1,33
British : -3,33
French : -0,33
Americans : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 35
Combat Move - Russians
Non Combat Move - Russians
2 armour moved from India to Eastern Persia
2 fighters moved from Norway to Southern Italy
2 fighters moved from Denmark to Southern Italy
Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
35 Sea Zone : 1 fighter and 1 tactical_bomber
Southern Italy : 4 fighters
Eastern Persia : 2 armour
Production/PUs Summary :
Germans : 21 / 0
Russians : 0 / 0
Japanese : 51 / 87
Americans : 87 / 127
Chinese : 1 / 3
British : 58 / 71
UK_Pacific : 17 / 29
Italians : 0 / 0
ANZAC : 13 / 22
French : 17 / 18
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@trulpen if you are up, Japan is up!
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 35
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 1 fighter, 4 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 19 carriers, 1 destroyer, 6 fighters, 13 submarines and 14 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
11 fighters moved from French Indo China to 35 Sea Zone
1 infantry moved from Szechwan to Yunnan
Japanese take Yunnan from Chinese
2 fighters and 2 tactical_bombers moved from Amur to 35 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 mech_infantry moved from Manchuria to Siberia
Japanese take Siberia from Americans
1 armour moved from Manchuria to Sakha
Japanese take Sakha from Americans
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from British
1 infantry moved from Kansu to Timguska
Japanese take Timguska from UK_Pacific
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Smolensk to Archangel
Japanese take Archangel from British
1 infantry moved from Belarus to Baltic States
7 bombers, 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to 97 Sea Zone
1 mech_infantry moved from Romania to Northern Italy
9 armour moved from Slovakia Hungary to Northern Italy
6 armour moved from Romania to Northern Italy
1 artillery moved from Belarus to Baltic States
6 artilleries and 11 infantry moved from Belarus to Novgorod
1 artillery and 1 infantry moved from French Indo China to Shan State
Combat - Japanese
Japanese creates battle in territory 86 Sea Zone
Combat Hit Differential Summary :
Scramble?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 35
Purchase Units - Japanese
Japanese buy 3 armour, 1 bomber, 1 fighter, 4 infantry, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 battleship, 19 carriers, 1 destroyer, 6 fighters, 13 submarines and 14 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
11 fighters moved from French Indo China to 35 Sea Zone
1 infantry moved from Szechwan to Yunnan
Japanese take Yunnan from Chinese
2 fighters and 2 tactical_bombers moved from Amur to 35 Sea Zone
3 submarines moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 mech_infantry moved from Manchuria to Siberia
Japanese take Siberia from Americans
1 armour moved from Manchuria to Sakha
Japanese take Sakha from Americans
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from British
1 infantry moved from Kansu to Timguska
Japanese take Timguska from UK_Pacific
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Smolensk to Archangel
Japanese take Archangel from British
1 infantry moved from Belarus to Baltic States
7 bombers, 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to 97 Sea Zone
1 mech_infantry moved from Romania to Northern Italy
9 armour moved from Slovakia Hungary to Northern Italy
6 armour moved from Romania to Northern Italy
1 artillery moved from Belarus to Baltic States
6 artilleries and 11 infantry moved from Belarus to Novgorod
1 artillery and 1 infantry moved from French Indo China to Shan State
Combat - Japanese
Japanese creates battle in territory 86 Sea Zone
British scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Americans scrambles 2 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 97 Sea Zone
Japanese attack with 7 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 carrier, 2 fighters and 3 transports; Americans defend with 3 transports; Russians defend with 3 fighters
Japanese roll dice for 7 bombers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/9 hits, 5,83 expected hits
British roll dice for 1 carrier, 5 fighters and 6 transports in 97 Sea Zone, round 2 : 3/6 hits, 3,67 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the Russians, 1 bomber owned by the Japanese and 1 carrier owned by the British lost in 97 Sea Zone
Japanese roll dice for 6 bombers in 97 Sea Zone, round 3 : 4/6 hits, 4,00 expected hits
British roll dice for 4 fighters and 6 transports in 97 Sea Zone, round 3 : 2/4 hits, 2,67 expected hits
2 fighters owned by the Russians, 2 bombers owned by the Japanese and 2 fighters owned by the British lost in 97 Sea Zone
3 transports owned by the British and 3 transports owned by the Americans lost in 97 Sea Zone
Japanese win with 4 bombers remaining. Battle score for attacker is 51
Casualties for Japanese: 3 bombers, 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier, 2 fighters and 3 transports
Casualties for Russians: 3 fighters
Casualties for Americans: 3 transports
Battle in Northern Italy
Japanese attack with 15 armour and 1 mech_infantry
Americans defend with 1 factory_minor and 1 infantry
Japanese roll dice for 15 armour and 1 mech_infantry in Northern Italy, round 2 : 9/16 hits, 7,67 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Japanese win, taking Northern Italy from Americans with 15 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Novgorod
Japanese attack with 6 artilleries and 11 infantry
British defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Japanese roll dice for 6 artilleries and 11 infantry in Novgorod, round 2 : 2/17 hits, 4,83 expected hits
British roll dice for 1 aaGun and 4 infantry in Novgorod, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Novgorod
Japanese roll dice for 6 artilleries and 10 infantry in Novgorod, round 3 : 1/16 hits, 4,67 expected hits
British roll dice for 3 infantry in Novgorod, round 3 : 0/3 hits, 1,00 expected hits
1 infantry owned by the British lost in Novgorod
Japanese roll dice for 6 artilleries and 10 infantry in Novgorod, round 4 : 6/16 hits, 4,67 expected hits
British roll dice for 2 infantry in Novgorod, round 4 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Novgorod
Japanese win, taking Novgorod from British with 6 artilleries and 10 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 4 infantry
Battle in 86 Sea Zone
Japanese attack with 1 submarine
Americans defend with 2 destroyers and 2 submarines
Americans roll dice for 2 submarines in 86 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
1 submarine owned by the Japanese lost in 86 Sea Zone
Americans win with 2 destroyers and 2 submarines remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in Baltic States
Japanese attack with 1 artillery and 1 infantry
French defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the French lost in Baltic States
Japanese win, taking Baltic States from British with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for French: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 airfield
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 19 carriers, 1 destroyer, 21 fighters, 16 submarines, 17 tactical_bombers and 1 transport
British defend with 3 carriers, 1 destroyer and 6 fighters; Americans defend with 11 carriers, 1 cruiser, 4 destroyers, 21 fighters, 1 marine, 24 submarines and 1 transport; ANZAC defend with 1 artillery, 1 carrier, 3 fighters, 1 infantry and 1 transport; Russians defend with 1 fighter and 1 tactical_bomber
Japanese roll dice for 16 submarines in 35 Sea Zone, round 2 : 5/16 hits, 5,33 expected hits
Units damaged: 1 carrier owned by the ANZAC, 1 carrier owned by the Americans and 3 carriers owned by the British
Japanese roll dice for 1 battleship, 19 carriers, 1 destroyer, 21 fighters, 17 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 21/40 hits, 22,83 expected hits
Units damaged: 10 carriers owned by the Americans
Americans roll dice for 24 submarines in 35 Sea Zone, round 2 : 1/24 hits, 4,00 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 15 carriers, 1 cruiser, 5 destroyers, 31 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 23/53 hits, 28,33 expected hits
Units damaged: 15 carriers owned by the Japanese
11 submarines owned by the Americans and 4 carriers owned by the Japanese lost in 35 Sea Zone
Japanese roll dice for 16 submarines in 35 Sea Zone, round 3 : 6/16 hits, 5,33 expected hits
Japanese roll dice for 1 battleship, 15 carriers, 1 destroyer, 21 fighters, 17 tactical_bombers and 1 transport in 35 Sea Zone, round 3 : 28/40 hits, 22,83 expected hits
Americans roll dice for 13 submarines in 35 Sea Zone, round 3 : 1/13 hits, 2,17 expected hits
Americans roll dice for 15 carriers, 1 cruiser, 5 destroyers, 31 fighters, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 3 : 31/53 hits, 28,33 expected hits
1 tactical_bomber owned by the Russians, 1 carrier owned by the ANZAC, 13 submarines owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the British, 3 destroyers owned by the Americans, 15 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 11 carriers owned by the Americans, 16 submarines owned by the Japanese, 1 marine owned by the Americans and 3 carriers owned by the British lost in 35 Sea Zone
Japanese roll dice for 1 battleship, 21 fighters, 17 tactical_bombers and 1 transport in 35 Sea Zone, round 4 : 22/39 hits, 22,50 expected hits
Americans roll dice for 1 destroyer, 31 fighters and 2 transports in 35 Sea Zone, round 4 : 22/32 hits, 21,00 expected hits
9 tactical_bombers owned by the Japanese, 13 fighters owned by the Japanese, 1 fighter owned by the Russians, 3 fighters owned by the ANZAC, 1 destroyer owned by the Americans, 11 fighters owned by the Americans and 6 fighters owned by the British lost in 35 Sea Zone
Japanese roll dice for 1 battleship, 8 fighters, 8 tactical_bombers and 1 transport in 35 Sea Zone, round 5 : 10/17 hits, 10,00 expected hits
Americans roll dice for 10 fighters and 2 transports in 35 Sea Zone, round 5 : 5/10 hits, 6,67 expected hits
5 fighters owned by the Japanese and 10 fighters owned by the Americans lost in 35 Sea Zone
1 infantry owned by the ANZAC, 1 artillery owned by the ANZAC, 1 transport owned by the ANZAC and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 3 fighters, 8 tactical_bombers and 1 transport remaining. Battle score for attacker is 96
Casualties for Japanese: 19 carriers, 1 destroyer, 18 fighters, 16 submarines and 9 tactical_bombers
Casualties for Americans: 11 carriers, 1 cruiser, 4 destroyers, 21 fighters, 1 marine, 24 submarines and 1 transport
Casualties for ANZAC: 1 artillery, 1 carrier, 3 fighters, 1 infantry and 1 transport
Casualties for British: 3 carriers, 1 destroyer and 6 fighters
Casualties for Russians: 1 fighter and 1 tactical_bomber
Battle in Philippines
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Japanese
3 fighters moved from 35 Sea Zone to French Indo China
8 tactical_bombers moved from 35 Sea Zone to French Indo China
Combat Hit Differential Summary :
British : -2,67
Americans : -7,50
UK_Pacific : -0,33
Japanese : -1,50
I resign.
@trulpen said in trulpen (X) vs 666 (A+8) BM3:
I resign.
Well you went out with a bang! Good luck with everything. Hope to play against you again In the future.
Thanks! The same!