Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2

  • '19

    you are right. I wonder if that was changed at some point. Good to know. Made some of my sub placements completely worthless without realizing it. Assumed you would have to send a surface ship to escort.


  • @ksmckay said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:

    you are right. I wonder if that was changed at some point. Good to know. Made some of my sub placements completely worthless without realizing it. Assumed you would have to send a surface ship to escort.

    oh, s sorry about that, I know it can be frustrating not knowing the complete rules

  • '19

    in the first edition, there was a rule about transports moving through or into sea zones without surface warship escort. In first edition subs got to fire at passing transports that werent escorted by surface warship. Eventually they changed that rule and made it so that as long as transport was escorted by any warship it could ignore them. I knew they had changed the original rule but missed the change from surface warship to just warship. thankfully it doesnt really matter in this particular scenario.


  • @ksmckay said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:

    in the first edition, there was a rule about transports moving through or into sea zones without surface warship escort. In first edition subs got to fire at passing transports that werent escorted by surface warship. Eventually they changed that rule and made it so that as long as transport was escorted by any warship it could ignore them. I knew they had changed the original rule but missed the change from surface warship to just warship. thankfully it doesnt really matter in this particular scenario.

    ah yah, that’s easy to miss. I too seem to recall there being a distinction between surface warship vs any warship, just not remembering right now which rule(s)

  • '19

    its at this point where limited recent experience really starts to mess with me. I feel like I am not in control and behind though I am not really sure I am. I am certainly behind economically and europe doesnt look great but pacific is far from decided. Struggle with recognizing whether or not I need to make something happen or just let things play out. More experience with longer competitive games is needed to get that feel though and its been a long time since I have had those.

    Decisions, Decisions…

  • '19

    also, are there supposed to be Anzac ftrs on one of those carriers?


  • @ksmckay said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:

    also, are there supposed to be Anzac ftrs on one of those carriers?

    yah remember, I warned I had anz figs on the US cv

  • '19

    Yep they just aren’t there, I’ll add them.


  • @ksmckay said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:

    Yep they just aren’t there, I’ll add them.

    ohh whoops, i had originally edited them, but then when I reconstructed china from the older US noncom autosave, I must’ve forgotten to edit it again. thanks for the catch!

  • '19

    Also did you forget to do something with the carrier off the coast of Mexico?


  • @ksmckay said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:

    Also did you forget to do something with the carrier off the coast of Mexico?

    let me check. I’ve been pretty distracted with my game raging on vs Adam.


  • yah that was meant to go to 10. thanks again

  • '19

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
            3 armour and 4 mech_infantrys moved from Romania to Western Ukraine
    
        Combat - Italians
            Battle in Western Ukraine
                Italians attack with 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 6/10 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Bessarabia to Western Ukraine
    
        Place Units - Italians
            2 infantry and 1 marine placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 3.00
    Russians : -0.33
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Italians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
            3 armour and 4 mech_infantrys moved from Romania to Western Ukraine
    
        Combat - Italians
            Battle in Western Ukraine
                Italians attack with 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 6/10 hits, 3.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Bessarabia to Western Ukraine
    
        Place Units - Italians
            2 infantry and 1 marine placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by ANZAC to 22 Sea Zone: 2 fighters
            EDIT: Removing units owned by ANZAC from 54 Sea Zone: 2 fighters
            EDIT: Removing units owned by Americans from 64 Sea Zone: 1 carrier
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 3.00
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 22 Sea Zone to 19 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 22 Sea Zone
            Battle in 19 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 19 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
    
        Non Combat Move - ANZAC
            1 fighter moved from 19 Sea Zone to 22 Sea Zone
            1 destroyer moved from 62 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 marine moved from Queensland to 54 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 54 Sea Zone to 22 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 22 Sea Zone to Marianas
            1 fighter moved from Queensland to New Zealand
            1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to South Australia
            1 fighter moved from India to Hopei
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Place Units - ANZAC
            1 fighter and 2 mech_infantrys placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 fighter, 2 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Timguska to Kansu
                  Germans take Kansu from Chinese
            1 armour moved from Timguska to Tsinghai
                  Germans take Tsinghai from Chinese
            1 infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 infantry moved from Urals to Novosibirsk
                  Germans take Novosibirsk from Russians
            11 artilleries and 11 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Eastern Poland to Bryansk
                  Germans take Bryansk from Russians
            2 bombers moved from Romania to Greece
            3 mech_infantrys moved from Romania to Greece
            4 fighters and 2 tactical_bombers moved from Southern Italy to Greece
            2 tactical_bombers moved from Western Germany to Greece
    
        Combat - Germans
            Battle in Greece
                Germans attack with 2 bombers, 4 fighters, 3 mech_infantrys and 4 tactical_bombers
                British defend with 3 infantry
                    Germans roll dice for 2 bombers, 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Greece, round 2 : 6/13 hits, 6.50 expected hits
                    British roll dice for 3 infantry in Greece, round 2 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Greece
                Germans win, taking Greece from British with 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 3 infantry
            Battle in Ukraine
                Germans attack with 11 artilleries and 11 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 11 artilleries and 11 infantry in Ukraine, round 2 : 8/22 hits, 7.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 11 artilleries and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            6 mech_infantrys moved from Romania to Ukraine
            6 mech_infantrys moved from Germany to Romania
            7 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine
            2 infantry moved from Germany to Poland
            1 infantry moved from Western Germany to Germany
            1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 aaGun moved from Bessarabia to Ukraine
            1 infantry moved from Nenetsia to Urals
            1 aaGun moved from Nenetsia to Urals
            1 infantry moved from Archangel to Nenetsia
            1 infantry moved from Novgorod to Archangel
            1 fighter moved from Novgorod to Germany
            1 aaGun, 1 artillery and 7 infantry moved from Novgorod to Vyborg
            3 infantry moved from Norway to Finland
            2 bombers, 4 fighters and 4 tactical_bombers moved from Greece to Southern Italy
    
        Place Units - Germans
            1 artillery, 1 infantry and 8 mech_infantrys placed in Germany
            1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,4,6,1,2,1,5,2,1,1,2,6,5,2,3,3,6,6,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
            Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : 1.00
    Russians : 0.67
    

    Savegame

  • '19

    oops, one change coming up

  • '19

    TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 fighter, 2 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Timguska to Kansu
                  Germans take Kansu from Chinese
            1 armour moved from Timguska to Tsinghai
                  Germans take Tsinghai from Chinese
            1 infantry moved from Urals to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 infantry moved from Urals to Novosibirsk
                  Germans take Novosibirsk from Russians
            11 artilleries and 11 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Eastern Poland to Bryansk
                  Germans take Bryansk from Russians
            2 bombers moved from Romania to Greece
            3 mech_infantrys moved from Romania to Greece
            4 fighters and 2 tactical_bombers moved from Southern Italy to Greece
            2 tactical_bombers moved from Western Germany to Greece
    
        Combat - Germans
            Battle in Greece
                Germans attack with 2 bombers, 4 fighters, 3 mech_infantrys and 4 tactical_bombers
                British defend with 3 infantry
                    Germans roll dice for 2 bombers, 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Greece, round 2 : 6/13 hits, 6.50 expected hits
                    British roll dice for 3 infantry in Greece, round 2 : 2/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Greece
                Germans win, taking Greece from British with 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 3 infantry
            Battle in Ukraine
                Germans attack with 11 artilleries and 11 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 11 artilleries and 11 infantry in Ukraine, round 2 : 8/22 hits, 7.33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 11 artilleries and 10 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            6 mech_infantrys moved from Romania to Ukraine
            6 mech_infantrys moved from Germany to Romania
            7 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine
            2 infantry moved from Germany to Poland
            1 infantry moved from Western Germany to Germany
            1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            1 aaGun moved from Bessarabia to Ukraine
            1 infantry moved from Nenetsia to Urals
            1 aaGun moved from Nenetsia to Urals
            1 infantry moved from Archangel to Nenetsia
            1 infantry moved from Novgorod to Archangel
            1 fighter moved from Novgorod to Germany
            1 aaGun, 1 artillery and 7 infantry moved from Novgorod to Vyborg
            3 infantry moved from Norway to Finland
            2 bombers, 4 fighters and 4 tactical_bombers moved from Greece to Southern Italy
    
        Place Units - Germans
            1 artillery, 1 infantry and 8 mech_infantrys placed in Germany
            1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,4,6,1,2,1,5,2,1,1,2,6,5,2,3,3,6,6,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2
            Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Southern Italy: 2 bombers, 2 fighters and 2 tactical_bombers
            EDIT: Adding units owned by Germans to Romania: 2 bombers, 2 fighters and 2 tactical_bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : 1.00
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Belarus to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Belarus to Eastern Poland
                  Russians take Eastern Poland from Germans
            2 infantry moved from Belarus to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            4 artilleries moved from Belarus to Bryansk
            5 infantry moved from Belarus to Bryansk
            1 artillery moved from Belarus to Bryansk
            1 artillery moved from Vologda to Nenetsia
            1 armour and 1 mech_infantry moved from Vologda to Nenetsia
            1 mech_infantry moved from Vologda to Nenetsia
            1 artillery moved from Vologda to Nenetsia
            1 armour moved from Vologda to Urals
            3 mech_infantrys moved from Vologda to Urals
            1 armour moved from Russia to Urals
            1 armour moved from Russia to Novosibirsk
            4 mech_infantrys moved from Vologda to Novosibirsk
            1 mech_infantry moved from Russia to Novosibirsk
            1 fighter moved from Russia to Novosibirsk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 5 artilleries and 5 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 5 artilleries and 5 infantry in Bryansk, round 2 : 3/10 hits, 3.33 expected hits
                    Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Novosibirsk
                Russians attack with 1 armour, 1 fighter and 5 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 fighter and 5 mech_infantrys in Novosibirsk, round 2 : 1/7 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 1 armour, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Battle in Urals
                Russians attack with 2 armour and 3 mech_infantrys
                Germans defend with 1 aaGun and 1 infantry
                    Russians roll dice for 2 armour and 3 mech_infantrys in Urals, round 2 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 aaGun and 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans lost in Urals
                    Russians roll dice for 2 armour and 3 mech_infantrys in Urals, round 3 : 1/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Urals, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals
                Russians win, taking Urals from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 aaGun and 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Nenetsia
                Russians attack with 1 armour, 2 artilleries and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Nenetsia, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Nenetsia
                Russians win, taking Nenetsia from Germans with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Novosibirsk to Russia
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            3 aaGuns, 4 artilleries and 32 infantry moved from Belarus to Bryansk
            4 artilleries moved from Rostov to Bryansk
            2 infantry moved from Rostov to Bryansk
            2 infantry moved from Rostov to Bryansk
            1 mech_infantry moved from Russia to Novosibirsk
            1 mech_infantry moved from Russia to Urals
            2 mech_infantrys moved from Russia to Archangel
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            3 infantry placed in Volgograd
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : -1.50
    

    Savegame

  • '19

    TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 fighters, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone
            3 fighters moved from Philippines to 22 Sea Zone
            2 fighters and 1 tactical_bomber moved from French Indo China to 22 Sea Zone
            5 bombers moved from French Indo China to 22 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hunan to 22 Sea Zone
            3 fighters and 2 tactical_bombers moved from 37 Sea Zone to 22 Sea Zone
            1 artillery and 2 infantry moved from Burma to India
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 infantry moved from Burma to India
            1 infantry moved from Hunan to Anhwe
            1 artillery and 1 infantry moved from Jehol to Anhwe
            1 armour moved from Yunnan to Anhwe
            2 submarines moved from 37 Sea Zone to 21 Sea Zone
            1 submarine moved from 43 Sea Zone to 21 Sea Zone
            1 submarine moved from 22 Sea Zone to 34 Sea Zone
            2 submarines moved from 35 Sea Zone to 34 Sea Zone
    
        Combat - Japanese
            Battle in 22 Sea Zone
                Japanese attack with 5 bombers, 12 fighters and 7 tactical_bombers
                Americans defend with 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 submarine and 4 transports; ANZAC defend with 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 1 transport
                1 submarine owned by the Americans and 2 submarines owned by the ANZAC Submerged
                    Japanese roll dice for 5 bombers, 12 fighters and 7 tactical_bombers in 22 Sea Zone, round 2 : 15/24 hits, 14.00 expected hits
    

    Combat Hit Differential Summary :

    Japanese : 1.00
    

    Savegame

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