110 yes all 3
No 111
Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2
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its at this point where limited recent experience really starts to mess with me. I feel like I am not in control and behind though I am not really sure I am. I am certainly behind economically and europe doesnt look great but pacific is far from decided. Struggle with recognizing whether or not I need to make something happen or just let things play out. More experience with longer competitive games is needed to get that feel though and its been a long time since I have had those.
Decisions, Decisions…
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also, are there supposed to be Anzac ftrs on one of those carriers?
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@ksmckay said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:
also, are there supposed to be Anzac ftrs on one of those carriers?
yah remember, I warned I had anz figs on the US cv
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Yep they just aren’t there, I’ll add them.
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@ksmckay said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:
Yep they just aren’t there, I’ll add them.
ohh whoops, i had originally edited them, but then when I reconstructed china from the older US noncom autosave, I must’ve forgotten to edit it again. thanks for the catch!
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Also did you forget to do something with the carrier off the coast of Mexico?
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@ksmckay said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:
Also did you forget to do something with the carrier off the coast of Mexico?
let me check. I’ve been pretty distracted with my game raging on vs Adam.
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yah that was meant to go to 10. thanks again
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Bessarabia to Western Ukraine 3 armour and 4 mech_infantrys moved from Romania to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys Russians defend with 1 infantry Italians roll dice for 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 6/10 hits, 3.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Bessarabia to Western Ukraine Place Units - Italians 2 infantry and 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians : 3.00 Russians : -0.33
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TripleA Manual Gamesave Post: Italians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 2 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from Bessarabia to Western Ukraine 3 armour and 4 mech_infantrys moved from Romania to Western Ukraine Combat - Italians Battle in Western Ukraine Italians attack with 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys Russians defend with 1 infantry Italians roll dice for 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 6/10 hits, 3.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Bessarabia to Western Ukraine Place Units - Italians 2 infantry and 1 marine placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Turning on Edit Mode EDIT: Adding units owned by ANZAC to 22 Sea Zone: 2 fighters EDIT: Removing units owned by ANZAC from 54 Sea Zone: 2 fighters EDIT: Removing units owned by Americans from 64 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 10 Sea Zone: 1 carrier EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 3.00 Russians : -0.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from 22 Sea Zone to 19 Sea Zone Combat - ANZAC ANZAC creates battle in territory 22 Sea Zone Battle in 19 Sea Zone ANZAC attack with 1 fighter Japanese defend with 2 transports 2 transports owned by the Japanese lost in 19 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Non Combat Move - ANZAC 1 fighter moved from 19 Sea Zone to 22 Sea Zone 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 1 marine moved from Queensland to 54 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 22 Sea Zone to Marianas 1 fighter moved from Queensland to New Zealand 1 aaGun, 1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to South Australia 1 fighter moved from India to Hopei 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 1 fighter and 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 2 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Timguska to Kansu Germans take Kansu from Chinese 1 armour moved from Timguska to Tsinghai Germans take Tsinghai from Chinese 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 infantry moved from Urals to Novosibirsk Germans take Novosibirsk from Russians 11 artilleries and 11 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Bryansk Germans take Bryansk from Russians 2 bombers moved from Romania to Greece 3 mech_infantrys moved from Romania to Greece 4 fighters and 2 tactical_bombers moved from Southern Italy to Greece 2 tactical_bombers moved from Western Germany to Greece Combat - Germans Battle in Greece Germans attack with 2 bombers, 4 fighters, 3 mech_infantrys and 4 tactical_bombers British defend with 3 infantry Germans roll dice for 2 bombers, 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Greece, round 2 : 6/13 hits, 6.50 expected hits British roll dice for 3 infantry in Greece, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Greece Germans win, taking Greece from British with 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for British: 3 infantry Battle in Ukraine Germans attack with 11 artilleries and 11 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 11 artilleries and 11 infantry in Ukraine, round 2 : 8/22 hits, 7.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 11 artilleries and 10 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 6 mech_infantrys moved from Romania to Ukraine 6 mech_infantrys moved from Germany to Romania 7 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine 2 infantry moved from Germany to Poland 1 infantry moved from Western Germany to Germany 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 aaGun moved from Bessarabia to Ukraine 1 infantry moved from Nenetsia to Urals 1 aaGun moved from Nenetsia to Urals 1 infantry moved from Archangel to Nenetsia 1 infantry moved from Novgorod to Archangel 1 fighter moved from Novgorod to Germany 1 aaGun, 1 artillery and 7 infantry moved from Novgorod to Vyborg 3 infantry moved from Norway to Finland 2 bombers, 4 fighters and 4 tactical_bombers moved from Greece to Southern Italy Place Units - Germans 1 artillery, 1 infantry and 8 mech_infantrys placed in Germany 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,4,6,1,2,1,5,2,1,1,2,6,5,2,3,3,6,6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2 Germans collect 54 PUs (4 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 0.17 British : 1.00 Russians : 0.67
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oops, one change coming up
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 fighter, 2 infantry, 8 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Timguska to Kansu Germans take Kansu from Chinese 1 armour moved from Timguska to Tsinghai Germans take Tsinghai from Chinese 1 infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 infantry moved from Urals to Novosibirsk Germans take Novosibirsk from Russians 11 artilleries and 11 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Bryansk Germans take Bryansk from Russians 2 bombers moved from Romania to Greece 3 mech_infantrys moved from Romania to Greece 4 fighters and 2 tactical_bombers moved from Southern Italy to Greece 2 tactical_bombers moved from Western Germany to Greece Combat - Germans Battle in Greece Germans attack with 2 bombers, 4 fighters, 3 mech_infantrys and 4 tactical_bombers British defend with 3 infantry Germans roll dice for 2 bombers, 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Greece, round 2 : 6/13 hits, 6.50 expected hits British roll dice for 3 infantry in Greece, round 2 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Greece Germans win, taking Greece from British with 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 2 mech_infantrys Casualties for British: 3 infantry Battle in Ukraine Germans attack with 11 artilleries and 11 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 11 artilleries and 11 infantry in Ukraine, round 2 : 8/22 hits, 7.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 11 artilleries and 10 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 6 mech_infantrys moved from Romania to Ukraine 6 mech_infantrys moved from Germany to Romania 7 armour and 10 mech_infantrys moved from Eastern Poland to Ukraine 2 infantry moved from Germany to Poland 1 infantry moved from Western Germany to Germany 1 destroyer and 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 submarine moved from 113 Sea Zone to 125 Sea Zone 1 aaGun moved from Bessarabia to Ukraine 1 infantry moved from Nenetsia to Urals 1 aaGun moved from Nenetsia to Urals 1 infantry moved from Archangel to Nenetsia 1 infantry moved from Novgorod to Archangel 1 fighter moved from Novgorod to Germany 1 aaGun, 1 artillery and 7 infantry moved from Novgorod to Vyborg 3 infantry moved from Norway to Finland 2 bombers, 4 fighters and 4 tactical_bombers moved from Greece to Southern Italy Place Units - Germans 1 artillery, 1 infantry and 8 mech_infantrys placed in Germany 1 fighter, 1 infantry and 1 tactical_bomber placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,4,6,1,2,1,5,2,1,1,2,6,5,2,3,3,6,6,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,2 Germans collect 54 PUs (4 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 2 bombers, 2 fighters and 2 tactical_bombers EDIT: Adding units owned by Germans to Romania: 2 bombers, 2 fighters and 2 tactical_bombers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.17 British : 1.00 Russians : 0.67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Novgorod Russians take Novgorod from Germans 1 infantry moved from Belarus to Baltic States Russians take Baltic States from Germans 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 2 infantry moved from Belarus to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 4 artilleries moved from Belarus to Bryansk 5 infantry moved from Belarus to Bryansk 1 artillery moved from Belarus to Bryansk 1 artillery moved from Vologda to Nenetsia 1 armour and 1 mech_infantry moved from Vologda to Nenetsia 1 mech_infantry moved from Vologda to Nenetsia 1 artillery moved from Vologda to Nenetsia 1 armour moved from Vologda to Urals 3 mech_infantrys moved from Vologda to Urals 1 armour moved from Russia to Urals 1 armour moved from Russia to Novosibirsk 4 mech_infantrys moved from Vologda to Novosibirsk 1 mech_infantry moved from Russia to Novosibirsk 1 fighter moved from Russia to Novosibirsk Combat - Russians Battle in Bryansk Russians attack with 5 artilleries and 5 infantry Germans defend with 1 mech_infantry Russians roll dice for 5 artilleries and 5 infantry in Bryansk, round 2 : 3/10 hits, 3.33 expected hits Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Novosibirsk Russians attack with 1 armour, 1 fighter and 5 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 1 fighter and 5 mech_infantrys in Novosibirsk, round 2 : 1/7 hits, 1.83 expected hits Germans roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 1 armour, 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Urals Russians attack with 2 armour and 3 mech_infantrys Germans defend with 1 aaGun and 1 infantry Russians roll dice for 2 armour and 3 mech_infantrys in Urals, round 2 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 aaGun and 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans lost in Urals Russians roll dice for 2 armour and 3 mech_infantrys in Urals, round 3 : 1/5 hits, 1.50 expected hits Germans roll dice for 1 infantry in Urals, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Urals Russians win, taking Urals from Germans with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 aaGun and 1 infantry Casualties for Russians: 1 mech_infantry Battle in Archangel Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Nenetsia Russians attack with 1 armour, 2 artilleries and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in Nenetsia, round 2 : 1/5 hits, 1.83 expected hits Germans roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Nenetsia Russians win, taking Nenetsia from Germans with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Novosibirsk to Russia 1 fighter and 1 tactical_bomber moved from Archangel to Russia 3 aaGuns, 4 artilleries and 32 infantry moved from Belarus to Bryansk 4 artilleries moved from Rostov to Bryansk 2 infantry moved from Rostov to Bryansk 2 infantry moved from Rostov to Bryansk 1 mech_infantry moved from Russia to Novosibirsk 1 mech_infantry moved from Russia to Urals 2 mech_infantrys moved from Russia to Archangel 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 3 infantry placed in Volgograd 8 infantry placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : -1.50
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 3 fighters, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone 3 fighters moved from Philippines to 22 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to 22 Sea Zone 5 bombers moved from French Indo China to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to 22 Sea Zone 3 fighters and 2 tactical_bombers moved from 37 Sea Zone to 22 Sea Zone 1 artillery and 2 infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 infantry moved from Burma to India 1 infantry moved from Hunan to Anhwe 1 artillery and 1 infantry moved from Jehol to Anhwe 1 armour moved from Yunnan to Anhwe 2 submarines moved from 37 Sea Zone to 21 Sea Zone 1 submarine moved from 43 Sea Zone to 21 Sea Zone 1 submarine moved from 22 Sea Zone to 34 Sea Zone 2 submarines moved from 35 Sea Zone to 34 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 5 bombers, 12 fighters and 7 tactical_bombers Americans defend with 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 submarine and 4 transports; ANZAC defend with 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 1 transport 1 submarine owned by the Americans and 2 submarines owned by the ANZAC Submerged Japanese roll dice for 5 bombers, 12 fighters and 7 tactical_bombers in 22 Sea Zone, round 2 : 15/24 hits, 14.00 expected hits
Combat Hit Differential Summary :
Japanese : 1.00
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@axis-dominion Well I feel like you forced me into a corner with no other options -
15 hits in z22, subs are submerged as I brought no ships
OOL?
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@ksmckay said in Ksmckay (axis) vs Axis-Dominion(Allies) BM3 Game 2:
@axis-dominion Well I feel like you forced me into a corner with no other options -
15 hits in z22, subs are submerged as I brought no ships
OOL?
max defense, equivalent anz units first
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 3 fighters, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone 3 fighters moved from Philippines to 22 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to 22 Sea Zone 5 bombers moved from French Indo China to 22 Sea Zone 1 fighter and 1 tactical_bomber moved from Hunan to 22 Sea Zone 3 fighters and 2 tactical_bombers moved from 37 Sea Zone to 22 Sea Zone 1 artillery and 2 infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 infantry moved from Burma to India 1 infantry moved from Hunan to Anhwe 1 artillery and 1 infantry moved from Jehol to Anhwe 1 armour moved from Yunnan to Anhwe 2 submarines moved from 37 Sea Zone to 21 Sea Zone 1 submarine moved from 43 Sea Zone to 21 Sea Zone 1 submarine moved from 22 Sea Zone to 34 Sea Zone 2 submarines moved from 35 Sea Zone to 34 Sea Zone Combat - Japanese Battle in 22 Sea Zone Japanese attack with 5 bombers, 12 fighters and 7 tactical_bombers Americans defend with 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters, 1 submarine and 4 transports; ANZAC defend with 1 carrier, 1 cruiser, 2 fighters, 2 submarines and 1 transport 1 submarine owned by the Americans and 2 submarines owned by the ANZAC Submerged Japanese roll dice for 5 bombers, 12 fighters and 7 tactical_bombers in 22 Sea Zone, round 2 : 15/24 hits, 14.00 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 8 fighters and 5 transports in 22 Sea Zone, round 2 : 7/21 hits, 10.50 expected hits 1 tactical_bomber owned by the Japanese, 6 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 4 destroyers owned by the Americans and 4 carriers owned by the Americans lost in 22 Sea Zone Japanese roll dice for 5 bombers, 6 fighters and 6 tactical_bombers in 22 Sea Zone, round 3 : 7/17 hits, 10.33 expected hits Americans roll dice for 1 battleship, 3 cruisers, 8 fighters and 5 transports in 22 Sea Zone, round 3 : 9/12 hits, 7.50 expected hits 5 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC and 4 fighters owned by the Americans lost in 22 Sea Zone Japanese roll dice for 5 bombers, 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 4 : 6/8 hits, 5.00 expected hits Americans roll dice for 1 battleship, 4 fighters and 5 transports in 22 Sea Zone, round 4 : 2/5 hits, 3.33 expected hits 2 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 2 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 22 Sea Zone 1 transport owned by the ANZAC and 3 transports owned by the Americans lost in 22 Sea Zone Japanese win with 5 bombers and 1 tactical_bomber remaining. Battle score for attacker is 97 Casualties for Japanese: 12 fighters and 6 tactical_bombers Casualties for ANZAC: 1 carrier, 1 cruiser, 2 fighters and 1 transport Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 6 fighters and 4 transports Battle in Anhwe Japanese attack with 1 armour, 1 artillery and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Anhwe, round 3 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in India Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 0/6 hits, 2.17 expected hits UK_Pacific roll dice for 3 infantry in India, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in India Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in India, round 3 : 3/5 hits, 2.00 expected hits UK_Pacific roll dice for 3 infantry in India, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 3 infantry Battle in 34 Sea Zone Japanese attack with 3 submarines ANZAC defend with 1 destroyer Japanese roll dice for 3 submarines in 34 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 34 Sea Zone Japanese win with 2 submarines remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 21 Sea Zone Japanese attack with 3 submarines Americans defend with 1 destroyer Japanese roll dice for 3 submarines in 21 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 3 submarines in 21 Sea Zone, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 21 Sea Zone Japanese win with 3 submarines remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from India to Yunnan 1 battleship, 4 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 aaGun moved from Jehol to Anhwe 2 mech_infantrys moved from Burma to Hunan 2 infantry moved from Malaya to Shan State 1 marine moved from Malaya to 37 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 37 Sea Zone to 20 Sea Zone 3 bombers moved from 22 Sea Zone to Philippines 2 bombers moved from 22 Sea Zone to Caroline Islands Place Units - Japanese 1 fighter placed in 37 Sea Zone 2 mech_infantrys placed in Malaya 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 2 fighters and 1 infantry placed in Japan 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : -4.00 ANZAC : 0.67 Chinese : 0.00 UK_Pacific : 0.00 Japanese : -3.00
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first round went really well for japan, could have been really ugly if things hadnt evened out a bit in second round (not that it counts as even) I had miscalculated the odds but i dont know if it mattered. I have played too defensively this game and now I am behind. we will see if its too late to recover but this helps a little. Was very surprised you went there. I had planned on just strafing since with no naval base any damage to the carriers would have crippled the fleet. I could have backed off and finished it off next turn but decided to press.