Farmboy (Axis) vs Samuel06 (Allies + 6) BM

  • 2023 '22 '21 '20 '19 '18 '17

    intercept orders for Russia?

  • 2023 '22 '21 '20 '19 '18 '17

    Because it won’t effect the bombing run, I will go ahead and roll and assume no intercept. If you do want to intercept we can roll after the fact.


  • @farmboy No interception

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 1 fighter, 7 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from France to Normandy Bordeaux
            2 infantry moved from France to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Gibraltar to Holland Belgium
            1 fighter moved from 91 Sea Zone to Holland Belgium
            1 mech_infantry moved from French West Africa to 83 Sea Zone
            1 infantry moved from French West Africa to Gold Coast
                  Germans take Gold Coast from British
            1 mech_infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
            1 mech_infantry moved from 70 Sea Zone to South West Africa
            1 mech_infantry moved from Western Ukraine to Rostov
            4 infantry moved from Bryansk to Rostov
            2 infantry moved from Novgorod to Archangel
            6 mech_infantrys moved from Bryansk to Rostov
            5 armour and 5 mech_infantrys moved from Bryansk to Archangel
            8 armour and 1 mech_infantry moved from Bryansk to Rostov
            8 artilleries and 9 infantry moved from Bryansk to Ukraine
            1 infantry moved from Belarus to Smolensk
            2 bombers and 2 fighters moved from Bryansk to Russia
            1 fighter and 2 tactical_bombers moved from Bryansk to Smolensk
            1 artillery and 1 infantry moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Ukraine
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Russia causes 4 damage total. 
            Battle in South West Africa
            Battle in Normandy Bordeaux
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits, 1.50 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking South West Africa from British, taking Normandy Bordeaux from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/4 hits, 1.50 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Ukraine
                Germans attack with 10 artilleries and 10 infantry
                Russians defend with 1 aaGun, 1 factory_minor and 3 infantry
                    Germans roll dice for 10 artilleries and 10 infantry in Ukraine, round 2 : 5/20 hits, 6.67 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 10 artilleries and 10 infantry remaining. Battle score for attacker is 14
                Casualties for Russians: 1 aaGun and 3 infantry
            Battle in Rostov
                Germans attack with 8 armour, 4 infantry and 8 mech_infantrys
                Russians defend with 1 aaGun and 4 infantry
                    Germans roll dice for 8 armour, 4 infantry and 8 mech_infantrys in Rostov, round 2 : 3/20 hits, 6.00 expected hits
                    Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov
                    Germans roll dice for 8 armour, 3 infantry and 8 mech_infantrys in Rostov, round 3 : 4/19 hits, 5.83 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 8 armour, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun and 4 infantry
            Battle in Archangel
                Germans attack with 5 armour, 2 infantry and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 5 armour, 2 infantry and 5 mech_infantrys in Archangel, round 2 : 5/12 hits, 3.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 5 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 fighter and 2 tactical_bombers moved from Smolensk to Novgorod
            2 fighters moved from Russia to Novgorod
            1 bomber moved from Russia to Novgorod
            1 aaGun moved from Bryansk to Belarus
            3 aaGuns moved from Bryansk to Ukraine
            1 aaGun moved from Bryansk to Belarus
            2 infantry moved from Bryansk to Rostov
            2 mech_infantrys moved from Poland to Western Ukraine
            6 mech_infantrys moved from Germany to Eastern Poland
            1 artillery moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            3 tactical_bombers moved from Western Germany to Novgorod
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 carrier moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Gibraltar to 92 Sea Zone
            1 aaGun moved from Southern France to 93 Sea Zone
            1 aaGun and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            1 aaGun moved from 92 Sea Zone to Gibraltar
            1 submarine moved from 91 Sea Zone to 85 Sea Zone
            1 submarine moved from 91 Sea Zone to 82 Sea Zone
            2 mech_infantrys moved from Western Germany to Poland
            2 infantry moved from Bryansk to Western Ukraine
            1 artillery and 2 infantry moved from Bryansk to Belarus
            2 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Western Ukraine
            2 mech_infantrys moved from Baltic States to Vyborg
            2 mech_infantrys moved from Baltic States to Archangel
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            2 artilleries and 2 infantry moved from Bryansk to Western Ukraine
            3 infantry moved from Bryansk to Western Ukraine
            1 mech_infantry moved from Baltic States to Vyborg
    
        Place Units - Germans
            1 fighter placed in Western Germany
            3 infantry placed in Novgorod
            2 infantry placed in Southern France
            1 infantry placed in France
            1 infantry placed in Western Germany
            2 mech_infantrys placed in Western Germany
            3 mech_infantrys placed in Germany
            Germans undo move 6.
            1 mech_infantry placed in Western Germany
            1 mech_infantry placed in Germany
            Germans undo move 4.
            1 infantry placed in Western Germany
            Germans undo move 7.
            1 mech_infantry placed in Western Germany
            1 destroyer and 1 transport placed in 113 Sea Zone
            Germans undo move 2.
            2 infantry placed in Novgorod
            1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.67
    Germans : -4.00
    British : 0.67
    Americans : 0.67
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 4x factory_major; Remaining resources: 31 PUs; 
            Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Italians
            1 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
    
        Combat - Russians
            Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in 113 Sea Zone
                Russians attack with 1 cruiser and 1 submarine
                Germans defend with 1 destroyer, 3 fighters, 1 submarine and 1 transport
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer, 3 fighters and 1 transport in 113 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    1 submarine owned by the Germans and 1 submarine owned by the Russians lost in 113 Sea Zone
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 destroyer, 3 fighters and 1 transport in 113 Sea Zone, round 3 : 3/4 hits, 2.33 expected hits
                    1 cruiser owned by the Russians lost in 113 Sea Zone
                Germans win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -12
                Casualties for Russians: 1 cruiser and 1 submarine
                Casualties for Germans: 1 submarine
            Battle in Smolensk
                Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 5/6 hits, 2.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Russians
            2 fighters and 2 tactical_bombers moved from Smolensk to Russia
            12 artilleries and 16 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Vologda
            1 mech_infantry moved from Russia to Nenetsia
            1 aaGun and 6 infantry moved from Buryatia to Yakut S.S.R.
            3 artilleries moved from Volgograd to Tambov
    
        Place Units - Russians
            1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    Russians : 2.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 3 destroyers, 6 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 26 Sea Zone to 64 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
            2 bombers moved from Caroline Islands to New Guinea
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 cruiser and 1 marine moved from 45 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            3 fighters and 1 tactical_bomber moved from 45 Sea Zone to Java
            1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 cruiser and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 64 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 64 Sea Zone
                    Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in New Guinea
                Japanese attack with 2 bombers and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in New Guinea, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in New Guinea
                Japanese win, taking New Guinea from ANZAC with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Java
                Japanese attack with 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 2/7 hits, 3.17 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - Japanese
            3 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 carrier moved from 45 Sea Zone to 42 Sea Zone
            1 destroyer and 1 submarine moved from 45 Sea Zone to 42 Sea Zone
            1 carrier moved from 45 Sea Zone to 37 Sea Zone
            1 submarine moved from 46 Sea Zone to 42 Sea Zone
            2 bombers moved from New Guinea to Caroline Islands
            1 transport moved from 45 Sea Zone to 37 Sea Zone
            1 destroyer moved from 25 Sea Zone to 12 Sea Zone
            1 destroyer moved from 26 Sea Zone to 11 Sea Zone
            1 destroyer moved from 6 Sea Zone to 9 Sea Zone
            3 submarines moved from 6 Sea Zone to 26 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Korea to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to Caroline Islands
            1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 marines moved from Midway to 25 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 2 marines and 3 submarines moved from 25 Sea Zone to 26 Sea Zone
            2 marines moved from 26 Sea Zone to Hawaiian Islands
            1 armour and 1 mech_infantry moved from Sikang to Szechwan
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 aaGun, 1 artillery and 3 infantry moved from Anhwe to Kweichow
            1 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Jehol to Hunan
            5 artilleries and 8 infantry moved from Yunnan to French Indo China
            2 aaGuns moved from Yunnan to French Indo China
            2 infantry moved from Manchuria to Jehol
            1 mech_infantry moved from Manchuria to Anhwe
            1 infantry moved from Shan State to French Indo China
    
        Place Units - Japanese
            3 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
            2 infantry placed in Japan
            2 infantry and 1 mech_infantry placed in Manchuria
            1 artillery and 2 infantry placed in Malaya
            3 artilleries placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 infantry
            EDIT: Adding units owned by Japanese to Yunnan: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 57 PUs; end with 57 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.00
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer and 8 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters and 1 submarine moved from 10 Sea Zone to 9 Sea Zone
            1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 12 Sea Zone
            2 fighters and 1 submarine moved from 10 Sea Zone to 11 Sea Zone
            2 fighters moved from 10 Sea Zone to 64 Sea Zone
            1 bomber moved from Western United States to 9 Sea Zone
            1 destroyer moved from 101 Sea Zone to 64 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from United Kingdom to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 marine moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in 11 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 11 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 11 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 9 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 9 Sea Zone
                Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 12 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 12 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 12 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 64 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 64 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 64 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 1 fighter and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 fighter and 1 marine
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 marine in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 fighter and 1 marine remaining. Battle score for attacker is -1
                Casualties for Americans: 1 artillery
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from New Zealand to Southeast Mexico
            2 fighters moved from 64 Sea Zone to 10 Sea Zone
            2 fighters moved from 11 Sea Zone to 10 Sea Zone
            1 fighter and 1 tactical_bomber moved from 12 Sea Zone to 10 Sea Zone
            2 fighters moved from 9 Sea Zone to 10 Sea Zone
            1 bomber moved from 9 Sea Zone to Western United States
            1 fighter moved from Eastern United States to Western United States
            2 mech_infantrys moved from Central United States to British Columbia
    
        Place Units - Americans
            1 bomber placed in Western United States
            1 destroyer and 8 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,6
            Americans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.33
    Americans : -0.83
    Japanese : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.67
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer and 8 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters and 1 submarine moved from 10 Sea Zone to 9 Sea Zone
            1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 12 Sea Zone
            2 fighters and 1 submarine moved from 10 Sea Zone to 11 Sea Zone
            2 fighters moved from 10 Sea Zone to 64 Sea Zone
            1 bomber moved from Western United States to 9 Sea Zone
            1 destroyer moved from 101 Sea Zone to 64 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from United Kingdom to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 marine moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
    
        Combat - Americans
            Battle in 11 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 11 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 11 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 11 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 9 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 9 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 9 Sea Zone
                Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 12 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 12 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 12 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 12 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 64 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 2 fighters in 64 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 64 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Normandy Bordeaux
                Americans attack with 1 armour, 1 fighter and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship in Normandy Bordeaux, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Holland Belgium
                Americans attack with 1 artillery, 1 fighter and 1 marine
                Germans defend with 1 infantry
                    Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 marine in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 fighter and 1 marine remaining. Battle score for attacker is -1
                Casualties for Americans: 1 artillery
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from New Zealand to Southeast Mexico
            2 fighters moved from 64 Sea Zone to 10 Sea Zone
            2 fighters moved from 11 Sea Zone to 10 Sea Zone
            1 fighter and 1 tactical_bomber moved from 12 Sea Zone to 10 Sea Zone
            2 fighters moved from 9 Sea Zone to 10 Sea Zone
            1 bomber moved from 9 Sea Zone to Western United States
            1 fighter moved from Eastern United States to Western United States
            2 mech_infantrys moved from Central United States to British Columbia
    
        Place Units - Americans
            1 bomber placed in Western United States
            1 destroyer and 8 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,6
            Americans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from French Central Africa to French West Africa
                  British take French West Africa from Germans
            1 destroyer moved from 80 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Burma to Shan State
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 41 Sea Zone
                British win, taking 41 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Shan State
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                1 artillery owned by the British retreated to Burma
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 battleship, 1 carrier, 2 cruisers, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            2 fighters and 1 tactical_bomber moved from Persia to India
            1 armour and 2 mech_infantrys moved from West India to India
            2 infantry and 2 mech_infantrys moved from India to Burma
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 39 Sea Zone
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            2 mech_infantrys moved from French Equatorial Africa to Egypt
            1 artillery moved from Trans-Jordan to Egypt
            1 mech_infantry moved from Syria to Egypt
            1 mech_infantry moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from Persia to Egypt
    
        Place Units - British
            1 artillery and 2 infantry placed in Egypt
            1 armour and 1 infantry placed in Union of South Africa
            1 armour, 1 fighter and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,5
            British collect 33 PUs (1 lost to blockades); end with 33 PUs
    
        Place Units - UK_Pacific
            1 destroyer and 1 submarine placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine
    

    Combat Hit Differential Summary :

    Germans : 1.33
    British : -1.17
    Americans : -0.83
    Chinese : 0.67
    Japanese : 0.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 artilleries, 3 infantry and 2 marines moved from Tobruk to Alexandria
            1 armour moved from Libya to Alexandria
            4 infantry moved from Libya to Tobruk
            1 artillery and 1 infantry moved from Tunisia to Libya
            3 transports moved from 96 Sea Zone to 97 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from Northern Italy to 97 Sea Zone
            1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from 98 Sea Zone to Alexandria
            1 carrier moved from 96 Sea Zone to 98 Sea Zone
            1 battleship and 1 cruiser moved from 96 Sea Zone to 98 Sea Zone
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 fighter moved from Gibraltar to 98 Sea Zone
            2 armour moved from Western Ukraine to Ukraine
            1 aaGun moved from Western Ukraine to Ukraine
            1 destroyer moved from 96 Sea Zone to 95 Sea Zone
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
            1 fighter moved from 96 Sea Zone to 98 Sea Zone
            1 fighter moved from 96 Sea Zone to Gibraltar
            1 infantry moved from Northern Italy to Western Germany
            1 infantry moved from France to Western Germany
    
        Place Units - Italians
            2 transports placed in 95 Sea Zone
            4 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 4 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            2 artilleries, 3 infantry and 2 marines moved from Tobruk to Alexandria
            1 armour moved from Libya to Alexandria
            4 infantry moved from Libya to Tobruk
            1 artillery and 1 infantry moved from Tunisia to Libya
            3 transports moved from 96 Sea Zone to 97 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from Northern Italy to 97 Sea Zone
            1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from 98 Sea Zone to Alexandria
            1 carrier moved from 96 Sea Zone to 98 Sea Zone
            1 battleship and 1 cruiser moved from 96 Sea Zone to 98 Sea Zone
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            1 fighter moved from Gibraltar to 98 Sea Zone
            2 armour moved from Western Ukraine to Ukraine
            1 aaGun moved from Western Ukraine to Ukraine
            1 destroyer moved from 96 Sea Zone to 95 Sea Zone
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
            1 fighter moved from 96 Sea Zone to 98 Sea Zone
            1 fighter moved from 96 Sea Zone to Gibraltar
            1 infantry moved from Northern Italy to Western Germany
            1 infantry moved from France to Western Germany
    
        Place Units - Italians
            2 transports placed in 95 Sea Zone
            4 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Gibraltar: 2 fighters
            EDIT: Adding units owned by Italians to Southern Italy: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    reposted with an NCM edit


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 31 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 49 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 31 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 49 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from 110 Sea Zone to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 3 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from South West Africa to 70 Sea Zone
            1 mech_infantry and 1 transport moved from 70 Sea Zone to 82 Sea Zone
            1 mech_infantry moved from 82 Sea Zone to French West Africa
            1 infantry moved from Gold Coast to French West Africa
            1 fighter moved from Gibraltar to French West Africa
            1 fighter moved from 92 Sea Zone to French West Africa
            2 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from France to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 infantry moved from Archangel to Nenetsia
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            1 infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Rostov to Caucasus
            2 infantry moved from Western Ukraine to Bryansk
            2 infantry moved from Belarus to Smolensk
            1 fighter and 1 tactical_bomber moved from Novgorod to Nenetsia
            1 bomber moved from Novgorod to Caucasus
            1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
            2 tactical_bombers moved from Novgorod to Bryansk
            1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Americans defend with 1 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits
                    Americans roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 armour
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 marine
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 0/4 hits, 1.50 expected hits
                    Americans roll dice for 1 marine in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 1 marine in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 marine owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 marine
            Battle in Bryansk
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Bryansk, round 2 : 0/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Bryansk, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in French West Africa
                Germans attack with 2 fighters, 1 infantry and 1 mech_infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 2/4 hits, 1.33 expected hits
                    British roll dice for 1 mech_infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in French West Africa
                Germans win, taking French West Africa from British with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Smolensk
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Nenetsia
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Nenetsia, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Nenetsia, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 mech_infantry in Nenetsia, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Nenetsia
                Germans win, taking Nenetsia from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            1 bomber moved from Caucasus to Rostov
            3 aaGuns, 10 artilleries and 10 infantry moved from Ukraine to Rostov
            2 mech_infantrys moved from Western Ukraine to Rostov
            2 artilleries and 8 infantry moved from Western Ukraine to Ukraine
            6 mech_infantrys moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Poland to Western Ukraine
            1 mech_infantry moved from Poland to Western Ukraine
            1 armour and 1 mech_infantry moved from Archangel to Belarus
            3 mech_infantrys moved from Germany to Eastern Poland
            3 mech_infantrys moved from Vyborg to Belarus
            2 infantry moved from Novgorod to Belarus
            1 aaGun moved from Belarus to Archangel
            1 fighter and 1 tactical_bomber moved from Nenetsia to Novgorod
            2 fighters and 2 tactical_bombers moved from Smolensk to Rostov
            2 tactical_bombers moved from Bryansk to Rostov
            1 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
            1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Gibraltar
            2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 submarine moved from 82 Sea Zone to 71 Sea Zone
            2 fighters moved from French West Africa to Gold Coast
            2 infantry moved from Gibraltar to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Alexandria
            1 mech_infantry moved from Western Germany to Poland
    
        Place Units - Germans
            1 bomber placed in Western Germany
            2 infantry placed in Southern France
            1 infantry placed in France
            Germans undo move 2.
            1 infantry placed in Southern France
            Germans undo move 2.
            2 infantry placed in Western Germany
            3 artilleries placed in Ukraine
            3 armour placed in Novgorod
            2 armour and 1 mech_infantry placed in Germany
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.17
    British : -0.33
    Americans : -0.17
    Russians : 0.67
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    I had to edit the settings. Somehow it got switched so that my dice email was replaced with another and the game heading was the game between you and owentoo. Not sure how that happens, but its happened to me before where the settings for my game get switched with another. So you might also have some confusion around the rolls with owentoo as he was getting dice emails from the last couple of rounds.


  • @farmboy Alright, I’ll keep an eye on that


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Nenetsia
            1 infantry moved from Vologda to Nenetsia
            1 fighter and 1 infantry moved from Russia to Smolensk
            1 fighter and 1 infantry moved from Russia to Bryansk
            1 artillery and 1 infantry moved from Tambov to Volgograd
            1 tactical_bomber moved from Russia to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Nenetsia
    
        Combat - Russians
            Battle in Nenetsia
                Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Nenetsia, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Nenetsia
                Russians win, taking Nenetsia from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Nenetsia to Russia
            1 fighter moved from Bryansk to Russia
            1 tactical_bomber moved from Volgograd to Russia
            1 infantry moved from Russia to Vologda
            1 aaGun and 6 infantry moved from Yakut S.S.R. to Yenisey
            1 aaGun, 14 artilleries and 18 infantry moved from Tambov to Russia
    
        Place Units - Russians
            1 fighter and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Russians : 3.00
    

    Savegame

  • 2023 '22 '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Hopei
            1 mech_infantry moved from Anhwe to Hopei
            1 armour and 1 mech_infantry moved from Szechwan to Hopei
            1 mech_infantry moved from Hunan to Hopei
            1 infantry moved from Anhwe to Hopei
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 destroyer and 1 submarine moved from 42 Sea Zone to 41 Sea Zone
            2 fighters moved from 42 Sea Zone to 41 Sea Zone
    
        Combat - Japanese
            Battle in Hopei
                Japanese attack with 1 armour, 2 infantry and 3 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Hopei, round 2 : 0/6 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                    Japanese roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Hopei, round 3 : 1/5 hits, 1.17 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese roll dice for 1 armour and 3 mech_infantrys in Hopei, round 4 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 3 mech_infantrys in Hopei, round 5 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from UK_Pacific with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 37 Sea Zone to 38 Sea Zone
            1 carrier moved from 42 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
            1 cruiser, 1 submarine and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Shan State to Yunnan
            2 fighters moved from 41 Sea Zone to Java
            2 fighters and 2 tactical_bombers moved from Caroline Islands to Hawaiian Islands
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 6 Sea Zone to 26 Sea Zone
            4 fighters and 4 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
            2 battleships, 4 carriers, 1 cruiser and 6 submarines moved from 26 Sea Zone to 33 Sea Zone
            2 destroyers moved from 6 Sea Zone to 33 Sea Zone
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            1 mech_infantry moved from Manchuria to Anhwe
            2 infantry moved from Manchuria to Jehol
            1 infantry moved from Yunnan to French Indo China
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            2 infantry placed in Malaya
            1 destroyer placed in 37 Sea Zone
            1 fighter placed in Japan
            1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    British : -0.33
    Chinese : 0.00
    UK_Pacific : 0.33
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 3 bombers, 1 factory_minor, 1 harbour and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            2 artilleries, 8 infantry, 1 marine and 2 mech_infantrys moved from Western United States to 10 Sea Zone
            2 artilleries, 3 battleships, 4 carriers, 2 cruisers, 5 destroyers, 7 fighters, 8 infantry, 1 marine, 2 mech_infantrys, 10 submarines, 1 tactical_bomber and 6 transports moved from 10 Sea Zone to 7 Sea Zone
            1 submarine moved from 9 Sea Zone to 7 Sea Zone
            1 submarine moved from 11 Sea Zone to 1 Sea Zone
            1 destroyer moved from 64 Sea Zone to 10 Sea Zone
            1 fighter moved from Southeast Mexico to Alaska
            2 mech_infantrys moved from British Columbia to Alaska
            1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 destroyer moved from 110 Sea Zone to 109 Sea Zone
    
        Place Units - Americans
            1 factory_minor and 1 harbour placed in Alaska
            3 bombers and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,5
            Americans collect 49 PUs (2 lost to blockades); end with 49 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Savegame

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