No rush.
JDOW (Allies+8) vs Simon33 (Axis) BM3 god help me.
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 1 unit repaired. 1 fighter and 1 tactical_bomber moved from Cyprus to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Belarus to Rostov Germans take Rostov from Russians 2 bombers and 1 fighter moved from Belarus to Russia 2 fighters moved from Eastern Poland to Russia 1 bomber moved from Western Germany to Russia 1 armour moved from Belarus to Bryansk Germans take Smolensk from Russians 3 tactical_bombers moved from Belarus to Ukraine 1 artillery and 4 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Southern France to Holland Belgium Purchase Units - Germans Germans buy 3 artilleries, 6 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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Tempted to assume no, but intercept in Moscow?
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keep them down, no intercept.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Research Technology - Germans Combat Move - Germans 1 unit repaired. 1 fighter and 1 tactical_bomber moved from Cyprus to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 infantry moved from Western Ukraine to Ukraine 1 mech_infantry moved from Belarus to Rostov Germans take Rostov from Russians 2 bombers and 1 fighter moved from Belarus to Russia 2 fighters moved from Eastern Poland to Russia 1 bomber moved from Western Germany to Russia 1 armour moved from Belarus to Bryansk Germans take Smolensk from Russians 3 tactical_bombers moved from Belarus to Ukraine 1 artillery and 4 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Southern France to Holland Belgium Purchase Units - Germans Germans buy 3 artilleries, 6 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 5,4,4 and causes: 13 damage to unit: factory_major Bombing raid in Russia causes 13 damage total. Battle in Ukraine Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 4 tactical_bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Ukraine, round 2 : 3/7 hits, 3.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -8 Casualties for Germans: 1 infantry and 1 tactical_bomber Casualties for Russians: 2 infantry Battle in Holland Belgium Germans attack with 1 artillery, 4 infantry and 1 mech_infantry British defend with 1 aaGun and 2 infantry; French defend with 1 infantry; Americans defend with 1 mech_infantry Germans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/6 hits, 1.33 expected hits Americans roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/4 hits, 1.33 expected hits 1 aaGun owned by the British, 2 infantry owned by the Germans, 1 infantry owned by the French and 1 infantry owned by the British lost in Holland Belgium 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans retreated to Western Germany Americans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for British: 1 aaGun and 1 infantry Casualties for French: 1 infantry Cleaning up after air battles Non Combat Move - Germans 3 artilleries moved from Southern France to France 1 artillery and 8 infantry moved from Novgorod to Belarus 2 aaGuns, 6 armour, 4 artilleries, 21 infantry and 7 mech_infantrys moved from Belarus to Bryansk 1 mech_infantry moved from Eastern Poland to Bryansk 3 bombers and 3 fighters moved from Russia to Bryansk 2 armour and 4 mech_infantrys moved from Archangel to Bryansk 1 fighter and 3 tactical_bombers moved from Ukraine to Bryansk 1 aaGun, 2 artilleries and 5 infantry moved from Eastern Poland to Belarus 3 mech_infantrys moved from Poland to Belarus 9 artilleries moved from Poland to Eastern Poland 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 113 Sea Zone to 114 Sea Zone 8 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 3 artilleries placed in Novgorod 2 submarines placed in 113 Sea Zone 2 infantry placed in Germany 2 infantry placed in France 2 infantry and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,3,5,5 Germans collect 44 PUs (5 lost to blockades); end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : 1.67 Americans : 0.67 Russians : 1.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Russians 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 mech_infantry moved from Russia to Vologda 1 mech_infantry moved from Vologda to Archangel Russians take Archangel from Italians 2 infantry moved from Tambov to Rostov 3 fighters moved from Russia to Rostov Purchase Units - Russians Russians repair damage of 15x factory_major; Remaining resources: 18 PUs; Russians buy 5 infantry; Remaining resources: 3 PUs; Combat - Russians Battle in Rostov Russians attack with 3 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 3 fighters and 2 infantry in Rostov, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun, 2 artilleries and 19 infantry moved from Tambov to Russia 1 aaGun moved from Russia to Samara 4 infantry moved from Novosibirsk to Samara 3 mech_infantrys moved from Volgograd to Russia 1 fighter moved from Shensi to Russia 1 mech_infantry moved from Shensi to Kazakhstan 2 aaGuns and 12 infantry moved from Amur to Buryatia 3 fighters moved from Rostov to Russia 1 infantry moved from Russia to Tambov Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : 0,17
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour moved from Siberia to Amur Japanese take Sakha from Russians Japanese take Amur from Russians 1 infantry moved from Jehol to Manchuria Japanese take Manchuria from Chinese 1 fighter moved from 5 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 bomber and 1 fighter moved from French Indo China to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Java to 35 Sea Zone 1 bomber moved from Kiangsu to 35 Sea Zone EDIT: 2 fighters moved from Japan to 35 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from French Indo China to Kwangsi 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese
Combat Hit Differential Summary :
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Scramble from The Philippines?
This is a nail biter.
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TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour moved from Siberia to Amur Japanese take Sakha from Russians Japanese take Amur from Russians 1 infantry moved from Jehol to Manchuria Japanese take Manchuria from Chinese 1 fighter moved from 5 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 bomber and 1 fighter moved from French Indo China to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Java to 35 Sea Zone 1 bomber moved from Kiangsu to 35 Sea Zone EDIT: 2 fighters moved from Japan to 35 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from French Indo China to Kwangsi 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese
Combat Hit Differential Summary :
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@simon33 said in JDOW (Allies+8) vs Simon33 (Axis) BM3 god help me.:
Scramble from The Philippines?
This is a nail biter.
Added an amphibious assault on The Philippines. Same Q.
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@simon33 said in JDOW (Allies+8) vs Simon33 (Axis) BM3 god help me.:
@simon33 said in JDOW (Allies+8) vs Simon33 (Axis) BM3 god help me.:
Scramble from The Philippines?
This is a nail biter.
Added an amphibious assault on The Philippines. Same Q.
Sorry about the indecision but I’m going to go back to the original attack. I need the troops on land.
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full scramble.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour moved from Siberia to Amur Japanese take Sakha from Russians Japanese take Amur from Russians 1 infantry moved from Jehol to Manchuria Japanese take Manchuria from Chinese 1 fighter moved from 5 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 2 destroyers, 1 submarine and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 1 bomber and 1 fighter moved from French Indo China to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from Java to 35 Sea Zone 1 bomber moved from Kiangsu to 35 Sea Zone EDIT: 2 fighters moved from Japan to 35 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 artillery and 1 infantry moved from French Indo China to Kwangsi 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports moved from 5 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Americans scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone Battle in Kwangtung Battle in Korea Japanese attack with 2 artilleries and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Kwangtung from UK_Pacific, taking Korea from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 battleship, 2 bombers, 2 carriers, 2 destroyers, 6 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; ANZAC defend with 1 cruiser, 3 fighters and 2 submarines Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 2 destroyers, 6 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 6/13 hits, 7.00 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 5 fighters and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/6 hits, 3.83 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 2 carriers, 3 cruisers and 1 transport in 35 Sea Zone, round 2 : 5/6 hits, 2.83 expected hits 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 1 submarine owned by the Japanese and 2 submarines owned by the ANZAC lost in 35 Sea Zone Japanese roll dice for 1 battleship, 2 bombers, 5 fighters and 2 tactical_bombers in 35 Sea Zone, round 3 : 5/10 hits, 5.83 expected hits Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 5 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 3 : 7/12 hits, 6.67 expected hits 2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 tactical_bomber owned by the Americans, 2 carriers owned by the Americans and 1 battleship owned by the Japanese lost in 35 Sea Zone retreated to 35 Sea Zone Americans win with 1 battleship, 1 cruiser, 5 fighters and 1 transport remaining. Battle score for attacker is -61 Casualties for Japanese: 1 battleship, 2 carriers, 2 destroyers, 5 fighters, 1 submarine and 2 tactical_bombers Casualties for ANZAC: 2 submarines Casualties for Americans: 2 carriers, 2 cruisers, 1 submarine and 1 tactical_bomber Battle in Kwangsi Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kiangsi Japanese attack with 1 artillery and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines 2 fighters owned by the Americans forced to land in Philippines Non Combat Move - Japanese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from French Indo China to Shan State 1 infantry moved from Kweichow to Yunnan 3 artilleries and 7 infantry moved from Kweichow to Hopei 1 infantry moved from Chahar to Hopei 1 aaGun moved from Anhwe to Kiangsu 1 infantry moved from Jehol to Anhwe 1 fighter moved from 35 Sea Zone to French Indo China 1 bomber moved from 35 Sea Zone to French Indo China 1 bomber moved from 35 Sea Zone to French Indo China 1 transport moved from 37 Sea Zone to 59 Sea Zone 1 transport moved from 37 Sea Zone to 74 Sea Zone 1 tactical_bomber moved from Siberia to 6 Sea Zone 2 artilleries and 5 infantry moved from Siberia to Amur 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 2 artilleries moved from Kiangsu to Anhwe Place Units - Japanese 1 carrier and 2 fighters placed in 6 Sea Zone 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kiangsu 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 2.17 Chinese : -1.00 Russians : -0.33 Japanese : -1.33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Americans 1 unit repaired. 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 mech_infantry moved from 43 Sea Zone to Borneo 1 armour moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 armour moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 33 Sea Zone to 20 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 2 fighters moved from United Kingdom to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 bomber moved from Gibraltar to 112 Sea Zone 1 mech_infantry moved from Holland Belgium to Southern France Americans take Southern France from Germans Purchase Units - Americans Americans buy 1 carrier, 7 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat - Americans Battle in Borneo Battle in Norway Battle in 20 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking Borneo from Japanese, taking Norway from Germans, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Battle in Malaya Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 35 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 battleship moved from 35 Sea Zone to 44 Sea Zone 1 cruiser moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 3 destroyers moved from 33 Sea Zone to 35 Sea Zone 1 bomber moved from Caroline Islands to India 3 submarines moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 artillery moved from 30 Sea Zone to Johnston Island 4 fighters moved from Western United States to Wake Island 1 bomber moved from Western United States to Scotland 1 bomber moved from Eastern United States to Scotland 1 bomber moved from Gibraltar to 112 Sea Zone 2 bombers moved from 112 Sea Zone to Scotland 1 submarine moved from 92 Sea Zone to 93 Sea Zone 2 submarines moved from 92 Sea Zone to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 mech_infantry moved from Marianas to 22 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 carrier placed in 10 Sea Zone 7 fighters placed in Eastern United States Turn Complete - Americans Americans collect 66 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Non Combat Move - Chinese 3 artilleries, 1 fighter and 8 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turning on Edit Mode EDIT: Removing units owned by Americans from Suiyuyan: 1 fighter EDIT: Adding units owned by Americans to Russia: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 2 fighters moved from United Kingdom to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 2 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 1 bomber moved from India to Shan State 1 armour, 3 artilleries, 11 infantry and 2 mech_infantrys moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan Purchase Units - British British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in Denmark Battle in Yunnan British attack with 1 armour, 3 artilleries, 11 infantry and 3 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 3 artilleries, 11 infantry and 3 mech_infantrys in Yunnan, round 2 : 3/18 hits, 4,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Denmark from Germans, taking Yunnan from Japanese with 1 armour, 3 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Shan State, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode 1 fighter moved from Shan State to Shensi 1 bomber moved from Shan State to India 2 aaGuns moved from Burma to Yunnan 1 marine moved from Persia to 80 Sea Zone 1 cruiser, 2 destroyers, 1 marine and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 aaGun and 7 infantry moved from India to Burma 1 marine moved from 39 Sea Zone to India 1 aaGun, 2 artilleries and 4 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Persia to Northwest Persia 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Ethiopia to Egypt 3 fighters moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Scotland 1 artillery moved from 109 Sea Zone to Scotland 1 aaGun moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland Place Units - British 2 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 3 mech_infantrys Turning on Edit Mode EDIT: Adding units owned by British to Norway: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 112 Sea Zone: 1 aaGun EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Norway: 1 aaGun EDIT: Removing units owned by British from 109 Sea Zone: 1 transport EDIT: Adding units owned by British to 112 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 1 carrier, 2 cruisers, 1 destroyer and 1 transport EDIT: Adding units owned by British to 110 Sea Zone: 1 carrier, 2 cruisers, 1 destroyer and 1 transport EDIT: Removing units owned by British from Morocco: 1 armour and 1 infantry EDIT: Adding units owned by British to United Kingdom: 1 armour and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 112 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Norway: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -1,83 Americans : -0,33 Japanese : -0,67
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Sorry, the AI was messing around. The inf in the UK transport in sz112 has to be removed. I could not remove the transport, will get rid of it as soon as I can.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Americans 1 unit repaired. 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery moved from 37 Sea Zone to Malaya 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 mech_infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone 1 mech_infantry moved from 43 Sea Zone to Borneo 1 armour moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone 1 armour moved from 44 Sea Zone to Celebes 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 33 Sea Zone to 20 Sea Zone Americans take 22 Sea Zone from Japanese 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 artillery moved from 112 Sea Zone to Norway 2 fighters moved from United Kingdom to 112 Sea Zone 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 bomber moved from Gibraltar to 112 Sea Zone 1 mech_infantry moved from Holland Belgium to Southern France Americans take Southern France from Germans Purchase Units - Americans Americans buy 1 carrier, 7 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat - Americans Battle in Borneo Battle in Norway Battle in 20 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 20 Sea Zone Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans win, taking Borneo from Japanese, taking Norway from Germans, taking 20 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Celebes Battle in Malaya Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by ANZAC from 35 Sea Zone: 1 cruiser EDIT: Adding units owned by Americans to 35 Sea Zone: 1 cruiser EDIT: Turning off Edit Mode 1 battleship moved from 35 Sea Zone to 44 Sea Zone 1 cruiser moved from 35 Sea Zone to 44 Sea Zone 1 destroyer moved from 33 Sea Zone to 25 Sea Zone 1 destroyer moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 21 Sea Zone 3 destroyers moved from 33 Sea Zone to 35 Sea Zone 1 bomber moved from Caroline Islands to India 3 submarines moved from 26 Sea Zone to 54 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 infantry moved from 30 Sea Zone to Johnston Island 1 artillery moved from 30 Sea Zone to Johnston Island 4 fighters moved from Western United States to Wake Island 1 bomber moved from Western United States to Scotland 1 bomber moved from Eastern United States to Scotland 1 bomber moved from Gibraltar to 112 Sea Zone 2 bombers moved from 112 Sea Zone to Scotland 1 submarine moved from 92 Sea Zone to 93 Sea Zone 2 submarines moved from 92 Sea Zone to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 cruiser moved from 92 Sea Zone to 91 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 mech_infantry moved from Marianas to 22 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 mech_infantry moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines Place Units - Americans 1 transport placed in 101 Sea Zone 1 infantry placed in Central United States 1 carrier placed in 10 Sea Zone 7 fighters placed in Eastern United States Turn Complete - Americans Americans collect 66 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Non Combat Move - Chinese 3 artilleries, 1 fighter and 8 infantry moved from Suiyuyan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turning on Edit Mode EDIT: Removing units owned by Americans from Suiyuyan: 1 fighter EDIT: Adding units owned by Americans to Russia: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 2 fighters moved from United Kingdom to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone 1 infantry moved from Tobruk to Libya British take Libya from Italians 2 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State 1 bomber moved from India to Shan State 1 armour, 3 artilleries, 11 infantry and 2 mech_infantrys moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan Purchase Units - British British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in Denmark Battle in Yunnan British attack with 1 armour, 3 artilleries, 11 infantry and 3 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 armour, 3 artilleries, 11 infantry and 3 mech_infantrys in Yunnan, round 2 : 3/18 hits, 4,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Denmark from Germans, taking Yunnan from Japanese with 1 armour, 3 artilleries, 11 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 bomber, 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 2 infantry in Shan State, round 2 : 1/4 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode 1 fighter moved from Shan State to Shensi 1 bomber moved from Shan State to India 2 aaGuns moved from Burma to Yunnan 1 marine moved from Persia to 80 Sea Zone 1 cruiser, 2 destroyers, 1 marine and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 aaGun and 7 infantry moved from India to Burma 1 marine moved from 39 Sea Zone to India 1 aaGun, 2 artilleries and 4 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Persia to Northwest Persia 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Ethiopia to Egypt 3 fighters moved from 112 Sea Zone to Norway 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 infantry moved from 109 Sea Zone to Scotland 1 artillery moved from 109 Sea Zone to Scotland 1 aaGun moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland Place Units - British 2 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Egypt 2 fighters placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 3 mech_infantrys Turning on Edit Mode EDIT: Adding units owned by British to Norway: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 112 Sea Zone: 1 aaGun EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 112 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Norway: 1 aaGun EDIT: Removing units owned by British from 109 Sea Zone: 1 transport EDIT: Adding units owned by British to 112 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 1 carrier, 2 cruisers, 1 destroyer and 1 transport EDIT: Adding units owned by British to 110 Sea Zone: 1 carrier, 2 cruisers, 1 destroyer and 1 transport EDIT: Removing units owned by British from Morocco: 1 armour and 1 infantry EDIT: Adding units owned by British to United Kingdom: 1 armour and 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to 112 Sea Zone: 2 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by British to Norway: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Removing units owned by Americans from Morocco: 1 infantry and 1 mech_infantry EDIT: Adding units owned by Americans to 112 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Norway: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : -1,83 Americans : -0,33 Japanese : -0,67
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Sorry, for the late US edit, move was very complicated, I hope this is ok.
I also assume no scramble twice in 112. -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya 2 fighters moved from Cyprus to Rostov 2 armour moved from Bryansk to Rostov 1 bomber moved from Western Germany to Holland Belgium 1 infantry moved from France to Southern France 1 artillery moved from France to Holland Belgium 2 fighters moved from Southern Italy to Southern France 1 fighter moved from Southern Italy to Southern France Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Holland Belgium Italians attack with 1 artillery and 1 bomber British defend with 1 infantry Italians roll dice for 1 artillery and 1 bomber in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Holland Belgium Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for British: 1 infantry Battle in Rostov Italians attack with 2 armour and 2 fighters Russians defend with 2 infantry Italians roll dice for 2 armour and 2 fighters in Rostov, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Libya Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 5/8 hits, 2.33 expected hits British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Libya Italians win, taking Libya from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Southern France Italians attack with 3 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Italians roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Western Germany 3 fighters moved from Southern France to Southern Italy 1 mech_infantry moved from Southern Italy to Yugoslavia 3 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Rostov to Ukraine Place Units - Italians 1 infantry placed in Northern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,4,6,5,3,6,4,1 Italians collect 13 PUs (8 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians : 4.00 British : 0.67 Americans : 0.33 Russians : -0.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 5 Combat Move - Italians 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya 2 fighters moved from Cyprus to Rostov 2 armour moved from Bryansk to Rostov 1 bomber moved from Western Germany to Holland Belgium 1 infantry moved from France to Southern France 1 artillery moved from France to Holland Belgium 2 fighters moved from Southern Italy to Southern France 1 fighter moved from Southern Italy to Southern France Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs; Combat - Italians Battle in Holland Belgium Italians attack with 1 artillery and 1 bomber British defend with 1 infantry Italians roll dice for 1 artillery and 1 bomber in Holland Belgium, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Holland Belgium Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 artillery Casualties for British: 1 infantry Battle in Rostov Italians attack with 2 armour and 2 fighters Russians defend with 2 infantry Italians roll dice for 2 armour and 2 fighters in Rostov, round 2 : 3/4 hits, 2.00 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 2 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Libya Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Libya, round 2 : 5/8 hits, 2.33 expected hits British roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Libya Italians win, taking Libya from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Southern France Italians attack with 3 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Italians roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Western Germany 3 fighters moved from Southern France to Southern Italy 1 mech_infantry moved from Southern Italy to Yugoslavia 3 infantry moved from Southern Italy to Northern Italy 2 fighters moved from Rostov to Ukraine Place Units - Italians 1 infantry placed in Northern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,4,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,1,4,6,5,3,6,4,1 Italians collect 13 PUs (8 lost to blockades); end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by British from 112 Sea Zone: 1 infantry and 2 transports EDIT: Adding units owned by British to 112 Sea Zone: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 4.00 British : 0.67 Americans : 0.33 Russians : -0.67
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Is that the right edit? I found it a bit confusing.
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@simon33 said in JDOW (Allies+8) vs Simon33 (Axis) BM3 god help me.:
Is that the right edit? I found it a bit confusing.
Oh actually I think the infantry shouldn’t have been added back in.