JDOW Axis vs Giallo BM3

  • '21 '20 '19 '18 '17 '16

    @JDOW said in JDOW Axis vs Giallo BM3:

    Sir, one thing tough: WIthout the US ground units in Morocco, my Italians would have stacked Algeria. I edited that and expected the French to sit in Morocco.

    :+1:

  • '15 '14

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 factory_minors, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 unit repaired.
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 artillery moved from 41 Sea Zone to Sumatra
            1 infantry moved from 41 Sea Zone to Sumatra
            3 fighters moved from 37 Sea Zone to Sumatra
            2 destroyers moved from 37 Sea Zone to 42 Sea Zone
            1 battleship moved from 37 Sea Zone to 42 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            2 cruisers and 1 marine moved from 35 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 37 Sea Zone to Java
            1 fighter moved from 35 Sea Zone to Java
            1 infantry moved from Borneo to 43 Sea Zone
            1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from Malaya to Shan State
            1 armour moved from Kwangsi to French Indo China
            1 armour moved from French Indo China to Shan State
            3 infantry moved from Kweichow to Yunnan
            3 artilleries moved from Kweichow to Yunnan
            1 infantry moved from Kwangsi to Yunnan
            1 fighter moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to Shan State
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 bomber moved from Kwangsi to Yunnan
            1 bomber moved from Kwangsi to Shan State
            1 tactical_bomber moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kwangsi to Yunnan
            2 fighters and 2 tactical_bombers moved from Anhwe to Yunnan
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in Guam
            Battle in Celebes
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers, 3 destroyers and 1 transport
                Americans defend with 1 submarine
                    Japanese roll dice for 2 battleships, 2 cruisers, 3 destroyers and 1 transport in 42 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking Guam from Americans, taking Celebes from Dutch, taking 42 Sea Zone from Americans with 2 battleships, 2 cruisers, 3 destroyers and 1 transport remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Sumatra
                Japanese attack with 1 artillery, 3 fighters and 1 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Sumatra, round 2 : 2/5 hits, 2,17 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 marine
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 marine in Java, round 2 : 3/5 hits, 2,00 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters and 1 marine remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Yunnan
                Japanese attack with 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 4 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 3 artilleries, 1 bomber, 2 fighters, 4 infantry and 4 tactical_bombers in Yunnan, round 2 : 8/14 hits, 6,17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            Battle in Shan State
                Japanese attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            3 infantry moved from Korea to Amur
            2 infantry moved from Manchuria to Amur
            1 fighter moved from 35 Sea Zone to Caroline Islands
            2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
            2 aaGuns and 2 infantry moved from Japan to 6 Sea Zone
            2 aaGuns, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            1 aaGun moved from 20 Sea Zone to Kiangsi
            2 infantry moved from 20 Sea Zone to Kiangsi
            1 aaGun moved from 20 Sea Zone to Kiangsi
            1 artillery moved from Kweichow to Anhwe
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kweichow to Hunan
            2 infantry moved from Kweichow to Anhwe
            1 fighter moved from Yunnan to Anhwe
            2 tactical_bombers moved from Yunnan to Anhwe
            1 bomber moved from Yunnan to Anhwe
            1 bomber moved from Shan State to Anhwe
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 artillery and 2 infantry moved from Kwangtung to Kwangsi
            2 carriers moved from 37 Sea Zone to 42 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            3 fighters moved from Sumatra to 42 Sea Zone
            1 tactical_bomber moved from Shan State to 42 Sea Zone
            1 tactical_bomber moved from Yunnan to 20 Sea Zone
            1 tactical_bomber moved from Yunnan to Anhwe
            1 fighter moved from Yunnan to Anhwe
            1 fighter moved from Shan State to Kwangsi
            1 carrier moved from 35 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 fighter, 4 infantry and 1 mech_infantry placed in Japan
            1 factory_minor placed in Malaya
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,83
    ANZAC : 0,33
    Chinese : 0,33
    UK_Pacific : 1,00
    Japanese : 3,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 bomber moved from United Kingdom to France
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in France causes 5 damage total. 
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from France to Gibraltar
            2 aaGuns moved from Central United States to Southeast Mexico
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 destroyer and 3 transports placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    AA fire in France : : -0,17
    Americans : 1,00
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
            2 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Shensi
            11 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,33
    Japanese : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 bomber moved from United Kingdom to France
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in France causes 5 damage total. 
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 21 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 21 Sea Zone
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Celebes
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                Americans win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 carriers, 1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from France to Gibraltar
            2 aaGuns moved from Central United States to Southeast Mexico
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 destroyer and 3 transports placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Central United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Hopei
            1 fighter moved from Suiyuyan to Hopei
            2 infantry moved from Suiyuyan to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Shensi
            11 infantry moved from Suiyuyan to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            1 tactical_bomber moved from India to 41 Sea Zone
            1 destroyer moved from 56 Sea Zone to 54 Sea Zone
            2 infantry moved from Rhodesia to Belgian Congo
            3 infantry moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Tobruk
                  British take Tobruk from Italians
            1 armour and 1 mech_infantry moved from Egypt to Ethiopia
                  British take Ethiopia from Italians
            1 armour moved from Egypt to Iraq
            1 destroyer moved from 118 Sea Zone to 106 Sea Zone
            1 battleship and 1 cruiser moved from 106 Sea Zone to 91 Sea Zone
            1 bomber moved from Egypt to Iraq
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Iraq
                British attack with 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/7 hits, 2,83 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
                    3 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Tobruk: 1 mech_infantry
            EDIT: Adding units owned by British to Ethiopia: 1 mech_infantry
            EDIT: Changing ownership of Tobruk from British to Italians
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Iraq to Eastern Persia
            1 submarine moved from 98 Sea Zone to 92 Sea Zone
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            4 infantry moved from Brazil to French Guiana
            1 artillery and 1 infantry moved from Eastern United States to Central United States
            1 fighter moved from Gibraltar to Morocco
            1 bomber moved from Iraq to Egypt
            1 tactical_bomber moved from 41 Sea Zone to India
    
        Place Units - British
            1 armour, 1 infantry and 1 mech_infantry placed in Egypt
            1 factory_minor placed in Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    British : 1,17
    AA fire in France : : -0,17
    Americans : 1,00
    Chinese : 1,33
    Neutral_Axis : -1,00
    Japanese : -0,33
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Poland to Belarus
                  Italians take Belarus from Russians
            1 infantry moved from Greece to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 artillery and 3 infantry moved from Italian Somaliland to Ethiopia
    
        Combat - Italians
            Battle in Crete
            Battle in Ethiopia
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 armour and 2 mech_infantrys
                    Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 0/4 hits, 1,00 expected hits
                    British roll dice for 1 armour and 2 mech_infantrys in Ethiopia, round 2 : 2/3 hits, 1,17 expected hits
                    2 infantry owned by the Italians lost in Ethiopia
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 armour and 2 mech_infantrys in Ethiopia, round 3 : 0/3 hits, 1,17 expected hits
                    1 mech_infantry owned by the British lost in Ethiopia
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 4 : 0/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the British lost in Ethiopia
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 5 : 2/2 hits, 0,67 expected hits
                    British roll dice for 1 armour in Ethiopia, round 5 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the British lost in Ethiopia
                Italians win, taking Crete from Neutral_Allies, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 5
                Casualties for Italians: 3 infantry
                Casualties for British: 1 armour and 2 mech_infantrys
    
        Non Combat Move - Italians
            1 armour moved from Algeria to Libya
            1 mech_infantry moved from Tunisia to Libya
            1 artillery and 2 infantry moved from Algeria to Tunisia
            1 infantry moved from France to Western Germany
            1 mech_infantry moved from Northern Italy to Western Germany
            1 armour moved from Romania to Bessarabia
            2 aaGuns, 2 artilleries and 4 infantry moved from Romania to Bessarabia
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Greece to Albania
            1 artillery moved from Greece to Bulgaria
            1 infantry moved from Tunisia to Libya
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Libya: 1 armour, 1 infantry and 1 mech_infantry
            EDIT: Adding units owned by Italians to Tunisia: 1 armour, 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1,00
    British : -0,67
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 armour moved from Poland to Belarus
                  Italians take Belarus from Russians
            1 infantry moved from Greece to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            1 infantry moved from 99 Sea Zone to Crete
            1 artillery and 3 infantry moved from Italian Somaliland to Ethiopia
    
        Combat - Italians
            Battle in Crete
            Battle in Ethiopia
                Italians attack with 1 artillery and 3 infantry
                British defend with 1 armour and 2 mech_infantrys
                    Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 0/4 hits, 1,00 expected hits
                    British roll dice for 1 armour and 2 mech_infantrys in Ethiopia, round 2 : 2/3 hits, 1,17 expected hits
                    2 infantry owned by the Italians lost in Ethiopia
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 3 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 armour and 2 mech_infantrys in Ethiopia, round 3 : 0/3 hits, 1,17 expected hits
                    1 mech_infantry owned by the British lost in Ethiopia
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 1/2 hits, 0,67 expected hits
                    British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 4 : 0/2 hits, 0,83 expected hits
                    1 mech_infantry owned by the British lost in Ethiopia
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 5 : 2/2 hits, 0,67 expected hits
                    British roll dice for 1 armour in Ethiopia, round 5 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Italians and 1 armour owned by the British lost in Ethiopia
                Italians win, taking Crete from Neutral_Allies, taking Ethiopia from British with 1 artillery remaining. Battle score for attacker is 5
                Casualties for Italians: 3 infantry
                Casualties for British: 1 armour and 2 mech_infantrys
    
        Non Combat Move - Italians
            1 armour moved from Algeria to Libya
            1 mech_infantry moved from Tunisia to Libya
            1 artillery and 2 infantry moved from Algeria to Tunisia
            1 infantry moved from France to Western Germany
            1 mech_infantry moved from Northern Italy to Western Germany
            1 armour moved from Romania to Bessarabia
            2 aaGuns, 2 artilleries and 4 infantry moved from Romania to Bessarabia
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun and 1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Greece to Albania
            1 artillery moved from Greece to Bulgaria
            1 infantry moved from Tunisia to Libya
    
        Place Units - Italians
            1 fighter placed in Southern Italy
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Libya: 1 armour, 1 infantry and 1 mech_infantry
            EDIT: Adding units owned by Italians to Tunisia: 1 armour, 1 infantry and 1 mech_infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Western Germany: 1 mech_infantry
            EDIT: Adding units owned by Italians to Romania: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : 1,00
    British : -0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 55 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
            1 marine placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 55 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers placed in 54 Sea Zone
            1 marine placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 destroyer moved from 77 Sea Zone to 79 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '15 '14

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Karelia to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            2 infantry moved from Bessarabia to Ukraine
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 fighter moved from Southern Italy to Ukraine
            1 tactical_bomber moved from Southern Italy to Ukraine
            2 bombers moved from Western Germany to Ukraine
            1 tactical_bomber moved from Romania to Ukraine
            1 infantry moved from 99 Sea Zone to Cyprus
    
        Combat - Germans
            Battle in Cyprus
            Battle in Ukraine
                Germans attack with 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 aaGun, 1 factory_minor and 3 infantry
                    AA fire in Ukraine : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 2 bombers, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 2 : 2/8 hits, 3,50 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Ukraine
                    Germans roll dice for 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Ukraine, round 3 : 3/7 hits, 3,33 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Cyprus from British, taking Ukraine from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun and 3 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Ukraine
            1 aaGun moved from Bessarabia to Ukraine
            3 aaGuns, 12 armour, 10 artilleries, 24 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
            1 armour moved from Yugoslavia to Bessarabia
            5 mech_infantrys moved from Poland to Western Ukraine
            3 armour and 8 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun and 2 infantry moved from Baltic States to Belarus
            1 infantry moved from Norway to Finland
            2 infantry moved from Karelia to Finland
            1 infantry moved from Vyborg to Finland
            3 infantry moved from Karelia to Novgorod
            1 infantry moved from Western Germany to France
            1 aaGun moved from Western Germany to France
            1 cruiser, 1 destroyer and 1 transport moved from 112 Sea Zone to 113 Sea Zone
            2 bombers moved from Ukraine to Eastern Poland
            1 tactical_bomber moved from Ukraine to Romania
            1 fighter moved from Ukraine to Bessarabia
            1 tactical_bomber moved from Ukraine to Bessarabia
    
        Place Units - Germans
            1 infantry placed in Southern France
            2 infantry and 2 mech_infantrys placed in Western Germany
            7 mech_infantrys placed in Germany
            1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,83
    AA fire in Ukraine : : -0,50
    Russians : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 fighter, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            2 infantry moved from Buyant-Uhaa to Central Mongolia
            1 infantry moved from Ulaanbaatar to Central Mongolia
            1 infantry moved from Dzavhan to Central Mongolia
            2 infantry moved from Olgiy to Tsagaan Olom
            1 artillery and 2 infantry moved from Bryansk to Ukraine
            1 infantry moved from Smolensk to Belarus
            1 artillery moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Archangel to Belarus
            1 tactical_bomber moved from Russia to Belarus
            1 fighter moved from Russia to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery, 1 fighter and 2 infantry
                Germans defend with 1 aaGun, 1 factory_minor and 2 mech_infantrys
                    AA fire in Ukraine : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 aaGun and 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 3 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 aaGun and 2 mech_infantrys in Ukraine, round 3 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 4 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 2 mech_infantrys in Ukraine, round 4 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Russians roll dice for 1 artillery and 1 fighter in Ukraine, round 5 : 1/2 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 5 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 aaGun and 2 mech_infantrys
            Battle in Belarus
                Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Germans defend with 1 aaGun and 2 infantry; Italians defend with 1 armour
                    AA fire in Belarus : 0/1 hits, 0,17 expected hits
                    Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1,50 expected hits
                    Italians roll dice for 1 aaGun, 1 armour and 2 infantry in Belarus, round 2 : 0/3 hits, 1,17 expected hits
                    1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 1,50 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Belarus, round 3 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Italians lost in Belarus
                Russians win, taking Belarus from Italians with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Germans: 1 aaGun and 2 infantry
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            6 infantry moved from Timguska to Novosibirsk
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
            1 tactical_bomber moved from Belarus to Russia
            1 fighter moved from Ukraine to Russia
            9 infantry moved from Bryansk to Russia
            1 infantry moved from Bryansk to Russia
            3 aaGuns, 1 artillery and 35 infantry moved from Bryansk to Tambov
            1 submarine moved from 119 Sea Zone to 108 Sea Zone
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 29 PUs; end with 29 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,33
    Italians : -1,00
    AA fire in Ukraine : : -0,17
    Russians : -0,50
    AA fire in Belarus : : -0,17
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 marine moved from Java to 42 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 marine moved from 44 Sea Zone to Celebes
            3 fighters moved from 42 Sea Zone to Celebes
            1 tactical_bomber moved from 42 Sea Zone to Celebes
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from Kwangsi to 44 Sea Zone
            1 tactical_bomber moved from Kwangsi to 44 Sea Zone
            1 armour moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 fighter moved from Anhwe to Chahar
            1 tactical_bomber moved from Anhwe to Chahar
            1 tactical_bomber moved from Anhwe to Hopei
            1 fighter moved from Anhwe to Hopei
            1 destroyer moved from 20 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
            1 bomber moved from Anhwe to 21 Sea Zone
            1 bomber moved from Anhwe to 21 Sea Zone
            1 tactical_bomber moved from Anhwe to Chahar
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Celebes
                Japanese attack with 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber in Celebes, round 2 : 4/6 hits, 2,83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 2 bombers, 1 destroyer and 1 tactical_bomber in 21 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 21 Sea Zone
                Japanese win with 2 bombers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Chahar
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 2/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                 retreated to Hopei
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Hunan to Kweichow
            2 infantry moved from Amur to Ulaanbaatar
            1 aaGun, 1 artillery and 3 infantry moved from Anhwe to Kweichow
            1 fighter moved from Hopei to Kweichow
            1 fighter moved from Chahar to Kweichow
            1 tactical_bomber moved from Hopei to Kweichow
            1 tactical_bomber moved from Chahar to Kweichow
            1 aaGun moved from Kiangsi to Anhwe
            1 tactical_bomber moved from Chahar to Anhwe
            1 aaGun and 2 infantry moved from Kiangsi to Hunan
            1 artillery and 2 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Japan to Caroline Islands
            1 fighter moved from 42 Sea Zone to Caroline Islands
            2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            3 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone
            1 tactical_bomber moved from Kwangsi to 42 Sea Zone
            1 carrier moved from 20 Sea Zone to 42 Sea Zone
            3 transports moved from 20 Sea Zone to 6 Sea Zone
            1 aaGun, 4 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 aaGun, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from 21 Sea Zone to Anhwe
            1 artillery moved from Yunnan to Kweichow
            2 bombers moved from 21 Sea Zone to Anhwe
            1 cruiser moved from 42 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 transport placed in 36 Sea Zone
            2 infantry placed in French Indo China
            3 infantry placed in Malaya
            1 carrier placed in 6 Sea Zone
            1 artillery, 1 fighter and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans : -1,17
    Chinese : 1,33
    Japanese : 2,83
    

    Savegame

  • '15 '14

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 42 Sea Zone to 44 Sea Zone
            1 artillery and 1 marine moved from Java to 42 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 42 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
            1 marine moved from 44 Sea Zone to Celebes
            3 fighters moved from 42 Sea Zone to Celebes
            1 tactical_bomber moved from 42 Sea Zone to Celebes
            1 fighter moved from 42 Sea Zone to 44 Sea Zone
            1 fighter moved from Kwangsi to 44 Sea Zone
            1 tactical_bomber moved from Kwangsi to 44 Sea Zone
            1 armour moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 armour moved from Burma to Yunnan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 fighter moved from Anhwe to Chahar
            1 tactical_bomber moved from Anhwe to Chahar
            1 tactical_bomber moved from Anhwe to Hopei
            1 fighter moved from Anhwe to Hopei
            1 destroyer moved from 20 Sea Zone to 21 Sea Zone
            1 tactical_bomber moved from 20 Sea Zone to 21 Sea Zone
            1 bomber moved from Anhwe to 21 Sea Zone
            1 bomber moved from Anhwe to 21 Sea Zone
            1 tactical_bomber moved from Anhwe to Chahar
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Amur to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 44 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Celebes
                Japanese attack with 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber in Celebes, round 2 : 4/6 hits, 2,83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Celebes
                Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 2 bombers, 1 destroyer and 1 tactical_bomber in 21 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits
                    Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans lost in 21 Sea Zone
                Japanese win with 2 bombers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Chahar
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 2/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Hopei
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                 retreated to Hopei
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Hunan to Kweichow
            2 infantry moved from Amur to Ulaanbaatar
            1 aaGun, 1 artillery and 3 infantry moved from Anhwe to Kweichow
            1 fighter moved from Hopei to Kweichow
            1 fighter moved from Chahar to Kweichow
            1 tactical_bomber moved from Hopei to Kweichow
            1 tactical_bomber moved from Chahar to Kweichow
            1 aaGun moved from Kiangsi to Anhwe
            1 tactical_bomber moved from Chahar to Anhwe
            1 aaGun and 2 infantry moved from Kiangsi to Hunan
            1 artillery and 2 infantry moved from Kwangsi to Yunnan
            1 infantry moved from Yunnan to Kweichow
            1 fighter moved from Japan to Caroline Islands
            1 fighter moved from 42 Sea Zone to Caroline Islands
            2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            3 fighters and 1 tactical_bomber moved from Celebes to 42 Sea Zone
            1 tactical_bomber moved from Kwangsi to 42 Sea Zone
            1 carrier moved from 20 Sea Zone to 42 Sea Zone
            3 transports moved from 20 Sea Zone to 6 Sea Zone
            1 aaGun, 4 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
            1 aaGun, 4 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
            1 tactical_bomber moved from 21 Sea Zone to Anhwe
            1 artillery moved from Yunnan to Kweichow
            2 bombers moved from 21 Sea Zone to Anhwe
            1 cruiser moved from 42 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 transport placed in 36 Sea Zone
            2 infantry placed in French Indo China
            3 infantry placed in Malaya
            1 carrier placed in 6 Sea Zone
            1 artillery, 1 fighter and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
            EDIT: Adding units owned by Japanese to Kweichow: 1 infantry
            EDIT: Removing units owned by Japanese from Kweichow: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Guam: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : -1,17
    Chinese : 1,33
    Japanese : 2,83
    

    Savegame

  • '15 '14

    Tiny edit, hope it was before you downloaded the map. With the new forum, one cannot see anymore whether the map was downloaded before.

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 cruiser, 4 destroyers and 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber and 3 fighters moved from Gibraltar to 97 Sea Zone
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    Scramble?

  • '15 '14

    Yes, send them all up please, german goes last.

  • '15 '14

    please ask for casualty choice. in case you hit low, I might consider keeping the DD.

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Americans round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 cruiser, 4 destroyers and 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber and 3 fighters moved from Gibraltar to 97 Sea Zone
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 submarine and 1 transport
                    Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 44 Sea Zone
                Japanese win with 1 transport remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 97 Sea Zone
                Americans attack with 1 bomber and 3 fighters
                Germans defend with 1 fighter; Italians defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    Americans roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits
    

    Combat Hit Differential Summary :

    Americans : -0,50
    Japanese : 0,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    @JDOW said in JDOW Axis vs Giallo BM3:

    please ask for casualty choice. in case you hit low, I might consider keeping the DD.

    as you expected 1 hit

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