I made it in sz 106.
sz111: one of my subs hit too. So do you wanna keep damaged BB or dd after first round of combat?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
1 artillery, 1 bomber and 1 infantry moved from Burma to India
1 fighter moved from Chahar to Hopei
1 infantry moved from Anhwe to Hopei
1 bomber moved from Japan to 8 Sea Zone
1 tactical_bomber moved from Kiangsu to Hopei
1 bomber moved from Philippines to Hopei
1 tactical_bomber moved from French Indo China to India
1 tactical_bomber moved from Kiangsu to Hopei
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in India
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in India, round 2 : 3/6 hits, 3.00 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese destroys 5PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 8 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber in 8 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in 8 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 8 Sea Zone
Americans win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 artillery moved from Siberia to Soviet Far East
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
1 mech_infantry moved from Kiangsu to Chahar
1 bomber, 1 fighter and 2 tactical_bombers moved from Hopei to Kiangsu
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Anhwe to Hunan
1 artillery moved from Hunan to Yunnan
1 artillery and 4 infantry moved from Yunnan to Burma
1 armour moved from French Indo China to Burma
1 artillery and 1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Shan State to Burma
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 marine moved from Ceylon to 39 Sea Zone
1 carrier, 1 cruiser, 1 marine and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 marine moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from India to 37 Sea Zone
1 tactical_bomber moved from India to Burma
1 bomber moved from India to French Indo China
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 35 Sea Zone
3 fighters moved from Japan to 35 Sea Zone
Place Units - Japanese
3 mech_infantrys placed in French Indo China
2 artilleries and 1 infantry placed in Kiangsu
1 armour, 2 bombers and 3 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : 0.33
Chinese : -0.67
UK_Pacific : 0.33
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Americans
2 infantry moved from Norway to Finland
2 fighters moved from 112 Sea Zone to Finland
1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 marine moved from 17 Sea Zone to Iwo Jima
1 bomber moved from Caroline Islands to Iwo Jima
1 bomber moved from Western United States to 5 Sea Zone
Purchase Units - Americans
Americans repair damage of 6x factory_minor; Remaining resources: 86 PUs;
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;
Combat - Americans
Battle in 5 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 5 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Finland
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 2 fighters and 2 infantry in Finland, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Iwo Jima
Americans attack with 1 bomber, 1 infantry and 1 marine
Japanese defend with 1 infantry
Americans roll dice for 1 bomber, 1 infantry and 1 marine in Iwo Jima, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Iwo Jima to Marianas
1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
1 aaGun and 3 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 112 Sea Zone to 109 Sea Zone
4 transports moved from 109 Sea Zone to 102 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Finland to Norway
1 artillery, 3 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from Morocco to Algeria
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 5 Sea Zone to Amur
Place Units - Americans
1 carrier placed in 112 Sea Zone
1 armour and 1 fighter placed in Norway
2 transports placed in 101 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Move - Chinese
1 fighter and 2 infantry moved from Shensi to Hopei
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Move - British
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 fighters and 1 tactical_bomber moved from United Kingdom to 112 Sea Zone
3 fighters moved from Norway to 112 Sea Zone
2 infantry moved from West India to India
5 fighters and 1 tactical_bomber moved from West India to India
Purchase Units - British
British buy 3 armour and 6 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Denmark
Battle in India
British attack with 5 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 4/8 hits, 3.50 expected hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in India
British win, taking Denmark from Germans, taking India from Japanese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
5 fighters and 1 tactical_bomber moved from India to West India
3 fighters moved from 112 Sea Zone to Norway
1 tactical_bomber moved from 112 Sea Zone to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 infantry, 1 mech_infantry and 3 transports moved from 71 Sea Zone to 81 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Kenya to Egypt
5 fighters and 1 tactical_bomber moved from West India to Eastern Persia
3 aaGuns, 1 armour, 3 artilleries, 16 infantry and 1 mech_infantry moved from West India to Eastern Persia
1 infantry moved from Alexandria to Egypt
1 fighter moved from Persia to Russia
1 armour moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to Persia
Place Units - British
3 infantry placed in Persia
British undo move 1.
3 armour placed in Persia
3 infantry placed in Egypt
3 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : 0.67
British : 0.50
Americans : 0.50
Chinese : 0.17
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Non Combat Move - Italians
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Southern Italy to Yugoslavia
1 mech_infantry moved from Southern France to Yugoslavia
2 fighters moved from Southern France to Southern Italy
5 infantry moved from Southern Italy to Northern Italy
2 aaGuns moved from Southern Italy to Northern Italy
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tobruk to Libya
Place Units - Italians
2 infantry placed in Northern Italy
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
I wish I’d have gotten out of Stalingrad last Italian turn. I would have been able to go for Persia.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
Place Units - ANZAC
1 artillery placed in Queensland
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
6 artilleries, 2 infantry and 3 mech_infantrys moved from Vyborg to Finland
3 mech_infantrys moved from Novgorod to Finland
1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers moved from Western Germany to Denmark
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 armour moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Ukraine
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 bombers and 5 fighters moved from Novgorod to Russia
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
Intercept in Moscow?
yes all
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Research Technology - Germans
Combat Move - Germans
6 artilleries, 2 infantry and 3 mech_infantrys moved from Vyborg to Finland
3 mech_infantrys moved from Novgorod to Finland
1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers moved from Western Germany to Denmark
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 armour moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Ukraine
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
2 bombers and 5 fighters moved from Novgorod to Russia
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Russians launches 6 interceptors out of Russia
Attackers Fire, : 1/7 hits, 2.00 expected hits
Defenders Fire, : 2/6 hits, 2.00 expected hits
2 fighters owned by the Germans lost in Russia
1 fighter owned by the British lost in Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Russia causes 6 damage total.
Battle in Finland
Germans attack with 6 artilleries, 4 infantry and 6 mech_infantrys
Americans defend with 1 infantry
Germans roll dice for 6 artilleries, 4 infantry and 6 mech_infantrys in Finland, round 2 : 4/16 hits, 4.67 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 6 artilleries, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Denmark
Germans attack with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers in Denmark, round 2 : 2/7 hits, 3.50 expected hits
British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 1 artillery, 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Denmark to Novgorod
2 tactical_bombers moved from Denmark to Western Germany
2 mech_infantrys moved from Ukraine to Volgograd
3 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Russia to Novgorod
3 fighters moved from Russia to Volgograd
1 aaGun, 1 artillery and 12 infantry moved from Archangel to Novgorod
3 artilleries moved from Southern France to France
Place Units - Germans
4 infantry placed in Germany
1 fighter and 6 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Volgograd
3 artilleries placed in Ukraine
Germans undo move 2.
2 infantry placed in Germany
1 fighter and 4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.67
Germans : -2.17
Defenders Fire, : : 0.00
British : -0.33
Americans : 0.67
Attackers Fire, : : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Russians
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to Vologda
Purchase Units - Russians
Russians repair damage of 4x factory_major; Remaining resources: 19 PUs;
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 5 infantry
EDIT: Adding units owned by Russians to Samara: 5 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Japanese
3 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Burma to India
1 artillery and 4 infantry moved from Burma to India
1 bomber, 1 fighter and 2 tactical_bombers moved from Kiangsu to Hopei
1 infantry moved from Chahar to Hopei
1 fighter moved from Japan to 17 Sea Zone
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 bomber, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 11 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hopei
Japanese attack with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in India
Japanese attack with 3 armour, 2 artilleries, 5 infantry and 5 mech_infantrys
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 3 armour, 2 artilleries, 5 infantry and 5 mech_infantrys in India, round 2 : 4/15 hits, 4.17 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 3 armour, 2 artilleries, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Burma to Kiangsu
1 bomber, 1 fighter and 2 tactical_bombers moved from Hopei to Kiangsu
1 armour, 1 artillery and 1 mech_infantry moved from Chahar to Anhwe
1 artillery moved from Hunan to Anhwe
1 artillery moved from Yunnan to Hunan
1 aaGun, 5 artilleries and 14 infantry moved from Burma to Yunnan
3 mech_infantrys moved from French Indo China to Hunan
1 bomber moved from French Indo China to Philippines
1 bomber moved from Japan to Philippines
1 artillery, 1 infantry and 1 marine moved from Shan State to 37 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 transport moved from 38 Sea Zone to 37 Sea Zone
2 artilleries and 1 infantry moved from Kiangsu to Anhwe
1 fighter moved from 17 Sea Zone to Kiangsu
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Java
1 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 70 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Chinese : -0.67
UK_Pacific : -0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Americans
2 armour, 1 artillery, 3 fighters, 6 infantry, 1 marine and 2 mech_infantrys moved from Norway to Finland
1 bomber moved from Amur to Urals
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 5 fighters, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat - Americans
Battle in Finland
Americans attack with 2 armour, 1 artillery, 3 fighters, 6 infantry, 1 marine and 2 mech_infantrys
Germans defend with 6 artilleries, 3 infantry and 6 mech_infantrys
Americans roll dice for 2 armour, 1 artillery, 3 fighters, 6 infantry, 1 marine and 2 mech_infantrys in Finland, round 2 : 6/15 hits, 4.50 expected hits
Germans roll dice for 6 artilleries, 3 infantry and 6 mech_infantrys in Finland, round 2 : 7/15 hits, 5.00 expected hits
3 infantry owned by the Germans, 6 infantry owned by the Americans, 3 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland
Americans roll dice for 2 armour, 1 artillery, 3 fighters, 1 marine and 1 mech_infantry in Finland, round 3 : 0/8 hits, 3.33 expected hits
Germans roll dice for 6 artilleries and 3 mech_infantrys in Finland, round 3 : 3/9 hits, 3.00 expected hits
1 artillery owned by the Americans, 1 marine owned by the Americans and 1 mech_infantry owned by the Americans lost in Finland
2 armour owned by the Americans retreated to Norway
Germans win with 6 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -14
Casualties for Americans: 1 artillery, 6 infantry, 1 marine and 2 mech_infantrys
Casualties for Germans: 3 infantry and 3 mech_infantrys
Battle in Urals
Americans attack with 1 bomber
Germans defend with 1 armour
Americans roll dice for 1 bomber in Urals, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber in Urals, round 3 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 armour in Urals, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 bomber owned by the Americans lost in Urals
Germans win with no units remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Germans: 1 armour
Non Combat Move - Americans
1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
3 fighters moved from Finland to Russia
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 artillery, 3 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Algeria to Morocco
4 transports moved from 102 Sea Zone to 101 Sea Zone
1 bomber moved from Marianas to Caroline Islands
Place Units - Americans
2 fighters placed in 112 Sea Zone
1 fighter placed in Norway
Americans undo move 2.
1 bomber placed in Norway
1 artillery and 3 infantry placed in Eastern United States
1 submarine placed in 10 Sea Zone
1 bomber and 3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 102 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from 112 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 109 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 119 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
2 infantry moved from Shensi to Hopei
1 fighter moved from Shensi to Hopei
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hopei to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Move - British
3 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber moved from Norway to Finland
2 fighters moved from 112 Sea Zone to Finland
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
1 bomber moved from Egypt to Cyprus
1 artillery moved from Union of South Africa to Rhodesia
2 fighters moved from Russia to Finland
Purchase Units - British
British buy 2 artilleries, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Cyprus
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 2 infantry in Cyprus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Cyprus
British win, taking Cyprus from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in Finland
British attack with 7 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 6 artilleries and 3 mech_infantrys
British roll dice for 7 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 6/14 hits, 5.17 expected hits
Germans roll dice for 6 artilleries and 3 mech_infantrys in Finland, round 2 : 3/9 hits, 3.00 expected hits
3 artilleries owned by the Germans, 3 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Finland
British roll dice for 7 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Finland, round 3 : 4/11 hits, 4.67 expected hits
Germans roll dice for 3 artilleries in Finland, round 3 : 3/3 hits, 1.00 expected hits
1 mech_infantry owned by the British, 3 artilleries owned by the Germans and 2 infantry owned by the British lost in Finland
British win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for British: 5 infantry and 1 mech_infantry
Casualties for Germans: 6 artilleries and 3 mech_infantrys
Non Combat Move - British
2 fighters moved from Finland to Russia
2 fighters and 1 tactical_bomber moved from Finland to Norway
1 fighter moved from Finland to 112 Sea Zone
1 fighter moved from Norway to 112 Sea Zone
2 fighters moved from Finland to Norway
1 fighter moved from Norway to 112 Sea Zone
2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
3 aaGuns, 1 armour, 3 artilleries, 5 fighters, 17 infantry, 1 mech_infantry and 1 tactical_bomber moved from Eastern Persia to Persia
3 infantry moved from West India to Eastern Persia
1 armour, 3 infantry and 3 mech_infantrys moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
1 artillery moved from Morocco to Algeria
1 bomber moved from Cyprus to Egypt
1 fighter moved from 112 Sea Zone to Norway
Place Units - British
1 factory_minor placed in Iraq
1 artillery and 2 infantry placed in Persia
British undo move 2.
2 artilleries and 1 infantry placed in Persia
1 infantry placed in Egypt
4 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 4.00
British : 0.83
Italians : 0.33
Americans : -2.17
Chinese : 0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tunisia
Italians take Tunisia from French
Purchase Units - Italians
Italians buy 1 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Southern Italy
1 aaGun and 7 infantry moved from Northern Italy to Western Germany
2 mech_infantrys moved from Yugoslavia to Bessarabia
1 fighter moved from Volgograd to Ukraine
1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
1 armour, 2 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 8
Combat Move - ANZAC
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 infantry placed in Queensland
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 infantry moved from Algeria to Morocco
2 infantry moved from Egypt to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 armour moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Ukraine
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Smolensk
1 bomber and 1 mech_infantry moved from Novgorod to Vologda
3 fighters moved from Volgograd to Vologda
1 fighter moved from Novgorod to Smolensk
Purchase Units - Germans
Germans buy 8 artilleries, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Smolensk
Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber, 3 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Vologda, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Vologda to Volgograd
1 bomber and 1 fighter moved from Vologda to Novgorod
3 mech_infantrys moved from Ukraine to Volgograd
1 aaGun and 12 infantry moved from Novgorod to Archangel
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Smolensk to Archangel
1 fighter moved from Smolensk to Novgorod
1 artillery and 1 infantry moved from Denmark to Western Germany
1 artillery moved from Western Germany to Germany
8 mech_infantrys moved from Western Germany to Poland
4 infantry moved from Germany to Western Germany
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
3 artilleries placed in Volgograd
1 artillery and 1 infantry placed in France
3 mech_infantrys placed in Germany
1 infantry placed in France
1 mech_infantry placed in Germany
1 artillery placed in Germany
1 infantry placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : 0.83
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 armour moved from Ukraine to Bryansk
Germans take Bryansk from Russians
1 armour moved from Bryansk to Ukraine
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Novgorod to Smolensk
1 bomber and 1 mech_infantry moved from Novgorod to Vologda
3 fighters moved from Volgograd to Vologda
1 fighter moved from Novgorod to Smolensk
Purchase Units - Germans
Germans buy 8 artilleries, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in Smolensk
Germans attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Smolensk, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 bomber, 3 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Vologda, round 2 : 3/5 hits, 2.33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters moved from Vologda to Volgograd
1 bomber and 1 fighter moved from Vologda to Novgorod
3 mech_infantrys moved from Ukraine to Volgograd
1 aaGun and 12 infantry moved from Novgorod to Archangel
1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Smolensk to Archangel
1 fighter moved from Smolensk to Novgorod
1 artillery and 1 infantry moved from Denmark to Western Germany
1 artillery moved from Western Germany to Germany
8 mech_infantrys moved from Western Germany to Poland
4 infantry moved from Germany to Western Germany
Place Units - Germans
3 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
3 artilleries placed in Volgograd
1 artillery and 1 infantry placed in France
3 mech_infantrys placed in Germany
1 infantry placed in France
1 mech_infantry placed in Germany
1 artillery placed in Germany
1 infantry placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
EDIT: Adding units owned by Germans to Novgorod: 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.83
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Russians
1 mech_infantry moved from Russia to Urals
Russians take Urals from Germans
1 armour moved from Russia to Bryansk
Russians take Bryansk from Germans
1 armour moved from Bryansk to Russia
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Siberia from Japanese to Russians
EDIT: Turning off Edit Mode
11 infantry moved from Amur to Siberia
1 aaGun moved from Amur to Siberia
6 infantry moved from Russia to Samara
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
1 bomber, 1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
2 bombers moved from Japan to Hopei
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from Java to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
5 artilleries and 14 infantry moved from Yunnan to Kweichow
Japanese take Kweichow from Chinese
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from Philippines to Celebes
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Korea
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 4 : 0/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 5 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 5 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Korea from Russians with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery, 2 bombers and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Celebes, round 2 : 2/4 hits, 2.00 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery and 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Hopei
Japanese attack with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Hopei, round 2 : 3/6 hits, 3.33 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Japanese win with 3 bombers and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
3 bombers and 1 tactical_bomber moved from Hopei to Kiangsu
1 armour and 1 mech_infantry moved from Anhwe to Manchuria
1 infantry moved from Jehol to Manchuria
5 artilleries and 1 infantry moved from Anhwe to Kweichow
1 aaGun moved from Yunnan to Kweichow
1 artillery moved from Hunan to Kweichow
1 armour moved from French Indo China to Kweichow
2 mech_infantrys moved from Hunan to Kweichow
2 armour and 5 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Soviet Far East
2 fighters moved from Japan to Soviet Far East
2 tactical_bombers moved from Kiangsu to 6 Sea Zone
2 fighters moved from Philippines to Manchuria
1 fighter moved from 44 Sea Zone to Java
2 bombers moved from Celebes to French Indo China
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 fighter moved from Philippines to Java
1 marine moved from Philippines to 35 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 7 fighters, 1 marine, 2 submarines and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
3 fighters moved from 6 Sea Zone to Japan
Place Units - Japanese
1 destroyer, 1 fighter and 4 submarines placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery and 2 infantry placed in India
1 artillery placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Chinese : 1.33
Japanese : -4.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Norway to Germany
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Philippines
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Caroline Islands
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Norway to 112 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
1 infantry moved from Algeria to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 transports moved from 119 Sea Zone to 117 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 armour and 1 fighter placed in Norway
1 artillery and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat - Chinese
1 fighter and 21 infantry moved from Shensi to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Move - British
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 mech_infantry moved from Persia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Egypt to Crete
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Purchase Units - British
British buy 1 artillery, 1 carrier, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Crete
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 marine
British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 marine in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 marine
Non Combat Move - British
1 armour, 4 infantry and 3 mech_infantrys moved from Alexandria to Tobruk
2 fighters moved from Persia to 98 Sea Zone
1 bomber moved from Crete to Egypt
1 cruiser, 3 destroyers and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Persia to Russia
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 2 cruisers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
Place Units - British
1 carrier placed in 98 Sea Zone
1 artillery and 3 infantry placed in United Kingdom
2 infantry and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0.67
Italians : -0.33
AA fire in Germany : : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 9
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Norway to Germany
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 5 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Philippines
Non Combat Move - Americans
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Caroline Islands
3 fighters moved from Western United States to Hawaiian Islands
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Norway to 112 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 4 fighters, 2 infantry, 1 submarine and 2 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 108 Sea Zone
1 infantry moved from Algeria to Morocco
2 transports moved from 102 Sea Zone to 101 Sea Zone
2 transports moved from 119 Sea Zone to 117 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 armour and 1 fighter placed in Norway
1 artillery and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat - Chinese
1 fighter and 21 infantry moved from Shensi to Kansu
Place Units - Chinese
3 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Move - British
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 mech_infantry moved from Persia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Egypt to Crete
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
Purchase Units - British
British buy 1 artillery, 1 carrier, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Crete
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 marine
British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 marine in Crete, round 2 : 0/1 hits, 0.33 expected hits
1 marine owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 marine
Non Combat Move - British
1 armour, 4 infantry and 3 mech_infantrys moved from Alexandria to Tobruk
2 fighters moved from Persia to 98 Sea Zone
1 bomber moved from Crete to Egypt
1 cruiser, 3 destroyers and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 fighter moved from Persia to Russia
2 transports moved from 112 Sea Zone to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 2 cruisers and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
Place Units - British
1 carrier placed in 98 Sea Zone
1 artillery and 3 infantry placed in United Kingdom
2 infantry and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Norway: 2 fighters
EDIT: Removing units owned by British from Norway: 1 tactical_bomber
EDIT: Adding units owned by British to Normandy Bordeaux: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 0.67
Italians : -0.33
AA fire in Germany : : 0.83