OOL for north australia sea zone?
Karl7 (Allies) vs Simon33 (Axis) BM3 Game IV
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Research Technology - Germans Combat Move - Germans 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 7 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; Combat - Germans Non Combat Move - Germans 11 armour moved from Russia to Volgograd 1 aaGun moved from Tambov to Volgograd 2 bombers and 2 fighters moved from Samara to Novgorod 3 fighters and 3 tactical_bombers moved from Rostov to Novgorod 3 infantry moved from Ukraine to Bessarabia 3 infantry moved from Germany to Slovakia Hungary 5 artilleries and 5 infantry moved from Western Germany to France 3 infantry moved from Northern Italy to France Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Novgorod 1 armour, 1 infantry and 1 mech_infantry placed in Ukraine 3 artilleries placed in France 10 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,2,2,5 Germans collect 44 PUs (2 lost to blockades); end with 44 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 59 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Russians 16 infantry moved from Amur to Korea Non Combat Move - Russians 2 aaGuns moved from Amur to Korea Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Japanese 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Buryatia Japanese take Buryatia from Russians 1 armour and 1 mech_infantry moved from Yenisey to Buryatia 3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 3 bombers moved from French Indo China to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 41 Sea Zone 2 bombers moved from French Indo China to 41 Sea Zone 1 cruiser moved from 36 Sea Zone to 41 Sea Zone 1 marine moved from Sumatra to 41 Sea Zone 1 cruiser and 1 marine moved from 41 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 fighter moved from 36 Sea Zone to 37 Sea Zone 2 fighters moved from 36 Sea Zone to 20 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 1 fighter moved from Japan to 20 Sea Zone Purchase Units - Japanese Japanese repair damage of 7x factory_major; Remaining resources: 58 PUs; 0 SuicideAttackTokens; Japanese buy 1 artillery, 3 fighters and 8 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat - Japanese Battle in Borneo Battle in 42 Sea Zone Japanese attack with 1 cruiser and 1 transport ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Borneo from ANZAC, taking 42 Sea Zone from ANZAC with 1 cruiser and 1 transport remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2.17 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 marine Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits ANZAC roll dice for 1 marine in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 marine Battle in 39 Sea Zone Japanese attack with 3 bombers and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 3 bombers and 1 destroyer in 39 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 37 Sea Zone Japanese attack with 1 destroyer and 2 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 41 Sea Zone Japanese attack with 2 bombers and 1 destroyer ANZAC defend with 1 submarine Japanese roll dice for 2 bombers and 1 destroyer in 41 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 20 Sea Zone Japanese attack with 3 fighters ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters in 20 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 20 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 2 bombers moved from 41 Sea Zone to French Indo China 3 bombers moved from 39 Sea Zone to French Indo China 2 fighters moved from 37 Sea Zone to 43 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 44 Sea Zone 2 fighters moved from 20 Sea Zone to 44 Sea Zone 2 mech_infantrys moved from Timguska to Vologda 2 armour, 11 artilleries, 2 infantry and 7 mech_infantrys moved from Kazakhstan to Volgograd 1 armour and 1 mech_infantry moved from Tsinghai to Volgograd 1 infantry moved from Anhwe to Jehol 1 infantry moved from Chahar to Jehol 1 infantry moved from Hopei to Chahar 1 infantry moved from Kweichow to Hopei 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Hunan to Anhwe 1 armour moved from French Indo China to Hunan 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 aaGun moved from Tsinghai to Shensi 2 artilleries and 3 infantry moved from India to Burma Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 3 infantry placed in French Indo China 3 infantry placed in India 3 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,6,3,6,5,3,4,4,2,1,6,1,3,1,1,3 Japanese collect 67 PUs (8 lost to blockades); end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
ANZAC : 1.17 Japanese : 0.33
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TripleA Manual Gamesave Post: Americans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Americans 1 armour and 2 artilleries moved from Normandy Bordeaux to 110 Sea Zone 4 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 2 artilleries, 2 carriers, 1 cruiser, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from Norway to 112 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany 1 bomber and 6 fighters moved from Norway to Western Germany 2 fighters moved from Southern France to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Greece to Western Germany 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Korea to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan 5 bombers and 4 fighters moved from Iwo Jima to Japan 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan 1 artillery and 3 infantry moved from Korea to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Japan 1 cruiser moved from 6 Sea Zone to 17 Sea Zone 1 marine moved from Iwo Jima to 17 Sea Zone 1 cruiser and 1 marine moved from 17 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Western United States to 6 Sea Zone 1 armour moved from Romania to Yugoslavia Americans take Yugoslavia from Germans 1 armour moved from Yugoslavia to Albania 1 armour moved from Finland to Vyborg Americans take Vyborg from Germans 1 armour moved from Vyborg to Finland 1 armour moved from Finland to Karelia Americans take Karelia from Germans 1 armour moved from Karelia to Finland
Combat Hit Differential Summary :
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scram?
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No scramble from Tokyo.
Looks like this will be it.
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Maybe, the dice have not spoken yet… they have much to tell
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15 Combat Move - Americans 1 armour and 2 artilleries moved from Normandy Bordeaux to 110 Sea Zone 4 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 2 artilleries, 2 carriers, 1 cruiser, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from Norway to 112 Sea Zone 1 armour, 3 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany 1 bomber and 6 fighters moved from Norway to Western Germany 2 fighters moved from Southern France to Western Germany 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Greece to Western Germany 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 mech_infantry moved from Korea to 6 Sea Zone 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan 5 bombers and 4 fighters moved from Iwo Jima to Japan 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 artillery moved from Korea to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan 1 artillery and 3 infantry moved from Korea to 6 Sea Zone 1 artillery and 3 infantry moved from 6 Sea Zone to Japan 1 cruiser moved from 6 Sea Zone to 17 Sea Zone 1 marine moved from Iwo Jima to 17 Sea Zone 1 cruiser and 1 marine moved from 17 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from Western United States to 6 Sea Zone 1 armour moved from Romania to Yugoslavia Americans take Yugoslavia from Germans 1 armour moved from Yugoslavia to Albania 1 armour moved from Finland to Vyborg Americans take Vyborg from Germans 1 armour moved from Vyborg to Finland 1 armour moved from Finland to Karelia Americans take Karelia from Germans 1 armour moved from Karelia to Finland Purchase Units - Americans Americans buy 1 airfield, 2 armour, 1 factory_minor, 4 fighters, 6 infantry and 3 submarines; Remaining resources: 0 PUs; Combat - Americans Battle in Japan Americans attack with 2 artilleries, 5 bombers, 7 fighters, 5 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber Japanese defend with 3 aaGuns, 1 airfield, 1 armour, 8 artilleries, 1 factory_major, 3 fighters, 1 harbour and 6 infantry AA fire in Japan : 3/9 hits, 1.50 expected hits 3 fighters owned by the Americans lost in Japan Americans roll dice for 1 battleship and 2 cruisers in Japan, round 2 : 1/3 hits, 1.67 expected hits Americans roll dice for 2 artilleries, 5 bombers, 4 fighters, 5 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Japan, round 2 : 9/19 hits, 8.33 expected hits Japanese roll dice for 3 aaGuns, 1 armour, 8 artilleries, 3 fighters and 6 infantry in Japan, round 2 : 2/18 hits, 7.17 expected hits 6 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 aaGuns owned by the Japanese and 2 infantry owned by the Americans lost in Japan Americans roll dice for 2 artilleries, 5 bombers, 4 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Japan, round 3 : 6/17 hits, 8.00 expected hits Japanese roll dice for 1 armour, 7 artilleries and 3 fighters in Japan, round 3 : 4/11 hits, 4.83 expected hits 6 artilleries owned by the Japanese, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Japan Americans roll dice for 1 artillery, 5 bombers, 4 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber in Japan, round 4 : 10/13 hits, 7.00 expected hits Japanese roll dice for 1 armour, 1 artillery and 3 fighters in Japan, round 4 : 2/5 hits, 2.83 expected hits 3 fighters owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Japan Americans captures 77PUs while taking Japanese capital Americans converts factory_major into different units Americans win, taking Japan from Japanese with 5 bombers, 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 44 Casualties for Americans: 2 artilleries, 3 fighters, 5 infantry and 1 mech_infantry Casualties for Japanese: 3 aaGuns, 1 armour, 8 artilleries, 3 fighters and 6 infantry Battle in Western Germany Americans attack with 1 armour, 3 artilleries, 1 bomber, 10 fighters and 4 infantry Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 15 mech_infantrys AA fire in Western Germany : 0/3 hits, 0.50 expected hits Americans roll dice for 1 cruiser in Western Germany, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 10 fighters and 4 infantry in Western Germany, round 2 : 12/19 hits, 8.33 expected hits Germans roll dice for 1 aaGun and 15 mech_infantrys in Western Germany, round 2 : 4/15 hits, 5.00 expected hits 1 aaGun owned by the Germans, 4 infantry owned by the Americans and 11 mech_infantrys owned by the Germans lost in Western Germany Americans roll dice for 1 armour, 3 artilleries, 1 bomber and 10 fighters in Western Germany, round 3 : 7/15 hits, 7.17 expected hits Germans roll dice for 4 mech_infantrys in Western Germany, round 3 : 1/4 hits, 1.33 expected hits 1 artillery owned by the Americans and 4 mech_infantrys owned by the Germans lost in Western Germany Americans converts factory_major into different units Americans win, taking Western Germany from Germans with 1 armour, 2 artilleries, 1 bomber and 10 fighters remaining. Battle score for attacker is 49 Casualties for Americans: 1 artillery and 4 infantry Casualties for Germans: 1 aaGun and 15 mech_infantrys triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese Non Combat Move - Americans 2 fighters moved from Japan to 6 Sea Zone 1 tactical_bomber moved from Japan to Korea 2 fighters moved from Japan to 6 Sea Zone 5 bombers moved from Japan to Korea 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 3 transports moved from 98 Sea Zone to 92 Sea Zone 4 fighters moved from Western Germany to 112 Sea Zone 3 fighters moved from Western Germany to Norway 1 infantry moved from Norway to Finland 1 bomber moved from Western Germany to Norway 3 fighters moved from Western Germany to Normandy Bordeaux 5 armour and 5 infantry moved from Southern France to Normandy Bordeaux 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco Place Units - Americans 1 airfield and 1 factory_minor placed in Korea 3 submarines placed in 93 Sea Zone 2 armour and 1 fighter placed in Normandy Bordeaux 2 fighters and 1 infantry placed in Greece 1 fighter and 2 infantry placed in Norway 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 91 PUs; end with 168 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 173 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 178 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 188 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 193 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 198 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 203 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 208 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 213 PUs Combat Move - Chinese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Combat Move - British 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 fighter moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Caucasus to Rostov Purchase Units - British British buy 3 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat - British Battle in Rostov British attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Rostov British win, taking Rostov from Italians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Holland Belgium British attack with 1 fighter and 2 infantry Germans defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 5 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 6 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 7 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 7 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium retreated to Holland Belgium Germans win with 1 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Non Combat Move - British 1 fighter moved from Holland Belgium to Normandy Bordeaux 1 aaGun, 1 armour, 1 artillery and 10 infantry moved from Southern France to Normandy Bordeaux 6 infantry moved from Northwest Persia to Caucasus 3 armour moved from Iraq to Caucasus 2 fighters moved from Persia to Caucasus 1 infantry moved from Iraq to Northwest Persia 2 artilleries and 1 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 98 Sea Zone to Caucasus 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 98 Sea Zone to 92 Sea Zone Place Units - British 1 artillery and 2 infantry placed in Persia 3 infantry placed in Iraq 3 armour placed in Egypt 4 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.33 British : -4.17 AA fire in Japan : : 1.50 Americans : 4.00 AA fire in Western Germany : : -0.50 Japanese : -6.83
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Japan’s dice flopped hard in the Homeland… yikes.
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@Karl7 said in Karl7 (Allies) vs Simon33 (Axis) BM3 Game IV:
Japan’s dice flopped hard in the Homeland… yikes.
Result posted.
That makes us 2/2.
Rematch, bid for allies?
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Sure, I’ll take allies for 8!
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I’ll give you the 8. I’ve got some slightly different strategies to try.
Placements?
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dd w/cc off Gib
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Game is up: https://www.axisandallies.org/forums/topic/33734/karl7-allies-8-vs-simon33-axis-bm3
Scrambles?