TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 15
Combat Move - Americans
1 armour and 2 artilleries moved from Normandy Bordeaux to 110 Sea Zone
4 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 2 artilleries, 2 carriers, 1 cruiser, 4 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 armour, 3 artilleries and 4 infantry moved from 112 Sea Zone to Western Germany
1 bomber and 6 fighters moved from Norway to Western Germany
2 fighters moved from Southern France to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Greece to Western Germany
1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Korea to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan
5 bombers and 4 fighters moved from Iwo Jima to Japan
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 artillery and 3 infantry moved from Korea to 6 Sea Zone
1 artillery and 3 infantry moved from 6 Sea Zone to Japan
1 cruiser moved from 6 Sea Zone to 17 Sea Zone
1 marine moved from Iwo Jima to 17 Sea Zone
1 cruiser and 1 marine moved from 17 Sea Zone to 6 Sea Zone
1 marine moved from 6 Sea Zone to Japan
1 carrier and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
1 armour moved from Romania to Yugoslavia
Americans take Yugoslavia from Germans
1 armour moved from Yugoslavia to Albania
1 armour moved from Finland to Vyborg
Americans take Vyborg from Germans
1 armour moved from Vyborg to Finland
1 armour moved from Finland to Karelia
Americans take Karelia from Germans
1 armour moved from Karelia to Finland
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 1 factory_minor, 4 fighters, 6 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Japan
Americans attack with 2 artilleries, 5 bombers, 7 fighters, 5 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 3 aaGuns, 1 airfield, 1 armour, 8 artilleries, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
AA fire in Japan : 3/9 hits, 1.50 expected hits
3 fighters owned by the Americans lost in Japan
Americans roll dice for 1 battleship and 2 cruisers in Japan, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 2 artilleries, 5 bombers, 4 fighters, 5 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Japan, round 2 : 9/19 hits, 8.33 expected hits
Japanese roll dice for 3 aaGuns, 1 armour, 8 artilleries, 3 fighters and 6 infantry in Japan, round 2 : 2/18 hits, 7.17 expected hits
6 infantry owned by the Japanese, 1 artillery owned by the Japanese, 3 aaGuns owned by the Japanese and 2 infantry owned by the Americans lost in Japan
Americans roll dice for 2 artilleries, 5 bombers, 4 fighters, 3 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber in Japan, round 3 : 6/17 hits, 8.00 expected hits
Japanese roll dice for 1 armour, 7 artilleries and 3 fighters in Japan, round 3 : 4/11 hits, 4.83 expected hits
6 artilleries owned by the Japanese, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Japan
Americans roll dice for 1 artillery, 5 bombers, 4 fighters, 1 marine, 1 mech_infantry and 1 tactical_bomber in Japan, round 4 : 10/13 hits, 7.00 expected hits
Japanese roll dice for 1 armour, 1 artillery and 3 fighters in Japan, round 4 : 2/5 hits, 2.83 expected hits
3 fighters owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese, 1 artillery owned by the Americans and 1 mech_infantry owned by the Americans lost in Japan
Americans captures 77PUs while taking Japanese capital
Americans converts factory_major into different units
Americans win, taking Japan from Japanese with 5 bombers, 4 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Americans: 2 artilleries, 3 fighters, 5 infantry and 1 mech_infantry
Casualties for Japanese: 3 aaGuns, 1 armour, 8 artilleries, 3 fighters and 6 infantry
Battle in Western Germany
Americans attack with 1 armour, 3 artilleries, 1 bomber, 10 fighters and 4 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 15 mech_infantrys
AA fire in Western Germany : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 cruiser in Western Germany, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 3 artilleries, 1 bomber, 10 fighters and 4 infantry in Western Germany, round 2 : 12/19 hits, 8.33 expected hits
Germans roll dice for 1 aaGun and 15 mech_infantrys in Western Germany, round 2 : 4/15 hits, 5.00 expected hits
1 aaGun owned by the Germans, 4 infantry owned by the Americans and 11 mech_infantrys owned by the Germans lost in Western Germany
Americans roll dice for 1 armour, 3 artilleries, 1 bomber and 10 fighters in Western Germany, round 3 : 7/15 hits, 7.17 expected hits
Germans roll dice for 4 mech_infantrys in Western Germany, round 3 : 1/4 hits, 1.33 expected hits
1 artillery owned by the Americans and 4 mech_infantrys owned by the Germans lost in Western Germany
Americans converts factory_major into different units
Americans win, taking Western Germany from Germans with 1 armour, 2 artilleries, 1 bomber and 10 fighters remaining. Battle score for attacker is 49
Casualties for Americans: 1 artillery and 4 infantry
Casualties for Germans: 1 aaGun and 15 mech_infantrys
triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese
Non Combat Move - Americans
2 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Japan to Korea
2 fighters moved from Japan to 6 Sea Zone
5 bombers moved from Japan to Korea
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
3 transports moved from 98 Sea Zone to 92 Sea Zone
4 fighters moved from Western Germany to 112 Sea Zone
3 fighters moved from Western Germany to Norway
1 infantry moved from Norway to Finland
1 bomber moved from Western Germany to Norway
3 fighters moved from Western Germany to Normandy Bordeaux
5 armour and 5 infantry moved from Southern France to Normandy Bordeaux
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 airfield and 1 factory_minor placed in Korea
3 submarines placed in 93 Sea Zone
2 armour and 1 fighter placed in Normandy Bordeaux
2 fighters and 1 infantry placed in Greece
1 fighter and 2 infantry placed in Norway
3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 91 PUs; end with 168 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 173 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 178 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 188 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 193 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 198 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 203 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 208 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 213 PUs
Combat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Combat Move - British
2 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Caucasus to Rostov
Purchase Units - British
British buy 3 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat - British
Battle in Rostov
British attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Rostov
British win, taking Rostov from Italians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Holland Belgium
British attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 5 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 6 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 7 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Holland Belgium
retreated to Holland Belgium
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Non Combat Move - British
1 fighter moved from Holland Belgium to Normandy Bordeaux
1 aaGun, 1 armour, 1 artillery and 10 infantry moved from Southern France to Normandy Bordeaux
6 infantry moved from Northwest Persia to Caucasus
3 armour moved from Iraq to Caucasus
2 fighters moved from Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
2 artilleries and 1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 98 Sea Zone to Caucasus
1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 98 Sea Zone to 92 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Persia
3 infantry placed in Iraq
3 armour placed in Egypt
4 infantry placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -1.33
British : -4.17
AA fire in Japan : : 1.50
Americans : 4.00
AA fire in Western Germany : : -0.50
Japanese : -6.83
Savegame