Odonis (Axis) vs AEV (Allies +4) BML3 Game 3 2019


  • @Odonis i thought that the post didn’t got through.
    Anyhow, first round in sz 91 i assigned the hit to your CV.
    I should have asked before i did that (i was under the Impression that your planes could land somewhere and saw that i was wrong).

    If you decide that i should not have taken the first hit on your CV, then please let me know.
    I think i would have to reroll the battle then, since i don’t know how to Change that otherwise.

    If you decide to stick with the hit on your CV, then please let me know your Ool.
    I scored two more hits and maybe retreat after that round.

    Best Regards

    AetV


  • @aequitas-et-veritas said in Odonis (Axis) vs AEV (Allies +4) BML3 Game 3 2019:

    @Odonis said in Odonis (Axis) vs AEV (Allies +4) BML3 Game 3 2019:

    @aequitas-et-veritas
    How is the FTR in 54 able to land on a damaged carrier?

    A Ftr can’t land on a dmg CV, you are correct.

    However, the US CV with a loaded Anzak Ftr engaged combat in sz 54 acompanied with a DD and two Bmbrs. Your Sub was able to score a hit wich I let the CV absorb.
    Since the Ftr was a friendly Ftr from my Ally (Anzak), it was then becoming a CARGO and was locked on the US CV. It will be locked until my US CV makes port in a friendly Harbour to be repaired.
    After that it may takeoff and/or land on the US CV again.

    Since i did not move it on Anzaks turn, everything should be allright and triple a was treating it the right way.

    See Rule book Pacific page 30/31.

    I hope i could clear any concerns. Good that you asked:grinning:

    Best regards

    AetV

    Cool. All good, didn’t know that one!


  • @aequitas-et-veritas said in Odonis (Axis) vs AEV (Allies +4) BML3 Game 3 2019:

    @Odonis i thought that the post didn’t got through.
    Anyhow, first round in sz 91 i assigned the hit to your CV.
    I should have asked before i did that (i was under the Impression that your planes could land somewhere and saw that i was wrong).

    If you decide that i should not have taken the first hit on your CV, then please let me know.
    I think i would have to reroll the battle then, since i don’t know how to Change that otherwise.

    If you decide to stick with the hit on your CV, then please let me know your Ool.
    I scored two more hits and maybe retreat after that round.

    Best Regards

    AetV

    Still need a decission here regarding this @Odonis
    Thank you


  • @aequitas-et-veritas said in Odonis (Axis) vs AEV (Allies +4) BML3 Game 3 2019:

    @Odonis i thought that the post didn’t got through.
    Anyhow, first round in sz 91 i assigned the hit to your CV.
    I should have asked before i did that (i was under the Impression that your planes could land somewhere and saw that i was wrong).

    If you decide that i should not have taken the first hit on your CV, then please let me know.
    I think i would have to reroll the battle then, since i don’t know how to Change that otherwise.

    If you decide to stick with the hit on your CV, then please let me know your Ool.
    I scored two more hits and maybe retreat after that round.

    Best Regards

    AetV

    Don’t worry. Realistically I have a better chance to do damage in Round 1 anyway as the battle is a foregone conclusion. Take the TAC and FTR as next casualties

    Thanks!


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 4 bombers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 bomber moved from Queensland to 43 Sea Zone
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Germans
            1 bomber and 1 fighter moved from Eastern United States to 91 Sea Zone
            2 bombers moved from Western United States to 91 Sea Zone
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone
            1 armour and 1 infantry moved from 46 Sea Zone to New Guinea
            1 bomber moved from Queensland to New Guinea
    
        Combat - Americans
            Battle in New Guinea
                Americans attack with 1 armour, 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 1 bomber and 1 infantry in New Guinea, round 2 : 0/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 armour, 1 bomber and 1 infantry in New Guinea, round 3 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in New Guinea
                Americans win, taking New Guinea from Japanese with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 43 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 91 Sea Zone
                Americans attack with 3 bombers, 1 destroyer and 1 fighter
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
                    Americans roll dice for 3 bombers, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits
                    1 destroyer owned by the Americans lost in 91 Sea Zone
                    Americans roll dice for 3 bombers and 1 fighter in 91 Sea Zone, round 3 : 2/4 hits, 2,50 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 3/5 hits, 2,67 expected hits
                    1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 3 bombers owned by the Americans lost in 91 Sea Zone
                 retreated to 91 Sea Zone
                Germans win with 1 battleship, 1 carrier and 1 cruiser remaining. Battle score for attacker is -23
                Casualties for Americans: 3 bombers and 1 destroyer
                Casualties for Germans: 1 fighter and 1 tactical_bomber
    
        Non Combat Move - Americans
            1 fighter moved from 91 Sea Zone to Morocco
            1 bomber moved from 43 Sea Zone to Northern Territory
            1 carrier, 1 destroyer and 1 fighter moved from 54 Sea Zone to 46 Sea Zone
            1 bomber moved from New Guinea to Queensland
            1 submarine moved from 25 Sea Zone to 26 Sea Zone
            1 submarine moved from 31 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            2 submarines placed in 101 Sea Zone
            4 bombers placed in Western United States
            1 infantry placed in Central United States
            1 transport placed in 101 Sea Zone
            Americans undo move 2.
            3 bombers placed in Western United States
            1 bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
            1 fighter moved from Burma to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter in Hunan, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                Chinese win with 1 fighter remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Burma
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Western United States: 1 infantry
            EDIT: Removing units owned by Americans from Central United States: 1 infantry
            EDIT: Removing units owned by Americans from 101 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
            EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
            British buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 fighters moved from Morocco to 91 Sea Zone
            2 armour, 4 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 armour moved from Union of South Africa to 71 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 armour and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
            1 mech_infantry moved from Union of South Africa to Belgian Congo
                  British take Belgian Congo from Italians
            1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Tanganyika Territory
            1 bomber moved from Union of South Africa to Tanganyika Territory
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 2 armour, 6 infantry and 2 mech_infantrys
                Italians defend with 1 artillery
                    British roll dice for 2 armour, 6 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 3/10 hits, 2,33 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 2 armour, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Tanganyika Territory
                British attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 2 cruisers in Tanganyika Territory, round 2 : 1/2 hits, 1,00 expected hits
                    British roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Tanganyika Territory, round 2 : 2/5 hits, 2,50 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory
                British win, taking Tanganyika Territory from Italians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in 91 Sea Zone
                British attack with 3 fighters
                Germans defend with 1 battleship, 1 carrier and 1 cruiser
                    British roll dice for 3 fighters in 91 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 battleship, 1 carrier and 1 cruiser in 91 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    1 carrier owned by the Germans, 1 cruiser owned by the Germans and 2 fighters owned by the British lost in 91 Sea Zone
                    British roll dice for 1 fighter in 91 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 battleship in 91 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the British lost in 91 Sea Zone
                Germans win with 1 battleship remaining. Battle score for attacker is -2
                Casualties for British: 3 fighters
                Casualties for Germans: 1 carrier and 1 cruiser
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Syria from Italians to British
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber moved from Tanganyika Territory to 72 Sea Zone
            2 aaGuns, 1 artillery, 1 fighter, 9 infantry and 1 mech_infantry moved from Burma to India
            1 bomber moved from Tanganyika Territory to Persia
    
        Place Units - British
            2 infantry placed in Persia
            1 infantry and 2 mech_infantrys placed in Union of South Africa
            1 mech_infantry placed in Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 artillery and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 1 artillery and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0,50
    British : 0,17
    Italians : 0,00
    Americans : -4,00
    Chinese : 0,50
    Japanese : -1,00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 81 Sea Zone
    
        Combat - Italians
            Battle in 81 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 81 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            1 armour moved from French Equatorial Africa to French Central Africa
                  Italians take French Central Africa from Neutral_Axis
            2 armour moved from French Equatorial Africa to Egypt
            1 fighter moved from 81 Sea Zone to Egypt
            2 transports moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from Normandy Bordeaux to Southern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            1 artillery placed in Northern Italy
            1 armour and 2 infantry placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,3,4,4,4,2
            Italians collect 16 PUs (2 lost to blockades); end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 fighter moved from Queensland to 46 Sea Zone
            1 aaGun moved from Queensland to Northern Territory
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            22 armour, 11 artilleries, 20 infantry, 1 marine and 27 mech_infantrys moved from Smolensk to Bryansk
            2 armour moved from Ukraine to Rostov
            3 fighters moved from Novgorod to Rostov
            3 armour moved from Novgorod to Bryansk
            4 mech_infantrys moved from Eastern Poland to Bryansk
            1 armour moved from Western Ukraine to Bryansk
            3 bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 3 units heading to United Kingdom
                British launches 1 interceptors out of United Kingdom
                    Attackers Fire,  : 2/3 hits, 0.50 expected hits
                    Defenders Fire,  : 0/1 hits, 0.33 expected hits
                    1 fighter owned by the British lost in United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 8,7 and causes: 15 damage to unit: factory_major
                Bombing raid in United Kingdom causes 15 damage total. 
            Battle in Bryansk
                Germans attack with 26 armour, 11 artilleries, 20 infantry, 1 marine and 31 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 26 armour, 11 artilleries, 20 infantry, 1 marine and 31 mech_infantrys in Bryansk, round 2 : 39/89 hits, 27.17 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 26 armour, 11 artilleries, 19 infantry, 1 marine and 31 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
            Battle in Rostov
                Germans attack with 2 armour and 3 fighters
                Russians defend with 3 infantry
                    Germans roll dice for 2 armour and 3 fighters in Rostov, round 2 : 2/5 hits, 2.50 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 armour owned by the Germans lost in Rostov
                    Germans roll dice for 1 armour and 3 fighters in Rostov, round 3 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 armour and 3 fighters remaining. Battle score for attacker is 3
                Casualties for Germans: 1 armour
                Casualties for Russians: 3 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 fighters moved from Rostov to Ukraine
            1 fighter and 1 tactical_bomber moved from Ukraine to Egypt
            2 bombers moved from Southern France to Western Germany
            1 fighter moved from Southern France to Western Germany
            1 fighter moved from Southern France to Southern Italy
            1 battleship moved from 91 Sea Zone to 105 Sea Zone
            2 bombers moved from United Kingdom to Western Germany
            1 armour moved from Ukraine to Bryansk
            2 artilleries and 2 infantry moved from Novgorod to Belarus
            1 aaGun moved from Belarus to Bryansk
            1 aaGun moved from Belarus to Bryansk
            2 transports moved from 115 Sea Zone to 113 Sea Zone
            2 infantry moved from France to Western Germany
    
        Place Units - Germans
            1 destroyer placed in 105 Sea Zone
            1 bomber and 1 fighter placed in Western Germany
            3 armour placed in Ukraine
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            1 artillery placed in Western Germany
            1 armour and 2 mech_infantrys placed in Germany
            1 artillery placed in France
    
        Turn Complete - Germans
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : 11.33
    Defenders Fire,  : : -0.33
    Attackers Fire,  : : 1.50
    Russians : -0.33
    AA fire in United Kingdom : : 0.50
    

    Savegame


  • @Odonis I am going to put my Ftr back in, since you forgot to ask me if I wanted to Intercept.
    Please ask me in the future if I want to Intercept.
    Thank you.


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Vologda to Smolensk
            1 artillery and 1 infantry moved from Volgograd to Rostov
            3 fighters moved from Russia to Rostov
            2 fighters moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/6 hits, 2,83 expected hits
                    Germans roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Smolensk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 3 : 0/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 4 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Smolensk to Russia
            3 fighters and 1 tactical_bomber moved from Rostov to Russia
            1 aaGun, 1 artillery and 12 infantry moved from Samara to Russia
            1 infantry moved from Russia to Tambov
            2 armour moved from Russia to Volgograd
    
        Place Units - Russians
            2 infantry and 1 mech_infantry placed in Volgograd
            6 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 26 PUs; end with 26 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by British to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1,50
    Russians : -1,33
    

    Savegame


  • @Odonis it is your Go.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 3 destroyers, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 artillery and 1 infantry moved from Yunnan to Burma
            1 artillery and 1 infantry moved from Yunnan to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 artillery moved from Yunnan to Burma
            1 fighter moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Java
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from 41 Sea Zone to 42 Sea Zone
            1 fighter moved from 41 Sea Zone to Shan State
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 infantry remaining. Battle score for attacker is -14
                Casualties for Japanese: 1 fighter and 1 tactical_bomber
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Burma
                Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 aaGun and 1 infantry; Chinese defend with 1 fighter
                    AA fire in Burma : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.17 expected hits
                    UK_Pacific roll dice for 1 aaGun, 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the British and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Burma, round 3 : 2/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 fighter in Burma, round 3 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Japanese and 1 fighter owned by the Chinese lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
                Casualties for Chinese: 1 fighter
            Battle in Shan State
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 2 : 2/4 hits, 1.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            1 armour moved from French Indo China to Yunnan
            1 infantry moved from Shensi to Tsinghai
            1 infantry moved from Szechwan to Sikang
            1 mech_infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Kweichow to Szechwan
            3 mech_infantrys moved from Kweichow to Yunnan
            3 mech_infantrys moved from Kwangtung to Yunnan
            3 mech_infantrys moved from Kiangsu to Hunan
            1 aaGun moved from Anhwe to Hunan
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            3 fighters moved from Japan to Philippines
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 43 Sea Zone to 35 Sea Zone
            1 destroyer moved from 41 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to Yunnan
            1 fighter moved from Shan State to French Indo China
            1 destroyer moved from 35 Sea Zone to 34 Sea Zone
            1 carrier moved from 41 Sea Zone to 45 Sea Zone
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
            1 carrier moved from 41 Sea Zone to 36 Sea Zone
            1 fighter moved from French Indo China to 36 Sea Zone
            1 fighter moved from Shan State to French Indo China
    
        Place Units - Japanese
            2 artilleries and 1 infantry placed in French Indo China
            1 infantry and 1 mech_infantry placed in Kwangtung
            1 mech_infantry placed in Kiangsu
            Japanese undo move 3.
            1 mech_infantry placed in Kwangtung
            1 infantry placed in Japan
            1 carrier, 3 destroyers and 1 transport placed in 6 Sea Zone
            Japanese undo move 3.
            1 mech_infantry placed in Kiangsu
            Japanese undo move 4.
            1 carrier, 2 destroyers and 1 transport placed in 6 Sea Zone
            Japanese undo move 2.
            Japanese undo move 1.
            Japanese undo move 2.
            Japanese undo move 2.
            Japanese undo move 1.
            2 destroyers placed in 36 Sea Zone
            1 artillery placed in French Indo China
            1 artillery and 2 mech_infantrys placed in Kwangtung
            2 infantry placed in Kiangsu
            1 infantry placed in Japan
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 67 PUs; end with 67 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    AA fire in Burma : : -0.33
    ANZAC : 1.33
    UK_Pacific : 0.00
    Japanese : 1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 bombers, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 fighters moved from 46 Sea Zone to 55 Sea Zone
            1 bomber moved from Queensland to 55 Sea Zone
            1 bomber moved from Northern Territory to 42 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Germans
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 55 Sea Zone
                Americans attack with 1 bomber and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 armour and 1 infantry moved from New Guinea to 46 Sea Zone
            1 transport moved from 46 Sea Zone to 62 Sea Zone
            1 armour, 2 carriers, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 46 Sea Zone to 56 Sea Zone
            2 fighters moved from 55 Sea Zone to 56 Sea Zone
            1 bomber moved from 55 Sea Zone to India
            1 bomber moved from 42 Sea Zone to India
            1 bomber moved from Eastern United States to New Zealand
            3 bombers moved from Western United States to Queensland
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 submarines moved from 26 Sea Zone to 63 Sea Zone
            1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
            1 infantry moved from Algeria to Morocco
    
        Place Units - Americans
            2 bombers and 2 fighters placed in Western United States
            1 fighter placed in Eastern United States
            1 submarine placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            2 infantry placed in Central United States
            Americans undo move 5.
            1 infantry placed in Central United States
            1 infantry placed in Western United States
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
            EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_major; Remaining resources: 28 PUs; 
            British buy 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            1 armour moved from Kenya to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 mech_infantry moved from Belgian Congo to French Equatorial Africa
                  British take French Equatorial Africa from Italians
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry and 1 mech_infantry moved from 72 Sea Zone to French Madagascar
            1 tactical_bomber moved from 72 Sea Zone to French Madagascar
            2 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in French Madagascar
                British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 marine
                    British roll dice for 2 cruisers in French Madagascar, round 2 : 0/2 hits, 1,00 expected hits
                    British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Madagascar, round 2 : 0/3 hits, 0,83 expected hits
                    Italians roll dice for 1 marine in French Madagascar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in French Madagascar
                    British roll dice for 1 mech_infantry and 1 tactical_bomber in French Madagascar, round 3 : 2/2 hits, 0,67 expected hits
                    Italians roll dice for 1 marine in French Madagascar, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British and 1 marine owned by the Italians lost in French Madagascar
                British win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for British: 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 marine
            Battle in Burma
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2,00 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from Burma to India
            1 tactical_bomber moved from French Madagascar to 72 Sea Zone
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from Persia to Iraq
            1 mech_infantry moved from Persia to Trans-Jordan
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            3 mech_infantrys placed in Persia
            2 mech_infantrys placed in Union of South Africa
            1 destroyer placed in 106 Sea Zone
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    British : 0,50
    Italians : 1,33
    Americans : 0,33
    Japanese : -0,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            5 armour, 1 fighter, 6 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
            2 fighters moved from Southern Italy to Trans-Jordan
            1 battleship moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 5 armour, 3 fighters, 6 infantry and 2 mech_infantrys
                British defend with 2 armour, 6 infantry and 3 mech_infantrys
                    Italians roll dice for 5 armour, 3 fighters, 6 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 4/16 hits, 5.33 expected hits
                    British roll dice for 2 armour, 6 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 7/11 hits, 4.00 expected hits
                    1 mech_infantry owned by the Italians, 4 infantry owned by the British and 6 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 5 armour, 3 fighters and 1 mech_infantry in Trans-Jordan, round 3 : 6/9 hits, 4.17 expected hits
                    British roll dice for 2 armour, 2 infantry and 3 mech_infantrys in Trans-Jordan, round 3 : 4/7 hits, 2.67 expected hits
                    3 mech_infantrys owned by the British, 1 mech_infantry owned by the Italians, 2 infantry owned by the British, 1 armour owned by the British and 3 armour owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 2 armour and 3 fighters in Trans-Jordan, round 4 : 3/5 hits, 2.50 expected hits
                    British roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 2 armour and 3 fighters remaining. Battle score for attacker is -2
                Casualties for Italians: 3 armour, 6 infantry and 2 mech_infantrys
                Casualties for British: 2 armour, 6 infantry and 3 mech_infantrys
            Battle in Tunisia
                Italians attack with 1 artillery and 1 infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Tunisia
                Italians win, taking Tunisia from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
            3 fighters moved from Trans-Jordan to Egypt
            1 armour moved from French Central Africa to French West Africa
                  Italians take French West Africa from Neutral_Axis
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 aaGun moved from Belarus to Bryansk
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
            2 artilleries and 1 infantry placed in Egypt
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,2,2,6,4,6
            Italians collect 17 PUs (1 lost to blockades); end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.33
    British : 3.83
    Americans : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 fighters moved from 56 Sea Zone to 45 Sea Zone
            1 submarine moved from 62 Sea Zone to 45 Sea Zone
    
        Combat - ANZAC
            Battle in 45 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 carrier
                    ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 carrier in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 45 Sea Zone
                    ANZAC roll dice for 1 fighter in 45 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter in 45 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 carrier in 45 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the ANZAC and 1 carrier owned by the Japanese lost in 45 Sea Zone
                Japanese win with no units remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 fighter and 1 submarine
                Casualties for Japanese: 1 carrier
    
        Non Combat Move - ANZAC
            1 fighter moved from 45 Sea Zone to 56 Sea Zone
            1 destroyer moved from 62 Sea Zone to 56 Sea Zone
            1 aaGun moved from Northern Territory to Western Australia
            1 infantry moved from New South Wales to 62 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer and 1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,17
    Japanese : 1,00
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 destroyer, 1 factory_minor, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            2 infantry moved from Belarus to Smolensk
            1 artillery and 1 infantry moved from Novgorod to Archangel
            1 fighter moved from Ukraine to Bryansk
            1 fighter moved from Bryansk to Smolensk
            1 fighter moved from Smolensk to Archangel
            1 fighter moved from Ukraine to Smolensk
            1 fighter moved from Ukraine to Rostov
            1 artillery and 1 infantry moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Southern Italy to Rostov
            1 bomber moved from Western Germany to Smolensk
            1 bomber moved from Western Germany to Archangel
            3 bombers moved from Western Germany to United Kingdom
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 8,7 and causes: 10 damage to unit: factory_major
                Bombing raid in United Kingdom causes 10 damage total. 
            Battle in Anglo Egyptian Sudan
                Germans attack with 1 fighter and 1 tactical_bomber
                British defend with 1 armour
                    Germans roll dice for 1 fighter and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Anglo Egyptian Sudan
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Archangel
                Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Archangel, round 2 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 artillery, 2 fighters and 1 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Rostov, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Smolensk
                Germans attack with 1 bomber, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Archangel to Novgorod
            1 bomber moved from Smolensk to Novgorod
            1 fighter moved from Smolensk to Bryansk
            1 bomber moved from Archangel to Novgorod
            2 artilleries moved from Belarus to Bryansk
            3 armour moved from Ukraine to Bryansk
            2 fighters moved from Rostov to Bryansk
            1 mech_infantry moved from Novgorod to Bryansk
            2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
            1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
            1 artillery moved from France to Western Germany
            1 battleship and 1 destroyer moved from 105 Sea Zone to 112 Sea Zone
            2 bombers moved from United Kingdom to Western Germany
            1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Western Germany to Southern Italy
            1 fighter moved from Western Germany to Southern Italy
    
        Place Units - Germans
            3 armour placed in Ukraine
            1 factory_minor placed in Western Ukraine
            Germans undo move 1.
            3 artilleries placed in Ukraine
            3 armour placed in Novgorod
            2 tactical_bombers placed in Western Germany
            1 destroyer and 1 transport placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.83
    British : -0.50
    Russians : -0.33
    AA fire in United Kingdom : : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
            1 infantry moved from Tambov to Rostov
            1 infantry moved from Volgograd to Rostov
            1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
            1 infantry moved from Volgograd to Kazakhstan
            1 fighter moved from Russia to Rostov
            1 fighter moved from Russia to Kazakhstan
            1 tactical_bomber moved from Russia to Novosibirsk
            1 mech_infantry moved from Russia to Archangel
            3 fighters moved from Russia to Archangel
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Rostov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Archangel
                Russians attack with 3 fighters and 1 mech_infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 3 fighters and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                Russians win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Kazakhstan to Russia
            1 tactical_bomber moved from Novosibirsk to Russia
            1 fighter moved from Rostov to Russia
            3 fighters moved from Archangel to Russia
            1 infantry moved from Russia to Tambov
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Russians : 1,50
    Japanese : 0,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 carrier, 2 destroyers and 2 fighters moved from 36 Sea Zone to 56 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 artillery and 1 infantry moved from Shan State to Burma
            1 fighter moved from French Indo China to Burma
    
        Combat - Japanese
            Battle in 56 Sea Zone
                Japanese attack with 2 carriers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
                Americans defend with 2 carriers, 3 destroyers, 2 fighters and 1 transport; ANZAC defend with 1 destroyer and 1 fighter
                    Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Americans roll dice for 2 carriers, 4 destroyers, 2 fighters and 1 transport in 56 Sea Zone, round 2 : 2/8 hits, 3.33 expected hits
                    2 destroyers owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone
                    Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 3 : 4/6 hits, 2.83 expected hits
                    Americans roll dice for 2 carriers, 2 destroyers, 2 fighters and 1 transport in 56 Sea Zone, round 3 : 1/6 hits, 2.67 expected hits
                    1 fighter owned by the ANZAC, 1 destroyer owned by the Americans, 1 destroyer owned by the ANZAC, 2 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone
                    Japanese roll dice for 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 4 : 2/6 hits, 2.83 expected hits
                    Americans roll dice for 2 fighters and 1 transport in 56 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
                    1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 56 Sea Zone
                    1 transport owned by the Americans lost in 56 Sea Zone
                Japanese win with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 73
                Casualties for Japanese: 2 destroyers and 2 submarines
                Casualties for Americans: 2 carriers, 3 destroyers, 2 fighters and 1 transport
                Casualties for ANZAC: 1 destroyer and 1 fighter
            Battle in Burma
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Burma to 36 Sea Zone
            1 fighter moved from Burma to Yunnan
            1 artillery moved from French Indo China to Yunnan
            2 mech_infantrys moved from Kwangtung to Yunnan
            1 artillery moved from Kwangtung to Kwangsi
            3 mech_infantrys moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 aaGun moved from Hunan to Yunnan
            3 fighters moved from Philippines to Yunnan
            1 infantry moved from Hopei to Shensi
            1 mech_infantry moved from Shensi to Hopei
            1 carrier, 1 destroyer and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 destroyer moved from 34 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 fighter placed in 36 Sea Zone
            3 mech_infantrys placed in Kiangsu
            1 artillery and 1 infantry placed in Kwangtung
            1 destroyer placed in 20 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 submarine placed in 6 Sea Zone
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Americans : -3.33
    UK_Pacific : -0.67
    Japanese : 0.83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 3 carriers, 2 destroyers and 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            3 bombers moved from Queensland to Burma
            2 bombers moved from India to French Indo China
            1 fighter moved from Morocco to 94 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/2 hits, 0,33 expected hits
                Bombing raid in French Indo China rolls: 3,4 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in 94 Sea Zone
                Americans attack with 1 fighter
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 94 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Burma
                Americans attack with 3 bombers
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 3 bombers in Burma, round 2 : 2/3 hits, 2,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
                Americans win with 3 bombers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            2 bombers moved from French Indo China to India
            3 bombers moved from Burma to India
            1 armour moved from Western Australia to Queensland
            1 infantry moved from Western Australia to South Australia
            1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 bomber moved from New Zealand to India
            2 bombers moved from Western United States to New Zealand
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
            1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
            2 fighters moved from Western United States to Hawaiian Islands
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            2 aaGuns and 1 mech_infantry moved from Central United States to 101 Sea Zone
            3 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to Gibraltar
            1 fighter moved from 94 Sea Zone to Gibraltar
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 10 Sea Zone
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_major; Remaining resources: 30 PUs; 
            British buy 1 airfield, 1 armour, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from French Equatorial Africa to Ethiopia
                  British take Ethiopia from Italians
            2 infantry moved from Iraq to Trans-Jordan
            1 bomber moved from Persia to Trans-Jordan
            1 mech_infantry moved from Persia to Trans-Jordan
            1 infantry moved from India to Burma
                  UK_Pacific take Burma from Japanese
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 1 bomber, 2 infantry and 1 mech_infantry
                Italians defend with 2 armour
                    British roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 0/4 hits, 1,17 expected hits
                    Italians roll dice for 2 armour in Trans-Jordan, round 2 : 0/2 hits, 1,00 expected hits
                    British roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 0/4 hits, 1,17 expected hits
                    Italians roll dice for 2 armour in Trans-Jordan, round 3 : 0/2 hits, 1,00 expected hits
                    British roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Trans-Jordan, round 4 : 1/4 hits, 1,17 expected hits
                    Italians roll dice for 2 armour in Trans-Jordan, round 4 : 2/2 hits, 1,00 expected hits
                    2 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
                    British roll dice for 1 bomber and 1 mech_infantry in Trans-Jordan, round 5 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 armour in Trans-Jordan, round 5 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
                British win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry and 1 mech_infantry
                Casualties for Italians: 2 armour
    
        Non Combat Move - British
            1 bomber moved from Trans-Jordan to Persia
            1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 destroyer moved from 106 Sea Zone to 104 Sea Zone
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 armour, 1 marine and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,3
            British collect 32 PUs (1 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -2,33
    Italians : -0,50
    Americans : 0,00
    Japanese : -0,67
    AA fire in French Indo China : : -0,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Tunisia to Algeria
                  Italians take Algeria from Americans
            1 infantry moved from Egypt to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 armour moved from French West Africa to Gold Coast
                  Italians take Gold Coast from British
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Syria
    
        Combat - Italians
            Battle in Syria
    
        Non Combat Move - Italians
            1 battleship and 2 destroyers moved from 98 Sea Zone to 97 Sea Zone
            2 fighters moved from Egypt to 97 Sea Zone
            1 artillery moved from Tunisia to Libya
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 armour, 1 artillery and 1 mech_infantry placed in Egypt
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Savegame

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