2r.JPG
2nd round… 2 HIT
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 bombers, 3 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters moved from 46 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 bomber moved from Northern Territory to 42 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Germans
Combat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 55 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 2 fighters in 55 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 armour and 1 infantry moved from New Guinea to 46 Sea Zone
1 transport moved from 46 Sea Zone to 62 Sea Zone
1 armour, 2 carriers, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 46 Sea Zone to 56 Sea Zone
2 fighters moved from 55 Sea Zone to 56 Sea Zone
1 bomber moved from 55 Sea Zone to India
1 bomber moved from 42 Sea Zone to India
1 bomber moved from Eastern United States to New Zealand
3 bombers moved from Western United States to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 26 Sea Zone to 63 Sea Zone
1 armour and 1 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from Algeria to Morocco
Place Units - Americans
2 bombers and 2 fighters placed in Western United States
1 fighter placed in Eastern United States
1 submarine placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
Americans undo move 5.
1 infantry placed in Central United States
1 infantry placed in Western United States
Turning on Edit Mode
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 5x factory_major; Remaining resources: 28 PUs;
British buy 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
British take French Equatorial Africa from Italians
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry and 1 mech_infantry moved from 72 Sea Zone to French Madagascar
1 tactical_bomber moved from 72 Sea Zone to French Madagascar
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
Combat - British
Battle in French Madagascar
British attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 marine
British roll dice for 2 cruisers in French Madagascar, round 2 : 0/2 hits, 1,00 expected hits
British roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Madagascar, round 2 : 0/3 hits, 0,83 expected hits
Italians roll dice for 1 marine in French Madagascar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in French Madagascar
British roll dice for 1 mech_infantry and 1 tactical_bomber in French Madagascar, round 3 : 2/2 hits, 0,67 expected hits
Italians roll dice for 1 marine in French Madagascar, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 marine owned by the Italians lost in French Madagascar
British win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 marine
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2,00 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 tactical_bomber moved from French Madagascar to 72 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Persia to Iraq
1 mech_infantry moved from Persia to Trans-Jordan
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
3 mech_infantrys placed in Persia
2 mech_infantrys placed in Union of South Africa
1 destroyer placed in 106 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
British : 0,50
Italians : 1,33
Americans : 0,33
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
5 armour, 1 fighter, 6 infantry and 2 mech_infantrys moved from Egypt to Trans-Jordan
2 fighters moved from Southern Italy to Trans-Jordan
1 battleship moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
Combat - Italians
Battle in Trans-Jordan
Italians attack with 5 armour, 3 fighters, 6 infantry and 2 mech_infantrys
British defend with 2 armour, 6 infantry and 3 mech_infantrys
Italians roll dice for 5 armour, 3 fighters, 6 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 4/16 hits, 5.33 expected hits
British roll dice for 2 armour, 6 infantry and 3 mech_infantrys in Trans-Jordan, round 2 : 7/11 hits, 4.00 expected hits
1 mech_infantry owned by the Italians, 4 infantry owned by the British and 6 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 5 armour, 3 fighters and 1 mech_infantry in Trans-Jordan, round 3 : 6/9 hits, 4.17 expected hits
British roll dice for 2 armour, 2 infantry and 3 mech_infantrys in Trans-Jordan, round 3 : 4/7 hits, 2.67 expected hits
3 mech_infantrys owned by the British, 1 mech_infantry owned by the Italians, 2 infantry owned by the British, 1 armour owned by the British and 3 armour owned by the Italians lost in Trans-Jordan
Italians roll dice for 2 armour and 3 fighters in Trans-Jordan, round 4 : 3/5 hits, 2.50 expected hits
British roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 armour and 3 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 3 armour, 6 infantry and 2 mech_infantrys
Casualties for British: 2 armour, 6 infantry and 3 mech_infantrys
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 mech_infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Non Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
3 fighters moved from Trans-Jordan to Egypt
1 armour moved from French Central Africa to French West Africa
Italians take French West Africa from Neutral_Axis
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 aaGun moved from Belarus to Bryansk
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
2 artilleries and 1 infantry placed in Egypt
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,2,2,6,4,6
Italians collect 17 PUs (1 lost to blockades); end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians : 1.33
British : 3.83
Americans : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 fighters moved from 56 Sea Zone to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 carrier
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 carrier in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
ANZAC roll dice for 1 fighter in 45 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier in 45 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 fighter in 45 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 carrier in 45 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
1 fighter owned by the ANZAC and 1 carrier owned by the Japanese lost in 45 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 fighter and 1 submarine
Casualties for Japanese: 1 carrier
Non Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to 56 Sea Zone
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
1 aaGun moved from Northern Territory to Western Australia
1 infantry moved from New South Wales to 62 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,17
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 destroyer, 1 factory_minor, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 unit repaired.
2 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Novgorod to Archangel
1 fighter moved from Ukraine to Bryansk
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Smolensk to Archangel
1 fighter moved from Ukraine to Smolensk
1 fighter moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Southern Italy to Rostov
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Western Germany to Archangel
3 bombers moved from Western Germany to United Kingdom
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 8,7 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 10 damage total.
Battle in Anglo Egyptian Sudan
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 1 fighter and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Anglo Egyptian Sudan
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Archangel
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Archangel, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Rostov, round 2 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Smolensk, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Archangel to Novgorod
1 bomber moved from Smolensk to Novgorod
1 fighter moved from Smolensk to Bryansk
1 bomber moved from Archangel to Novgorod
2 artilleries moved from Belarus to Bryansk
3 armour moved from Ukraine to Bryansk
2 fighters moved from Rostov to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from France to Western Germany
1 battleship and 1 destroyer moved from 105 Sea Zone to 112 Sea Zone
2 bombers moved from United Kingdom to Western Germany
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
Place Units - Germans
3 armour placed in Ukraine
1 factory_minor placed in Western Ukraine
Germans undo move 1.
3 artilleries placed in Ukraine
3 armour placed in Novgorod
2 tactical_bombers placed in Western Germany
1 destroyer and 1 transport placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 61 PUs; end with 61 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 2.83
British : -0.50
Russians : -0.33
AA fire in United Kingdom : : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Tambov to Rostov
1 infantry moved from Volgograd to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
1 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Kazakhstan
1 tactical_bomber moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Archangel
3 fighters moved from Russia to Archangel
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Rostov, round 2 : 2/3 hits, 0,83 expected hits
Germans roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Archangel
Russians attack with 3 fighters and 1 mech_infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 3 fighters and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 tactical_bomber moved from Novosibirsk to Russia
1 fighter moved from Rostov to Russia
3 fighters moved from Archangel to Russia
1 infantry moved from Russia to Tambov
Place Units - Russians
1 artillery and 2 infantry placed in Volgograd
1 artillery and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans : -1,00
Russians : 1,50
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 carrier, 2 destroyers and 2 fighters moved from 36 Sea Zone to 56 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 artillery and 1 infantry moved from Shan State to Burma
1 fighter moved from French Indo China to Burma
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 2 carriers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber
Americans defend with 2 carriers, 3 destroyers, 2 fighters and 1 transport; ANZAC defend with 1 destroyer and 1 fighter
Japanese roll dice for 2 submarines in 56 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 carriers, 3 destroyers, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 4/7 hits, 3.17 expected hits
Units damaged: 2 carriers owned by the Americans
Americans roll dice for 2 carriers, 4 destroyers, 2 fighters and 1 transport in 56 Sea Zone, round 2 : 2/8 hits, 3.33 expected hits
2 destroyers owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone
Japanese roll dice for 1 submarine in 56 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 3 : 4/6 hits, 2.83 expected hits
Americans roll dice for 2 carriers, 2 destroyers, 2 fighters and 1 transport in 56 Sea Zone, round 3 : 1/6 hits, 2.67 expected hits
1 fighter owned by the ANZAC, 1 destroyer owned by the Americans, 1 destroyer owned by the ANZAC, 2 carriers owned by the Americans and 1 submarine owned by the Japanese lost in 56 Sea Zone
Japanese roll dice for 2 carriers, 2 destroyers, 3 fighters and 1 tactical_bomber in 56 Sea Zone, round 4 : 2/6 hits, 2.83 expected hits
Americans roll dice for 2 fighters and 1 transport in 56 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 56 Sea Zone
1 transport owned by the Americans lost in 56 Sea Zone
Japanese win with 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 73
Casualties for Japanese: 2 destroyers and 2 submarines
Casualties for Americans: 2 carriers, 3 destroyers, 2 fighters and 1 transport
Casualties for ANZAC: 1 destroyer and 1 fighter
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits, 2.33 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Burma to 36 Sea Zone
1 fighter moved from Burma to Yunnan
1 artillery moved from French Indo China to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Kwangsi
3 mech_infantrys moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
1 aaGun moved from Hunan to Yunnan
3 fighters moved from Philippines to Yunnan
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Shensi to Hopei
1 carrier, 1 destroyer and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 destroyer moved from 34 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 fighter placed in 36 Sea Zone
3 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in Kwangtung
1 destroyer placed in 20 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 submarine placed in 6 Sea Zone
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans : -3.33
UK_Pacific : -0.67
Japanese : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 carriers, 2 destroyers and 1 fighter; Remaining resources: 4 PUs;
Combat Move - Americans
3 bombers moved from Queensland to Burma
2 bombers moved from India to French Indo China
1 fighter moved from Morocco to 94 Sea Zone
Combat - Americans
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/2 hits, 0,33 expected hits
Bombing raid in French Indo China rolls: 3,4 and causes: 6 damage to unit: factory_minor
Bombing raid in French Indo China causes 6 damage total.
Battle in 94 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
Americans attack with 3 bombers
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 3 bombers in Burma, round 2 : 2/3 hits, 2,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
Americans win with 3 bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Americans
2 bombers moved from French Indo China to India
3 bombers moved from Burma to India
1 armour moved from Western Australia to Queensland
1 infantry moved from Western Australia to South Australia
1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 bomber moved from New Zealand to India
2 bombers moved from Western United States to New Zealand
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry and 1 mech_infantry moved from 63 Sea Zone to New Zealand
2 fighters moved from Western United States to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 1 mech_infantry moved from Central United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun, 2 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from 94 Sea Zone to Gibraltar
Place Units - Americans
2 carriers and 1 destroyer placed in 10 Sea Zone
1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 30 PUs;
British buy 1 airfield, 1 armour, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from French Equatorial Africa to Ethiopia
British take Ethiopia from Italians
2 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Persia to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Battle in Trans-Jordan
British attack with 1 bomber, 2 infantry and 1 mech_infantry
Italians defend with 2 armour
British roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 0/4 hits, 1,17 expected hits
Italians roll dice for 2 armour in Trans-Jordan, round 2 : 0/2 hits, 1,00 expected hits
British roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 0/4 hits, 1,17 expected hits
Italians roll dice for 2 armour in Trans-Jordan, round 3 : 0/2 hits, 1,00 expected hits
British roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Trans-Jordan, round 4 : 1/4 hits, 1,17 expected hits
Italians roll dice for 2 armour in Trans-Jordan, round 4 : 2/2 hits, 1,00 expected hits
2 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
British roll dice for 1 bomber and 1 mech_infantry in Trans-Jordan, round 5 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 armour in Trans-Jordan, round 5 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
British win with 1 bomber remaining. Battle score for attacker is 2
Casualties for British: 2 infantry and 1 mech_infantry
Casualties for Italians: 2 armour
Non Combat Move - British
1 bomber moved from Trans-Jordan to Persia
1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
Place Units - British
1 airfield placed in Gibraltar
1 armour, 1 marine and 1 mech_infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,3
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -2,33
Italians : -0,50
Americans : 0,00
Japanese : -0,67
AA fire in French Indo China : : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Americans
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from French West Africa to Gold Coast
Italians take Gold Coast from British
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
Combat - Italians
Battle in Syria
Non Combat Move - Italians
1 battleship and 2 destroyers moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Egypt to 97 Sea Zone
1 artillery moved from Tunisia to Libya
Place Units - Italians
1 carrier placed in 97 Sea Zone
1 armour, 1 artillery and 1 mech_infantry placed in Egypt
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from Western Australia to South Australia
1 destroyer and 1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 bomber, 1 destroyer, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 infantry moved from Smolensk to Vologda
Germans take Vologda from Russians
1 bomber moved from Novgorod to Archangel
2 infantry moved from Bryansk to Tambov
1 artillery moved from Ukraine to Rostov
1 infantry moved from Bryansk to Rostov
2 fighters moved from Bryansk to Rostov
1 fighter moved from Bryansk to Rostov
1 bomber moved from Novgorod to Tambov
1 fighter moved from Novgorod to Tambov
1 fighter and 1 tactical_bomber moved from Egypt to Ethiopia
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
Combat - Germans
Battle in Tambov
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Tambov, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Rostov
Germans attack with 1 artillery, 3 fighters and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 3 fighters and 1 infantry in Rostov, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 fighter owned by the Germans and 1 infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 2 infantry
Battle in Ethiopia
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 mech_infantry
Germans roll dice for 1 fighter and 1 tactical_bomber in Ethiopia, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Ethiopia
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 destroyer
British defend with 1 destroyer
Germans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Germans
2 bombers moved from 104 Sea Zone to Western Germany
2 tactical_bombers moved from Western Germany to Bryansk
3 armour moved from Novgorod to Bryansk
1 bomber moved from Archangel to Bryansk
2 artilleries moved from Novgorod to Belarus
1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
2 artilleries moved from Ukraine to Bryansk
1 bomber and 1 fighter moved from Tambov to Bryansk
2 fighters moved from Rostov to Bryansk
2 fighters moved from Southern Italy to Bryansk
2 transports moved from 115 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Ethiopia to Egypt
Place Units - Germans
3 armour placed in Ukraine
3 mech_infantrys placed in Novgorod
1 artillery and 1 infantry placed in Western Germany
1 infantry and 2 mech_infantrys placed in France
1 bomber and 1 fighter placed in Western Germany
1 destroyer placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Germans : 1.50
British : -0.67
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Japanese
1 armour and 1 mech_infantry moved from Kazakhstan to Volgograd
2 infantry moved from Volgograd to Rostov
2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Smolensk
2 fighters moved from Russia to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 3 : 2/3 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Rostov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 artillery in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
2 fighters moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
3 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 1,33
Russians : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 68 PUs; 6 SuicideAttackTokens;
Japanese buy 1 airfield, 2 destroyers, 1 fighter, 2 mech_infantrys, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
7 armour, 3 artilleries, 4 fighters and 11 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Szechwan to Burma
1 mech_infantry moved from Kweichow to Burma
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
Combat - Japanese
Battle in Burma
Japanese attack with 7 armour, 3 artilleries, 4 fighters and 13 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 7 armour, 3 artilleries, 4 fighters and 13 mech_infantrys in Burma, round 2 : 11/27 hits, 9.17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 7 armour, 3 artilleries, 4 fighters and 12 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
4 fighters moved from Burma to Yunnan
2 aaGuns moved from Yunnan to Burma
1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Hunan to Kweichow
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from Hopei to Szechwan
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Kiangsu to Anhwe
1 artillery moved from Kwangsi to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from French Indo China to Yunnan
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 38 Sea Zone
1 destroyer moved from 56 Sea Zone to 54 Sea Zone
2 carriers, 3 fighters and 1 tactical_bomber moved from 56 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to Yunnan
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 airfield placed in French Indo China
1 fighter, 1 mech_infantry and 1 tactical_bomber placed in French Indo China
2 destroyers and 1 transport placed in 20 Sea Zone
1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 67 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
UK_Pacific : 0.67
Japanese : 1.83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 4 destroyers, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Algeria
1 fighter moved from Gibraltar to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
2 bombers moved from New Zealand to 54 Sea Zone
6 bombers moved from India to Burma
Combat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Tunisia
Battle in Algeria
Americans attack with 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Northern Italy from Italians, taking Tunisia from Italians, taking Algeria from Italians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 104 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 54 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 bombers in 54 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Burma
Americans attack with 6 bombers
Japanese defend with 2 aaGuns, 7 armour, 4 artilleries, 1 infantry and 12 mech_infantrys
AA fire in Burma : 0/6 hits, 1,00 expected hits
Americans roll dice for 6 bombers in Burma, round 2 : 3/6 hits, 4,00 expected hits
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,33
AA fire in Burma : : -1,00
Americans : -1,00
Japanese : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Algeria: 1 aaGun
EDIT: Removing units owned by Americans from Morocco: 1 aaGun
EDIT: Turning off Edit Mode
1 mech_infantry moved from Persia to Trans-Jordan
British take Trans-Jordan from Italians
1 armour, 3 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma
1 tactical_bomber moved from 80 Sea Zone to 98 Sea Zone
1 bomber moved from Persia to Burma
1 mech_infantry moved from Belgian Congo to Nigeria
British take Nigeria from Italians
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Italians
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in 98 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 aaGuns, 7 armour, 4 artilleries and 10 mech_infantrys
AA fire in Burma : 1/4 hits, 0,67 expected hits
1 fighter owned by the British lost in Burma
British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 19 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 6/28 hits, 7,33 expected hits
Combat Hit Differential Summary :
British : -1,33
AA fire in Burma : : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 4 destroyers, 3 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
2 infantry and 1 mech_infantry moved from Morocco to Algeria
1 fighter moved from Gibraltar to Algeria
1 fighter moved from Gibraltar to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 63 Sea Zone to 54 Sea Zone
2 bombers moved from New Zealand to 54 Sea Zone
6 bombers moved from India to Burma
Combat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Tunisia
Battle in Algeria
Americans attack with 1 fighter, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Northern Italy from Italians, taking Tunisia from Italians, taking Algeria from Italians with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 104 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 54 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 bombers in 54 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Burma
Americans attack with 6 bombers
Japanese defend with 2 aaGuns, 7 armour, 4 artilleries, 1 infantry and 12 mech_infantrys
AA fire in Burma : 0/6 hits, 1,00 expected hits
Americans roll dice for 6 bombers in Burma, round 2 : 3/6 hits, 4,00 expected hits
Japanese roll dice for 2 aaGuns, 7 armour, 4 artilleries, 1 infantry and 12 mech_infantrys in Burma, round 2 : 10/24 hits, 9,17 expected hits
1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese and 6 bombers owned by the Americans lost in Burma
Japanese win with 2 aaGuns, 7 armour, 4 artilleries and 10 mech_infantrys remaining. Battle score for attacker is -61
Casualties for Americans: 6 bombers
Casualties for Japanese: 1 infantry and 2 mech_infantrys
Non Combat Move - Americans
2 bombers moved from 54 Sea Zone to Queensland
1 armour moved from Queensland to New South Wales
1 infantry moved from South Australia to New South Wales
1 infantry and 1 mech_infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South Wales
1 mech_infantry moved from 62 Sea Zone to New South Wales
2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from 104 Sea Zone to Gibraltar
1 fighter moved from Algeria to Gibraltar
Place Units - Americans
4 destroyers and 1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 armour and 3 infantry placed in Central United States
1 artillery and 1 marine placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,2,6,3,5,4,1
Americans collect 53 PUs (4 lost to blockades); end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai
Combat - Chinese
Chinese creates battle in territory Tsinghai
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs
Purchase Units - British
British repair damage of 6x factory_major; Remaining resources: 29 PUs;
British buy 1 armour, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to Algeria: 1 aaGun
EDIT: Removing units owned by Americans from Morocco: 1 aaGun
EDIT: Turning off Edit Mode
1 mech_infantry moved from Persia to Trans-Jordan
British take Trans-Jordan from Italians
1 armour, 3 artilleries, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma
1 tactical_bomber moved from 80 Sea Zone to 98 Sea Zone
1 bomber moved from Persia to Burma
1 mech_infantry moved from Belgian Congo to Nigeria
British take Nigeria from Italians
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Italians
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from Italians
Combat - British
Battle in 98 Sea Zone
British attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 1 armour, 3 artilleries, 1 bomber, 2 fighters, 19 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 aaGuns, 7 armour, 4 artilleries and 10 mech_infantrys
AA fire in Burma : 1/4 hits, 0,67 expected hits
1 fighter owned by the British lost in Burma
British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 19 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 6/28 hits, 7,33 expected hits
Japanese roll dice for 2 aaGuns, 7 armour, 4 artilleries and 10 mech_infantrys in Burma, round 2 : 12/21 hits, 8,17 expected hits
4 mech_infantrys owned by the Japanese, 2 aaGuns owned by the Japanese and 12 infantry owned by the British lost in Burma
British roll dice for 1 armour, 3 artilleries, 1 bomber, 1 fighter, 7 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 3/16 hits, 5,33 expected hits
Japanese roll dice for 7 armour, 4 artilleries and 6 mech_infantrys in Burma, round 3 : 4/17 hits, 6,83 expected hits
3 mech_infantrys owned by the Japanese and 4 infantry owned by the British lost in Burma
2 mech_infantrys owned by the British, 3 artilleries owned by the British, 3 infantry owned by the British and 1 armour owned by the British retreated to India
Japanese win with 7 armour, 4 artilleries and 3 mech_infantrys remaining. Battle score for attacker is -20
Casualties for British: 1 fighter and 16 infantry
Casualties for Japanese: 2 aaGuns and 7 mech_infantrys
Non Combat Move - British
1 bomber, 1 fighter and 1 tactical_bomber moved from Burma to India
1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone
1 carrier and 1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 fighter moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from India to West India
1 armour and 2 mech_infantrys moved from Persia to West India
1 aaGun moved from India to West India
Place Units - British
1 armour and 2 infantry placed in Persia
3 infantry placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,33
British : -3,67
AA fire in Burma : : -0,67
Americans : -1,00
Japanese : 1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Syria to Iraq
Italians take Iraq from British
1 artillery and 1 mech_infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from British
1 armour moved from Gold Coast to Nigeria
1 artillery moved from Libya to Tunisia
3 infantry moved from Southern Italy to Northern Italy
1 fighter moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 armour moved from Egypt to Belgian Congo
Italians take Belgian Congo from British
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 95 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 94 Sea Zone
Italians attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 94 Sea Zone
Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Northern Italy
Italians attack with 5 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 5 infantry in Northern Italy, round 2 : 0/5 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 5 infantry in Northern Italy, round 3 : 0/5 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 5 infantry in Northern Italy, round 4 : 0/5 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 5 infantry in Northern Italy, round 5 : 2/5 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 5 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Nigeria
Italians attack with 1 armour
British defend with 1 mech_infantry
Italians roll dice for 1 armour in Nigeria, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 mech_infantry in Nigeria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Nigeria
British win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for British: 1 mech_infantry
Battle in Trans-Jordan
Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Trans-Jordan, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 3 : 1/2 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Trans-Jordan
Italians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery and 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Tunisia
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Tunisia, round 3 : 2/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Tunisia
Italians win, taking Tunisia from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from 94 Sea Zone to 97 Sea Zone
1 fighter moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from Trans-Jordan to Egypt
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Egypt
1 artillery and 1 fighter placed in Southern Italy
1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : -1.50
British : 2.00
Americans : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 aaGun moved from South Australia to Queensland
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
2 bombers moved from Bryansk to Russia
3 bombers moved from Western Germany to Russia
5 fighters moved from Bryansk to Russia
2 infantry moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Vologda
2 infantry moved from Archangel to Vologda
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 infantry moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
Combat - Germans
Air Battle in Russia
Combat Hit Differential Summary :
Intercept?
@Odonis no thank you.