Odonis (Axis) vs AEV (Allies +4) BML3 Game 3 2019
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 2 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 5 bombers moved from Western United States to 33 Sea Zone 6 bombers moved from Queensland to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 31 Sea Zone 2 bombers moved from India to 33 Sea Zone 1 bomber moved from India to 45 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in 31 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 45 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Gibraltar Americans attack with 1 artillery and 1 infantry Italians defend with 1 artillery and 1 harbour Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in 33 Sea Zone Americans attack with 13 bombers Japanese defend with 2 battleships, 3 carriers and 5 fighters Americans roll dice for 13 bombers in 33 Sea Zone, round 2 : 9/13 hits, 8,67 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 2 battleships, 3 carriers and 5 fighters in 33 Sea Zone, round 2 : 7/10 hits, 5,67 expected hits 5 fighters owned by the Japanese, 1 carrier owned by the Japanese and 7 bombers owned by the Americans lost in 33 Sea Zone Americans roll dice for 6 bombers in 33 Sea Zone, round 3 : 1/6 hits, 4,00 expected hits Japanese roll dice for 2 battleships and 2 carriers in 33 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits 1 carrier owned by the Japanese and 3 bombers owned by the Americans lost in 33 Sea Zone Americans roll dice for 3 bombers in 33 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits Japanese roll dice for 2 battleships and 1 carrier in 33 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits 1 carrier owned by the Japanese, 1 battleship owned by the Japanese and 2 bombers owned by the Americans lost in 33 Sea Zone Americans roll dice for 1 bomber in 33 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 battleship in 33 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits 1 battleship owned by the Japanese lost in 33 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is -6 Casualties for Americans: 12 bombers Casualties for Japanese: 2 battleships, 3 carriers and 5 fighters Non Combat Move - Americans 1 bomber moved from 33 Sea Zone to Caroline Islands 1 bomber moved from 45 Sea Zone to Caroline Islands 1 destroyer moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 fighter moved from 31 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 carrier, 1 destroyer and 2 fighters placed in 101 Sea Zone Americans undo move 2. 1 carrier and 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Sikang Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British Turning on Edit Mode EDIT: Adding units owned by Americans to 101 Sea Zone: 2 fighters EDIT: Removing units owned by Americans from Eastern United States: 2 fighters EDIT: Turning off Edit Mode British buy 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Kenya to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 armour moved from Union of South Africa to Belgian Congo 1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo 1 destroyer moved from 71 Sea Zone to 74 Sea Zone 1 mech_infantry moved from India to Burma 1 artillery moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 16 infantry moved from India to Burma 1 mech_infantry moved from Persia to Trans-Jordan 1 bomber and 1 fighter moved from Persia to Trans-Jordan 1 armour moved from Suriname to French Guiana British take French Guiana from Neutral_Axis 1 armour moved from French Guiana to Suriname 1 destroyer moved from 106 Sea Zone to 124 Sea Zone 1 fighter moved from United Kingdom to 124 Sea Zone Combat - British Battle in Belgian Congo British attack with 2 armour and 1 mech_infantry Italians defend with 1 infantry British roll dice for 2 armour and 1 mech_infantry in Belgian Congo, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 124 Sea Zone British attack with 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 4 : 0/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 5 : 2/2 hits, 0,83 expected hits Germans roll dice for 1 submarine in 124 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 124 Sea Zone British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 74 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine British roll dice for 1 destroyer in 74 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 74 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 74 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 74 Sea Zone British win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Burma British attack with 1 artillery, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 mech_infantry British roll dice for 1 artillery, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 8/21 hits, 5,00 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 artillery, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 mech_infantry Battle in Trans-Jordan British attack with 1 bomber, 1 fighter and 1 mech_infantry Italians defend with 1 infantry British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Trans-Jordan, round 2 : 0/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Trans-Jordan, round 3 : 0/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Trans-Jordan, round 4 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Trans-Jordan to Persia 1 bomber moved from Trans-Jordan to Persia 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport moved from 72 Sea Zone to 80 Sea Zone 3 aaGuns moved from India to Burma 2 fighters and 1 tactical_bomber moved from Burma to India 2 infantry moved from India to West India 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 124 Sea Zone to Scotland 2 infantry moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 1 fighter moved from United Kingdom to Gibraltar 1 armour moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies Place Units - British 1 destroyer placed in 110 Sea Zone 2 mech_infantrys placed in Union of South Africa 3 infantry placed in Persia 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,1 British collect 32 PUs (1 lost to blockades); end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry Turning on Edit Mode EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters EDIT: Removing units owned by Americans from 101 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,67 Italians : -2,00 British : -1,17 Americans : -2,67 Chinese : 1,17 Japanese : 1,67
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@Odonis two US Ftr’s on UK CV.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Italians Italians buy 2 armour, 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan 1 fighter moved from Southern Italy to Rostov 1 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 infantry moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Rostov Italians attack with 1 fighter Russians defend with 1 infantry Italians roll dice for 1 fighter in Rostov, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Italians lost in Rostov Russians win with 1 infantry remaining. Battle score for attacker is -10 Casualties for Italians: 1 fighter Battle in Trans-Jordan Italians attack with 1 artillery and 2 infantry British defend with 1 mech_infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 marine moved from Alexandria to Egypt 1 marine moved from Tobruk to 96 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Egypt 1 destroyer moved from 97 Sea Zone to 92 Sea Zone Place Units - Italians 2 armour and 1 artillery placed in Egypt 1 fighter placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 infantry EDIT: Adding units owned by Italians to Southern Italy: 2 infantry EDIT: Removing units owned by Italians from Eastern Poland: 1 aaGun EDIT: Adding units owned by Italians to Eastern Poland: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : -0.33 British : 0.33 Russians : 0.67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from New South Wales to Queensland 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Novgorod to Belarus 1 fighter and 1 tactical_bomber moved from Novgorod to Belarus 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 2 bombers moved from Southern Italy to 115 Sea Zone 1 destroyer moved from 112 Sea Zone to 124 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 124 Sea Zone 1 fighter moved from 112 Sea Zone to 124 Sea Zone 2 fighters and 2 tactical_bombers moved from Egypt to Belgian Congo Combat - Germans Battle in 124 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 124 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 124 Sea Zone Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Belgian Congo Germans attack with 2 fighters and 2 tactical_bombers British defend with 2 armour and 1 mech_infantry Germans roll dice for 2 fighters and 2 tactical_bombers in Belgian Congo, round 2 : 2/4 hits, 2.33 expected hits British roll dice for 2 armour and 1 mech_infantry in Belgian Congo, round 2 : 1/3 hits, 1.33 expected hits 1 mech_infantry owned by the British, 1 tactical_bomber owned by the Germans and 1 armour owned by the British lost in Belgian Congo Germans roll dice for 2 fighters and 1 tactical_bomber in Belgian Congo, round 3 : 2/3 hits, 1.67 expected hits British roll dice for 1 armour in Belgian Congo, round 3 : 1/1 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans and 1 armour owned by the British lost in Belgian Congo Germans win with 2 fighters remaining. Battle score for attacker is -6 Casualties for Germans: 2 tactical_bombers Casualties for British: 2 armour and 1 mech_infantry Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 115 Sea Zone Germans attack with 2 bombers and 1 destroyer Russians defend with 1 submarine Germans roll dice for 2 bombers and 1 destroyer in 115 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 2 bombers and 1 destroyer in 115 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Belarus Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Belarus to Ukraine 2 aaGuns, 6 artilleries and 19 infantry moved from Western Ukraine to Eastern Poland 16 armour, 1 fighter, 14 mech_infantrys and 1 tactical_bomber moved from Ukraine to Eastern Poland 2 infantry moved from Bessarabia to Eastern Poland 1 armour moved from Novgorod to Eastern Poland 2 bombers moved from 115 Sea Zone to Novgorod 1 artillery, 2 infantry and 1 marine moved from Western Germany to 112 Sea Zone 1 artillery, 2 infantry, 1 marine and 2 transports moved from 112 Sea Zone to 115 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 115 Sea Zone to Novgorod 3 mech_infantrys moved from Germany to Western Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to France 4 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from 124 Sea Zone to 112 Sea Zone 2 fighters moved from Belgian Congo to Egypt 1 infantry moved from Libya to Tobruk Place Units - Germans 3 artilleries placed in Novgorod 1 mech_infantry placed in Ukraine 3 armour and 2 mech_infantrys placed in Germany 1 bomber and 1 fighter placed in Western Germany 1 destroyer placed in 110 Sea Zone Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -1.00 British : -0.17 Russians : -0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Rostov to Ukraine 2 mech_infantrys moved from Bryansk to Archangel 1 fighter and 1 tactical_bomber moved from Bryansk to Archangel 1 fighter moved from Bryansk to Belarus 1 fighter moved from Bryansk to Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 infantry Germans defend with 1 aaGun 1 aaGun owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus retreated to Belarus Germans win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Bryansk to Russia 1 fighter moved from Ukraine to Russia 8 artilleries moved from Russia to Bryansk 1 armour moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 2 aaGuns, 1 artillery and 18 infantry moved from Timguska to Novosibirsk Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs Turning on Edit Mode EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine EDIT: Removing units owned by Russians from 88 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33 Russians : -0,67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 2 destroyers, 2 fighters, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 mech_infantry moved from Shensi to Kansu 1 infantry moved from Suiyuyan to Kansu 1 fighter and 1 tactical_bomber moved from Anhwe to Kansu Combat - Japanese Battle in Kansu Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 3 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 2 infantry moved from Jehol to Anhwe 3 armour moved from Kweichow to Yunnan 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Anhwe to Kweichow 1 mech_infantry moved from Kiangsu to Hunan 2 mech_infantrys moved from Kiangsu to Kweichow 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan 2 carriers and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 54 Sea Zone 1 infantry moved from Szechwan to Yunnan 2 infantry moved from Manchuria to Jehol 1 fighter moved from Japan to French Indo China Place Units - Japanese 2 destroyers and 2 transports placed in 6 Sea Zone 2 fighters placed in Japan 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 2 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese : -1.00 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 armour and 1 infantry moved from 31 Sea Zone to Wake Island 2 bombers moved from Caroline Islands to Wake Island 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Battle in Morocco Battle in Wake Island Americans attack with 1 armour, 2 bombers and 1 infantry Japanese defend with 1 airfield and 1 infantry Americans roll dice for 1 armour, 2 bombers and 1 infantry in Wake Island, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Morocco from Germans, taking Wake Island from Japanese with 1 armour and 2 bombers remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 92 Sea Zone Americans attack with 1 destroyer and 2 fighters Italians defend with 1 destroyer Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Italians: 1 destroyer Non Combat Move - Americans 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from Wake Island to Hawaiian Islands Place Units - Americans 1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 infantry placed in Western United States 1 transport placed in 101 Sea Zone 3 infantry placed in Central United States Turning on Edit Mode EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese Combat - British Non Combat Move - British 2 infantry moved from India to Burma 1 aaGun moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 2 infantry moved from West India to India 1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone 1 carrier moved from 80 Sea Zone to 39 Sea Zone 1 cruiser moved from 80 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia 1 armour moved from Northwest Persia to Persia 1 transport moved from 91 Sea Zone to 88 Sea Zone 1 armour and 1 infantry moved from Suriname to 88 Sea Zone 1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Gibraltar to Morocco 1 fighter moved from Scotland to Morocco 2 fighters moved from United Kingdom to Morocco 2 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 destroyer moved from 74 Sea Zone to 40 Sea Zone Place Units - British 2 infantry placed in Persia 1 armour and 2 mech_infantrys placed in Union of South Africa British undo move 2. 1 transport placed in 71 Sea Zone British undo move 1. 1 armour and 1 infantry placed in Union of South Africa 1 infantry and 2 mech_infantrys placed in Persia 1 destroyer placed in 110 Sea Zone Turning on Edit Mode EDIT: Adding units owned by British to Rhodesia: 2 mech_infantrys EDIT: Removing units owned by British from Union of South Africa: 2 mech_infantrys EDIT: Adding units owned by Chinese to Burma: 1 fighter EDIT: Adding units owned by Chinese to Szechwan: 10 infantry EDIT: Removing units owned by Chinese from Sikang: 1 fighter and 10 infantry EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters EDIT: Removing units owned by Americans from Gibraltar: 2 fighters EDIT: Turning off Edit Mode Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : 0,67 Americans : -0,33 Chinese : 1,17 Japanese : 0,33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Italians Italians buy 2 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Anglo Egyptian Sudan to Kenya Italians take Kenya from British 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British 1 marine moved from Egypt to 98 Sea Zone 1 cruiser and 1 marine moved from 98 Sea Zone to 72 Sea Zone 1 marine moved from 72 Sea Zone to French Madagascar 1 marine moved from Egypt to 98 Sea Zone 1 cruiser and 1 marine moved from 98 Sea Zone to 72 Sea Zone 1 marine moved from 72 Sea Zone to Tanganyika Territory 1 artillery moved from Trans-Jordan to Iraq Italians take Iraq from British 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 armour moved from Egypt to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone 1 armour and 1 infantry moved from 72 Sea Zone to Tanganyika Territory Combat - Italians Battle in French Madagascar Battle in Tanganyika Territory Non Combat Move - Italians 1 armour moved from Egypt to French Equatorial Africa 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo 1 battleship, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone 1 aaGun moved from Eastern Poland to Belarus Place Units - Italians 2 armour and 1 mech_infantry placed in Egypt 1 fighter and 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 26 Sea Zone Place Units - ANZAC 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Turning on Edit Mode EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 30 Sea Zone: 1 transport EDIT: Turning off Edit Mode Combat Move - French 1 fighter moved from United Kingdom to 110 Sea Zone Combat - French Battle in 110 Sea Zone British loiter and taunt; French attack with 1 fighter Germans defend with 1 destroyer French roll dice for 1 fighter in 110 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits French roll dice for 1 fighter in 110 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits French roll dice for 1 fighter in 110 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits French roll dice for 1 fighter in 110 Sea Zone, round 5 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits 1 fighter owned by the French lost in 110 Sea Zone Germans win with 1 destroyer remaining. Battle score for attacker is -10 Casualties for French: 1 fighter Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Germans : -0,33 French : -2,00
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@Odonis, I relocated my US TT to Pearl and hope that is ok with you.
My Intension was to keep it out of range of your Subs but i simply oversaw the Qland one.Best Regards
AetV
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 2 artilleries, 1 destroyer, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 2 infantry moved from Novgorod to Archangel 1 bomber moved from Novgorod to Archangel 1 bomber moved from Novgorod to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 2 mech_infantrys moved from Eastern Poland to Ukraine 1 fighter moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Eastern Poland to Ukraine 1 bomber moved from Western Germany to Morocco 2 artilleries and 4 infantry moved from Algeria to Morocco 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone Combat - Germans Battle in Morocco Germans attack with 2 artilleries, 1 bomber and 4 infantry British defend with 1 armour, 4 fighters and 1 infantry; Americans defend with 1 artillery and 1 infantry Germans roll dice for 2 artilleries, 1 bomber and 4 infantry in Morocco, round 2 : 2/7 hits, 2.33 expected hits Americans roll dice for 1 armour, 1 artillery, 4 fighters and 2 infantry in Morocco, round 2 : 2/8 hits, 4.17 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Morocco Germans roll dice for 2 artilleries, 1 bomber and 2 infantry in Morocco, round 3 : 2/5 hits, 2.00 expected hits Americans roll dice for 1 armour, 1 artillery and 4 fighters in Morocco, round 3 : 3/6 hits, 3.50 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 artillery owned by the Americans and 1 armour owned by the British lost in Morocco Germans roll dice for 1 artillery and 1 bomber in Morocco, round 4 : 1/2 hits, 1.00 expected hits Americans roll dice for 4 fighters in Morocco, round 4 : 4/4 hits, 2.67 expected hits 1 artillery owned by the Germans, 1 bomber owned by the Germans and 1 fighter owned by the British lost in Morocco Americans win with 3 fighters remaining. Battle score for attacker is -6 Casualties for Germans: 2 artilleries, 1 bomber and 4 infantry Casualties for Americans: 1 artillery and 1 infantry Casualties for British: 1 armour, 1 fighter and 1 infantry Battle in Ukraine Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 1 bomber moved from Archangel to Western Germany 1 bomber moved from Western Ukraine to Western Germany 1 fighter and 1 tactical_bomber moved from Ukraine to Belarus 2 aaGuns, 17 armour, 7 artilleries, 19 infantry and 25 mech_infantrys moved from Eastern Poland to Belarus 4 artilleries, 3 infantry and 1 marine moved from Novgorod to Belarus 3 armour and 2 mech_infantrys moved from Germany to Eastern Poland 3 mech_infantrys moved from Western Germany to Poland 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 115 Sea Zone to 112 Sea Zone 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 infantry moved from Tobruk to Alexandria 2 fighters moved from Egypt to Southern Italy 1 destroyer moved from 124 Sea Zone to 112 Sea Zone Place Units - Germans 2 artilleries and 2 infantry placed in Western Germany 2 infantry placed in France 1 destroyer placed in 112 Sea Zone 1 fighter placed in Western Germany 4 mech_infantrys placed in Germany 3 armour placed in Novgorod Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : 0.17 British : -0.67 Americans : -1.33 Russians : -1.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Russians Russians buy 1 fighter and 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Western Ukraine 1 fighter moved from Russia to Ukraine 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 2 mech_infantrys Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 2 mech_infantrys in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Ukraine Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 2 mech_infantrys in Ukraine, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Ukraine retreated to Ukraine Germans win with 2 mech_infantrys remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Battle in Smolensk Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 10 artilleries moved from Bryansk to Tambov 7 artilleries moved from Bryansk to Russia 10 infantry moved from Bryansk to Tambov 3 aaGuns, 10 armour and 26 infantry moved from Bryansk to Russia 1 fighter moved from Ukraine to Russia 12 infantry moved from Novosibirsk to Samara 1 aaGun moved from Novosibirsk to Samara 1 aaGun moved from Russia to Tambov Place Units - Russians 1 fighter and 7 infantry placed in Russia 3 infantry placed in Volgograd Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : -0,33 Russians : -1,33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 1 destroyer, 1 factory_minor, 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Kansu to Tsinghai 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 fighter and 1 tactical_bomber moved from Suiyuyan to Tsinghai 1 infantry moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 1 mech_infantry moved from French Indo China to Shan State 1 mech_infantry moved from Kweichow to Szechwan 1 infantry moved from Kansu to Tsinghai 5 armour, 4 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers moved from Yunnan to Szechwan 1 mech_infantry moved from Kweichow to Szechwan 1 armour moved from French Indo China to Szechwan 1 destroyer moved from 6 Sea Zone to 31 Sea Zone Combat - Japanese Battle in 31 Sea Zone Japanese attack with 1 destroyer Americans defend with 1 transport 1 transport owned by the Americans lost in 31 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Tsinghai Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Tsinghai Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 6 armour, 4 artilleries, 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers Chinese defend with 12 infantry Japanese roll dice for 6 armour, 4 artilleries, 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Szechwan, round 2 : 5/19 hits, 8.17 expected hits Chinese roll dice for 12 infantry in Szechwan, round 2 : 3/12 hits, 4.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 5 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 6 armour, 3 artilleries, 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Szechwan, round 3 : 6/16 hits, 7.33 expected hits Chinese roll dice for 7 infantry in Szechwan, round 3 : 4/7 hits, 2.33 expected hits 1 artillery owned by the Japanese, 3 mech_infantrys owned by the Japanese and 6 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 6 armour, 2 artilleries, 2 fighters and 2 tactical_bombers in Szechwan, round 4 : 10/12 hits, 6.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 6 armour, 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Japanese: 2 artilleries, 2 infantry and 3 mech_infantrys Casualties for Chinese: 12 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Szechwan to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Anhwe 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Yunnan 2 mech_infantrys moved from Kiangsu to Kweichow 1 fighter moved from Shan State to Kweichow 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 aaGun and 3 infantry moved from Japan to 6 Sea Zone 1 aaGun, 2 carriers, 1 destroyer, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 1 aaGun, 2 carriers, 3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 1 aaGun and 3 infantry moved from 36 Sea Zone to French Indo China 2 fighters moved from Japan to French Indo China Place Units - Japanese 3 mech_infantrys placed in Kiangsu 3 artilleries placed in French Indo China 1 factory_minor placed in Kwangtung 1 destroyer and 1 submarine placed in 6 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5 Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese : -0.00 UK_Pacific : -0.33 Japanese : 0.17
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 31 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone 2 bombers moved from Hawaiian Islands to 54 Sea Zone 1 submarine moved from 10 Sea Zone to 31 Sea Zone Combat - Americans Battle in 54 Sea Zone Americans attack with 2 bombers, 1 carrier and 1 destroyer; ANZAC loiter and taunt Japanese defend with 1 submarine Americans roll dice for 2 bombers, 1 carrier and 1 destroyer in 54 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 carrier owned by the Americans 1 submarine owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Neutral with 2 bombers, 1 carrier and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 31 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 31 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 fighter in 25 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 31 Sea Zone to 26 Sea Zone 1 transport moved from 26 Sea Zone to 31 Sea Zone 1 armour moved from Wake Island to 31 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 mech_infantrys moved from Western United States to Central United States 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 bombers moved from 54 Sea Zone to Queensland 1 armour and 1 transport moved from 31 Sea Zone to 26 Sea Zone 1 armour moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 bombers and 1 fighter placed in Western United States 1 destroyer and 1 transport placed in 101 Sea Zone 1 bomber and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 5 PUs; Combat Move - Chinese 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 fighter in Yunnan, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Turn Complete - Chinese Chinese collect 0 PUs; end with 5 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from Persia to 72 Sea Zone 1 carrier and 2 cruisers moved from 39 Sea Zone to 72 Sea Zone 2 armour and 2 mech_infantrys moved from Persia to Iraq 4 infantry moved from Persia to Iraq 1 fighter moved from Persia to Iraq 1 bomber moved from Persia to Tanganyika Territory 2 mech_infantrys moved from Rhodesia to Tanganyika Territory 1 armour moved from Union of South Africa to Tanganyika Territory 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 infantry moved from Burma to Yunnan Chinese take Yunnan from Japanese 2 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Burma to Shan State 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 2 infantry and 1 transport moved from 38 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo Combat - British Battle in Borneo Battle in 72 Sea Zone British attack with 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport Italians defend with 2 cruisers and 1 transport British roll dice for 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport in 72 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Italians roll dice for 2 cruisers and 1 transport in 72 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 2 cruisers owned by the Italians and 1 fighter owned by the British lost in 72 Sea Zone 1 transport owned by the Italians lost in 72 Sea Zone British win, taking Borneo from Japanese, taking 72 Sea Zone from Neutral with 1 carrier, 2 cruisers, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 21 Casualties for British: 1 fighter Casualties for Italians: 2 cruisers and 1 transport Battle in Tanganyika Territory British attack with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys Italians defend with 1 armour, 1 infantry and 1 marine British roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Tanganyika Territory, round 2 : 2/5 hits, 1,67 expected hits Italians roll dice for 1 armour, 1 infantry and 1 marine in Tanganyika Territory, round 2 : 1/3 hits, 1,17 expected hits 1 marine owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Tanganyika Territory British roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Tanganyika Territory, round 3 : 2/4 hits, 1,50 expected hits Italians roll dice for 1 armour in Tanganyika Territory, round 3 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry and 1 mech_infantry Casualties for Italians: 1 armour, 1 infantry and 1 marine Battle in Iraq British attack with 2 armour, 1 fighter, 4 infantry and 2 mech_infantrys Italians defend with 1 artillery British roll dice for 2 armour, 1 fighter, 4 infantry and 2 mech_infantrys in Iraq, round 2 : 1/9 hits, 2,50 expected hits Italians roll dice for 1 artillery in Iraq, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Iraq British win, taking Iraq from Italians with 2 armour, 1 fighter, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry and 1 mech_infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,00 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Burma to India 1 aaGun moved from Burma to India 1 fighter moved from Iraq to 72 Sea Zone 1 bomber moved from Tanganyika Territory to Union of South Africa 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from Suriname to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 40 Sea Zone to 41 Sea Zone Place Units - British 1 destroyer placed in 110 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa 2 infantry placed in Persia 1 transport placed in 80 Sea Zone Turn Complete - British British collect 28 PUs; end with 28 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs Place Units - UK_Pacific 1 armour and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
British : -0,83 Italians : -0,00 Americans : 0,17 Chinese : 0,50 Japanese : 1,17
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Italians Italians buy 2 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Kenya to Tanganyika Territory 1 artillery and 1 infantry moved from Belgian Congo to Tanganyika Territory 1 armour moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 armour moved from Nigeria to French Equatorial Africa 2 fighters moved from Southern Italy to 110 Sea Zone Combat - Italians Battle in Tanganyika Territory Italians attack with 1 artillery and 2 infantry British defend with 1 armour and 1 mech_infantry Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 armour and 1 mech_infantry in Tanganyika Territory, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the British lost in Tanganyika Territory Italians roll dice for 1 artillery and 2 infantry in Tanganyika Territory, round 3 : 0/3 hits, 0.83 expected hits British roll dice for 1 armour in Tanganyika Territory, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory Italians roll dice for 1 artillery and 1 infantry in Tanganyika Territory, round 4 : 1/2 hits, 0.67 expected hits British roll dice for 1 armour in Tanganyika Territory, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Tanganyika Territory Italians win, taking Tanganyika Territory from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 armour and 1 mech_infantry Casualties for Italians: 1 infantry Battle in 110 Sea Zone Germans loiter and taunt; Italians attack with 2 fighters British defend with 1 destroyer Italians roll dice for 2 fighters in 110 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Italians 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 artillery moved from Egypt to Trans-Jordan 2 armour moved from Egypt to French Equatorial Africa 3 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Egypt Place Units - Italians 2 infantry placed in Southern Italy 1 fighter placed in Southern Italy 2 armour and 1 mech_infantry placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,6,3,2,3,2 Italians collect 18 PUs (3 lost to blockades); end with 18 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : -1.17
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : 0,67
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Your Go!
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour and 3 bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 bombers moved from Western Germany to 91 Sea Zone 1 battleship, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone 2 fighters moved from Southern Italy to 92 Sea Zone 1 infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Archangel to Smolensk 1 mech_infantry moved from Ukraine to Rostov Germans take Rostov from Russians 1 mech_infantry moved from Ukraine to Bryansk 1 fighter moved from Belarus to Bryansk 1 artillery moved from Belarus to Bryansk 1 armour moved from Eastern Poland to Western Ukraine 3 mech_infantrys moved from Poland to Western Ukraine 2 armour and 2 mech_infantrys moved from Eastern Poland to Smolensk 3 armour moved from Novgorod to Smolensk 17 armour, 11 artilleries, 22 infantry, 1 marine and 25 mech_infantrys moved from Belarus to Smolensk 1 tactical_bomber moved from Belarus to Bryansk Combat - Germans Battle in Bryansk Germans attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 armour and 3 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 armour in Western Ukraine, round 4 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -6 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 2 infantry Battle in Smolensk Germans attack with 22 armour, 11 artilleries, 23 infantry, 1 marine and 27 mech_infantrys Russians defend with 2 infantry Germans roll dice for 22 armour, 11 artilleries, 23 infantry, 1 marine and 27 mech_infantrys in Smolensk, round 2 : 28/84 hits, 25.00 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 22 armour, 11 artilleries, 21 infantry, 1 marine and 27 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in 91 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber British defend with 1 carrier, 1 cruiser and 1 transport; Americans defend with 1 carrier, 1 destroyer, 2 fighters and 1 transport; Russians defend with 1 submarine Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 2 : 6/10 hits, 5.00 expected hits Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 91 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits 3 destroyers owned by the Germans, 1 submarine owned by the Russians, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 carrier owned by the British lost in 91 Sea Zone Germans roll dice for 1 battleship, 2 bombers, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 91 Sea Zone, round 3 : 5/7 hits, 4.00 expected hits Americans roll dice for 1 cruiser, 2 fighters and 2 transports in 91 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the Germans, 1 transport owned by the British, 1 cruiser owned by the British, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 battleship, 2 bombers, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 60 Casualties for Germans: 4 destroyers Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 1 transport Casualties for British: 1 carrier, 1 cruiser and 1 transport Casualties for Russians: 1 submarine Battle in 92 Sea Zone Germans attack with 2 fighters British defend with 1 destroyer Germans roll dice for 2 fighters in 92 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 2 bombers moved from 91 Sea Zone to Southern France 1 carrier moved from 112 Sea Zone to 91 Sea Zone 1 infantry moved from Alexandria to Egypt 2 fighters moved from 92 Sea Zone to Southern France 2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod 3 fighters moved from Western Germany to Novgorod 4 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 artillery and 1 infantry moved from France to Western Germany Place Units - Germans 3 armour placed in Ukraine 3 armour placed in Novgorod 3 bombers placed in Western Germany Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 4.00 British : -0.33 Americans : 0.17 Russians : 2.67
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8 Purchase Units - Russians Russians buy 8 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Vologda 1 fighter moved from Russia to Vologda 3 infantry moved from Russia to Bryansk 2 infantry moved from Volgograd to Rostov 1 fighter moved from Russia to Rostov 1 fighter moved from Russia to Bryansk 1 infantry moved from Volgograd to Rostov 1 infantry moved from Tambov to Bryansk 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Rostov 1 tactical_bomber moved from Russia to Vologda Combat - Russians Battle in Bryansk Russians attack with 2 fighters and 4 infantry Germans defend with 1 artillery and 1 mech_infantry Russians roll dice for 2 fighters and 4 infantry in Bryansk, round 2 : 1/6 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Bryansk Russians roll dice for 2 fighters and 4 infantry in Bryansk, round 3 : 1/6 hits, 1,67 expected hits Germans roll dice for 1 artillery in Bryansk, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 artillery and 1 mech_infantry Casualties for Russians: 1 infantry Battle in Rostov Russians attack with 2 fighters and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 3 infantry in Rostov, round 2 : 1/5 hits, 1,50 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Vologda Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Vologda to Russia 2 fighters moved from Bryansk to Russia 2 fighters moved from Rostov to Russia 1 artillery moved from Novosibirsk to Samara 1 aaGun and 6 infantry moved from Novosibirsk to Samara 1 aaGun moved from Samara to Russia 6 infantry moved from Samara to Russia 10 artilleries moved from Tambov to Russia 9 infantry moved from Tambov to Russia 1 aaGun moved from Tambov to Volgograd Place Units - Russians 1 artillery and 1 infantry placed in Volgograd 7 artilleries placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0,67 Russians : -1,33