Odonis (Axis) vs AEV (Allies +4) BML3 Game 3 2019


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 8 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Smolensk to Belarus
            2 fighters moved from Russia to Archangel
            1 fighter and 1 tactical_bomber moved from Russia to Belarus
            1 infantry moved from Smolensk to Belarus
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1,50 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            3 aaGuns, 8 armour, 9 artilleries, 35 infantry and 2 mech_infantrys moved from Smolensk to Bryansk
            1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
            2 fighters moved from Archangel to Bryansk
            9 infantry moved from Russia to Bryansk
            1 infantry moved from Tambov to Rostov
            1 armour moved from Volgograd to Bryansk
            1 infantry moved from Tambov to Bryansk
            2 aaGuns, 1 artillery and 18 infantry moved from Yenisey to Timguska
            1 submarine moved from 91 Sea Zone to 88 Sea Zone
    
        Place Units - Russians
            1 armour, 8 artilleries and 1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Russians : 1,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Move Summary: Japanese round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 mech_infantry moved from Hopei to Shensi
            2 infantry moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            2 bombers and 2 tactical_bombers moved from French Indo China to 36 Sea Zone
            2 bombers, 2 destroyers and 2 tactical_bombers moved from 36 Sea Zone to 33 Sea Zone
            2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            3 fighters moved from Philippines to 33 Sea Zone
            2 destroyers moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from Japan to 33 Sea Zone
            1 destroyer moved from 55 Sea Zone to 33 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 artillery moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Burma
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post: Japanese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 mech_infantry moved from Hopei to Shensi
            2 infantry moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            2 bombers and 2 tactical_bombers moved from French Indo China to 36 Sea Zone
            2 bombers, 2 destroyers and 2 tactical_bombers moved from 36 Sea Zone to 33 Sea Zone
            2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            3 fighters moved from Philippines to 33 Sea Zone
            2 destroyers moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from Japan to 33 Sea Zone
            1 destroyer moved from 55 Sea Zone to 33 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 artillery moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Burma
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in Midway
            Battle in Wake Island
            Battle in Szechwan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Dutch New Guinea from Dutch, taking Midway from Americans, taking Wake Island from Americans, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 4/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 33 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 6 destroyers, 9 fighters and 5 tactical_bombers
                British defend with 1 battleship; Americans defend with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports; ANZAC defend with 1 cruiser, 3 fighters and 2 transports
                    Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 6 destroyers, 9 fighters and 5 tactical_bombers in 33 Sea Zone, round 2 : 13/25 hits, 13.00 expected hits
    

    Combat Hit Differential Summary :

    Chinese : -0.67
    UK_Pacific : -0.33
    Japanese : 2.17
    

    Savegame

  • '20 '19 '18 '15 '13

    @Odonis @aequitas-et-veritas
    OOL in SZ33?
    13 hits first round


  • @Odonis dent both BB, kill all CV, Sub and 2xDD.
    Max. Def., Ftrs last.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 mech_infantry moved from Hopei to Shensi
            2 infantry moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            2 bombers and 2 tactical_bombers moved from French Indo China to 36 Sea Zone
            2 bombers, 2 destroyers and 2 tactical_bombers moved from 36 Sea Zone to 33 Sea Zone
            2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 5 fighters and 3 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            3 fighters moved from Philippines to 33 Sea Zone
            2 destroyers moved from 6 Sea Zone to 33 Sea Zone
            1 fighter moved from Japan to 33 Sea Zone
            1 destroyer moved from 55 Sea Zone to 33 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 artillery moved from Yunnan to Burma
            1 mech_infantry moved from Hunan to Burma
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
            1 infantry moved from 31 Sea Zone to Wake Island
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in Midway
            Battle in Wake Island
            Battle in Szechwan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Dutch New Guinea from Dutch, taking Midway from Americans, taking Wake Island from Americans, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 4/4 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 33 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 6 destroyers, 9 fighters and 5 tactical_bombers
                British defend with 1 battleship; Americans defend with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports; ANZAC defend with 1 cruiser, 3 fighters and 2 transports
                    Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 6 destroyers, 9 fighters and 5 tactical_bombers in 33 Sea Zone, round 2 : 13/25 hits, 13.00 expected hits
                Units damaged: 1 battleship owned by the British and 1 battleship owned by the Americans
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 2 battleships, 4 carriers, 4 cruisers, 3 destroyers, 6 fighters, 1 tactical_bomber and 5 transports in 33 Sea Zone, round 2 : 7/20 hits, 10.17 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 submarine owned by the Americans, 2 destroyers owned by the Americans, 6 destroyers owned by the Japanese and 4 carriers owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 2 battleships, 2 bombers, 4 carriers, 1 cruiser, 9 fighters and 5 tactical_bombers in 33 Sea Zone, round 3 : 10/19 hits, 11.00 expected hits
                    Americans roll dice for 2 battleships, 4 cruisers, 1 destroyer, 6 fighters, 1 tactical_bomber and 5 transports in 33 Sea Zone, round 3 : 11/14 hits, 8.17 expected hits
                    2 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 3 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 2 bombers owned by the Japanese, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese, 1 fighter owned by the Americans, 1 battleship owned by the British, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 2 battleships, 3 carriers, 5 fighters and 3 tactical_bombers in 33 Sea Zone, round 4 : 5/10 hits, 5.83 expected hits
                    Americans roll dice for 4 fighters and 5 transports in 33 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits
                    3 tactical_bombers owned by the Japanese, 2 fighters owned by the ANZAC, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in 33 Sea Zone
                    2 transports owned by the ANZAC and 2 transports owned by the Americans lost in 33 Sea Zone
                Japanese win with 2 battleships, 3 carriers and 5 fighters remaining. Battle score for attacker is 93
                Casualties for Japanese: 2 bombers, 1 carrier, 1 cruiser, 6 destroyers, 4 fighters and 5 tactical_bombers
                Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
                Casualties for ANZAC: 1 cruiser, 3 fighters and 2 transports
                Casualties for British: 1 battleship
    
        Non Combat Move - Japanese
            3 infantry moved from Manchuria to Jehol
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            3 armour moved from Kiangsu to Kweichow
            1 fighter and 1 tactical_bomber moved from Burma to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Szechwan to 36 Sea Zone
            1 artillery moved from French Indo China to Yunnan
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shensi to Anhwe
            2 infantry moved from Korea to Manchuria
    
        Place Units - Japanese
            2 carriers and 1 destroyer placed in 36 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 fighter placed in Japan
            1 infantry placed in Japan
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.83
    Chinese : -0.67
    UK_Pacific : -0.33
    Japanese : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 bombers moved from Western United States to 33 Sea Zone
            6 bombers moved from Queensland to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
            2 bombers moved from India to 33 Sea Zone
            1 bomber moved from India to 45 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 45 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Gibraltar
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 33 Sea Zone
                Americans attack with 13 bombers
                Japanese defend with 2 battleships, 3 carriers and 5 fighters
                    Americans roll dice for 13 bombers in 33 Sea Zone, round 2 : 9/13 hits, 8,67 expected hits
    

    Combat Hit Differential Summary :

    Italians : -0,67
    Americans : 0,00
    

    Savegame


  • @Odonis need an Ool.
    9 hits first round.


  • @aequitas-et-veritas
    Nicely done…

    Lose all FTR and 4 hits on CV
    Max defence, save BB for last


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 bombers moved from Western United States to 33 Sea Zone
            6 bombers moved from Queensland to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 31 Sea Zone
            2 bombers moved from India to 33 Sea Zone
            1 bomber moved from India to 45 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 25 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 45 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Gibraltar
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery and 1 harbour
                    Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in 33 Sea Zone
                Americans attack with 13 bombers
                Japanese defend with 2 battleships, 3 carriers and 5 fighters
                    Americans roll dice for 13 bombers in 33 Sea Zone, round 2 : 9/13 hits, 8,67 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Japanese roll dice for 2 battleships, 3 carriers and 5 fighters in 33 Sea Zone, round 2 : 7/10 hits, 5,67 expected hits
                    5 fighters owned by the Japanese, 1 carrier owned by the Japanese and 7 bombers owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 6 bombers in 33 Sea Zone, round 3 : 1/6 hits, 4,00 expected hits
                    Japanese roll dice for 2 battleships and 2 carriers in 33 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits
                    1 carrier owned by the Japanese and 3 bombers owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 3 bombers in 33 Sea Zone, round 4 : 2/3 hits, 2,00 expected hits
                    Japanese roll dice for 2 battleships and 1 carrier in 33 Sea Zone, round 4 : 2/3 hits, 1,67 expected hits
                    1 carrier owned by the Japanese, 1 battleship owned by the Japanese and 2 bombers owned by the Americans lost in 33 Sea Zone
                    Americans roll dice for 1 bomber in 33 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 1 battleship in 33 Sea Zone, round 5 : 0/1 hits, 0,67 expected hits
                    1 battleship owned by the Japanese lost in 33 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is -6
                Casualties for Americans: 12 bombers
                Casualties for Japanese: 2 battleships, 3 carriers and 5 fighters
    
        Non Combat Move - Americans
            1 bomber moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from 45 Sea Zone to Caroline Islands
            1 destroyer moved from 106 Sea Zone to 91 Sea Zone
            1 fighter moved from 25 Sea Zone to Hawaiian Islands
            1 fighter moved from 31 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 carrier, 1 destroyer and 2 fighters placed in 101 Sea Zone
            Americans undo move 2.
            1 carrier and 1 destroyer placed in 101 Sea Zone
            2 fighters placed in Eastern United States
            1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Kansu
            1 fighter moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Sikang
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 101 Sea Zone: 2 fighters
            EDIT: Removing units owned by Americans from Eastern United States: 2 fighters
            EDIT: Turning off Edit Mode
            British buy 1 destroyer, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Kenya to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 armour moved from Union of South Africa to Belgian Congo
            1 armour and 1 mech_infantry moved from Rhodesia to Belgian Congo
            1 destroyer moved from 71 Sea Zone to 74 Sea Zone
            1 mech_infantry moved from India to Burma
            1 artillery moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
            16 infantry moved from India to Burma
            1 mech_infantry moved from Persia to Trans-Jordan
            1 bomber and 1 fighter moved from Persia to Trans-Jordan
            1 armour moved from Suriname to French Guiana
                  British take French Guiana from Neutral_Axis
            1 armour moved from French Guiana to Suriname
            1 destroyer moved from 106 Sea Zone to 124 Sea Zone
            1 fighter moved from United Kingdom to 124 Sea Zone
    
        Combat - British
            Battle in Belgian Congo
                British attack with 2 armour and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 2 armour and 1 mech_infantry in Belgian Congo, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Belgian Congo
                British win, taking Belgian Congo from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in 124 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 4 : 0/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 124 Sea Zone, round 5 : 2/2 hits, 0,83 expected hits
                    Germans roll dice for 1 submarine in 124 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 124 Sea Zone
                British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 74 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer in 74 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 destroyer in 74 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 74 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 74 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Burma
                British attack with 1 artillery, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 mech_infantry
                    British roll dice for 1 artillery, 2 fighters, 16 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 8/21 hits, 5,00 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 artillery, 2 fighters, 15 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 mech_infantry
            Battle in Trans-Jordan
                British attack with 1 bomber, 1 fighter and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Trans-Jordan, round 2 : 0/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Trans-Jordan, round 3 : 0/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Trans-Jordan, round 4 : 1/3 hits, 1,33 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Trans-Jordan to Persia
            1 bomber moved from Trans-Jordan to Persia
            1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            3 aaGuns moved from India to Burma
            2 fighters and 1 tactical_bomber moved from Burma to India
            2 infantry moved from India to West India
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from 124 Sea Zone to Scotland
            2 infantry moved from United Kingdom to Scotland
            1 aaGun moved from United Kingdom to Scotland
            1 fighter moved from United Kingdom to Gibraltar
            1 armour moved from Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            2 mech_infantrys placed in Union of South Africa
            3 infantry placed in Persia
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,1
            British collect 32 PUs (1 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 2 infantry
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters
            EDIT: Removing units owned by Americans from 101 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Italians : -2,00
    British : -1,17
    Americans : -2,67
    Chinese : 1,17
    Japanese : 1,67
    

    Savegame


  • @Odonis two US Ftr’s on UK CV.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Southern Italy to Rostov
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Rostov
                Italians attack with 1 fighter
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter in Rostov, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Italians lost in Rostov
                Russians win with 1 infantry remaining. Battle score for attacker is -10
                Casualties for Italians: 1 fighter
            Battle in Trans-Jordan
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 marine moved from Alexandria to Egypt
            1 marine moved from Tobruk to 96 Sea Zone
            1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Egypt
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
    
        Place Units - Italians
            2 armour and 1 artillery placed in Egypt
            1 fighter placed in Southern Italy
            1 destroyer placed in 97 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Northern Italy: 2 infantry
            EDIT: Adding units owned by Italians to Southern Italy: 2 infantry
            EDIT: Removing units owned by Italians from Eastern Poland: 1 aaGun
            EDIT: Adding units owned by Italians to Eastern Poland: 1 aaGun
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.33
    British : 0.33
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 bomber, 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Novgorod to Archangel
            1 artillery and 1 infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
            1 destroyer moved from 112 Sea Zone to 115 Sea Zone
            2 bombers moved from Southern Italy to 115 Sea Zone
            1 destroyer moved from 112 Sea Zone to 124 Sea Zone
            1 tactical_bomber moved from 112 Sea Zone to 124 Sea Zone
            1 fighter moved from 112 Sea Zone to 124 Sea Zone
            2 fighters and 2 tactical_bombers moved from Egypt to Belgian Congo
    
        Combat - Germans
            Battle in 124 Sea Zone
                Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 124 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 destroyer in 124 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 124 Sea Zone
                Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Belgian Congo
                Germans attack with 2 fighters and 2 tactical_bombers
                British defend with 2 armour and 1 mech_infantry
                    Germans roll dice for 2 fighters and 2 tactical_bombers in Belgian Congo, round 2 : 2/4 hits, 2.33 expected hits
                    British roll dice for 2 armour and 1 mech_infantry in Belgian Congo, round 2 : 1/3 hits, 1.33 expected hits
                    1 mech_infantry owned by the British, 1 tactical_bomber owned by the Germans and 1 armour owned by the British lost in Belgian Congo
                    Germans roll dice for 2 fighters and 1 tactical_bomber in Belgian Congo, round 3 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 armour in Belgian Congo, round 3 : 1/1 hits, 0.50 expected hits
                    1 tactical_bomber owned by the Germans and 1 armour owned by the British lost in Belgian Congo
                Germans win with 2 fighters remaining. Battle score for attacker is -6
                Casualties for Germans: 2 tactical_bombers
                Casualties for British: 2 armour and 1 mech_infantry
            Battle in Archangel
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 115 Sea Zone
                Germans attack with 2 bombers and 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 2 bombers and 1 destroyer in 115 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 2 bombers and 1 destroyer in 115 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 115 Sea Zone
                Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Belarus
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
            2 aaGuns, 6 artilleries and 19 infantry moved from Western Ukraine to Eastern Poland
            16 armour, 1 fighter, 14 mech_infantrys and 1 tactical_bomber moved from Ukraine to Eastern Poland
            2 infantry moved from Bessarabia to Eastern Poland
            1 armour moved from Novgorod to Eastern Poland
            2 bombers moved from 115 Sea Zone to Novgorod
            1 artillery, 2 infantry and 1 marine moved from Western Germany to 112 Sea Zone
            1 artillery, 2 infantry, 1 marine and 2 transports moved from 112 Sea Zone to 115 Sea Zone
            1 artillery, 2 infantry and 1 marine moved from 115 Sea Zone to Novgorod
            3 mech_infantrys moved from Germany to Western Germany
            1 artillery and 1 infantry moved from Normandy Bordeaux to France
            4 mech_infantrys moved from Germany to Eastern Poland
            1 fighter and 1 tactical_bomber moved from 124 Sea Zone to 112 Sea Zone
            2 fighters moved from Belgian Congo to Egypt
            1 infantry moved from Libya to Tobruk
    
        Place Units - Germans
            3 artilleries placed in Novgorod
            1 mech_infantry placed in Ukraine
            3 armour and 2 mech_infantrys placed in Germany
            1 bomber and 1 fighter placed in Western Germany
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    British : -0.17
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Ukraine
            1 infantry moved from Rostov to Ukraine
            2 mech_infantrys moved from Bryansk to Archangel
            1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
            1 fighter moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 infantry
                Germans defend with 1 aaGun
                    1 aaGun owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 artillery in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                 retreated to Belarus
                Germans win with 1 artillery remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Belarus to Bryansk
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Ukraine to Russia
            8 artilleries moved from Russia to Bryansk
            1 armour moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            2 aaGuns, 1 artillery and 18 infantry moved from Timguska to Novosibirsk
    
        Place Units - Russians
            1 fighter and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
            EDIT: Removing units owned by Russians from 88 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : -0,67
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 destroyers, 2 fighters, 1 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 mech_infantry moved from Shensi to Kansu
            1 infantry moved from Suiyuyan to Kansu
            1 fighter and 1 tactical_bomber moved from Anhwe to Kansu
    
        Combat - Japanese
            Battle in Kansu
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 3 : 2/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            2 infantry moved from Jehol to Anhwe
            3 armour moved from Kweichow to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Kiangsu to Hunan
            2 mech_infantrys moved from Kiangsu to Kweichow
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Yunnan
            2 carriers and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 infantry moved from Szechwan to Yunnan
            2 infantry moved from Manchuria to Jehol
            1 fighter moved from Japan to French Indo China
    
        Place Units - Japanese
            2 destroyers and 2 transports placed in 6 Sea Zone
            2 fighters placed in Japan
            1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
            2 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1.00
    Japanese : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 armour and 1 infantry moved from 31 Sea Zone to Wake Island
            2 bombers moved from Caroline Islands to Wake Island
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 artillery moved from Gibraltar to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Battle in Morocco
            Battle in Wake Island
                Americans attack with 1 armour, 2 bombers and 1 infantry
                Japanese defend with 1 airfield and 1 infantry
                    Americans roll dice for 1 armour, 2 bombers and 1 infantry in Wake Island, round 2 : 2/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
                Americans win, taking Morocco from Germans, taking Wake Island from Japanese with 1 armour and 2 bombers remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in 92 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Italians defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
                    Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians and 1 destroyer owned by the Americans lost in 92 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from 92 Sea Zone to Gibraltar
            1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 bombers moved from Wake Island to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            1 transport placed in 101 Sea Zone
            3 infantry placed in Central United States
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
            EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Sikang to Szechwan
            1 fighter moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Sikang
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
    
        Combat - British
    
        Non Combat Move - British
            2 infantry moved from India to Burma
            1 aaGun moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
            2 infantry moved from West India to India
            1 cruiser and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 carrier moved from 80 Sea Zone to 39 Sea Zone
            1 cruiser moved from 80 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia
            1 armour moved from Northwest Persia to Persia
            1 transport moved from 91 Sea Zone to 88 Sea Zone
            1 armour and 1 infantry moved from Suriname to 88 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Morocco
            1 fighter moved from Scotland to Morocco
            2 fighters moved from United Kingdom to Morocco
            2 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            1 destroyer moved from 74 Sea Zone to 40 Sea Zone
    
        Place Units - British
            2 infantry placed in Persia
            1 armour and 2 mech_infantrys placed in Union of South Africa
            British undo move 2.
            1 transport placed in 71 Sea Zone
            British undo move 1.
            1 armour and 1 infantry placed in Union of South Africa
            1 infantry and 2 mech_infantrys placed in Persia
            1 destroyer placed in 110 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by British to Rhodesia: 2 mech_infantrys
            EDIT: Removing units owned by British from Union of South Africa: 2 mech_infantrys
            EDIT: Adding units owned by Chinese to Burma: 1 fighter
            EDIT: Adding units owned by Chinese to Szechwan: 10 infantry
            EDIT: Removing units owned by Chinese from Sikang: 1 fighter and 10 infantry
            EDIT: Adding units owned by Americans to 91 Sea Zone: 2 fighters
            EDIT: Removing units owned by Americans from Gibraltar: 2 fighters
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 7 PUs; end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Italians : 0,67
    Americans : -0,33
    Chinese : 1,17
    Japanese : 0,33
    

    Savegame

  • '20 '19 '18 '15 '13

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Anglo Egyptian Sudan to Kenya
                  Italians take Kenya from British
            1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                  Italians take Belgian Congo from British
            1 marine moved from Egypt to 98 Sea Zone
            1 cruiser and 1 marine moved from 98 Sea Zone to 72 Sea Zone
            1 marine moved from 72 Sea Zone to French Madagascar
            1 marine moved from Egypt to 98 Sea Zone
            1 cruiser and 1 marine moved from 98 Sea Zone to 72 Sea Zone
            1 marine moved from 72 Sea Zone to Tanganyika Territory
            1 artillery moved from Trans-Jordan to Iraq
                  Italians take Iraq from British
            1 infantry moved from Trans-Jordan to 98 Sea Zone
            1 armour moved from Egypt to 98 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 72 Sea Zone
            1 armour and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
    
        Combat - Italians
            Battle in French Madagascar
            Battle in Tanganyika Territory
    
        Non Combat Move - Italians
            1 armour moved from Egypt to French Equatorial Africa
            1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
            1 battleship, 1 destroyer and 2 transports moved from 98 Sea Zone to 97 Sea Zone
            1 aaGun moved from Eastern Poland to Belarus
    
        Place Units - Italians
            2 armour and 1 mech_infantry placed in Egypt
            1 fighter and 2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 22 PUs; end with 22 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 26 Sea Zone
    
        Place Units - ANZAC
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,1
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 30 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            1 fighter moved from United Kingdom to 110 Sea Zone
    
        Combat - French
            Battle in 110 Sea Zone
                British loiter and taunt; French attack with 1 fighter
                Germans defend with 1 destroyer
                    French roll dice for 1 fighter in 110 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 fighter in 110 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 fighter in 110 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    French roll dice for 1 fighter in 110 Sea Zone, round 5 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the French lost in 110 Sea Zone
                Germans win with 1 destroyer remaining. Battle score for attacker is -10
                Casualties for French: 1 fighter
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Germans : -0,33
    French : -2,00
    

    Savegame


  • @Odonis, I relocated my US TT to Pearl and hope that is ok with you.
    My Intension was to keep it out of range of your Subs but i simply oversaw the Qland one.

    Best Regards

    AetV

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