TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 artilleries, 6 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Russia to 99 Sea Zone
1 bomber moved from Russia to Burma
1 armour moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 6 destroyers, 2 infantry, 11 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 mech_infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
Combat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Burma, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Burma
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries and 2 infantry in Gibraltar, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 aaGun, 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 1/4 hits, 2.00 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
Americans roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 3 : 2/4 hits, 2.00 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Gibraltar
Americans roll dice for 1 artillery in Gibraltar, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 4 : 1/4 hits, 2.00 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Gibraltar
Germans win with 1 artillery and 2 fighters remaining. Battle score for attacker is -6
Casualties for Americans: 2 artilleries and 2 infantry
Casualties for Germans: 1 aaGun and 1 infantry
Battle in Borneo
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 armour and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Borneo, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Borneo
Americans roll dice for 1 armour in Borneo, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Borneo
Americans win, taking Borneo from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 bomber moved from Burma to India
1 bomber moved from 99 Sea Zone to Iraq
1 bomber moved from 91 Sea Zone to 88 Sea Zone
1 bomber moved from 88 Sea Zone to British Guiana
Place Units - Americans
2 artilleries placed in Eastern United States
2 transports placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
4 destroyers placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Purchase Units - British
British buy 9 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 6 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Rostov to Bessarabia
Russians take Bessarabia from Germans
1 artillery and 1 infantry moved from Kazakhstan to Sikang
1 bomber moved from Caucasus to Sikang
1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
9 armour, 3 artilleries, 2 fighters, 1 infantry, 16 mech_infantrys and 1 tactical_bomber moved from Rostov to Bryansk
2 artilleries moved from Volgograd to Kazakhstan
4 armour and 2 mech_infantrys moved from Caucasus to Bryansk
3 infantry moved from Caucasus to Kazakhstan
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 artillery and 2 infantry moved from Persia to Eastern Persia
3 infantry moved from Iraq to Syria
3 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Egypt to Tobruk
3 infantry moved from Anglo Egyptian Sudan to Egypt
3 infantry moved from Egypt to Alexandria
Combat - British
Battle in Sikang
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Sikang, round 2 : 2/3 hits, 1.33 expected hits
Italians roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Sikang
British win, taking Sikang from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Tsinghai
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 mech_infantry
British roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Tsinghai
British win, taking Tsinghai from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Tobruk
British attack with 2 mech_infantrys
Germans defend with 1 marine
British roll dice for 2 mech_infantrys in Tobruk, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 marine in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 mech_infantrys in Tobruk, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 marine in Tobruk, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Tobruk
British roll dice for 1 mech_infantry in Tobruk, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 marine in Tobruk, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Tobruk, round 5 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 marine in Tobruk, round 5 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Tobruk, round 6 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 marine in Tobruk, round 6 : 0/1 hits, 0.33 expected hits
British roll dice for 1 mech_infantry in Tobruk, round 7 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 marine in Tobruk, round 7 : 0/1 hits, 0.33 expected hits
1 marine owned by the Germans lost in Tobruk
British win, taking Tobruk from Italians with 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 marine
Non Combat Move - British
1 bomber moved from Sikang to India
Place Units - British
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1,1,5
British collect 32 PUs (3 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -2.00
British : 0.67
Italians : -1.67
Americans : -1.17
Japanese : -0.33
Savegame