@koala
Done. You can go ahead
Dawgoneit (Allies +8) vs Surfer (Axis) BM3, reloaded
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One of these days, i’m going to win a critical battle that involves 1-2 units…
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs; Combat Move - ANZAC 1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to Java Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs; Combat Move - ANZAC 1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to Java Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 42 Sea Zone: 2 artilleries, 2 infantry and 2 transports EDIT: Adding units owned by ANZAC to 42 Sea Zone: 2 transports EDIT: Adding units owned by ANZAC to Java: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 7 PUs; Combat Move - ANZAC 1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to Java Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 42 Sea Zone: 2 artilleries, 2 infantry and 2 transports EDIT: Adding units owned by ANZAC to 42 Sea Zone: 2 transports EDIT: Adding units owned by ANZAC to Java: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Germans Germans buy 1 armour, 2 bombers, 10 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 mech_infantry moved from Caucasus to Samara 1 artillery moved from Volgograd to Samara 1 mech_infantry moved from Caucasus to Samara 1 tactical_bomber moved from Kazakhstan to Samara 3 infantry moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk 3 infantry moved from Novgorod to Belarus 1 artillery moved from Archangel to Belarus 1 armour and 3 mech_infantrys moved from Novosibirsk to Urals 1 artillery and 2 infantry moved from Archangel to Vologda Combat - Germans Battle in Bryansk Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Battle in Urals Germans attack with 1 armour and 3 mech_infantrys Russians defend with 1 artillery Germans roll dice for 1 armour and 3 mech_infantrys in Urals, round 2 : 3/4 hits, 1.00 expected hits Russians roll dice for 1 artillery in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Belarus Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 1 artillery, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Samara Germans roll dice for 1 artillery, 2 mech_infantrys and 1 tactical_bomber in Samara, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Samara, round 4 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 artillery in Samara, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 mech_infantry Battle in Vologda Germans attack with 1 artillery and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 3 mech_infantrys moved from Caucasus to Novosibirsk 5 armour and 1 infantry moved from Caucasus to Volgograd 3 infantry moved from Ukraine to Rostov 10 mech_infantrys moved from Caucasus to Volgograd 2 artilleries moved from Western Ukraine to Ukraine 4 armour moved from Western Ukraine to Ukraine 1 fighter moved from Bryansk to Ukraine 1 tactical_bomber moved from Bryansk to Volgograd 1 tactical_bomber moved from Samara to Volgograd 1 mech_infantry moved from Germany to Eastern Poland 2 transports moved from 91 Sea Zone to 93 Sea Zone 4 infantry moved from Southern France to 93 Sea Zone 4 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 4 infantry moved from 92 Sea Zone to Gibraltar 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 91 Sea Zone to 92 Sea Zone 1 fighter moved from 92 Sea Zone to Gibraltar 1 aaGun and 2 infantry moved from Northern Italy to Southern France 1 infantry moved from France to Southern France 1 battleship moved from 92 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from Finland to Karelia 3 mech_infantrys moved from Eastern Poland to Belarus 2 mech_infantrys moved from Eastern Poland to Ukraine Place Units - Germans 3 infantry placed in Volgograd 3 infantry placed in Ukraine 1 armour, 2 bombers and 4 infantry placed in Western Germany Germans undo move 3. 2 bombers placed in Western Germany 3 submarines placed in 110 Sea Zone Germans undo move 4. 2 submarines placed in 110 Sea Zone 1 submarine placed in 93 Sea Zone 3 infantry placed in Novgorod 1 armour placed in Germany 1 infantry placed in Southern France Turn Complete - Germans Germans collect 64 PUs; end with 64 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : -2.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Samara 1 infantry moved from Russia to Samara 2 infantry moved from Russia to Bryansk 3 infantry moved from Russia to Vologda 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 artillery moved from Russia to Samara 1 infantry moved from Russia to Samara 7 infantry moved from Sakha to Buryatia Combat - Russians Battle in Vologda Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Vologda Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 3 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 1 infantry Battle in Samara Russians attack with 1 artillery and 3 infantry Germans defend with 1 artillery and 1 mech_infantry Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara Russians roll dice for 1 artillery and 2 infantry in Samara, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Bryansk Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 3 : 1/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Bryansk, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Buryatia Russians attack with 7 infantry Japanese defend with 2 infantry Russians roll dice for 7 infantry in Buryatia, round 2 : 2/7 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Buryatia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Buryatia Russians win, taking Buryatia from Japanese with 7 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Russians 2 aaGuns moved from Sakha to Buryatia 1 fighter and 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Bryansk to Russia Place Units - Russians 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : 1.00 Russians : 1.00 Japanese : -0.67
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TripleA Move Summary: Japanese round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 bomber moved from Japan to Shan State 1 artillery and 1 infantry moved from Malaya to Shan State 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Hunan to Yunnan 1 artillery moved from Kweichow to Hopei 1 mech_infantry moved from Kweichow to Hopei 1 fighter and 1 tactical_bomber moved from Manchuria to Hopei 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Szechwan to Yunnan 4 fighters moved from 41 Sea Zone to 42 Sea Zone 1 cruiser moved from 41 Sea Zone to 42 Sea Zone 2 submarines moved from 41 Sea Zone to 42 Sea Zone 1 battleship moved from 41 Sea Zone to 42 Sea Zone 1 carrier moved from 41 Sea Zone to 42 Sea Zone 2 destroyers moved from 41 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 1 bomber moved from Philippines to 42 Sea Zone 1 tactical_bomber moved from Philippines to 42 Sea Zone 2 fighters moved from Philippines to 42 Sea Zone 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 4 fighters moved from 19 Sea Zone to 42 Sea Zone
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 bomber moved from Japan to Shan State 1 artillery and 1 infantry moved from Malaya to Shan State 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Hunan to Yunnan 1 artillery moved from Kweichow to Hopei 1 mech_infantry moved from Kweichow to Hopei 1 fighter and 1 tactical_bomber moved from Manchuria to Hopei 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Szechwan to Yunnan 4 fighters moved from 41 Sea Zone to 42 Sea Zone 1 cruiser moved from 41 Sea Zone to 42 Sea Zone 2 submarines moved from 41 Sea Zone to 42 Sea Zone 1 battleship moved from 41 Sea Zone to 42 Sea Zone 1 carrier moved from 41 Sea Zone to 42 Sea Zone 2 destroyers moved from 41 Sea Zone to 42 Sea Zone 1 bomber moved from French Indo China to 42 Sea Zone 1 bomber moved from Philippines to 42 Sea Zone 1 tactical_bomber moved from Philippines to 42 Sea Zone 2 fighters moved from Philippines to 42 Sea Zone 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 4 fighters moved from 19 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Yunnan Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Shan State, round 2 : 3/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 3 destroyers, 10 fighters, 2 submarines and 1 tactical_bomber Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber; ANZAC defend with 1 cruiser, 3 destroyers, 2 submarines and 2 transports Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 2 cruisers, 3 destroyers, 10 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 13/19 hits, 9.67 expected hits Units damaged: 1 battleship owned by the Americans Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 5 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 8/15 hits, 7.00 expected hits Units damaged: 1 battleship owned by the Japanese 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 3 destroyers owned by the ANZAC, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese, 2 carriers owned by the Americans, 2 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 battleship, 2 bombers, 2 cruisers, 10 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 9/16 hits, 8.67 expected hits Americans roll dice for 1 battleship, 2 cruisers, 3 fighters and 2 transports in 42 Sea Zone, round 3 : 5/6 hits, 3.67 expected hits 4 fighters owned by the Japanese, 2 transports owned by the ANZAC, 1 cruiser owned by the ANZAC, 1 cruiser owned by the Americans, 3 fighters owned by the Americans, 1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 1 battleship, 2 bombers, 1 cruiser, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 91 Casualties for Japanese: 1 carrier, 1 cruiser, 3 destroyers, 4 fighters and 2 submarines Casualties for ANZAC: 1 cruiser, 3 destroyers, 2 submarines and 2 transports Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 tactical_bomber Battle in Hopei Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 3 armour moved from Kweichow to Shensi 1 artillery moved from Kweichow to Shensi 1 mech_infantry moved from Kweichow to Szechwan 2 mech_infantrys moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Hopei to Shensi 1 bomber moved from Shan State to French Indo China 1 infantry moved from Sumatra to 41 Sea Zone 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 2 artilleries and 4 infantry moved from Jehol to 19 Sea Zone 2 artilleries, 4 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China 3 carriers moved from 19 Sea Zone to 36 Sea Zone 6 fighters moved from 42 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 2 bombers moved from 42 Sea Zone to French Indo China 1 infantry moved from Kiangsu to Anhwe 1 mech_infantry moved from Kiangsu to Hunan 2 infantry moved from Manchuria to Amur 1 aaGun and 2 infantry moved from Siberia to Amur 1 submarine moved from 5 Sea Zone to 19 Sea Zone Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kwangtung 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 bomber and 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Americans : 2.00 Chinese : 1.00 UK_Pacific : -0.33 Japanese : 6.67
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Roar! From the Japanese after finding nothing for the game, they get a big win.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 destroyer, 2 infantry, 1 submarine and 6 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Queensland to 42 Sea Zone 2 bombers moved from Queensland to Shan State 1 bomber moved from India to Szechwan 1 bomber moved from India to Kweichow 1 bomber moved from India to Hunan 1 bomber moved from India to Chahar 1 mech_infantry moved from Northwest Persia to Caucasus 1 armour moved from Iraq to Caucasus 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Alexandria to Egypt 3 infantry moved from Tobruk to Alexandria 2 infantry moved from Libya to Tobruk 1 carrier, 4 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone Combat - Americans Battle in Caucasus Americans attack with 1 armour and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Caucasus Americans win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Shan State Americans attack with 2 bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 2 bombers in Shan State, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Americans lost in Shan State Americans roll dice for 1 bomber in Shan State, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State Japanese win with 1 artillery remaining. Battle score for attacker is -21 Casualties for Americans: 2 bombers Casualties for Japanese: 1 infantry Battle in 42 Sea Zone Americans attack with 4 bombers Japanese defend with 1 battleship and 1 cruiser Americans roll dice for 4 bombers in 42 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits Japanese roll dice for 1 battleship and 1 cruiser in 42 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone Americans win with 4 bombers remaining. Battle score for attacker is 32 Casualties for Japanese: 1 battleship and 1 cruiser Battle in Chahar Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Chahar, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Szechwan, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Szechwan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Hunan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan Japanese win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Battle in Kweichow Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kweichow, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Kweichow, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Kweichow, round 4 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Kweichow, round 5 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Kweichow to India 1 bomber moved from Chahar to Suiyuyan 4 bombers moved from 42 Sea Zone to India 1 infantry moved from Suriname to British Guiana Place Units - Americans 2 transports placed in 10 Sea Zone 2 infantry placed in Western United States 1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone 2 artilleries placed in Eastern United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : -2.67 Japanese : -1.17
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Chinese creates battle in territory Chahar Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 bomber, 1 destroyer, 2 infantry, 1 submarine and 6 transports; Remaining resources: 0 PUs; Combat Move - Americans 4 bombers moved from Queensland to 42 Sea Zone 2 bombers moved from Queensland to Shan State 1 bomber moved from India to Szechwan 1 bomber moved from India to Kweichow 1 bomber moved from India to Hunan 1 bomber moved from India to Chahar 1 mech_infantry moved from Northwest Persia to Caucasus 1 armour moved from Iraq to Caucasus 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Alexandria to Egypt 3 infantry moved from Tobruk to Alexandria 2 infantry moved from Libya to Tobruk 1 carrier, 4 destroyers and 2 fighters moved from 26 Sea Zone to 54 Sea Zone Combat - Americans Battle in Caucasus Americans attack with 1 armour and 1 mech_infantry Germans defend with 1 infantry Americans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Caucasus Americans win, taking Caucasus from Germans with 1 armour remaining. Battle score for attacker is -1 Casualties for Americans: 1 mech_infantry Casualties for Germans: 1 infantry Battle in Shan State Americans attack with 2 bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 2 bombers in Shan State, round 2 : 0/2 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Americans lost in Shan State Americans roll dice for 1 bomber in Shan State, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State Japanese win with 1 artillery remaining. Battle score for attacker is -21 Casualties for Americans: 2 bombers Casualties for Japanese: 1 infantry Battle in 42 Sea Zone Americans attack with 4 bombers Japanese defend with 1 battleship and 1 cruiser Americans roll dice for 4 bombers in 42 Sea Zone, round 2 : 3/4 hits, 2.67 expected hits Japanese roll dice for 1 battleship and 1 cruiser in 42 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 42 Sea Zone Americans win with 4 bombers remaining. Battle score for attacker is 32 Casualties for Japanese: 1 battleship and 1 cruiser Battle in Chahar Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Chahar, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Szechwan, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Szechwan, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Szechwan Japanese win with 1 mech_infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Hunan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Hunan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Hunan Japanese win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Battle in Kweichow Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kweichow, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Kweichow, round 3 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Kweichow, round 4 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Kweichow, round 5 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Kweichow to India 1 bomber moved from Chahar to Suiyuyan 4 bombers moved from 42 Sea Zone to India 1 infantry moved from Suriname to British Guiana Place Units - Americans 2 transports placed in 10 Sea Zone 2 infantry placed in Western United States 1 destroyer, 1 submarine and 4 transports placed in 101 Sea Zone 2 artilleries placed in Eastern United States 1 bomber placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Chinese creates battle in territory Chahar Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 6 PUs Purchase Units - British British buy 3 armour and 9 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery moved from Burma to Shan State 1 infantry moved from Burma to Shan State 1 artillery and 2 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 mech_infantry moved from Northwest Persia to Kazakhstan Russians take Kazakhstan from Italians Combat - British Battle in Shan State British attack with 1 artillery and 1 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Battle in Yunnan British attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 infantry and 1 mech_infantry British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.50 expected hits Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 aaGun and 1 artillery moved from Burma to India 6 armour and 3 mech_infantrys moved from Eastern Persia to India 2 artilleries moved from Persia to Northwest Persia 1 armour moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 destroyer moved from 81 Sea Zone to 94 Sea Zone 2 mech_infantrys moved from Egypt to Iraq 2 mech_infantrys moved from Iraq to Northwest Persia 1 bomber moved from Persia to Northwest Persia Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Egypt British undo move 3. 3 armour placed in Egypt British undo move 3. British undo move 2. 3 armour placed in Iraq 3 infantry placed in Egypt 3 infantry placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : 0.67 British : 0.50 Americans : -2.67 Japanese : -0.83
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians repair damage of 1x factory_minor; Remaining resources: 24 PUs; Italians buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 1 armour moved from Yugoslavia to Bessarabia 1 mech_infantry moved from Rostov to Volgograd Place Units - Italians 1 submarine and 1 transport placed in 95 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 10 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 10 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 98 Sea Zone to 95 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Move Summary: Germans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 8 infantry, 8 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 transports moved from 92 Sea Zone to 93 Sea Zone 4 infantry moved from Southern France to 93 Sea Zone 4 infantry and 2 transports moved from 93 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 battleship moved from 93 Sea Zone to 94 Sea Zone 4 infantry moved from 94 Sea Zone to Tunisia 1 cruiser moved from 92 Sea Zone to 94 Sea Zone 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 fighter moved from Ukraine to 94 Sea Zone 2 infantry moved from Rostov to Caucasus 1 tactical_bomber moved from Volgograd to Caucasus 1 tactical_bomber moved from Volgograd to Timguska 2 mech_infantrys moved from Novosibirsk to Timguska 1 armour and 3 mech_infantrys moved from Urals to Evenkiyskiy 1 artillery moved from Volgograd to Kazakhstan 3 mech_infantrys moved from Volgograd to Kazakhstan 1 artillery and 2 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Samara 1 bomber moved from Western Germany to 95 Sea Zone 1 bomber moved from Western Germany to Vologda 1 artillery and 2 infantry moved from Archangel to Vologda 2 artilleries and 3 mech_infantrys moved from Archangel to Nenetsia
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter, 8 infantry, 8 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 transports moved from 92 Sea Zone to 93 Sea Zone 4 infantry moved from Southern France to 93 Sea Zone 4 infantry and 2 transports moved from 93 Sea Zone to 94 Sea Zone 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 battleship moved from 93 Sea Zone to 94 Sea Zone 4 infantry moved from 94 Sea Zone to Tunisia 1 cruiser moved from 92 Sea Zone to 94 Sea Zone 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 fighter moved from Gibraltar to 94 Sea Zone 1 fighter moved from Ukraine to 94 Sea Zone 2 infantry moved from Rostov to Caucasus 1 tactical_bomber moved from Volgograd to Caucasus 1 tactical_bomber moved from Volgograd to Timguska 2 mech_infantrys moved from Novosibirsk to Timguska 1 armour and 3 mech_infantrys moved from Urals to Evenkiyskiy 1 artillery moved from Volgograd to Kazakhstan 3 mech_infantrys moved from Volgograd to Kazakhstan 1 artillery and 2 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Samara 1 bomber moved from Western Germany to 95 Sea Zone 1 bomber moved from Western Germany to Vologda 1 artillery and 2 infantry moved from Archangel to Vologda 2 artilleries and 3 mech_infantrys moved from Archangel to Nenetsia Combat - Germans Battle in Evenkiyskiy Germans attack with 1 armour and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Evenkiyskiy, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Evenkiyskiy Germans win, taking Evenkiyskiy from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Nenetsia Germans attack with 2 artilleries and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 artilleries and 3 mech_infantrys in Nenetsia, round 2 : 3/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Nenetsia Germans win, taking Nenetsia from Russians with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Vologda, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Vologda Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Vologda, round 3 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Samara Germans attack with 1 artillery and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Samara, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Kazakhstan Germans attack with 1 artillery and 3 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 1 artillery and 3 mech_infantrys in Kazakhstan, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 3 mech_infantrys in Kazakhstan, round 3 : 1/4 hits, 1.00 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Timguska Germans attack with 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Timguska, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Germans win, taking Timguska from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 94 Sea Zone Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 transports British defend with 1 destroyer Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 94 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Germans win with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 95 Sea Zone Germans attack with 1 bomber and 1 submarine; Italians loiter and taunt French defend with 1 destroyer Germans roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 95 Sea Zone Germans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Tunisia Battle in Caucasus Germans attack with 2 infantry and 1 tactical_bomber Americans defend with 1 armour Germans roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 infantry and 1 tactical_bomber in Caucasus, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Caucasus Germans win, taking Tunisia from British, taking Caucasus from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Non Combat Move - Germans 2 mech_infantrys moved from Ukraine to Volgograd 4 armour moved from Ukraine to Volgograd 1 infantry moved from Rostov to Volgograd 1 aaGun moved from Rostov to Volgograd 3 infantry moved from Ukraine to Rostov 2 artilleries moved from Ukraine to Rostov 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Belarus to Western Ukraine 3 infantry moved from Novgorod to Archangel 1 bomber moved from Vologda to Archangel 1 artillery, 2 infantry and 2 mech_infantrys moved from Belarus to Archangel 1 aaGun and 1 infantry moved from Karelia to Novgorod 1 tactical_bomber moved from Timguska to Novosibirsk 1 tactical_bomber moved from Caucasus to Volgograd 2 mech_infantrys moved from Volgograd to Novosibirsk 1 armour moved from Germany to Eastern Poland 1 submarine moved from 110 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 94 Sea Zone to Gibraltar 1 carrier moved from 92 Sea Zone to 94 Sea Zone 1 bomber moved from 95 Sea Zone to Southern Italy Place Units - Germans 3 infantry placed in Volgograd 2 infantry and 1 mech_infantry placed in Ukraine 3 infantry placed in Novgorod 7 mech_infantrys placed in Germany 1 fighter placed in Western Germany Germans undo move 3. 1 infantry placed in Novgorod 2 infantry placed in Southern France 3 submarines placed in 110 Sea Zone Turn Complete - Germans Germans collect 67 PUs; end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 4.17 British : -0.33 French : -0.33 Russians : -0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 3 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 1 fighter and 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Samara 1 infantry moved from Russia to Vologda 1 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Vologda Russians attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Vologda, round 2 : 2/6 hits, 1.83 expected hits Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Germans lost in Vologda Russians roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Vologda, round 3 : 2/6 hits, 1.83 expected hits Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Battle in Samara Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Samara, round 2 : 0/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Samara, round 3 : 3/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Samara, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Belarus Russians attack with 1 infantry Germans defend with 1 infantry Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win with no units remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 5 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 6 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 6 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Samara to Russia 1 tactical_bomber moved from Vologda to Russia 1 fighter moved from Vologda to Russia 2 aaGuns and 7 infantry moved from Buryatia to Yakut S.S.R. Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : -3.33 Russians : 1.33
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TripleA Move Summary: Japanese round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 3 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Shensi to Suiyuyan 1 artillery and 1 mech_infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Szechwan to Suiyuyan 3 bombers moved from French Indo China to Suiyuyan 2 infantry moved from French Indo China to Shan State 3 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 2 mech_infantrys moved from Kwangtung to Hunan 2 fighters moved from 36 Sea Zone to Hunan 1 armour and 1 mech_infantry moved from Kiangsu to Kweichow 1 fighter moved from 36 Sea Zone to Shan State 1 bomber moved from Japan to Suiyuyan
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 3 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Shensi to Suiyuyan 1 artillery and 1 mech_infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Szechwan to Suiyuyan 3 bombers moved from French Indo China to Suiyuyan 2 infantry moved from French Indo China to Shan State 3 infantry moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan 2 mech_infantrys moved from Kwangtung to Hunan 2 fighters moved from 36 Sea Zone to Hunan 1 armour and 1 mech_infantry moved from Kiangsu to Kweichow 1 fighter moved from 36 Sea Zone to Shan State 1 bomber moved from Japan to Suiyuyan Combat - Japanese Battle in Yunnan Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 artilleries and 1 infantry Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/5 hits, 1.67 expected hits Chinese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the British lost in Yunnan Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/5 hits, 1.67 expected hits Chinese roll dice for 2 artilleries in Yunnan, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 4 : 2/3 hits, 1.33 expected hits Chinese roll dice for 2 artilleries in Yunnan, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the British lost in Yunnan Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 2 artilleries and 1 infantry Casualties for Japanese: 3 infantry Battle in Shan State Japanese attack with 1 fighter and 2 infantry British defend with 1 artillery Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 5 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 6 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery Battle in Kweichow Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 4 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 2 fighters and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 mech_infantrys in Hunan, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Suiyuyan Japanese attack with 3 armour, 2 artilleries, 4 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber Americans defend with 1 bomber; Chinese defend with 1 fighter and 11 infantry Japanese roll dice for 3 armour, 2 artilleries, 4 bombers, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 2 : 9/15 hits, 7.00 expected hits Chinese roll dice for 1 bomber, 1 fighter and 11 infantry in Suiyuyan, round 2 : 1/13 hits, 4.50 expected hits 1 mech_infantry owned by the Japanese, 1 bomber owned by the Americans and 8 infantry owned by the Chinese lost in Suiyuyan Japanese roll dice for 3 armour, 2 artilleries, 4 bombers, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Suiyuyan, round 3 : 8/14 hits, 6.83 expected hits Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 3 : 2/4 hits, 1.67 expected hits 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Suiyuyan Japanese win, taking Suiyuyan from Chinese with 3 armour, 1 artillery, 4 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 43 Casualties for Japanese: 1 artillery and 2 mech_infantrys Casualties for Americans: 1 bomber Casualties for Chinese: 1 fighter and 11 infantry Non Combat Move - Japanese 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 fighter moved from Yunnan to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China 1 fighter moved from Shan State to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 carrier and 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 submarine moved from 19 Sea Zone to 36 Sea Zone 1 fighter moved from Japan to Philippines 1 fighter moved from Hunan to 36 Sea Zone 1 fighter moved from 36 Sea Zone to Philippines 1 fighter moved from Hunan to 36 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 2 armour moved from French Indo China to Malaya 2 aaGuns, 1 artillery, 6 infantry and 1 mech_infantry moved from Amur to Buryatia 4 bombers moved from Suiyuyan to Kansu 1 fighter and 1 tactical_bomber moved from Suiyuyan to Kansu 4 bombers, 1 fighter and 1 tactical_bomber moved from Kansu to Timguska 1 fighter moved from 36 Sea Zone to Philippines Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China Japanese undo move 1. 1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China 3 infantry placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Kiangsu 4 infantry placed in Japan 2 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Combat Hit Differential Summary :
Chinese : -3.83 UK_Pacific : -0.67 Japanese : -1.50