Send me how you want to spend the bonus of 10 ipcs, and I will try set up the game from my end.
L19 majikforce vs AetV game 1
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@majikforce , i clearly oversaw that you bought an NB :grin:
2x Kami DD
2x Kami on CRI’ll keeping two kamis for later
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@aequitas-et-veritas Freaking bull crap dice!! I really hate losing >90% battles! I need time to cool down and objectively weigh my options or this gonna be a rage quit game.
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@majikforce, I understand. This happens to me from time to time as well.
Take your time to cool down.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 3 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Morocco to Tunisia 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 3 submarines moved from 25 Sea Zone to 17 Sea Zone Americans take 17 Sea Zone from Japanese 3 submarines moved from 17 Sea Zone to 6 Sea Zone 2 fighters moved from 25 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Midway to 6 Sea Zone 1 bomber and 1 fighter moved from Midway to 19 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 17 Sea Zone to 6 Sea Zone 1 cruiser moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 2,4 Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,5 Battle in Holland Belgium Battle in 6 Sea Zone Americans attack with 1 battleship, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports in 6 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Americans 3 submarines owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 battleship, 1 destroyer, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 transports in 6 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 battleship and 1 tactical_bomber in 6 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 battleship, 2 fighters and 2 transports in 6 Sea Zone, round 4 : 2/3 hits, 2.00 expected hits 1 fighter owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone Japanese win, taking Holland Belgium from Germans with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is -43 Casualties for Americans: 1 battleship, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber Casualties for Japanese: 1 carrier, 1 destroyer and 1 fighter Battle in 16 Sea Zone Americans attack with 1 cruiser and 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 cruiser and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Tunisia Americans attack with 1 armour and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 19 Sea Zone Americans attack with 1 bomber and 1 fighter Japanese defend with 1 cruiser and 1 transport Americans roll dice for 1 bomber and 1 fighter in 19 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 cruiser and 1 transport in 19 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 19 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 9 Casualties for Americans: 1 fighter Casualties for Japanese: 1 cruiser and 1 transport 1 fighter owned by the Japanese forced to land in Japan Non Combat Move - Americans 1 bomber moved from 19 Sea Zone to Suiyuyan 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 91 Sea Zone to 110 Sea Zone 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 armour, 2 destroyers, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 destroyer moved from 108 Sea Zone to 110 Sea Zone 2 carriers, 1 destroyer and 2 fighters moved from 25 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Suiyuyan to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Shensi 1 artillery moved from Suiyuyan to Shensi Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Kweichow 2 infantry placed in Shensi 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 carrier, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Iraq to Syria 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Syria 1 mech_infantry moved from India to Shan State UK_Pacific take Shan State from Japanese Combat - British Battle in Syria British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 : 1/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Syria to 80 Sea Zone 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour and 1 mech_infantry moved from British Somaliland to Anglo Egyptian Sudan 1 infantry moved from Italian Somaliland to Ethiopia 1 armour moved from Belgian Congo to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 aaGuns, 1 armour, 2 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma 2 infantry moved from Shensi to Suiyuyan 2 fighters moved from Morocco to 110 Sea Zone 1 fighter moved from 110 Sea Zone to United Kingdom 1 armour and 1 infantry moved from 91 Sea Zone to Morocco Place Units - British 1 carrier placed in 110 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Persia 1 armour and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5,3,6,4 British collect 33 PUs (1 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : -0.67 British : -0.83 Americans : -1.17 Chinese : -0.50 Japanese : 2.17
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@majikforce continuing on. but with a great amount of angst!:stuck_out_tongue_winking_eye:
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 1 bomber moved from Greece to Syria 1 fighter moved from Southern Italy to Syria 1 infantry moved from Alexandria to Egypt Italians take Egypt from British 1 artillery moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Syria Combat - Italians Battle in Syria Italians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Syria, round 2 : 0/3 hits, 1,67 expected hits Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Syria, round 2 : 1/6 hits, 2,17 expected hits British roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Syria Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Syria, round 3 : 1/5 hits, 2,00 expected hits British roll dice for 1 artillery in Syria, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Syria Italians win, taking Syria from British with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 1 fighter moved from Syria to Cyprus 1 bomber moved from Syria to Cyprus 1 aaGun, 1 armour, 2 infantry and 1 mech_infantry moved from Bessarabia to Western Ukraine 2 mech_infantrys moved from Romania to Western Ukraine 2 armour moved from Belarus to Western Ukraine 1 armour and 1 mech_infantry moved from Tobruk to Alexandria 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 2 infantry and 2 mech_infantrys placed in Northern Italy 3 infantry placed in Southern Italy Italians undo move 2. 3 infantry placed in Northern Italy Italians undo move 2. 1 infantry placed in Southern Italy 1 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : -3,83 British : 0,00
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 1 artillery moved from Queensland to South Australia 2 infantry moved from Queensland to South Australia 1 aaGun moved from Queensland to South Australia 1 destroyer moved from 62 Sea Zone to 61 Sea Zone 1 aaGun moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 2 fighters moved from 26 Sea Zone to New Zealand Place Units - ANZAC 1 armour and 1 infantry placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Combat - French Battle in Egypt French attack with 1 infantry Italians defend with 1 harbour and 1 infantry French roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Egypt, round 4 : 1/1 hits, 0.17 expected hits Italians roll dice for 1 infantry in Egypt, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Egypt French win, taking Egypt from Italians with 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from Algeria to Tunisia 1 fighter moved from Gibraltar to United Kingdom Turn Complete - French
Combat Hit Differential Summary :
Italians : -1.00 French : 0.50
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 53 PUs; Germans buy 1 fighter, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Novgorod to Archangel 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 2 infantry moved from Western Germany to Holland Belgium 2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 bombers moved from Novgorod to Ukraine 2 infantry moved from Western Ukraine to Ukraine 3 infantry moved from Western Ukraine to Bryansk 5 armour moved from Eastern Poland to Bryansk 3 artilleries, 3 infantry and 1 marine moved from Belarus to Bryansk 12 armour, 5 artilleries, 15 infantry and 6 mech_infantrys moved from Smolensk to Bryansk 1 fighter and 2 tactical_bombers moved from Smolensk to Archangel 3 armour moved from Novgorod to Bryansk Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Americans defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Bryansk Germans attack with 20 armour, 8 artilleries, 21 infantry, 1 marine and 6 mech_infantrys Russians defend with 1 aaGun, 2 artilleries and 4 infantry Germans roll dice for 20 armour, 8 artilleries, 21 infantry, 1 marine and 6 mech_infantrys in Bryansk, round 2 : 18/56 hits, 18,67 expected hits Russians roll dice for 1 aaGun, 2 artilleries and 4 infantry in Bryansk, round 2 : 1/6 hits, 2,00 expected hits 4 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 20 armour, 8 artilleries, 20 infantry, 1 marine and 6 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun, 2 artilleries and 4 infantry Battle in Ukraine Germans attack with 2 bombers and 2 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 bombers and 2 infantry in Ukraine, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Archangel, round 2 : 4/5 hits, 2,00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Archangel to Novgorod 3 infantry moved from Novgorod to Belarus 1 aaGun moved from Smolensk to Belarus 2 aaGuns moved from Smolensk to Bryansk 2 bombers moved from Ukraine to Novgorod 8 mech_infantrys moved from Germany to Eastern Poland 3 armour moved from Western Germany to 112 Sea Zone 3 armour and 3 transports moved from 112 Sea Zone to 115 Sea Zone 3 armour moved from 115 Sea Zone to Novgorod 2 fighters and 1 tactical_bomber moved from Holland Belgium to Western Germany 1 carrier, 1 cruiser, 1 destroyer, 2 submarines and 2 tactical_bombers moved from 112 Sea Zone to 115 Sea Zone 1 submarine moved from 125 Sea Zone to 113 Sea Zone Place Units - Germans 5 infantry placed in Western Germany 7 mech_infantrys placed in Germany Germans undo move 2. 4 mech_infantrys placed in Germany 3 mech_infantrys placed in Novgorod 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 1,67 Americans : -0,67 Russians : -1,00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 bomber moved from Russia to Vologda 2 infantry moved from Novosibirsk to Vologda 1 artillery and 1 infantry moved from Rostov to Ukraine 1 submarine moved from 110 Sea Zone to 125 Sea Zone Combat - Russians Battle in Ukraine Russians attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 bomber and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk retreated to Smolensk Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 bomber moved from Vologda to Russia 2 fighters and 1 tactical_bomber moved from Smolensk to Russia 3 mech_infantrys moved from Volgograd to Russia 2 artilleries moved from Rostov to Volgograd 4 infantry moved from Novosibirsk to Samara 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk Place Units - Russians 1 armour, 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0.67 Italians : 0.67 Russians : -0.50
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@majikforce More dice BS in Smolensk! That lone inf living pushes Moscow to over 50%. Ridiculous! I guess I need a whole lotta AA help.:wink:
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from French Indo China to Shan State 1 infantry moved from Anhwe to Kweichow 2 tactical_bombers moved from Siam to Kweichow 1 bomber moved from Siam to South Australia 1 tactical_bomber moved from 56 Sea Zone to South Australia 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to South Australia 1 artillery and 1 infantry moved from Western Australia to South Australia 1 battleship and 1 destroyer moved from 42 Sea Zone to 61 Sea Zone 1 carrier moved from 56 Sea Zone to 61 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 fighter moved from 35 Sea Zone to 61 Sea Zone 2 fighters moved from Korea to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 bomber moved from Korea to 16 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from French Indo China to Shan State 1 fighter moved from Siam to Shan State 1 tactical_bomber moved from Siam to Shan State 1 tactical_bomber moved from Siam to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 0/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry and 2 tactical_bombers in Kweichow, round 3 : 1/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in South Australia Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers ANZAC defend with 1 aaGun, 1 artillery and 2 infantry AA fire in South Australia : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in South Australia, round 2 : 2/6 hits, 3,00 expected hits ANZAC roll dice for 1 aaGun, 1 artillery and 2 infantry in South Australia, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in South Australia Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers in South Australia, round 3 : 4/6 hits, 3,00 expected hits ANZAC roll dice for 1 artillery and 1 infantry in South Australia, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in South Australia Japanese win, taking South Australia from ANZAC with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 aaGun, 1 artillery and 2 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers British defend with 1 mech_infantry Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/4 hits, 1,83 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 16 Sea Zone Japanese attack with 1 bomber and 3 fighters Americans defend with 1 cruiser and 1 destroyer Japanese roll dice for 1 bomber and 3 fighters in 16 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 16 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese roll dice for 1 bomber and 2 fighters in 16 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 cruiser in 16 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Americans lost in 16 Sea Zone Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for Americans: 1 cruiser and 1 destroyer Battle in 61 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 fighter ANZAC defend with 1 destroyer Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 1 fighter in 61 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits ANZAC roll dice for 1 destroyer in 61 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC lost in 61 Sea Zone Japanese win with 1 battleship, 1 carrier, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 41 Sea Zone Japanese attack with 2 submarines and 1 tactical_bomber French defend with 1 destroyer Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 tactical_bomber in 41 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits French roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from Neutral with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for French: 1 destroyer Non Combat Move - Japanese 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 carrier moved from 42 Sea Zone to 56 Sea Zone 1 transport moved from 56 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia 1 bomber moved from South Australia to Western Australia 1 tactical_bomber moved from South Australia to 56 Sea Zone 1 tactical_bomber moved from South Australia to 61 Sea Zone 1 fighter moved from South Australia to Western Australia 1 tactical_bomber moved from 45 Sea Zone to 56 Sea Zone 1 tactical_bomber moved from 41 Sea Zone to Yunnan 1 fighter and 2 tactical_bombers moved from Shan State to Yunnan 2 tactical_bombers moved from Kweichow to Yunnan 3 infantry and 1 mech_infantry moved from Hunan to Yunnan 1 artillery and 1 infantry moved from Anhwe to Hunan 2 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China 2 infantry moved from French Indo China to Yunnan 1 aaGun moved from Siam to French Indo China 2 submarines moved from 35 Sea Zone to 56 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 2 fighters moved from 16 Sea Zone to 6 Sea Zone 1 bomber moved from 16 Sea Zone to Guam 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 marine moved from Manchuria to 19 Sea Zone 1 aaGun and 3 infantry moved from Korea to Manchuria 1 artillery, 2 infantry, 1 marine and 2 transports moved from 19 Sea Zone to 36 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 36 Sea Zone to French Indo China 1 submarine moved from 35 Sea Zone to 36 Sea Zone Place Units - Japanese 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone Japanese undo move 1. 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 destroyer placed in 36 Sea Zone 2 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Kwangtung 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
French : 0,67 ANZAC : -1,00 Americans : -0,33 Chinese : -0,67 AA fire in South Australia : : -0,50 UK_Pacific : -0,33 Japanese : -1,67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 artilleries, 6 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Suiyuyan to Smolensk 1 armour and 1 mech_infantry moved from Tunisia to Tobruk Americans take Libya from Italians Americans take Tobruk from Italians 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 2 fighters moved from 110 Sea Zone to Holland Belgium 1 bomber moved from United Kingdom to Holland Belgium 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 1 artillery moved from Normandy Bordeaux to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 2 infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Smolensk Americans attack with 1 bomber Germans defend with 1 infantry Americans roll dice for 1 bomber in Smolensk, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Smolensk to Russia 1 bomber moved from Holland Belgium to United Kingdom 2 fighters moved from Holland Belgium to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 3 transports moved from 110 Sea Zone to 102 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland 1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 6 fighters placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Hopei to Anhwe 1 fighter moved from Shensi to Anhwe 1 artillery and 1 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 1 infantry moved from Suiyuyan to Hopei 1 fighter moved from Anhwe to Hopei Place Units - Chinese 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Burma to Shan State 2 fighters and 1 tactical_bomber moved from Burma to Shan State 1 bomber moved from United Kingdom to Northern Italy Combat - British Strategic bombing raid in Northern Italy AA fire in Northern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Northern Italy causes 8 damage total. Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Shan State to India 3 aaGuns, 1 armour, 11 infantry and 2 mech_infantrys moved from Burma to India 1 mech_infantry moved from Persia to West India 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 3 fighters moved from Gibraltar to Egypt 1 bomber moved from Northern Italy to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to United Kingdom 1 fighter moved from United Kingdom to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 infantry moved from Morocco to Algeria 1 armour moved from Morocco to Tunisia 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia 1 infantry moved from Northwest Persia to Iraq 1 artillery and 1 infantry moved from Persia to Iraq 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone Place Units - British 1 armour and 2 fighters placed in Persia 1 transport placed in 110 Sea Zone 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : 0.33 Italians : -0.33 British : 1.00 Americans : 0.33 Chinese : 1.50 AA fire in Northern Italy : : -0.17 Japanese : 0.00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Syria to Trans-Jordan Italians take Trans-Jordan from British 1 mech_infantry moved from Western Ukraine to Rostov Italians take Rostov from Russians 2 mech_infantrys moved from Northern Italy to Holland Belgium 1 bomber moved from Cyprus to Holland Belgium 1 infantry moved from Northern Italy to Southern France 2 fighters moved from Southern Italy to Southern France 1 infantry moved from Syria to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 armour moved from Western Ukraine to Bryansk Combat - Italians Battle in Crete Battle in Holland Belgium Italians attack with 1 bomber and 2 mech_infantrys Americans defend with 1 artillery and 1 mech_infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Holland Belgium Italians roll dice for 1 bomber and 1 mech_infantry in Holland Belgium, round 3 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Italians win, taking Crete from Neutral_Allies, taking Holland Belgium from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 artillery and 1 mech_infantry Battle in Southern France Italians attack with 2 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 1 infantry moved from Northern Italy to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour moved from Alexandria to 98 Sea Zone 1 armour and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour moved from 99 Sea Zone to Greece 2 infantry moved from Western Ukraine to Bryansk 1 aaGun moved from Western Ukraine to Bryansk 1 mech_infantry moved from Romania to Western Ukraine 2 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk Place Units - Italians 2 mech_infantrys placed in Northern Italy 1 fighter and 1 mech_infantry placed in Southern Italy 1 submarine placed in 95 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine EDIT: Removing units owned by Italians from 99 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -0,00 Americans : -0,33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 aaGun, 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to South Australia 1 fighter moved from New South Wales to South Australia 2 fighters moved from New Zealand to South Australia Combat - ANZAC Battle in South Australia ANZAC attack with 3 fighters and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 3 fighters and 1 infantry in South Australia, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in South Australia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in South Australia ANZAC win, taking South Australia from Japanese with 3 fighters and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - ANZAC 3 fighters moved from South Australia to New South Wales Place Units - ANZAC 1 aaGun, 1 armour and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 9 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Combat - French Battle in Trans-Jordan French attack with 1 infantry Italians defend with 1 artillery French roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits French roll dice for 1 infantry in Trans-Jordan, round 5 : 1/1 hits, 0.17 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Trans-Jordan French win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - French 2 infantry moved from Tunisia to Libya 1 fighter moved from United Kingdom to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Italians : -1.33 French : 0.33 ANZAC : 1.33 Japanese : -0.67
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@majikforce Wow that Frenchman ate his Wheaties this game!!
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Archangel to Vologda 2 mech_infantrys moved from Eastern Poland to Ukraine 2 bombers moved from Novgorod to Vologda 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 fighter moved from Novgorod to Vologda 2 tactical_bombers moved from Novgorod to Ukraine Combat - Germans Battle in Ukraine Germans attack with 4 mech_infantrys and 2 tactical_bombers Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 4 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 2/6 hits, 1,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Vologda Germans attack with 2 bombers, 1 fighter and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Vologda, round 2 : 3/5 hits, 2,17 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 infantry moved from Belarus to Smolensk 2 bombers moved from Vologda to Novgorod 3 armour and 3 mech_infantrys moved from Novgorod to Bryansk 1 fighter moved from Vologda to Novgorod 3 transports moved from 115 Sea Zone to 114 Sea Zone 2 tactical_bombers moved from 115 Sea Zone to Bryansk 1 aaGun moved from Belarus to Novgorod 2 infantry moved from Belarus to Bryansk 4 mech_infantrys moved from Eastern Poland to Bryansk 2 tactical_bombers moved from Ukraine to Bryansk 3 fighters and 1 tactical_bomber moved from Western Germany to Novgorod 1 carrier, 1 cruiser, 1 destroyer and 2 submarines moved from 115 Sea Zone to 114 Sea Zone 3 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 4 infantry placed in Germany 1 mech_infantry placed in Germany 2 bombers and 1 fighter placed in Novgorod 3 infantry placed in Western Germany 1 infantry placed in Germany Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : 1,17 Russians : -1,33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 bomber moved from Russia to Vologda 2 infantry moved from Novosibirsk to Vologda 1 artillery moved from Russia to Vologda 1 tactical_bomber moved from Russia to Vologda 1 fighter moved from Russia to Rostov 1 artillery moved from Volgograd to Rostov 2 mech_infantrys moved from Russia to Rostov Combat - Russians Battle in Rostov Russians attack with 1 artillery, 1 fighter and 2 mech_infantrys Italians defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Rostov, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Italians: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 2.00 expected hits Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery, 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 artillery moved from Volgograd to Kazakhstan 2 aaGuns and 10 infantry moved from Novosibirsk to Kazakhstan 1 fighter moved from Rostov to Samara 1 fighter moved from Smolensk to Samara 1 bomber and 1 tactical_bomber moved from Vologda to Samara 1 infantry moved from Russia to Tambov 3 aaGuns, 4 armour, 17 artilleries, 21 infantry and 7 mech_infantrys moved from Russia to Samara Place Units - Russians 10 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0.67 Italians : 1.33 Russians : 1.83
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 bombers, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Hunan to Kweichow 2 armour, 2 artilleries, 8 infantry and 3 mech_infantrys moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Shan State 4 tactical_bombers moved from Yunnan to Kweichow 4 infantry moved from Manchuria to Jehol 1 bomber moved from Guam to 54 Sea Zone 1 marine moved from French Indo China to 36 Sea Zone 2 artilleries moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 1 infantry, 1 marine and 2 transports moved from 36 Sea Zone to 38 Sea Zone 2 artilleries, 1 infantry and 1 marine moved from 38 Sea Zone to Burma 1 artillery and 1 infantry moved from Western Australia to 56 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 bomber moved from Western Australia to Shan State 1 fighter moved from 6 Sea Zone to Jehol 1 mech_infantry moved from Kwangtung to Anhwe 1 fighter moved from 6 Sea Zone to Jehol Combat - Japanese Battle in Burma Japanese attack with 2 armour, 4 artilleries, 9 infantry, 1 marine and 3 mech_infantrys Chinese defend with 5 infantry Japanese roll dice for 2 armour, 4 artilleries, 9 infantry, 1 marine and 3 mech_infantrys in Burma, round 2 : 4/19 hits, 5,33 expected hits UK_Pacific roll dice for 5 infantry in Burma, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Burma Japanese roll dice for 2 armour, 4 artilleries, 7 infantry, 1 marine and 3 mech_infantrys in Burma, round 3 : 2/17 hits, 5,00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Burma Japanese win, taking Burma from UK_Pacific with 2 armour, 4 artilleries, 7 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Japanese: 2 infantry Casualties for Chinese: 5 infantry Battle in Shan State Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2,50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kweichow Japanese attack with 1 artillery, 1 infantry and 4 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 artillery, 1 infantry and 4 tactical_bombers in Kweichow, round 2 : 4/6 hits, 2,67 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Chinese: 1 artillery and 2 infantry Battle in Jehol Japanese attack with 2 fighters and 4 infantry Chinese defend with 4 infantry Japanese roll dice for 2 fighters and 4 infantry in Jehol, round 2 : 1/6 hits, 1,67 expected hits Chinese roll dice for 4 infantry in Jehol, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese roll dice for 2 fighters and 2 infantry in Jehol, round 3 : 2/4 hits, 1,33 expected hits Chinese roll dice for 3 infantry in Jehol, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol Japanese roll dice for 2 fighters and 1 infantry in Jehol, round 4 : 0/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 1 infantry in Jehol, round 5 : 2/3 hits, 1,17 expected hits Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 3 infantry Casualties for Chinese: 4 infantry Battle in Anhwe Japanese attack with 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Chinese win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 mech_infantry Battle in 54 Sea Zone Japanese attack with 1 bomber Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans Submerged Japanese roll dice for 1 bomber in 54 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 transport owned by the Americans lost in 54 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Japanese 1 bomber moved from 54 Sea Zone to Java 1 carrier moved from 56 Sea Zone to 42 Sea Zone 2 submarines moved from 56 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 38 Sea Zone 1 destroyer moved from 36 Sea Zone to 38 Sea Zone 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 2 submarines moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 56 Sea Zone to 37 Sea Zone 1 fighter moved from Western Australia to Siam 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 61 Sea Zone to 42 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 marine and 1 submarine moved from 21 Sea Zone to 35 Sea Zone 2 fighters moved from Jehol to Hunan 4 tactical_bombers moved from Kweichow to Siam 1 bomber moved from Shan State to Siam 1 fighter and 1 tactical_bomber moved from Shan State to Siam 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Hunan 1 mech_infantry moved from Kwangtung to Yunnan 1 mech_infantry moved from Kwangtung to Kiangsu 1 aaGun moved from Manchuria to Jehol 1 aaGun and 2 infantry moved from French Indo China to 36 Sea Zone 1 mech_infantry moved from French Indo China to Burma 1 mech_infantry moved from French Indo China to Burma 1 aaGun, 2 infantry, 1 submarine and 2 transports moved from 36 Sea Zone to 38 Sea Zone 1 aaGun and 2 infantry moved from 38 Sea Zone to Burma 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Siam to 38 Sea Zone Place Units - Japanese 2 bombers and 1 mech_infantry placed in Kwangtung 2 fighters and 1 mech_infantry placed in French Indo China 1 fighter placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese : -0,33 UK_Pacific : -0,33 Japanese : -2,67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 4 artilleries, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 1 marine, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Tobruk to Alexandria 1 bomber moved from Russia to Alexandria 1 infantry moved from Normandy Bordeaux to France French take France from Germans French take Tunisia from Americans 2 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France 1 bomber moved from United Kingdom to Southern France 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Holland Belgium Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Alexandria Americans attack with 1 armour, 1 bomber and 1 mech_infantry Italians defend with 1 mech_infantry Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Alexandria, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Alexandria Americans win, taking Alexandria from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Southern France Americans attack with 1 bomber, 2 infantry and 1 mech_infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Southern France, round 2 : 0/4 hits, 1.17 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Southern France, round 3 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from Southern France to United Kingdom 2 fighters moved from Holland Belgium to 110 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 102 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 3 transports moved from 102 Sea Zone to 101 Sea Zone 6 fighters moved from Western United States to 26 Sea Zone 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 bomber moved from Alexandria to Egypt Place Units - Americans 3 artilleries and 3 infantry placed in Eastern United States 1 cruiser, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 1 infantry and 1 marine placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 58 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Szechwan to Yunnan 1 fighter moved from Hopei to Yunnan 1 artillery and 1 infantry moved from Hopei to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow Japanese win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Yunnan retreated to Yunnan Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Hopei Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from Egypt to 99 Sea Zone 1 bomber moved from Normandy Bordeaux to 99 Sea Zone 2 infantry moved from Iraq to Syria 1 fighter and 1 tactical_bomber moved from Persia to Syria Combat - British Battle in Syria British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Syria, round 2 : 1/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Syria British win, taking Syria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 99 Sea Zone British attack with 1 bomber and 3 fighters Italians defend with 1 battleship, 2 cruisers and 2 transports British roll dice for 1 bomber and 3 fighters in 99 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 99 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits 1 cruiser owned by the Italians and 2 fighters owned by the British lost in 99 Sea Zone British roll dice for 1 bomber and 1 fighter in 99 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 battleship, 1 cruiser and 2 transports in 99 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone 2 transports owned by the Italians lost in 99 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 28 Casualties for British: 3 fighters Casualties for Italians: 1 battleship, 2 cruisers and 2 transports Non Combat Move - British 1 bomber moved from 99 Sea Zone to Egypt 1 armour moved from Persia to West India 2 fighters moved from Persia to West India 1 fighter moved from Syria to Persia 1 tactical_bomber moved from Syria to Persia 1 artillery moved from Iraq to Persia 3 armour and 2 mech_infantrys moved from Egypt to Iraq 3 aaGuns, 1 armour, 2 fighters, 16 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to West India 1 carrier moved from 80 Sea Zone to 39 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Suiyuyan to Chahar 1 armour moved from Tunisia to Tobruk 1 infantry moved from Algeria to Tunisia 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 carrier moved from 91 Sea Zone to 110 Sea Zone 3 fighters moved from Normandy Bordeaux to Gibraltar 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 cruiser moved from 80 Sea Zone to 81 Sea Zone 1 artillery and 2 infantry moved from Egypt to Trans-Jordan Place Units - British 1 transport placed in 110 Sea Zone 1 fighter placed in United Kingdom 1 artillery, 1 infantry and 1 mech_infantry placed in Persia 1 destroyer placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5 British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Germans : -0.33 Italians : -0.17 British : 0.17 Americans : 0.00 Chinese : -1.00 Japanese : 1.00
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@majikforce Such a shame that the early dicing on the US has dramatically altered the Pacific.