Send me how you want to spend the bonus of 10 ipcs, and I will try set up the game from my end.
L19 majikforce vs AetV game 1
-
@majikforce Tough marine in Java
-
@majikforce said in L19 majikforce vs AetV game 1:
@majikforce Tough marine in Java
You remember Onoda Hirō who was found on an island near the Philipines?
Well you met him.Oh and let me tell you, he is not the only one.
So be careful 🤣🤣😎 -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 73 PUs; Germans buy 1 bomber, 1 fighter, 4 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry and 1 mech_infantry moved from Bryansk to Russia 1 artillery moved from Bryansk to Russia 1 bomber moved from Novgorod to Russia 2 bombers moved from Ukraine to Russia 2 infantry moved from Volgograd to Tambov 1 infantry and 2 mech_infantrys moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Samara 3 infantry moved from Volgograd to Samara 1 artillery moved from Volgograd to Samara 1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan 10 armour moved from Volgograd to Caucasus 1 mech_infantry moved from Nenetsia to Timguska Germans take Timguska from Russians 1 armour and 1 mech_infantry moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour and 1 mech_infantry moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 1 fighter and 1 tactical_bomber moved from Ukraine to Rostov 1 mech_infantry moved from Novgorod to Finland Germans take Finland from Americans 1 armour and 1 mech_infantry moved from Novgorod to Karelia 1 fighter moved from Western Germany to Denmark 3 infantry moved from Western Germany to Denmark 2 tactical_bombers moved from Novgorod to Karelia 1 fighter moved from Novgorod to Denmark 1 armour and 1 mech_infantry moved from Volgograd to Tambov 1 artillery moved from Volgograd to Tambov 1 artillery and 1 marine moved from Volgograd to Caucasus Combat - Germans Battle in Karelia Germans attack with 1 armour, 1 mech_infantry and 2 tactical_bombers Americans defend with 1 infantry Germans roll dice for 1 armour, 1 mech_infantry and 2 tactical_bombers in Karelia, round 2 : 1/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Battle in Tambov Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tambov, round 2 : 0/5 hits, 1,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tambov, round 3 : 0/4 hits, 1,33 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tambov, round 4 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tambov, round 5 : 0/3 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tambov, round 6 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 6 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Denmark Germans attack with 2 fighters and 3 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters and 3 infantry in Denmark, round 2 : 3/5 hits, 1,50 expected hits Americans roll dice for 1 artillery and 1 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Rostov Germans attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers British defend with 1 armour Germans roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 5/7 hits, 2,83 expected hits Russians roll dice for 1 armour in Rostov, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Rostov Germans win, taking Rostov from Russians with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Kazakhstan Germans attack with 1 armour and 1 mech_infantry British defend with 1 mech_infantry Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Germans roll dice for 1 armour in Kazakhstan, round 3 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour in Kazakhstan, round 4 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Kazakhstan Russians win with no units remaining. Battle score for attacker is -6 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Samara Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 aaGun and 3 infantry AA fire in Samara : 0/2 hits, 0,33 expected hits Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Samara, round 2 : 2/6 hits, 2,17 expected hits Russians roll dice for 1 aaGun and 3 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Samara Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 : 3/5 hits, 2,00 expected hits Russians roll dice for 2 infantry in Samara, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun and 3 infantry Battle in Russia Germans attack with 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry Germans roll dice for 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry in Russia, round 2 : 4/6 hits, 2,83 expected hits Russians roll dice for 2 artilleries and 1 infantry in Russia, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Russia Germans destroys 21PUs while taking Russians capital Germans win, taking Russia from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 2 artilleries and 1 infantry Battle in Caucasus Germans attack with 10 armour, 1 artillery and 1 marine British defend with 1 mech_infantry Germans roll dice for 10 armour, 1 artillery and 1 marine in Caucasus, round 2 : 6/12 hits, 5,50 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 10 armour, 1 artillery and 1 marine remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 7 mech_infantrys moved from Volgograd to Caucasus 6 armour moved from Volgograd to Caucasus 1 armour moved from Volgograd to Caucasus 2 fighters and 2 tactical_bombers moved from Rostov to Novgorod 2 tactical_bombers moved from Karelia to Novgorod 1 mech_infantry moved from Novgorod to Karelia 4 armour moved from Eastern Poland to Belarus 3 bombers moved from Russia to Novgorod 1 fighter and 1 tactical_bomber moved from Samara to Volgograd 1 aaGun moved from Volgograd to Caucasus 2 fighters moved from Denmark to Western Germany 1 mech_infantry moved from France to Western Germany 3 infantry moved from France to Western Germany 2 artilleries moved from France to Western Germany 1 submarine moved from 113 Sea Zone to 114 Sea Zone 4 infantry moved from France to Western Germany Place Units - Germans 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Ukraine 2 mech_infantrys placed in Novgorod 1 transport placed in 115 Sea Zone 1 bomber, 1 fighter and 2 infantry placed in Western Germany 2 infantry placed in Germany Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : 0,33 Americans : 0,33 AA fire in Samara : : -0,33 Russians : 0,83
-
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - Russians 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 bomber and 1 fighter moved from Persia to Greece 2 infantry moved from Vologda to Russia 1 artillery moved from Vologda to Russia 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 infantry moved from Vologda to Smolensk Russians take Smolensk from Germans 1 infantry moved from Vologda to Urals Russians take Urals from Germans 2 artilleries moved from Vologda to Samara 2 infantry moved from Vologda to Samara 1 armour and 1 mech_infantry moved from Kansu to Timguska 2 armour moved from Kansu to Timguska Combat - Russians Battle in Greece Russians attack with 1 bomber and 1 fighter Italians defend with 1 artillery and 1 mech_infantry Russians roll dice for 1 bomber and 1 fighter in Greece, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 mech_infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Italians lost in Greece Russians roll dice for 1 bomber and 1 fighter in Greece, round 3 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Greece Russians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8 Casualties for Italians: 1 artillery and 1 mech_infantry Battle in Timguska Russians attack with 3 armour and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 3 armour and 1 mech_infantry in Timguska, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Timguska Russians win, taking Timguska from Germans with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Samara Russians attack with 2 artilleries and 2 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Samara, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Russia Russians attack with 1 artillery and 2 infantry Germans defend with 1 airfield, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Russia Russians win, taking Russia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Greece to Turkey 1 bomber moved from Greece to Persia Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -1.33 Italians : -1.00 Russians : 1.83
-
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 63 PUs; 2 SuicideAttackTokens; Japanese buy 1 destroyer, 1 fighter, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from French Indo China to Yunnan 1 armour and 1 mech_infantry moved from Hunan to Kweichow 1 bomber moved from French Indo China to Yunnan 1 bomber moved from French Indo China to Kweichow 2 bombers moved from Volgograd to Smolensk 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 submarine moved from 35 Sea Zone to 55 Sea Zone 3 armour, 6 artilleries, 1 bomber, 6 infantry, 1 marine, 8 mech_infantrys and 1 tactical_bomber moved from India to West India 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 39 Sea Zone to 72 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 1 armour, 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kweichow, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kweichow, round 3 : 2/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in West India Japanese attack with 3 armour, 6 artilleries, 1 bomber, 6 infantry, 1 marine, 8 mech_infantrys and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 3 armour, 6 artilleries, 1 bomber, 6 infantry, 1 marine, 8 mech_infantrys and 1 tactical_bomber in West India, round 2 : 7/26 hits, 8,33 expected hits UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 3 armour, 6 artilleries, 1 bomber, 5 infantry, 1 marine, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 1 bomber and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 bomber and 3 infantry in Yunnan, round 2 : 2/4 hits, 1,17 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Smolensk Japanese attack with 2 bombers Russians defend with 1 infantry Japanese roll dice for 2 bombers in Smolensk, round 2 : 2/2 hits, 1,33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Japanese win with 2 bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 46 Sea Zone Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 3 fighters and 3 tactical_bombers in 46 Sea Zone, round 2 : 3/6 hits, 3,50 expected hits Americans roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in 55 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 36 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Japan 3 infantry moved from Japan to 6 Sea Zone 3 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Kweichow to Kwangtung 1 bomber moved from Yunnan to Philippines 1 mech_infantry moved from Kwangtung to Hunan 2 mech_infantrys moved from Kwangtung to Anhwe 1 aaGun moved from French Indo China to Yunnan 1 tactical_bomber moved from West India to India 1 bomber moved from West India to India 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 2 bombers moved from Smolensk to Novgorod Place Units - Japanese 2 infantry and 1 mech_infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in India 1 fighter and 4 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans : -0,33 ANZAC : -0,33 Chinese : -1,33 UK_Pacific : 0,67 Russians : -0,33 Japanese : 0,33
-
TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 3x factory_minor; Remaining resources: 97 PUs; Americans buy 3 armour, 3 artilleries, 1 battleship, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Iraq to Greece Americans take Greece from Italians 1 bomber moved from Persia to India 1 transport moved from 110 Sea Zone to 104 Sea Zone 1 artillery and 1 infantry moved from Portugal to 104 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 armour, 2 artilleries and 2 infantry moved from Norway to Sweden 2 fighters moved from 112 Sea Zone to Sweden 1 bomber moved from United Kingdom to Holland Belgium 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone Americans take 41 Sea Zone from Japanese 1 marine moved from 41 Sea Zone to Sumatra 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 3 fighters moved from 54 Sea Zone to 55 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 3 fighters moved from 54 Sea Zone to 46 Sea Zone 1 mech_infantry moved from New Guinea to Dutch New Guinea Americans take Dutch New Guinea from Japanese Combat - Americans Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in India causes 6 damage total. Battle in Sumatra Battle in Holland Belgium Americans attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Americans win, taking Sumatra from Japanese, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in 46 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 46 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 55 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 3 fighters in 55 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Sweden Americans attack with 1 armour, 2 artilleries, 2 fighters and 2 infantry Neutral_True defend with 6 infantry Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Sweden, round 2 : 1/7 hits, 2.83 expected hits Neutral_True roll dice for 6 infantry in Sweden, round 2 : 0/6 hits, 2.00 expected hits 1 infantry owned by the Neutral_True lost in Sweden Americans roll dice for 1 armour, 2 artilleries, 2 fighters and 2 infantry in Sweden, round 3 : 2/7 hits, 2.83 expected hits Neutral_True roll dice for 5 infantry in Sweden, round 3 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Sweden Americans roll dice for 1 armour, 2 artilleries and 2 fighters in Sweden, round 4 : 2/5 hits, 2.17 expected hits Neutral_True roll dice for 3 infantry in Sweden, round 4 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Americans and 2 infantry owned by the Neutral_True lost in Sweden Americans roll dice for 1 armour, 1 artillery and 2 fighters in Sweden, round 5 : 4/4 hits, 1.83 expected hits Neutral_True roll dice for 1 infantry in Sweden, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Sweden Americans win, taking Sweden from Neutral_True with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 8 Casualties for Neutral_True: 6 infantry Casualties for Americans: 1 artillery and 2 infantry Non Combat Move - Americans 1 bomber moved from Holland Belgium to United Kingdom 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 carrier, 1 cruiser, 3 destroyers and 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 fighters moved from Sweden to Norway 3 artilleries and 3 infantry moved from Spain to Normandy Bordeaux 2 artilleries moved from Portugal to Spain 1 destroyer and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from India to Persia 3 fighters moved from 46 Sea Zone to 54 Sea Zone 3 fighters moved from 55 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 submarines moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 5 Sea Zone to 7 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to 10 Sea Zone 2 destroyers, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 artilleries and 3 infantry placed in Eastern United States 3 armour placed in Saudi Arabia 2 infantry placed in Spain 1 battleship placed in 92 Sea Zone 3 infantry placed in Norway 1 transport placed in 10 Sea Zone 1 fighter and 2 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1 Americans collect 72 PUs (2 lost to blockades); end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Chahar to Suiyuyan 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 1 infantry placed in Suiyuyan 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 bomber moved from Persia to 80 Sea Zone 5 fighters and 2 tactical_bombers moved from Persia to 80 Sea Zone 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Alexandria to Egypt 2 artilleries moved from Iraq to Persia 1 infantry moved from Iraq to Northwest Persia 4 armour and 4 mech_infantrys moved from Iraq to Greece 1 fighter and 2 infantry moved from Norway to Finland 1 infantry moved from Normandy Bordeaux to France 1 mech_infantry moved from Belgian Congo to Egypt Combat - British Battle in France British attack with 1 infantry Germans defend with 1 airfield and 1 factory_minor; Italians defend with 1 aaGun 1 aaGun owned by the Italians lost in France British win, taking France from Germans with 1 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 1 aaGun Battle in Finland British attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 fighter and 2 infantry in Finland, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 2 infantry in Finland, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Finland British roll dice for 1 fighter and 1 infantry in Finland, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Finland, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Finland British win, taking Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Battle in 80 Sea Zone British attack with 1 bomber, 1 destroyer, 5 fighters and 2 tactical_bombers Japanese defend with 1 submarine British roll dice for 1 bomber, 1 destroyer, 5 fighters and 2 tactical_bombers in 80 Sea Zone, round 2 : 5/9 hits, 4.83 expected hits Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 80 Sea Zone British win with 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Japanese: 1 submarine Non Combat Move - British 1 bomber, 5 fighters and 2 tactical_bombers moved from 80 Sea Zone to Persia 2 infantry moved from Persia to Northwest Persia 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France 1 aaGun moved from Normandy Bordeaux to Southern France 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from Finland to 110 Sea Zone Place Units - British 3 infantry placed in Persia 1 armour and 1 mech_infantry placed in Egypt 1 destroyer placed in 81 Sea Zone 1 mech_infantry placed in Union of South Africa 1 artillery and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,6 British collect 35 PUs (2 lost to blockades); end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33 British : -1.17 Americans : 1.33 Neutral_True : -2.00 AA fire in India : : -0.17 Japanese : 0.50
-
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Northern Italy to France 1 fighter moved from Southern Italy to France 1 bomber moved from Southern Italy to Finland 2 fighters moved from Southern Italy to Turkey Combat - Italians Battle in Turkey Italians attack with 2 fighters Russians defend with 1 fighter Italians roll dice for 2 fighters in Turkey, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 1 fighter in Turkey, round 2 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Russians lost in Turkey Italians win with 2 fighters remaining. Battle score for attacker is 10 Casualties for Russians: 1 fighter Battle in Finland Italians attack with 1 bomber British defend with 1 infantry Italians roll dice for 1 bomber in Finland, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Finland Italians win with 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in France Italians attack with 1 fighter and 2 infantry British defend with 1 infantry; French defend with 1 airfield and 1 factory_minor Italians roll dice for 1 fighter and 2 infantry in France, round 2 : 1/3 hits, 0,83 expected hits French roll dice for 1 infantry in France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in France Italians destroys 0PUs while taking French capital Italians win, taking France from French with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 fighter moved from France to Southern Italy 1 armour moved from Albania to Bulgaria 2 fighters moved from Turkey to Ukraine 1 aaGun moved from Bryansk to Ukraine 1 bomber moved from Finland to Novgorod 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,5 Italians collect 12 PUs (3 lost to blockades); end with 12 PUs
Combat Hit Differential Summary :
Italians : 1,50 British : -1,00 French : -0,33
-
TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 armour moved from New South Wales to Queensland 2 aaGuns and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Spain to Southern France 1 infantry moved from Trans-Jordan to Syria 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 aaGun, 1 armour, 1 fighter, 14 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Greece 8 armour and 7 mech_infantrys moved from Caucasus to Turkey Germans take Turkey from British 8 armour and 7 mech_infantrys moved from Turkey to Greece 1 tactical_bomber moved from Volgograd to Greece 1 fighter moved from Volgograd to Northwest Persia 1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Sikang 1 artillery and 1 mech_infantry moved from Tambov to Russia 1 mech_infantry moved from Ukraine to Russia 1 mech_infantry moved from Ukraine to Russia 1 bomber moved from Novgorod to Russia 1 armour and 1 mech_infantry moved from Karelia to Finland Germans take Finland from British 1 armour and 1 mech_infantry moved from Finland to Norway 2 fighters and 4 tactical_bombers moved from Novgorod to Norway 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 marine moved from Western Germany to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 1 artillery and 1 marine moved from 113 Sea Zone to Sweden 1 bomber moved from Novgorod to Norway 1 bomber moved from Novgorod to Sweden 1 bomber moved from Western Germany to Norway 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Belarus 1 armour and 1 mech_infantry moved from Yenisey to Buryatia Germans take Yakut S.S.R. from Russians Germans take Buryatia from Russians 1 artillery and 1 marine moved from Caucasus to Northwest Persia 1 mech_infantry moved from Rostov to Northwest Persia 1 mech_infantry moved from Volgograd to Northwest Persia 1 armour moved from Caucasus to Greece Combat - Germans Battle in Sweden Germans attack with 1 artillery, 1 bomber and 1 marine Americans defend with 1 armour and 1 artillery Germans roll dice for 1 artillery, 1 bomber and 1 marine in Sweden, round 2 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 armour and 1 artillery in Sweden, round 2 : 2/2 hits, 0,83 expected hits 1 artillery owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the Americans and 1 marine owned by the Germans lost in Sweden Germans win with 1 bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 artillery and 1 marine Casualties for Americans: 1 armour and 1 artillery Battle in Norway Germans attack with 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers Americans defend with 1 factory_minor, 2 fighters and 3 infantry Germans roll dice for 1 armour, 2 bombers, 2 fighters, 1 mech_infantry and 4 tactical_bombers in Norway, round 2 : 6/10 hits, 5,50 expected hits Americans roll dice for 2 fighters and 3 infantry in Norway, round 2 : 2/5 hits, 2,33 expected hits 3 infantry owned by the Americans, 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Norway Germans win, taking Norway from Americans with 1 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 mech_infantry and 1 tactical_bomber Casualties for Americans: 2 fighters and 3 infantry Battle in Greece Germans attack with 9 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber British defend with 4 armour and 4 mech_infantrys; Americans defend with 1 armour and 1 mech_infantry Germans roll dice for 9 armour, 1 fighter, 7 mech_infantrys and 1 tactical_bomber in Greece, round 2 : 5/18 hits, 6,83 expected hits Americans roll dice for 5 armour and 5 mech_infantrys in Greece, round 2 : 6/10 hits, 4,17 expected hits 4 mech_infantrys owned by the British, 6 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Greece Germans roll dice for 9 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Greece, round 3 : 7/12 hits, 5,83 expected hits Americans roll dice for 5 armour in Greece, round 3 : 3/5 hits, 2,50 expected hits 2 armour owned by the Germans, 1 armour owned by the Americans, 1 mech_infantry owned by the Germans and 4 armour owned by the British lost in Greece Germans win, taking Greece from Americans with 7 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 2 armour and 7 mech_infantrys Casualties for Americans: 1 armour and 1 mech_infantry Casualties for British: 4 armour and 4 mech_infantrys Battle in Holland Belgium Germans attack with 2 fighters and 2 infantry Americans defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium Germans win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Northwest Persia Germans attack with 1 artillery, 1 fighter, 1 marine and 2 mech_infantrys British defend with 3 infantry Germans roll dice for 1 artillery, 1 fighter, 1 marine and 2 mech_infantrys in Northwest Persia, round 2 : 1/5 hits, 1,50 expected hits British roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans roll dice for 1 artillery, 1 fighter, 1 marine and 1 mech_infantry in Northwest Persia, round 3 : 2/4 hits, 1,33 expected hits British roll dice for 2 infantry in Northwest Persia, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 artillery, 1 fighter, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for British: 3 infantry Battle in Sikang Germans attack with 1 armour and 1 mech_infantry Chinese defend with 2 infantry Germans roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Sikang 1 armour owned by the Germans retreated to Kazakhstan Chinese win with 2 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 1 mech_infantry Battle in Russia Germans attack with 1 artillery, 1 bomber and 3 mech_infantrys Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 1 artillery, 1 bomber and 3 mech_infantrys in Russia, round 2 : 1/5 hits, 1,67 expected hits Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Russians lost in Russia Germans roll dice for 1 artillery, 1 bomber and 3 mech_infantrys in Russia, round 3 : 2/5 hits, 1,67 expected hits Russians roll dice for 1 artillery and 1 infantry in Russia, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Russia Germans destroys 25PUs while taking Russians capital Germans win, taking Russia from Russians with 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 artillery and 2 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Germans 1 fighter moved from Northwest Persia to Volgograd 1 infantry and 1 mech_infantry moved from Rostov to Caucasus 1 mech_infantry moved from Ukraine to Belarus 3 armour moved from Belarus to Novgorod 1 armour and 3 mech_infantrys moved from Bryansk to Novgorod 1 bomber moved from Sweden to Novgorod 2 bombers moved from Norway to Novgorod 2 fighters moved from Norway to Western Germany 3 tactical_bombers moved from Norway to Western Germany 2 fighters moved from Holland Belgium to Western Germany 4 infantry moved from Western Germany to Northern Italy 6 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France 2 mech_infantrys moved from Western Germany to France 1 aaGun moved from Western Germany to France 4 mech_infantrys moved from Novgorod to Karelia 4 armour moved from Novgorod to Karelia 1 bomber moved from Russia to Novgorod 1 fighter and 1 tactical_bomber moved from Greece to Bulgaria 1 fighter moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to France Place Units - Germans 3 infantry placed in Volgograd 1 infantry and 2 mech_infantrys placed in Ukraine 3 infantry placed in Novgorod 1 aaGun, 1 fighter, 6 infantry and 2 mech_infantrys placed in Western Germany Germans undo move 2. 1 armour and 2 mech_infantrys placed in Ukraine 2 infantry and 1 mech_infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,3 Germans collect 58 PUs (2 lost to blockades); end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 82 PUs
Combat Hit Differential Summary :
Germans : -0,83 British : -0,67 Americans : 4,17 Chinese : 0,33 Russians : -0,67
-
TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - Russians 1 armour and 1 mech_infantry moved from Timguska to Yakut S.S.R. Russians take Yenisey from Germans Russians take Yakut S.S.R. from Germans 1 infantry moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Germans 1 infantry moved from Vologda to Smolensk Russians take Smolensk from Germans 1 infantry moved from Samara to Kazakhstan 1 armour moved from Timguska to Kazakhstan 1 artillery and 1 infantry moved from Samara to Tambov 10 artilleries and 9 infantry moved from Vologda to Russia 1 bomber moved from Persia to Kazakhstan 1 artillery moved from Samara to Tambov 1 submarine moved from 92 Sea Zone to 97 Sea Zone 1 armour moved from Timguska to Yakut S.S.R. Combat - Russians Battle in Tambov Russians attack with 2 artilleries and 1 infantry Germans defend with 1 armour Russians roll dice for 2 artilleries and 1 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits Germans roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 2 artilleries in Tambov, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Tambov, round 3 : 1/1 hits, 0.50 expected hits 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery and 1 infantry Casualties for Germans: 1 armour Battle in Kazakhstan Russians attack with 1 armour, 1 bomber and 1 infantry Germans defend with 1 armour Russians roll dice for 1 armour, 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Russia Russians attack with 10 artilleries and 9 infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 2 mech_infantrys Russians roll dice for 10 artilleries and 9 infantry in Russia, round 2 : 6/19 hits, 6.33 expected hits Germans roll dice for 1 artillery and 2 mech_infantrys in Russia, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Russia Russians win, taking Russia from Germans with 10 artilleries and 9 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 artillery and 2 mech_infantrys Non Combat Move - Russians 3 aaGuns moved from Vologda to Russia 1 bomber moved from Kazakhstan to Persia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.50 Russians : -1.33
-
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese repair damage of 6x factory_minor; Remaining resources: 67 PUs; 2 SuicideAttackTokens; Japanese buy 1 artillery, 8 infantry, 2 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 1 mech_infantry moved from Anhwe to Chahar Japanese take Chahar from Chinese 1 submarine moved from 6 Sea Zone to 7 Sea Zone Japanese take 6 Sea Zone from Americans 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 7 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 1 bomber moved from Philippines to 41 Sea Zone 1 tactical_bomber moved from India to 41 Sea Zone 1 bomber moved from India to 41 Sea Zone 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese 1 bomber moved from Kwangtung to Jehol 1 armour moved from West India to Eastern Persia Japanese take Eastern Persia from British 1 armour moved from Eastern Persia to West India Combat - Japanese Battle in Jehol Japanese attack with 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 2 infantry in Jehol, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 37 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 55 Sea Zone Japanese attack with 1 fighter and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 2 tactical_bombers in 55 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 7 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 7 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 41 Sea Zone Japanese attack with 2 bombers and 1 tactical_bomber Americans defend with 1 cruiser and 2 submarines 2 submarines owned by the Americans Submerged Japanese roll dice for 2 bombers and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits Americans roll dice for 1 cruiser in 41 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese and 1 cruiser owned by the Americans lost in 41 Sea Zone Japanese win with 2 bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 tactical_bomber Casualties for Americans: 1 cruiser Non Combat Move - Japanese 2 bombers moved from 41 Sea Zone to Siam 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 1 fighter moved from 16 Sea Zone to 6 Sea Zone 1 fighter moved from 6 Sea Zone to Japan 1 fighter moved from 16 Sea Zone to Japan 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone 1 fighter moved from 7 Sea Zone to Japan 3 infantry moved from Korea to Manchuria 1 infantry moved from Sakha to Buryatia 1 aaGun moved from Anhwe to Chahar 2 mech_infantrys moved from Anhwe to Chahar 1 mech_infantry moved from Kwangtung to Anhwe 1 mech_infantry moved from Kwangtung to Anhwe 1 infantry moved from Kwangtung to Kwangsi 1 aaGun and 2 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from French Indo China to Szechwan 2 infantry moved from French Indo China to Yunnan 3 mech_infantrys moved from India to West India 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from Jehol to Japan Place Units - Japanese 1 infantry and 2 mech_infantrys placed in India 3 infantry placed in French Indo China 1 infantry placed in Kwangtung 2 submarines placed in 20 Sea Zone Japanese undo move 4. Japanese undo move 3. 1 artillery and 1 infantry placed in Kwangtung 1 transport placed in 20 Sea Zone 4 submarines placed in 6 Sea Zone 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans : 0,17 ANZAC : -0,33 Chinese : 0,67 Japanese : 1,17
-
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 1 airfield, 3 armour, 3 artilleries, 3 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from 125 Sea Zone to Norway 1 bomber moved from United Kingdom to Norway 1 armour moved from Saudi Arabia to Turkey Americans take Turkey from Germans 2 armour moved from Saudi Arabia to Northwest Persia 1 bomber moved from Persia to Northwest Persia 2 artilleries and 2 infantry moved from Spain to 92 Sea Zone 2 artilleries, 1 battleship, 2 infantry and 2 transports moved from 92 Sea Zone to 99 Sea Zone 2 artilleries and 2 infantry moved from 99 Sea Zone to Crete 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 destroyer moved from 46 Sea Zone to 42 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 45 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 mech_infantry moved from Dutch New Guinea to New Guinea 4 fighters moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 4 fighters moved from 54 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone 1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East Combat - Americans Battle in Crete Americans attack with 2 artilleries and 2 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 battleship in Crete, round 2 : 0/1 hits, 0.67 expected hits Americans roll dice for 2 artilleries and 2 infantry in Crete, round 2 : 3/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Crete Americans win, taking Crete from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Battle in Soviet Far East Americans attack with 1 armour and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 3 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 42 Sea Zone Americans attack with 1 destroyer, 4 fighters and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 4 fighters and 1 transport in 42 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Java Americans attack with 1 artillery and 1 infantry Japanese defend with 1 marine Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Java, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 marine in Java, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Java Americans win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Battle in Norway Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 1 armour and 1 factory_minor Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Norway, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Norway, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Norway Americans win, taking Norway from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in 55 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 4 fighters in 55 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Northwest Persia Americans attack with 2 armour and 1 bomber Germans defend with 1 artillery, 1 marine and 1 mech_infantry Americans roll dice for 2 armour and 1 bomber in Northwest Persia, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 artillery, 1 marine and 1 mech_infantry in Northwest Persia, round 2 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the Germans lost in Northwest Persia Americans roll dice for 2 armour and 1 bomber in Northwest Persia, round 3 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 marine in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 armour owned by the Americans lost in Northwest Persia Americans roll dice for 1 armour and 1 bomber in Northwest Persia, round 4 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 marine in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits 1 marine owned by the Germans lost in Northwest Persia Americans win, taking Northwest Persia from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery, 1 marine and 1 mech_infantry Casualties for Americans: 1 armour Non Combat Move - Americans 1 bomber moved from Northwest Persia to Persia 1 fighter moved from Gibraltar to Spain 1 destroyer and 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 bomber moved from Norway to United Kingdom 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Spain 3 artilleries moved from 91 Sea Zone to Spain 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 4 fighters moved from 55 Sea Zone to 54 Sea Zone 4 fighters moved from 42 Sea Zone to 54 Sea Zone 2 submarines moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 airfield, 1 artillery, 1 fighter and 1 infantry placed in Spain 3 armour placed in Saudi Arabia 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 78 PUs; end with 78 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 83 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 103 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 108 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport EDIT: Adding units owned by Americans to 102 Sea Zone: 1 transport EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Combat - Chinese Non Combat Move - Chinese 2 infantry moved from Sikang to Tsinghai 3 infantry moved from Suiyuyan to Kansu 1 fighter moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 2 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Japanese 1 destroyer moved from 81 Sea Zone to 72 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour and 4 mech_infantrys moved from Persia to Caucasus 1 bomber, 5 fighters and 2 tactical_bombers moved from Persia to Caucasus 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from 110 Sea Zone to Spain Combat - British Battle in Caucasus British attack with 1 armour, 1 bomber, 5 fighters, 4 mech_infantrys and 2 tactical_bombers Germans defend with 1 aaGun, 8 armour, 1 infantry and 1 mech_infantry AA fire in Caucasus : 0/3 hits, 0.50 expected hits British roll dice for 1 armour, 1 bomber, 5 fighters, 4 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 7/13 hits, 5.67 expected hits Germans roll dice for 1 aaGun, 8 armour, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 5/10 hits, 4.67 expected hits 1 aaGun owned by the Germans, 4 mech_infantrys owned by the British, 1 infantry owned by the Germans, 4 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Caucasus British roll dice for 1 armour, 1 bomber, 4 fighters and 2 tactical_bombers in Caucasus, round 3 : 5/8 hits, 4.50 expected hits Germans roll dice for 4 armour in Caucasus, round 3 : 1/4 hits, 2.00 expected hits 1 tactical_bomber owned by the British and 4 armour owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 armour, 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 23 Casualties for British: 1 fighter, 4 mech_infantrys and 1 tactical_bomber Casualties for Germans: 1 aaGun, 8 armour, 1 infantry and 1 mech_infantry Battle in 72 Sea Zone British attack with 1 destroyer Japanese defend with 1 submarine British roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer in 72 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 72 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 72 Sea Zone British win, taking 72 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - British 1 bomber, 4 fighters and 1 tactical_bomber moved from Caucasus to Persia 1 cruiser and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from Normandy Bordeaux to Southern France 1 aaGun, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 1 fighter and 2 infantry placed in Persia 2 armour and 1 mech_infantry placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -2.17 Italians : -0.67 British : 2.17 Americans : -0.17 Japanese : -2.17 AA fire in Caucasus : : -0.50
-
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 armour and 1 mech_infantry moved from Bulgaria to Turkey 1 bomber moved from Novgorod to Turkey 1 infantry moved from France to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Battle in Turkey Italians attack with 3 armour, 1 bomber and 1 mech_infantry Americans defend with 1 armour Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Turkey, round 2 : 2/5 hits, 2,33 expected hits Americans roll dice for 1 armour in Turkey, round 2 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the Americans lost in Turkey Italians win, taking Turkey from Americans with 3 armour and 1 bomber remaining. Battle score for attacker is 2 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 armour Battle in Holland Belgium Italians attack with 1 fighter and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Western Germany 2 fighters moved from Ukraine to Southern Italy 1 bomber moved from Turkey to Ukraine 1 infantry moved from Northern Italy to France 1 mech_infantry moved from Northern Italy to Romania 1 submarine moved from 95 Sea Zone to 97 Sea Zone Place Units - Italians 1 mech_infantry placed in Northern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1,2,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,4,3,6 Italians collect 5 PUs (12 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Italians : -0,00 Americans : 0,17
-
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands 1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone Combat - ANZAC Battle in Solomon Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands ANZAC win, taking Solomon Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 37 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00 Japanese : -0.33
-
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 10 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 fighters and 3 tactical_bombers moved from Western Germany to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Bulgaria to 99 Sea Zone 6 infantry moved from France to Southern France 2 mech_infantrys moved from France to Southern France 1 artillery moved from France to Southern France 4 infantry moved from Northern Italy to Southern France 1 fighter moved from France to Southern France 1 fighter moved from Northern Italy to Southern France 1 armour and 3 mech_infantrys moved from Western Germany to Southern France 1 bomber moved from Novgorod to Southern France 1 bomber moved from Novgorod to Norway 1 mech_infantry moved from Karelia to Sweden Germans take Sweden from Americans 4 armour and 3 mech_infantrys moved from Karelia to Norway 1 armour, 1 infantry and 1 mech_infantry moved from Novgorod to Archangel 1 armour moved from Volgograd to Novosibirsk Germans take Samara from Russians Germans take Novosibirsk from Russians 1 infantry moved from Volgograd to Kazakhstan 1 armour moved from Volgograd to Kazakhstan 1 infantry moved from Volgograd to Caucasus 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 1 infantry moved from Volgograd to Tambov 1 fighter moved from Volgograd to Tambov 1 armour moved from Buryatia to Amur Germans take Amur from Russians 1 armour moved from Amur to Buryatia 1 bomber moved from Novgorod to 99 Sea Zone 1 armour moved from Greece to Northwest Persia 1 bomber moved from Novgorod to Kazakhstan Combat - Germans Battle in Norway Germans attack with 4 armour, 1 bomber and 3 mech_infantrys Americans defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 4 armour, 1 bomber and 3 mech_infantrys in Norway, round 2 : 5/8 hits, 3,17 expected hits Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway Germans win, taking Norway from Americans with 4 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 1 armour, 1 bomber and 1 infantry Russians defend with 1 armour Germans roll dice for 1 armour, 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 armour in Kazakhstan, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 1 armour Battle in Southern France Germans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 10 infantry and 5 mech_infantrys British defend with 1 aaGun, 2 artilleries and 6 infantry; French defend with 1 factory_minor, 1 harbour and 2 infantry; Americans defend with 2 artilleries and 1 infantry AA fire in Southern France : 0/3 hits, 0,50 expected hits Germans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 10 infantry and 5 mech_infantrys in Southern France, round 2 : 3/20 hits, 5,17 expected hits French roll dice for 1 aaGun, 4 artilleries and 9 infantry in Southern France, round 2 : 5/13 hits, 4,33 expected hits 1 aaGun owned by the British, 5 infantry owned by the Germans and 2 infantry owned by the British lost in Southern France Germans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 5 infantry and 5 mech_infantrys in Southern France, round 3 : 4/15 hits, 4,33 expected hits French roll dice for 4 artilleries and 7 infantry in Southern France, round 3 : 2/11 hits, 3,67 expected hits 2 infantry owned by the Germans, 1 infantry owned by the Americans, 2 infantry owned by the French and 1 infantry owned by the British lost in Southern France Germans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 5 mech_infantrys in Southern France, round 4 : 5/13 hits, 4,00 expected hits French roll dice for 4 artilleries and 3 infantry in Southern France, round 4 : 3/7 hits, 2,33 expected hits 3 infantry owned by the Germans, 1 artillery owned by the Americans, 1 artillery owned by the British and 3 infantry owned by the British lost in Southern France Germans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 5 mech_infantrys in Southern France, round 5 : 4/10 hits, 3,50 expected hits French roll dice for 2 artilleries in Southern France, round 5 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Americans, 1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Southern France Germans win, taking Southern France from French with 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 10 infantry and 1 mech_infantry Casualties for British: 1 aaGun, 2 artilleries and 6 infantry Casualties for Americans: 2 artilleries and 1 infantry Casualties for French: 2 infantry Battle in Tambov Germans attack with 1 fighter and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Northwest Persia Germans attack with 1 armour Americans defend with 1 armour Germans roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Northwest Persia Americans win with 1 armour remaining. Battle score for attacker is -6 Casualties for Germans: 1 armour Battle in Caucasus Germans attack with 1 armour, 1 infantry and 2 mech_infantrys British defend with 1 armour Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 1 armour Battle in 99 Sea Zone Germans attack with 1 bomber, 4 fighters and 4 tactical_bombers British defend with 1 cruiser and 1 destroyer; Americans defend with 1 battleship, 1 destroyer and 2 transports Germans roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in 99 Sea Zone, round 2 : 6/9 hits, 5,33 expected hits Americans roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in 99 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits 1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 99 Sea Zone 1 transport owned by the Americans lost in 99 Sea Zone Germans win with 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 52 Casualties for Germans: 1 fighter Casualties for Americans: 1 battleship, 1 destroyer and 2 transports Casualties for British: 1 cruiser and 1 destroyer Non Combat Move - Germans 6 armour moved from Greece to Turkey 1 armour and 1 mech_infantry moved from Volgograd to Turkey 1 bomber moved from Kazakhstan to Turkey 1 fighter moved from Tambov to Turkey 2 fighters moved from Southern France to Southern Italy 1 bomber moved from Southern France to Northern Italy 6 infantry moved from Western Germany to Northern Italy 5 infantry moved from Germany to Western Germany 6 infantry moved from Germany to Poland 1 mech_infantry moved from Germany to Northern Italy 1 aaGun moved from France to Southern France 1 aaGun moved from Germany to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany 1 infantry moved from Novgorod to Archangel 2 infantry and 4 mech_infantrys moved from Novgorod to Belarus 1 aaGun moved from Volgograd to Caucasus 1 armour moved from Turkey to Caucasus 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 1 bomber moved from 99 Sea Zone to Southern Italy 1 fighter moved from 99 Sea Zone to Southern Italy 2 fighters and 3 tactical_bombers moved from 99 Sea Zone to Turkey 1 bomber moved from Norway to Southern Italy Place Units - Germans 5 infantry placed in Germany 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 1 infantry placed in Germany 2 mech_infantrys placed in Germany 6 mech_infantrys placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to Germany: 1 infantry EDIT: Removing units owned by Germans from Poland: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,5,5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,5,2,2,4 Germans collect 61 PUs (3 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Germans : 1,17 French : 0,00 Americans : -1,00 AA fire in Southern France : : -0,50 Russians : 0,33
-
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 2 armour and 1 fighter; Remaining resources: 4 PUs; Combat Move - Russians 1 infantry moved from Russia to Samara Russians take Samara from Germans 1 infantry moved from Russia to Bryansk Russians take Bryansk from Germans 2 artilleries moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Tambov 1 bomber moved from Persia to Volgograd 1 submarine moved from 97 Sea Zone to 93 Sea Zone Russians take 93 Sea Zone from Italians Combat - Russians Strategic bombing raid in Volgograd AA fire in Volgograd : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Volgograd causes 0 damage total. Battle in Tambov Russians attack with 2 artilleries and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Russia to Tambov 1 infantry moved from Evenkiyskiy to Timguska 2 armour and 1 mech_infantry moved from Yakut S.S.R. to Timguska Place Units - Russians 2 armour and 1 fighter placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 18 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans : 0.67 AA fire in Volgograd : : 0.83 Russians : -0.33
-
@majikforce Epic game!
-
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 3 fighters, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 2 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Manchuria to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Soviet Far East 1 fighter moved from Japan to Soviet Far East 1 submarine moved from 7 Sea Zone to 3 Sea Zone 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Soviet Far East 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 42 Sea Zone 2 battleships moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 2 submarines moved from 35 Sea Zone to 42 Sea Zone 1 mech_infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 armour and 1 mech_infantry moved from Kweichow to Shensi Japanese take Shensi from Chinese 1 infantry moved from West India to Eastern Persia 1 bomber moved from Siam to Eastern Persia 2 bombers moved from Novgorod to Northwest Persia 1 bomber moved from Siam to Java Combat - Japanese Battle in 3 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 3 Sea Zone Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 2 battleships, 2 submarines, 1 tactical_bomber and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 2 battleships, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 2/7 hits, 3,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Java Japanese win, taking Java from Americans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Soviet Far East Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 armour and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 2/4 hits, 1,50 expected hits Russians roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0,83 expected hits 1 infantry owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Americans: 1 armour and 1 infantry Battle in Eastern Persia Japanese attack with 1 bomber and 1 infantry British defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Eastern Persia, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 37 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 destroyer and 1 submarine Battle in 25 Sea Zone Japanese attack with 1 bomber and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in 25 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 bomber in 25 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Northwest Persia Japanese attack with 2 bombers Americans defend with 1 armour Japanese roll dice for 2 bombers in Northwest Persia, round 2 : 1/2 hits, 1,33 expected hits Americans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0,50 expected hits 1 bomber owned by the Japanese and 1 armour owned by the Americans lost in Northwest Persia Japanese win with 1 bomber remaining. Battle score for attacker is -6 Casualties for Japanese: 1 bomber Casualties for Americans: 1 armour Non Combat Move - Japanese 1 bomber moved from Northwest Persia to Turkey 1 bomber moved from Eastern Persia to India 1 infantry moved from India to West India 1 aaGun, 1 infantry and 1 mech_infantry moved from Szechwan to Shensi 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 mech_infantry moved from Hunan to Shensi 2 mech_infantrys moved from Chahar to Hopei 2 mech_infantrys moved from Hopei to Shensi 1 aaGun moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Anhwe to Shensi 1 infantry moved from Kwangsi to Hunan 1 infantry moved from French Indo China to Yunnan 2 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Soviet Far East to Amur 1 carrier, 1 destroyer, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 2 transports moved from 35 Sea Zone to 36 Sea Zone 5 carriers and 2 destroyers moved from 35 Sea Zone to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 1 bomber moved from Java to Siam 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from Japan to Caroline Islands 1 fighter moved from Japan to Philippines 1 destroyer moved from 16 Sea Zone to 6 Sea Zone 1 bomber moved from 25 Sea Zone to Japan Place Units - Japanese 1 fighter and 2 infantry placed in India 2 infantry placed in French Indo China 2 infantry placed in Kwangtung 1 transport placed in 6 Sea Zone 2 submarines placed in 6 Sea Zone 1 fighter placed in French Indo China 1 fighter placed in Kwangtung Japanese undo move 7. 1 fighter placed in Japan Japanese undo move 7. Japanese undo move 1. 2 fighters and 1 infantry placed in India 1 infantry placed in Kwangtung Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1,4,6 Japanese collect 63 PUs (2 lost to blockades); end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
British : -0,33 Americans : -0,17 ANZAC : -0,50 Russians : 0,17 Japanese : -1,17
-
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 2 armour, 5 artilleries, 2 destroyers, 4 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 10 Sea Zone to 3 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 5 carriers, 4 destroyers, 10 fighters and 5 submarines moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 55 Sea Zone to 42 Sea Zone 2 submarines moved from 39 Sea Zone to 42 Sea Zone Americans take 39 Sea Zone from Japanese 1 bomber moved from Persia to Volgograd 4 artilleries, 2 fighters and 4 infantry moved from Spain to Southern France 1 bomber moved from United Kingdom to Southern France Combat - Americans Strategic bombing raid in Volgograd AA fire in Volgograd : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Volgograd causes 0 damage total. Battle in Celebes Battle in Southern France Americans attack with 4 artilleries, 1 bomber, 2 fighters and 4 infantry Germans defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 mech_infantrys AA fire in Southern France : 2/3 hits, 0.50 expected hits 2 fighters owned by the Americans lost in Southern France Americans roll dice for 4 artilleries, 1 bomber and 4 infantry in Southern France, round 2 : 3/9 hits, 3.33 expected hits Germans roll dice for 1 aaGun, 1 armour, 1 artillery and 4 mech_infantrys in Southern France, round 2 : 3/6 hits, 2.17 expected hits 1 aaGun owned by the Germans, 3 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Southern France Americans roll dice for 4 artilleries, 1 bomber and 1 infantry in Southern France, round 3 : 4/6 hits, 2.33 expected hits Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Southern France, round 3 : 0/4 hits, 1.50 expected hits 1 artillery owned by the Germans, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Southern France Americans win, taking Celebes from Japanese, taking Southern France from Germans with 4 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 2 Casualties for Americans: 2 fighters and 3 infantry Casualties for Germans: 1 aaGun, 1 armour, 1 artillery and 4 mech_infantrys Battle in 3 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 3 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 3 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 3 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 42 Sea Zone Americans attack with 5 carriers, 4 destroyers, 10 fighters and 8 submarines Japanese defend with 2 battleships, 5 carriers, 2 destroyers, 4 fighters, 2 submarines, 5 tactical_bombers and 1 transport Americans roll dice for 8 submarines in 42 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Americans roll dice for 5 carriers, 4 destroyers and 10 fighters in 42 Sea Zone, round 2 : 8/14 hits, 6.33 expected hits Units damaged: 4 carriers owned by the Japanese Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 5 carriers, 2 destroyers, 4 fighters, 5 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 9/18 hits, 8.83 expected hits Units damaged: 4 carriers owned by the Americans 4 submarines owned by the Americans, 2 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 1 carrier owned by the Americans lost in 42 Sea Zone Americans roll dice for 4 submarines in 42 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits 2 carriers owned by the Japanese lost in 42 Sea Zone Americans roll dice for 4 carriers, 4 destroyers and 10 fighters in 42 Sea Zone, round 3 : 6/14 hits, 6.33 expected hits Japanese roll dice for 4 fighters and 5 tactical_bombers in 42 Sea Zone, round 3 : 7/9 hits, 5.17 expected hits Japanese roll dice for 2 battleships, 3 carriers and 1 transport in 42 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits 3 tactical_bombers owned by the Japanese, 3 submarines owned by the Americans, 3 destroyers owned by the Americans, 3 carriers owned by the Japanese and 4 carriers owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 submarine in 42 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer and 10 fighters in 42 Sea Zone, round 4 : 5/11 hits, 5.33 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 4 : 3/6 hits, 3.67 expected hits Japanese roll dice for 2 battleships and 1 transport in 42 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits 2 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 42 Sea Zone Americans roll dice for 8 fighters in 42 Sea Zone, round 5 : 3/8 hits, 4.00 expected hits Japanese roll dice for 2 battleships, 1 fighter and 1 transport in 42 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits 1 fighter owned by the Japanese, 2 battleships owned by the Japanese and 2 fighters owned by the Americans lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is 50 Casualties for Americans: 5 carriers, 4 destroyers, 4 fighters and 8 submarines Casualties for Japanese: 2 battleships, 5 carriers, 2 destroyers, 4 fighters, 2 submarines, 5 tactical_bombers and 1 transport Battle in 25 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 1 fighter moved from 25 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 6 fighters moved from 42 Sea Zone to Northern Territory 3 armour moved from Saudi Arabia to Iraq 1 bomber moved from Southern France to Spain 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 102 Sea Zone to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 93 Sea Zone to 92 Sea Zone 1 destroyer and 1 transport moved from 125 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Spain 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Americans 1 armour and 2 mech_infantrys placed in Saudi Arabia 1 armour placed in Western United States 2 fighters placed in Western United States 2 destroyers placed in 10 Sea Zone 1 artillery and 2 fighters placed in Spain 4 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 69 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 infantry EDIT: Adding units owned by Americans to British Columbia: 1 infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Sikang 1 fighter moved from Kansu to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 4 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Holland Belgium: 1 infantry EDIT: Adding units owned by British to Holland Belgium: 2 infantry EDIT: Changing ownership of Holland Belgium from Germans to British EDIT: Removing units owned by Italians from France: 2 infantry EDIT: Changing ownership of France from Italians to French EDIT: Changing ownership of Southern France from Americans to French EDIT: Adding units owned by British to France: 1 artillery EDIT: Removing units owned by British from Normandy Bordeaux: 1 aaGun, 1 artillery and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Caucasus: 1 aaGun EDIT: Removing units owned by Germans from Caucasus: 1 mech_infantry EDIT: Removing units owned by British from Iraq: 1 mech_infantry EDIT: Turning off Edit Mode 1 submarine moved from 97 Sea Zone to 93 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 armour and 1 mech_infantry moved from Iraq to Caucasus 2 infantry moved from Persia to Eastern Persia 1 artillery moved from Persia to Eastern Persia 1 bomber, 5 fighters and 1 tactical_bomber moved from Persia to Caucasus Combat - British Battle in Caucasus British attack with 1 armour, 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 2 armour and 1 mech_infantry British roll dice for 1 armour, 1 bomber, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 5/9 hits, 4.50 expected hits Germans roll dice for 2 armour and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.33 expected hits 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 1 Casualties for British: 1 mech_infantry and 1 tactical_bomber Casualties for Germans: 2 armour and 1 mech_infantry Battle in Eastern Persia British attack with 1 artillery and 2 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 2 infantry in Eastern Persia, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Eastern Persia British win, taking Eastern Persia from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 mech_infantry moved from Belgian Congo to Egypt 1 destroyer moved from 72 Sea Zone to 81 Sea Zone 1 bomber and 5 fighters moved from Caucasus to Persia 1 infantry moved from Trans-Jordan to Iraq 2 armour and 1 mech_infantry moved from Egypt to Saudi Arabia 1 infantry moved from Persia to Northwest Persia 1 transport moved from 110 Sea Zone to 91 Sea Zone Place Units - British 2 artilleries and 1 infantry placed in Persia 2 armour and 1 mech_infantry placed in Egypt 3 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Adding units owned by British to Southern France: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.00 British : 0.67 AA fire in Volgograd : : 0.83 Americans : 1.50 AA fire in Southern France : : 1.50 Chinese : -1.50 Japanese : 0.50
-
@majikforce Sorry for the edits. My computer crashed in the middle of the Caucasus battle, so I restarted the turn and edited it to the point the computer crashed. Let me know if I missed anything.