giallo vs max334 (Axis +2) BM3

  • 2024 '22 '21 '19 '18

    forgot one ftr. Pls use this file for scramble decision
    g6-31-may-19 (2).tsvg

  • '21 '20 '19 '18 '17 '16

    @max334 said in giallo vs max334 (Axis +2) BM3:

    forgot one ftr. Pls use this file for scramble decision
    g6-31-may-19 (2).tsvg

    yes please, if your dice are below average pls ask for casualties

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 4 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 cruiser moved from 111 Sea Zone to 109 Sea Zone
            2 bombers moved from Western Germany to 109 Sea Zone
            1 carrier moved from 111 Sea Zone to 109 Sea Zone
            2 infantry moved from Archangel to Smolensk
            2 infantry moved from Archangel to Vologda
            1 bomber moved from Western Germany to Vologda
            1 tactical_bomber moved from Slovakia Hungary to Smolensk
            1 tactical_bomber moved from Western Germany to Western Ukraine
            2 infantry moved from Bessarabia to Western Ukraine
            1 armour moved from Novosibirsk to Caucasus
                  Germans take Kazakhstan from Russians
                  Germans take Caucasus from Russians
            2 infantry moved from Scotland to Eire
                  Germans take Eire from Neutral_Allies
            1 fighter and 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
            1 fighter moved from 111 Sea Zone to 109 Sea Zone
            1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 tactical_bomber moved from Western Germany to 109 Sea Zone
            1 fighter moved from 111 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
            Battle in Vologda
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 bomber and 2 infantry in Vologda, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 109 Sea Zone
                Germans attack with 2 bombers, 1 carrier, 1 cruiser, 3 fighters and 3 tactical_bombers
                British defend with 1 fighter and 2 transports; Americans defend with 1 carrier, 1 cruiser, 4 fighters and 3 transports
                    Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 3 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 5/9 hits, 5.33 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 5 fighters and 5 transports in 109 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits
                    1 cruiser owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 109 Sea Zone
                    Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 3 : 3/6 hits, 3.67 expected hits
                    Americans roll dice for 3 fighters and 5 transports in 109 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
                    2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 109 Sea Zone
                    2 transports owned by the British and 3 transports owned by the Americans lost in 109 Sea Zone
                Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 53
                Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter and 2 tactical_bombers
                Casualties for Americans: 1 carrier, 1 cruiser, 4 fighters and 3 transports
                Casualties for British: 1 fighter and 2 transports
    
        Non Combat Move - Germans
            2 fighters moved from 109 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
            1 bomber moved from 109 Sea Zone to Finland
            1 bomber moved from 109 Sea Zone to Western Germany
            1 armour moved from Eastern Poland to Archangel
            1 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Belarus
            1 artillery moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Baltic States
            2 aaGuns, 2 armour, 1 artillery and 8 infantry moved from Bessarabia to Eastern Poland
            1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 bomber moved from Vologda to Archangel
            3 artilleries, 3 infantry and 1 marine moved from Scotland to 111 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 126 Sea Zone
            1 infantry moved from 126 Sea Zone to Norway
            1 artillery moved from 126 Sea Zone to Norway
            1 armour moved from Western Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 126 Sea Zone
            1 infantry moved from 126 Sea Zone to Norway
            1 armour moved from 126 Sea Zone to Norway
            2 artilleries, 1 battleship, 2 infantry, 1 marine and 3 transports moved from 111 Sea Zone to 110 Sea Zone
            2 artilleries, 2 infantry and 1 marine moved from 110 Sea Zone to Holland Belgium
            1 transport moved from 113 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from Western Germany to Holland Belgium
            1 armour moved from Western Germany to Holland Belgium
            1 armour and 1 mech_infantry moved from Western Germany to Poland
            3 artilleries and 4 infantry moved from Western Germany to Germany
            1 artillery moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to Western Germany
            1 tactical_bomber moved from Smolensk to Archangel
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 110 Sea Zone
            Germans undo move 1.
            1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
            1 submarine and 1 transport placed in 93 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 60 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.00
    Americans : -0.17
    Russians : 0.00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    I don’t know what’s happening, but the turn of the russians goes auto 2 times already I don’t do anything and it just starts to play…

  • '21 '20 '19 '18 '17 '16

    @Giallo said in giallo vs max334 (Axis +2) BM3:

    I don’t know what’s happening, but the turn of the russians goes auto 2 times already I don’t do anything and it just starts to play…

    I made a video of it, but the russian turns just starts auto even the non combat phase

  • '21 '20 '19 '18 '17 '16

    could you try opening the game as well

  • 2024 '22 '21 '19 '18

    I changed the Russian turn to AI, but didnt know it would get stuck like that. I will look at it some more tomorrow. Its past midnight here. Sorry it did that.

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 4 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Vologda: 1 infantry
            EDIT: Removing units owned by Russians from Smolensk: 1 infantry
            EDIT: Changing ownership of Smolensk from Russians to Germans
            EDIT: Changing ownership of Vologda from Russians to Germans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Kazakhstan from Russians to Germans
            EDIT: Changing ownership of Caucasus from Russians to Germans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
            EDIT: Changing ownership of Western Ukraine from Russians to Germans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of Eire from Neutral_Allies to Germans
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 bomber moved from Western Germany to Archangel
            1 infantry moved from Archangel to Belarus
            1 infantry moved from Archangel to Vologda
            1 armour moved from Novosibirsk to Caucasus
            1 tactical_bomber moved from Slovakia Hungary to Archangel
            2 infantry moved from Archangel to Smolensk
            1 armour moved from Eastern Poland to Archangel
            1 artillery moved from Eastern Poland to Belarus
            2 infantry moved from Eastern Poland to Baltic States
            1 infantry moved from Eastern Poland to Western Ukraine
            2 aaGuns, 2 armour, 1 artillery and 10 infantry moved from Bessarabia to Eastern Poland
            1 tactical_bomber moved from Western Germany to Eastern Poland
            1 armour and 1 mech_infantry moved from Western Germany to Poland
            2 infantry moved from Scotland to Eire
            1 armour moved from Western Germany to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            2 infantry moved from Western Germany to 113 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 126 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 126 Sea Zone to Norway
            1 bomber moved from Western Germany to Finland
            3 artilleries, 3 infantry and 1 marine moved from Scotland to 111 Sea Zone
            3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 marine and 4 transports moved from 111 Sea Zone to 110 Sea Zone
            3 artilleries, 3 infantry and 1 marine moved from 110 Sea Zone to Holland Belgium
            1 artillery moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to Western Germany
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 110 Sea Zone: 1 carrier and 1 cruiser
            EDIT: Removing units owned by Germans from Western Germany: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
            EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers
            EDIT: Removing units owned by Germans from Western Germany: 1 artillery
            EDIT: Removing units owned by Germans from Holland Belgium: 1 fighter
            EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry
            EDIT: Removing units owned by Germans from Holland Belgium: 1 artillery
            EDIT: Removing units owned by Germans from Holland Belgium: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Holland Belgium: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Germans to Holland Belgium: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Germany: 3 artilleries and 4 infantry
            EDIT: Turning off Edit Mode
            1 carrier and 1 destroyer placed in 110 Sea Zone
            1 submarine placed in 110 Sea Zone
            1 submarine and 1 transport placed in 93 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,1,4,5
            Germans collect 59 PUs (1 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Turning on Edit Mode
            EDIT: Changing PUs for Germans from 74 to 75
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Eastern Poland: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22 '21 '19 '18

    ok…that should do it. I loaded the Game from F5 and used the editor to put things back the way they were at the end of G6 without the AI playing Russia. Kind of tedious, but should be right. Use the editor if you need to make a correction or just tell me about it.

  • 2024 '22 '21 '19 '18

    ooops…I forgot to edit off your UK and US losses. Use this file: G6 June 1.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 armour moved from Yunnan to Kwangtung
            1 armour moved from Malaya to Yunnan
            1 infantry moved from Rostov to Caucasus
            1 armour moved from Volgograd to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 armour moved from Kazakhstan to Caucasus
            2 infantry moved from Ukraine to Bessarabia
            1 armour moved from Sikang to Novosibirsk
                  Russians take Novosibirsk from Germans
            1 mech_infantry moved from Russia to Novosibirsk
            1 artillery and 25 infantry moved from Ukraine to Western Ukraine
            1 fighter moved from Samara to Caucasus
            3 artilleries moved from Bryansk to Western Ukraine
            1 fighter moved from Samara to Vologda
            1 artillery moved from Samara to Vologda
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Kwangtung
                Russians attack with 1 armour
                Japanese defend with 1 artillery, 1 harbour and 1 marine
                    Russians roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 artillery and 1 marine in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Japanese and 1 armour owned by the Russians lost in Kwangtung
                Japanese win with 1 marine remaining. Battle score for attacker is -2
                Casualties for Russians: 1 armour
                Casualties for Japanese: 1 artillery
            Battle in Western Ukraine
                Russians attack with 4 artilleries and 25 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 artilleries and 25 infantry in Western Ukraine, round 2 : 5/29 hits, 6,17 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 4 artilleries and 25 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Russians attack with 1 armour, 1 fighter and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Vologda
                Russians attack with 1 artillery and 1 fighter
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 fighter in Vologda, round 2 : 2/2 hits, 0,83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Russians: 1 artillery
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun and 2 artilleries moved from Samara to Russia
            2 mech_infantrys moved from Russia to Samara
            1 artillery moved from Samara to Novosibirsk
            5 artilleries moved from Russia to Bryansk
            1 fighter moved from Vologda to Russia
            1 fighter moved from Caucasus to Ukraine
            1 artillery and 1 infantry moved from Rostov to Ukraine
            2 artilleries moved from Volgograd to Rostov
            1 aaGun moved from Bryansk to Western Ukraine
            1 mech_infantry moved from Samara to Russia
            1 mech_infantry moved from Samara to Russia
            1 aaGun and 1 artillery moved from Yunnan to Kwangsi
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 21 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,50
    Russians : 1,00
    Japanese : 0,33
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Kwangtung to 20 Sea Zone
            1 marine and 1 transport moved from 20 Sea Zone to 38 Sea Zone
            1 marine moved from 38 Sea Zone to Shan State
            1 artillery moved from Philippines to 35 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 infantry moved from Siberia to Sakha
                  Japanese take Sakha from Russians
            1 artillery moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Kiangsu to Kiangsi
                  Japanese take Kiangsi from Chinese
            2 infantry moved from Shantung to Anhwe
            1 destroyer moved from 35 Sea Zone to 44 Sea Zone
            1 submarine moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Evenkiyskiy to Timguska
            1 infantry moved from Suiyuyan to Kansu
            1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
            1 bomber moved from Kiangsu to Anhwe
            1 destroyer moved from 6 Sea Zone to 8 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 bomber moved from Kiangsu to 8 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
            1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
    
        Combat - Japanese
            Battle in Alaska
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking Alaska from Americans, taking 41 Sea Zone from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Shan State
            Battle in 45 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win, taking Shan State from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    1 transport owned by the Americans lost in 44 Sea Zone
                Japanese win, taking Malaya from UK_Pacific, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Americans: 1 submarine and 1 transport
            Battle in 8 Sea Zone
                Japanese attack with 1 bomber and 1 destroyer
                Americans defend with 1 submarine
                    Japanese roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 8 Sea Zone
                Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Anhwe
                Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 1/7 hits, 3.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Jehol to Suiyuyan
            1 mech_infantry moved from Shantung to Chahar
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            1 bomber moved from 8 Sea Zone to Aleutian Islands
            1 fighter moved from Anhwe to Suiyuyan
            1 fighter moved from Anhwe to Kiangsu
            1 tactical_bomber moved from Anhwe to Kiangsu
            1 bomber moved from Anhwe to Chahar
            1 tactical_bomber moved from Anhwe to Kiangsu
    
        Place Units - Japanese
            1 carrier and 1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
            2 artilleries and 1 infantry placed in Kiangsu
            2 infantry and 1 mech_infantry placed in Shantung
            Japanese undo move 4.
            Japanese undo move 3.
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Shantung
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kiangsu: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.17
    Chinese : -0.33
    Japanese : 0.00
    

    Savegame

  • 2024 '22 '21 '19 '18

    Edits: Needed to make a few more moves after clicking Done

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Eastern United States to Alaska
            1 mech_infantry moved from Western United States to Alaska
            1 submarine moved from 26 Sea Zone to 8 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 8 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from India to 38 Sea Zone
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            1 fighter moved from 42 Sea Zone to 41 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 2 fighters moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from Iceland to United Kingdom
    
        Combat - Americans
            Battle in 38 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 38 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 37 Sea Zone
                Americans attack with 1 battleship, 4 carriers, 2 cruisers and 3 destroyers; ANZAC loiter and taunt
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Neutral with 1 battleship, 4 carriers, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Alaska
                Americans attack with 1 fighter and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 fighter and 1 mech_infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Alaska
                    Americans roll dice for 1 fighter and 1 mech_infantry in Alaska, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Alaska, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Alaska
                Americans win, taking Alaska from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 41 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans lost in 41 Sea Zone
                1 submarine owned by the Japanese Submerged
                Americans win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in 8 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 8 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 8 Sea Zone
                Americans win with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from Alaska to British Columbia
            2 mech_infantrys moved from Central United States to Western United States
            2 infantry moved from Central United States to Western United States
            1 aaGun moved from Western United States to British Columbia
            1 destroyer moved from 26 Sea Zone to 63 Sea Zone
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            1 bomber moved from 38 Sea Zone to India
            1 destroyer and 5 submarines moved from 63 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 fighters and 2 tactical_bombers placed in Eastern United States
            1 bomber placed in Western United States
            1 destroyer and 2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3,5
            Americans collect 54 PUs (5 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,83
    Japanese : 0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kiangsi
            1 fighter moved from Hunan to Kiangsi
            5 artilleries and 7 infantry moved from Hunan to Anhwe
            1 infantry moved from Kweichow to Anhwe
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 5 artilleries and 8 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 5 artilleries and 8 infantry in Anhwe, round 2 : 2/13 hits, 3,83 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 5 artilleries and 8 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Yunnan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : -1,50
    Japanese : -1,00
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 bomber, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from Eastern United States to Alaska
            1 mech_infantry moved from Western United States to Alaska
            1 submarine moved from 26 Sea Zone to 8 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 8 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from India to 38 Sea Zone
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            1 fighter moved from 42 Sea Zone to 41 Sea Zone
            1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 2 fighters moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from Iceland to United Kingdom
    
        Combat - Americans
            Battle in 38 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 38 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 37 Sea Zone
                Americans attack with 1 battleship, 4 carriers, 2 cruisers and 3 destroyers; ANZAC loiter and taunt
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                Americans win, taking 37 Sea Zone from Neutral with 1 battleship, 4 carriers, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Alaska
                Americans attack with 1 fighter and 1 mech_infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 fighter and 1 mech_infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Alaska
                    Americans roll dice for 1 fighter and 1 mech_infantry in Alaska, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Alaska, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Alaska
                Americans win, taking Alaska from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 41 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    1 destroyer owned by the Americans lost in 41 Sea Zone
                1 submarine owned by the Japanese Submerged
                Americans win with 1 fighter remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in 8 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 8 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 8 Sea Zone
                Americans win with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from Alaska to British Columbia
            2 mech_infantrys moved from Central United States to Western United States
            2 infantry moved from Central United States to Western United States
            1 aaGun moved from Western United States to British Columbia
            1 destroyer moved from 26 Sea Zone to 63 Sea Zone
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            1 bomber moved from 38 Sea Zone to India
            1 destroyer and 5 submarines moved from 63 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 fighters and 2 tactical_bombers placed in Eastern United States
            1 bomber placed in Western United States
            1 destroyer and 2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3,5
            Americans collect 54 PUs (5 lost to blockades); end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kiangsi
            1 fighter moved from Hunan to Kiangsi
            5 artilleries and 7 infantry moved from Hunan to Anhwe
            1 infantry moved from Kweichow to Anhwe
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 5 artilleries and 8 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 5 artilleries and 8 infantry in Anhwe, round 2 : 2/13 hits, 3,83 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 5 artilleries and 8 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kiangsi to Yunnan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 carrier and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 destroyers; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 marine moved from Java to 42 Sea Zone
            1 battleship, 1 cruiser and 1 marine moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 marine moved from 37 Sea Zone to Shan State
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya
            1 fighter moved from 42 Sea Zone to Shan State
            1 tactical_bomber moved from India to Shan State
            1 fighter moved from India to Hopei
            1 tactical_bomber moved from Hunan to Hopei
            1 mech_infantry moved from Yunnan to Hopei
            1 infantry moved from Kwangsi to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 mech_infantry moved from Yunnan to Shan State
            2 carriers and 1 fighter moved from 42 Sea Zone to 37 Sea Zone
            1 mech_infantry moved from French Equatorial Africa to Nigeria
                  British take Nigeria from Italians
            1 armour moved from Alexandria to Libya
                  British take Tobruk from Italians
                  British take Libya from Italians
            1 infantry moved from United Kingdom to Scotland
                  British take Scotland from Germans
    
        Combat - British
            Battle in Hopei
                British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                British win, taking Hopei from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shan State
                British attack with 1 fighter, 1 marine, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 marine
                    British roll dice for 1 fighter, 1 marine, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 marine in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 marine
            Battle in Malaya
                British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery, 1 harbour and 1 infantry
                    British roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 0/2 hits, 1,17 expected hits
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
                    British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malaya, round 3 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Malaya
                British win, taking Malaya from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 fighter moved from Hunan to Anhwe
            1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
            3 aaGuns, 4 artilleries and 3 infantry moved from Hunan to Anhwe
            1 aaGun and 1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from South West Africa to Rhodesia
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Belgian Congo to French Equatorial Africa
            1 infantry moved from Tanganyika Territory to Kenya
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            2 artilleries and 1 infantry moved from Alexandria to Egypt
    
        Place Units - British
            1 carrier placed in 106 Sea Zone
            1 airfield placed in Egypt
            1 infantry placed in Egypt
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            3 destroyers placed in 39 Sea Zone
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
            Some Units in 39 Sea Zone change ownership: 3 destroyers
    

    Combat Hit Differential Summary :

    British : -1,50
    Americans : 0,83
    Chinese : -1,50
    Japanese : -0,50
    

    Savegame

  • 2024 '22 '21 '19 '18

    Scramble I6 2 June.tsvg

  • '21 '20 '19 '18 '17 '16

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 bomber, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 battleship, 1 carrier and 4 transports moved from 95 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            3 artilleries moved from Northern Italy to 97 Sea Zone
            1 artillery moved from Southern Italy to 97 Sea Zone
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from Greece to 97 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            4 artilleries, 1 battleship, 1 carrier, 4 infantry, 1 marine and 4 transports moved from 97 Sea Zone to 98 Sea Zone
            5 artilleries, 5 infantry and 1 marine moved from 98 Sea Zone to Egypt
            1 bomber moved from Southern Italy to Egypt
            1 fighter moved from Southern Italy to 98 Sea Zone
            1 artillery moved from Algeria to Tunisia
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 5 artilleries, 1 bomber, 5 infantry and 1 marine
                British defend with 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
                    AA fire in Egypt : 1/1 hits, 0.17 expected hits
                    1 bomber owned by the Italians lost in Egypt
                    Italians roll dice for 1 battleship in Egypt, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 5 artilleries, 5 infantry and 1 marine in Egypt, round 2 : 3/11 hits, 3.67 expected hits
                    British roll dice for 1 aaGun, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers in Egypt, round 2 : 7/11 hits, 4.83 expected hits
                    1 aaGun owned by the British, 1 marine owned by the Italians, 1 bomber owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British and 5 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 4 artilleries in Egypt, round 3 : 0/4 hits, 1.33 expected hits
                    British roll dice for 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers in Egypt, round 3 : 4/9 hits, 4.33 expected hits
                    4 artilleries owned by the Italians lost in Egypt
                British win with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is -32
                Casualties for Italians: 5 artilleries, 1 bomber, 5 infantry and 1 marine
                Casualties for British: 1 aaGun, 1 bomber and 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Bulgaria to Greece
            2 armour moved from Romania to Greece
            2 aaGuns moved from Eastern Poland to Slovakia Hungary
            1 infantry moved from Eastern Poland to Romania
            1 infantry moved from Eastern Poland to Slovakia Hungary
            1 mech_infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 bomber and 1 fighter placed in Southern Italy
            2 mech_infantrys placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : -2.67
    British : 1.83
    AA fire in Egypt : : 0.83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            3 fighters moved from 37 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 destroyer and 3 fighters
                Japanese defend with 1 destroyer and 1 submarine
                    ANZAC roll dice for 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 3 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - ANZAC
            3 fighters moved from 44 Sea Zone to 37 Sea Zone
            1 cruiser moved from 42 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,17
    Japanese : 0,50
    

    Savegame

Suggested Topics

  • 91
  • 104
  • 153
  • 115
  • 166
  • 72
  • 204
  • 201
Axis & Allies Boardgaming Custom Painted Miniatures

23

Online

17.4k

Users

39.9k

Topics

1.7m

Posts