Assumed no air battle in moscow, if you want we may do it here and edit the results
giallo vs max334 (Axis +2) BM3
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forgot one ftr. Pls use this file for scramble decision
g6-31-may-19 (2).tsvg -
@max334 said in giallo vs max334 (Axis +2) BM3:
forgot one ftr. Pls use this file for scramble decision
g6-31-may-19 (2).tsvgyes please, if your dice are below average pls ask for casualties
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 4 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 cruiser moved from 111 Sea Zone to 109 Sea Zone 2 bombers moved from Western Germany to 109 Sea Zone 1 carrier moved from 111 Sea Zone to 109 Sea Zone 2 infantry moved from Archangel to Smolensk 2 infantry moved from Archangel to Vologda 1 bomber moved from Western Germany to Vologda 1 tactical_bomber moved from Slovakia Hungary to Smolensk 1 tactical_bomber moved from Western Germany to Western Ukraine 2 infantry moved from Bessarabia to Western Ukraine 1 armour moved from Novosibirsk to Caucasus Germans take Kazakhstan from Russians Germans take Caucasus from Russians 2 infantry moved from Scotland to Eire Germans take Eire from Neutral_Allies 1 fighter and 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone 1 fighter moved from 111 Sea Zone to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 tactical_bomber moved from Western Germany to 109 Sea Zone 1 fighter moved from 111 Sea Zone to 109 Sea Zone Combat - Germans Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone Battle in Vologda Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 2 infantry in Vologda, round 3 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 109 Sea Zone Germans attack with 2 bombers, 1 carrier, 1 cruiser, 3 fighters and 3 tactical_bombers British defend with 1 fighter and 2 transports; Americans defend with 1 carrier, 1 cruiser, 4 fighters and 3 transports Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 3 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 5/9 hits, 5.33 expected hits Americans roll dice for 1 carrier, 1 cruiser, 5 fighters and 5 transports in 109 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits 1 cruiser owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 cruiser owned by the Germans lost in 109 Sea Zone Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 3 : 3/6 hits, 3.67 expected hits Americans roll dice for 3 fighters and 5 transports in 109 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 109 Sea Zone 2 transports owned by the British and 3 transports owned by the Americans lost in 109 Sea Zone Germans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 53 Casualties for Germans: 1 carrier, 1 cruiser, 1 fighter and 2 tactical_bombers Casualties for Americans: 1 carrier, 1 cruiser, 4 fighters and 3 transports Casualties for British: 1 fighter and 2 transports Non Combat Move - Germans 2 fighters moved from 109 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 109 Sea Zone to Holland Belgium 1 bomber moved from 109 Sea Zone to Finland 1 bomber moved from 109 Sea Zone to Western Germany 1 armour moved from Eastern Poland to Archangel 1 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Belarus 1 artillery moved from Eastern Poland to Belarus 1 infantry moved from Eastern Poland to Baltic States 2 aaGuns, 2 armour, 1 artillery and 8 infantry moved from Bessarabia to Eastern Poland 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 bomber moved from Vologda to Archangel 3 artilleries, 3 infantry and 1 marine moved from Scotland to 111 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 111 Sea Zone to 126 Sea Zone 1 infantry moved from 126 Sea Zone to Norway 1 artillery moved from 126 Sea Zone to Norway 1 armour moved from Western Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 126 Sea Zone 1 infantry moved from 126 Sea Zone to Norway 1 armour moved from 126 Sea Zone to Norway 2 artilleries, 1 battleship, 2 infantry, 1 marine and 3 transports moved from 111 Sea Zone to 110 Sea Zone 2 artilleries, 2 infantry and 1 marine moved from 110 Sea Zone to Holland Belgium 1 transport moved from 113 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Western Germany to Holland Belgium 1 armour moved from Western Germany to Holland Belgium 1 armour and 1 mech_infantry moved from Western Germany to Poland 3 artilleries and 4 infantry moved from Western Germany to Germany 1 artillery moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Western Germany 1 tactical_bomber moved from Smolensk to Archangel Place Units - Germans 1 carrier and 1 destroyer placed in 110 Sea Zone Germans undo move 1. 1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone 1 submarine and 1 transport placed in 93 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -3.00 Americans : -0.17 Russians : 0.00
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I don’t know what’s happening, but the turn of the russians goes auto 2 times already I don’t do anything and it just starts to play…
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@Giallo said in giallo vs max334 (Axis +2) BM3:
I don’t know what’s happening, but the turn of the russians goes auto 2 times already I don’t do anything and it just starts to play…
I made a video of it, but the russian turns just starts auto even the non combat phase
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could you try opening the game as well
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I changed the Russian turn to AI, but didnt know it would get stuck like that. I will look at it some more tomorrow. Its past midnight here. Sorry it did that.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 4 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Russians from Vologda: 1 infantry EDIT: Removing units owned by Russians from Smolensk: 1 infantry EDIT: Changing ownership of Smolensk from Russians to Germans EDIT: Changing ownership of Vologda from Russians to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Kazakhstan from Russians to Germans EDIT: Changing ownership of Caucasus from Russians to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry EDIT: Changing ownership of Western Ukraine from Russians to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing ownership of Eire from Neutral_Allies to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Western Germany to Archangel 1 infantry moved from Archangel to Belarus 1 infantry moved from Archangel to Vologda 1 armour moved from Novosibirsk to Caucasus 1 tactical_bomber moved from Slovakia Hungary to Archangel 2 infantry moved from Archangel to Smolensk 1 armour moved from Eastern Poland to Archangel 1 artillery moved from Eastern Poland to Belarus 2 infantry moved from Eastern Poland to Baltic States 1 infantry moved from Eastern Poland to Western Ukraine 2 aaGuns, 2 armour, 1 artillery and 10 infantry moved from Bessarabia to Eastern Poland 1 tactical_bomber moved from Western Germany to Eastern Poland 1 armour and 1 mech_infantry moved from Western Germany to Poland 2 infantry moved from Scotland to Eire 1 armour moved from Western Germany to 113 Sea Zone 1 artillery moved from Western Germany to 113 Sea Zone 2 infantry moved from Western Germany to 113 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 113 Sea Zone to 126 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 126 Sea Zone to Norway 1 bomber moved from Western Germany to Finland 3 artilleries, 3 infantry and 1 marine moved from Scotland to 111 Sea Zone 3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 3 infantry, 1 marine and 4 transports moved from 111 Sea Zone to 110 Sea Zone 3 artilleries, 3 infantry and 1 marine moved from 110 Sea Zone to Holland Belgium 1 artillery moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Western Germany Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from 110 Sea Zone: 1 carrier and 1 cruiser EDIT: Removing units owned by Germans from Western Germany: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry EDIT: Removing units owned by Germans from Western Germany: 2 tactical_bombers EDIT: Removing units owned by Germans from Western Germany: 1 artillery EDIT: Removing units owned by Germans from Holland Belgium: 1 fighter EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry EDIT: Removing units owned by Germans from Holland Belgium: 1 artillery EDIT: Removing units owned by Germans from Holland Belgium: 1 tactical_bomber EDIT: Adding units owned by Germans to Holland Belgium: 1 armour and 1 mech_infantry EDIT: Adding units owned by Germans to Holland Belgium: 1 tactical_bomber EDIT: Adding units owned by Germans to Germany: 3 artilleries and 4 infantry EDIT: Turning off Edit Mode 1 carrier and 1 destroyer placed in 110 Sea Zone 1 submarine placed in 110 Sea Zone 1 submarine and 1 transport placed in 93 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 3 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6,1,4,5 Germans collect 59 PUs (1 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUs Turning on Edit Mode EDIT: Changing PUs for Germans from 74 to 75 EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Poland: 2 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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ok…that should do it. I loaded the Game from F5 and used the editor to put things back the way they were at the end of G6 without the AI playing Russia. Kind of tedious, but should be right. Use the editor if you need to make a correction or just tell me about it.
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ooops…I forgot to edit off your UK and US losses. Use this file: G6 June 1.tsvg
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 armour moved from Yunnan to Kwangtung 1 armour moved from Malaya to Yunnan 1 infantry moved from Rostov to Caucasus 1 armour moved from Volgograd to Kazakhstan Russians take Kazakhstan from Germans 1 armour moved from Kazakhstan to Caucasus 2 infantry moved from Ukraine to Bessarabia 1 armour moved from Sikang to Novosibirsk Russians take Novosibirsk from Germans 1 mech_infantry moved from Russia to Novosibirsk 1 artillery and 25 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Samara to Caucasus 3 artilleries moved from Bryansk to Western Ukraine 1 fighter moved from Samara to Vologda 1 artillery moved from Samara to Vologda Combat - Russians Battle in Bessarabia Russians attack with 2 infantry Germans defend with 1 infantry Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0,33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kwangtung Russians attack with 1 armour Japanese defend with 1 artillery, 1 harbour and 1 marine Russians roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 artillery and 1 marine in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Japanese and 1 armour owned by the Russians lost in Kwangtung Japanese win with 1 marine remaining. Battle score for attacker is -2 Casualties for Russians: 1 armour Casualties for Japanese: 1 artillery Battle in Western Ukraine Russians attack with 4 artilleries and 25 infantry Germans defend with 1 infantry Russians roll dice for 4 artilleries and 25 infantry in Western Ukraine, round 2 : 5/29 hits, 6,17 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 4 artilleries and 25 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Caucasus Russians attack with 1 armour, 1 fighter and 1 infantry Germans defend with 1 armour Russians roll dice for 1 armour, 1 fighter and 1 infantry in Caucasus, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Caucasus Russians win, taking Caucasus from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Vologda Russians attack with 1 artillery and 1 fighter Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 fighter in Vologda, round 2 : 2/2 hits, 0,83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Russians: 1 artillery Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun and 2 artilleries moved from Samara to Russia 2 mech_infantrys moved from Russia to Samara 1 artillery moved from Samara to Novosibirsk 5 artilleries moved from Russia to Bryansk 1 fighter moved from Vologda to Russia 1 fighter moved from Caucasus to Ukraine 1 artillery and 1 infantry moved from Rostov to Ukraine 2 artilleries moved from Volgograd to Rostov 1 aaGun moved from Bryansk to Western Ukraine 1 mech_infantry moved from Samara to Russia 1 mech_infantry moved from Samara to Russia 1 aaGun and 1 artillery moved from Yunnan to Kwangsi Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 1,50 Russians : 1,00 Japanese : 0,33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Kwangtung to 20 Sea Zone 1 marine and 1 transport moved from 20 Sea Zone to 38 Sea Zone 1 marine moved from 38 Sea Zone to Shan State 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 artillery moved from Chahar to Suiyuyan 1 infantry moved from Jehol to Chahar 1 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 2 infantry moved from Shantung to Anhwe 1 destroyer moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 infantry moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Evenkiyskiy to Timguska 1 infantry moved from Suiyuyan to Kansu 1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe 1 bomber moved from Kiangsu to Anhwe 1 destroyer moved from 6 Sea Zone to 8 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 bomber moved from Kiangsu to 8 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 artillery and 1 infantry moved from 2 Sea Zone to Alaska 1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe 2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone Combat - Japanese Battle in Alaska Battle in 41 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 41 Sea Zone Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking Alaska from Americans, taking 41 Sea Zone from UK_Pacific with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Shan State Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win, taking Shan State from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Malaya Battle in 44 Sea Zone Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 submarine and 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking Malaya from UK_Pacific, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 submarine and 1 transport Battle in 8 Sea Zone Japanese attack with 1 bomber and 1 destroyer Americans defend with 1 submarine Japanese roll dice for 1 bomber and 1 destroyer in 8 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 8 Sea Zone Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Anhwe Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Anhwe, round 2 : 1/7 hits, 3.33 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Jehol to Suiyuyan 1 mech_infantry moved from Shantung to Chahar 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 battleship, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone 1 bomber moved from 8 Sea Zone to Aleutian Islands 1 fighter moved from Anhwe to Suiyuyan 1 fighter moved from Anhwe to Kiangsu 1 tactical_bomber moved from Anhwe to Kiangsu 1 bomber moved from Anhwe to Chahar 1 tactical_bomber moved from Anhwe to Kiangsu Place Units - Japanese 1 carrier and 1 transport placed in 6 Sea Zone 1 artillery and 1 infantry placed in Japan 2 artilleries and 1 infantry placed in Kiangsu 2 infantry and 1 mech_infantry placed in Shantung Japanese undo move 4. Japanese undo move 3. 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery and 2 infantry placed in Shantung Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Kiangsu: 1 tactical_bomber EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Americans : -0.17 Chinese : -0.33 Japanese : 0.00
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Edits: Needed to make a few more moves after clicking Done
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Eastern United States to Alaska 1 mech_infantry moved from Western United States to Alaska 1 submarine moved from 26 Sea Zone to 8 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 8 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from India to 38 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 fighter moved from 42 Sea Zone to 41 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 2 fighters moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Iceland to United Kingdom Combat - Americans Battle in 38 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 37 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers and 3 destroyers; ANZAC loiter and taunt Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Neutral with 1 battleship, 4 carriers, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Alaska Americans attack with 1 fighter and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 fighter and 1 mech_infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Alaska Americans roll dice for 1 fighter and 1 mech_infantry in Alaska, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Alaska, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 41 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 41 Sea Zone 1 submarine owned by the Japanese Submerged Americans win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in 8 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 8 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 8 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from Alaska to British Columbia 2 mech_infantrys moved from Central United States to Western United States 2 infantry moved from Central United States to Western United States 1 aaGun moved from Western United States to British Columbia 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 bomber moved from 38 Sea Zone to India 1 destroyer and 5 submarines moved from 63 Sea Zone to 26 Sea Zone Place Units - Americans 2 fighters and 2 tactical_bombers placed in Eastern United States 1 bomber placed in Western United States 1 destroyer and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3,5 Americans collect 54 PUs (5 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans : 0,83 Japanese : 0,17
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi 1 fighter moved from Hunan to Kiangsi 5 artilleries and 7 infantry moved from Hunan to Anhwe 1 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 5 artilleries and 8 infantry Japanese defend with 2 infantry Chinese roll dice for 5 artilleries and 8 infantry in Anhwe, round 2 : 2/13 hits, 3,83 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 5 artilleries and 8 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Yunnan Place Units - Chinese 2 artilleries and 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : -1,50 Japanese : -1,00
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Eastern United States to Alaska 1 mech_infantry moved from Western United States to Alaska 1 submarine moved from 26 Sea Zone to 8 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 submarine moved from 26 Sea Zone to 8 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 bomber moved from India to 38 Sea Zone 1 destroyer moved from 42 Sea Zone to 41 Sea Zone 1 fighter moved from 42 Sea Zone to 41 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 3 destroyers and 2 fighters moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Iceland to United Kingdom Combat - Americans Battle in 38 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 38 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 37 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers and 3 destroyers; ANZAC loiter and taunt Japanese defend with 1 transport 1 transport owned by the Japanese lost in 37 Sea Zone Americans win, taking 37 Sea Zone from Neutral with 1 battleship, 4 carriers, 2 cruisers and 3 destroyers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Alaska Americans attack with 1 fighter and 1 mech_infantry Japanese defend with 1 artillery and 1 infantry Americans roll dice for 1 fighter and 1 mech_infantry in Alaska, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Alaska Americans roll dice for 1 fighter and 1 mech_infantry in Alaska, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Alaska, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Battle in 41 Sea Zone Americans attack with 1 destroyer and 1 fighter Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans lost in 41 Sea Zone 1 submarine owned by the Japanese Submerged Americans win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in 8 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 8 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 8 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from Alaska to British Columbia 2 mech_infantrys moved from Central United States to Western United States 2 infantry moved from Central United States to Western United States 1 aaGun moved from Western United States to British Columbia 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 bomber moved from 38 Sea Zone to India 1 destroyer and 5 submarines moved from 63 Sea Zone to 26 Sea Zone Place Units - Americans 2 fighters and 2 tactical_bombers placed in Eastern United States 1 bomber placed in Western United States 1 destroyer and 2 submarines placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3,5 Americans collect 54 PUs (5 lost to blockades); end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hunan to Kiangsi 1 fighter moved from Hunan to Kiangsi 5 artilleries and 7 infantry moved from Hunan to Anhwe 1 infantry moved from Kweichow to Anhwe Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anhwe Chinese attack with 5 artilleries and 8 infantry Japanese defend with 2 infantry Chinese roll dice for 5 artilleries and 8 infantry in Anhwe, round 2 : 2/13 hits, 3,83 expected hits Japanese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 5 artilleries and 8 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Yunnan Place Units - Chinese 2 artilleries and 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs Purchase Units - British British buy 1 airfield, 1 carrier and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 destroyers; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 42 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 marine moved from 37 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 fighter moved from 42 Sea Zone to Shan State 1 tactical_bomber moved from India to Shan State 1 fighter moved from India to Hopei 1 tactical_bomber moved from Hunan to Hopei 1 mech_infantry moved from Yunnan to Hopei 1 infantry moved from Kwangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 mech_infantry moved from Yunnan to Shan State 2 carriers and 1 fighter moved from 42 Sea Zone to 37 Sea Zone 1 mech_infantry moved from French Equatorial Africa to Nigeria British take Nigeria from Italians 1 armour moved from Alexandria to Libya British take Tobruk from Italians British take Libya from Italians 1 infantry moved from United Kingdom to Scotland British take Scotland from Germans Combat - British Battle in Hopei British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei British win, taking Hopei from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shan State British attack with 1 fighter, 1 marine, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 marine British roll dice for 1 fighter, 1 marine, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1,67 expected hits Japanese roll dice for 1 marine in Shan State, round 2 : 1/1 hits, 0,33 expected hits 1 marine owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 mech_infantry Casualties for Japanese: 1 marine Battle in Malaya British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery, 1 harbour and 1 infantry British roll dice for 1 battleship and 1 cruiser in Malaya, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malaya, round 3 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone 1 fighter moved from Hunan to Anhwe 1 fighter and 1 tactical_bomber moved from Hopei to Anhwe 3 aaGuns, 4 artilleries and 3 infantry moved from Hunan to Anhwe 1 aaGun and 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Yunnan to Hunan 1 infantry moved from South West Africa to Rhodesia 1 infantry moved from Rhodesia to Belgian Congo 1 infantry moved from Belgian Congo to French Equatorial Africa 1 infantry moved from Tanganyika Territory to Kenya 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 fighter moved from Anglo Egyptian Sudan to Egypt 2 artilleries and 1 infantry moved from Alexandria to Egypt Place Units - British 1 carrier placed in 106 Sea Zone 1 airfield placed in Egypt 1 infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 3 destroyers placed in 39 Sea Zone Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Some Units in 39 Sea Zone change ownership: 3 destroyers
Combat Hit Differential Summary :
British : -1,50 Americans : 0,83 Chinese : -1,50 Japanese : -0,50
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Scramble I6 2 June.tsvg
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 bomber, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship, 1 carrier and 4 transports moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 3 artilleries moved from Northern Italy to 97 Sea Zone 1 artillery moved from Southern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from Greece to 97 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 4 artilleries, 1 battleship, 1 carrier, 4 infantry, 1 marine and 4 transports moved from 97 Sea Zone to 98 Sea Zone 5 artilleries, 5 infantry and 1 marine moved from 98 Sea Zone to Egypt 1 bomber moved from Southern Italy to Egypt 1 fighter moved from Southern Italy to 98 Sea Zone 1 artillery moved from Algeria to Tunisia Combat - Italians Battle in Egypt Italians attack with 5 artilleries, 1 bomber, 5 infantry and 1 marine British defend with 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 3 infantry and 2 tactical_bombers AA fire in Egypt : 1/1 hits, 0.17 expected hits 1 bomber owned by the Italians lost in Egypt Italians roll dice for 1 battleship in Egypt, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 5 artilleries, 5 infantry and 1 marine in Egypt, round 2 : 3/11 hits, 3.67 expected hits British roll dice for 1 aaGun, 2 artilleries, 1 bomber, 3 fighters, 3 infantry and 2 tactical_bombers in Egypt, round 2 : 7/11 hits, 4.83 expected hits 1 aaGun owned by the British, 1 marine owned by the Italians, 1 bomber owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the British and 5 infantry owned by the Italians lost in Egypt Italians roll dice for 4 artilleries in Egypt, round 3 : 0/4 hits, 1.33 expected hits British roll dice for 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers in Egypt, round 3 : 4/9 hits, 4.33 expected hits 4 artilleries owned by the Italians lost in Egypt British win with 2 artilleries, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is -32 Casualties for Italians: 5 artilleries, 1 bomber, 5 infantry and 1 marine Casualties for British: 1 aaGun, 1 bomber and 1 infantry Non Combat Move - Italians 2 infantry moved from Bulgaria to Greece 2 armour moved from Romania to Greece 2 aaGuns moved from Eastern Poland to Slovakia Hungary 1 infantry moved from Eastern Poland to Romania 1 infantry moved from Eastern Poland to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 bomber and 1 fighter placed in Southern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians : -2.67 British : 1.83 AA fire in Egypt : : 0.83
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 3 PUs; Combat Move - ANZAC 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 3 fighters moved from 37 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer and 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 44 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 44 Sea Zone ANZAC win with 3 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - ANZAC 3 fighters moved from 44 Sea Zone to 37 Sea Zone 1 cruiser moved from 42 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
ANZAC : 0,17 Japanese : 0,50