Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 4 infantry moved from Caucasus to Karelia S.S.R. 2 armour, 1 fighter and 4 infantry moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUsWAW - Whack bad, dawg good!
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TripleA Turn Summary: Romanians round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Romanians 1 Mot.Inf and 2 Tanks moved from Bucharest to E.Romania 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Fighter, 11 Infantrys and 3 Tanks moved from Vinnytsia to Kiev Purchase Units - Romanians Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 1 Mot.Inf and 2 Tanks Russians defend with 1 Infantry Romanians roll dice for 1 Mot.Inf and 2 Tanks in E.Romania, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in E.Romania, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 1 Mot.Inf and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Kiev Romanians attack with 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Fighter, 11 Infantrys and 3 Tanks Russians defend with 3 ArmoredCars, 2 Artillerys and 3 Infantrys Romanians roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Fighter, 11 Infantrys and 3 Tanks in Kiev, round 2 : 8/20 hits, 5.83 expected hits Russians roll dice for 3 ArmoredCars, 2 Artillerys and 3 Infantrys in Kiev, round 2 : 3/8 hits, 2.17 expected hits 2 ArmoredCars owned by the Romanians, 3 Infantrys owned by the Russians, 3 ArmoredCars owned by the Russians, 2 Artillerys owned by the Russians and 1 Infantry owned by the Romanians lost in Kiev Romanians win, taking Kiev from Russians with 1 Adv.Fighter, 2 Artillerys, 1 Fighter, 10 Infantrys and 3 Tanks remaining. Battle score for attacker is 16 Casualties for Romanians: 2 ArmoredCars and 1 Infantry Casualties for Russians: 3 ArmoredCars, 2 Artillerys and 3 Infantrys Non Combat Move - Romanians 1 Adv.Fighter and 1 Fighter moved from Kiev to Krakow Place Units - Romanians 2 Artillerys and 2 Elites placed in Bucharest Turn Complete - Romanians Romanians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Romanians : 2.00 Russians : 0.50
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TripleA Turn Summary: Thai round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Thai 2 Artillerys and 2 Infantrys moved from S.Thailand to Burma 1 Mech.Inf moved from Bangkok to Yunnan 1 Fighter moved from Burma to Yunnan 1 Adv.Fighter moved from Bangkok to Yunnan 2 Artillerys and 2 Elites moved from Bangkok to S.Thailand 2 Transports moved from 61 Sea Zone to 65 Sea Zone 3 Infantrys moved from Sumatra to 65 Sea Zone 3 Infantrys and 2 Transports moved from 65 Sea Zone to 61 Sea Zone 3 Infantrys moved from 61 Sea Zone to Burma Purchase Units - Thai Thai buy 1 Bunker, 2 Elites, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Thai Battle in Yunnan Thai attack with 1 Adv.Fighter, 1 Fighter and 1 Mech.Inf British defend with 1 Artillery and 1 Infantry Thai roll dice for 1 Adv.Fighter, 1 Fighter and 1 Mech.Inf in Yunnan, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the British lost in Yunnan Thai roll dice for 1 Adv.Fighter, 1 Fighter and 1 Mech.Inf in Yunnan, round 3 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Yunnan Thai win, taking Yunnan from Chinese with 1 Adv.Fighter, 1 Fighter and 1 Mech.Inf remaining. Battle score for attacker is 6 Casualties for British: 1 Artillery and 1 Infantry Non Combat Move - Thai 1 Adv.Fighter and 1 Fighter moved from Yunnan to Burma 1 AAGun moved from S.Thailand to Burma Place Units - Thai 1 Bunker placed in Burma 2 Elites, 3 Infantrys and 1 Tank placed in Bangkok Turn Complete - Thai Thai collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese : -1.00 Thai : 0.67
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7 Combat Move - Americans 2 ArmoredCars, 1 B.Transport, 2 Cruisers, 1 Destroyer, 4 Infantrys, 1 S.Submarine and 2 Submarines moved from 3 Sea Zone to 10 Sea Zone 2 ArmoredCars and 4 Infantrys moved from 10 Sea Zone to Dublin 1 Destroyer, 2 S.Submarines and 1 Submarine moved from 13 Sea Zone to 7 Sea Zone 2 Infantrys moved from Quebec to 7 Sea Zone 2 Infantrys and 2 S.Submarines moved from 7 Sea Zone to 3 Sea Zone 4 ArmoredCars and 3 Tanks moved from Kolyma to Ayan 5 Artillerys and 6 Infantrys moved from Kolyma to Okhotsk 3 Tanks moved from Koryakia to Okhotsk 1 Destroyer and 1 Submarine moved from 7 Sea Zone to 8 Sea Zone 3 ArmoredCars moved from Santiago to N.Chile 1 Artillery, 1 Infantry and 1 Tank moved from Argentina to N.Chile 3 ArmoredCars, 2 Artillerys, 1 Infantry and 3 Tanks moved from Argentina to Rio De Janeiro 1 Infantry moved from Peru to N.Chile 1 B.Transport, 1 Cruiser and 1 Transport moved from 72 Sea Zone to 71 Sea Zone 1 Artillery and 2 Tanks moved from Alaska to 71 Sea Zone 3 Infantrys moved from Alaska to 71 Sea Zone 1 Transport moved from 74 Sea Zone to 71 Sea Zone 1 Artillery and 1 Infantry moved from Alaska to 71 Sea Zone 5 ArmoredCars and 1 Tank moved from British Columbia to Alaska 2 Artillerys, 1 B.Transport, 1 Cruiser, 4 Infantrys, 2 Tanks and 2 Transports moved from 71 Sea Zone to 72 Sea Zone 1 S.Submarine moved from 74 Sea Zone to 72 Sea Zone 2 Artillerys, 4 Infantrys and 2 Tanks moved from 72 Sea Zone to Koryakia 4 Infantrys moved from North Central USA to British Columbia 1 Transport moved from 74 Sea Zone to 83 Sea Zone 1 ArmoredCar moved from South Central USA to British Columbia Purchase Units - Americans Americans buy 2 Adv.Fighters, 1 Carrier, 6 Infantrys, 4 S.Submarines and 3 Tanks; Remaining resources: 0 PUs; Combat - Americans Battle in Rio De Janeiro Americans attack with 3 ArmoredCars, 2 Artillerys, 1 Infantry and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 3 ArmoredCars, 2 Artillerys, 1 Infantry and 3 Tanks in Rio De Janeiro, round 2 : 3/9 hits, 3.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 2/3 hits, 1.00 expected hits 1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral, 1 Artillery owned by the Neutral and 1 ArmoredCar owned by the Americans lost in Rio De Janeiro Americans loses 0 PUs for violating Rio De Janeiros neutrality. Americans win, taking Rio De Janeiro from Neutral with 2 ArmoredCars, 2 Artillerys and 3 Tanks remaining. Battle score for attacker is 2 Casualties for Americans: 1 ArmoredCar and 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in N.Chile Americans attack with 3 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 3 ArmoredCars, 1 Artillery, 2 Infantrys and 1 Tank in N.Chile, round 2 : 3/7 hits, 2.33 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in N.Chile Americans loses 0 PUs for violating N.Chiles neutrality. Americans win, taking N.Chile from Neutral with 3 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Dublin Americans attack with 2 ArmoredCars and 4 Infantrys Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 2 Cruisers in Dublin, round 2 : 2/2 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Dublin Americans roll dice for 2 ArmoredCars and 4 Infantrys in Dublin, round 2 : 0/6 hits, 1.33 expected hits Neutral roll dice for 1 Artillery in Dublin, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 ArmoredCars and 4 Infantrys in Dublin, round 3 : 2/6 hits, 1.33 expected hits Neutral roll dice for 1 Artillery in Dublin, round 3 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Dublin Americans loses 0 PUs for violating Dublins neutrality. Americans win, taking Dublin from Neutral with 2 ArmoredCars and 4 Infantrys remaining. Battle score for attacker is 8 Casualties for Neutral: 1 Artillery and 2 Infantrys Non Combat Move - Americans 2 Infantrys moved from 3 Sea Zone to Iceland Place Units - Americans 2 Adv.Fighters and 1 Carrier placed in 98 Sea Zone 4 S.Submarines placed in 83 Sea Zone 2 Infantrys placed in San Francisco 3 Tanks placed in Alaska 4 Infantrys placed in San Francisco Turn Complete - Americans Americans collect 105 PUs; end with 105 PUs
Combat Hit Differential Summary :
Neutral : 0.33 Americans : 0.50
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Germans 2 Mech.Infs moved from E.Morocco to French Sudan Germans take W.Morocco from French Germans take Mauritania from French Germans take French Sudan from French 4 Tanks moved from E.Morocco to Mauritania 2 HeavyTanks moved from Tunis to Tripoli 2 Infantrys moved from Tunis to N.Tunisia 2 ArmoredCars, 7 Artillerys, 3 Elites, 1 HeavyTank, 25 Infantrys and 9 Tanks moved from Vinnytsia to Kiev 4 Infantrys moved from Brest to Kiev 1 Elite and 3 Infantrys moved from Minsk to Kiev 5 Infantrys moved from Krakow to Brest 3 Artillerys and 5 Infantrys moved from Bohemia to Krakow 3 Tanks moved from Bavaria to Krakow 5 Infantrys moved from Silesia to Krakow 1 Artillery and 3 Infantrys moved from Warsaw to Brest 1 Infantry moved from Upper Norrland to Lapland Finns take Lapland from Russians 1 Bomber moved from Hamburg to 6 Sea Zone 1 Infantry moved from Upper Norrland to Finnmark Germans take Finnmark from Russians 3 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Bomber moved from Brest to Denmark 1 Bomber, 1 Fighter and 1 Stuka moved from Netherlands to Denmark 1 Infantry moved from Hamburg to Denmark 1 Infantry moved from Netherlands to 22 Sea Zone 1 Infantry moved from 22 Sea Zone to Denmark 2 Infantrys and 2 Tanks moved from Hamburg to 23 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Transport moved from 23 Sea Zone to 22 Sea Zone 2 Infantrys and 2 Tanks moved from 24 Sea Zone to Upper Norrland 1 Infantry moved from Normandy to Orleanais Purchase Units - Germans Germans buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 2 Bunkers, 1 Destroyer, 1 Elite, 1 Fighter, 7 Infantrys, 1 S.Submarine and 8 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in 6 Sea Zone Germans attack with 1 Bomber Russians defend with 2 Transports Germans roll dice for 1 Bomber in 6 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Russians roll dice for 2 Transports in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 Bomber in 6 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Russians roll dice for 2 Transports in 6 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits 1 Transport owned by the Russians lost in 6 Sea Zone Germans roll dice for 1 Bomber in 6 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 Transport in 6 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 Bomber in 6 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 Transport in 6 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Russians lost in 6 Sea Zone Germans win with 1 Bomber remaining. Battle score for attacker is 12 Casualties for Russians: 2 Transports Battle in Denmark Germans attack with 2 Bombers, 1 Fighter, 2 Infantrys and 1 Stuka Neutral defend with 3 Infantrys Germans roll dice for 2 Bombers, 1 Fighter, 2 Infantrys and 1 Stuka in Denmark, round 2 : 5/6 hits, 2.67 expected hits Neutral roll dice for 3 Infantrys in Denmark, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 3 Infantrys owned by the Neutral lost in Denmark Germans loses 0 PUs for violating Denmarks neutrality. Germans win, taking Denmark from Neutral with 2 Bombers, 1 Fighter, 1 Infantry and 1 Stuka remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Neutral: 3 Infantrys Non Combat Move - Germans 1 Bomber moved from 6 Sea Zone to Upper Norrland 2 Bombers, 1 Fighter and 1 Stuka moved from Denmark to Netherlands 1 AAGun moved from Vinnytsia to Kiev 1 AAGun moved from Warsaw to Krakow Place Units - Germans 1 Adv.Fighter, 2 ArmoredCars and 1 Bunker placed in Normandy 1 Bunker and 1 Fighter placed in Netherlands 1 Destroyer and 1 S.Submarine placed in 22 Sea Zone Germans undo move 3. 2 Infantrys placed in Netherlands 1 Destroyer and 1 S.Submarine placed in 22 Sea Zone 2 Infantrys and 2 Tanks placed in Hamburg 4 Tanks placed in Warsaw 2 ArmoredCars, 1 Infantry and 2 Tanks placed in Bohemia 2 Infantrys placed in E.Morocco 2 Artillerys and 1 Elite placed in Bavaria Turn Complete - Germans Germans collect 129 PUs; end with 129 PUs
Combat Hit Differential Summary :
Germans : 1.67 Neutral : 0.00 Russians : -1.00
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Russians 1 Infantry moved from Smolensk to Minsk 1 Infantry moved from Odessa to Vinnytsia Russians take Vinnytsia from Germans 1 Artillery and 1 Infantry moved from Odessa to E.Romania 2 Mech.Infs moved from Kursk to E.Romania 1 Mech.Inf moved from Kursk to E.Romania 1 Tank moved from Kursk to Minsk 1 Infantry moved from Estonia to Latvia Russians take Latvia from Italians 1 Artillery moved from Estonia to Leningrad 1 Infantry moved from Novgorod to Minsk 1 ArmoredCar, 5 Artillerys, 14 Infantrys and 6 Tanks moved from Oulu to Tampere 1 Artillery and 3 Infantrys moved from Leningrad to Latvia 1 Infantry moved from Leningrad to Latvia 3 Infantrys moved from S.Karelia to Vyborg 2 Infantrys moved from Leningrad to Vyborg 2 ArmoredCars moved from Arkhangelsk to Vyborg 2 Infantrys moved from Arkhangelsk to S.Karelia 9 Infantrys moved from Vologda to S.Karelia 1 ArmoredCar, 2 HeavyTanks, 1 Mech.Inf and 2 Tanks moved from Moscow to Kursk 6 Infantrys moved from Rostov to Kursk 2 Artillerys and 2 Infantrys moved from Moscow to Yaroslavl 6 Infantrys moved from Yaroslavl to Kursk 2 ArmoredCars moved from Stalingrad to Kursk 3 Infantrys moved from Stalingrad to Rostov 20 Infantrys moved from Donetsk to Kursk 3 Infantrys moved from Georgia to Rostov 1 Infantry moved from Donetsk to 53 Sea Zone 1 Infantry moved from 53 Sea Zone to Bulgaria Russians take Bulgaria from Romanians 2 Infantrys moved from N.Buryat Mongolia to Chita 2 Fighters moved from N.Buryat Mongolia to Chita 1 Artillery and 1 Infantry moved from Ayan to Heilungchiang 1 Artillery and 1 Infantry moved from Ayan to Khabarovsk 1 Infantry moved from Ayan to Chita 1 Infantry moved from Ayan to Heilungchiang 1 Elite moved from Ayan to Khabarovsk 1 Infantry moved from Ayan to Khabarovsk Purchase Units - Russians Russians buy 2 ArmoredCars, 1 Elite, 3 HeavyTanks, 9 Infantrys, 11 Mech.Infs and 1 Tank; Remaining resources: 0 PUs; Combat - Russians Battle in Tampere Russians attack with 1 ArmoredCar, 5 Artillerys, 14 Infantrys and 6 Tanks Finns defend with 1 ArmoredCar, 1 Artillery and 1 Infantry Russians roll dice for 1 ArmoredCar, 5 Artillerys, 14 Infantrys and 6 Tanks in Tampere, round 2 : 12/26 hits, 8.17 expected hits Finns roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Tampere, round 2 : 1/3 hits, 0.83 expected hits 1 Infantry owned by the Finns, 1 ArmoredCar owned by the Finns, 1 Infantry owned by the Russians and 1 Artillery owned by the Finns lost in Tampere Russians win, taking Tampere from Finns with 1 ArmoredCar, 5 Artillerys, 13 Infantrys and 6 Tanks remaining. Battle score for attacker is 8 Casualties for Russians: 1 Infantry Casualties for Finns: 1 ArmoredCar, 1 Artillery and 1 Infantry Battle in Heilungchiang Russians attack with 1 Artillery and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 2/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Heilungchiang Russians win, taking Heilungchiang from Hisaichi with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Khabarovsk Russians attack with 1 Artillery, 1 Elite and 2 Infantrys Hisaichi defend with 1 Infantry Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Khabarovsk, round 2 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Khabarovsk, round 3 : 2/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Khabarovsk, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Khabarovsk Russians win, taking Khabarovsk from Hisaichi with 1 Artillery, 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Minsk Russians attack with 2 Infantrys and 1 Tank Germans defend with 1 Infantry Russians roll dice for 2 Infantrys and 1 Tank in Minsk, round 2 : 0/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 Infantrys and 1 Tank in Minsk, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 Infantry in Minsk, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Italians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Infantry Battle in E.Romania Russians attack with 1 Artillery, 1 Infantry and 3 Mech.Infs Romanians defend with 1 Mot.Inf and 2 Tanks Russians roll dice for 1 Artillery, 1 Infantry and 3 Mech.Infs in E.Romania, round 2 : 2/5 hits, 1.67 expected hits Romanians roll dice for 1 Mot.Inf and 2 Tanks in E.Romania, round 2 : 2/3 hits, 1.50 expected hits 1 Mot.Inf owned by the Romanians, 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Tank owned by the Romanians lost in E.Romania Russians roll dice for 3 Mech.Infs in E.Romania, round 3 : 1/3 hits, 1.00 expected hits Romanians roll dice for 1 Tank in E.Romania, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Romanians lost in E.Romania Russians win, taking E.Romania from Romanians with 3 Mech.Infs remaining. Battle score for attacker is 9 Casualties for Russians: 1 Artillery and 1 Infantry Casualties for Romanians: 1 Mot.Inf and 2 Tanks Battle in Chita Russians attack with 2 Fighters and 3 Infantrys Hisaichi defend with 1 Mech.Inf Russians roll dice for 2 Fighters and 3 Infantrys in Chita, round 2 : 3/5 hits, 1.17 expected hits Hisaichi roll dice for 1 Mech.Inf in Chita, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi lost in Chita Russians win, taking Chita from Hisaichi with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Mech.Inf Non Combat Move - Russians 2 Fighters moved from Chita to N.Buryat Mongolia 1 HeavyTank, 2 Infantrys and 1 Tank moved from Olyokminsk to N.Buryat Mongolia 2 Infantrys moved from Evenkia to Olyokminsk 1 Mech.Inf moved from Sibirsky to N.Buryat Mongolia 1 ArmoredCar, 1 Artillery, 1 HeavyTank, 1 Infantry and 1 Tank moved from Sibirsky to Evenkia 1 ArmoredCar, 1 HeavyTank and 1 Tank moved from Evenkia to Olyokminsk Place Units - Russians 3 HeavyTanks placed in Kursk 10 Mech.Infs placed in Moscow 1 Elite and 1 Tank placed in N.Buryat Mongolia 2 ArmoredCars, 3 Infantrys and 1 Mech.Inf placed in Sibirsky 4 Infantrys placed in Leningrad 2 Infantrys placed in Arkhangelsk Turn Complete - Russians Russians collect 121 PUs; end with 121 PUs
Combat Hit Differential Summary :
Romanians : 0.00 Hisaichi : -1.33 Italians : 0.33 Finns : 0.17 Russians : 6.17
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Italians 2 Transports moved from 56 Sea Zone to 51 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from Tobruk to 51 Sea Zone 2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 51 Sea Zone to 55 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from 55 Sea Zone to Syria 1 Artillery and 1 Infantry moved from Greece to Bulgaria 1 Cruiser moved from 56 Sea Zone to 51 Sea Zone 1 Elite moved from Greece to 51 Sea Zone 1 Infantry moved from Greece to Bulgaria 1 Cruiser and 1 Elite moved from 51 Sea Zone to 55 Sea Zone 1 Elite moved from 55 Sea Zone to Syria 2 Artillerys moved from Campania to 48 Sea Zone 1 Artillery moved from Greece to 48 Sea Zone 2 Infantrys moved from Campania to 48 Sea Zone 1 Elite moved from Campania to 48 Sea Zone 1 Infantry moved from Tobruk to 48 Sea Zone 1 Infantry moved from Tobruk to 48 Sea Zone 2 Artillerys, 1 Elite, 1 Infantry and 2 Transports moved from 48 Sea Zone to 56 Sea Zone 2 Artillerys, 1 Elite and 1 Infantry moved from 56 Sea Zone to Lower Egypt 1 Artillery, 1 Infantry and 1 Transport moved from 48 Sea Zone to 56 Sea Zone 1 Artillery and 1 Infantry moved from 56 Sea Zone to Palestine 1 Cruiser and 1 Infantry moved from 48 Sea Zone to 56 Sea Zone 1 Infantry moved from 56 Sea Zone to Palestine 4 Fighters moved from 56 Sea Zone to Syria 3 Fighters moved from Kufra to Lower Egypt 1 Cruiser and 1 Infantry moved from 48 Sea Zone to 55 Sea Zone 1 Infantry moved from 55 Sea Zone to Syria 1 JetFighter moved from Rome to Corsica 1 Elite moved from Rome to 46 Sea Zone 1 Elite moved from 46 Sea Zone to Corsica 3 Infantrys moved from Lombardy to Tuscany 1 Artillery moved from Tuscany to Rome 2 ArmoredCars, 1 HeavyTank, 2 Infantrys and 1 Tank moved from Rome to Campania 1 Bomber moved from Greece to Palestine 1 Infantry moved from Kufra to New Valley 2 Infantrys moved from Kufra to Darfur 1 Bomber moved from Greece to Darfur 1 Artillery and 1 Infantry moved from Tobruk to Kufra 2 Tanks moved from East Prussia to Minsk 1 Bomber moved from Warsaw to Minsk Purchase Units - Italians Italians buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 3 Elites, 1 Factory, 5 Infantrys, 1 Tank and 1 Transport; Remaining resources: 0 PUs; Combat - Italians Battle in Lower Egypt Italians attack with 2 Artillerys, 1 Elite, 3 Fighters and 1 Infantry British defend with 1 ArmoredCar, 2 Infantrys and 1 Tank Italians roll dice for 1 Cruiser in Lower Egypt, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 Artillerys, 1 Elite, 3 Fighters and 1 Infantry in Lower Egypt, round 2 : 2/7 hits, 2.50 expected hits British roll dice for 1 ArmoredCar, 2 Infantrys and 1 Tank in Lower Egypt, round 2 : 2/4 hits, 1.33 expected hits 1 ArmoredCar owned by the British, 1 Artillery owned by the Italians, 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Lower Egypt Italians roll dice for 1 Artillery, 1 Elite and 3 Fighters in Lower Egypt, round 3 : 0/5 hits, 1.83 expected hits British roll dice for 1 Infantry and 1 Tank in Lower Egypt, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 Artillery, 1 Elite and 3 Fighters in Lower Egypt, round 4 : 2/5 hits, 1.83 expected hits British roll dice for 1 Infantry and 1 Tank in Lower Egypt, round 4 : 0/2 hits, 0.83 expected hits 1 Tank owned by the British and 1 Infantry owned by the British lost in Lower Egypt Italians win, taking Lower Egypt from British with 1 Artillery, 1 Elite and 3 Fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 Artillery and 1 Infantry Casualties for British: 1 ArmoredCar, 2 Infantrys and 1 Tank Battle in Syria Italians attack with 2 Artillerys, 2 Elites, 4 Fighters and 2 Infantrys British defend with 2 Tanks; French defend with 1 AAGun, 1 Factory and 2 Tanks AA fire in Syria : 0/4 hits, 0.67 expected hits Italians roll dice for 2 Cruisers in Syria, round 2 : 2/2 hits, 1.00 expected hits 2 Tanks owned by the French lost in Syria Italians roll dice for 2 Artillerys, 2 Elites, 4 Fighters and 2 Infantrys in Syria, round 2 : 3/10 hits, 3.33 expected hits French roll dice for 2 Tanks in Syria, round 2 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the British and 1 Infantry owned by the Italians lost in Syria Italians win, taking Syria from French with 2 Artillerys, 2 Elites, 4 Fighters and 1 Infantry remaining. Battle score for attacker is 18 Casualties for French: 2 Tanks Casualties for Italians: 1 Infantry Casualties for British: 2 Tanks Battle in Palestine Italians attack with 1 Artillery, 1 Bomber and 2 Infantrys British defend with 1 Infantry and 1 Tank Italians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Palestine, round 2 : 3/4 hits, 1.50 expected hits British roll dice for 1 Infantry and 1 Tank in Palestine, round 2 : 0/2 hits, 0.83 expected hits 1 Tank owned by the British and 1 Infantry owned by the British lost in Palestine Italians win, taking Palestine from British with 1 Artillery, 1 Bomber and 2 Infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 Infantry and 1 Tank Battle in Corsica Italians attack with 1 Elite and 1 JetFighter French defend with 1 Infantry Italians roll dice for 1 Cruiser in Corsica, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the French lost in Corsica Italians win, taking Corsica from French with 1 Elite and 1 JetFighter remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Darfur Italians attack with 1 Bomber and 2 Infantrys British defend with 1 Mech.Inf Italians roll dice for 1 Bomber and 2 Infantrys in Darfur, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 Mech.Inf in Darfur, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in Darfur Italians win, taking Darfur from British with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 Infantry Casualties for British: 1 Mech.Inf Battle in Minsk Italians attack with 1 Bomber and 2 Tanks Russians defend with 1 Infantry and 1 Tank Italians roll dice for 1 Bomber and 2 Tanks in Minsk, round 2 : 0/3 hits, 1.67 expected hits Russians roll dice for 1 Infantry and 1 Tank in Minsk, round 2 : 1/2 hits, 0.83 expected hits 1 Tank owned by the Italians lost in Minsk Italians roll dice for 1 Bomber and 1 Tank in Minsk, round 3 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 Infantry and 1 Tank in Minsk, round 3 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Russians and 1 Tank owned by the Russians lost in Minsk Italians win, taking Minsk from Russians with 1 Bomber and 1 Tank remaining. Battle score for attacker is 2 Casualties for Italians: 1 Tank Casualties for Russians: 1 Infantry and 1 Tank Battle in Bulgaria Italians attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Italians roll dice for 1 Artillery and 2 Infantrys in Bulgaria, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Italians lost in Bulgaria Italians win, taking Bulgaria from Russians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for Russians: 1 Infantry Non Combat Move - Italians 3 Fighters moved from Lower Egypt to Kufra 1 Bomber moved from Palestine to Greece 1 Bomber moved from Darfur to Kufra 4 Fighters moved from Syria to 56 Sea Zone 1 JetFighter moved from Corsica to 48 Sea Zone 1 Bomber moved from Minsk to Warsaw Place Units - Italians 1 Factory placed in Campania 2 Artillerys and 2 Elites placed in Greece 1 Destroyer and 1 Transport placed in 46 Sea Zone 2 ArmoredCars, 1 Elite, 4 Infantrys and 1 Tank placed in Rome 1 Infantry placed in Lombardy Turn Complete - Italians Italians collect 67 PUs; end with 67 PUs
Combat Hit Differential Summary :
Italians : -0.67 British : -1.17 French : 0.00 AA fire in Syria : : -0.67 Russians : 0.00
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Purchase Units - French French buy 2 Adv.Fighters; Remaining resources: 1 PUs; Non Combat Move - French 1 Infantry and 1 Tank moved from Churchill to 1 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 1 Sea Zone to 8 Sea Zone 1 Infantry and 1 Tank moved from 8 Sea Zone to Greenland Place Units - French 2 Adv.Fighters placed in Churchill Turn Complete - French French collect 13 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Yamamoto round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Yamamoto 1 unit repaired. 1 Infantry moved from Western Australia to South Australia 1 Infantry moved from Western Australia to Perth 2 Tanks moved from Broome to South Australia 1 Tank moved from Broome to Perth 1 Tank moved from Western Australia to Perth 1 Infantry moved from New Britain to 114 Sea Zone 1 Infantry moved from 114 Sea Zone to New Caledonia 1 Cruiser moved from 109 Sea Zone to 114 Sea Zone 1 Infantry moved from New Britain to 114 Sea Zone 1 Infantry moved from 114 Sea Zone to West Papua Yamamoto take West Papua from Anzac 1 Infantry moved from Western Australia to 67 Sea Zone 1 Infantry and 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Infantry moved from 113 Sea Zone to Aroe Yamamoto take Aroe from Dutch 4 Marines moved from Northern Territory to 67 Sea Zone 1 B.Transport and 4 Marines moved from 67 Sea Zone to 112 Sea Zone 4 Marines moved from 112 Sea Zone to Hollandia Yamamoto take Hollandia from Dutch 1 Battleship moved from 120 Sea Zone to 114 Sea Zone 1 Destroyer moved from 120 Sea Zone to 114 Sea Zone 5 Submarines moved from 120 Sea Zone to 109 Sea Zone 4 Marines moved from Davao to 107 Sea Zone 4 Marines moved from 107 Sea Zone to Hollandia 3 Infantrys moved from Kwangtung to Hunan 1 Elite moved from N.Thailand to Burma 2 Infantrys moved from Shantung to Shansi 1 Infantry moved from Anhwei to Hupeh 1 Infantry moved from Hunan to Hupeh 1 Bomber moved from Tokyo to Hupeh 2 Fighters moved from Tokyo to Shansi 1 Infantry moved from Tokyo to 84 Sea Zone 1 Infantry and 1 S.Submarine moved from 84 Sea Zone to 112 Sea Zone 1 Infantry moved from 112 Sea Zone to Merauke Yamamoto take Merauke from Dutch 1 Artillery and 1 Elite moved from Ponape to 109 Sea Zone 1 Artillery, 1 Elite and 1 Transport moved from 109 Sea Zone to 108 Sea Zone 1 Artillery and 1 Elite moved from 108 Sea Zone to Hollandia 1 Infantry moved from Ponape to 109 Sea Zone 1 Infantry moved from 109 Sea Zone to Milne Bay Yamamoto take Milne Bay from Anzac 2 Tanks moved from Hong Kong to Hunan 3 Infantrys moved from Kiangsi to Hunan 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Shantung 2 Infantrys moved from Tokyo to 84 Sea Zone 2 Infantrys moved from 84 Sea Zone to Hokkaido 4 Infantrys moved from Hong Kong to 92 Sea Zone 4 Infantrys and 2 Transports moved from 92 Sea Zone to 107 Sea Zone 4 Infantrys moved from 107 Sea Zone to Hollandia Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 2 Bunkers, 1 Cruiser, 15 Infantrys and 4 Tanks; Remaining resources: 2 PUs; Combat - Yamamoto Battle in Shansi Yamamoto attack with 2 Fighters and 2 Infantrys Chinese defend with 1 Marine Yamamoto roll dice for 2 Fighters and 2 Infantrys in Shansi, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 Marine in Shansi, round 2 : 0/1 hits, 0.33 expected hits 1 Marine owned by the Chinese lost in Shansi Yamamoto win, taking Shansi from Chinese with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 1 Marine Battle in Perth Yamamoto attack with 1 Infantry and 2 Tanks Anzac defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 2 Tanks in Perth, round 2 : 0/3 hits, 1.17 expected hits Anzac roll dice for 1 Infantry in Perth, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Perth Yamamoto roll dice for 2 Tanks in Perth, round 3 : 0/2 hits, 1.00 expected hits Anzac roll dice for 1 Infantry in Perth, round 3 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Yamamoto lost in Perth Yamamoto roll dice for 1 Tank in Perth, round 4 : 1/1 hits, 0.50 expected hits Anzac roll dice for 1 Infantry in Perth, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac lost in Perth Yamamoto win, taking Perth from Anzac with 1 Tank remaining. Battle score for attacker is -5 Casualties for Yamamoto: 1 Infantry and 1 Tank Casualties for Anzac: 1 Infantry Battle in Hupeh Yamamoto attack with 1 Bomber and 2 Infantrys Chinese defend with 1 Infantry Yamamoto roll dice for 1 Bomber and 2 Infantrys in Hupeh, round 2 : 1/3 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh Yamamoto win, taking Hupeh from Chinese with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in New Caledonia Yamamoto attack with 1 Infantry Americans defend with 1 Infantry Yamamoto roll dice for 1 Battleship and 2 Cruisers in New Caledonia, round 2 : 2/3 hits, 1.67 expected hits 1 Infantry owned by the Americans lost in New Caledonia Yamamoto win, taking New Caledonia from Americans with 1 Infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 Infantry Battle in South Australia Yamamoto attack with 1 Infantry and 2 Tanks Anzac defend with 1 Infantry Yamamoto roll dice for 1 Infantry and 2 Tanks in South Australia, round 2 : 1/3 hits, 1.17 expected hits Anzac roll dice for 1 Infantry in South Australia, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Anzac and 1 Infantry owned by the Yamamoto lost in South Australia Yamamoto win, taking South Australia from Anzac with 2 Tanks remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Anzac: 1 Infantry Non Combat Move - Yamamoto 2 Fighters moved from Shansi to Shantung 1 Bomber moved from Hupeh to Hunan Place Units - Yamamoto 1 Adv.Fighter, 1 Bunker, 5 Infantrys and 1 Tank placed in Tokyo 1 Cruiser placed in 84 Sea Zone 1 Bunker placed in Hokkaido 6 Infantrys placed in Hong Kong 4 Infantrys placed in Davao 3 Tanks placed in Broome Turn Complete - Yamamoto Yamamoto collect 101 PUs; end with 103 PUs
Combat Hit Differential Summary :
Yamamoto : -1.50 Anzac : 1.67 Chinese : 0.33
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Chinese 3 Infantrys and 1 Marine moved from Lanchow to Szechwan 2 Infantrys moved from Shensi to Hupeh 1 Adv.Fighter moved from Shensi to Hupeh 1 Fighter moved from Shensi to Hupeh 3 Infantrys moved from Suiyuan to Shansi 1 Adv.Fighter moved from Shensi to Shansi 1 Elite and 1 Infantry moved from Suiyuan to Chahar 1 Adv.Fighter moved from Shensi to Chahar 4 Infantrys moved from Ningsia to Suiyuan 1 Tank moved from Ningsia to Szechwan 4 Infantrys moved from Gobi Altai to Ningsia 1 Adv.Fighter moved from Hsining to Shensi 1 Infantry moved from E.Qinghai to Sikang 1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow 1 ArmoredCar and 1 Tank moved from Hsining to Ningsia 1 ArmoredCar and 1 Tank moved from Hsining to Lanchow 1 Marine moved from Hsining to E.Qinghai 4 Infantrys moved from E.Sinkiang to Gobi Altai 2 Artillerys and 2 Infantrys moved from Urumqi to E.Sinkiang Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Yamamoto defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Hupeh, round 2 : 1/4 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh Chinese win, taking Hupeh from Yamamoto with 1 Adv.Fighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Chahar Chinese attack with 1 Adv.Fighter, 1 Elite and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Chahar, round 2 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Adv.Fighter, 1 Elite and 1 Infantry in Chahar, round 3 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 Adv.Fighter and 1 Elite in Chahar, round 4 : 2/2 hits, 0.83 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 1 Elite remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in Shansi Chinese attack with 1 Adv.Fighter and 3 Infantrys Yamamoto defend with 2 Infantrys Chinese roll dice for 1 Adv.Fighter and 3 Infantrys in Shansi, round 2 : 0/4 hits, 1.00 expected hits Yamamoto roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Adv.Fighter and 3 Infantrys in Shansi, round 3 : 1/4 hits, 1.00 expected hits Yamamoto roll dice for 2 Infantrys in Shansi, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shansi Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Shansi, round 4 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Shansi Chinese win, taking Shansi from Yamamoto with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 2 Infantrys Non Combat Move - Chinese 1 Adv.Fighter moved from Shansi to Shensi 1 Adv.Fighter and 1 Fighter moved from Hupeh to Shensi 1 Adv.Fighter moved from Chahar to Shensi Place Units - Chinese 2 Artillerys, 1 Elite, 1 Infantry and 2 Tanks placed in Hsining 4 Infantrys placed in Urumqi Turn Complete - Chinese Chinese collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Hisaichi : 0.00 Yamamoto : 0.00 Chinese : -1.83
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TripleA Turn Summary: Hisaichi round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Hisaichi 3 Infantrys moved from Townsville to Queensland 1 B.Transport moved from 113 Sea Zone to 120 Sea Zone 3 Tanks moved from Wellington to 120 Sea Zone 2 Marines moved from Wellington to 120 Sea Zone 2 Marines and 3 Tanks moved from 120 Sea Zone to Queensland 1 Transport moved from 109 Sea Zone to 114 Sea Zone 1 Artillery moved from New Georgia to 114 Sea Zone 1 Artillery and 1 Transport moved from 114 Sea Zone to 120 Sea Zone 1 Marine moved from Wellington to 120 Sea Zone 1 Artillery and 1 Marine moved from 120 Sea Zone to Queensland 3 Infantrys moved from Hunan to Hupeh 2 ArmoredCars moved from Changchun to Khabarovsk 1 Elite moved from Kirin to Khabarovsk 1 Mech.Inf moved from Changchun to Khabarovsk 3 Infantrys moved from Changchun to Kirin 5 Artillerys, 1 Elite and 1 Infantry moved from Liaoning to Heilungchiang 1 Artillery and 1 Infantry moved from Hulunbuir to Chita 1 Artillery and 1 Marine moved from Peking to Chahar 2 Infantrys moved from Shantung to Shansi 1 Mech.Inf moved from Liaoning to Chita 2 Adv.Fighters moved from Shantung to Shansi 1 Fighter moved from Shantung to Chahar 2 Adv.Fighters moved from Shantung to Chita 2 Bombers moved from Shantung to Queensland 1 Bomber moved from Liaoning to Queensland 2 Tanks moved from Changchun to Kirin 1 Carrier moved from 109 Sea Zone to 120 Sea Zone 3 Infantrys moved from East And South Borneo to Banjarmasin Purchase Units - Hisaichi Hisaichi buy 8 ArmoredCars, 2 Artillerys, 2 B.Transports, 2 Elites, 1 Marine and 3 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Chita Hisaichi attack with 2 Adv.Fighters, 1 Artillery, 1 Infantry and 1 Mech.Inf Russians defend with 3 Infantrys Hisaichi roll dice for 2 Adv.Fighters, 1 Artillery, 1 Infantry and 1 Mech.Inf in Chita, round 2 : 2/5 hits, 2.00 expected hits Russians roll dice for 3 Infantrys in Chita, round 2 : 2/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians, 1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Chita Hisaichi roll dice for 2 Adv.Fighters and 1 Mech.Inf in Chita, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 Infantry in Chita, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Chita Hisaichi win, taking Chita from Russians with 2 Adv.Fighters and 1 Mech.Inf remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Artillery and 1 Infantry Casualties for Russians: 3 Infantrys Battle in Shansi Hisaichi attack with 2 Adv.Fighters and 2 Infantrys Chinese defend with 2 Infantrys Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Shansi, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 2 Adv.Fighters and 2 Infantrys in Shansi, round 3 : 1/4 hits, 1.33 expected hits Chinese roll dice for 2 Infantrys in Shansi, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Hisaichi roll dice for 2 Adv.Fighters and 1 Infantry in Shansi, round 4 : 0/3 hits, 1.17 expected hits Chinese roll dice for 1 Infantry in Shansi, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Hisaichi roll dice for 2 Adv.Fighters in Shansi, round 5 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Shansi, round 5 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win with 2 Adv.Fighters remaining. Battle score for attacker is 0 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 2 Infantrys Battle in Chahar Hisaichi attack with 1 Artillery, 1 Fighter and 1 Marine Chinese defend with 1 Elite Hisaichi roll dice for 1 Artillery, 1 Fighter and 1 Marine in Chahar, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Elite in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 Elite owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Fighter and 1 Marine remaining. Battle score for attacker is 3 Casualties for Chinese: 1 Elite Battle in Khabarovsk Hisaichi attack with 2 ArmoredCars, 1 Elite and 1 Mech.Inf Russians defend with 1 Artillery, 1 Elite and 2 Infantrys Hisaichi roll dice for 2 ArmoredCars, 1 Elite and 1 Mech.Inf in Khabarovsk, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Khabarovsk, round 2 : 1/4 hits, 1.33 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Russians lost in Khabarovsk Hisaichi roll dice for 1 ArmoredCar, 1 Elite and 1 Mech.Inf in Khabarovsk, round 3 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Khabarovsk, round 3 : 0/3 hits, 1.00 expected hits Hisaichi roll dice for 1 ArmoredCar, 1 Elite and 1 Mech.Inf in Khabarovsk, round 4 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Artillery, 1 Elite and 1 Infantry in Khabarovsk, round 4 : 2/3 hits, 1.00 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Elite owned by the Hisaichi and 1 Infantry owned by the Russians lost in Khabarovsk Hisaichi roll dice for 1 Mech.Inf in Khabarovsk, round 5 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Artillery and 1 Elite in Khabarovsk, round 5 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Russians and 1 Mech.Inf owned by the Hisaichi lost in Khabarovsk Russians win with 1 Artillery remaining. Battle score for attacker is -10 Casualties for Hisaichi: 2 ArmoredCars, 1 Elite and 1 Mech.Inf Casualties for Russians: 1 Elite and 2 Infantrys Battle in Heilungchiang Hisaichi attack with 5 Artillerys, 1 Elite and 1 Infantry Russians defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 5 Artillerys, 1 Elite and 1 Infantry in Heilungchiang, round 2 : 3/7 hits, 2.50 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Heilungchiang, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Heilungchiang Hisaichi win, taking Heilungchiang from Russians with 5 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 Artillery and 2 Infantrys Battle in Hupeh Hisaichi attack with 3 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 3 Infantrys in Hupeh, round 2 : 1/3 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hupeh Hisaichi win, taking Hupeh from Chinese with 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 2 Adv.Fighters moved from Shansi to Peking 1 Fighter moved from Chahar to Liaoning 2 Adv.Fighters moved from Peking to Liaoning 2 Adv.Fighters moved from Chita to Hulunbuir Place Units - Hisaichi 2 Artillerys and 2 Elites placed in Liaoning 8 ArmoredCars placed in Changchun 2 B.Transports placed in 110 Sea Zone 1 Marine placed in Banjarmasin 3 Tanks placed in Townsville Turn Complete - Hisaichi Hisaichi collect 75 PUs; end with 75 PUs
Combat Hit Differential Summary :
Hisaichi : -3.67 Chinese : -0.67 Russians : -0.33
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - British 1 Artillery, 1 Elite and 2 Infantrys moved from Cairo to Lower Egypt 1 Artillery and 1 Tank moved from Nubia to New Valley 1 Mech.Inf moved from Kenya to French Equatorial Africa 2 Mech.Infs moved from Cape Town to Belgian Congo 1 Transport moved from 3 Sea Zone to 10 Sea Zone 1 Infantry moved from E.Mexico to South Central USA 1 Elite and 1 Infantry moved from Assam to Yunnan 1 Tank moved from Okhotsk to Chita 3 Infantrys moved from Okhotsk to Ayan 2 Infantrys moved from Kolyma to Okhotsk 1 Transport moved from 72 Sea Zone to 71 Sea Zone 2 Infantrys moved from Alaska to 71 Sea Zone 2 Infantrys and 1 Transport moved from 71 Sea Zone to 72 Sea Zone 2 Infantrys moved from 72 Sea Zone to Koryakia 1 Infantry moved from Yukon to Alaska 2 Infantrys moved from Vancouver to British Columbia 1 ArmoredCar moved from Vancouver to Yukon 1 Mech.Inf moved from Kenya to French Equatorial Africa 2 Mech.Infs moved from French Equatorial Africa to French Sudan Purchase Units - British British buy 2 Carriers, 2 Destroyers, 1 Elite, 12 Infantrys, 2 Mech.Infs and 2 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Lower Egypt British attack with 1 Artillery, 1 Elite and 2 Infantrys Italians defend with 1 Artillery and 1 Elite British roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Lower Egypt, round 2 : 0/4 hits, 1.17 expected hits Italians roll dice for 1 Artillery and 1 Elite in Lower Egypt, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Lower Egypt, round 3 : 0/4 hits, 1.17 expected hits Italians roll dice for 1 Artillery and 1 Elite in Lower Egypt, round 3 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the British lost in Lower Egypt British roll dice for 1 Artillery and 1 Elite in Lower Egypt, round 4 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 Artillery and 1 Elite in Lower Egypt, round 4 : 1/2 hits, 0.67 expected hits 1 Elite owned by the Italians, 1 Elite owned by the British and 1 Artillery owned by the Italians lost in Lower Egypt British win, taking Lower Egypt from Italians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for British: 1 Elite and 2 Infantrys Casualties for Italians: 1 Artillery and 1 Elite Battle in Yunnan British attack with 1 Elite and 1 Infantry Thai defend with 1 Mech.Inf British roll dice for 1 Elite and 1 Infantry in Yunnan, round 2 : 1/2 hits, 0.50 expected hits Thai roll dice for 1 Mech.Inf in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Thai lost in Yunnan British win, taking Yunnan from Thai with 1 Elite and 1 Infantry remaining. Battle score for attacker is 6 Casualties for Thai: 1 Mech.Inf Battle in French Sudan British attack with 2 Mech.Infs Germans defend with 2 Mech.Infs British roll dice for 2 Mech.Infs in French Sudan, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 Mech.Infs in French Sudan, round 2 : 0/2 hits, 0.67 expected hits 1 Mech.Inf owned by the Germans lost in French Sudan British roll dice for 2 Mech.Infs in French Sudan, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 Mech.Inf in French Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans and 1 Mech.Inf owned by the British lost in French Sudan British win, taking French Sudan from Germans with 1 Mech.Inf remaining. Battle score for attacker is 6 Casualties for Germans: 2 Mech.Infs Casualties for British: 1 Mech.Inf Battle in New Valley British attack with 1 Artillery and 1 Tank Italians defend with 1 Infantry British roll dice for 1 Artillery and 1 Tank in New Valley, round 2 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 Infantry in New Valley, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Artillery owned by the British lost in New Valley British win, taking New Valley from Italians with 1 Tank remaining. Battle score for attacker is -2 Casualties for British: 1 Artillery Casualties for Italians: 1 Infantry Battle in Chita British attack with 1 Tank Hisaichi defend with 1 Mech.Inf British roll dice for 1 Tank in Chita, round 2 : 1/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Mech.Inf in Chita, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Hisaichi lost in Chita British win, taking Chita from Hisaichi with 1 Tank remaining. Battle score for attacker is 6 Casualties for Hisaichi: 1 Mech.Inf Non Combat Move - British 3 Adv.Fighters and 1 Fighter moved from Manchester to 21 Sea Zone Place Units - British 2 Carriers and 2 Destroyers placed in 21 Sea Zone 2 Mech.Infs placed in Cape Town 6 Infantrys placed in Cairo Turning on Edit Mode EDIT: Removing units owned by British from Bihar: 1 Artillery, 1 Elite and 3 Infantrys EDIT: Adding units owned by British to Assam: 1 Artillery, 1 Elite and 3 Infantrys EDIT: Removing units owned by British from Delhi: 2 Artillerys, 2 Infantrys and 1 Tank EDIT: Adding units owned by British to Bihar: 2 Artillerys and 2 Infantrys EDIT: Adding units owned by British to Assam: 1 Tank EDIT: Removing units owned by British from Hyderabad: 1 ArmoredCar, 2 Artillerys, 2 Elites and 2 Infantrys EDIT: Adding units owned by British to Assam: 1 ArmoredCar, 2 Artillerys, 2 Elites and 2 Infantrys EDIT: Removing units owned by British from Madras: 5 Infantrys EDIT: Adding units owned by British to Hyderabad: 5 Infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Rajputana: 1 Infantry EDIT: Adding units owned by British to Hyderabad: 1 Infantry EDIT: Removing units owned by British from Bombay: 2 Infantrys EDIT: Adding units owned by British to Rajputana: 2 Infantrys EDIT: Turning off Edit Mode 1 Elite, 2 Infantrys and 2 Tanks placed in Delhi 4 Infantrys placed in Madras British undo move 4. 2 Infantrys and 1 Tank placed in W.Iran British undo move 4. 1 Elite, 3 Infantrys and 1 Tank placed in Delhi 1 Infantry placed in Madras Turn Complete - British British collect 90 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 0.00 British : 1.67 Italians : 1.67 Hisaichi : -0.33 Thai : -0.33
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TripleA Turn Summary: Anzac round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Anzac 16 Tanks moved from Canberra to Queensland 1 Infantry moved from New South Wales to Queensland Purchase Units - Anzac Anzac buy 2 Elites, 3 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Anzac Battle in Queensland Anzac attack with 1 Infantry and 16 Tanks Hisaichi defend with 1 Artillery, 3 Bombers, 10 Infantrys, 3 Marines and 3 Tanks Anzac roll dice for 1 Infantry and 16 Tanks in Queensland, round 2 : 7/17 hits, 8.17 expected hits Hisaichi roll dice for 1 Artillery, 3 Bombers, 10 Infantrys, 3 Marines and 3 Tanks in Queensland, round 2 : 8/20 hits, 6.67 expected hits 1 Infantry owned by the Anzac, 7 Tanks owned by the Anzac and 7 Infantrys owned by the Hisaichi lost in Queensland Anzac roll dice for 9 Tanks in Queensland, round 3 : 5/9 hits, 4.50 expected hits Hisaichi roll dice for 1 Artillery, 3 Bombers, 3 Infantrys, 3 Marines and 3 Tanks in Queensland, round 3 : 2/13 hits, 4.33 expected hits 2 Tanks owned by the Anzac, 3 Infantrys owned by the Hisaichi, 1 Artillery owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Queensland Anzac roll dice for 7 Tanks in Queensland, round 4 : 3/7 hits, 3.50 expected hits Hisaichi roll dice for 3 Bombers, 2 Marines and 3 Tanks in Queensland, round 4 : 2/8 hits, 2.67 expected hits 2 Tanks owned by the Anzac, 2 Bombers owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Queensland Anzac roll dice for 5 Tanks in Queensland, round 5 : 2/5 hits, 2.50 expected hits Hisaichi roll dice for 1 Bomber, 1 Marine and 3 Tanks in Queensland, round 5 : 1/5 hits, 2.00 expected hits 1 Tank owned by the Anzac, 1 Bomber owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Queensland Anzac roll dice for 4 Tanks in Queensland, round 6 : 2/4 hits, 2.00 expected hits Hisaichi roll dice for 3 Tanks in Queensland, round 6 : 3/3 hits, 1.50 expected hits 3 Tanks owned by the Anzac and 2 Tanks owned by the Hisaichi lost in Queensland Anzac roll dice for 1 Tank in Queensland, round 7 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Queensland, round 7 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Anzac lost in Queensland Hisaichi win with 1 Tank remaining. Battle score for attacker is 6 Casualties for Anzac: 1 Infantry and 16 Tanks Casualties for Hisaichi: 1 Artillery, 3 Bombers, 10 Infantrys, 3 Marines and 2 Tanks Non Combat Move - Anzac 1 Infantry moved from Canberra to New South Wales Place Units - Anzac 2 Elites, 3 Infantrys and 1 Tank placed in Canberra Turn Complete - Anzac Anzac collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Hisaichi : -0.67 Anzac : -2.17
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Don’t forget the Dutch!
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TripleA Turn Summary: Dutch round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Dutch 2 Tanks moved from Suriname to Bahia 1 Infantry moved from Amazon to Bahia 5 Tanks moved from Bolivia to Bahia Purchase Units - Dutch Dutch buy 2 Artillerys and 1 Transport; Remaining resources: 1 PUs; Combat - Dutch Battle in Bahia Dutch attack with 1 Infantry and 7 Tanks Neutral defend with 3 Infantrys and 1 Tank Dutch roll dice for 1 Infantry and 7 Tanks in Bahia, round 2 : 4/8 hits, 3.67 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1.50 expected hits 1 Tank owned by the Neutral, 3 Infantrys owned by the Neutral, 1 Infantry owned by the Dutch and 1 Tank owned by the Dutch lost in Bahia Dutch loses 0 PUs for violating Bahias neutrality. Dutch win, taking Bahia from Neutral with 6 Tanks remaining. Battle score for attacker is 4 Casualties for Dutch: 1 Infantry and 1 Tank Casualties for Neutral: 3 Infantrys and 1 Tank Non Combat Move - Dutch Place Units - Dutch 1 Transport placed in 26 Sea Zone 2 Artillerys placed in Suriname Turn Complete - Dutch Dutch collect 12 PUs; end with 13 PUs
Combat Hit Differential Summary :
Neutral : 0.50 Dutch : 0.33
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TripleA Turn Summary: Finns round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Purchase Units - Finns Finns buy 3 Infantrys; Remaining resources: 1 PUs; Place Units - Finns 3 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Romanians round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Romanians 1 Adv.Fighter and 1 Fighter moved from Krakow to Latvia 3 Tanks moved from Kiev to Minsk 3 Tanks moved from Minsk to Latvia 1 Artillery and 2 Infantrys moved from Kiev to Donetsk 1 Artillery and 8 Infantrys moved from Kiev to Vinnytsia 2 Artillerys and 2 Elites moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 2 Artillerys and 2 Elites; Remaining resources: 2 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 2 Artillerys and 2 Elites Russians defend with 3 Mech.Infs Romanians roll dice for 2 Artillerys and 2 Elites in E.Romania, round 2 : 3/4 hits, 1.67 expected hits Russians roll dice for 3 Mech.Infs in E.Romania, round 2 : 0/3 hits, 1.00 expected hits 3 Mech.Infs owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 2 Artillerys and 2 Elites remaining. Battle score for attacker is 18 Casualties for Russians: 3 Mech.Infs Battle in Latvia Romanians attack with 1 Adv.Fighter, 1 Fighter and 3 Tanks Russians defend with 1 Artillery and 5 Infantrys Romanians roll dice for 1 Adv.Fighter, 1 Fighter and 3 Tanks in Latvia, round 2 : 3/5 hits, 2.33 expected hits Russians roll dice for 1 Artillery and 5 Infantrys in Latvia, round 2 : 2/6 hits, 2.00 expected hits 1 Fighter owned by the Romanians, 3 Infantrys owned by the Russians and 1 Tank owned by the Romanians lost in Latvia Romanians roll dice for 1 Adv.Fighter and 2 Tanks in Latvia, round 3 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 3 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Russians lost in Latvia Romanians win, taking Latvia from Russians with 1 Adv.Fighter and 2 Tanks remaining. Battle score for attacker is 1 Casualties for Romanians: 1 Fighter and 1 Tank Casualties for Russians: 1 Artillery and 5 Infantrys Battle in Vinnytsia Romanians attack with 1 Artillery and 8 Infantrys Russians defend with 1 Infantry Romanians roll dice for 1 Artillery and 8 Infantrys in Vinnytsia, round 2 : 3/9 hits, 1.83 expected hits Russians roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Vinnytsia Romanians win, taking Vinnytsia from Russians with 1 Artillery and 8 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Donetsk Romanians attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Romanians roll dice for 1 Artillery and 2 Infantrys in Donetsk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Romanians win, taking Donetsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Non Combat Move - Romanians 1 Adv.Fighter moved from Latvia to East Prussia Place Units - Romanians 2 Artillerys and 2 Elites placed in Bucharest Turn Complete - Romanians Romanians collect 23 PUs; end with 25 PUs
Combat Hit Differential Summary :
Romanians : 4.83 Russians : -2.67
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TripleA Turn Summary: Thai round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Thai 2 Artillerys and 2 Elites moved from S.Thailand to Burma 1 Tank moved from Bangkok to Burma 2 Elites and 3 Infantrys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 1 Bunker, 4 Infantrys and 2 Tanks; Remaining resources: 1 PUs; Non Combat Move - Thai Place Units - Thai 1 Bunker placed in Burma 4 Infantrys and 2 Tanks placed in Bangkok Turn Complete - Thai Thai collect 23 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 2 ArmoredCars and 4 Infantrys moved from Dublin to Munster 2 Infantrys moved from Iceland to 3 Sea Zone 2 Infantrys and 2 S.Submarines moved from 3 Sea Zone to 21 Sea Zone 2 Infantrys moved from 21 Sea Zone to Manchester 2 Cruisers, 1 Destroyer, 1 S.Submarine and 2 Submarines moved from 10 Sea Zone to 21 Sea Zone 1 B.Transport moved from 10 Sea Zone to 21 Sea Zone 1 Destroyer and 1 Submarine moved from 8 Sea Zone to 10 Sea Zone 3 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank moved from N.Chile to Argentina 2 ArmoredCars, 2 Artillerys and 3 Tanks moved from Rio De Janeiro to Argentina 1 Infantry moved from Johnston to 98 Sea Zone 6 Infantrys moved from San Francisco to 83 Sea Zone 6 Infantrys, 4 S.Submarines and 1 Transport moved from 83 Sea Zone to 98 Sea Zone 1 B.Transport and 2 Transports moved from 72 Sea Zone to 71 Sea Zone 4 Tanks moved from Alaska to 71 Sea Zone 3 ArmoredCars moved from Alaska to 71 Sea Zone 2 ArmoredCars moved from Alaska to 74 Sea Zone 2 ArmoredCars and 1 Transport moved from 74 Sea Zone to 71 Sea Zone 1 Transport moved from 74 Sea Zone to 80 Sea Zone 2 Infantrys moved from British Columbia to 80 Sea Zone 2 Infantrys and 1 Transport moved from 80 Sea Zone to 74 Sea Zone 2 Infantrys moved from 74 Sea Zone to Alaska 1 ArmoredCar moved from British Columbia to Alaska 2 Infantrys moved from British Columbia to Yukon 1 ArmoredCar moved from Ayan to Vladivostok Russians take Vladivostok from Hisaichi 3 Tanks moved from Okhotsk to Heilungchiang 3 ArmoredCars and 3 Tanks moved from Ayan to Heilungchiang 5 Artillerys and 6 Infantrys moved from Okhotsk to Ayan 2 Artillerys, 4 Infantrys and 2 Tanks moved from Koryakia to Kolyma 2 Tanks moved from Kolyma to Okhotsk 5 ArmoredCars, 1 B.Transport, 4 Tanks and 3 Transports moved from 71 Sea Zone to 72 Sea Zone 5 ArmoredCars and 4 Tanks moved from 72 Sea Zone to Koryakia 7 Infantrys moved from 98 Sea Zone to Johnston Purchase Units - Americans Americans buy 2 B.Transports, 1 Bomber, 1 Destroyer, 1 Infantry, 3 Mech.Infs, 4 S.Submarines and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in Munster Americans attack with 2 ArmoredCars and 4 Infantrys Neutral defend with 2 Infantrys Americans roll dice for 2 ArmoredCars and 4 Infantrys in Munster, round 2 : 1/6 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Munster Americans roll dice for 2 ArmoredCars and 3 Infantrys in Munster, round 3 : 0/5 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Munster, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Munster Americans roll dice for 2 ArmoredCars and 2 Infantrys in Munster, round 4 : 0/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Munster, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Munster Americans roll dice for 2 ArmoredCars and 1 Infantry in Munster, round 5 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Munster, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Munster Americans loses 0 PUs for violating Munsters neutrality. Americans win, taking Munster from Neutral with 2 ArmoredCars remaining. Battle score for attacker is -4 Casualties for Americans: 4 Infantrys Casualties for Neutral: 2 Infantrys Battle in Heilungchiang Americans attack with 3 ArmoredCars and 6 Tanks Hisaichi defend with 5 Artillerys, 1 Elite and 1 Infantry Americans roll dice for 3 ArmoredCars and 6 Tanks in Heilungchiang, round 2 : 4/9 hits, 4.00 expected hits Hisaichi roll dice for 5 Artillerys, 1 Elite and 1 Infantry in Heilungchiang, round 2 : 1/7 hits, 2.33 expected hits 1 Elite owned by the Hisaichi, 1 Infantry owned by the Hisaichi, 2 Artillerys owned by the Hisaichi and 1 ArmoredCar owned by the Americans lost in Heilungchiang Americans roll dice for 2 ArmoredCars and 6 Tanks in Heilungchiang, round 3 : 4/8 hits, 3.67 expected hits Hisaichi roll dice for 3 Artillerys in Heilungchiang, round 3 : 3/3 hits, 1.00 expected hits 1 Tank owned by the Americans, 3 Artillerys owned by the Hisaichi and 2 ArmoredCars owned by the Americans lost in Heilungchiang Americans win, taking Heilungchiang from Hisaichi with 5 Tanks remaining. Battle score for attacker is 8 Casualties for Americans: 3 ArmoredCars and 1 Tank Casualties for Hisaichi: 5 Artillerys, 1 Elite and 1 Infantry Non Combat Move - Americans Place Units - Americans 3 Mech.Infs placed in Alaska 2 B.Transports placed in 125 Sea Zone 1 Infantry placed in Santiago 1 Destroyer, 4 S.Submarines and 1 Submarine placed in 13 Sea Zone Americans undo move 3. 1 Infantry placed in Washington 1 Bomber placed in San Francisco Turn Complete - Americans Americans collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Neutral : 2.33 Hisaichi : 0.67 Americans : -2.00
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8 Combat Move - Americans 2 ArmoredCars and 4 Infantrys moved from Dublin to Munster 2 Infantrys moved from Iceland to 3 Sea Zone 2 Infantrys and 2 S.Submarines moved from 3 Sea Zone to 21 Sea Zone 2 Infantrys moved from 21 Sea Zone to Manchester 2 Cruisers, 1 Destroyer, 1 S.Submarine and 2 Submarines moved from 10 Sea Zone to 21 Sea Zone 1 B.Transport moved from 10 Sea Zone to 21 Sea Zone 1 Destroyer and 1 Submarine moved from 8 Sea Zone to 10 Sea Zone 3 ArmoredCars, 1 Artillery, 1 Infantry and 1 Tank moved from N.Chile to Argentina 2 ArmoredCars, 2 Artillerys and 3 Tanks moved from Rio De Janeiro to Argentina 1 Infantry moved from Johnston to 98 Sea Zone 6 Infantrys moved from San Francisco to 83 Sea Zone 6 Infantrys, 4 S.Submarines and 1 Transport moved from 83 Sea Zone to 98 Sea Zone 1 B.Transport and 2 Transports moved from 72 Sea Zone to 71 Sea Zone 4 Tanks moved from Alaska to 71 Sea Zone 3 ArmoredCars moved from Alaska to 71 Sea Zone 2 ArmoredCars moved from Alaska to 74 Sea Zone 2 ArmoredCars and 1 Transport moved from 74 Sea Zone to 71 Sea Zone 1 Transport moved from 74 Sea Zone to 80 Sea Zone 2 Infantrys moved from British Columbia to 80 Sea Zone 2 Infantrys and 1 Transport moved from 80 Sea Zone to 74 Sea Zone 2 Infantrys moved from 74 Sea Zone to Alaska 1 ArmoredCar moved from British Columbia to Alaska 2 Infantrys moved from British Columbia to Yukon 1 ArmoredCar moved from Ayan to Vladivostok Russians take Vladivostok from Hisaichi 3 Tanks moved from Okhotsk to Heilungchiang 3 ArmoredCars and 3 Tanks moved from Ayan to Heilungchiang 5 Artillerys and 6 Infantrys moved from Okhotsk to Ayan 2 Artillerys, 4 Infantrys and 2 Tanks moved from Koryakia to Kolyma 2 Tanks moved from Kolyma to Okhotsk 5 ArmoredCars, 1 B.Transport, 4 Tanks and 3 Transports moved from 71 Sea Zone to 72 Sea Zone 5 ArmoredCars and 4 Tanks moved from 72 Sea Zone to Koryakia 7 Infantrys moved from 98 Sea Zone to Johnston Purchase Units - Americans Americans buy 2 B.Transports, 1 Bomber, 1 Destroyer, 1 Infantry, 3 Mech.Infs, 4 S.Submarines and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in Munster Americans attack with 2 ArmoredCars and 4 Infantrys Neutral defend with 2 Infantrys Americans roll dice for 2 ArmoredCars and 4 Infantrys in Munster, round 2 : 1/6 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Munster, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Munster Americans roll dice for 2 ArmoredCars and 3 Infantrys in Munster, round 3 : 0/5 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Munster, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Munster Americans roll dice for 2 ArmoredCars and 2 Infantrys in Munster, round 4 : 0/4 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Munster, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans lost in Munster Americans roll dice for 2 ArmoredCars and 1 Infantry in Munster, round 5 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Infantry in Munster, round 5 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Munster Americans loses 0 PUs for violating Munsters neutrality. Americans win, taking Munster from Neutral with 2 ArmoredCars remaining. Battle score for attacker is -4 Casualties for Americans: 4 Infantrys Casualties for Neutral: 2 Infantrys Battle in Heilungchiang Americans attack with 3 ArmoredCars and 6 Tanks Hisaichi defend with 5 Artillerys, 1 Elite and 1 Infantry Americans roll dice for 3 ArmoredCars and 6 Tanks in Heilungchiang, round 2 : 4/9 hits, 4.00 expected hits Hisaichi roll dice for 5 Artillerys, 1 Elite and 1 Infantry in Heilungchiang, round 2 : 1/7 hits, 2.33 expected hits 1 Elite owned by the Hisaichi, 1 Infantry owned by the Hisaichi, 2 Artillerys owned by the Hisaichi and 1 ArmoredCar owned by the Americans lost in Heilungchiang Americans roll dice for 2 ArmoredCars and 6 Tanks in Heilungchiang, round 3 : 4/8 hits, 3.67 expected hits Hisaichi roll dice for 3 Artillerys in Heilungchiang, round 3 : 3/3 hits, 1.00 expected hits 1 Tank owned by the Americans, 3 Artillerys owned by the Hisaichi and 2 ArmoredCars owned by the Americans lost in Heilungchiang Americans win, taking Heilungchiang from Hisaichi with 5 Tanks remaining. Battle score for attacker is 8 Casualties for Americans: 3 ArmoredCars and 1 Tank Casualties for Hisaichi: 5 Artillerys, 1 Elite and 1 Infantry Non Combat Move - Americans Place Units - Americans 3 Mech.Infs placed in Alaska 2 B.Transports placed in 125 Sea Zone 1 Infantry placed in Santiago 1 Destroyer, 4 S.Submarines and 1 Submarine placed in 13 Sea Zone Americans undo move 3. 1 Infantry placed in Washington 1 Bomber placed in San Francisco Turn Complete - Americans Americans collect 109 PUs; end with 109 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 13 Sea Zone: 3 S.Submarines EDIT: Adding units owned by Americans to 98 Sea Zone: 3 S.Submarines EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral : 2.33 Hisaichi : 0.67 Americans : -2.00
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 9 Combat Move - Germans 1 Adv.Fighter moved from Normandy to 21 Sea Zone 2 Bombers moved from Netherlands to 21 Sea Zone 2 Fighters and 1 Stuka moved from Netherlands to 21 Sea Zone 4 Destroyers and 3 Submarines moved from 22 Sea Zone to 21 Sea Zone 3 S.Submarines moved from 22 Sea Zone to 21 Sea Zone 1 Bomber moved from Upper Norrland to 21 Sea Zone 1 Transport moved from 22 Sea Zone to 21 Sea Zone 2 Infantrys moved from E.Morocco to 41 Sea Zone 1 Destroyer, 2 Infantrys and 2 Transports moved from 41 Sea Zone to 34 Sea Zone 2 Infantrys moved from 34 Sea Zone to Rio de Oro 2 Tanks moved from Mauritania to French Sudan 2 Tanks moved from Mauritania to Rio de Oro 2 Infantrys moved from N.Tunisia to N.Algeria 2 HeavyTanks moved from Tripoli to Kufra 1 Infantry moved from Lapland to Murmansk Germans take Murmansk from Russians Purchase Units - Germans Germans buy 1 Destroyer, 2 Elites, 4 HeavyTanks, 2 Infantrys, 3 JetFighters, 5 Mech.Infs, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs; Combat - Germans Battle in 21 Sea Zone Germans attack with 1 Adv.Fighter, 3 Bombers, 4 Destroyers, 2 Fighters, 3 S.Submarines, 1 Stuka, 3 Submarines and 1 Transport British defend with 3 Adv.Fighters, 2 Carriers, 2 Destroyers and 1 Fighter; Americans defend with 1 B.Transport, 2 Cruisers, 1 Destroyer, 3 S.Submarines and 2 Submarines Germans roll dice for 3 S.Submarines and 3 Submarines in 21 Sea Zone, round 2 : 1/6 hits, 2.50 expected hits Americans roll dice for 3 S.Submarines and 2 Submarines in 21 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 Adv.Fighter, 3 Bombers, 4 Destroyers, 2 Fighters, 1 Stuka and 1 Transport in 21 Sea Zone, round 2 : 6/11 hits, 5.00 expected hits Americans roll dice for 3 Adv.Fighters, 1 B.Transport, 2 Carriers, 2 Cruisers, 3 Destroyers and 1 Fighter in 21 Sea Zone, round 2 : 3/12 hits, 5.67 expected hits 1 Destroyer owned by the Americans, 3 Submarines owned by the Germans, 2 Submarines owned by the Americans, 1 B.Transport owned by the Americans, 1 Destroyer owned by the Germans, 1 Fighter owned by the British, 2 Destroyers owned by the British and 1 Transport owned by the Germans lost in 21 Sea Zone Germans roll dice for 3 S.Submarines in 21 Sea Zone, round 3 : 0/3 hits, 1.50 expected hits Americans roll dice for 3 S.Submarines in 21 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits Germans roll dice for 1 Adv.Fighter, 3 Bombers, 3 Destroyers, 2 Fighters and 1 Stuka in 21 Sea Zone, round 3 : 6/10 hits, 4.67 expected hits Americans roll dice for 3 Adv.Fighters, 2 Carriers and 2 Cruisers in 21 Sea Zone, round 3 : 5/7 hits, 4.00 expected hits 1 Carrier owned by the British, 2 Fighters owned by the Germans, 3 Destroyers owned by the Germans, 2 Cruisers owned by the Americans, 2 S.Submarines owned by the Germans, 1 Stuka owned by the Germans and 3 S.Submarines owned by the Americans lost in 21 Sea Zone Germans roll dice for 1 S.Submarine in 21 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits 1 Carrier owned by the British lost in 21 Sea Zone Germans roll dice for 1 Adv.Fighter and 3 Bombers in 21 Sea Zone, round 4 : 2/4 hits, 2.50 expected hits Americans roll dice for 3 Adv.Fighters in 21 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits 1 Adv.Fighter owned by the Germans, 1 S.Submarine owned by the Germans, 2 Adv.Fighters owned by the British and 1 Bomber owned by the Germans lost in 21 Sea Zone Germans roll dice for 2 Bombers in 21 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 Adv.Fighter in 21 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits 1 Adv.Fighter owned by the British and 1 Bomber owned by the Germans lost in 21 Sea Zone Germans win with 1 Bomber remaining. Battle score for attacker is 15 Casualties for Germans: 1 Adv.Fighter, 2 Bombers, 4 Destroyers, 2 Fighters, 3 S.Submarines, 1 Stuka, 3 Submarines and 1 Transport Casualties for Americans: 1 B.Transport, 2 Cruisers, 1 Destroyer, 3 S.Submarines and 2 Submarines Casualties for British: 3 Adv.Fighters, 2 Carriers, 2 Destroyers and 1 Fighter Battle in Rio de Oro Germans attack with 2 Infantrys and 2 Tanks Neutral defend with 3 Infantrys Germans roll dice for 2 Infantrys and 2 Tanks in Rio de Oro, round 2 : 2/4 hits, 1.33 expected hits Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Germans and 2 Infantrys owned by the Neutral lost in Rio de Oro Germans roll dice for 1 Infantry and 2 Tanks in Rio de Oro, round 3 : 1/3 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Rio de Oro, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Rio de Oro Germans loses 0 PUs for violating Rio de Oros neutrality. Germans win, taking Rio de Oro from Neutral with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Neutral: 3 Infantrys Battle in French Sudan Germans attack with 2 Tanks British defend with 1 Mech.Inf Germans roll dice for 2 Tanks in French Sudan, round 2 : 1/2 hits, 1.00 expected hits French roll dice for 1 Mech.Inf in French Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the British lost in French Sudan Germans win, taking French Sudan from French with 2 Tanks remaining. Battle score for attacker is 6 Casualties for British: 1 Mech.Inf Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Odessa from Russians to Germans EDIT: Turning off Edit Mode 7 Infantrys moved from Upper Norrland to Lapland 2 Tanks moved from Upper Norrland to Lapland 1 Infantry moved from Finnmark to Lapland 1 ArmoredCar moved from Kiev to Odessa 1 AAGun, 1 ArmoredCar, 7 Artillerys, 4 Elites, 1 HeavyTank, 31 Infantrys and 9 Tanks moved from Kiev to Brest 4 Tanks moved from Warsaw to Brest 3 Tanks moved from Krakow to Brest 1 AAGun moved from Krakow to Vinnytsia 3 Artillerys and 10 Infantrys moved from Krakow to Brest 2 ArmoredCars and 2 Tanks moved from Bohemia to Brest 2 Artillerys and 1 Elite moved from Bavaria to Bohemia 1 Infantry moved from Bohemia to Krakow 1 AAGun moved from N.Tunisia to N.Algeria 2 Tanks moved from Hamburg to Danzig 1 Bomber moved from 21 Sea Zone to Danzig Place Units - Germans 4 HeavyTanks placed in Warsaw 5 Mech.Infs placed in Bohemia 3 JetFighters placed in Bavaria 1 Destroyer and 1 Submarine placed in 22 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from 24 Sea Zone: 1 Cruiser, 1 Destroyer and 2 Transports EDIT: Adding units owned by Germans to 22 Sea Zone: 1 Cruiser, 1 Destroyer and 2 Transports EDIT: Turning off Edit Mode 2 Infantrys and 2 Tanks placed in E.Morocco 2 Elites placed in Netherlands Turn Complete - Germans Germans collect 130 PUs; end with 130 PUs
Combat Hit Differential Summary :
Germans : -0.50 Neutral : -0.33 French : -0.33 Americans : 1.00