I’m playing another game as allies where Germany did the same G1 buy as here and I bought 9inf for London and 2CV for USA in the Atlantic.but I won 106 in that one and I also killed the sub in the Channel. So I don’t think Sea Lion will be on in the same way. And I also put my CV in 92 which I couldn’t bring myself to do in this game I think because Ger could attack it with a sub and planes and was likely to sink it. Also, not having a destroyer there makes it possible for Italy to attack the CV but then it has to decline to attack 97, not that many players would do so although one did even though I had the DD.
Giallo (Allies +2) vs Shin_Ji BM Round 2
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 11 Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 5:11:29 AM
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 3 fighters and 6 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Novgorod to Finland 1 fighter moved from 113 Sea Zone to Finland 1 infantry moved from Belarus to Eastern Poland 1 infantry moved from Ukraine to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Volgograd to Caucasus 1 artillery moved from Volgograd to Caucasus 1 infantry moved from Volgograd to Caucasus 8 armour, 11 artilleries, 13 infantry and 5 mech_infantrys moved from Volgograd to Caucasus 1 bomber moved from Western Germany to Eastern Poland 1 mech_infantry moved from Belarus to Eastern Poland Combat - Germans Battle in Caucasus Germans attack with 8 armour, 12 artilleries, 15 infantry and 5 mech_infantrys British defend with 1 infantry Germans roll dice for 8 armour, 12 artilleries, 15 infantry and 5 mech_infantrys in Caucasus, round 2 : 12/40 hits, 13.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 8 armour, 12 artilleries, 15 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Eastern Poland Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Eastern Poland, round 3 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Eastern Poland Germans roll dice for 1 bomber and 1 mech_infantry in Eastern Poland, round 4 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Finland Germans attack with 1 fighter and 2 mech_infantrys Americans defend with 1 artillery Germans roll dice for 1 fighter and 2 mech_infantrys in Finland, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Finland Germans win, taking Finland from Americans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Germans 1 fighter moved from Finland to 113 Sea Zone 2 mech_infantrys moved from Belarus to Novgorod 1 mech_infantry moved from Archangel to Novgorod 1 bomber moved from Eastern Poland to Western Germany 1 artillery moved from Ukraine to Bessarabia 1 aaGun moved from Ukraine to Bessarabia Place Units - Germans 3 infantry placed in France 1 carrier and 3 fighters placed in 113 Sea Zone 3 infantry placed in Volgograd Turn Complete - Germans Germans collect 51 PUs; end with 51 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -3.00 Americans : -0.33 Russians : -0.33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Belarus Russians take Belarus from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Bryansk to Rostov Russians take Rostov from Italians 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Italians 1 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine Combat - Russians Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Western Ukraine to Russia 1 tactical_bomber moved from Western Ukraine to Russia 18 artilleries and 21 infantry moved from Bryansk to Tambov 8 artilleries moved from Russia to Tambov 20 infantry moved from Russia to Tambov 2 infantry moved from Russia to Tambov Place Units - Russians 1 artillery and 5 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : -0,33
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12 Purchase Units - Japanese Japanese buy 4 fighters, 4 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 7 artilleries moved from French Indo China to 36 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 7 infantry moved from French Indo China to 36 Sea Zone 1 armour, 7 artilleries, 7 infantry and 8 transports moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 armour, 7 artilleries, 8 infantry and 8 transports moved from 37 Sea Zone to 39 Sea Zone 1 armour, 7 artilleries and 10 infantry moved from 39 Sea Zone to India 2 bombers moved from French Indo China to India 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 2 cruisers moved from 37 Sea Zone to 39 Sea Zone 1 battleship moved from 37 Sea Zone to 39 Sea Zone 1 battleship moved from 36 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to India 1 submarine moved from 37 Sea Zone to 35 Sea Zone Japanese take 43 Sea Zone from Americans 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 fighter moved from French Indo China to India 1 fighter moved from French Indo China to India 2 carriers moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 19 Sea Zone to 35 Sea Zone 4 carriers, 3 destroyers and 10 submarines moved from 36 Sea Zone to 35 Sea Zone 2 fighters moved from French Indo China to India 1 carrier moved from 36 Sea Zone to 39 Sea Zone 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from French Indo China to Szechwan 8 fighters moved from French Indo China to Yunnan 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Hopei to Szechwan 1 mech_infantry moved from Shantung to Hopei 1 mech_infantry moved from Shantung to Kweichow 1 armour moved from Timguska to Urals Japanese take Urals from Russians 1 armour moved from Urals to Evenkiyskiy Japanese take Evenkiyskiy from Russians Combat - Japanese Battle in India Japanese attack with 1 armour, 7 artilleries, 2 bombers, 5 fighters, 10 infantry and 1 tactical_bomber British defend with 5 artilleries and 13 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 2 battleships and 2 cruisers in India, round 2 : 1/4 hits, 2.33 expected hits Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 5 fighters, 10 infantry and 1 tactical_bomber in India, round 2 : 10/26 hits, 10.17 expected hits UK_Pacific roll dice for 5 artilleries and 13 infantry in India, round 2 : 6/18 hits, 6.00 expected hits 6 infantry owned by the Japanese and 11 infantry owned by the British lost in India Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 5 fighters, 4 infantry and 1 tactical_bomber in India, round 3 : 9/20 hits, 8.67 expected hits UK_Pacific roll dice for 5 artilleries and 2 infantry in India, round 3 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Japanese, 5 artilleries owned by the British and 2 infantry owned by the British lost in India Japanese captures 10PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 7 artilleries, 2 bombers, 5 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 38 Casualties for Japanese: 7 infantry Casualties for British: 5 artilleries and 13 infantry Battle in Szechwan Japanese attack with 1 fighter and 2 mech_infantrys Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 mech_infantrys in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 8 fighters and 4 infantry Chinese defend with 3 infantry Japanese roll dice for 8 fighters and 4 infantry in Yunnan, round 2 : 5/12 hits, 4.67 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 8 fighters and 4 infantry remaining. Battle score for attacker is 9 Casualties for Chinese: 3 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 8 fighters moved from Yunnan to 35 Sea Zone 3 fighters moved from Japan to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 fighter moved from Szechwan to French Indo China 2 bombers moved from India to French Indo China 1 tactical_bomber moved from India to 39 Sea Zone 5 fighters moved from India to 39 Sea Zone Place Units - Japanese 3 submarines placed in 36 Sea Zone 3 infantry placed in Malaya 1 infantry and 2 mech_infantrys placed in Shantung 4 fighters placed in Japan Turn Complete - Japanese Japanese collect 78 PUs; end with 89 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 92 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 97 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Chinese : -1.33 UK_Pacific : -1.33 Japanese : -0.67
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12 Purchase Units - Americans Americans buy 2 fighters, 6 infantry and 8 submarines; Remaining resources: 4 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium 4 fighters moved from Normandy Bordeaux to Southern France 4 fighters moved from 110 Sea Zone to Holland Belgium 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 artillery moved from Caroline Islands to 33 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 17 Sea Zone 1 artillery moved from 17 Sea Zone to Iwo Jima Combat - Americans Battle in Guam Battle in Iwo Jima Battle in Holland Belgium Americans attack with 4 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 4 fighters and 1 infantry in Holland Belgium, round 2 : 2/5 hits, 2,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Holland Belgium Americans win, taking Guam from Japanese, taking Iwo Jima from Japanese, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Southern France Americans attack with 4 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 4 fighters and 1 infantry in Southern France, round 2 : 1/5 hits, 2,17 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 4 fighters moved from Southern France to Normandy Bordeaux 4 fighters moved from Holland Belgium to Normandy Bordeaux 4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 1 destroyer, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 battleship moved from 110 Sea Zone to 91 Sea Zone 4 fighters moved from Norway to 110 Sea Zone 1 carrier, 1 destroyer and 3 submarines moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 3 infantry placed in Norway 3 infantry placed in Normandy Bordeaux 8 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 66 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : -0,33 Italians : -0,33 Americans : -1,33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12 Purchase Units - British British buy 4 artilleries, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 infantry moved from Norway to Finland Combat - British Battle in Finland British attack with 3 infantry Germans defend with 2 mech_infantrys British roll dice for 3 infantry in Finland, round 2 : 0/3 hits, 0,50 expected hits Germans roll dice for 2 mech_infantrys in Finland, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 3 infantry in Finland, round 3 : 1/3 hits, 0,50 expected hits Germans roll dice for 2 mech_infantrys in Finland, round 3 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Finland British roll dice for 3 infantry in Finland, round 4 : 0/3 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Finland, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 3 infantry in Finland, round 5 : 2/3 hits, 0,50 expected hits Germans roll dice for 1 mech_infantry in Finland, round 5 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Finland British win, taking Finland from Germans with 3 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - British 10 infantry moved from United Kingdom to 110 Sea Zone 10 infantry moved from 110 Sea Zone to Normandy Bordeaux 5 armour, 11 artilleries, 6 infantry and 5 mech_infantrys moved from Northwest Persia to Iraq 2 destroyers moved from 80 Sea Zone to 81 Sea Zone Place Units - British 3 infantry placed in Iraq 3 mech_infantrys placed in Egypt 3 infantry placed in Union of South Africa 4 artilleries and 3 infantry placed in United Kingdom Turn Complete - British British collect 45 PUs; end with 45 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 51 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 54 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -2,00 British : 1,00
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Northern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 fighter moved from Southern Italy to Southern France 1 fighter moved from Western Germany to Southern France 2 fighters moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 1 infantry moved from Northern Italy to Southern France 2 armour moved from Volgograd to Northwest Persia Combat - Italians Battle in Crete Battle in Southern France Italians attack with 2 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Crete from Neutral_Allies, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry Americans defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Northwest Persia Italians attack with 2 armour British defend with 2 infantry Italians roll dice for 2 armour in Northwest Persia, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Northwest Persia Italians roll dice for 1 armour in Northwest Persia, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 armour Casualties for British: 2 infantry Non Combat Move - Italians 2 aaGuns moved from Volgograd to Caucasus 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from Southern France to Southern Italy 1 fighter moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 2 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 fighter EDIT: Adding units owned by Italians to Western Germany: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 1.17 British : 0.00 Americans : -0.67
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from Caroline Islands to 33 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13 Purchase Units - Germans Germans buy 2 fighters, 13 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 4 fighters moved from 113 Sea Zone to Norway 2 bombers moved from Western Germany to Norway 1 artillery moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British 2 mech_infantrys moved from Volgograd to Northwest Persia 1 artillery moved from Caucasus to Rostov 1 infantry moved from Volgograd to Rostov 1 infantry moved from Volgograd to Kazakhstan 1 artillery moved from Caucasus to Kazakhstan 1 infantry moved from Volgograd to Kazakhstan 8 armour, 10 artilleries, 15 infantry and 4 mech_infantrys moved from Caucasus to Northwest Persia 1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia Combat - Germans Battle in Norway Germans attack with 2 bombers, 4 fighters and 2 infantry British defend with 1 infantry and 2 mech_infantrys; Americans defend with 1 factory_minor and 3 infantry Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 2 bombers, 4 fighters and 2 infantry in Norway, round 2 : 2/8 hits, 3.67 expected hits Americans roll dice for 4 infantry and 2 mech_infantrys in Norway, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Norway Germans roll dice for 2 bombers, 4 fighters and 1 infantry in Norway, round 3 : 3/7 hits, 3.50 expected hits Americans roll dice for 1 infantry and 2 mech_infantrys in Norway, round 3 : 2/3 hits, 1.00 expected hits 2 mech_infantrys owned by the British, 1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Norway Germans win, taking Norway from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is -5 Casualties for Germans: 1 bomber, 1 fighter and 1 infantry Casualties for British: 1 infantry and 2 mech_infantrys Casualties for Americans: 3 infantry Battle in Kazakhstan Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Kazakhstan, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Kazakhstan, round 4 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 artillery and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Northwest Persia: 1 mech_infantry EDIT: Adding units owned by Germans to Caucasus: 1 mech_infantry EDIT: Turning off Edit Mode 1 aaGun moved from Bessarabia to Ukraine 3 fighters moved from Norway to 113 Sea Zone 1 fighter moved from 113 Sea Zone to Western Germany 1 bomber moved from Norway to Western Germany Place Units - Germans 3 infantry placed in Novgorod 2 fighters and 1 transport placed in 113 Sea Zone 10 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from France: 1 artillery EDIT: Adding units owned by Germans to Western Germany: 1 artillery EDIT: Removing units owned by Germans from France: 8 infantry EDIT: Adding units owned by Germans to Western Germany: 8 infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -2.83 Americans : 0.00 Russians : -2.00
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13 Purchase Units - Russians Russians buy 6 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Belarus to Eastern Poland Russians take Eastern Poland from Germans 2 infantry moved from Tambov to Rostov 11 infantry moved from Tambov to Volgograd 7 artilleries moved from Tambov to Volgograd 1 infantry moved from Tambov to Volgograd 1 artillery moved from Tambov to Rostov 3 infantry moved from Tambov to Rostov 5 infantry moved from Tambov to Rostov 3 infantry moved from Tambov to Rostov 7 artilleries moved from Tambov to Rostov 1 artillery and 1 infantry moved from Tambov to Volgograd 1 artillery moved from Tambov to Volgograd 1 infantry moved from Tambov to Volgograd 3 fighters and 1 tactical_bomber moved from Russia to Kazakhstan 1 armour moved from Russia to Kazakhstan 1 mech_infantry moved from Archangel to Urals Russians take Urals from Japanese 1 infantry moved from Tambov to Rostov 1 artillery and 1 infantry moved from Tambov to Rostov 1 artillery and 1 infantry moved from Tambov to Rostov 1 artillery and 1 infantry moved from Tambov to Rostov 1 artillery and 1 infantry moved from Tambov to Rostov 1 artillery and 1 infantry moved from Tambov to Volgograd 3 infantry moved from Tambov to Volgograd 1 artillery moved from Tambov to Volgograd 1 infantry moved from Tambov to Rostov Combat - Russians Battle in Rostov Russians attack with 12 artilleries and 19 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 12 artilleries and 19 infantry in Rostov, round 2 : 8/31 hits, 9,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 12 artilleries and 18 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Kazakhstan Russians attack with 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 1 armour, 3 fighters, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 3/6 hits, 2,83 expected hits Germans roll dice for 1 artillery and 2 infantry in Kazakhstan, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Kazakhstan Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 armour and 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Kazakhstan to Volgograd 1 infantry moved from Russia to Bryansk 1 aaGun moved from Russia to Bryansk 1 artillery and 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk 1 infantry moved from Tambov to Bryansk 1 artillery moved from Tambov to Bryansk 1 artillery moved from Tambov to Bryansk 3 infantry moved from Tambov to Rostov 1 artillery moved from Tambov to Rostov 1 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Rostov 1 aaGun moved from Russia to Bryansk 3 fighters and 1 tactical_bomber moved from Volgograd to Russia Place Units - Russians 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 1,33 Russians : -1,00
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13 Purchase Units - Japanese Japanese buy 3 destroyers, 3 fighters, 3 infantry and 6 submarines; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from India to Eastern Persia Japanese take West India from UK_Pacific Japanese take Eastern Persia from British 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from Japan to 17 Sea Zone 1 mech_infantry moved from Suiyuyan to Timguska 1 mech_infantry moved from Tsinghai to Timguska 1 mech_infantry moved from Shensi to Timguska 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Hopei to Kansu 1 mech_infantry moved from Kweichow to Tsinghai 1 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Shantung to Chahar 1 mech_infantry moved from Shantung to Kweichow 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Szechwan to Shensi 1 mech_infantry moved from Shensi to Kansu 1 mech_infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 2 infantry moved from Yunnan to French Indo China 1 mech_infantry moved from Kansu to Timguska 1 armour moved from Evenkiyskiy to Timguska Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 21 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Japanese 1 fighter moved from 21 Sea Zone to 35 Sea Zone 1 fighter moved from 17 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 3 submarines moved from 36 Sea Zone to 35 Sea Zone 7 artilleries and 3 infantry moved from India to 39 Sea Zone 7 artilleries, 3 infantry and 9 transports moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 7 artilleries, 4 infantry and 9 transports moved from 38 Sea Zone to 37 Sea Zone 3 infantry moved from Malaya to 37 Sea Zone 7 artilleries, 7 infantry and 9 transports moved from 37 Sea Zone to 36 Sea Zone 7 artilleries and 7 infantry moved from 36 Sea Zone to French Indo China 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber moved from 39 Sea Zone to 36 Sea Zone 1 fighter moved from French Indo China to Philippines 2 bombers moved from French Indo China to Philippines 3 fighters moved from Japan to Philippines 5 fighters moved from 36 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 3 fighters moved from 35 Sea Zone to Philippines 1 fighter moved from 35 Sea Zone to Philippines Place Units - Japanese 3 destroyers placed in 37 Sea Zone 3 submarines placed in 39 Sea Zone 3 submarines placed in 36 Sea Zone 3 infantry placed in Shantung 3 fighters placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Kansu: 1 mech_infantry EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry EDIT: Removing units owned by Japanese from Timguska: 1 mech_infantry EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 78 PUs; end with 81 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13 Purchase Units - Americans Americans buy 3 carriers, 2 fighters and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Normandy Bordeaux to Southern France 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 fighters moved from Normandy Bordeaux to Southern France 2 fighters moved from Normandy Bordeaux to Holland Belgium 4 fighters moved from Normandy Bordeaux to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to Norway Combat - Americans Battle in Holland Belgium Americans attack with 2 fighters and 1 infantry Italians defend with 1 infantry Americans roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 3/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium Americans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Italians: 1 infantry Battle in Norway Americans attack with 2 artilleries, 2 fighters and 2 infantry Germans defend with 1 factory_minor and 1 infantry Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Norway, round 2 : 1/6 hits, 2,33 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Norway Americans win, taking Norway from Germans with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Southern France Americans attack with 2 fighters and 1 infantry Italians defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 0/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters and 1 infantry in Southern France, round 3 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 2 fighters moved from Southern France to Normandy Bordeaux 2 fighters moved from Holland Belgium to Normandy Bordeaux 3 fighters moved from 112 Sea Zone to 110 Sea Zone 3 fighters moved from 112 Sea Zone to Normandy Bordeaux 2 fighters moved from Norway to 110 Sea Zone 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone 2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland 6 carriers, 1 cruiser, 11 destroyers, 10 fighters and 9 submarines moved from 33 Sea Zone to 54 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 8 submarines moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 battleship moved from 91 Sea Zone to 110 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 3 carriers placed in 10 Sea Zone 2 fighters placed in Western United States 3 tactical_bombers placed in Normandy Bordeaux Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Germans : 0,33 Italians : -0,67 Americans : 0,17
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13 Purchase Units - British British buy 1 armour, 2 fighters, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Adding units owned by Americans to 112 Sea Zone: 3 battleships, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine EDIT: Adding units owned by Americans to 112 Sea Zone: 3 fighters EDIT: Removing units owned by Americans from 110 Sea Zone: 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine EDIT: Removing units owned by Americans from 110 Sea Zone: 3 battleships EDIT: Adding units owned by Americans to 112 Sea Zone: 3 battleships EDIT: Removing units owned by Americans from 91 Sea Zone: 1 carrier EDIT: Adding units owned by Americans to 92 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 110 Sea Zone: 4 transports EDIT: Adding units owned by Americans to 112 Sea Zone: 4 transports EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Americans to Norway: 2 artilleries and 2 infantry EDIT: Turning off Edit Mode 3 infantry moved from Finland to Norway 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 battleship moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from Iraq to 99 Sea Zone 1 infantry moved from Iraq to Persia 1 fighter and 1 tactical_bomber moved from Iraq to Persia 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Persia British attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Persia, round 2 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Persia, round 3 : 0/3 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Persia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Persia retreated to Persia Germans win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 3 mech_infantrys moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from Persia to Iraq 1 fighter moved from 99 Sea Zone to Iraq 4 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone 4 artilleries, 1 cruiser, 1 destroyer, 3 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone 4 artilleries and 3 infantry moved from 112 Sea Zone to Norway 1 carrier moved from 110 Sea Zone to 92 Sea Zone 3 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 armour and 2 fighters placed in Iraq 2 tactical_bombers placed in United Kingdom 1 submarine placed in 109 Sea Zone Turn Complete - British British collect 46 PUs; end with 46 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from Normandy Bordeaux: 2 fighters EDIT: Adding units owned by British to United Kingdom: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0,33 British : -2,67
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northwest Persia to Eastern Persia 1 fighter moved from Southern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 1 infantry moved from France to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Southern France Combat - Italians Battle in Southern France Italians attack with 2 fighters and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Italians attack with 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Holland Belgium to Western Germany 1 fighter moved from Southern Italy to Western Germany 2 fighters moved from Southern France to Western Germany 2 mech_infantrys moved from Northern Italy to Western Germany 1 armour moved from Northern Italy to Western Germany 1 infantry moved from Southern Italy to Northern Italy 1 aaGun moved from Southern Italy to Northern Italy 1 artillery moved from France to Northern Italy 1 mech_infantry moved from Western Germany to Northern Italy 2 aaGuns moved from Caucasus to Northwest Persia Place Units - Italians 5 infantry placed in Northern Italy Italians undo move 1. 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : -0.33 Americans : -0.33
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 2 carriers, 4 fighters and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Caroline Islands to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone 1 destroyer moved from 62 Sea Zone to 46 Sea Zone Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by ANZAC to Queensland: 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 13 Combat Move - French 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 2 carriers, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Ukraine to Eastern Poland 3 mech_infantrys moved from Novgorod to Eastern Poland 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 mech_infantry moved from Persia to Northwest Persia 9 armour, 10 artilleries, 15 infantry and 8 mech_infantrys moved from Northwest Persia to Persia 1 mech_infantry moved from Caucasus to Persia 1 artillery moved from Ukraine to Bessarabia 1 bomber moved from Western Germany to Norway Combat - Germans Strategic bombing raid in Norway AA fire in Norway : 0/1 hits, 0.17 expected hits Bombing raid in Norway rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Norway causes 4 damage total. Battle in Eastern Poland Germans attack with 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 4 mech_infantrys in Eastern Poland, round 2 : 3/4 hits, 0.67 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun moved from Ukraine to Bessarabia 20 mech_infantrys moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 1 bomber moved from Norway to Western Germany Place Units - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Turning off Edit Mode 2 carriers, 1 destroyer and 3 fighters placed in 113 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Germans to 113 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5 Germans collect 50 PUs; end with 50 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 2.33 AA fire in Norway : : -0.17 Russians : -0.33