sorry, those battles did not go your way
2019 dawgoneit (Allies) vs SixUnder (Axis) BM
-
TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Research Technology - Germans Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 7 infantry and 2 marines moved from Western Germany to France 2 infantry moved from Greater Southern Germany to Northern Italy 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 1 cruiser and 7 transports moved from 127 Sea Zone to 125 Sea Zone 7 infantry moved from Poland to Germany 1 fighter moved from Western Germany to Germany 1 infantry moved from Poland to Germany 6 infantry moved from Poland to Slovakia Hungary 1 bomber moved from Poland to Slovakia Hungary 1 fighter moved from Poland to Slovakia Hungary 2 infantry moved from Poland to Slovakia Hungary Combat - Germans Battle in Germany Germans attack with 1 fighter and 8 infantry British defend with 5 armour and 1 factory_minor Germans roll dice for 1 fighter and 8 infantry in Germany, round 2 : 0/9 hits, 1.83 expected hits British roll dice for 5 armour in Germany, round 2 : 5/5 hits, 2.50 expected hits 5 infantry owned by the Germans lost in Germany Germans roll dice for 1 fighter and 3 infantry in Germany, round 3 : 1/4 hits, 1.00 expected hits British roll dice for 5 armour in Germany, round 3 : 3/5 hits, 2.50 expected hits 3 infantry owned by the Germans and 1 armour owned by the British lost in Germany Germans roll dice for 1 fighter in Germany, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 4 armour in Germany, round 4 : 3/4 hits, 2.00 expected hits 1 fighter owned by the Germans and 1 armour owned by the British lost in Germany British win with 3 armour remaining. Battle score for attacker is -22 Casualties for Germans: 1 fighter and 8 infantry Casualties for British: 2 armour Battle in Slovakia Hungary Germans attack with 1 bomber, 1 fighter and 8 infantry British defend with 1 fighter; Russians defend with 1 armour, 1 artillery and 3 infantry Germans roll dice for 1 bomber, 1 fighter and 8 infantry in Slovakia Hungary, round 2 : 5/10 hits, 2.50 expected hits Russians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Slovakia Hungary, round 2 : 1/6 hits, 2.50 expected hits 3 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Germans roll dice for 1 bomber, 1 fighter and 7 infantry in Slovakia Hungary, round 3 : 2/9 hits, 2.33 expected hits Russians roll dice for 1 fighter in Slovakia Hungary, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the British lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is 23 Casualties for Germans: 2 infantry Casualties for Russians: 1 armour, 1 artillery and 3 infantry Casualties for British: 1 fighter Non Combat Move - Germans 1 bomber and 1 fighter moved from Slovakia Hungary to Western Germany 7 infantry moved from Poland to Slovakia Hungary 2 aaGuns moved from Poland to Slovakia Hungary 2 fighters moved from 112 Sea Zone to Western Germany Turn Complete - Germans
Combat Hit Differential Summary :
Germans : 0.83 British : 4.00 Russians : -1.17
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 10 infantry and 2 marines Slovakia Hungary : 2 aaGuns and 13 infantry Western Germany : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters and 1 harbour Poland : 1 infantry Northern Italy : 2 infantry Karelia : 1 flag, 1 infantry Baltic States : 1 flag, 1 infantry Vyborg : 1 flag, 1 infantry 112 Sea Zone : 1 carrier 119 Sea Zone : 1 flag 125 Sea Zone : 1 cruiser, 1 destroyer and 7 transports Finland : 1 flag 110 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 32 / 0 Russians : 42 / 65 Japanese : 8 / 1 Americans : 67 / 107 Chinese : 23 / 26 British : 45 / 104 UK_Pacific : 20 / 26 Italians : 12 / 12 ANZAC : 12 / 21 French : 4 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
Dice Statistics:
Total 1 was rolled 648 times 2 was rolled 692 times 3 was rolled 713 times 4 was rolled 659 times 5 was rolled 696 times 6 was rolled 710 times Average roll : 3.533 Median : 4.000 Variance : 0.878 Standard Deviation : 0.937 Total rolls : 4118 Null / Other 1 was rolled 5 times 2 was rolled 9 times 3 was rolled 7 times 4 was rolled 8 times 5 was rolled 9 times 6 was rolled 8 times Average roll : 3.674 Median : 4.000 Variance : 0.252 Standard Deviation : 0.502 Total rolls : 46 Germans Combat 1 was rolled 150 times 2 was rolled 151 times 3 was rolled 169 times 4 was rolled 151 times 5 was rolled 156 times 6 was rolled 164 times Average roll : 3.536 Median : 4.000 Variance : 0.335 Standard Deviation : 0.579 Total rolls : 941 British Combat 1 was rolled 83 times 2 was rolled 104 times 3 was rolled 95 times 4 was rolled 92 times 5 was rolled 77 times 6 was rolled 85 times Average roll : 3.431 Median : 3.000 Variance : 0.870 Standard Deviation : 0.933 Total rolls : 536 Italians Combat 1 was rolled 48 times 2 was rolled 46 times 3 was rolled 49 times 4 was rolled 40 times 5 was rolled 50 times 6 was rolled 54 times Average roll : 3.557 Median : 4.000 Variance : 0.381 Standard Deviation : 0.617 Total rolls : 287 Americans Combat 1 was rolled 79 times 2 was rolled 72 times 3 was rolled 80 times 4 was rolled 76 times 5 was rolled 68 times 6 was rolled 87 times Average roll : 3.526 Median : 3.500 Variance : 0.477 Standard Deviation : 0.691 Total rolls : 462 Neutral_Axis Combat 1 was rolled 1 times 2 was rolled 1 times 4 was rolled 1 times Average roll : 2.333 Median : 2.000 Variance : 0.750 Standard Deviation : 0.866 Total rolls : 3 Japanese Combat 1 was rolled 110 times 2 was rolled 106 times 3 was rolled 142 times 4 was rolled 96 times 5 was rolled 144 times 6 was rolled 123 times Average roll : 3.592 Median : 4.000 Variance : 2.696 Standard Deviation : 1.642 Total rolls : 721 French Combat 1 was rolled 4 times 2 was rolled 3 times 3 was rolled 6 times 4 was rolled 8 times 5 was rolled 6 times 6 was rolled 2 times Average roll : 3.517 Median : 4.000 Variance : 0.887 Standard Deviation : 0.942 Total rolls : 29 ANZAC Combat 1 was rolled 10 times 2 was rolled 7 times 3 was rolled 14 times 4 was rolled 8 times 5 was rolled 10 times 6 was rolled 11 times Average roll : 3.567 Median : 3.000 Variance : 0.508 Standard Deviation : 0.713 Total rolls : 60 Neutral_Allies Combat 1 was rolled 3 times 2 was rolled 1 times 3 was rolled 2 times 4 was rolled 2 times 5 was rolled 1 times 6 was rolled 1 times Average roll : 3.000 Median : 3.000 Variance : 0.370 Standard Deviation : 0.609 Total rolls : 10 Chinese Combat 1 was rolled 23 times 2 was rolled 42 times 3 was rolled 42 times 4 was rolled 36 times 5 was rolled 45 times 6 was rolled 54 times Average roll : 3.826 Median : 4.000 Variance : 2.213 Standard Deviation : 1.488 Total rolls : 242 UK_Pacific Combat 1 was rolled 6 times 2 was rolled 8 times 3 was rolled 3 times 4 was rolled 11 times 5 was rolled 6 times 6 was rolled 3 times Average roll : 3.324 Median : 4.000 Variance : 1.301 Standard Deviation : 1.141 Total rolls : 37 Russians Combat 1 was rolled 126 times 2 was rolled 142 times 3 was rolled 104 times 4 was rolled 130 times 5 was rolled 124 times 6 was rolled 118 times Average roll : 3.454 Median : 3.500 Variance : 1.077 Standard Deviation : 1.038 Total rolls : 744
-
@dawgoneit i lost 3 98% battles in last 2 turns :white_frowning_face:
-
TripleA Turn Summary: Russians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Russians Russians buy 9 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Timguska 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 artillery and 1 infantry moved from Novgorod to Karelia 1 artillery and 1 infantry moved from Novgorod to Vyborg 1 artillery and 9 infantry moved from Belarus to Baltic States 1 armour moved from Archangel to Karelia 1 armour moved from Archangel to Vyborg 1 infantry moved from Bulgaria to Greece Russians take Greece from Italians 1 artillery moved from Bulgaria to Albania Russians take Albania from Italians 1 armour and 3 mech_infantrys moved from Eastern Poland to Yugoslavia 1 mech_infantry moved from Eastern Poland to Yugoslavia 1 artillery and 3 infantry moved from Eastern Poland to Poland 1 mech_infantry moved from Eastern Poland to Poland 1 armour, 8 artilleries, 22 infantry and 7 mech_infantrys moved from Eastern Poland to Slovakia Hungary 1 infantry moved from Western Ukraine to Eastern Poland 1 armour and 1 mech_infantry moved from Ukraine to Romania 1 artillery moved from Ukraine to Western Ukraine 9 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Volgograd to Rostov 1 artillery and 9 infantry moved from Russia to Bryansk Combat - Russians Battle in Slovakia Hungary Russians attack with 1 armour, 8 artilleries, 22 infantry and 7 mech_infantrys Germans defend with 2 aaGuns and 13 infantry Russians roll dice for 1 armour, 8 artilleries, 22 infantry and 7 mech_infantrys in Slovakia Hungary, round 2 : 9/38 hits, 9.33 expected hits Germans roll dice for 2 aaGuns and 13 infantry in Slovakia Hungary, round 2 : 4/13 hits, 4.33 expected hits 4 infantry owned by the Russians, 2 aaGuns owned by the Germans and 7 infantry owned by the Germans lost in Slovakia Hungary Russians roll dice for 1 armour, 8 artilleries, 18 infantry and 7 mech_infantrys in Slovakia Hungary, round 3 : 10/34 hits, 8.67 expected hits Germans roll dice for 6 infantry in Slovakia Hungary, round 3 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Russians and 6 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 armour, 8 artilleries, 17 infantry and 7 mech_infantrys remaining. Battle score for attacker is 34 Casualties for Russians: 5 infantry Casualties for Germans: 2 aaGuns and 13 infantry Battle in Vyborg Russians attack with 1 armour, 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 1 infantry in Vyborg, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vyborg Russians win, taking Vyborg from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 artillery and 9 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 9 infantry in Baltic States, round 2 : 1/10 hits, 2.00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery and 9 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Karelia Russians attack with 1 armour, 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 1 artillery and 1 infantry in Karelia, round 2 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in Karelia, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Poland Russians attack with 1 artillery, 3 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Poland, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Yugoslavia Russians attack with 1 armour and 4 mech_infantrys Italians defend with 1 armour Russians roll dice for 1 armour and 4 mech_infantrys in Yugoslavia, round 2 : 1/5 hits, 1.17 expected hits Italians roll dice for 1 armour in Yugoslavia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Yugoslavia Russians win, taking Yugoslavia from Italians with 1 armour and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Russians Place Units - Russians 3 armour placed in Novgorod 3 armour placed in Ukraine 3 armour, 1 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 54 PUs; end with 54 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 56 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 60 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 62 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -3.00 Italians : -0.50 Russians : -1.83
-
TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Japanese Japanese buy nothing; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,2,3,4,2,5,2,6,3,6,1,3,2,2,1,4,4,2,1,3,5,2,3,5,2,4,4,1,3,1,4,4,2,6,3,6,6,4 Japanese collect 0 PUs (8 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
-
TripleA Turn Summary: Americans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Americans Americans buy 2 armour, 7 artilleries, 7 infantry, 1 mech_infantry and 6 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone 1 armour, 6 artilleries, 8 infantry, 1 mech_infantry and 8 transports moved from 93 Sea Zone to 95 Sea Zone 1 carrier and 2 fighters moved from 93 Sea Zone to 95 Sea Zone 2 artilleries, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour, 8 artilleries, 10 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy 1 fighter moved from Gibraltar to 95 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 1 bomber moved from Western United States to 110 Sea Zone 1 bomber moved from Eastern United States to 110 Sea Zone 3 destroyers moved from 91 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Ukraine to Romania 1 mech_infantry moved from Rostov to Bessarabia 2 mech_infantrys moved from Iraq to Caucasus 4 transports moved from 26 Sea Zone to 6 Sea Zone 4 artilleries, 6 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone 4 artilleries, 6 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan 2 fighters moved from 19 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Japan 1 armour and 2 infantry moved from Guam to 21 Sea Zone 1 armour, 2 infantry and 2 transports moved from 21 Sea Zone to 6 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone 1 armour and 3 infantry moved from 6 Sea Zone to Japan 1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 16 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 16 Sea Zone to 6 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Japan 2 artilleries and 4 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 21 Sea Zone to 6 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 19 Sea Zone to 6 Sea Zone 1 armour moved from Paulau Island to 34 Sea Zone 1 armour and 1 transport moved from 34 Sea Zone to 36 Sea Zone 2 submarines moved from 93 Sea Zone to 97 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 5,4 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,4 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3,3 Battle in Southern Italy Americans attack with 1 armour, 8 artilleries, 10 infantry and 2 mech_infantrys Italians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 3 mech_infantrys Americans roll dice for 1 armour, 8 artilleries, 10 infantry and 2 mech_infantrys in Southern Italy, round 2 : 7/21 hits, 6.50 expected hits Italians roll dice for 3 aaGuns, 2 fighters, 9 infantry and 3 mech_infantrys in Southern Italy, round 2 : 2/14 hits, 5.33 expected hits 3 aaGuns owned by the Italians, 2 infantry owned by the Americans and 4 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 8 artilleries, 8 infantry and 2 mech_infantrys in Southern Italy, round 3 : 9/19 hits, 6.17 expected hits Italians roll dice for 2 fighters, 5 infantry and 3 mech_infantrys in Southern Italy, round 3 : 4/10 hits, 4.00 expected hits 3 mech_infantrys owned by the Italians, 4 infantry owned by the Americans, 1 fighter owned by the Italians and 5 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 8 artilleries, 4 infantry and 2 mech_infantrys in Southern Italy, round 4 : 9/15 hits, 5.17 expected hits Italians roll dice for 1 fighter in Southern Italy, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Southern Italy Americans captures 12PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 armour, 8 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 56 Casualties for Americans: 6 infantry Casualties for Italians: 3 aaGuns, 2 fighters, 9 infantry and 3 mech_infantrys Battle in 110 Sea Zone Americans attack with 2 bombers and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Japan Americans attack with 2 armour, 5 artilleries, 5 fighters, 11 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry AA fire in Japan : 1/6 hits, 1.00 expected hits 1 fighter owned by the Americans lost in Japan Americans roll dice for 2 armour, 5 artilleries, 4 fighters, 11 infantry, 1 mech_infantry and 2 tactical_bombers in Japan, round 2 : 8/25 hits, 8.83 expected hits Japanese roll dice for 2 aaGuns, 1 artillery, 2 fighters, 10 infantry and 1 mech_infantry in Japan, round 2 : 5/14 hits, 5.33 expected hits 6 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 5 infantry owned by the Americans lost in Japan Americans roll dice for 2 armour, 5 artilleries, 4 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Japan, round 3 : 12/20 hits, 8.00 expected hits Japanese roll dice for 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry in Japan, round 3 : 3/8 hits, 3.33 expected hits 4 infantry owned by the Japanese, 2 fighters owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Americans lost in Japan Americans captures 1PU while taking Japanese capital Americans converts factory_major into different units Americans win, taking Japan from Japanese with 2 armour, 5 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Americans: 1 fighter and 8 infantry Casualties for Japanese: 2 aaGuns, 1 artillery, 2 fighters, 10 infantry and 1 mech_infantry triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 4 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone 1 fighter moved from 95 Sea Zone to Romania 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 36 Sea Zone to Kwangsi 3 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from 110 Sea Zone to United Kingdom Place Units - Americans 6 transports placed in 101 Sea Zone 2 artilleries, 7 infantry and 1 mech_infantry placed in Eastern United States 4 artilleries placed in Central United States Americans undo move 2. 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry placed in Eastern United States 3 infantry placed in Western United States Turn Complete - Americans Americans collect 78 PUs; end with 91 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 111 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 116 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 121 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 126 PUs
Combat Hit Differential Summary :
Germans : -0.33 Italians : -4.00 Americans : 11.00 AA fire in Japan : : 0.00 Japanese : -0.67
-
TripleA Turn Summary: Chinese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 artilleries and 6 infantry placed in Sikang Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - Americans Americans buy 2 armour, 7 artilleries, 7 infantry, 1 mech_infantry and 6 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry moved from Southern France to 93 Sea Zone 1 armour, 6 artilleries, 8 infantry, 1 mech_infantry and 8 transports moved from 93 Sea Zone to 95 Sea Zone 1 carrier and 2 fighters moved from 93 Sea Zone to 95 Sea Zone 2 artilleries, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 1 armour, 8 artilleries, 10 infantry and 2 mech_infantrys moved from 95 Sea Zone to Southern Italy 1 fighter moved from Gibraltar to 95 Sea Zone 1 submarine moved from 105 Sea Zone to 110 Sea Zone 1 destroyer moved from 104 Sea Zone to 91 Sea Zone 1 bomber moved from Western United States to 110 Sea Zone 1 bomber moved from Eastern United States to 110 Sea Zone 3 destroyers moved from 91 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Ukraine to Romania 1 mech_infantry moved from Rostov to Bessarabia 2 mech_infantrys moved from Iraq to Caucasus 4 transports moved from 26 Sea Zone to 6 Sea Zone 4 artilleries, 6 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone 4 artilleries, 6 infantry and 1 mech_infantry moved from 6 Sea Zone to Japan 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan 2 fighters moved from 19 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Japan 1 armour and 2 infantry moved from Guam to 21 Sea Zone 1 armour, 2 infantry and 2 transports moved from 21 Sea Zone to 6 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 6 Sea Zone 1 armour and 3 infantry moved from 6 Sea Zone to Japan 1 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 16 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 16 Sea Zone to 6 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Japan 2 artilleries and 4 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 4 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 21 Sea Zone to 6 Sea Zone 1 carrier, 1 cruiser and 2 destroyers moved from 19 Sea Zone to 6 Sea Zone 1 armour moved from Paulau Island to 34 Sea Zone 1 armour and 1 transport moved from 34 Sea Zone to 36 Sea Zone 2 submarines moved from 93 Sea Zone to 97 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 5,4 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4,4 Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3,3 Battle in Southern Italy Americans attack with 1 armour, 8 artilleries, 10 infantry and 2 mech_infantrys Italians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 3 mech_infantrys Americans roll dice for 1 armour, 8 artilleries, 10 infantry and 2 mech_infantrys in Southern Italy, round 2 : 7/21 hits, 6.50 expected hits Italians roll dice for 3 aaGuns, 2 fighters, 9 infantry and 3 mech_infantrys in Southern Italy, round 2 : 2/14 hits, 5.33 expected hits 3 aaGuns owned by the Italians, 2 infantry owned by the Americans and 4 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 8 artilleries, 8 infantry and 2 mech_infantrys in Southern Italy, round 3 : 9/19 hits, 6.17 expected hits Italians roll dice for 2 fighters, 5 infantry and 3 mech_infantrys in Southern Italy, round 3 : 4/10 hits, 4.00 expected hits 3 mech_infantrys owned by the Italians, 4 infantry owned by the Americans, 1 fighter owned by the Italians and 5 infantry owned by the Italians lost in Southern Italy Americans roll dice for 1 armour, 8 artilleries, 4 infantry and 2 mech_infantrys in Southern Italy, round 4 : 9/15 hits, 5.17 expected hits Italians roll dice for 1 fighter in Southern Italy, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Italians lost in Southern Italy Americans captures 12PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 armour, 8 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 56 Casualties for Americans: 6 infantry Casualties for Italians: 3 aaGuns, 2 fighters, 9 infantry and 3 mech_infantrys Battle in 110 Sea Zone Americans attack with 2 bombers and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 2 bombers and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Japan Americans attack with 2 armour, 5 artilleries, 5 fighters, 11 infantry, 1 mech_infantry and 2 tactical_bombers Japanese defend with 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry AA fire in Japan : 1/6 hits, 1.00 expected hits 1 fighter owned by the Americans lost in Japan Americans roll dice for 2 armour, 5 artilleries, 4 fighters, 11 infantry, 1 mech_infantry and 2 tactical_bombers in Japan, round 2 : 8/25 hits, 8.83 expected hits Japanese roll dice for 2 aaGuns, 1 artillery, 2 fighters, 10 infantry and 1 mech_infantry in Japan, round 2 : 5/14 hits, 5.33 expected hits 6 infantry owned by the Japanese, 2 aaGuns owned by the Japanese and 5 infantry owned by the Americans lost in Japan Americans roll dice for 2 armour, 5 artilleries, 4 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Japan, round 3 : 12/20 hits, 8.00 expected hits Japanese roll dice for 1 artillery, 2 fighters, 4 infantry and 1 mech_infantry in Japan, round 3 : 3/8 hits, 3.33 expected hits 4 infantry owned by the Japanese, 2 fighters owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Americans lost in Japan Americans captures 1PU while taking Japanese capital Americans converts factory_major into different units Americans win, taking Japan from Japanese with 2 armour, 5 artilleries, 4 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Americans: 1 fighter and 8 infantry Casualties for Japanese: 2 aaGuns, 1 artillery, 2 fighters, 10 infantry and 1 mech_infantry triggerJapaneseDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Japanese triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 4 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone 1 fighter moved from 95 Sea Zone to Romania 2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar 1 armour moved from 36 Sea Zone to Kwangsi 3 artilleries and 5 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from 110 Sea Zone to United Kingdom Place Units - Americans 6 transports placed in 101 Sea Zone 2 artilleries, 7 infantry and 1 mech_infantry placed in Eastern United States 4 artilleries placed in Central United States Americans undo move 2. 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry placed in Eastern United States 3 infantry placed in Western United States Turn Complete - Americans Americans collect 78 PUs; end with 91 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 106 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 111 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 116 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 121 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 126 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 artilleries and 6 infantry placed in Sikang Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs Purchase Units - British British buy 16 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Germany to Greater Southern Germany British take Greater Southern Germany from Germans 1 armour moved from Greater Southern Germany to Western Germany 2 armour moved from Germany to Western Germany 3 fighters moved from Eastern Poland to Western Germany 4 armour and 1 mech_infantry moved from Eastern Poland to Greater Southern Germany 6 armour, 2 infantry and 4 mech_infantrys moved from Ukraine to Bessarabia 6 armour and 4 mech_infantrys moved from Bessarabia to Romania 4 armour, 7 infantry and 3 mech_infantrys moved from Rostov to Ukraine 1 fighter moved from Eastern United States to Gibraltar 2 fighters moved from Gibraltar to Northern Italy 5 armour and 8 mech_infantrys moved from Caucasus to Ukraine 4 armour and 3 mech_infantrys moved from Ukraine to Bessarabia 1 armour and 5 mech_infantrys moved from Northwest Persia to Rostov 5 infantry moved from Caucasus to Rostov 3 infantry moved from Kazakhstan to Caucasus 3 armour and 1 infantry moved from Persia to Northwest Persia 3 armour moved from Northwest Persia to Caucasus 1 armour and 5 mech_infantrys moved from Iraq to Caucasus 5 infantry moved from Eastern Persia to Persia 1 armour and 5 mech_infantrys moved from Eastern Persia to Northwest Persia 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Egypt to Northern Italy 3 armour and 2 mech_infantrys moved from India to Eastern Persia 2 infantry moved from Sikang to Kazakhstan Combat - British Battle in Western Germany British attack with 3 armour and 3 fighters Germans defend with 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 3 fighters and 1 harbour AA fire in Western Germany : 0/3 hits, 0.50 expected hits British roll dice for 3 armour and 3 fighters in Western Germany, round 2 : 4/6 hits, 3.00 expected hits Germans roll dice for 2 aaGuns, 1 bomber and 3 fighters in Western Germany, round 2 : 2/4 hits, 2.17 expected hits 2 aaGuns owned by the Germans, 1 bomber owned by the Germans, 1 fighter owned by the Germans and 2 armour owned by the British lost in Western Germany British roll dice for 1 armour and 3 fighters in Western Germany, round 3 : 1/4 hits, 2.00 expected hits Germans roll dice for 2 fighters in Western Germany, round 3 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Germans and 2 fighters owned by the British lost in Western Germany British roll dice for 1 armour and 1 fighter in Western Germany, round 4 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 fighter in Western Germany, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Germans lost in Western Germany British converts factory_major into different units British win, taking Western Germany from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 20 Casualties for British: 2 armour and 2 fighters Casualties for Germans: 2 aaGuns, 1 bomber and 3 fighters Battle in Northern Italy British attack with 3 fighters Germans defend with 2 infantry; Italians defend with 1 factory_major British roll dice for 3 fighters in Northern Italy, round 2 : 0/3 hits, 1.50 expected hits Italians roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 3 fighters in Northern Italy, round 3 : 1/3 hits, 1.50 expected hits Italians roll dice for 2 infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the British lost in Northern Italy British roll dice for 2 fighters in Northern Italy, round 4 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northern Italy British win with 2 fighters remaining. Battle score for attacker is -4 Casualties for British: 1 fighter Casualties for Germans: 2 infantry Non Combat Move - British 2 fighters moved from Northern Italy to Yugoslavia 1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 93 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to Germany Place Units - British 3 armour placed in Germany 3 armour placed in Persia 3 armour placed in Iraq 3 armour placed in Egypt 3 armour placed in Union of South Africa 1 armour and 2 mech_infantrys placed in Quebec Turn Complete - British British collect 54 PUs; end with 54 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 57 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 60 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 63 PUs Place Units - UK_Pacific 3 armour and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Some Units in India change ownership: 3 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0.50 Italians : -4.67 British : -1.00 Americans : 11.00 AA fire in Japan : : 0.00 AA fire in Western Germany : : -0.50 Japanese : -0.67
-
TripleA Turn Summary: Italians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 armour, 2 artilleries, 1 carrier, 5 destroyers, 2 fighters, 4 infantry, 1 submarine and 4 transports moved from 6 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone 1 aaGun moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 66 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: French round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 armour, 2 artilleries, 1 carrier, 5 destroyers, 2 fighters, 4 infantry, 1 submarine and 4 transports moved from 6 Sea Zone to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 30 Sea Zone 1 aaGun moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 66 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 fighter and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
-
-
@SixUnder love to play again. your call on the set up. i’m cool any way.
-
Testing Forum poster
Test summary from TripleA, engine version: 1.9, time: 9:51:14 AM
Savegame