• TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 carrier; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Tunisia to Algeria
            1 artillery moved from Tunisia to Algeria
            1 armour moved from Tunisia to Algeria
            2 fighters moved from Southern Italy to Algeria
            2 artilleries moved from Southern France to Northern Italy
            2 infantry moved from Southern France to Normandy Bordeaux
            3 infantry moved from Northern Italy to Southern France
            3 infantry moved from Southern Italy to Northern Italy
            2 transports moved from 97 Sea Zone to 95 Sea Zone
            1 armour moved from Greece to Yugoslavia
            1 armour moved from Southern France to Yugoslavia
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry
                French defend with 2 infantry; Americans defend with 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Algeria, round 2 : 4/5 hits, 2.17 expected hits
                    French roll dice for 3 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.33 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 2 infantry owned by the French and 1 mech_infantry owned by the Americans lost in Algeria
                Italians win, taking Algeria from French with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 9
                Casualties for Italians: 1 mech_infantry
                Casualties for French: 2 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            2 fighters moved from Algeria to 95 Sea Zone
            2 aaGuns moved from Northern Italy to Southern France
            1 aaGun moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Anglo Egyptian Sudan: 1 infantry
            EDIT: Removing units owned by ANZAC from Anglo Egyptian Sudan: 1 infantry
            EDIT: Adding units owned by Italians to Anglo Egyptian Sudan: 1 artillery and 3 infantry
            EDIT: Changing ownership of Anglo Egyptian Sudan from British to Italians
            EDIT: Removing units owned by Italians from Kenya: 3 infantry
            EDIT: Removing units owned by Italians from Kenya: 1 artillery
            EDIT: Turning off Edit Mode
            1 carrier placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians : 1.83
    French : -0.33
    

    Savegame


  • @iDOUGGERNAUT Anzac Up.

  • 2007 AAR League

    TripleA Move Summary: French round 2

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Egypt
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from United Kingdom to 92 Sea Zone
    

    Savegame


  • @cyanight Germany’s up

  • '14 Customizer

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from Queensland to Malaya
            1 infantry moved from New Guinea to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 fighter moved from Malaya to India
            1 infantry moved from Shan State to Siam
                  ANZAC take Siam from Japanese
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery and 1 bomber placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
            ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Trans-Jordan to Egypt
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @Gambler6 You accidently moved the French fighter to seazone 92 instead of Gib. I assumed you wanted to move to Gibraltar and fixed it.


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Germans
            1 submarine moved from 125 Sea Zone to 119 Sea Zone
            1 submarine moved from 123 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 armour moved from Poland to Novgorod
                  Germans take Baltic States from Russians
                  Germans take Novgorod from Russians
            4 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            2 infantry moved from Norway to Finland
            5 infantry moved from Poland to Eastern Poland
            2 armour moved from Poland to Eastern Poland
            3 artilleries moved from Poland to Eastern Poland
            1 infantry moved from Poland to Baltic States
            3 infantry moved from Poland to Eastern Poland
            4 mech_infantrys moved from Germany to Eastern Poland
            3 armour moved from Germany to Eastern Poland
            6 infantry moved from Romania to Eastern Poland
            10 infantry moved from Romania to Eastern Poland
            1 infantry moved from Romania to Eastern Poland
            2 artilleries moved from Romania to Eastern Poland
            1 submarine moved from 112 Sea Zone to 114 Sea Zone
            2 bombers moved from Western Germany to 114 Sea Zone
            2 fighters moved from Western Germany to 114 Sea Zone
            2 tactical_bombers moved from Western Germany to 114 Sea Zone
            3 armour moved from Yugoslavia to Eastern Poland
            2 fighters moved from Western Germany to 114 Sea Zone
            3 tactical_bombers moved from Western Germany to 114 Sea Zone
            1 armour moved from Northern Italy to Germany
    
        Combat - Germans
            Battle in 114 Sea Zone
                Germans attack with 2 bombers, 4 fighters, 1 submarine and 5 tactical_bombers
                Russians defend with 1 cruiser
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in 114 Sea Zone, round 2 : 4/11 hits, 6.50 expected hits
                    Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Russians lost in 114 Sea Zone
                Germans win with 2 bombers, 4 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Russians: 1 cruiser
            Battle in Eastern Poland
                Germans attack with 8 armour, 5 artilleries, 25 infantry and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 8 armour, 5 artilleries, 25 infantry and 4 mech_infantrys in Eastern Poland, round 2 : 10/42 hits, 11.33 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 8 armour, 5 artilleries, 25 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Poland to Eastern Poland
            2 tactical_bombers moved from 114 Sea Zone to Poland
            2 fighters moved from 114 Sea Zone to Western Germany
            1 fighter moved from 114 Sea Zone to 112 Sea Zone
            1 fighter moved from 114 Sea Zone to Western Germany
            1 tactical_bomber moved from 114 Sea Zone to Poland
            1 tactical_bomber moved from 114 Sea Zone to Poland
            1 tactical_bomber moved from 114 Sea Zone to 112 Sea Zone
            2 bombers moved from 114 Sea Zone to Western Germany
            2 bombers moved from Western Germany to Poland
            1 bomber moved from Southern France to Poland
            1 bomber moved from Southern Italy to Poland
    
        Place Units - Germans
            3 infantry placed in Normandy Bordeaux
            10 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : -4.17
    Russians : -0.83
    

    Savegame


  • @Ferrousgryphon Russia is up


  • @cyanight said in 1940 Game:

    @Ferrousgryphon Russia is up

    Россия вышла

  • '19 '18 '17 '16

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Belarus to Novgorod
            1 fighter and 1 tactical_bomber moved from Belarus to Novgorod
            1 fighter moved from Belarus to Novgorod
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Novgorod to Bryansk
            1 infantry moved from Western Ukraine to Bessarabia
            1 artillery and 4 infantry moved from Western Ukraine to Bryansk
            3 infantry moved from Ukraine to Bryansk
            2 artilleries and 7 infantry moved from Russia to Bryansk
            4 aaGuns, 6 armour, 2 artilleries, 15 infantry and 5 mech_infantrys moved from Belarus to Bryansk
            6 infantry moved from Yenisey to Timguska
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            10 infantry placed in Russia
            1 infantry and 1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : 0.00
    

    Savegame

  • '19 '18 '17 '16

    My internet provider is sending out a tech on the 24th. Until it is fixed I’ll only be able to post when my cell signal is strong enough. Sorry guys.

  • '14 Customizer

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 5 infantry, 1 mech_infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 tactical_bombers moved from 42 Sea Zone to Malaya
            3 fighters moved from 42 Sea Zone to Malaya
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 artillery and 1 infantry moved from French Indo China to Shan State
            2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            2 bombers moved from French Indo China to Burma
            1 artillery moved from Kwangsi to Yunnan
            3 artilleries and 7 infantry moved from Hunan to Yunnan
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 4 artilleries and 7 infantry
                Chinese defend with 5 infantry
                    Japanese roll dice for 4 artilleries and 7 infantry in Yunnan, round 2 : 4/11 hits, 3.17 expected hits
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 4 artilleries and 5 infantry in Yunnan, round 3 : 2/9 hits, 2.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 4 artilleries and 5 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 5 infantry
            Battle in Burma
                Japanese attack with 2 bombers, 1 fighter and 1 tactical_bomber
                British defend with 1 infantry; Chinese defend with 1 fighter
                    Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 2.50 expected hits
                    UK_Pacific roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 1.00 expected hits
                    1 fighter owned by the Japanese, 1 fighter owned by the Chinese and 1 infantry owned by the British lost in Burma
                Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 fighter
                Casualties for Chinese: 1 fighter
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 3 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 3.00 expected hits
                    UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in Malaya
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                British defend with 3 infantry; ANZAC defend with 1 fighter; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Malaya, round 2 : 5/8 hits, 4.17 expected hits
                    UK_Pacific roll dice for 1 fighter and 3 infantry in Malaya, round 2 : 2/4 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 fighter owned by the ANZAC and 3 infantry owned by the British lost in Malaya
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for ANZAC: 1 fighter
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            3 carriers moved from 42 Sea Zone to 35 Sea Zone
            2 battleships moved from 42 Sea Zone to 35 Sea Zone
            1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 armour moved from Java to 42 Sea Zone
            1 armour and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 armour moved from 35 Sea Zone to Philippines
            3 fighters and 3 tactical_bombers moved from Malaya to French Indo China
            2 fighters and 2 tactical_bombers moved from Shan State to 35 Sea Zone
            1 tactical_bomber moved from Burma to French Indo China
            2 bombers moved from Burma to Philippines
            1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 45 Sea Zone to 55 Sea Zone
            1 destroyer moved from 34 Sea Zone to 46 Sea Zone
            1 infantry moved from Guam to 21 Sea Zone
            1 artillery moved from Guam to 21 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 aaGun moved from Anhwe to Hunan
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Anhwe to Chahar
            5 infantry moved from Anhwe to Hunan
            2 mech_infantrys moved from Shantung to Hunan
            2 infantry moved from Korea to Manchuria
            1 fighter moved from Caroline Islands to 35 Sea Zone
    
        Place Units - Japanese
            3 infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Shantung
            1 destroyer, 3 submarines and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0.00
    UK_Pacific : -0.67
    Japanese : 0.33
    

    Savegame


  • @SixUnder USA is up


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from Brazil to 86 Sea Zone
            1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to Egypt
            1 carrier, 4 destroyers, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter could not land in 55 Sea Zone and was removed
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 marine moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 transport placed in 101 Sea Zone
            1 carrier placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 infantry placed in Western United States
            1 carrier placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Japanese : 0.67
    

    Territory Summary for Americans :

    Queensland : 1 artillery, 2 infantry and 1 mech_infantry
    Wake Island : 1 airfield
    Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
    Hawaiian Islands : 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
    Midway : 1 airfield
    26 Sea Zone : 1 transport
    25 Sea Zone : 1 destroyer
    10 Sea Zone : 1 carrier and 1 fighter
    54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 2 transports
    Central United States : 1 factory_major
    Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour and 1 infantry
    Egypt : 1 fighter
    United Kingdom : 1 bomber and 1 fighter
    Morocco : 1 artillery, 1 infantry and 1 marine
    101 Sea Zone : 1 carrier, 2 fighters and 1 transport
    Brazil : 1 flag, 3 infantry
    91 Sea Zone : 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 1 transport
    

    Production/PUs Summary :

    Germans : 44 / 56
    Russians : 34 / 43
    Japanese : 53 / 61
    Americans : 52 / 72
    Chinese : 7 / 12
    British : 30 / 35
    UK_Pacific : 9 / 10
    Italians : 19 / 24
    ANZAC : 11 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 84 times
            2 was rolled 94 times
            3 was rolled 92 times
            4 was rolled 89 times
            5 was rolled 73 times
            6 was rolled 74 times
        Average roll : 3.385
        Median : 3.000
        Variance : 0.811
        Standard Deviation : 0.900
        Total rolls : 506
    
    Null / Other
            2 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Germans Combat
            1 was rolled 16 times
            2 was rolled 34 times
            3 was rolled 27 times
            4 was rolled 27 times
            5 was rolled 20 times
            6 was rolled 20 times
        Average roll : 3.424
        Median : 3.000
        Variance : 1.497
        Standard Deviation : 1.223
        Total rolls : 144
    
    British Combat
            1 was rolled 11 times
            2 was rolled 5 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 7 times
            6 was rolled 7 times
        Average roll : 3.378
        Median : 4.000
        Variance : 0.534
        Standard Deviation : 0.731
        Total rolls : 45
    
    Italians Combat
            1 was rolled 11 times
            2 was rolled 10 times
            3 was rolled 9 times
            4 was rolled 6 times
            5 was rolled 6 times
            6 was rolled 6 times
        Average roll : 3.083
        Median : 3.000
        Variance : 0.553
        Standard Deviation : 0.744
        Total rolls : 48
    
    Americans Combat
            1 was rolled 2 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
        Average roll : 2.750
        Median : 2.500
        Variance : 0.476
        Standard Deviation : 0.690
        Total rolls : 8
    
    Neutral_Axis Combat
            2 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.400
        Median : 2.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 20 times
            2 was rolled 22 times
            3 was rolled 26 times
            4 was rolled 21 times
            5 was rolled 19 times
            6 was rolled 20 times
        Average roll : 3.445
        Median : 3.000
        Variance : 0.247
        Standard Deviation : 0.497
        Total rolls : 128
    
    French Combat
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 8 times
            4 was rolled 7 times
            5 was rolled 6 times
            6 was rolled 4 times
        Average roll : 3.200
        Median : 3.000
        Variance : 0.291
        Standard Deviation : 0.539
        Total rolls : 40
    
    ANZAC Combat
            1 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Neutral_Allies Combat
            1 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.683
        Standard Deviation : 0.827
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 8 times
            3 was rolled 10 times
            4 was rolled 10 times
            5 was rolled 8 times
            6 was rolled 11 times
        Average roll : 3.589
        Median : 4.000
        Variance : 0.133
        Standard Deviation : 0.365
        Total rolls : 56
    
    UK_Pacific Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.273
        Median : 3.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Russians Combat
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.857
        Median : 4.000
        Variance : 1.806
        Standard Deviation : 1.344
        Total rolls : 7
    

    Savegame


  • TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Chinese :

    Shensi : 6 infantry
    

    Production/PUs Summary :

    Germans : 44 / 56
    Russians : 34 / 43
    Japanese : 53 / 61
    Americans : 52 / 72
    Chinese : 7 / 7
    British : 30 / 35
    UK_Pacific : 9 / 10
    Italians : 19 / 24
    ANZAC : 11 / 19
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Dice Statistics:

    Total
            1 was rolled 84 times
            2 was rolled 94 times
            3 was rolled 92 times
            4 was rolled 89 times
            5 was rolled 73 times
            6 was rolled 74 times
        Average roll : 3.385
        Median : 3.000
        Variance : 0.811
        Standard Deviation : 0.900
        Total rolls : 506
    
    Null / Other
            2 was rolled 1 times
        Average roll : 2.000
        Median : 2.000
        Variance : ∞
        Standard Deviation : ∞
        Total rolls : 1
    
    Germans Combat
            1 was rolled 16 times
            2 was rolled 34 times
            3 was rolled 27 times
            4 was rolled 27 times
            5 was rolled 20 times
            6 was rolled 20 times
        Average roll : 3.424
        Median : 3.000
        Variance : 1.497
        Standard Deviation : 1.223
        Total rolls : 144
    
    British Combat
            1 was rolled 11 times
            2 was rolled 5 times
            3 was rolled 6 times
            4 was rolled 9 times
            5 was rolled 7 times
            6 was rolled 7 times
        Average roll : 3.378
        Median : 4.000
        Variance : 0.534
        Standard Deviation : 0.731
        Total rolls : 45
    
    Italians Combat
            1 was rolled 11 times
            2 was rolled 10 times
            3 was rolled 9 times
            4 was rolled 6 times
            5 was rolled 6 times
            6 was rolled 6 times
        Average roll : 3.083
        Median : 3.000
        Variance : 0.553
        Standard Deviation : 0.744
        Total rolls : 48
    
    Americans Combat
            1 was rolled 2 times
            2 was rolled 2 times
            3 was rolled 1 times
            4 was rolled 2 times
            5 was rolled 1 times
        Average roll : 2.750
        Median : 2.500
        Variance : 0.476
        Standard Deviation : 0.690
        Total rolls : 8
    
    Neutral_Axis Combat
            2 was rolled 3 times
            5 was rolled 1 times
            6 was rolled 1 times
        Average roll : 3.400
        Median : 2.000
        Variance : 1.708
        Standard Deviation : 1.307
        Total rolls : 5
    
    Japanese Combat
            1 was rolled 20 times
            2 was rolled 22 times
            3 was rolled 26 times
            4 was rolled 21 times
            5 was rolled 19 times
            6 was rolled 20 times
        Average roll : 3.445
        Median : 3.000
        Variance : 0.247
        Standard Deviation : 0.497
        Total rolls : 128
    
    French Combat
            1 was rolled 8 times
            2 was rolled 7 times
            3 was rolled 8 times
            4 was rolled 7 times
            5 was rolled 6 times
            6 was rolled 4 times
        Average roll : 3.200
        Median : 3.000
        Variance : 0.291
        Standard Deviation : 0.539
        Total rolls : 40
    
    ANZAC Combat
            1 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.000
        Median : 3.000
        Variance : 1.333
        Standard Deviation : 1.155
        Total rolls : 2
    
    Neutral_Allies Combat
            1 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 1 times
            5 was rolled 3 times
            6 was rolled 2 times
        Average roll : 3.636
        Median : 4.000
        Variance : 0.683
        Standard Deviation : 0.827
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 9 times
            2 was rolled 8 times
            3 was rolled 10 times
            4 was rolled 10 times
            5 was rolled 8 times
            6 was rolled 11 times
        Average roll : 3.589
        Median : 4.000
        Variance : 0.133
        Standard Deviation : 0.365
        Total rolls : 56
    
    UK_Pacific Combat
            1 was rolled 3 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 2 times
            5 was rolled 1 times
            6 was rolled 2 times
        Average roll : 3.273
        Median : 3.000
        Variance : 0.283
        Standard Deviation : 0.532
        Total rolls : 11
    
    Russians Combat
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 4 times
            6 was rolled 1 times
        Average roll : 3.857
        Median : 4.000
        Variance : 1.806
        Standard Deviation : 1.344
        Total rolls : 7
    

    Savegame


  • on post combat phase, i moved 1 sub and 2 fighters from sz 55 to sz 54, lost a sub. However, the game would not let me come back to my carriers, Said my one fighter had no moves, which of course is incorrect. I had 2 there and 1 in queensland before combat. Either way i edited it in. Just a heads up.


  • @SixUnder One of the fighters you moved into combat was from Seazone 28 (Hawaii) but you had 2 in range at Queensland and Seazone 54. You just accidently moved the wrong one in combat. No big deal but that is why I said no movement left.


  • @Gambler6 UK is up

  • 2007 AAR League

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from 54 Sea Zone to 55 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 marine moved from Brazil to 86 Sea Zone
            1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone
            1 fighter moved from Gibraltar to Egypt
            1 carrier, 4 destroyers, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in 55 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter could not land in 55 Sea Zone and was removed
            1 fighter moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to 54 Sea Zone
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 marine moved from 91 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 54 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 transport placed in 101 Sea Zone
            1 carrier placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 infantry placed in Western United States
            1 carrier placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Kweichow to Shensi
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            4 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 39 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
            1 bomber moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            2 artilleries moved from Egypt to Anglo Egyptian Sudan
            1 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 armour moved from Iraq to 80 Sea Zone
            1 armour and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 armour moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 cruiser moved from 80 Sea Zone to 81 Sea Zone
            1 armour moved from India to Shan State
            2 tactical_bombers moved from India to Shan State
            2 fighters moved from India to Shan State
    
        Combat - British
            Battle in 37 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                British win, taking 37 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour, 2 artilleries, 1 bomber and 1 tactical_bomber
                Italians defend with 1 artillery and 3 infantry
                    British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 2 artilleries, 1 bomber and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/5 hits, 2.50 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.33 expected hits
                    2 artilleries owned by the British and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Anglo Egyptian Sudan, round 3 : 3/3 hits, 1.83 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 2 artilleries
                Casualties for Italians: 1 artillery and 3 infantry
            Battle in Shan State
                British attack with 1 armour, 2 fighters and 2 tactical_bombers
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the British and 1 armour owned by the British lost in Shan State
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -10
                Casualties for British: 1 armour and 1 tactical_bomber
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Shan State to India
            2 fighters moved from Shan State to India
            1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Gibraltar to Egypt
            1 fighter moved from Gibraltar to Egypt
            1 fighter moved from United Kingdom to 92 Sea Zone
            1 fighter moved from 92 Sea Zone to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            3 infantry placed in United Kingdom
            1 armour and 1 mech_infantry placed in Persia
            2 destroyers placed in 106 Sea Zone
            British undo move 3.
            1 destroyer placed in 106 Sea Zone
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
            British collect 31 PUs (1 lost to blockades); end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 9 PUs; end with 9 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
            Some Units in India change ownership: 1 armour and 1 artillery
    

    Combat Hit Differential Summary :

    British : 0.33
    Italians : 0.00
    Americans : -0.33
    Japanese : 2.00
    

    Savegame


  • @cyanight Italy is up

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