@Arthur-Bomber-Harris tip BB and kill cruiser please
wizmark(Allies) vs Dawgoneit(Axis) BM 3
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 artillery moved from New South Wales to Queensland Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers, 2 fighters and 2 tactical_bombers moved from Western Germany to Norway 1 mech_infantry moved from Eastern Poland to Novgorod 1 artillery moved from Baltic States to Novgorod 3 infantry moved from Bessarabia to Ukraine 1 tactical_bomber moved from Eastern Poland to Ukraine 14 armour, 13 artilleries, 21 infantry and 7 mech_infantrys moved from Western Ukraine to Bryansk 6 armour and 4 mech_infantrys moved from Germany to Eastern Poland 2 bombers moved from Norway to Finland 3 infantry moved from Germany to Poland 1 armour and 1 mech_infantry moved from Eastern Poland to Belarus 1 armour and 5 mech_infantrys moved from Eastern Poland to Bryansk Combat - Germans Battle in Belarus Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 3 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans roll dice for 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Bryansk Germans attack with 15 armour, 13 artilleries, 21 infantry and 12 mech_infantrys Russians defend with 1 infantry Germans roll dice for 15 armour, 13 artilleries, 21 infantry and 12 mech_infantrys in Bryansk, round 2 : 16/61 hits, 19.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 15 armour, 13 artilleries, 21 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 1 artillery and 1 mech_infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 1 mech_infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Novgorod, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Finland Germans attack with 2 bombers Americans defend with 1 armour and 1 mech_infantry Germans roll dice for 2 bombers in Finland, round 2 : 1/2 hits, 1.33 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Finland, round 2 : 1/2 hits, 0.83 expected hits 1 bomber owned by the Germans and 1 mech_infantry owned by the Americans lost in Finland Germans roll dice for 1 bomber in Finland, round 3 : 0/1 hits, 0.67 expected hits Russians roll dice for 1 armour in Finland, round 3 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 bomber in Finland, round 4 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 armour in Finland, round 4 : 1/1 hits, 0.50 expected hits 1 bomber owned by the Germans and 1 armour owned by the Americans lost in Finland Russians win with no units remaining. Battle score for attacker is -14 Casualties for Germans: 2 bombers Casualties for Americans: 1 armour and 1 mech_infantry Battle in Norway Germans attack with 2 fighters and 2 tactical_bombers Americans defend with 1 airfield, 1 factory_minor, 1 fighter, 1 marine and 1 tactical_bomber Germans roll dice for 2 fighters and 2 tactical_bombers in Norway, round 2 : 3/4 hits, 2.33 expected hits Americans roll dice for 1 fighter, 1 marine and 1 tactical_bomber in Norway, round 2 : 1/3 hits, 1.50 expected hits 1 tactical_bomber owned by the Americans, 1 fighter owned by the Germans, 1 fighter owned by the Americans and 1 marine owned by the Americans lost in Norway Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 1 fighter Casualties for Americans: 1 fighter, 1 marine and 1 tactical_bomber Non Combat Move - Germans 1 fighter and 2 tactical_bombers moved from Norway to Western Germany 1 tactical_bomber moved from Ukraine to Eastern Poland Place Units - Germans 2 armour and 8 mech_infantrys placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -4.67 Americans : -0.50 Russians : -0.83
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 3 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 10 infantry moved from Buryatia to Amur 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Russia to Belarus 2 fighters and 1 tactical_bomber moved from Russia to Belarus 6 infantry moved from Karelia to Novgorod 1 mech_infantry moved from Karelia to Novgorod 1 mech_infantry moved from Russia to Belarus Combat - Russians Battle in Novgorod Russians attack with 6 infantry and 1 mech_infantry Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 6 infantry and 1 mech_infantry in Novgorod, round 2 : 0/7 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 6 infantry and 1 mech_infantry in Novgorod, round 3 : 2/7 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Amur Russians attack with 10 infantry Japanese defend with 1 infantry Russians roll dice for 10 infantry in Amur, round 2 : 4/10 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Russians win, taking Amur from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Belarus Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 2 fighters moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Russia 5 armour and 2 mech_infantrys moved from Vologda to Russia 2 armour and 1 mech_infantry moved from Karelia to Archangel 6 infantry moved from Samara to Russia 4 aaGuns, 14 artilleries and 22 infantry moved from Tambov to Russia 1 infantry moved from Tambov to Rostov 1 mech_infantry moved from Russia to Smolensk 2 aaGuns moved from Buryatia to Amur 2 infantry moved from Novosibirsk to Samara Place Units - Russians 1 armour and 1 mech_infantry placed in Volgograd 2 armour, 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -1.83 Russians : 2.00 Japanese : 0.67
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 1 marine and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Yunnan to Burma 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Shan State to 37 Sea Zone 1 artillery moved from Shan State to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Yunnan to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from Yunnan to Burma 1 mech_infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 artillery and 7 infantry moved from Jehol to Manchuria 1 armour moved from Anhwe to Yunnan 1 armour moved from Kiangsu to Anhwe 2 armour moved from Kiangsu to Hunan 1 infantry moved from Hunan to Anhwe 1 armour moved from Anhwe to Hunan 2 mech_infantrys moved from Kwangtung to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 bomber moved from Yunnan to Burma 1 infantry, 1 marine and 2 mech_infantrys moved from Shan State to Yunnan 1 artillery and 1 infantry moved from Korea to Manchuria 1 battleship and 1 carrier moved from 37 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to Java 1 fighter moved from 37 Sea Zone to 6 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 16 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 16 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 4/6 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Java Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/3 hits, 1.17 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 3 : 3/3 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 bomber moved from 42 Sea Zone to Yunnan 1 bomber moved from Burma to Yunnan 2 fighters and 1 tactical_bomber moved from Burma to Yunnan 1 tactical_bomber moved from Java to 43 Sea Zone 4 fighters and 3 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to Japan 1 fighter moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 carrier and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 1 battleship moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 34 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone 1 marine placed in Japan 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Kiangsu Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0.17 ANZAC : -1.00 UK_Pacific : -0.67 Japanese : 3.67
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 93 Sea Zone Americans take 93 Sea Zone from Italians 1 bomber moved from Midway to 16 Sea Zone 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 16 Sea Zone to Hawaiian Islands 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 25 Sea Zone to 26 Sea Zone 1 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Western United States to Hawaiian Islands 1 bomber moved from 42 Sea Zone to Queensland 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Tunisia to Morocco 1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 bomber placed in Western United States 1 fighter and 1 infantry placed in Eastern United States 1 armour, 1 fighter, 1 harbour and 1 mech_infantry placed in Norway Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans : 0.67 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 93 Sea Zone Americans take 93 Sea Zone from Italians 1 bomber moved from Midway to 16 Sea Zone 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone 1 bomber moved from Queensland to 42 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 16 Sea Zone Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from 16 Sea Zone to Hawaiian Islands 3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 battleship, 2 carriers, 2 cruisers and 2 destroyers moved from 25 Sea Zone to 26 Sea Zone 1 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Western United States to Hawaiian Islands 1 bomber moved from 42 Sea Zone to Queensland 1 transport moved from 101 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from Tunisia to Morocco 1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 bomber placed in Western United States 1 fighter and 1 infantry placed in Eastern United States 1 armour, 1 fighter, 1 harbour and 1 mech_infantry placed in Norway Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 artillery and 6 infantry moved from Shensi to Kansu Combat - Chinese Battle in Kansu Chinese attack with 1 artillery and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 6 infantry in Kansu, round 2 : 0/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 6 infantry in Kansu, round 3 : 1/7 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu Chinese win, taking Kansu from Japanese with 1 artillery and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 armour moved from Algeria to Libya 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 fighter moved from Algeria to Libya 3 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma Combat - British Battle in Libya British attack with 1 armour and 1 fighter Italians defend with 1 artillery British roll dice for 1 armour and 1 fighter in Libya, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Libya British win, taking Libya from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Burma British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 0/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 3 : 2/6 hits, 2.17 expected hits Japanese roll dice for 2 infantry in Burma, round 3 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 2 fighters moved from Algeria to Egypt 1 fighter moved from Libya to Algeria 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 3 fighters moved from Persia to Russia 1 armour and 4 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Iraq to 80 Sea Zone 1 mech_infantry moved from Persia to 80 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 infantry and 1 mech_infantry moved from 79 Sea Zone to West India 2 armour and 2 mech_infantrys moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour and 1 mech_infantry moved from Eastern Persia to West India Place Units - British 1 carrier placed in 81 Sea Zone 1 armour, 1 fighter and 1 mech_infantry placed in Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -2.33 Italians : -0.33 Americans : 0.67 Chinese : -2.00 Japanese : -0.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 armour moved from Romania to Belarus 1 mech_infantry moved from Northern Italy to Romania Combat - Italians Battle in Belarus Italians attack with 2 armour Russians defend with 2 mech_infantrys Italians roll dice for 2 armour in Belarus, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 2 mech_infantrys in Belarus, round 2 : 1/2 hits, 0.67 expected hits 2 mech_infantrys owned by the Russians and 1 armour owned by the Italians lost in Belarus Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 2 Casualties for Italians: 1 armour Casualties for Russians: 2 mech_infantrys Non Combat Move - Italians Place Units - Italians 2 destroyers placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,3 Italians collect 5 PUs (7 lost to blockades); end with 5 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Italians : 1.00 Russians : 0.33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 2 submarines moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser and 2 submarines moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 marine placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Western Germany to France 3 infantry moved from Poland to Baltic States 2 armour and 1 mech_infantry moved from Eastern Poland to Archangel 4 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod 1 tactical_bomber moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Novgorod 2 infantry moved from Ukraine to Rostov 1 artillery moved from Bryansk to Rostov 2 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 2 infantry moved from Bryansk to Tambov 1 artillery moved from Bryansk to Tambov 15 armour, 10 artilleries, 16 infantry and 12 mech_infantrys moved from Bryansk to Western Ukraine 1 tactical_bomber moved from Western Germany to Novgorod 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 fighter and 1 tactical_bomber moved from Western Germany to Northern Italy Combat - Germans Battle in Smolensk Germans attack with 1 artillery and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Rostov Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Rostov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 armour, 1 mech_infantry and 1 tactical_bomber Russians defend with 2 armour and 1 mech_infantry Germans roll dice for 2 armour, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 : 2/3 hits, 1.33 expected hits 1 mech_infantry owned by the Russians, 2 armour owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Russians: 2 armour and 1 mech_infantry Battle in Tambov Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Novgorod Germans attack with 4 armour, 3 mech_infantrys and 1 tactical_bomber Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 6 infantry and 1 mech_infantry Germans roll dice for 4 armour, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/8 hits, 3.17 expected hits Russians roll dice for 6 infantry and 1 mech_infantry in Novgorod, round 2 : 2/7 hits, 2.33 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Novgorod Germans roll dice for 4 armour, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 4/6 hits, 2.83 expected hits Russians roll dice for 4 infantry and 1 mech_infantry in Novgorod, round 3 : 1/5 hits, 1.67 expected hits 4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans roll dice for 4 armour and 1 tactical_bomber in Novgorod, round 4 : 3/5 hits, 2.67 expected hits Russians roll dice for 1 mech_infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 4 armour and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 6 infantry and 1 mech_infantry Non Combat Move - Germans 1 tactical_bomber moved from Novgorod to Baltic States 1 tactical_bomber moved from Archangel to Baltic States 3 aaGuns moved from Eastern Poland to Western Ukraine Place Units - Germans 3 armour placed in Ukraine 1 armour and 4 mech_infantrys placed in Germany 5 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,3 Germans collect 48 PUs (4 lost to blockades); end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : 2.00 Russians : -0.67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Samara to Tambov 1 infantry moved from Russia to Tambov 3 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 fighter and 2 infantry moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Russia to Archangel 1 tactical_bomber moved from Russia to Archangel 1 submarine moved from 110 Sea Zone to 105 Sea Zone 1 fighter moved from Russia to Smolensk 1 artillery moved from Russia to Bryansk 13 artilleries moved from Russia to Tambov 4 infantry moved from Russia to Tambov Combat - Russians Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 3 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Smolensk, round 2 : 3/5 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Archangel Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Tambov Russians attack with 13 artilleries and 7 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 13 artilleries and 7 infantry in Tambov, round 2 : 7/20 hits, 6.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 13 artilleries and 7 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Russians 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 23 infantry moved from Russia to Tambov 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Bryansk to Russia 2 aaGuns and 9 infantry moved from Amur to Buryatia 2 mech_infantrys moved from Russia to Volgograd 9 armour moved from Russia to Volgograd 2 aaGuns moved from Russia to Tambov Place Units - Russians 10 mech_infantrys placed in Russia 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.50 Russians : 3.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 43 Sea Zone to 55 Sea Zone 3 mech_infantrys moved from Kwangtung to Yunnan 1 infantry and 1 mech_infantry moved from Yunnan to Burma 2 bombers and 1 fighter moved from Yunnan to Burma 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 8 fighters moved from 6 Sea Zone to 16 Sea Zone 1 mech_infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Kiangsu to Hopei 1 mech_infantry moved from Kiangsu to Kweichow 1 artillery moved from Kweichow to Yunnan 3 armour moved from Hunan to Yunnan 1 mech_infantry moved from Kiangsu to Hunan Combat - Japanese Battle in Burma Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry British defend with 1 infantry Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in Burma, round 2 : 4/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer and 8 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 8 fighters in 16 Sea Zone, round 2 : 6/9 hits, 4.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 8 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 8 fighters moved from 16 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 battleship, 1 carrier and 2 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 bombers moved from Burma to Yunnan 1 fighter moved from Burma to Yunnan Place Units - Japanese 1 carrier, 1 destroyer and 2 fighters placed in 6 Sea Zone 3 mech_infantrys placed in Kwangtung 3 mech_infantrys placed in Kiangsu 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0.17 UK_Pacific : 0.67 Japanese : 3.50
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 2 bombers moved from Queensland to Caroline Islands 1 bomber moved from Hawaiian Islands to 55 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark Combat - Americans Battle in Denmark Battle in Caroline Islands Americans attack with 2 bombers, 1 infantry and 1 marine Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits Americans roll dice for 2 bombers, 1 infantry and 1 marine in Caroline Islands, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 2 bombers and 1 marine in Caroline Islands, round 3 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Denmark from Germans, taking Caroline Islands from Japanese with 2 bombers and 1 marine remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 55 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber in 55 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 55 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 55 Sea Zone Japanese win with no units remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 bombers moved from Caroline Islands to Gilbert Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from Norway to 112 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 mech_infantry moved from Norway to Karelia 1 armour moved from Norway to Vyborg Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 bomber placed in Western United States Americans undo move 3. 1 infantry placed in Western United States 1 fighter, 1 infantry and 1 mech_infantry placed in Norway Americans undo move 5. 1 infantry and 1 mech_infantry placed in Norway 1 fighter placed in 112 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans : 0.17 AA fire in Caroline Islands : : -0.33 Japanese : 0.33
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry and 1 marine moved from 33 Sea Zone to Caroline Islands 2 bombers moved from Queensland to Caroline Islands 1 bomber moved from Hawaiian Islands to 55 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark Combat - Americans Battle in Denmark Battle in Caroline Islands Americans attack with 2 bombers, 1 infantry and 1 marine Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits Americans roll dice for 2 bombers, 1 infantry and 1 marine in Caroline Islands, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 2 bombers and 1 marine in Caroline Islands, round 3 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking Denmark from Germans, taking Caroline Islands from Japanese with 2 bombers and 1 marine remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in 55 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer Americans roll dice for 1 bomber in 55 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 55 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 55 Sea Zone Japanese win with no units remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 bombers moved from Caroline Islands to Gilbert Islands 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Western United States to Hawaiian Islands 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from Norway to 112 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 mech_infantry moved from Norway to Karelia 1 armour moved from Norway to Vyborg Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States 1 bomber placed in Western United States Americans undo move 3. 1 infantry placed in Western United States 1 fighter, 1 infantry and 1 mech_infantry placed in Norway Americans undo move 5. 1 infantry and 1 mech_infantry placed in Norway 1 fighter placed in 112 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Kansu to Suiyuyan 4 infantry moved from Kansu to Shensi Combat - Chinese Battle in Suiyuyan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 artillery and 1 infantry in Suiyuyan, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 4 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 4 infantry in Shensi, round 2 : 2/4 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 submarines moved from 97 Sea Zone to 98 Sea Zone 2 infantry moved from India to Burma 2 fighters and 1 tactical_bomber moved from India to Burma 1 infantry moved from West India to 79 Sea Zone 1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone 1 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra Combat - British Battle in Sumatra Battle in Burma British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Sumatra from Japanese, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Burma to India 1 armour and 4 mech_infantrys moved from Iraq to Caucasus 1 fighter moved from Persia to Caucasus 1 armour and 1 mech_infantry moved from Persia to Caucasus 1 fighter moved from Russia to Norway 1 fighter moved from Algeria to 98 Sea Zone 1 carrier moved from 81 Sea Zone to 98 Sea Zone 1 cruiser moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from Egypt to 98 Sea Zone 1 infantry moved from Tobruk to Alexandria 1 armour moved from Libya to Alexandria 1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 armour and 1 mech_infantry moved from West India to Turkmenistan 1 mech_infantry moved from West India to India 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 fighter moved from United Kingdom to Norway 1 fighter moved from Russia to Caucasus Place Units - British 1 destroyer and 1 submarine placed in 98 Sea Zone 1 transport placed in 81 Sea Zone 1 fighter and 2 infantry placed in Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
British : 0.00 Americans : 0.17 AA fire in Caroline Islands : : -0.33 Chinese : 0.83 Japanese : 1.67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Belarus to Archangel 1 mech_infantry moved from Romania to Ukraine Combat - Italians Italians creates battle in territory 97 Sea Zone Battle in Archangel Italians attack with 1 armour Russians defend with 1 armour and 1 mech_infantry Italians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Russians lost in Archangel Italians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Archangel Italians win, taking 97 Sea Zone from British, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 10 Casualties for Russians: 1 armour and 1 mech_infantry Non Combat Move - Italians Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : 1.00 Russians : -1.33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 fighter moved from Queensland to Caroline Islands Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - ANZAC Battle in Borneo Non Combat Move - ANZAC 1 fighter moved from Queensland to Caroline Islands Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 infantry moved from Western Germany to Denmark 1 fighter and 1 tactical_bomber moved from Northern Italy to Denmark 15 armour, 10 artilleries, 16 infantry and 12 mech_infantrys moved from Western Ukraine to Bryansk 3 armour moved from Ukraine to Bryansk 1 artillery and 1 infantry moved from Rostov to Bryansk 2 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk 4 armour moved from Novgorod to Smolensk 2 tactical_bombers moved from Baltic States to Smolensk 3 infantry moved from Baltic States to Novgorod 1 armour and 4 mech_infantrys moved from Germany to Eastern Poland Combat - Germans Battle in Smolensk Germans attack with 4 armour and 2 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 4 armour and 2 tactical_bombers in Smolensk, round 2 : 3/6 hits, 3.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 3 armour and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 armour Casualties for Russians: 1 artillery and 2 infantry Battle in Denmark Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Denmark, round 2 : 1/7 hits, 2.00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Denmark, round 3 : 3/6 hits, 1.83 expected hits Americans roll dice for 1 mech_infantry in Denmark, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 2 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Bryansk Germans attack with 20 armour, 11 artilleries, 17 infantry and 20 mech_infantrys Russians defend with 1 artillery and 3 infantry Germans roll dice for 20 armour, 11 artilleries, 17 infantry and 20 mech_infantrys in Bryansk, round 2 : 21/68 hits, 21.67 expected hits Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 20 armour, 11 artilleries, 16 infantry and 20 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 3 infantry Non Combat Move - Germans 2 tactical_bombers moved from Smolensk to Eastern Poland 3 aaGuns moved from Western Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Denmark to Northern Italy 1 artillery and 3 infantry moved from France to Western Germany 1 aaGun moved from Western Germany to Denmark 2 infantry moved from France to Western Germany Place Units - Germans 4 armour and 6 mech_infantrys placed in Germany 1 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4 Germans collect 48 PUs (2 lost to blockades); end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -0.83 Americans : 1.00 Russians : -0.33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Tambov to Rostov 2 mech_infantrys moved from Russia to Archangel 1 fighter moved from Russia to Archangel 1 infantry moved from Tambov to Rostov 1 fighter moved from Russia to Rostov 1 tactical_bomber moved from Russia to Archangel Combat - Russians Battle in Rostov Russians attack with 1 fighter and 3 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Russians roll dice for 1 fighter and 2 infantry in Rostov, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Rostov, round 4 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Rostov, round 5 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Rostov, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 3/4 hits, 1.50 expected hits Italians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Archangel Russians win, taking Archangel from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Russians: 1 mech_infantry Casualties for Italians: 1 armour Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Rostov to Russia 2 aaGuns, 13 artilleries and 26 infantry moved from Tambov to Russia 1 mech_infantry moved from Volgograd to Vologda 10 armour and 3 mech_infantrys moved from Volgograd to Russia Place Units - Russians 10 infantry placed in Russia 1 infantry and 1 mech_infantry placed in Volgograd Turn Complete - Russians Russians collect 28 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : 0.50 Russians : -0.00