I am not at my computer, but if you make a picture post of the situation i can reply shortly
19L BM3 Owentoo (X) vs FMErwinRommel (A) NoBid
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_major; Remaining resources: 98 PUs; Germans buy 5 artilleries, 1 fighter, 16 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Turkmenistan to Volgograd 9 mech_infantrys moved from Turkmenistan to Volgograd 1 mech_infantry moved from Sikang to Samara 1 infantry moved from Rostov to Tambov 1 tactical_bomber moved from Caucasus to Samara 1 bomber moved from Ukraine to Samara 3 fighters moved from Ukraine to Tambov 3 tactical_bombers moved from Ukraine to Tambov 1 bomber moved from Ukraine to Samara 1 mech_infantry moved from Poland to Novgorod 1 artillery moved from Belarus to Novgorod 1 mech_infantry moved from Poland to Novgorod 2 fighters moved from Ukraine to Novgorod 1 bomber moved from Ukraine to Novgorod 1 fighter moved from Ukraine to Novgorod 1 armour moved from Archangel to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 submarine moved from 87 Sea Zone to 82 Sea Zone 1 submarine moved from 72 Sea Zone to 81 Sea Zone Combat - Germans Germans creates battle in territory 71 Sea Zone Battle in Novgorod Germans attack with 1 artillery, 1 bomber, 3 fighters and 2 mech_infantrys Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 3 fighters and 2 mech_infantrys in Novgorod, round 2 : 3/7 hits, 3.00 expected hits Russians roll dice for 1 armour and 1 infantry in Novgorod, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour and 1 infantry Battle in Tambov Germans attack with 3 fighters, 1 infantry and 3 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Tambov, round 2 : 5/7 hits, 3.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Samara Germans attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 bombers, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 2.00 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 2 armour and 9 mech_infantrys Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 2 armour and 9 mech_infantrys in Volgograd, round 2 : 1/11 hits, 2.50 expected hits Russians roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 armour and 9 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 6 armour moved from Northwest Persia to Rostov 1 aaGun moved from Ukraine to Rostov 4 aaGuns moved from Ukraine to Bryansk 11 artilleries moved from Ukraine to Bryansk 1 tactical_bomber moved from Samara to Bryansk 3 fighters moved from Tambov to Bryansk 2 artilleries moved from Belarus to Bryansk 9 infantry moved from Belarus to Bryansk 5 armour and 4 mech_infantrys moved from Archangel to Bryansk 1 bomber moved from Novgorod to Bryansk 2 bombers moved from Samara to Bryansk 3 armour moved from Caucasus to Bryansk 4 mech_infantrys moved from Caucasus to Bryansk 1 mech_infantry moved from Kazakhstan to Rostov 2 armour moved from Kazakhstan to Rostov 1 artillery moved from Eastern Persia to Persia 1 mech_infantry moved from Persia to Caucasus 3 fighters moved from Novgorod to Belarus 3 fighters moved from Greece to Germany 1 artillery moved from Western Germany to France 2 infantry moved from Western Germany to France 3 infantry moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 2 mech_infantrys moved from Poland to Germany 4 mech_infantrys moved from Poland to Belarus 1 armour moved from Poland to Belarus 1 mech_infantry moved from Romania to Ukraine 1 mech_infantry moved from Eastern Poland to Belarus 3 tactical_bombers moved from Tambov to Bryansk 2 infantry moved from Egypt to 98 Sea Zone 2 infantry and 1 transport moved from 98 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France 1 artillery moved from Gibraltar to 92 Sea Zone 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 artillery moved from 93 Sea Zone to Southern France 1 infantry moved from 93 Sea Zone to Southern France Place Units - Germans 1 fighter placed in Greece 3 mech_infantrys placed in Ukraine 1 artillery and 2 infantry placed in Persia 2 mech_infantrys placed in Western Germany 2 artilleries and 8 infantry placed in Germany 2 artilleries and 6 infantry placed in Western Germany Turn Complete - Germans Germans collect 66 PUs; end with 66 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -0.17 Russians : -0.83
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Russians Russians repair damage of 19x factory_major; Remaining resources: 34 PUs; Russians buy 1 armour and 9 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry moved from Karelia to Novgorod 2 fighters and 1 infantry moved from Russia to Tambov 2 armour, 10 artilleries, 19 infantry and 1 mech_infantry moved from Russia to Samara 1 tactical_bomber moved from Karelia to Novgorod 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans Combat - Russians Battle in Novgorod Russians attack with 1 armour, 5 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 1 armour, 5 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 5/13 hits, 4.67 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 armour, 5 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 1 mech_infantry Battle in Tambov Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 armour, 10 artilleries, 19 infantry and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 2 armour, 10 artilleries, 19 infantry and 1 mech_infantry in Samara, round 2 : 9/32 hits, 9.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 armour, 10 artilleries, 19 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 aaGun and 9 infantry moved from Yenisey to Timguska 3 armour moved from Yakut S.S.R. to Timguska 2 fighters moved from Tambov to Timguska 1 aaGun moved from Karelia to Novgorod 1 tactical_bomber moved from Novgorod to Finland 1 mech_infantry moved from Nenetsia to Vologda 4 aaGuns moved from Russia to Samara Place Units - Russians 1 armour and 9 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 19 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 23 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -1.33 Russians : 0.83
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 fighter, 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 49 Sea Zone 2 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 2 armour moved from Kansu to Novosibirsk 1 mech_infantry moved from Kansu to Novosibirsk 1 artillery moved from Shensi to Szechwan 1 mech_infantry moved from Suiyuyan to Szechwan 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Kansu to Szechwan 9 fighters moved from 35 Sea Zone to Kwangsi 1 tactical_bomber moved from 35 Sea Zone to Kwangsi 1 fighter moved from 35 Sea Zone to Kwangsi 1 infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians Combat - Japanese Battle in 49 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans Submerged Japanese roll dice for 1 fighter in 49 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the Americans lost in 49 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Szechwan Japanese attack with 1 artillery, 1 infantry and 2 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Szechwan, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Novosibirsk Japanese attack with 2 armour and 1 mech_infantry British defend with 1 armour Japanese roll dice for 2 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Kwangsi Japanese attack with 10 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery Japanese roll dice for 10 fighters, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/13 hits, 6.00 expected hits Chinese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 10 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery Non Combat Move - Japanese 10 fighters moved from Kwangsi to 35 Sea Zone 1 tactical_bomber moved from Kwangsi to 35 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 infantry moved from Shantung to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines 1 fighter moved from Japan to 35 Sea Zone 1 mech_infantry moved from Chahar to Kansu 1 mech_infantry moved from Chahar to Suiyuyan 1 artillery moved from Hopei to Shensi 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Manchuria to Chahar 1 aaGun, 1 artillery and 3 infantry moved from Buryatia to Yakut S.S.R. 2 mech_infantrys moved from Amur to Central Mongolia 1 fighter moved from 49 Sea Zone to Solomon Islands Place Units - Japanese 1 fighter placed in Japan 2 armour and 1 artillery placed in Kwangtung 1 infantry and 2 mech_infantrys placed in Shantung 2 infantry placed in Manchuria 1 transport placed in 19 Sea Zone 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 53 PUs; end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese : 1.00 Russians : -0.50 Japanese : -0.67
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Americans Americans buy 1 factory_minor and 6 fighters; Remaining resources: 5 PUs; Combat Move - Americans 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 2 bombers moved from French Central Africa to Anglo Egyptian Sudan 4 bombers moved from India to Szechwan Combat - Americans Americans creates battle in territory 125 Sea Zone Battle in Szechwan Americans attack with 4 bombers Japanese defend with 1 artillery and 2 mech_infantrys Americans roll dice for 4 bombers in Szechwan, round 2 : 4/4 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 2 mech_infantrys in Szechwan, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan Americans win, taking 125 Sea Zone from Germans with 4 bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 artillery and 2 mech_infantrys Battle in Anglo Egyptian Sudan Americans attack with 2 bombers and 2 mech_infantrys Italians defend with 1 artillery and 1 infantry Americans roll dice for 2 bombers and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Anglo Egyptian Sudan Americans win, taking Anglo Egyptian Sudan from Italians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from Anglo Egyptian Sudan to French Central Africa 4 bombers moved from Szechwan to India 4 bombers and 5 fighters moved from Finland to Novgorod 2 artilleries, 2 infantry and 1 marine moved from Norway to 125 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone 2 carriers, 1 cruiser, 2 destroyers and 1 marine moved from 125 Sea Zone to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Novgorod 1 artillery moved from 127 Sea Zone to Novgorod 1 marine moved from 127 Sea Zone to Novgorod 2 fighters and 2 tactical_bombers moved from 125 Sea Zone to Novgorod 3 fighters moved from Iceland to 127 Sea Zone 1 transport moved from 125 Sea Zone to 123 Sea Zone 2 submarines moved from 125 Sea Zone to 110 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Queensland to Java 1 fighter moved from Queensland to New South Wales 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 bomber moved from Western United States to New Zealand 1 submarine moved from 49 Sea Zone to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from 63 Sea Zone to New Zealand 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to New Zealand Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 127 Sea Zone: 1 artillery, 1 infantry and 2 transports EDIT: Adding units owned by Americans to 127 Sea Zone: 2 transports EDIT: Adding units owned by Americans to Novgorod: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 factory_minor placed in Norway 6 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,5 Americans collect 54 PUs (3 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Italians : 0.33 Americans : 1.67 Japanese : -1.00
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I got another crazy illogical error in Triplea that I had to override by edit. American troops loaded onto 2 transports off Norway > sz127 during NCM. But game only allowed me to unload from one transport. So I edited unloading the other transport.
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 artillery and 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Chinese creates battle in territory Szechwan Battle in Kwangsi Chinese attack with 1 artillery and 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kwangsi retreated to Kwangsi Japanese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -1.67 Japanese : 0.33
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China had 93% chance of win & 4% draw in Kwangsi, but I rolled 0-2 for 2 rounds.
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Overlooked moving U.S. DD’s in sz58 and sz74. Will edit China’s turn to move them. Let me know if you accept this edit.
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That’s fine…
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 artillery and 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Chinese creates battle in territory Szechwan Battle in Kwangsi Chinese attack with 1 artillery and 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kwangsi retreated to Kwangsi Japanese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 58 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 74 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 72 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -1.67 Japanese : 0.33
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Thank you
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Americans Americans buy 1 factory_minor and 6 fighters; Remaining resources: 5 PUs; Combat Move - Americans 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 2 bombers moved from French Central Africa to Anglo Egyptian Sudan 4 bombers moved from India to Szechwan Combat - Americans Americans creates battle in territory 125 Sea Zone Battle in Szechwan Americans attack with 4 bombers Japanese defend with 1 artillery and 2 mech_infantrys Americans roll dice for 4 bombers in Szechwan, round 2 : 4/4 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 2 mech_infantrys in Szechwan, round 2 : 0/3 hits, 1.00 expected hits 2 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese lost in Szechwan Americans win, taking 125 Sea Zone from Germans with 4 bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 artillery and 2 mech_infantrys Battle in Anglo Egyptian Sudan Americans attack with 2 bombers and 2 mech_infantrys Italians defend with 1 artillery and 1 infantry Americans roll dice for 2 bombers and 2 mech_infantrys in Anglo Egyptian Sudan, round 2 : 2/4 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Anglo Egyptian Sudan Americans win, taking Anglo Egyptian Sudan from Italians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 mech_infantry Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 2 bombers moved from Anglo Egyptian Sudan to French Central Africa 4 bombers moved from Szechwan to India 4 bombers and 5 fighters moved from Finland to Novgorod 2 artilleries, 2 infantry and 1 marine moved from Norway to 125 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone 2 carriers, 1 cruiser, 2 destroyers and 1 marine moved from 125 Sea Zone to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Novgorod 1 artillery moved from 127 Sea Zone to Novgorod 1 marine moved from 127 Sea Zone to Novgorod 2 fighters and 2 tactical_bombers moved from 125 Sea Zone to Novgorod 3 fighters moved from Iceland to 127 Sea Zone 1 transport moved from 125 Sea Zone to 123 Sea Zone 2 submarines moved from 125 Sea Zone to 110 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from Queensland to Java 1 fighter moved from Queensland to New South Wales 1 destroyer moved from 26 Sea Zone to 46 Sea Zone 1 bomber moved from Western United States to New Zealand 1 submarine moved from 49 Sea Zone to 54 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 armour moved from Hawaiian Islands to 26 Sea Zone 1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from 63 Sea Zone to New Zealand 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Hawaiian Islands to New Zealand Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from 127 Sea Zone: 1 artillery, 1 infantry and 2 transports EDIT: Adding units owned by Americans to 127 Sea Zone: 2 transports EDIT: Adding units owned by Americans to Novgorod: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 factory_minor placed in Norway 6 fighters placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,5 Americans collect 54 PUs (3 lost to blockades); end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan 1 artillery and 1 fighter moved from Yunnan to Kwangsi Combat - Chinese Chinese creates battle in territory Szechwan Battle in Kwangsi Chinese attack with 1 artillery and 1 fighter Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 3 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Kwangsi retreated to Kwangsi Japanese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -4 Casualties for Chinese: 1 artillery Non Combat Move - Chinese 1 fighter moved from Kwangsi to Yunnan Place Units - Chinese 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 3 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from 58 Sea Zone: 1 destroyer EDIT: Removing units owned by Americans from 74 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 72 Sea Zone: 2 destroyers EDIT: Turning off Edit Mode Purchase Units - British British buy 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Kwangsi 1 bomber moved from India to Kwangsi Combat - British British creates battle in territory 71 Sea Zone British creates battle in territory 81 Sea Zone Battle in Kwangsi British attack with 1 bomber and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 mech_infantry in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi British win, taking Kwangsi from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Kwangsi to India 3 infantry moved from Burma to Yunnan 2 artilleries and 4 infantry moved from India to West India 1 armour and 1 mech_infantry moved from India to Yunnan 1 aaGun moved from India to West India 1 submarine moved from 71 Sea Zone to 80 Sea Zone 1 artillery moved from Rhodesia to Belgian Congo 2 artilleries moved from Union of South Africa to Rhodesia 1 bomber moved from Union of South Africa to India 2 artilleries and 2 infantry moved from Norway to 125 Sea Zone 2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 125 Sea Zone to 127 Sea Zone 2 artilleries and 2 infantry moved from 127 Sea Zone to Novgorod 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 armour moved from Russia to Samara 5 fighters and 1 tactical_bomber moved from Russia to Novgorod Place Units - British 2 infantry and 1 tactical_bomber placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,2 British collect 21 PUs (6 lost to blockades); end with 22 PUs Place Units - UK_Pacific 1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Italians : 0.33 British : 0.17 Americans : 1.67 Chinese : -1.67 Japanese : -1.00
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Your convoy subs did a lot of damage. Normally, I’m not very successful with convoy raiders except for sz97, where I park a fleet of subs. St. Pete is crowded with 41 allied units from 15 different icons (excluding facilities).
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It’s a party in St Petersburg! I went there on a cruise a couple of years ago. Pretty dismal place during WW2. Lots of sadness and starvation…
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - Italians Italians buy 2 armour, 1 artillery, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Caucasus to Tambov 2 bombers moved from Greece to Tambov 1 armour, 3 artilleries, 4 infantry, 1 marine and 3 mech_infantrys moved from Egypt to Anglo Egyptian Sudan 1 submarine moved from 92 Sea Zone to 109 Sea Zone Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 armour, 3 artilleries, 4 infantry, 1 marine and 3 mech_infantrys Americans defend with 1 mech_infantry Italians roll dice for 1 armour, 3 artilleries, 4 infantry, 1 marine and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 4/12 hits, 3.33 expected hits British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 3 artilleries, 4 infantry, 1 marine and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Tambov Italians attack with 2 bombers and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 bombers and 2 mech_infantrys in Tambov, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov Italians win, taking Tambov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 mech_infantry moved from Northern Italy to Romania 2 bombers moved from Tambov to Iraq 2 mech_infantrys moved from Iraq to Egypt 1 armour moved from Iraq to Egypt 1 artillery moved from Southern Italy to 95 Sea Zone 3 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 91 Sea Zone 3 infantry moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 2 carriers moved from 92 Sea Zone to 91 Sea Zone 1 fighter moved from 92 Sea Zone to 91 Sea Zone 2 destroyers moved from 92 Sea Zone to 91 Sea Zone 1 destroyer moved from 95 Sea Zone to 91 Sea Zone Place Units - Italians 1 submarine placed in 81 Sea Zone 1 submarine placed in 80 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from 70 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 71 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Italians undo move 1. 2 armour and 1 mech_infantry placed in Egypt 2 infantry placed in Iraq Turning on Edit Mode EDIT: Removing units owned by Italians from Iraq: 2 bombers EDIT: Adding units owned by Italians to Persia: 2 bombers EDIT: Turning off Edit Mode 1 submarine placed in 95 Sea Zone 1 artillery placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3 Italians collect 17 PUs (2 lost to blockades); end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : 1.00 British : -0.33 Russians : 0.67
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 2 armour and 2 infantry moved from New South Wales to 62 Sea Zone 2 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 49 Sea Zone 2 armour and 2 infantry moved from 49 Sea Zone to Solomon Islands 1 bomber moved from Queensland to Solomon Islands 1 armour and 1 infantry moved from Java to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone 1 armour and 1 infantry moved from 43 Sea Zone to Borneo 1 bomber moved from Java to Borneo Combat - ANZAC Battle in Borneo ANZAC attack with 1 armour, 1 bomber and 1 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 1 armour, 1 bomber and 1 infantry in Borneo, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Borneo ANZAC win, taking Borneo from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Solomon Islands ANZAC attack with 2 armour, 1 bomber and 2 infantry Japanese defend with 1 fighter and 2 infantry ANZAC roll dice for 2 armour, 1 bomber and 2 infantry in Solomon Islands, round 2 : 1/5 hits, 2.00 expected hits Japanese roll dice for 1 fighter and 2 infantry in Solomon Islands, round 2 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Solomon Islands ANZAC roll dice for 2 armour and 1 bomber in Solomon Islands, round 3 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 fighter and 1 infantry in Solomon Islands, round 3 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 2 armour and 1 bomber in Solomon Islands, round 4 : 2/3 hits, 1.67 expected hits Japanese roll dice for 1 fighter and 1 infantry in Solomon Islands, round 4 : 2/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 armour owned by the ANZAC and 1 bomber owned by the ANZAC lost in Solomon Islands ANZAC win, taking Solomon Islands from Japanese with 1 armour remaining. Battle score for attacker is -8 Casualties for ANZAC: 1 armour, 1 bomber and 2 infantry Casualties for Japanese: 1 fighter and 2 infantry Non Combat Move - ANZAC 2 aaGuns and 2 infantry moved from Queensland to New South Wales 1 fighter moved from Java to New South Wales 1 fighter moved from Yunnan to India 1 bomber moved from Borneo to Java Place Units - ANZAC 1 armour, 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 fighter moved from Finland to Novgorod Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.67 Japanese : 1.00
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Terrible dice again in Solomon. Bat Calc said 96% with 3 units left, but I had to take my bomber as a hit in order to take the islands. I see Italy is moving forward. Nothing I can do about it.
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory_minor, 6x factory_minor; Remaining resources: 84 PUs; Germans buy 1 armour, 1 artillery, 2 bombers, 8 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 armour and 9 mech_infantrys moved from Volgograd to Samara 8 armour and 1 mech_infantry moved from Rostov to Samara 9 armour moved from Bryansk to Samara 8 mech_infantrys moved from Bryansk to Samara 3 bombers moved from Bryansk to Samara 4 tactical_bombers moved from Bryansk to Samara 3 fighters moved from Bryansk to Samara 1 fighter moved from Ukraine to Samara 2 mech_infantrys moved from Ukraine to Russia 2 mech_infantrys moved from Ukraine to Russia 13 artilleries and 10 infantry moved from Bryansk to Russia 1 armour and 6 mech_infantrys moved from Belarus to Vologda 1 mech_infantry moved from Caucasus to Samara 1 bomber moved from Greece to Samara 1 fighter moved from Greece to Samara 1 submarine moved from 105 Sea Zone to 109 Sea Zone 1 submarine moved from 81 Sea Zone to 72 Sea Zone 1 submarine moved from 71 Sea Zone to 72 Sea Zone Combat - Germans Battle in 72 Sea Zone Germans attack with 2 submarines Americans defend with 2 destroyers Germans roll dice for 2 submarines in 72 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 2 destroyers in 72 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 72 Sea Zone 1 submarine owned by the Germans retreated to 76 Sea Zone Americans win with 2 destroyers remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Battle in Russia Germans attack with 13 artilleries, 10 infantry and 4 mech_infantrys Russians defend with 1 airfield, 1 armour, 1 factory_major and 9 infantry Germans roll dice for 13 artilleries, 10 infantry and 4 mech_infantrys in Russia, round 2 : 10/27 hits, 8.83 expected hits Russians roll dice for 1 armour and 9 infantry in Russia, round 2 : 4/10 hits, 3.50 expected hits 9 infantry owned by the Russians, 1 armour owned by the Russians and 4 infantry owned by the Germans lost in Russia Germans captures 26PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 13 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 21 Casualties for Germans: 4 infantry Casualties for Russians: 1 armour and 9 infantry Battle in Samara Germans attack with 19 armour, 4 bombers, 5 fighters, 19 mech_infantrys and 4 tactical_bombers British defend with 1 armour; Russians defend with 4 aaGuns, 2 armour, 10 artilleries, 19 infantry and 1 mech_infantry AA fire in Samara : 1/12 hits, 2.00 expected hits 1 fighter owned by the Germans lost in Samara Germans roll dice for 19 armour, 4 bombers, 4 fighters, 19 mech_infantrys and 4 tactical_bombers in Samara, round 2 : 26/50 hits, 20.00 expected hits Russians roll dice for 4 aaGuns, 3 armour, 10 artilleries, 19 infantry and 1 mech_infantry in Samara, round 2 : 11/33 hits, 11.50 expected hits 1 mech_infantry owned by the Russians, 19 infantry owned by the Russians, 2 artilleries owned by the Russians, 4 aaGuns owned by the Russians and 11 mech_infantrys owned by the Germans lost in Samara Germans roll dice for 19 armour, 4 bombers, 4 fighters, 8 mech_infantrys and 4 tactical_bombers in Samara, round 3 : 21/39 hits, 18.17 expected hits Russians roll dice for 3 armour and 8 artilleries in Samara, round 3 : 3/11 hits, 4.17 expected hits 2 armour owned by the Russians, 8 artilleries owned by the Russians, 3 mech_infantrys owned by the Germans and 1 armour owned by the British lost in Samara Germans win, taking Samara from Russians with 19 armour, 4 bombers, 4 fighters, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 73 Casualties for Germans: 1 fighter and 14 mech_infantrys Casualties for Russians: 4 aaGuns, 2 armour, 10 artilleries, 19 infantry and 1 mech_infantry Casualties for British: 1 armour Battle in Vologda Germans attack with 1 armour and 6 mech_infantrys Russians defend with 1 mech_infantry Germans roll dice for 1 armour and 6 mech_infantrys in Vologda, round 2 : 1/7 hits, 1.50 expected hits Russians roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 3 bombers moved from Samara to Greece 1 bomber moved from Samara to Ukraine 4 tactical_bombers moved from Samara to Bryansk 1 fighter moved from Samara to Bryansk 1 fighter moved from Samara to Bryansk 1 fighter moved from Samara to Bryansk 1 fighter moved from Samara to Tambov 3 fighters moved from Belarus to Western Germany 2 artilleries moved from Germany to Poland 16 infantry moved from Germany to Poland 3 infantry moved from Western Germany to Germany 2 artilleries moved from Western Germany to Germany 1 artillery moved from Southern France to 93 Sea Zone 3 infantry moved from Southern France to 93 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Gibraltar 3 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from Egypt to Anglo Egyptian Sudan 1 aaGun moved from Rostov to Tambov 1 aaGun moved from Bryansk to Ukraine 1 aaGun moved from Bryansk to Ukraine Place Units - Germans 1 artillery and 2 infantry placed in Persia 1 armour and 2 mech_infantrys placed in Ukraine 2 infantry placed in Western Germany 4 infantry placed in Germany 2 bombers placed in Western Germany 3 submarines placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 2 fighters EDIT: Removing units owned by Germans from Germany: 1 fighter EDIT: Adding units owned by Germans to 91 Sea Zone: 1 fighter EDIT: Adding units owned by Germans to Gibraltar: 2 fighters EDIT: Turning off Edit Mode Germans undo move 4. 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2 Germans collect 64 PUs (2 lost to blockades); end with 90 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 95 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 97 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 101 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 106 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 116 PUs
Combat Hit Differential Summary :
Germans : 8.83 Americans : 0.33 AA fire in Samara : : -1.00 Russians : -0.50
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The Solomon Islands battle is interesting, since that’s where Guadalcanal is and was such a big deal in the actual war. In the game, all of ANZAC’s N.O.s are tied to that territory, and after I won the first go there, I could have reinforced with another couple of ground units but it would have cost me an additional 14 IPCs, and only cost you the 9 IPCs for N.O.s for an additional turn of the smug Japanese holding out there. As it turns out, I decided to let Japan continue to tread water whilst the Germans do the dirty work against Russia.
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15 Combat Move - Russians 1 infantry moved from Archangel to Vologda 1 armour and 1 mech_infantry moved from Novgorod to Vologda 3 armour and 2 fighters moved from Timguska to Vologda 1 tactical_bomber moved from Finland to Vologda Combat - Russians Battle in Vologda Russians attack with 4 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour and 5 mech_infantrys Russians roll dice for 4 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 4/9 hits, 4.00 expected hits Germans roll dice for 1 armour and 5 mech_infantrys in Vologda, round 2 : 3/6 hits, 2.17 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians and 4 mech_infantrys owned by the Germans lost in Vologda Russians roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Vologda, round 3 : 4/6 hits, 3.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Vologda, round 3 : 1/2 hits, 0.83 expected hits 1 armour owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 2 armour, 1 infantry and 1 mech_infantry Casualties for Germans: 1 armour and 5 mech_infantrys Non Combat Move - Russians 2 fighters moved from Vologda to Novgorod 1 tactical_bomber moved from Vologda to Urals 1 aaGun and 9 infantry moved from Timguska to Urals 1 aaGun moved from Finland to Karelia Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 1.00 Russians : 0.83