L.O.T.R. - Whack Evil - dawg Good


  • TripleA Turn Summary: Gondor round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Gondor
            Gondor buy 13 spearInfantrys and 1 towerGuard; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            6 spearInfantrys and 2 towerGuards moved from Lossarnach to Lebennin
            1 spearInfantry and 1 towerGuard moved from E. Emnet to Westfold
            4 spearInfantrys and 2 trebuches moved from Eastfold to Westfold
            10 towerGuards moved from Minas Tirith to Lossarnach
    
        Combat - Gondor
            Battle in Westfold
                Gondor attack with 5 spearInfantrys, 1 towerGuard and 2 trebuches
                Saruman defend with 3 orcss and 1 siegeTower
                    Gondor roll dice for 5 spearInfantrys, 1 towerGuard and 2 trebuches in Westfold, round 2 : 4/8 hits, 2.50 expected hits
                    Saruman roll dice for 3 orcss and 1 siegeTower in Westfold, round 2 : 2/4 hits, 0.67 expected hits
                    1 siegeTower owned by the Saruman, 2 spearInfantrys owned by the Gondor and 3 orcss owned by the Saruman lost in Westfold
                Gondor win, taking Westfold from Saruman with 3 spearInfantrys, 1 towerGuard and 2 trebuches remaining. Battle score for attacker is 7
                Casualties for Gondor: 2 spearInfantrys
                Casualties for Saruman: 3 orcss and 1 siegeTower
            Battle in Lebennin
                Gondor attack with 6 spearInfantrys and 2 towerGuards
                Haradrim defend with 1 corsairs, 1 spearInfantry and 1 trebuche
                    Gondor roll dice for 6 spearInfantrys and 2 towerGuards in Lebennin, round 2 : 1/8 hits, 1.67 expected hits
                    Haradrim roll dice for 1 corsairs, 1 spearInfantry and 1 trebuche in Lebennin, round 2 : 2/3 hits, 0.67 expected hits
                    1 corsairs owned by the Haradrim and 2 spearInfantrys owned by the Gondor lost in Lebennin
                    Gondor roll dice for 4 spearInfantrys and 2 towerGuards in Lebennin, round 3 : 0/6 hits, 1.33 expected hits
                    Haradrim roll dice for 1 spearInfantry and 1 trebuche in Lebennin, round 3 : 0/2 hits, 0.50 expected hits
                    Gondor roll dice for 4 spearInfantrys and 2 towerGuards in Lebennin, round 4 : 2/6 hits, 1.33 expected hits
                    Haradrim roll dice for 1 spearInfantry and 1 trebuche in Lebennin, round 4 : 0/2 hits, 0.50 expected hits
                    1 trebuche owned by the Haradrim and 1 spearInfantry owned by the Haradrim lost in Lebennin
                Gondor win, taking Lebennin from Haradrim with 4 spearInfantrys and 2 towerGuards remaining. Battle score for attacker is 5
                Casualties for Gondor: 2 spearInfantrys
                Casualties for Haradrim: 1 corsairs, 1 spearInfantry and 1 trebuche
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            10 spearInfantrys placed in Minas Tirith
            3 spearInfantrys and 1 towerGuard placed in Eastfold
    
        Turn Complete - Gondor
            Gondor collect 33 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Saruman : 1.33
    Haradrim : 0.33
    Gondor : 0.17
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Rhun
            Rhun buy 1 chariotArchers, 2 spearInfantrys and 2 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Rhun
            1 chariotArchers moved from Rhun to N. Rhun
                  Rhun take N. Rhun from Dale
            1 chariotArchers moved from N. Rhun to N. Dale
            4 spearInfantrys and 4 trebuches moved from Iron Hills to N. Dale
            1 chariotArchers and 1 warChariot moved from Rhovanion to N. Dale
            1 spearInfantry moved from Celduin to N. Dale
            3 chariotArcherss and 2 spearInfantrys moved from S. Dale to N. Dale
    
        Combat - Rhun
            Battle in N. Dale
                Rhun attack with 5 chariotArcherss, 7 spearInfantrys, 4 trebuches and 1 warChariot
                Elves defend with 1 hobbits and 4 hunterss; Dwarves defend with 7 axeInfantrys; Dale defend with 2 heavyCavalrys and 2 spearInfantrys
                    Rhun roll dice for 5 chariotArcherss, 7 spearInfantrys, 4 trebuches and 1 warChariot in N. Dale, round 2 : 7/17 hits, 6.67 expected hits
                    Dale roll dice for 7 axeInfantrys, 2 heavyCavalrys, 1 hobbits, 4 hunterss and 2 spearInfantrys in N. Dale, round 2 : 7/16 hits, 7.00 expected hits
                    7 spearInfantrys owned by the Rhun, 1 hobbits owned by the Elves, 2 spearInfantrys owned by the Dale, 2 heavyCavalrys owned by the Dale and 2 axeInfantrys owned by the Dwarves lost in N. Dale
                    Rhun roll dice for 5 chariotArcherss, 4 trebuches and 1 warChariot in N. Dale, round 3 : 7/10 hits, 4.33 expected hits
                    Dale roll dice for 5 axeInfantrys and 4 hunterss in N. Dale, round 3 : 5/9 hits, 4.50 expected hits
                    2 hunterss owned by the Elves, 5 chariotArcherss owned by the Rhun and 5 axeInfantrys owned by the Dwarves lost in N. Dale
                    Rhun roll dice for 4 trebuches and 1 warChariot in N. Dale, round 4 : 2/5 hits, 2.67 expected hits
                    Dale roll dice for 2 hunterss in N. Dale, round 4 : 1/2 hits, 1.00 expected hits
                    2 hunterss owned by the Elves and 1 trebuche owned by the Rhun lost in N. Dale
                Rhun win, taking N. Dale from Dale with 3 trebuches and 1 warChariot remaining. Battle score for attacker is 12
                Casualties for Rhun: 5 chariotArcherss, 7 spearInfantrys and 1 trebuche
                Casualties for Dale: 2 heavyCavalrys and 2 spearInfantrys
                Casualties for Dwarves: 7 axeInfantrys
                Casualties for Elves: 1 hobbits and 4 hunterss
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            2 spearInfantrys and 2 trebuches placed in Iron Hills
            1 chariotArchers placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Dale : 0.50
    Rhun : 2.33
    

    Savegame


  • TripleA Turn Summary: Dale round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Dale
            Dale buy 1 lightCavalry and 2 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            1 lightCavalry moved from Lake Town to N. Mirkwood
            1 lightCavalry moved from N. Mirkwood to E. Mirkwood
            1 lightCavalry moved from E. Mirkwood to Celduin
                  Dale take Celduin from Rhun
    
        Combat - Dale
    
        Non Combat Move - Dale
    
        Place Units - Dale
            1 lightCavalry and 2 spearInfantrys placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Khand round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Khand
            Khand buy 1 raiders and 2 xbowInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            2 warWolvess moved from S. Ithilien to Anorien
            5 raiderss, 2 trebuches and 2 xbowInfantrys moved from S. Ithilien to N. Ithilien
            1 raiders and 2 xbowInfantrys moved from Khand to Harad Road
            1 raiders and 1 xbowInfantry moved from Harad Road to S. Ithilien
    
        Combat - Khand
            Battle in Anorien
                Khand attack with 2 warWolvess
                Gondor defend with 1 spearInfantry
                    Khand roll dice for 2 warWolvess in Anorien, round 2 : 0/2 hits, 0.33 expected hits
                    Gondor roll dice for 1 spearInfantry in Anorien, round 2 : 0/1 hits, 0.33 expected hits
                    Khand roll dice for 2 warWolvess in Anorien, round 3 : 0/2 hits, 0.33 expected hits
                    Gondor roll dice for 1 spearInfantry in Anorien, round 3 : 1/1 hits, 0.33 expected hits
                    1 warWolves owned by the Khand lost in Anorien
                    Khand roll dice for 1 warWolves in Anorien, round 4 : 1/1 hits, 0.17 expected hits
                    Gondor roll dice for 1 spearInfantry in Anorien, round 4 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor lost in Anorien
                Khand win, taking Anorien from Gondor with 1 warWolves remaining. Battle score for attacker is 0
                Casualties for Khand: 1 warWolves
                Casualties for Gondor: 1 spearInfantry
    
        Non Combat Move - Khand
    
        Place Units - Khand
            1 raiders and 2 xbowInfantrys placed in Khand
    
        Turn Complete - Khand
            Khand collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Gondor : 0.00
    Khand : 0.17
    

    Savegame


  • TripleA Turn Summary: Dwarves round 8

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 8
    
        Purchase Units - Dwarves
            Dwarves buy 1 berzerkers and 1 phalanx; Remaining resources: 1 PUs; 
    
        Place Units - Dwarves
            1 berzerkers and 1 phalanx placed in Lonely Mtn.
    
        Turn Complete - Dwarves
            Dwarves collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Saruman
            Saruman buy 2 fortificationss, 1 raiders, 1 tower and 1 trolls; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            1 siegeTower and 1 urukhai moved from Fangorn to Westfold
            2 raiderss, 2 siegeTowers and 1 urukhai moved from Isengard to Westfold
    
        Combat - Saruman
            Battle in Westfold
                Saruman attack with 2 raiderss, 3 siegeTowers and 2 urukhais
                Gondor defend with 3 spearInfantrys, 1 towerGuard and 2 trebuches
                    Saruman roll dice for 2 raiderss, 3 siegeTowers and 2 urukhais in Westfold, round 2 : 4/7 hits, 2.83 expected hits
                    Gondor roll dice for 3 spearInfantrys, 1 towerGuard and 2 trebuches in Westfold, round 2 : 1/6 hits, 1.83 expected hits
                    2 trebuches owned by the Gondor, 2 spearInfantrys owned by the Gondor and 1 raiders owned by the Saruman lost in Westfold
                    Saruman roll dice for 1 raiders, 3 siegeTowers and 2 urukhais in Westfold, round 3 : 2/6 hits, 2.50 expected hits
                    Gondor roll dice for 1 spearInfantry and 1 towerGuard in Westfold, round 3 : 0/2 hits, 0.83 expected hits
                    1 towerGuard owned by the Gondor and 1 spearInfantry owned by the Gondor lost in Westfold
                Saruman win, taking Westfold from Gondor with 1 raiders, 3 siegeTowers and 2 urukhais remaining. Battle score for attacker is 17
                Casualties for Saruman: 1 raiders
                Casualties for Gondor: 3 spearInfantrys, 1 towerGuard and 2 trebuches
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            2 fortificationss, 1 raiders, 1 tower and 1 trolls placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Saruman : 0.67
    Gondor : -1.67
    

    Savegame


  • TripleA Move Summary: Freefolk round 9

    TripleA Move Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Freefolk
            Freefolk buy 2 archerss, 2 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            2 hobbitss moved from Minhiriath to Lond Daer
            1 hobbits moved from N. Enedwaith to Lond Daer
            2 archerss moved from Tharbad to Eregion
            1 hobbits moved from Cardolan to Eregion
            2 hobbitss moved from S. Downs to Cardolan
            1 hobbits moved from S. Downs to Minhiriath
            2 lightCavalrys moved from Bree to Eregion
    

    Savegame

  • '20 '18 '17 '15

    You just posted the combat move. Post the end turn summary.


  • TripleA Turn Summary: Freefolk round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Freefolk
            Freefolk buy 2 archerss, 2 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            2 hobbitss moved from Minhiriath to Lond Daer
            1 hobbits moved from N. Enedwaith to Lond Daer
            2 archerss moved from Tharbad to Eregion
            1 hobbits moved from Cardolan to Eregion
            2 hobbitss moved from S. Downs to Cardolan
            1 hobbits moved from S. Downs to Minhiriath
            2 lightCavalrys moved from Bree to Eregion
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            1 archers and 1 hobbits placed in Lond Daer
            1 archers and 1 spearInfantry placed in Tharbad
            1 hobbits and 2 lightCavalrys placed in Bree
    
        Turn Complete - Freefolk
            Freefolk collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Mordor round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Mordor
            Mordor buy 2 orcss, 2 siegeTowers and 2 trollss; Remaining resources: 1 PUs; 
    
        Combat Move - Mordor
            1 orcs moved from N. Ithilien to Anorien
            7 orcss and 1 siegeTower moved from E. Osg. to W. Osg.
            3 trollss moved from E. Osg. to W. Osg.
            2 trollss moved from Minas Morgul to N. Ithilien
            1 orcs moved from S. Rhun to S. E. Rhovanion
                  Mordor take S. E. Rhovanion from Gondor
            1 orcs moved from S. Mirkwood to N. Brown Lands
                  Mordor take N. Brown Lands from Rohan
            1 orcs moved from Dol Goldur to S. Mirkwood
    
        Combat - Mordor
    
        Non Combat Move - Mordor
    
        Place Units - Mordor
            1 orcs and 1 siegeTower placed in W. Osg.
            1 orcs and 1 siegeTower placed in E. Osg.
            2 trollss placed in Minas Morgul
    
        Turn Complete - Mordor
            Mordor collect 27 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Goblins round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Goblins
            Goblins buy 7 shooterss; Remaining resources: 0 PUs; 
    
        Place Units - Goblins
            7 shooterss placed in Moria
    
        Turn Complete - Goblins
            Goblins collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Elves round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Elves
            Elves buy 2 eagless, 2 hobbitss, 2 hunterss and 1 wizard; Remaining resources: 0 PUs; 
    
        Combat Move - Elves
            1 hunters moved from Lake Town to N. Dale
            1 hobbits moved from E. Mirkwood to N. Dale
            1 griffin and 1 wizard moved from High Mirkwood to N. Dale
            3 hobbitss, 9 hunterss and 4 wizards moved from Celebran to Fangorn
            1 wizard moved from Lorien to Fangorn
            2 eagless and 2 griffins moved from S. Caves to Fangorn
            1 hunters moved from S. Caves to Fangorn
            1 hobbits moved from Lorien to Celebran
            1 hobbits moved from N. Caves to Drimrill Dale
            1 hobbits moved from N. Caves to Eregion
    
        Combat - Elves
            Battle in Fangorn
                Elves attack with 2 eagless, 2 griffins, 3 hobbitss, 10 hunterss and 5 wizards
                Saruman defend with 1 urukhai
                    Elves roll dice for 2 eagless, 2 griffins, 3 hobbitss, 10 hunterss and 5 wizards in Fangorn, round 2 : 11/22 hits, 8.83 expected hits
                    Saruman roll dice for 1 urukhai in Fangorn, round 2 : 0/1 hits, 0.33 expected hits
                    1 urukhai owned by the Saruman lost in Fangorn
                Elves win, taking Fangorn from Saruman with 2 eagless, 2 griffins, 3 hobbitss, 10 hunterss and 5 wizards remaining. Battle score for attacker is 5
                Casualties for Saruman: 1 urukhai
            Battle in N. Dale
                Elves attack with 1 griffin, 1 hobbits, 1 hunters and 1 wizard
                Rhun defend with 3 trebuches and 1 warChariot
                    Elves roll dice for 1 griffin, 1 hobbits, 1 hunters and 1 wizard in N. Dale, round 2 : 1/4 hits, 1.67 expected hits
                    Rhun roll dice for 3 trebuches and 1 warChariot in N. Dale, round 2 : 0/4 hits, 0.67 expected hits
                    1 trebuche owned by the Rhun lost in N. Dale
                    Elves roll dice for 1 griffin, 1 hobbits, 1 hunters and 1 wizard in N. Dale, round 3 : 2/4 hits, 1.67 expected hits
                    Rhun roll dice for 2 trebuches and 1 warChariot in N. Dale, round 3 : 1/3 hits, 0.50 expected hits
                    1 hobbits owned by the Elves and 2 trebuches owned by the Rhun lost in N. Dale
                    Elves roll dice for 1 griffin, 1 hunters and 1 wizard in N. Dale, round 4 : 1/3 hits, 1.50 expected hits
                    Rhun roll dice for 1 warChariot in N. Dale, round 4 : 0/1 hits, 0.17 expected hits
                    1 warChariot owned by the Rhun lost in N. Dale
                Elves win, taking N. Dale from Rhun with 1 griffin, 1 hunters and 1 wizard remaining. Battle score for attacker is 16
                Casualties for Rhun: 3 trebuches and 1 warChariot
                Casualties for Elves: 1 hobbits
    
        Non Combat Move - Elves
            1 griffin moved from N. Dale to Celduin
            2 eagless and 2 griffins moved from Fangorn to Celebran
    
        Place Units - Elves
            2 eagless placed in S. Caves
            2 hobbitss and 2 hunterss placed in Lorien
            Elves undo move 2.
            2 hobbitss and 2 hunterss placed in Lorien
            1 wizard placed in N. Caves
    
        Turn Complete - Elves
            Elves collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Saruman : -0.33
    Elves : 1.33
    Rhun : -0.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Haradrim round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Haradrim
            Haradrim buy 5 corsairss and 7 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Haradrim
            1 unit repaired.
            7 spearInfantrys moved from W. Osg. to Lossarnach
            1 caravel moved from S. Gondor Coast to Lower Anduin
            1 spearInfantry moved from Tolfolas to S. Gondor Coast
            1 galleon and 1 spearInfantry moved from S. Gondor Coast to Lower Anduin
            1 spearInfantry moved from Lower Anduin to E. Emnet
            1 corsairs moved from Tolfolas to Gilrain
            1 corsairs moved from Belfalas to Gilrain
            2 corsairss and 1 galleon moved from Gilrain to Anduin Mouth
            2 corsairss moved from Anduin Mouth to Lossarnach
            4 galleons moved from Gilrain to Lower Anduin
            1 corsairs moved from Lamedon to Lebennin
            2 corsairss moved from Anfalas to Morthond
            2 corsairss and 1 galleon moved from Morthond to Anduin Mouth
            2 corsairss moved from Anduin Mouth to Lossarnach
            2 galleons and 4 spearInfantrys moved from S. E. Central Sea Zone to Morthond
            4 spearInfantrys moved from Morthond to Lebennin
            1 oliphant moved from Andrast to Lefnui
            1 galleon and 1 oliphant moved from Lefnui to Morthond
            1 oliphant moved from Morthond to Lebennin
            1 corsairs and 1 trebuche moved from Andrast to Druwaith Laur
                  Haradrim take Druwaith Laur from Gondor
    
        Combat - Haradrim
            Battle in Lossarnach
                Haradrim attack with 4 corsairss and 7 spearInfantrys
                Gondor defend with 10 towerGuards
                    Haradrim roll dice for 4 corsairss and 7 spearInfantrys in Lossarnach, round 2 : 3/11 hits, 3.17 expected hits
                    Gondor roll dice for 10 towerGuards in Lossarnach, round 2 : 6/10 hits, 5.00 expected hits
                    3 towerGuards owned by the Gondor and 6 spearInfantrys owned by the Haradrim lost in Lossarnach
                    Haradrim roll dice for 4 corsairss and 1 spearInfantry in Lossarnach, round 3 : 1/5 hits, 2.17 expected hits
                    Gondor roll dice for 7 towerGuards in Lossarnach, round 3 : 5/7 hits, 3.50 expected hits
                    4 corsairss owned by the Haradrim, 1 towerGuard owned by the Gondor and 1 spearInfantry owned by the Haradrim lost in Lossarnach
                Gondor win with 6 towerGuards remaining. Battle score for attacker is -21
                Casualties for Haradrim: 4 corsairss and 7 spearInfantrys
                Casualties for Gondor: 4 towerGuards
            Battle in Lower Anduin
                Haradrim attack with 1 caravel and 5 galleons
                Gondor defend with 1 caravel
                    Haradrim roll dice for 1 caravel and 5 galleons in Lower Anduin, round 2 : 0/6 hits, 1.83 expected hits
                    Gondor roll dice for 1 caravel in Lower Anduin, round 2 : 0/1 hits, 0.17 expected hits
                    Haradrim roll dice for 1 caravel and 5 galleons in Lower Anduin, round 3 : 2/6 hits, 1.83 expected hits
                    Gondor roll dice for 1 caravel in Lower Anduin, round 3 : 0/1 hits, 0.17 expected hits
                    1 caravel owned by the Gondor lost in Lower Anduin
                Haradrim win with 1 caravel and 5 galleons remaining. Battle score for attacker is 5
                Casualties for Gondor: 1 caravel
            Battle in E. Emnet
            Battle in Lebennin
                Haradrim attack with 1 corsairs, 1 oliphant and 4 spearInfantrys
                Gondor defend with 4 spearInfantrys and 2 towerGuards
                    Haradrim roll dice for 1 corsairs, 1 oliphant and 4 spearInfantrys in Lebennin, round 2 : 2/6 hits, 1.67 expected hits
                    Gondor roll dice for 4 spearInfantrys and 2 towerGuards in Lebennin, round 2 : 1/6 hits, 2.33 expected hits
                Units damaged: 1 oliphant owned by the Haradrim
                    2 spearInfantrys owned by the Gondor lost in Lebennin
                    Haradrim roll dice for 1 corsairs, 1 oliphant and 4 spearInfantrys in Lebennin, round 3 : 0/6 hits, 1.67 expected hits
                    Gondor roll dice for 2 spearInfantrys and 2 towerGuards in Lebennin, round 3 : 1/4 hits, 1.67 expected hits
                    1 spearInfantry owned by the Haradrim lost in Lebennin
                    Haradrim roll dice for 1 corsairs, 1 oliphant and 3 spearInfantrys in Lebennin, round 4 : 0/5 hits, 1.50 expected hits
                    Gondor roll dice for 2 spearInfantrys and 2 towerGuards in Lebennin, round 4 : 3/4 hits, 1.67 expected hits
                    3 spearInfantrys owned by the Haradrim lost in Lebennin
                    Haradrim roll dice for 1 corsairs and 1 oliphant in Lebennin, round 5 : 1/2 hits, 1.00 expected hits
                    Gondor roll dice for 2 spearInfantrys and 2 towerGuards in Lebennin, round 5 : 0/4 hits, 1.67 expected hits
                    1 spearInfantry owned by the Gondor lost in Lebennin
                    Haradrim roll dice for 1 corsairs and 1 oliphant in Lebennin, round 6 : 2/2 hits, 1.00 expected hits
                    Gondor roll dice for 1 spearInfantry and 2 towerGuards in Lebennin, round 6 : 1/3 hits, 1.33 expected hits
                    1 corsairs owned by the Haradrim, 1 towerGuard owned by the Gondor and 1 spearInfantry owned by the Gondor lost in Lebennin
                    Haradrim roll dice for 1 oliphant in Lebennin, round 7 : 1/1 hits, 0.50 expected hits
                    Gondor roll dice for 1 towerGuard in Lebennin, round 7 : 1/1 hits, 0.50 expected hits
                    1 towerGuard owned by the Gondor and 1 oliphant owned by the Haradrim lost in Lebennin
                Gondor win, taking E. Emnet from Gondor with no units remaining. Battle score for attacker is -8
                Casualties for Gondor: 4 spearInfantrys and 2 towerGuards
                Casualties for Haradrim: 1 corsairs, 1 oliphant and 4 spearInfantrys
    
        Non Combat Move - Haradrim
    
        Place Units - Haradrim
            1 corsairs and 5 spearInfantrys placed in Helms Deep
            1 corsairs and 1 spearInfantry placed in Pinnath Gelin
            1 corsairs and 1 spearInfantry placed in Andrast
            2 corsairss placed in Anfalas
    
        Turn Complete - Haradrim
            Haradrim collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Haradrim : -4.33
    Gondor : 0.00
    

    Savegame


  • TripleA Turn Summary: Gondor round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Gondor
            Gondor buy 11 spearInfantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Gondor
            1 towerGuard moved from Eastfold to Anorien
            2 spearInfantrys moved from Minas Tirith to Anorien
            3 spearInfantrys moved from Eastfold to E. Emnet
            6 towerGuards moved from Lossarnach to Lebennin
            1 spearInfantry moved from Minas Tirith to Lossarnach
    
        Combat - Gondor
            Battle in Anorien
                Gondor attack with 2 spearInfantrys and 1 towerGuard
                Mordor defend with 1 orcs; Khand defend with 1 warWolves
                    Gondor roll dice for 2 spearInfantrys and 1 towerGuard in Anorien, round 2 : 0/3 hits, 0.67 expected hits
                    Khand roll dice for 1 orcs and 1 warWolves in Anorien, round 2 : 0/2 hits, 0.33 expected hits
                    Gondor roll dice for 2 spearInfantrys and 1 towerGuard in Anorien, round 3 : 1/3 hits, 0.67 expected hits
                    Khand roll dice for 1 orcs and 1 warWolves in Anorien, round 3 : 0/2 hits, 0.33 expected hits
                    1 orcs owned by the Mordor lost in Anorien
                    Gondor roll dice for 2 spearInfantrys and 1 towerGuard in Anorien, round 4 : 1/3 hits, 0.67 expected hits
                    Khand roll dice for 1 warWolves in Anorien, round 4 : 0/1 hits, 0.17 expected hits
                    1 warWolves owned by the Khand lost in Anorien
                Gondor win, taking Anorien from Khand with 2 spearInfantrys and 1 towerGuard remaining. Battle score for attacker is 6
                Casualties for Mordor: 1 orcs
                Casualties for Khand: 1 warWolves
            Battle in E. Emnet
                Gondor attack with 3 spearInfantrys
                Haradrim defend with 1 spearInfantry
                    Gondor roll dice for 3 spearInfantrys in E. Emnet, round 2 : 0/3 hits, 0.50 expected hits
                    Haradrim roll dice for 1 spearInfantry in E. Emnet, round 2 : 0/1 hits, 0.33 expected hits
                    Gondor roll dice for 3 spearInfantrys in E. Emnet, round 3 : 0/3 hits, 0.50 expected hits
                    Haradrim roll dice for 1 spearInfantry in E. Emnet, round 3 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor lost in E. Emnet
                    Gondor roll dice for 2 spearInfantrys in E. Emnet, round 4 : 0/2 hits, 0.33 expected hits
                    Haradrim roll dice for 1 spearInfantry in E. Emnet, round 4 : 1/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor lost in E. Emnet
                    Gondor roll dice for 1 spearInfantry in E. Emnet, round 5 : 1/1 hits, 0.17 expected hits
                    Haradrim roll dice for 1 spearInfantry in E. Emnet, round 5 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Haradrim lost in E. Emnet
                Gondor win, taking E. Emnet from Haradrim with 1 spearInfantry remaining. Battle score for attacker is -3
                Casualties for Gondor: 2 spearInfantrys
                Casualties for Haradrim: 1 spearInfantry
    
        Non Combat Move - Gondor
    
        Place Units - Gondor
            4 spearInfantrys placed in Eastfold
            7 spearInfantrys placed in Minas Tirith
            Gondor undo move 1.
            3 spearInfantrys placed in Minas Tirith
            1 spearInfantry placed in Eastfold
    
        Turn Complete - Gondor
            Gondor collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Haradrim : 0.67
    Gondor : -0.50
    Khand : -0.83
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Rhun round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Rhun
            Rhun buy 4 spearInfantrys and 3 trebuches; Remaining resources: 0 PUs; 
    
        Combat Move - Rhun
            2 spearInfantrys and 2 trebuches moved from Iron Hills to N. Dale
            1 chariotArchers moved from Rhun to Celduin
    
        Combat - Rhun
            Battle in N. Dale
                Rhun attack with 2 spearInfantrys and 2 trebuches
                Elves defend with 1 hunters and 1 wizard
                    Rhun roll dice for 2 spearInfantrys and 2 trebuches in N. Dale, round 2 : 3/4 hits, 1.67 expected hits
                    Dale roll dice for 1 hunters and 1 wizard in N. Dale, round 2 : 2/2 hits, 1.17 expected hits
                    1 hunters owned by the Elves, 2 trebuches owned by the Rhun and 1 wizard owned by the Elves lost in N. Dale
                Rhun win, taking N. Dale from Dale with 2 spearInfantrys remaining. Battle score for attacker is 4
                Casualties for Rhun: 2 trebuches
                Casualties for Elves: 1 hunters and 1 wizard
            Battle in Celduin
                Rhun attack with 1 chariotArchers
                Elves defend with 1 griffin; Dale defend with 1 lightCavalry
                    Rhun roll dice for 1 chariotArchers in Celduin, round 2 : 0/1 hits, 0.33 expected hits
                    Dale roll dice for 1 griffin and 1 lightCavalry in Celduin, round 2 : 1/2 hits, 0.67 expected hits
                    1 chariotArchers owned by the Rhun lost in Celduin
                Dale win with 1 griffin and 1 lightCavalry remaining. Battle score for attacker is -5
                Casualties for Rhun: 1 chariotArchers
    
        Non Combat Move - Rhun
    
        Place Units - Rhun
            2 spearInfantrys and 2 trebuches placed in Iron Hills
            2 spearInfantrys and 1 trebuche placed in Rhun
    
        Turn Complete - Rhun
            Rhun collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Dale : 1.17
    Rhun : 1.00
    

    Savegame


  • TripleA Turn Summary: Dale round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Dale
            Dale buy 1 lightCavalry and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Dale
            1 lightCavalry moved from Celduin to S. Dale
                  Dale take S. Dale from Rhun
            1 lightCavalry moved from S. Dale to N. Rhun
                  Dale take N. Rhun from Rhun
            1 lightCavalry moved from N. Rhun to N. Dale
            3 spearInfantrys moved from Lake Town to N. Dale
            1 lightCavalry moved from Lake Town to N. Dale
    
        Combat - Dale
            Battle in N. Dale
                Dale attack with 2 lightCavalrys and 3 spearInfantrys
                Rhun defend with 2 spearInfantrys
                    Dale roll dice for 2 lightCavalrys and 3 spearInfantrys in N. Dale, round 2 : 0/5 hits, 1.17 expected hits
                    Rhun roll dice for 2 spearInfantrys in N. Dale, round 2 : 0/2 hits, 0.67 expected hits
                    Dale roll dice for 2 lightCavalrys and 3 spearInfantrys in N. Dale, round 3 : 2/5 hits, 1.17 expected hits
                    Rhun roll dice for 2 spearInfantrys in N. Dale, round 3 : 0/2 hits, 0.67 expected hits
                    2 spearInfantrys owned by the Rhun lost in N. Dale
                Dale win, taking N. Dale from Rhun with 2 lightCavalrys and 3 spearInfantrys remaining. Battle score for attacker is 6
                Casualties for Rhun: 2 spearInfantrys
    
        Non Combat Move - Dale
    
        Place Units - Dale
            1 lightCavalry and 1 spearInfantry placed in Lake Town
    
        Turn Complete - Dale
            Dale collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Dale : -0.33
    Rhun : -1.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Khand round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Khand
            Khand buy 1 castle and 1 raiderCavalry; Remaining resources: 0 PUs; 
    
        Combat Move - Khand
            1 raiders and 2 xbowInfantrys moved from Khand to Harad Road
            1 raiders and 2 xbowInfantrys moved from Harad Road to S. Ithilien
            1 raiders and 1 xbowInfantry moved from S. Ithilien to N. Ithilien
            5 raiderss, 2 trebuches and 2 xbowInfantrys moved from N. Ithilien to Anorien
    
        Combat - Khand
            Battle in Anorien
                Khand attack with 5 raiderss, 2 trebuches and 2 xbowInfantrys
                Gondor defend with 2 spearInfantrys and 1 towerGuard
                    Khand roll dice for 5 raiderss, 2 trebuches and 2 xbowInfantrys in Anorien, round 2 : 3/9 hits, 4.00 expected hits
                    Gondor roll dice for 2 spearInfantrys and 1 towerGuard in Anorien, round 2 : 1/3 hits, 1.17 expected hits
                    1 towerGuard owned by the Gondor, 2 spearInfantrys owned by the Gondor and 1 raiders owned by the Khand lost in Anorien
                Khand win, taking Anorien from Gondor with 4 raiderss, 2 trebuches and 2 xbowInfantrys remaining. Battle score for attacker is 6
                Casualties for Khand: 1 raiders
                Casualties for Gondor: 2 spearInfantrys and 1 towerGuard
    
        Non Combat Move - Khand
    
        Place Units - Khand
            1 castle placed in S. Ithilien
            1 raiderCavalry placed in Khand
    
        Turn Complete - Khand
            Khand collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Gondor : -0.17
    Khand : -1.00
    

    Savegame


  • TripleA Turn Summary: Dwarves round 9

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 9
    
        Purchase Units - Dwarves
            Dwarves buy 2 axeInfantrys and 1 berzerkers; Remaining resources: 0 PUs; 
    
        Combat Move - Dwarves
            3 axeInfantrys, 1 berzerkers and 1 phalanx moved from Lonely Mtn. to N. Dale
    
        Non Combat Move - Dwarves
    
        Place Units - Dwarves
            2 axeInfantrys and 1 berzerkers placed in Lonely Mtn.
    
        Turn Complete - Dwarves
            Dwarves collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Saruman round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Saruman
            Saruman buy 8 fortificationss and 1 siegeTower; Remaining resources: 0 PUs; 
    
        Combat Move - Saruman
            2 siegeTowers moved from Westfold to E. Emnet
            1 raiders, 1 siegeTower and 2 urukhais moved from Westfold to Isengard
            1 urukhai moved from Isengard to Westfold
    
        Combat - Saruman
            Battle in E. Emnet
                Saruman attack with 2 siegeTowers
                Gondor defend with 1 spearInfantry
                    Saruman roll dice for 2 siegeTowers in E. Emnet, round 2 : 1/2 hits, 0.67 expected hits
                    Gondor roll dice for 1 spearInfantry in E. Emnet, round 2 : 0/1 hits, 0.33 expected hits
                    1 spearInfantry owned by the Gondor lost in E. Emnet
                Saruman win, taking E. Emnet from Gondor with 2 siegeTowers remaining. Battle score for attacker is 3
                Casualties for Gondor: 1 spearInfantry
    
        Non Combat Move - Saruman
    
        Place Units - Saruman
            8 fortificationss and 1 siegeTower placed in Isengard
    
        Turn Complete - Saruman
            Saruman collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Saruman : 0.33
    Gondor : -0.33
    

    Savegame


  • TripleA Turn Summary: Freefolk round 10

    TripleA Turn Summary for game: Lord of the Rings: Middle Earth, version: 1.6

    Game History

    Round: 10
    
        Purchase Units - Freefolk
            Freefolk buy 1 archers, 3 hobbitss, 2 lightCavalrys and 1 spearInfantry; Remaining resources: 0 PUs; 
    
        Combat Move - Freefolk
            1 archers, 4 hobbitss and 2 spearInfantrys moved from Lond Daer to Enedwaith Coast
            1 archers and 1 spearInfantry moved from Tharbad to N. Enedwaith
            1 hobbits moved from Minhiriath to Lond Daer
            2 hobbitss moved from Cardolan to Eregion
            2 lightCavalrys moved from Eregion to Enedwaith Coast
            1 hobbits moved from Bree to S. Downs
            2 lightCavalrys moved from Bree to Lond Daer
    
        Non Combat Move - Freefolk
    
        Place Units - Freefolk
            1 archers and 1 spearInfantry placed in Lond Daer
            2 hobbitss placed in Tharbad
            1 hobbits and 2 lightCavalrys placed in Bree
    
        Turn Complete - Freefolk
            Freefolk collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame

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