@Avner I did have to edit my UK move because I did not mean to attack sub vs sub in SZ111. I clicked through the dialogs too quickly.
19L Axis-dominion (Allies) vs cyanight (Axis + 1) BM3
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 1 factory_minor, 1 fighter, 3 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Iraq to 80 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 1 bomber moved from Eastern Persia to India Combat - Americans Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in India causes 4 damage total. Battle in West India Battle in 44 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking West India from Japanese, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 aaGun and 1 infantry moved from Algeria to Tunisia 1 aaGun and 3 infantry moved from Morocco to Algeria 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 tactical_bomber moved from Gibraltar to United Kingdom 1 carrier and 1 cruiser moved from 80 Sea Zone to 79 Sea Zone 2 fighters moved from Eastern Persia to Volgograd 1 fighter moved from Egypt to Iraq 1 bomber moved from India to Iraq 1 fighter moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Wake Island 1 fighter moved from Hawaiian Islands to Midway 1 fighter moved from Hawaiian Islands to Midway 1 fighter moved from 54 Sea Zone to Wake Island 2 fighters moved from 54 Sea Zone to Queensland 1 battleship, 3 carriers, 2 cruisers and 2 fighters moved from 54 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 armour moved from French Equatorial Africa to Egypt 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 transports moved from 80 Sea Zone to 79 Sea Zone 1 submarine moved from 105 Sea Zone to 109 Sea Zone 1 fighter moved from Gibraltar to Egypt Place Units - Americans 1 factory_minor placed in Iraq 1 armour, 2 infantry and 1 mech_infantry placed in Central United States 1 carrier and 1 submarine placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 submarine placed in 101 Sea Zone 1 submarine and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Chahar 2 infantry moved from Hopei to Anhwe 1 fighter moved from Hopei to Anhwe 11 infantry moved from Hopei to Chahar Combat - Chinese Battle in Chahar Chinese attack with 12 infantry Japanese defend with 1 armour Chinese roll dice for 12 infantry in Chahar, round 2 : 2/12 hits, 2.00 expected hits Japanese roll dice for 1 armour in Chahar, round 2 : 1/1 hits, 0.50 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 armour Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Suiyuyan Place Units - Chinese 3 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 10 PUs; end with 11 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 infantry and 1 mech_infantry moved from Tunisia to Libya 1 bomber moved from Gibraltar to Libya Combat - British Battle in Libya British attack with 1 bomber, 1 infantry and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Libya, round 2 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Libya British win, taking Libya from Italians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 1 bomber moved from Libya to Egypt 3 aaGuns, 5 artilleries and 14 infantry moved from Eastern Persia to West India 2 artilleries and 2 infantry moved from Persia to 80 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 3 artilleries and 3 infantry moved from 79 Sea Zone to West India 1 submarine moved from 81 Sea Zone to 79 Sea Zone 1 mech_infantry moved from Northwest Persia to Rostov 5 armour moved from Northwest Persia to Volgograd 1 infantry moved from Syria to Iraq 1 infantry moved from Trans-Jordan to Iraq 1 battleship, 1 carrier, 3 cruisers and 2 destroyers moved from 80 Sea Zone to 79 Sea Zone 1 transport moved from 80 Sea Zone to 81 Sea Zone 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Alexandria to Egypt 1 infantry moved from Egypt to Trans-Jordan 8 fighters and 2 tactical_bombers moved from Iraq to Russia Place Units - British 1 factory_minor placed in Persia 3 infantry placed in Egypt 1 armour and 1 mech_infantry placed in Union of South Africa 1 submarine placed in 110 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0.00 Italians : -0.33 Americans : -0.67 Chinese : -0.50 AA fire in India : : -0.17 Japanese : 0.17
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ok go for it
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Rostov 1 fighter moved from Southern Italy to Rostov 1 fighter moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 bomber and 2 fighters British defend with 1 mech_infantry Italians roll dice for 1 bomber and 2 fighters in Rostov, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Rostov Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Bessarabia from Russians to Russians EDIT: Changing ownership of Bessarabia from Russians to Italians EDIT: Turning off Edit Mode 2 fighters moved from Rostov to Bryansk 1 bomber moved from Rostov to Bryansk 1 mech_infantry moved from Yugoslavia to Bessarabia 1 infantry moved from Yugoslavia to Romania 1 armour and 2 mech_infantrys moved from Northern Italy to Romania 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia 1 aaGun moved from Northern Italy to Yugoslavia 2 marines moved from Southern Italy to 97 Sea Zone 2 marines moved from 97 Sea Zone to Yugoslavia Place Units - Italians 1 transport placed in 97 Sea Zone 1 armour and 2 mech_infantrys placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 1 aaGun EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Bryansk: 1 bomber EDIT: Adding units owned by Italians to Novgorod: 1 bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Novgorod: 1 bomber EDIT: Adding units owned by Italians to Bryansk: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.33 Russians : -0.33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Italian Somaliland to Ethiopia 1 transport moved from 62 Sea Zone to 50 Sea Zone 1 destroyer moved from 54 Sea Zone to 50 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 26 Sea Zone 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 armour and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 armour, 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 1 fighter moved from Egypt to Rostov 2 infantry moved from Tunisia to Libya Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 infantry, 2 marines, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Bryansk to Ukraine Germans take Ukraine from Russians 2 mech_infantrys moved from Bryansk to Rostov 4 fighters moved from Belarus to Rostov 4 tactical_bombers moved from Belarus to Rostov 5 bombers moved from Belarus to Rostov 1 armour moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk Combat - Germans Battle in Rostov Germans attack with 5 bombers, 4 fighters, 2 mech_infantrys and 4 tactical_bombers French defend with 1 fighter Germans roll dice for 5 bombers, 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Rostov, round 2 : 9/15 hits, 8.33 expected hits Russians roll dice for 1 fighter in Rostov, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in Rostov Germans win, taking Rostov from Russians with 5 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 mech_infantry Casualties for French: 1 fighter Non Combat Move - Germans 5 bombers moved from Rostov to Bryansk 4 fighters moved from Rostov to Bryansk 4 tactical_bombers moved from Rostov to Bryansk 2 armour moved from Belarus to Bryansk 1 infantry moved from Belarus to Smolensk 3 armour moved from Novgorod to Bryansk 1 mech_infantry moved from Slovakia Hungary to Belarus 5 mech_infantrys moved from Germany to Eastern Poland 2 mech_infantrys moved from Western Germany to Poland 2 transports moved from 112 Sea Zone to 110 Sea Zone 4 infantry moved from Normandy Bordeaux to 110 Sea Zone 4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 4 infantry moved from 112 Sea Zone to Western Germany 1 artillery moved from France to Western Germany Place Units - Germans 3 armour placed in Novgorod 2 marines placed in Western Germany 6 mech_infantrys placed in Germany 1 infantry placed in Normandy Bordeaux 1 transport placed in 112 Sea Zone Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 0.67 Russians : 0.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 30 PUs; Russians buy 10 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 2 infantry moved from Volgograd to Rostov 2 fighters moved from Russia to Rostov Combat - Russians Battle in Rostov Russians attack with 2 fighters and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Volgograd to Tambov 2 fighters moved from Rostov to Russia 2 infantry moved from Russia to Vologda 1 submarine moved from 123 Sea Zone to 109 Sea Zone Place Units - Russians 1 infantry placed in Volgograd 9 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 1.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 71 PUs; 6 SuicideAttackTokens; Japanese buy 2 carriers, 1 fighter, 8 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Java to 42 Sea Zone 1 battleship and 1 marine moved from 42 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Hunan to Anhwe 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone 2 fighters moved from 42 Sea Zone to 44 Sea Zone 2 bombers moved from Philippines to Anhwe Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Ceylon Battle in 44 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 44 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 44 Sea Zone Japanese win, taking Ceylon from UK_Pacific, taking 44 Sea Zone from Americans with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Anhwe Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from Anhwe to French Indo China 1 armour moved from Yunnan to India 2 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Hunan 2 infantry moved from Java to 42 Sea Zone 1 transport moved from 42 Sea Zone to 36 Sea Zone 3 fighters moved from 44 Sea Zone to 39 Sea Zone 3 tactical_bombers moved from 44 Sea Zone to 39 Sea Zone 1 tactical_bomber moved from Philippines to 39 Sea Zone 3 fighters moved from Philippines to 6 Sea Zone 3 tactical_bombers moved from Philippines to 6 Sea Zone 1 fighter moved from 17 Sea Zone to Japan 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 7 transports moved from 42 Sea Zone to 39 Sea Zone 1 transport moved from 42 Sea Zone to 39 Sea Zone Place Units - Japanese 2 carriers placed in 6 Sea Zone 1 fighter placed in Japan 2 infantry and 1 marine placed in India 3 infantry placed in French Indo China 3 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : -0.17 Chinese : -0.33 Japanese : 1.67
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 bomber moved from Iraq to Ukraine Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Ukraine causes 3 damage total. Battle in Holland Belgium Battle in Caroline Islands Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands Americans win, taking Holland Belgium from Germans, taking Caroline Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 5 carriers, 2 destroyers, 3 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 2 fighters moved from Wake Island to 33 Sea Zone 2 fighters moved from Midway to 33 Sea Zone 3 fighters moved from Queensland to 33 Sea Zone 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom 1 submarine moved from 109 Sea Zone to 110 Sea Zone 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 aaGun and 1 infantry moved from Tunisia to Libya 1 aaGun and 3 infantry moved from Algeria to Tunisia 1 mech_infantry moved from Morocco to Tunisia 1 bomber moved from Ukraine to Russia 1 artillery and 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 infantry and 3 transports moved from 79 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 fighter moved from Iraq to 80 Sea Zone 1 fighter moved from Egypt to 80 Sea Zone 2 fighters moved from Volgograd to 80 Sea Zone 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 armour moved from Egypt to Iraq 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from Gibraltar to United Kingdom 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 carrier and 2 submarines moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 carriers and 1 fighter placed in 80 Sea Zone 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 1 fighter placed in Eastern United States 1 fighter placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 2 infantry moved from Chahar to Anhwe 1 fighter moved from Suiyuyan to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 8 infantry moved from Chahar to Hopei 3 infantry moved from Suiyuyan to Hopei 1 fighter moved from Anhwe to Hopei Place Units - Chinese 3 infantry placed in Hopei Turn Complete - Chinese Chinese collect 11 PUs; end with 13 PUs Purchase Units - British British buy 2 fighters, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Volgograd to Ukraine 4 fighters and 2 tactical_bombers moved from Russia to Ukraine 1 infantry moved from Libya to Tobruk British take Tobruk from Italians Combat - British Battle in Ukraine British attack with 1 armour, 4 fighters and 2 tactical_bombers Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 1 armour, 4 fighters and 2 tactical_bombers in Ukraine, round 2 : 5/7 hits, 3.83 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Ukraine British win, taking Ukraine from Germans with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6 Casualties for British: 1 fighter Casualties for Germans: 1 mech_infantry Non Combat Move - British 3 aaGuns, 8 artilleries and 17 infantry moved from West India to Eastern Persia 1 battleship, 1 carrier, 3 cruisers, 2 destroyers, 1 submarine and 3 transports moved from 79 Sea Zone to 80 Sea Zone 1 infantry and 1 marine moved from Egypt to 81 Sea Zone 1 infantry, 1 marine and 1 transport moved from 81 Sea Zone to 80 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Iraq to Northwest Persia 1 fighter moved from Russia to 80 Sea Zone 1 fighter moved from Russia to Iraq 1 infantry and 1 marine moved from 80 Sea Zone to Persia 1 mech_infantry moved from Libya to Alexandria 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 submarine moved from 110 Sea Zone to 105 Sea Zone 3 fighters and 2 tactical_bombers moved from Ukraine to Russia 1 armour moved from Volgograd to Russia 1 armour moved from Volgograd to Russia 1 armour moved from Volgograd to Russia 1 armour moved from Volgograd to Russia Place Units - British 3 mech_infantrys placed in Egypt 2 fighters placed in 80 Sea Zone 1 submarine placed in 80 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67 British : 1.17 Americans : 0.00 AA fire in Ukraine : : -0.17 Chinese : 0.17 Japanese : 1.00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Northern Italy to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium Combat - Italians Battle in Holland Belgium Italians attack with 1 fighter and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Holland Belgium Italians win with 1 fighter remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Western Germany 2 fighters moved from Bryansk to Novgorod 1 bomber moved from Bryansk to Western Germany 1 mech_infantry moved from Bessarabia to Bryansk 2 mech_infantrys moved from Romania to Western Ukraine 1 armour moved from Romania to Western Ukraine 1 infantry moved from Romania to Bessarabia 1 aaGun moved from Yugoslavia to Romania 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 armour and 1 mech_infantry moved from Northern Italy to Romania 2 marines moved from Yugoslavia to 97 Sea Zone 2 marines moved from 97 Sea Zone to Southern Italy 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Northern Italy 1 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter and 2 mech_infantrys placed in Northern Italy Italians undo move 1. 2 mech_infantrys placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0.33 Americans : 0.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from New South Wales to Queensland 3 fighters moved from Queensland to 33 Sea Zone 3 fighters moved from 33 Sea Zone to Caroline Islands 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 destroyer and 1 transport moved from 50 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to Queensland 3 infantry moved from Queensland to South Australia 1 aaGun moved from Queensland to South Australia Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 79 Sea Zone to 80 Sea Zone 2 infantry moved from Libya to Tobruk Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 5 infantry moved from Western Germany to 112 Sea Zone 2 marines moved from Western Germany to 112 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 infantry, 2 marines and 3 transports moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from Smolensk to Vologda 1 marine moved from 127 Sea Zone to Nenetsia 1 artillery, 5 infantry and 1 marine moved from 127 Sea Zone to Archangel 2 mech_infantrys moved from Bryansk to Rostov 2 mech_infantrys moved from Eastern Poland to Ukraine 2 bombers moved from Bryansk to Rostov 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 2 fighters and 1 tactical_bomber moved from Bryansk to Vologda 1 tactical_bomber moved from Bryansk to Vologda 1 bomber moved from Bryansk to Rostov 1 bomber moved from Bryansk to Rostov 1 bomber moved from Bryansk to Rostov 1 mech_infantry moved from Bryansk to Vologda 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans Combat - Germans Battle in Nenetsia Battle in Archangel Germans attack with 1 artillery, 5 infantry and 1 marine Russians defend with 1 infantry Germans roll dice for 1 battleship and 1 cruiser in Archangel, round 2 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Nenetsia from Russians, taking Archangel from Russians with 1 artillery, 4 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 1 armour; Russians defend with 1 factory_minor Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 4/6 hits, 2.67 expected hits Russians roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Ukraine Germans win, taking Ukraine from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour Battle in Rostov Germans attack with 5 bombers and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 5 bombers and 2 mech_infantrys in Rostov, round 2 : 2/7 hits, 3.67 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 5 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Vologda, round 2 : 3/6 hits, 2.67 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 mech_infantry moved from Belarus to Smolensk 3 armour moved from Novgorod to Bryansk 3 mech_infantrys moved from Eastern Poland to Bryansk 1 mech_infantry moved from Poland to Western Ukraine 1 mech_infantry moved from Poland to Western Ukraine 6 mech_infantrys moved from Germany to Eastern Poland 2 fighters and 2 tactical_bombers moved from Ukraine to Bryansk 3 bombers moved from Rostov to Western Germany 2 fighters and 2 tactical_bombers moved from Vologda to Bryansk 2 bombers moved from Rostov to India Place Units - Germans 3 infantry placed in Normandy Bordeaux 3 armour placed in Novgorod 1 infantry and 3 mech_infantrys placed in Western Germany 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 0.83 Russians : -0.17
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Rostov 2 infantry moved from Tambov to Rostov 2 fighters moved from Russia to Rostov Combat - Russians Battle in Rostov Russians attack with 2 fighters and 3 infantry Germans defend with 2 mech_infantrys Russians roll dice for 2 fighters and 3 infantry in Rostov, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 2 mech_infantrys Non Combat Move - Russians 2 fighters moved from Rostov to Russia 2 infantry moved from Russia to Tambov 2 aaGuns and 17 infantry moved from Amur to Buryatia 1 submarine moved from 109 Sea Zone to 105 Sea Zone Place Units - Russians 1 infantry placed in Volgograd 1 artillery and 8 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 0.33 Russians : 0.50
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 fighters, 1 harbour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Hunan to Anhwe 2 bombers moved from French Indo China to Anhwe 2 infantry moved from Manchuria to Jehol 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to Jehol 1 infantry moved from India to West India Japanese take West India from Americans 1 infantry moved from Yunnan to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Battle in Jehol Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Jehol, round 2 : 5/8 hits, 3.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 2 bombers and 1 mech_infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 1 mech_infantry in Anhwe, round 2 : 0/3 hits, 1.50 expected hits Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese lost in Anhwe Japanese roll dice for 2 bombers in Anhwe, round 3 : 1/2 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits 1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 bomber in Anhwe, round 4 : 0/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber in Anhwe, round 5 : 1/1 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win with 1 bomber remaining. Battle score for attacker is -10 Casualties for Japanese: 1 bomber and 1 mech_infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 infantry moved from Yunnan to Hunan 1 infantry moved from French Indo China to Yunnan 1 destroyer moved from 44 Sea Zone to 35 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 5 artilleries moved from India to 39 Sea Zone 2 armour moved from India to 39 Sea Zone 7 infantry moved from India to 39 Sea Zone 1 marine moved from India to 39 Sea Zone 1 marine moved from Ceylon to 39 Sea Zone 2 armour, 5 artilleries, 2 battleships, 4 carriers, 1 cruiser, 1 destroyer, 4 fighters, 9 infantry, 2 marines, 2 submarines, 4 tactical_bombers and 8 transports moved from 39 Sea Zone to 42 Sea Zone 2 armour moved from 42 Sea Zone to Java 5 artilleries moved from 42 Sea Zone to Java 2 marines moved from 42 Sea Zone to Java 9 infantry moved from 42 Sea Zone to Java 3 fighters moved from Jehol to 6 Sea Zone 3 tactical_bombers moved from Jehol to 6 Sea Zone 1 bomber moved from Anhwe to Manchuria Place Units - Japanese 3 fighters placed in India 3 mech_infantrys placed in French Indo China 1 infantry and 2 mech_infantrys placed in Manchuria 1 harbour placed in Java Turn Complete - Japanese Japanese collect 60 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : -1.00
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TripleA Move Summary: British round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - British British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Russia to Vologda 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from 79 Sea Zone to 39 Sea Zone 2 fighters moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from Iraq to 39 Sea Zone 1 bomber moved from Egypt to 39 Sea Zone 5 fighters and 2 tactical_bombers moved from Russia to Vologda
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scramble in india?
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@axis-dominion No Scramble
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 2 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter and 1 tactical_bomber moved from United Kingdom to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 artillery and 1 infantry moved from Eastern Persia to West India 3 fighters moved from 80 Sea Zone to West India 2 fighters moved from 80 Sea Zone to West India 1 armour moved from Iraq to 80 Sea Zone 1 armour and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 armour moved from 79 Sea Zone to West India Combat - Americans Battle in Holland Belgium Americans attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in West India Americans attack with 1 armour, 1 artillery, 5 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 1 artillery, 5 fighters and 1 infantry in West India, round 2 : 4/8 hits, 3.67 expected hits Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in West India Americans win, taking West India from Japanese with 1 armour, 1 artillery and 5 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Americans 3 carriers and 1 fighter moved from 80 Sea Zone to 79 Sea Zone 1 cruiser moved from 80 Sea Zone to 79 Sea Zone 5 fighters moved from West India to 79 Sea Zone 3 transports moved from 80 Sea Zone to 79 Sea Zone 1 carrier and 2 submarines moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 aaGun and 1 infantry moved from Libya to Tobruk 1 armour moved from Morocco to Tunisia 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 transport moved from 110 Sea Zone to 102 Sea Zone 1 fighter moved from Holland Belgium to 110 Sea Zone 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 fighter moved from Gibraltar to United Kingdom 2 artilleries moved from Caroline Islands to 33 Sea Zone 2 artilleries and 2 transports moved from 33 Sea Zone to 54 Sea Zone 2 artilleries moved from 54 Sea Zone to Queensland 1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone 1 artillery, 1 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 2 submarines moved from 33 Sea Zone to 54 Sea Zone 1 aaGun, 1 infantry and 1 mech_infantry moved from Queensland to New South Wales 1 fighter moved from Western United States to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from Tunisia to Tobruk Place Units - Americans 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 3 fighters placed in Iraq 1 infantry and 1 mech_infantry placed in Central United States 1 artillery and 1 infantry placed in Western United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 14 infantry moved from Hopei to Kweichow Place Units - Chinese 4 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Russia to Vologda 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from 79 Sea Zone to 39 Sea Zone 2 fighters moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from Iraq to 39 Sea Zone 1 bomber moved from Egypt to 39 Sea Zone 5 fighters and 2 tactical_bombers moved from Russia to Vologda Combat - British Battle in 39 Sea Zone British attack with 1 bomber, 4 fighters and 1 submarine Japanese defend with 1 destroyer British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 4 fighters in 39 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 39 Sea Zone British win with 1 bomber and 4 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Japanese: 1 destroyer Battle in Vologda British attack with 1 armour, 5 fighters and 2 tactical_bombers Germans defend with 1 infantry and 1 mech_infantry British roll dice for 1 armour, 5 fighters and 2 tactical_bombers in Vologda, round 2 : 2/8 hits, 4.33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Vologda British win, taking Vologda from Germans with 1 armour, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3 Casualties for British: 1 fighter Casualties for Germans: 1 infantry and 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 3 aaGuns, 8 artilleries and 17 infantry moved from Eastern Persia to West India 1 marine moved from Persia to 80 Sea Zone 3 cruisers and 1 marine moved from 80 Sea Zone to 79 Sea Zone 1 marine moved from 79 Sea Zone to West India 1 battleship, 2 destroyers and 1 submarine moved from 80 Sea Zone to 79 Sea Zone 1 carrier moved from 80 Sea Zone to 79 Sea Zone 2 infantry moved from Iraq to 80 Sea Zone 1 fighter moved from 39 Sea Zone to Iraq 3 fighters moved from 39 Sea Zone to 79 Sea Zone 1 bomber moved from 39 Sea Zone to West India 2 infantry moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Egypt to Iraq 1 armour and 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria 4 fighters and 2 tactical_bombers moved from Vologda to Russia 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 4 transports moved from 80 Sea Zone to 79 Sea Zone 2 infantry moved from 79 Sea Zone to West India Place Units - British 2 mech_infantrys placed in Egypt 3 fighters placed in Persia Turning on Edit Mode EDIT: Removing units owned by British from Vologda: 1 armour EDIT: Adding units owned by British to Russia: 1 fighter EDIT: Changing ownership of Vologda from Russians to Germans EDIT: Turning off Edit Mode Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 1.00 British : -2.33 Americans : 1.50 Japanese : 1.33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Western Ukraine to Tambov 1 mech_infantry moved from Bryansk to Tambov 1 mech_infantry moved from Western Ukraine to Rostov 1 armour moved from Western Ukraine to Rostov 1 bomber moved from Western Germany to Rostov 1 fighter moved from Novgorod to Tambov 1 fighter moved from Novgorod to Tambov Combat - Italians Battle in Tambov Italians attack with 2 fighters and 2 mech_infantrys Russians defend with 2 infantry Italians roll dice for 2 fighters and 2 mech_infantrys in Tambov, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Rostov Italians attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians roll dice for 1 armour and 1 bomber in Rostov, round 3 : 2/2 hits, 1.17 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov Italians win with 1 bomber remaining. Battle score for attacker is -4 Casualties for Italians: 1 armour and 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Bryansk 1 infantry moved from Bessarabia to Ukraine 1 armour and 1 mech_infantry moved from Romania to Ukraine 1 aaGun moved from Romania to Bessarabia 1 artillery moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 1 fighter moved from Tambov to Bryansk 1 fighter moved from Tambov to Ukraine 1 fighter moved from Southern Italy to Western Germany 2 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 1 armour and 1 mech_infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 1.17 Russians : 0.33
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 3 infantry moved from South Australia to New South Wales 3 armour and 3 mech_infantrys moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 1 aaGun moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 3 fighters moved from 54 Sea Zone to New South Wales 1 fighter moved from Queensland to New South Wales 3 fighters moved from Caroline Islands to Queensland 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Northwest Persia to Iraq 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 armour, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 2 infantry moved from Tobruk to Alexandria Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 3x factory_minor; Remaining resources: 66 PUs; Germans buy 4 armour, 3 artilleries, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Bryansk to Rostov Germans take Rostov from Russians 1 mech_infantry moved from Ukraine to Rostov 1 armour and 1 mech_infantry moved from Rostov to Caucasus 2 mech_infantrys moved from Bryansk to Volgograd 2 fighters moved from Bryansk to Caucasus 2 tactical_bombers moved from Bryansk to Caucasus 2 fighters moved from Bryansk to Volgograd 2 tactical_bombers moved from Bryansk to Volgograd 1 mech_infantry moved from Smolensk to Urals Germans take Urals from Russians 1 mech_infantry moved from Bryansk to Samara Germans take Samara from Russians Combat - Germans Battle in Volgograd Germans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 2/6 hits, 2.67 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 3/6 hits, 3.00 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 2 fighters moved from Caucasus to Bryansk 2 tactical_bombers moved from Caucasus to Bryansk 2 tactical_bombers moved from Volgograd to Bryansk 2 fighters moved from Volgograd to Bryansk 2 mech_infantrys moved from Western Ukraine to Bryansk 6 mech_infantrys moved from Eastern Poland to Bryansk 1 infantry moved from Archangel to Belarus 1 artillery moved from Archangel to Belarus 1 infantry moved from Archangel to Vologda 1 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Belarus 3 armour moved from Novgorod to Bryansk 7 mech_infantrys moved from Germany to Eastern Poland 1 marine moved from Archangel to 127 Sea Zone 1 marine moved from Nenetsia to 127 Sea Zone 3 transports moved from 127 Sea Zone to 112 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 marines moved from 127 Sea Zone to 112 Sea Zone 2 marines moved from 112 Sea Zone to Western Germany Place Units - Germans 2 infantry placed in Western Germany 1 mech_infantry placed in Normandy Bordeaux 1 armour placed in Normandy Bordeaux 3 armour placed in Novgorod 3 artilleries placed in Ukraine 2 fighters placed in 112 Sea Zone Germans undo move 3. 1 armour placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3,1,5 Germans collect 60 PUs (5 lost to blockades); end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 mech_infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67 Russians : -1.00