TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 4 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
1 bomber moved from Libya to Northwest Persia
2 mech_infantrys moved from Iraq to Northwest Persia
1 destroyer moved from 91 Sea Zone to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 fighter moved from 101 Sea Zone to 104 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 artilleries moved from Amur to Buryatia
1 fighter moved from Korea to Japan
2 bombers moved from Korea to Japan
1 cruiser and 2 destroyers moved from 30 Sea Zone to 32 Sea Zone
1 armour moved from Kiangsi to Kweichow
1 mech_infantry moved from Iraq to Northwest Persia
1 artillery, 1 infantry and 1 transport moved from 66 Sea Zone to 68 Sea Zone
3 infantry moved from Korea to Amur
Combat - Americans
Air Battle in Japan
Americans attacks with 3 units heading to Japan
Japanese launches 3 interceptors out of Japan
Attackers Fire, : 1/3 hits, 0.67 expected hits
Defenders Fire, : 0/3 hits, 1.00 expected hits
1 fighter owned by the Japanese lost in Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/2 hits, 0.33 expected hits
Bombing raid in Japan rolls: 6,8 and causes: 14 damage to unit: factory_major
Bombing raid in Japan causes 14 damage total.
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Southern France
Battle in 104 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win, taking Southern France from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 submarine and 2 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Northwest Persia
Americans attack with 1 bomber and 3 mech_infantrys
Germans defend with 1 armour
Americans roll dice for 1 bomber and 3 mech_infantrys in Northwest Persia, round 2 : 2/4 hits, 1.17 expected hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Northwest Persia
Americans win, taking Northwest Persia from Germans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Holland Belgium
Battle in Normandy Bordeaux
Cleaning up after air battles
Non Combat Move - Americans
1 fighter moved from 104 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 110 Sea Zone to Gibraltar
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 bombers moved from Japan to Korea
1 fighter moved from Japan to Korea
1 artillery and 4 infantry moved from Egypt to Trans-Jordan
1 bomber moved from 96 Sea Zone to Gibraltar
1 bomber moved from Northwest Persia to Iraq
Place Units - Americans
1 armour, 1 bomber and 1 fighter placed in Korea
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,1,3,5,6,3,3,6,4
Americans collect 60 PUs (3 lost to blockades); end with 60 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
2 infantry moved from Tsinghai to Shensi
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Sikang to Shensi
3 infantry moved from Szechwan to Shensi
2 infantry moved from Kweichow to Shensi
1 artillery and 6 infantry moved from Hopei to Shensi
1 fighter and 5 infantry moved from Burma to Yunnan
1 fighter moved from Yunnan to Shensi
Place Units - Chinese
8 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs
Purchase Units - British
British repair damage of 17x factory_major; Remaining resources: 27 PUs;
British buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - British
6 armour, 2 artilleries and 4 mech_infantrys moved from West India to India
3 infantry moved from Burma to India
3 armour and 2 mech_infantrys moved from Eastern Persia to India
2 armour and 1 mech_infantry moved from Iraq to Caucasus
2 bombers moved from Iraq to India
1 bomber moved from Iraq to Caucasus
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Libya to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Malta
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Egypt to 98 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from 99 Sea Zone to Cyprus
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Trans-Jordan to Persia
2 infantry moved from Trans-Jordan to Syria
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 98 Sea Zone
Combat - British
Battle in Malta
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Malta, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
British win, taking Malta from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 2 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 armour and 2 mech_infantrys
British roll dice for 2 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 armour and 2 mech_infantrys in Caucasus, round 2 : 0/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Italians lost in Caucasus
British roll dice for 2 armour, 1 bomber and 1 mech_infantry in Caucasus, round 3 : 2/4 hits, 1.83 expected hits
Italians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Italians: 1 armour and 2 mech_infantrys
Battle in Cyprus
British attack with 1 infantry and 1 mech_infantry
Italians defend with 1 marine
British roll dice for 1 infantry and 1 mech_infantry in Cyprus, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 marine in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 infantry and 1 mech_infantry in Cyprus, round 3 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 marine in Cyprus, round 3 : 0/1 hits, 0.33 expected hits
1 marine owned by the Italians lost in Cyprus
British win, taking Cyprus from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 marine
Battle in India
British attack with 9 armour, 2 artilleries, 2 bombers, 3 infantry and 6 mech_infantrys
Italians defend with 2 artilleries; Japanese defend with 1 airfield, 3 armour, 1 factory_minor, 1 fighter, 1 harbour, 7 infantry and 1 mech_infantry
British roll dice for 9 armour, 2 artilleries, 2 bombers, 3 infantry and 6 mech_infantrys in India, round 2 : 9/22 hits, 8.33 expected hits
Japanese roll dice for 3 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry in India, round 2 : 4/14 hits, 5.50 expected hits
7 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 artillery owned by the Italians and 3 infantry owned by the British lost in India
British roll dice for 9 armour, 2 artilleries, 2 bombers and 5 mech_infantrys in India, round 3 : 10/18 hits, 7.67 expected hits
Japanese roll dice for 3 armour, 1 artillery and 1 fighter in India, round 3 : 4/5 hits, 2.50 expected hits
1 fighter owned by the Japanese, 2 mech_infantrys owned by the British, 3 armour owned by the Japanese, 1 artillery owned by the Italians and 2 artilleries owned by the British lost in India
British win, taking India from Japanese, taking Burma from Chinese, taking Kwangtung from ANZAC with 9 armour, 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 32
Casualties for British: 2 artilleries, 3 infantry and 3 mech_infantrys
Casualties for Italians: 2 artilleries
Casualties for Japanese: 3 armour, 1 fighter, 7 infantry and 1 mech_infantry
Non Combat Move - British
2 bombers moved from India to West India
1 tactical_bomber moved from Libya to 98 Sea Zone
1 bomber moved from Caucasus to West India
Place Units - British
9 infantry placed in United Kingdom
Turn Complete - British
British collect 44 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : 0.00
Defenders Fire, : : -1.00
British : 5.00
Italians : -2.67
AA fire in Japan : : -0.33
Americans : 1.67
Attackers Fire, : : 0.33
Japanese : 0.00
Savegame