I am not at my computer, but if you make a picture post of the situation i can reply shortly
19L BM3 ll
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters moved from 91 Sea Zone to Morocco 1 submarine moved from 10 Sea Zone to 1 Sea Zone 1 infantry moved from Western United States to British Columbia 1 mech_infantry moved from Alberta Saskatchewan Manitoba to British Columbia 1 fighter moved from Western United States to British Columbia 1 artillery and 1 infantry moved from Sakha to Siberia 2 fighters moved from Sakha to Siberia 1 artillery moved from Midway to 25 Sea Zone 1 artillery and 1 transport moved from 25 Sea Zone to 5 Sea Zone 1 artillery moved from 5 Sea Zone to Siberia 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone Combat - Americans Battle in 1 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 1 Sea Zone Americans roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Morocco Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 mech_infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Morocco, round 2 : 2/1 hits, 1.67 expected hits Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in 16 Sea Zone Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 2/1 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Siberia Americans attack with 2 artilleries, 2 fighters and 1 infantry Japanese defend with 2 artilleries and 1 infantry Americans roll dice for 2 artilleries, 2 fighters and 1 infantry in Siberia, round 2 : 2/0 hits, 2.00 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Siberia, round 2 : 1/0 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Siberia Americans roll dice for 2 artilleries and 2 fighters in Siberia, round 3 : 1/1 hits, 1.67 expected hits Japanese roll dice for 1 artillery in Siberia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Siberia Americans win, taking Siberia from Japanese with 2 artilleries and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 2 artilleries and 1 infantry Battle in British Columbia Americans attack with 1 fighter, 1 infantry and 1 mech_infantry Japanese defend with 1 artillery Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in British Columbia, round 2 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 artillery in British Columbia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from British Columbia to 26 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 2 fighters moved from 25 Sea Zone to 26 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 10 Sea Zone to Western United States 4 transports moved from 89 Sea Zone to 101 Sea Zone 3 carriers, 3 destroyers and 1 transport moved from 91 Sea Zone to 89 Sea Zone 2 fighters moved from Eastern United States to 89 Sea Zone 2 fighters moved from Morocco to 89 Sea Zone 1 aaGun moved from Central United States to Western United States 1 destroyer moved from 46 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 16 Sea Zone to 26 Sea Zone 2 fighters moved from Siberia to Buryatia Place Units - Americans 2 artilleries and 2 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 armour, 1 destroyer, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 fighters moved from 80 Sea Zone to Iraq 1 mech_infantry moved from Eastern Persia to Persia British take Persia from Germans 2 mech_infantrys moved from Eastern Persia to 80 Sea Zone 2 mech_infantrys moved from 80 Sea Zone to Iraq 3 infantry moved from India to Burma Combat - British Battle in Iraq British attack with 2 fighters and 2 mech_infantrys Germans defend with 2 armour, 1 artillery and 1 factory_minor British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/1 hits, 1.17 expected hits British roll dice for 2 fighters and 2 mech_infantrys in Iraq, round 2 : 1/1 hits, 1.33 expected hits Germans roll dice for 2 armour and 1 artillery in Iraq, round 2 : 1/1 hits, 1.33 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Iraq British roll dice for 2 fighters and 1 mech_infantry in Iraq, round 3 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 armour in Iraq, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Iraq British win, taking Iraq from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for British: 1 mech_infantry Casualties for Germans: 2 armour and 1 artillery Battle in Burma British attack with 3 infantry Japanese defend with 1 artillery British roll dice for 3 infantry in Burma, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 3 infantry in Burma, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 2 fighters moved from Iraq to 80 Sea Zone 1 infantry moved from Union of South Africa to Rhodesia 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Eastern United States 1 armour and 1 mech_infantry moved from Union of South Africa to Rhodesia Place Units - British 2 armour and 1 mech_infantry placed in Union of South Africa 1 destroyer and 1 submarine placed in 106 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.83 Italians : -0.33 British : -0.67 Americans : -1.67 Japanese : -0.67
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 bomber, 1 destroyer, 1 marine, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo Italians take Belgian Congo from British 1 mech_infantry moved from Egypt to Kenya Italians take Kenya from British 1 armour moved from Egypt to French Equatorial Africa Italians take French Equatorial Africa from French 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Trans-Jordan to Iraq 1 fighter moved from Syria to Persia 1 bomber moved from Tunisia to Morocco 1 bomber moved from Southern Italy to Persia 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 1 battleship, 1 carrier and 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 2 transports moved from 92 Sea Zone to 93 Sea Zone 2 artilleries and 2 infantry moved from Southern France to 93 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 2 artilleries and 2 infantry moved from 92 Sea Zone to Morocco Combat - Italians Battle in Morocco Italians attack with 2 artilleries, 1 bomber and 2 infantry Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Morocco, round 2 : 2/0 hits, 2.00 expected hits Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 0/1 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in Persia Italians attack with 1 bomber and 1 fighter British defend with 1 mech_infantry Italians roll dice for 1 bomber and 1 fighter in Persia, round 2 : 2/1 hits, 1.17 expected hits British roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Persia Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Iraq Italians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor and 1 mech_infantry Italians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/1 hits, 1.50 expected hits British roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Persia to Trans-Jordan 1 bomber moved from Persia to Trans-Jordan 1 fighter moved from Iraq to 98 Sea Zone 1 tactical_bomber moved from Iraq to Northwest Persia 2 mech_infantrys moved from Ukraine to Caucasus 1 mech_infantry moved from Romania to Ukraine 2 infantry and 2 mech_infantrys moved from Northern Italy to 95 Sea Zone 2 infantry, 2 mech_infantrys and 2 transports moved from 95 Sea Zone to 98 Sea Zone 2 infantry and 2 mech_infantrys moved from 98 Sea Zone to Egypt 1 infantry moved from Northern Italy to Southern France 1 bomber moved from Morocco to Southern Italy Place Units - Italians 1 destroyer and 1 submarine placed in 98 Sea Zone 1 marine placed in Egypt 1 bomber placed in Southern Italy 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,1,5,3,2,2 Italians collect 23 PUs (2 lost to blockades); end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 35 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians : -0.17 British : -0.67 Americans : -0.67
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 armour moved from Queensland to 54 Sea Zone 1 armour and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 armour moved from 37 Sea Zone to Siam 1 submarine moved from 37 Sea Zone to 43 Sea Zone Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Siam ANZAC attack with 1 armour Japanese defend with 1 bomber ANZAC roll dice for 1 armour in Siam, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber in Siam, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 armour in Siam, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber in Siam, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 armour in Siam, round 4 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber in Siam, round 4 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 1 armour in Siam, round 5 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber in Siam, round 5 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Japanese lost in Siam ANZAC win, taking Siam from Japanese with 1 armour remaining. Battle score for attacker is 12 Casualties for Japanese: 1 bomber Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 armour placed in Queensland Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33 Japanese : -0.67
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 3 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 105 Sea Zone 1 submarine moved from 112 Sea Zone to 105 Sea Zone 2 submarines moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 118 Sea Zone to 110 Sea Zone 1 destroyer and 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 mech_infantry moved from Ukraine to Caucasus 1 infantry moved from Volgograd to Samara 1 infantry moved from Volgograd to Tambov 1 artillery moved from Volgograd to Tambov 1 artillery and 1 infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Bessarabia to Rostov 1 bomber moved from Volgograd to Tambov 1 bomber moved from Novgorod to Smolensk 1 infantry moved from Archangel to Smolensk 1 artillery moved from Archangel to Vologda Germans take Vologda from Russians 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 mech_infantry moved from Novgorod to Nenetsia 1 mech_infantry moved from Belarus to Nenetsia 1 artillery and 1 infantry moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Baltic States to Belarus 1 mech_infantry moved from Baltic States to Archangel 1 artillery moved from Poland to Eastern Poland 1 mech_infantry moved from Germany to Eastern Poland 1 bomber moved from Western Germany to Bryansk 1 tactical_bomber moved from Volgograd to Bryansk 1 fighter moved from Volgograd to Tambov 1 bomber moved from Volgograd to Samara 1 bomber moved from Trans-Jordan to 91 Sea Zone 1 fighter moved from Gibraltar to 105 Sea Zone 1 fighter moved from 92 Sea Zone to 91 Sea Zone Combat - Germans Battle in Bryansk Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in 91 Sea Zone Germans attack with 1 bomber, 1 fighter and 2 submarines Americans defend with 1 cruiser and 1 transport Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 cruiser owned by the Americans lost in 91 Sea Zone Germans roll dice for 1 bomber and 1 fighter in 91 Sea Zone, round 2 : 2/1 hits, 1.17 expected hits 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 19 Casualties for Americans: 1 cruiser and 1 transport Battle in 105 Sea Zone Germans attack with 1 destroyer, 1 fighter and 1 submarine Americans defend with 1 submarine Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 1/1 hits, 0.83 expected hits Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 105 Sea Zone Germans win, taking 105 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Tambov Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tambov, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 1 bomber and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/1 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Samara Germans attack with 1 bomber and 1 infantry Russians defend with 1 artillery Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 0/1 hits, 0.83 expected hits Russians roll dice for 1 artillery in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara retreated to Samara Russians win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 1 infantry Non Combat Move - Germans 1 fighter moved from Tambov to Volgograd 1 transport moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from 105 Sea Zone to Normandy Bordeaux 1 bomber moved from 91 Sea Zone to Gibraltar 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 1 artillery moved from 81 Sea Zone to Anglo Egyptian Sudan 1 mech_infantry moved from Southern France to 93 Sea Zone 1 armour moved from Southern France to 93 Sea Zone 1 marine moved from Southern France to 93 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 marine, 1 mech_infantry and 2 transports moved from 93 Sea Zone to 98 Sea Zone 2 transports moved from 92 Sea Zone to 93 Sea Zone 1 artillery moved from Southern France to 93 Sea Zone 3 infantry moved from Southern France to 93 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone 1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 bomber moved from Tambov to Southern Italy 1 bomber moved from Bryansk to Ukraine 1 tactical_bomber moved from Northwest Persia to Volgograd 1 bomber moved from Samara to Greece 1 bomber moved from Smolensk to Western Germany 1 tactical_bomber moved from Bryansk to Ukraine Place Units - Germans 1 factory_minor placed in Caucasus 1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd 1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine 3 mech_infantrys placed in Novgorod 1 artillery, 1 bomber and 1 infantry placed in Western Germany 3 submarines placed in 93 Sea Zone 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Germans collect 67 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : -0.17 Russians : 1.00
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Timguska to Yenisey Russians take Yenisey from Germans 1 armour and 1 mech_infantry moved from Urals to Vologda 1 artillery moved from Samara to Vologda 1 artillery and 1 infantry moved from Russia to Tambov 1 artillery and 1 infantry moved from Russia to Bryansk 1 artillery and 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Tambov 5 infantry moved from Korea to Manchuria 3 infantry moved from Korea to Amur 1 infantry moved from Korea to Manchuria Combat - Russians Battle in Manchuria Russians attack with 6 infantry Japanese defend with 1 aaGun, 1 armour and 1 mech_infantry Russians roll dice for 6 infantry in Manchuria, round 2 : 1/0 hits, 1.00 expected hits Japanese roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Manchuria, round 2 : 1/1 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria Russians roll dice for 5 infantry in Manchuria, round 3 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Manchuria, round 3 : 1/1 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 4 infantry in Manchuria, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 armour in Manchuria, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 4 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Japanese: 1 aaGun, 1 armour and 1 mech_infantry Battle in Amur Russians attack with 3 infantry Japanese defend with 1 artillery Russians roll dice for 3 infantry in Amur, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Amur, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Amur Russians win, taking Amur from Japanese with 3 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Bryansk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 artillery in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Tambov Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Smolensk Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 1/1 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vologda Russians attack with 1 armour, 1 artillery and 1 mech_infantry Germans defend with 1 artillery Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Vologda, round 2 : 2/1 hits, 1.17 expected hits Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 infantry moved from Russia to Samara 3 infantry moved from Russia to Smolensk 3 infantry moved from Russia to Bryansk 3 infantry moved from Russia to Tambov 1 infantry moved from Russia to Vologda 2 artilleries moved from Russia to Vologda 1 fighter moved from Tambov to Russia 1 fighter moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 1 aaGun moved from Korea to Amur Place Units - Russians 1 artillery, 4 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,2,4,5,3,1,1,3,4,3,1,2,3 Russians collect 17 PUs (3 lost to blockades); end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 1.33 Japanese : -0.50
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 artilleries, 2 destroyers, 5 infantry, 1 mech_infantry and 4 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 20 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 destroyer moved from 20 Sea Zone to 43 Sea Zone 1 fighter moved from 41 Sea Zone to 43 Sea Zone 1 fighter moved from 41 Sea Zone to 43 Sea Zone 1 battleship and 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 battleship and 1 cruiser moved from 6 Sea Zone to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 artillery and 1 infantry moved from French Indo China to Siam 1 tactical_bomber moved from French Indo China to Siam 1 artillery moved from Kansu to Timguska Japanese take Timguska from Russians 1 artillery moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Suiyuyan to Kansu 1 mech_infantry moved from Shensi to Kazakhstan 1 mech_infantry moved from Sikang to Turkmenistan 1 mech_infantry moved from Yunnan to Sikang 1 mech_infantry moved from Kweichow to Tsinghai 1 mech_infantry moved from French Indo China to Kweichow 1 artillery moved from Chahar to Suiyuyan 1 artillery moved from Anhwe to Chahar 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Shantung to Hopei 1 mech_infantry moved from Malaya to Yunnan 1 bomber moved from Yunnan to India 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Siberia 1 bomber moved from Shantung to Manchuria 1 fighter and 1 tactical_bomber moved from Japan to Siberia 2 fighters moved from Philippines to Manchuria 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 fighter moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in India causes 7 damage total. Battle in 5 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 5 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 37 Sea Zone Japanese attack with 1 battleship and 1 carrier ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 battleship and 1 carrier remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer and 2 fighters ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 43 Sea Zone, round 2 : 1/1 hits, 1.33 expected hits ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Manchuria Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Russians defend with 4 infantry Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 2/1 hits, 1.17 expected hits Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 2 : 3/0 hits, 3.00 expected hits Chinese roll dice for 4 infantry in Manchuria, round 2 : 1/1 hits, 1.33 expected hits 1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 infantry Casualties for Russians: 4 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Siam Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber ANZAC defend with 1 armour Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Siam, round 2 : 2/1 hits, 1.17 expected hits ANZAC roll dice for 1 armour in Siam, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Japanese and 1 armour owned by the ANZAC lost in Siam Japanese win, taking Siam from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 armour Battle in Siberia Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 2 artilleries Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Siberia, round 2 : 2/1 hits, 1.83 expected hits Russians roll dice for 2 artilleries in Siberia, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 artilleries owned by the Americans lost in Siberia Japanese win, taking Siberia from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for Americans: 2 artilleries Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/1 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/1 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/1 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 2 fighters moved from 43 Sea Zone to Philippines 1 fighter moved from 42 Sea Zone to Celebes 1 tactical_bomber moved from 42 Sea Zone to Borneo 1 fighter moved from Kwangsi to Java 1 fighter moved from Shensi to 37 Sea Zone 1 tactical_bomber moved from Shensi to 37 Sea Zone 1 fighter moved from Burma to Sumatra 1 tactical_bomber moved from Siam to Borneo 1 tactical_bomber moved from Kwangsi to Celebes 1 bomber moved from Manchuria to Yunnan 1 bomber moved from India to French Indo China 1 tactical_bomber moved from Burma to Shan State 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Siberia to Soviet Far East 1 tactical_bomber moved from 5 Sea Zone to 20 Sea Zone 1 fighter moved from Manchuria to 19 Sea Zone 1 fighter moved from 16 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to Japan 1 tactical_bomber moved from Manchuria to 19 Sea Zone 1 fighter moved from Manchuria to Jehol 1 infantry moved from Shantung to Anhwe 1 artillery moved from Shantung to Jehol 1 aaGun moved from Chahar to Anhwe Place Units - Japanese 1 destroyer and 1 submarine placed in 37 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to Shan State: 1 artillery and 1 infantry EDIT: Removing units owned by Japanese from Malaya: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 mech_infantry placed in Malaya 3 submarines placed in 6 Sea Zone 1 artillery and 1 infantry placed in Shantung 1 destroyer placed in 19 Sea Zone 2 artilleries and 1 infantry placed in French Indo China 3 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,6 Japanese collect 67 PUs (1 lost to blockades); end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
ANZAC : 1.00 Americans : -0.33 Chinese : -0.33 UK_Pacific : -0.67 AA fire in India : : -0.17 Russians : 0.33 Japanese : 0.33
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from British Columbia to Alaska Americans take Alaska from Japanese 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 9 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 2 fighters moved from Buryatia to Yakut S.S.R. 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 3 carriers, 3 destroyers and 4 fighters moved from 89 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 54 Sea Zone to 43 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 3 carriers, 3 destroyers, 4 fighters and 4 transports Germans defend with 2 submarines Americans roll dice for 3 carriers, 3 destroyers, 4 fighters and 4 transports in 91 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 91 Sea Zone Americans win with 3 carriers, 3 destroyers, 4 fighters and 4 transports remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in 43 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Yakut S.S.R. Americans attack with 2 fighters Germans defend with 1 armour Americans roll dice for 2 fighters in Yakut S.S.R., round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Yakut S.S.R. Americans win with 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in 16 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone Americans roll dice for 1 destroyer and 1 tactical_bomber in 16 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 destroyer and 1 fighter Casualties for Japanese: 1 destroyer and 1 submarine Battle in Morocco Americans attack with 4 artilleries and 4 infantry Italians defend with 2 artilleries and 2 infantry Americans roll dice for 4 artilleries and 4 infantry in Morocco, round 2 : 3/1 hits, 2.67 expected hits Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/1 hits, 1.33 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Morocco Americans roll dice for 4 artilleries and 2 infantry in Morocco, round 3 : 2/0 hits, 2.00 expected hits Italians roll dice for 1 artillery in Morocco, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 4 artilleries and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 3 infantry Casualties for Italians: 2 artilleries and 2 infantry Battle in Aleutian Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 mech_infantry moved from British Columbia to Western United States 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 2 fighters moved from Yakut S.S.R. to Buryatia 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 submarine moved from 1 Sea Zone to 4 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 infantry placed in Western United States 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -0.83 Italians : 1.33 Americans : 1.00 Japanese : 0.50
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from British Columbia to Alaska Americans take Alaska from Japanese 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 9 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands 2 fighters moved from Buryatia to Yakut S.S.R. 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 3 carriers, 3 destroyers and 4 fighters moved from 89 Sea Zone to 91 Sea Zone 4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 54 Sea Zone to 43 Sea Zone Combat - Americans Battle in 91 Sea Zone Americans attack with 3 carriers, 3 destroyers, 4 fighters and 4 transports Germans defend with 2 submarines Americans roll dice for 3 carriers, 3 destroyers, 4 fighters and 4 transports in 91 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 2 submarines owned by the Germans lost in 91 Sea Zone Americans win with 3 carriers, 3 destroyers, 4 fighters and 4 transports remaining. Battle score for attacker is 12 Casualties for Germans: 2 submarines Battle in 43 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 destroyer Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Yakut S.S.R. Americans attack with 2 fighters Germans defend with 1 armour Americans roll dice for 2 fighters in Yakut S.S.R., round 2 : 1/0 hits, 1.00 expected hits Germans roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Yakut S.S.R. Americans win with 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in 16 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/1 hits, 1.50 expected hits Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 16 Sea Zone Americans roll dice for 1 destroyer and 1 tactical_bomber in 16 Sea Zone, round 3 : 1/1 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Americans: 1 destroyer and 1 fighter Casualties for Japanese: 1 destroyer and 1 submarine Battle in Morocco Americans attack with 4 artilleries and 4 infantry Italians defend with 2 artilleries and 2 infantry Americans roll dice for 4 artilleries and 4 infantry in Morocco, round 2 : 3/1 hits, 2.67 expected hits Italians roll dice for 2 artilleries and 2 infantry in Morocco, round 2 : 2/1 hits, 1.33 expected hits 2 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Morocco Americans roll dice for 4 artilleries and 2 infantry in Morocco, round 3 : 2/0 hits, 2.00 expected hits Italians roll dice for 1 artillery in Morocco, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco Americans win, taking Morocco from Italians with 4 artilleries and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 3 infantry Casualties for Italians: 2 artilleries and 2 infantry Battle in Aleutian Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 mech_infantry moved from British Columbia to Western United States 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Western United States to 26 Sea Zone 2 fighters moved from Yakut S.S.R. to Buryatia 1 transport moved from 89 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 fighter moved from Eastern United States to 91 Sea Zone 1 submarine moved from 1 Sea Zone to 4 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 1 infantry placed in Western United States 1 submarine and 1 transport placed in 10 Sea Zone 1 fighter and 1 infantry placed in Eastern United States 1 destroyer placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 4 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 4 PUs Purchase Units - British British buy 2 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 4x factory_major; Remaining resources: 5 PUs; UK_Pacific buy 1 artillery; Remaining resources: 1 PUs; Combat Move - British 4 infantry moved from India to Burma 1 fighter moved from 80 Sea Zone to 81 Sea Zone 1 armour and 1 mech_infantry moved from Rhodesia to Kenya 1 infantry moved from Rhodesia to Belgian Congo 2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo Combat - British Battle in 81 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 81 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Belgian Congo British attack with 2 armour, 1 infantry and 1 mech_infantry Italians defend with 1 mech_infantry British roll dice for 2 armour, 1 infantry and 1 mech_infantry in Belgian Congo, round 2 : 1/1 hits, 1.33 expected hits Italians roll dice for 1 mech_infantry in Belgian Congo, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Belgian Congo British win, taking Belgian Congo from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Italians: 1 mech_infantry Battle in Burma British attack with 4 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 4 infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British roll dice for 3 infantry in Burma, round 3 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma British roll dice for 2 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Burma, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Burma, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Burma, round 5 : 0/1 hits, 0.33 expected hits British roll dice for 2 infantry in Burma, round 6 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Burma, round 6 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for British: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in Kenya British attack with 1 armour and 1 mech_infantry Italians defend with 1 mech_infantry British roll dice for 1 armour and 1 mech_infantry in Kenya, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Kenya, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Kenya British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Italians: 1 mech_infantry Non Combat Move - British 1 fighter moved from 81 Sea Zone to 72 Sea Zone 1 fighter moved from 80 Sea Zone to India 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 72 Sea Zone 1 fighter moved from United Kingdom to Morocco 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone Place Units - British 2 armour and 1 mech_infantry placed in Union of South Africa 1 fighter and 1 infantry placed in United Kingdom 1 transport placed in 106 Sea Zone British undo move 2. 1 fighter placed in United Kingdom 1 infantry placed in Quebec Turn Complete - British British collect 31 PUs; end with 31 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Germans : -0.83 Italians : 2.67 British : -0.17 Americans : 1.00 Japanese : 0.50
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 3 armour, 1 artillery, 1 bomber and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 armour moved from Nigeria to French Central Africa Italians take French Central Africa from British 2 bombers moved from Southern Italy to 104 Sea Zone 1 mech_infantry moved from Caucasus to Persia Italians take Persia from British 2 mech_infantrys moved from Egypt to 98 Sea Zone 2 infantry moved from Egypt to 98 Sea Zone 1 marine moved from Egypt to 98 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 2 mech_infantrys, 1 submarine and 2 transports moved from 98 Sea Zone to 80 Sea Zone 2 infantry, 1 marine and 2 mech_infantrys moved from 80 Sea Zone to Eastern Persia 1 mech_infantry moved from Caucasus to Samara 1 tactical_bomber moved from Northwest Persia to Samara 1 bomber moved from Trans-Jordan to Samara Combat - Italians Battle in Eastern Persia Battle in 104 Sea Zone Italians attack with 2 bombers Americans defend with 1 destroyer Italians roll dice for 2 bombers in 104 Sea Zone, round 2 : 2/1 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Italians win, taking Eastern Persia from British with 2 bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Samara Italians attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Italians roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 1/1 hits, 1.33 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Italians win, taking Samara from Russians with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 2 mech_infantrys moved from Iraq to Eastern Persia 1 fighter moved from Trans-Jordan to 80 Sea Zone 1 transport moved from 92 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Algeria 1 bomber moved from 104 Sea Zone to Gibraltar 1 bomber moved from 104 Sea Zone to Normandy Bordeaux 1 mech_infantry moved from Northern Italy to Romania 1 mech_infantry moved from Ukraine to Volgograd 1 tactical_bomber moved from Samara to Volgograd 1 bomber moved from Samara to Volgograd Place Units - Italians 1 artillery and 2 infantry placed in Egypt 3 armour placed in Iraq 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 27 PUs; end with 27 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians : 0.33 Americans : -0.33 Russians : -0.33
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 84 PUs; Germans buy 1 armour, 4 artilleries, 1 destroyer, 2 fighters, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 destroyer and 2 submarines moved from 110 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 105 Sea Zone to 91 Sea Zone 3 submarines moved from 93 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 1 bomber and 1 fighter moved from Gibraltar to 91 Sea Zone 2 bombers moved from Western Germany to 91 Sea Zone 1 fighter moved from Normandy Bordeaux to 91 Sea Zone 1 bomber moved from Greece to 91 Sea Zone 1 bomber moved from Southern Italy to 91 Sea Zone 1 infantry moved from Archangel to Vologda 1 artillery moved from Archangel to Vologda 1 mech_infantry moved from Archangel to Vologda 1 mech_infantry moved from Nenetsia to Urals Germans take Urals from Russians 2 mech_infantrys moved from Nenetsia to Vologda 1 fighter and 1 tactical_bomber moved from Volgograd to Vologda 1 bomber moved from Ukraine to Vologda 1 tactical_bomber moved from Ukraine to Vologda Combat - Germans Battle in 91 Sea Zone Germans attack with 5 bombers, 1 carrier, 3 destroyers, 2 fighters and 6 submarines British defend with 1 destroyer, 1 submarine and 1 transport; Americans defend with 3 carriers, 3 destroyers, 5 fighters and 4 transports Germans roll dice for 6 submarines in 91 Sea Zone, round 2 : 2/0 hits, 2.00 expected hits Units damaged: 2 carriers owned by the Americans Germans roll dice for 5 bombers, 1 carrier, 3 destroyers and 2 fighters in 91 Sea Zone, round 2 : 5/1 hits, 5.33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 3 carriers, 4 destroyers, 5 fighters and 5 transports in 91 Sea Zone, round 2 : 5/1 hits, 5.67 expected hits 3 destroyers owned by the Americans, 4 submarines owned by the Germans, 1 carrier owned by the Germans and 1 submarine owned by the British lost in 91 Sea Zone Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits Germans roll dice for 5 bombers, 3 destroyers and 2 fighters in 91 Sea Zone, round 3 : 5/1 hits, 5.33 expected hits Americans roll dice for 3 carriers, 1 destroyer, 5 fighters and 5 transports in 91 Sea Zone, round 3 : 5/1 hits, 4.67 expected hits 3 destroyers owned by the Germans, 1 destroyer owned by the British, 2 submarines owned by the Germans, 3 carriers owned by the Americans and 2 fighters owned by the Americans lost in 91 Sea Zone Germans roll dice for 5 bombers and 2 fighters in 91 Sea Zone, round 4 : 4/1 hits, 4.33 expected hits Americans roll dice for 3 fighters and 5 transports in 91 Sea Zone, round 4 : 2/0 hits, 2.00 expected hits 2 fighters owned by the Germans, 3 fighters owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone 1 transport owned by the British and 3 transports owned by the Americans lost in 91 Sea Zone Germans win with 5 bombers remaining. Battle score for attacker is 75 Casualties for Germans: 1 carrier, 3 destroyers, 2 fighters and 6 submarines Casualties for Americans: 3 carriers, 3 destroyers, 5 fighters and 4 transports Casualties for British: 1 destroyer, 1 submarine and 1 transport Battle in Vologda Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Vologda, round 2 : 3/1 hits, 3.50 expected hits Russians roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Vologda, round 2 : 2/1 hits, 2.17 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Vologda, round 3 : 3/1 hits, 3.17 expected hits Russians roll dice for 1 armour and 2 artilleries in Vologda, round 3 : 1/1 hits, 1.17 expected hits 1 armour owned by the Russians, 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 infantry and 2 mech_infantrys Casualties for Russians: 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 fighter moved from Vologda to Novgorod 1 bomber moved from Vologda to Novgorod 1 tactical_bomber moved from Vologda to Novgorod 1 tactical_bomber moved from Vologda to Nenetsia 1 mech_infantry moved from Novgorod to Archangel 1 artillery moved from Belarus to Novgorod 1 mech_infantry moved from Eastern Poland to Ukraine 1 mech_infantry moved from Caucasus to Persia 1 bomber moved from Szechwan to Novgorod 1 mech_infantry moved from Rostov to Ukraine 1 armour, 1 battleship, 1 cruiser, 1 marine, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone 1 armour, 1 infantry, 1 marine and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia 1 mech_infantry moved from Volgograd to Ukraine 1 artillery moved from Eastern Poland to Bessarabia 1 infantry moved from Germany to Poland 1 infantry moved from Western Germany to Northern Italy 1 artillery moved from Western Germany to Northern Italy 1 destroyer moved from 113 Sea Zone to 105 Sea Zone 1 transport moved from 113 Sea Zone to 125 Sea Zone 1 artillery and 1 infantry moved from Finland to Norway 1 infantry moved from Gibraltar to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 transport moved from 92 Sea Zone to 97 Sea Zone 1 bomber moved from 91 Sea Zone to Western Germany 1 bomber moved from 91 Sea Zone to Normandy Bordeaux 1 bomber moved from 91 Sea Zone to Southern France 1 bomber moved from 91 Sea Zone to Normandy Bordeaux 1 bomber moved from 91 Sea Zone to Gibraltar Place Units - Germans 1 fighter and 1 infantry placed in Normandy Bordeaux 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Volgograd 1 armour and 2 mech_infantrys placed in Caucasus 1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod 1 fighter placed in Normandy Bordeaux 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Germans collect 64 PUs; end with 65 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 77 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
Combat Hit Differential Summary :
Germans : -1.33 Americans : 0.50 Russians : -0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Germans 3 infantry moved from Amur to Manchuria 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 1 artillery and 1 infantry moved from Tambov to Samara 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 fighter moved from Russia to Samara 1 artillery and 1 infantry moved from Russia to Vologda 2 fighters moved from Russia to Vologda Combat - Russians Battle in Manchuria Russians attack with 3 infantry Japanese defend with 1 artillery Russians roll dice for 3 infantry in Manchuria, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery Battle in Samara Russians attack with 1 artillery, 1 fighter and 1 infantry Italians defend with 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Samara, round 2 : 1/1 hits, 1.17 expected hits Italians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Samara Russians win, taking Samara from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Vologda Russians attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 artillery and 1 mech_infantry Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Vologda, round 2 : 2/1 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 mech_infantry Non Combat Move - Russians 2 fighters moved from Vologda to Russia 1 artillery and 3 infantry moved from Smolensk to Russia 1 artillery and 3 infantry moved from Bryansk to Russia 2 infantry moved from Tambov to Russia 1 fighter moved from Samara to Russia 1 aaGun moved from Amur to Manchuria Place Units - Russians 1 artillery and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,5,6,1,3,3 Russians collect 18 PUs (3 lost to blockades); end with 18 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Germans : 0.33 Italians : -0.33 Russians : 0.67 Japanese : 0.67
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Greetings. Just curious on how far you like to take games to? Are you a last man standing kind of guy?
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fair question - I generally know when I’m beat, but I’m not too familiar with the low luck game so was dragging it out a bit.
GG and happy for a rematch?
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@Odonis I cant do another game right yet, but for sure in the near future. Thank you for playing low luck.
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…oh I guess I’m not sure if your calling this game or if you wanted me to go ahead and take my turn
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@Odonis said in 19L BM3 ll:
fair question - I generally know when I’m beat, but I’m not too familiar with the low luck game so was dragging it out a bit.
GG and happy for a rematch?
Yes - I’ve called it and posted it