@max334 9cbe5b28-deb6-4990-b78c-3d4c5c4d1cae-triplea_41360_5usa.tsvg
Any scrambles or submerges?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 6 destroyers, 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 marine moved from Morocco to 91 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
2 carriers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
Combat - Americans
Battle in Norway
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Norway from Germans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Algeria to Morocco
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 110 Sea Zone to 91 Sea Zone
2 destroyers moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 infantry placed in Western United States
6 destroyers placed in 10 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : -0,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Suiyuyan to Chahar
3 artilleries and 7 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 3 artilleries and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 7 infantry in Anhwe, round 2 : 2/10 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Jehol
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0,67
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 6 destroyers, 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
2 fighters moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Holland Belgium to 110 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from 112 Sea Zone to Norway
1 marine moved from Morocco to 91 Sea Zone
1 battleship and 1 marine moved from 91 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Norway
2 carriers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
2 fighters moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
Combat - Americans
Battle in Norway
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Norway from Germans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Algeria to Morocco
3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
3 transports moved from 110 Sea Zone to 91 Sea Zone
2 destroyers moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
1 carrier placed in 10 Sea Zone
1 infantry placed in Western United States
6 destroyers placed in 10 Sea Zone
2 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Suiyuyan to Chahar
3 artilleries and 7 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 3 artilleries and 7 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 7 infantry in Anhwe, round 2 : 2/10 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Jehol
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - British
British buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
1 fighter and 1 tactical_bomber moved from India to Iraq
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq
1 carrier, 2 cruisers and 1 transport moved from 98 Sea Zone to 92 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Combat - British
Battle in Iraq
British attack with 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 5 armour, 1 factory_minor and 1 mech_infantry; Japanese defend with 4 fighters
British roll dice for 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 3/10 hits, 3,67 expected hits
Germans roll dice for 5 armour, 4 fighters and 1 mech_infantry in Iraq, round 2 : 5/10 hits, 5,50 expected hits
3 mech_infantrys owned by the British, 2 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Iraq
1 artillery owned by the British retreated to Trans-Jordan
Germans win with 3 armour and 4 fighters remaining. Battle score for attacker is -2
Casualties for British: 2 infantry and 3 mech_infantrys
Casualties for Germans: 2 armour and 1 mech_infantry
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Iraq to Trans-Jordan
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 110 Sea Zone to United Kingdom
2 carriers and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to Norway
Place Units - British
3 artilleries placed in Egypt
3 mech_infantrys placed in Union of South Africa
3 infantry and 1 mech_infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,5,2,6,1,6,4,1
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0,50
British : -0,67
Americans : -0,50
Chinese : -0,67
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Tunisia to Algeria
Italians take Algeria from Americans
1 armour moved from Algeria to Tunisia
2 armour moved from Northwest Persia to Caucasus
1 bomber moved from Ukraine to Caucasus
1 artillery moved from Ukraine to Rostov
1 bomber moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Rostov, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 2 armour and 1 bomber
Russians defend with 1 armour
Italians roll dice for 2 armour and 1 bomber in Caucasus, round 2 : 3/3 hits, 1.67 expected hits
Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Italians
1 bomber moved from Caucasus to Southern Italy
1 bomber moved from Rostov to Ukraine
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 1.33
Russians : -0.83
I thought you’d smack my Normandy forces! Interesting that you thought getting Norway this turn was more important.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Tunisia to Algeria
Italians take Algeria from Americans
1 armour moved from Algeria to Tunisia
2 armour moved from Northwest Persia to Caucasus
1 bomber moved from Ukraine to Caucasus
1 artillery moved from Ukraine to Rostov
1 bomber moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Rostov, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Italians attack with 2 armour and 1 bomber
Russians defend with 1 armour
Italians roll dice for 2 armour and 1 bomber in Caucasus, round 2 : 3/3 hits, 1.67 expected hits
Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Non Combat Move - Italians
1 bomber moved from Caucasus to Southern Italy
1 bomber moved from Rostov to Ukraine
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 22 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 1 bomber and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Bessarabia: 1 mech_infantry
EDIT: Adding units owned by Italians to Iraq: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.33
Russians : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in Celebes
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Battle in Celebes
Non Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
I thought you’d smack my Normandy forces! Interesting that you thought getting Norway this turn was more important.
You have too many forces to take it back the next round
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 5 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 fighter, 1 infantry and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
3 armour moved from Iraq to Trans-Jordan
Germans take Syria from Russians
1 mech_infantry moved from Persia to Trans-Jordan
1 bomber moved from Northwest Persia to Trans-Jordan
2 bombers moved from Ukraine to Trans-Jordan
1 infantry moved from France to Holland Belgium
Germans take Holland Belgium from Americans
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 3 armour, 3 bombers and 1 mech_infantry
British defend with 1 artillery, 2 fighters and 2 tactical_bombers; ANZAC defend with 2 infantry
Germans roll dice for 3 armour, 3 bombers and 1 mech_infantry in Trans-Jordan, round 2 : 2/7 hits, 3.67 expected hits
British roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 3/7 hits, 3.33 expected hits
2 infantry owned by the ANZAC, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Trans-Jordan
1 armour owned by the Germans retreated to Iraq
British win with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Germans: 2 armour and 1 mech_infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Germans
1 bomber moved from Trans-Jordan to Southern Italy
2 bombers moved from Trans-Jordan to Iraq
1 fighter and 2 tactical_bombers moved from Western Ukraine to Germany
5 armour and 13 mech_infantrys moved from Ukraine to Volgograd
3 aaGuns, 6 artilleries and 15 infantry moved from Ukraine to Bessarabia
1 infantry and 1 mech_infantry moved from Archangel to Novgorod
1 artillery and 4 infantry moved from Finland to Vyborg
1 submarine moved from 115 Sea Zone to 113 Sea Zone
3 artilleries moved from Normandy Bordeaux to France
3 mech_infantrys moved from Normandy Bordeaux to Western Germany
Place Units - Germans
3 armour placed in Volgograd
2 armour and 1 mech_infantry placed in Iraq
3 artilleries placed in France
2 artilleries and 1 infantry placed in Novgorod
4 infantry placed in Germany
1 armour placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Germans collect 55 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -1.50
British : -0.33
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 bomber and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Western Ukraine
2 fighters moved from Russia to Rostov
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 3 fighters and 1 infantry
Italians defend with 1 artillery
Russians roll dice for 3 fighters and 1 infantry in Rostov, round 2 : 1/4 hits, 1,67 expected hits
Italians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Russians
3 fighters moved from Rostov to Russia
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
2 infantry moved from Bryansk to Belarus
4 mech_infantrys moved from Russia to Bryansk
2 artilleries and 1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
5 artilleries moved from Bryansk to Russia
Place Units - Russians
1 bomber and 8 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 mech_infantrys
EDIT: Adding units owned by Russians to Bryansk: 2 mech_infantrys
EDIT: Removing units owned by Russians from Bryansk: 4 mech_infantrys
EDIT: Adding units owned by Russians to Russia: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Anhwe: 2 aaGuns and 14 infantry
EDIT: Removing units owned by Russians from Hopei: 2 aaGuns
EDIT: Removing units owned by Russians from Chahar: 14 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,33
Russians : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 artilleries, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from French Indo China to 44 Sea Zone
4 fighters moved from Iraq to 81 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 bomber moved from French Indo China to Szechwan
1 infantry and 1 mech_infantry moved from Yunnan to Szechwan
2 tactical_bombers moved from Shan State to Szechwan
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java
2 tactical_bombers moved from 39 Sea Zone to Java
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Japan to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Jehol
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 3 infantry in Jehol, round 2 : 3/3 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for Chinese: 3 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers in Java, round 2 : 4/7 hits, 3.00 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 81 Sea Zone
Japanese attack with 4 fighters
French defend with 1 destroyer
Japanese roll dice for 4 fighters in 81 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
French roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 81 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Japanese
4 fighters moved from 81 Sea Zone to Iraq
1 fighter and 3 tactical_bombers moved from Java to 42 Sea Zone
1 carrier moved from 38 Sea Zone to 42 Sea Zone
1 bomber moved from 44 Sea Zone to Philippines
1 bomber moved from Szechwan to Shan State
2 artilleries and 1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Hunan to Kiangsu
2 tactical_bombers moved from Szechwan to Shan State
1 submarine moved from 79 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from Jehol to Kiangsu
1 bomber moved from Jehol to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 2 carriers, 4 destroyers, 1 fighter, 1 infantry, 8 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Korea to Manchuria
1 artillery moved from Sakha to Amur
1 armour moved from Yunnan to Szechwan
1 battleship, 1 carrier and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
3 artilleries, 3 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
French : -0.33
ANZAC : -0.67
Chinese : 1.67
Japanese : 2.50
I may have let India off the hook. Hmm, did too many other things, like taking Guam.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 1 factory_minor, 1 harbour and 12 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
Combat - Americans
Non Combat Move - Americans
2 fighters moved from Eastern United States to 91 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 6 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from Hawaiian Islands to New Zealand
Place Units - Americans
1 factory_minor and 1 harbour placed in Norway
10 infantry placed in Central United States
2 destroyers placed in 10 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
3 artilleries and 6 infantry moved from Anhwe to Hunan
1 fighter moved from Chahar to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 3 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Hunan, round 2 : 6/10 hits, 3,00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Kweichow
1 infantry moved from Chahar to Hopei
Place Units - Chinese
3 infantry placed in Hunan
Chinese undo move 1.
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : 3,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 1 factory_minor, 1 harbour and 12 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
Combat - Americans
Non Combat Move - Americans
2 fighters moved from Eastern United States to 91 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 6 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from Hawaiian Islands to New Zealand
Place Units - Americans
1 factory_minor and 1 harbour placed in Norway
10 infantry placed in Central United States
2 destroyers placed in 10 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
3 artilleries and 6 infantry moved from Anhwe to Hunan
1 fighter moved from Chahar to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 3 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Hunan, round 2 : 6/10 hits, 3,00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Kweichow
1 infantry moved from Chahar to Hopei
Place Units - Chinese
3 infantry placed in Hunan
Chinese undo move 1.
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Purchase Units - British
British buy 3 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery moved from Trans-Jordan to Egypt
2 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
Combat - British
Non Combat Move - British
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
Place Units - British
3 artilleries placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1
British collect 31 PUs (1 lost to blockades); end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese : 3,00
Japanese : -0,33
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
I may have let India off the hook. Hmm, did too many other things, like taking Guam.
Curious what the board will look like in 1-2 rounds
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Iraq to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 armour moved from Tunisia to Algeria
Italians take Algeria from Americans
1 armour moved from Algeria to Tunisia
Combat - Italians
Battle in Ukraine
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 4 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Eastern Poland
2 armour moved from Caucasus to Iraq
1 mech_infantry moved from Southern Italy to Yugoslavia
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
4 infantry placed in Northern Italy
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -1.50
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
Combat - ANZAC
Battle in Guam
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Guam
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
3 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
Combat - ANZAC
Battle in Guam
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Guam
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
3 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : 1,33