@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 2 destroyers, 1 factory_minor, 1 harbour and 12 infantry; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 infantry moved from Norway to Finland
              Americans take Finland from Germans
        6 transports moved from 91 Sea Zone to 101 Sea Zone
        1 armour moved from Morocco to Algeria
              Americans take Algeria from Italians
        1 armour moved from Algeria to Morocco
    Combat - Americans
    Non Combat Move - Americans
        2 fighters moved from Eastern United States to 91 Sea Zone
        1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
        1 aaGun, 1 carrier, 6 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 destroyer moved from 25 Sea Zone to 26 Sea Zone
        1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 63 Sea Zone
        1 fighter moved from Hawaiian Islands to New Zealand
    Place Units - Americans
        1 factory_minor and 1 harbour placed in Norway
        10 infantry placed in Central United States
        2 destroyers placed in 10 Sea Zone
        2 infantry placed in Eastern United States
    Turn Complete - Americans
        Americans collect 58 PUs; end with 59 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 7
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        1 infantry moved from Anhwe to Shantung
              Chinese take Shantung from Japanese
        1 infantry moved from Anhwe to Kiangsi
              Chinese take Kiangsi from Japanese
        3 artilleries and 6 infantry moved from Anhwe to Hunan
        1 fighter moved from Chahar to Hunan
    Combat - Chinese
        Battle in Hunan
            Chinese attack with 3 artilleries, 1 fighter and 6 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Hunan, round 2 : 6/10 hits, 3,00 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Hunan
            Chinese win, taking Hunan from Japanese with 3 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Hunan to Kweichow
        1 infantry moved from Chahar to Hopei
    Place Units - Chinese
        3 infantry placed in Hunan
        Chinese undo move 1.
        3 infantry placed in Kweichow
    Turn Complete - Chinese
        Chinese collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : 3,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 2 destroyers, 1 factory_minor, 1 harbour and 12 infantry; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 infantry moved from Norway to Finland
              Americans take Finland from Germans
        6 transports moved from 91 Sea Zone to 101 Sea Zone
        1 armour moved from Morocco to Algeria
              Americans take Algeria from Italians
        1 armour moved from Algeria to Morocco
    Combat - Americans
    Non Combat Move - Americans
        2 fighters moved from Eastern United States to 91 Sea Zone
        1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
        1 aaGun, 1 carrier, 6 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 destroyer moved from 25 Sea Zone to 26 Sea Zone
        1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 63 Sea Zone
        1 fighter moved from Hawaiian Islands to New Zealand
    Place Units - Americans
        1 factory_minor and 1 harbour placed in Norway
        10 infantry placed in Central United States
        2 destroyers placed in 10 Sea Zone
        2 infantry placed in Eastern United States
    Turn Complete - Americans
        Americans collect 58 PUs; end with 59 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        1 infantry moved from Anhwe to Shantung
              Chinese take Shantung from Japanese
        1 infantry moved from Anhwe to Kiangsi
              Chinese take Kiangsi from Japanese
        3 artilleries and 6 infantry moved from Anhwe to Hunan
        1 fighter moved from Chahar to Hunan
    Combat - Chinese
        Battle in Hunan
            Chinese attack with 3 artilleries, 1 fighter and 6 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Hunan, round 2 : 6/10 hits, 3,00 expected hits
                Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Hunan
            Chinese win, taking Hunan from Japanese with 3 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Hunan to Kweichow
        1 infantry moved from Chahar to Hopei
    Place Units - Chinese
        3 infantry placed in Hunan
        Chinese undo move 1.
        3 infantry placed in Kweichow
    Turn Complete - Chinese
        Chinese collect 14 PUs; end with 16 PUs
    Purchase Units - British
        British buy 3 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 5 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 armour moved from India to Burma
              UK_Pacific take Burma from Japanese
        1 armour moved from Burma to India
        3 mech_infantrys moved from Belgian Congo to Egypt
        3 mech_infantrys moved from Union of South Africa to Belgian Congo
        1 artillery moved from Trans-Jordan to Egypt
        2 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt
        1 transport moved from 92 Sea Zone to 91 Sea Zone
        1 fighter moved from United Kingdom to 92 Sea Zone
    Combat - British
    Non Combat Move - British
        2 transports moved from 112 Sea Zone to 110 Sea Zone
        1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
        1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
        1 aaGun, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
    Place Units - British
        3 artilleries placed in Egypt
        3 mech_infantrys placed in Union of South Africa
        2 infantry placed in United Kingdom
    Turn Complete - British
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1
        British collect 31 PUs (1 lost to blockades); end with 36 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    Place Units - UK_Pacific
        1 infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
        UK_Pacific collect 6 PUs; end with 6 PUs
        Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese : 3,00
Japanese : -0,33
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
I may have let India off the hook. Hmm, did too many other things, like taking Guam.
Curious what the board will look like in 1-2 rounds
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 7
    Purchase Units - Italians
        Italians buy 1 bomber and 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 bomber moved from Iraq to Ukraine
        1 mech_infantry moved from Bessarabia to Ukraine
        1 armour moved from Tunisia to Algeria
              Italians take Algeria from Americans
        1 armour moved from Algeria to Tunisia
    Combat - Italians
        Battle in Ukraine
            Italians attack with 1 bomber and 1 mech_infantry
            Russians defend with 1 factory_minor and 1 infantry
                Italians roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 3 : 0/2 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 4 : 1/2 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Ukraine
            Italians win, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Italians
        1 bomber moved from Ukraine to Eastern Poland
        2 armour moved from Caucasus to Iraq
        1 mech_infantry moved from Southern Italy to Yugoslavia
        2 aaGuns moved from Southern Italy to Northern Italy
    Place Units - Italians
        4 infantry placed in Northern Italy
        1 bomber placed in Southern Italy
    Turn Complete - Italians
        Italians collect 20 PUs; end with 20 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -1.50
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 7
    Purchase Units - ANZAC
        ANZAC buy 3 destroyers; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 destroyer moved from 54 Sea Zone to 55 Sea Zone
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
        1 artillery and 1 infantry moved from 21 Sea Zone to Guam
    Combat - ANZAC
        Battle in Guam
            ANZAC attack with 1 artillery and 1 infantry
            Japanese defend with 1 airfield, 1 artillery and 1 infantry
                ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Guam
            Japanese win with 1 artillery remaining. Battle score for attacker is -4
            Casualties for ANZAC: 1 artillery and 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - ANZAC
    Place Units - ANZAC
        3 destroyers placed in 54 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 13 PUs; end with 13 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 7
    Purchase Units - ANZAC
        ANZAC buy 3 destroyers; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 destroyer moved from 54 Sea Zone to 55 Sea Zone
        1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
        1 artillery and 1 infantry moved from 21 Sea Zone to Guam
    Combat - ANZAC
        Battle in Guam
            ANZAC attack with 1 artillery and 1 infantry
            Japanese defend with 1 airfield, 1 artillery and 1 infantry
                ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Guam
            Japanese win with 1 artillery remaining. Battle score for attacker is -4
            Casualties for ANZAC: 1 artillery and 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - ANZAC
    Place Units - ANZAC
        3 destroyers placed in 54 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 13 PUs; end with 13 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 5 artilleries, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 infantry moved from Vyborg to Finland
        1 fighter moved from Western Germany to Finland
        1 armour moved from Volgograd to Kazakhstan
              Germans take Kazakhstan from Russians
        1 armour moved from Volgograd to Samara
              Germans take Samara from Russians
        1 armour moved from Volgograd to Tambov
              Germans take Tambov from Russians
        1 mech_infantry moved from Volgograd to Rostov
        1 infantry moved from Bessarabia to Western Ukraine
        1 bomber moved from Iraq to Rostov
        1 bomber moved from Iraq to Western Ukraine
        1 tactical_bomber moved from Germany to Finland
        1 armour moved from Tambov to Volgograd
        1 armour moved from Samara to Volgograd
        1 armour moved from Kazakhstan to Volgograd
        1 armour moved from Iraq to Trans-Jordan
              Germans take Trans-Jordan from British
        1 armour moved from Trans-Jordan to Iraq
    Combat - Germans
        Battle in Finland
            Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Americans defend with 1 infantry
                Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 1/3 hits, 1.33 expected hits
                Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Americans lost in Finland
            Germans win, taking Finland from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
        Battle in Western Ukraine
            Germans attack with 1 bomber and 1 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Western Ukraine
            Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Rostov
            Germans attack with 1 bomber and 1 mech_infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
                Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Rostov
            Germans win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        3 aaGuns, 6 artilleries and 12 infantry moved from Bessarabia to Eastern Poland
        1 bomber moved from Western Ukraine to Eastern Poland
        1 bomber moved from Rostov to Eastern Poland
        3 mech_infantrys moved from Novgorod to Eastern Poland
        2 artilleries and 2 infantry moved from Novgorod to Vyborg
        1 fighter and 1 tactical_bomber moved from Finland to Vyborg
        1 fighter and 1 tactical_bomber moved from Germany to Western Germany
        13 infantry moved from Germany to Poland
        1 infantry moved from Holland Belgium to Western Germany
        1 armour and 10 mech_infantrys moved from Western Germany to Poland
        1 bomber moved from Southern Italy to Western Germany
    Place Units - Germans
        2 artilleries and 1 infantry placed in Iraq
        3 artilleries placed in Volgograd
        7 infantry and 3 mech_infantrys placed in Germany
        5 mech_infantrys placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 0
            Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
        Germans collect 58 PUs; end with 58 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 0.00
Americans : -0.33
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8
    Purchase Units - Russians
        Russians buy 7 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Belarus to Baltic States
              Russians take Baltic States from Italians
        1 infantry moved from Belarus to Novgorod
              Russians take Novgorod from Germans
        1 infantry moved from Bryansk to Western Ukraine
        1 infantry moved from Bryansk to Ukraine
        1 infantry moved from Russia to Samara
              Russians take Samara from Germans
        1 infantry moved from Russia to Tambov
              Russians take Tambov from Germans
        1 fighter and 1 tactical_bomber moved from Russia to Ukraine
        1 fighter moved from Russia to Western Ukraine
        1 infantry moved from Bryansk to Rostov
        1 infantry moved from Bryansk to Rostov
        1 fighter moved from Russia to Rostov
        1 submarine moved from 110 Sea Zone to 92 Sea Zone
        1 fighter moved from Russia to Rostov
        1 fighter moved from Russia to Western Ukraine
    Combat - Russians
        Battle in Ukraine
            Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Italians defend with 1 factory_minor and 1 mech_infantry
                Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 1,33 expected hits
                Italians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Italians lost in Ukraine
            Russians win, taking Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Italians: 1 mech_infantry
        Battle in Western Ukraine
            Russians attack with 2 fighters and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1,17 expected hits
                Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Western Ukraine
             retreated to Western Ukraine
            Germans win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Russians: 1 infantry
        Battle in Rostov
            Russians attack with 2 fighters and 2 infantry
            Germans defend with 1 mech_infantry
                Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits
                Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Germans lost in Rostov
            Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - Russians
        1 mech_infantry moved from Archangel to Urals
        1 mech_infantry moved from Russia to Urals
        1 aaGun, 3 artilleries and 4 infantry moved from Belarus to Novgorod
        2 aaGuns, 13 artilleries and 16 infantry moved from Bryansk to Rostov
        1 fighter and 1 tactical_bomber moved from Ukraine to Russia
        2 fighters moved from Western Ukraine to Russia
        2 fighters moved from Rostov to Russia
        3 mech_infantrys moved from Russia to Rostov
        1 infantry moved from Anhwe to Kweichow
        6 infantry moved from Anhwe to Hunan
        1 aaGun moved from Anhwe to Hunan
        1 infantry moved from Anhwe to Hunan
        1 infantry moved from Anhwe to Hunan
        1 aaGun moved from Anhwe to Hunan
        5 infantry moved from Anhwe to Hunan
    Place Units - Russians
        7 mech_infantrys placed in Russia
    Turn Complete - Russians
        Russians collect 20 PUs; end with 20 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
        Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0,33
Italians : -0,33
Russians : -0,83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8
    Purchase Units - Japanese
        Japanese buy 1 armour, 6 artilleries, 1 bomber and 6 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Manchuria to Jehol
              Japanese take Jehol from Chinese
        1 armour moved from Yunnan to Shan State
              Japanese take Burma from UK_Pacific
        1 artillery and 2 infantry moved from Java to 42 Sea Zone
        1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
        1 infantry moved from 45 Sea Zone to Dutch New Guinea
        1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
        2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
        1 destroyer and 8 submarines moved from 35 Sea Zone to 54 Sea Zone
        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
        1 fighter and 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
        2 bombers moved from Philippines to 54 Sea Zone
        1 bomber moved from Shan State to 55 Sea Zone
        1 destroyer moved from 42 Sea Zone to 55 Sea Zone
        1 transport moved from 19 Sea Zone to 6 Sea Zone
        1 fighter moved from Japan to 21 Sea Zone
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
        1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
        1 tactical_bomber moved from Kiangsu to Shantung
        9 artilleries, 10 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi
        1 armour moved from Evenkiyskiy to Yenisey
              Japanese take Timguska from Russians
    Combat - Japanese
Combat Hit Differential Summary :
Scramble from Queensland?
Not sure why you separated your ANZAC and US fleets?
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Scramble from Queensland?
Not sure why you separated your ANZAC and US fleets?
yes scramble please, it’s a gamble
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8
    Purchase Units - Japanese
        Japanese buy 1 armour, 6 artilleries, 1 bomber and 6 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Manchuria to Jehol
              Japanese take Jehol from Chinese
        1 armour moved from Yunnan to Shan State
              Japanese take Burma from UK_Pacific
        1 artillery and 2 infantry moved from Java to 42 Sea Zone
        1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
        1 infantry moved from 45 Sea Zone to Dutch New Guinea
        1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
        2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
        1 destroyer and 8 submarines moved from 35 Sea Zone to 54 Sea Zone
        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
        1 fighter and 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
        2 bombers moved from Philippines to 54 Sea Zone
        1 bomber moved from Shan State to 55 Sea Zone
        1 destroyer moved from 42 Sea Zone to 55 Sea Zone
        1 transport moved from 19 Sea Zone to 6 Sea Zone
        1 fighter moved from Japan to 21 Sea Zone
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
        1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
        1 tactical_bomber moved from Kiangsu to Shantung
        9 artilleries, 10 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi
        1 armour moved from Evenkiyskiy to Yenisey
              Japanese take Timguska from Russians
    Combat - Japanese
        ANZAC scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
        Battle in Dutch New Guinea
        Battle in 21 Sea Zone
            Japanese attack with 1 fighter
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 21 Sea Zone
            Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Celebes
            Japanese attack with 2 artilleries and 2 infantry
            ANZAC defend with 2 infantry
                Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 4/4 hits, 1.33 expected hits
                ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the ANZAC lost in Celebes
            Japanese win, taking Celebes from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
            Casualties for ANZAC: 2 infantry
        Battle in Shantung
            Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 0/3 hits, 1.17 expected hits
                Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Shantung
                Japanese roll dice for 1 artillery and 1 tactical_bomber in Shantung, round 3 : 1/2 hits, 0.83 expected hits
                Chinese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
            Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -4
            Casualties for Japanese: 1 artillery and 1 infantry
            Casualties for Chinese: 1 infantry
        Battle in Kiangsi
            Japanese attack with 9 artilleries, 10 infantry and 1 mech_infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 9 artilleries, 10 infantry and 1 mech_infantry in Kiangsi, round 2 : 7/20 hits, 6.33 expected hits
                Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
            Japanese win, taking Kiangsi from Chinese with 9 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
        Battle in 55 Sea Zone
            Japanese attack with 1 bomber and 1 destroyer
            ANZAC defend with 1 destroyer
                Japanese roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
            Japanese win with 1 bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 destroyer
            Casualties for ANZAC: 1 destroyer
        Battle in 54 Sea Zone
            Japanese attack with 2 bombers, 1 destroyer, 2 fighters, 8 submarines and 4 tactical_bombers
            ANZAC defend with 1 carrier, 1 cruiser, 5 destroyers, 4 fighters and 1 submarine
                Japanese roll dice for 8 submarines in 54 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits
            Units damaged: 1 carrier owned by the ANZAC
                Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 6/9 hits, 5.00 expected hits
Combat Hit Differential Summary :
ANZAC : -0.33
Chinese : 2.00
Japanese : 1.67
Keep DD or Cruiser?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8
    Purchase Units - Japanese
        Japanese buy 1 armour, 6 artilleries, 1 bomber and 6 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 infantry moved from Manchuria to Jehol
              Japanese take Jehol from Chinese
        1 armour moved from Yunnan to Shan State
              Japanese take Burma from UK_Pacific
        1 artillery and 2 infantry moved from Java to 42 Sea Zone
        1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
        1 infantry moved from 45 Sea Zone to Dutch New Guinea
        1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
        2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
        1 destroyer and 8 submarines moved from 35 Sea Zone to 54 Sea Zone
        1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
        1 fighter and 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
        2 bombers moved from Philippines to 54 Sea Zone
        1 bomber moved from Shan State to 55 Sea Zone
        1 destroyer moved from 42 Sea Zone to 55 Sea Zone
        1 transport moved from 19 Sea Zone to 6 Sea Zone
        1 fighter moved from Japan to 21 Sea Zone
        1 artillery and 1 infantry moved from Japan to 6 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
        1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
        1 tactical_bomber moved from Kiangsu to Shantung
        9 artilleries, 10 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi
        1 armour moved from Evenkiyskiy to Yenisey
              Japanese take Timguska from Russians
    Combat - Japanese
        ANZAC scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
        Battle in Dutch New Guinea
        Battle in 21 Sea Zone
            Japanese attack with 1 fighter
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 21 Sea Zone
            Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Celebes
            Japanese attack with 2 artilleries and 2 infantry
            ANZAC defend with 2 infantry
                Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 4/4 hits, 1.33 expected hits
                ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the ANZAC lost in Celebes
            Japanese win, taking Celebes from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
            Casualties for ANZAC: 2 infantry
        Battle in Shantung
            Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
            Chinese defend with 1 infantry
                Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 0/3 hits, 1.17 expected hits
                Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Shantung
                Japanese roll dice for 1 artillery and 1 tactical_bomber in Shantung, round 3 : 1/2 hits, 0.83 expected hits
                Chinese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
            Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -4
            Casualties for Japanese: 1 artillery and 1 infantry
            Casualties for Chinese: 1 infantry
        Battle in Kiangsi
            Japanese attack with 9 artilleries, 10 infantry and 1 mech_infantry
            Chinese defend with 1 infantry
                Japanese roll dice for 9 artilleries, 10 infantry and 1 mech_infantry in Kiangsi, round 2 : 7/20 hits, 6.33 expected hits
                Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
            Japanese win, taking Kiangsi from Chinese with 9 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 1 infantry
        Battle in 55 Sea Zone
            Japanese attack with 1 bomber and 1 destroyer
            ANZAC defend with 1 destroyer
                Japanese roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
            Japanese win with 1 bomber remaining. Battle score for attacker is 0
            Casualties for Japanese: 1 destroyer
            Casualties for ANZAC: 1 destroyer
        Battle in 54 Sea Zone
            Japanese attack with 2 bombers, 1 destroyer, 2 fighters, 8 submarines and 4 tactical_bombers
            ANZAC defend with 1 carrier, 1 cruiser, 5 destroyers, 4 fighters and 1 submarine
                Japanese roll dice for 8 submarines in 54 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits
            Units damaged: 1 carrier owned by the ANZAC
                Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 6/9 hits, 5.00 expected hits
                ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                ANZAC roll dice for 1 carrier, 1 cruiser, 5 destroyers and 4 fighters in 54 Sea Zone, round 2 : 4/11 hits, 5.17 expected hits
                1 carrier owned by the ANZAC, 5 destroyers owned by the ANZAC, 4 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone
                Japanese roll dice for 4 submarines in 54 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
                1 cruiser owned by the ANZAC lost in 54 Sea Zone
                Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 4 tactical_bombers in 54 Sea Zone, round 3 : 5/9 hits, 5.00 expected hits
                ANZAC roll dice for 4 fighters in 54 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
                2 tactical_bombers owned by the Japanese, 4 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 54 Sea Zone
            Japanese win, taking 54 Sea Zone from Neutral with 2 bombers, 2 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 60
            Casualties for Japanese: 1 destroyer, 4 submarines and 2 tactical_bombers
            Casualties for ANZAC: 1 carrier, 1 cruiser, 5 destroyers, 4 fighters and 1 submarine
    Non Combat Move - Japanese
        1 bomber moved from 55 Sea Zone to Java
        1 battleship, 2 carriers and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone
        2 bombers moved from 54 Sea Zone to Java
        1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
        1 destroyer moved from 35 Sea Zone to 49 Sea Zone
        1 artillery, 1 battleship, 2 carriers, 2 destroyers, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
        1 fighter moved from 21 Sea Zone to Philippines
        2 tactical_bombers moved from Shan State to Philippines
        1 tactical_bomber moved from Shantung to Kiangsu
        1 artillery moved from Amur to Manchuria
        1 infantry moved from Soviet Far East to Siberia
        2 fighters moved from Japan to Caroline Islands
        2 artilleries and 2 infantry moved from Yunnan to Shan State
        1 armour and 1 mech_infantry moved from Szechwan to Shan State
        1 infantry moved from French Indo China to Shan State
    Place Units - Japanese
        2 artilleries and 1 infantry placed in French Indo China
        1 armour, 1 artillery and 1 infantry placed in Kiangsu
        3 artilleries, 1 bomber and 4 infantry placed in Japan
    Turn Complete - Japanese
        Japanese collect 62 PUs; end with 65 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
ANZAC : -1.33
Chinese : 2.00
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8
    Purchase Units - Americans
        Americans buy 1 carrier, 4 fighters and 2 tactical_bombers; Remaining resources: 1 PUs; 
    Combat Move - Americans
        3 artilleries, 2 infantry and 1 marine moved from Norway to Finland
        4 fighters moved from 112 Sea Zone to Finland
        1 bomber moved from United Kingdom to Germany
        1 infantry moved from Morocco to Algeria
              Americans take Algeria from Italians
        1 submarine moved from 63 Sea Zone to 49 Sea Zone
        1 destroyer moved from 26 Sea Zone to 49 Sea Zone
    Combat - Americans
        Strategic bombing raid in Germany
                AA fire in Germany : 0/1 hits, 0,17 expected hits
            Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
            Bombing raid in Germany causes 3 damage total. 
        Battle in Finland
            Americans attack with 3 artilleries, 4 fighters, 2 infantry and 1 marine
            Germans defend with 1 infantry
                Americans roll dice for 3 artilleries, 4 fighters, 2 infantry and 1 marine in Finland, round 2 : 3/10 hits, 3,83 expected hits
                Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Finland
            Americans win, taking Finland from Germans with 3 artilleries, 4 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in 49 Sea Zone
            Americans attack with 1 destroyer and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone
            Americans win with 1 destroyer remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        10 infantry moved from Central United States to 101 Sea Zone
        2 infantry moved from Eastern United States to 101 Sea Zone
        12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
        12 infantry moved from 91 Sea Zone to Morocco
        4 armour, 3 artilleries, 7 infantry and 3 mech_infantrys moved from Morocco to Algeria
        4 fighters moved from Finland to Novgorod
        3 fighters and 1 tactical_bomber moved from 63 Sea Zone to New South Wales
        1 fighter moved from New Zealand to New South Wales
        1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
        2 destroyers moved from 10 Sea Zone to 26 Sea Zone
        1 carrier and 1 destroyer moved from 91 Sea Zone to 64 Sea Zone
        1 bomber moved from Germany to Norway
        1 fighter moved from 91 Sea Zone to 92 Sea Zone
        1 fighter moved from 91 Sea Zone to Norway
    Place Units - Americans
        3 fighters placed in Norway
        1 carrier placed in 10 Sea Zone
        1 fighter and 2 tactical_bombers placed in Western United States
    Turn Complete - Americans
        Americans collect 58 PUs; end with 59 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0,33
Americans : -0,17
Japanese : 0,67
AA fire in Germany : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 infantry moved from Kweichow to Szechwan
        1 infantry moved from Kweichow to Szechwan
        1 infantry moved from Hunan to Kwangsi
              Chinese take Kwangsi from Japanese
        3 artilleries and 5 infantry moved from Hunan to Yunnan
        1 infantry moved from Kweichow to Szechwan
        1 fighter moved from Kweichow to Szechwan
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Yunnan
            Chinese attack with 3 artilleries and 5 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 artilleries and 5 infantry in Yunnan, round 2 : 4/8 hits, 2,33 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Kweichow
        1 infantry moved from Hopei to Kweichow
    Place Units - Chinese
        5 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : 1,67
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8
    Purchase Units - Americans
        Americans buy 1 carrier, 4 fighters and 2 tactical_bombers; Remaining resources: 1 PUs; 
    Combat Move - Americans
        3 artilleries, 2 infantry and 1 marine moved from Norway to Finland
        4 fighters moved from 112 Sea Zone to Finland
        1 bomber moved from United Kingdom to Germany
        1 infantry moved from Morocco to Algeria
              Americans take Algeria from Italians
        1 submarine moved from 63 Sea Zone to 49 Sea Zone
        1 destroyer moved from 26 Sea Zone to 49 Sea Zone
    Combat - Americans
        Strategic bombing raid in Germany
                AA fire in Germany : 0/1 hits, 0,17 expected hits
            Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
            Bombing raid in Germany causes 3 damage total. 
        Battle in Finland
            Americans attack with 3 artilleries, 4 fighters, 2 infantry and 1 marine
            Germans defend with 1 infantry
                Americans roll dice for 3 artilleries, 4 fighters, 2 infantry and 1 marine in Finland, round 2 : 3/10 hits, 3,83 expected hits
                Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Finland
            Americans win, taking Finland from Germans with 3 artilleries, 4 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in 49 Sea Zone
            Americans attack with 1 destroyer and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone
            Americans win with 1 destroyer remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        10 infantry moved from Central United States to 101 Sea Zone
        2 infantry moved from Eastern United States to 101 Sea Zone
        12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
        12 infantry moved from 91 Sea Zone to Morocco
        4 armour, 3 artilleries, 7 infantry and 3 mech_infantrys moved from Morocco to Algeria
        4 fighters moved from Finland to Novgorod
        3 fighters and 1 tactical_bomber moved from 63 Sea Zone to New South Wales
        1 fighter moved from New Zealand to New South Wales
        1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
        2 destroyers moved from 10 Sea Zone to 26 Sea Zone
        1 carrier and 1 destroyer moved from 91 Sea Zone to 64 Sea Zone
        1 bomber moved from Germany to Norway
        1 fighter moved from 91 Sea Zone to 92 Sea Zone
        1 fighter moved from 91 Sea Zone to Norway
    Place Units - Americans
        3 fighters placed in Norway
        1 carrier placed in 10 Sea Zone
        1 fighter and 2 tactical_bombers placed in Western United States
    Turn Complete - Americans
        Americans collect 58 PUs; end with 59 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 infantry moved from Kweichow to Szechwan
        1 infantry moved from Kweichow to Szechwan
        1 infantry moved from Hunan to Kwangsi
              Chinese take Kwangsi from Japanese
        3 artilleries and 5 infantry moved from Hunan to Yunnan
        1 infantry moved from Kweichow to Szechwan
        1 fighter moved from Kweichow to Szechwan
    Combat - Chinese
        Battle in Szechwan
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Szechwan
            Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Yunnan
            Chinese attack with 3 artilleries and 5 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 3 artilleries and 5 infantry in Yunnan, round 2 : 4/8 hits, 2,33 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Szechwan to Kweichow
        1 infantry moved from Hopei to Kweichow
    Place Units - Chinese
        5 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 15 PUs; end with 16 PUs
    Purchase Units - British
        British buy 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        3 mech_infantrys moved from Union of South Africa to Belgian Congo
        3 mech_infantrys moved from Belgian Congo to Egypt
        1 infantry moved from India to Burma
              UK_Pacific take Burma from Japanese
    Combat - British
    Non Combat Move - British
        2 transports moved from 112 Sea Zone to 110 Sea Zone
        2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone
        2 aaGuns, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
        2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway
        1 transport moved from 91 Sea Zone to 110 Sea Zone
        1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
        1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
        1 fighter moved from 92 Sea Zone to 91 Sea Zone
        1 carrier moved from 112 Sea Zone to 91 Sea Zone
        1 fighter moved from Norway to 91 Sea Zone
        2 aaGuns, 1 fighter, 5 infantry and 1 mech_infantry moved from Norway to Finland
    Place Units - British
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Norway: 3 fighters
        EDIT: Adding units owned by Americans to 112 Sea Zone: 3 fighters
        EDIT: Turning off Edit Mode
        3 mech_infantrys placed in Union of South Africa
        3 infantry placed in Egypt
        6 infantry placed in United Kingdom
    Turn Complete - British
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,4
        British collect 29 PUs (2 lost to blockades); end with 29 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
    Place Units - UK_Pacific
        2 infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
        UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
        Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0,33
Americans : -0,17
Chinese : 1,67
Japanese : 0,00
AA fire in Germany : : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8
    Purchase Units - Italians
        Italians buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        2 bombers and 3 fighters moved from Southern Italy to 92 Sea Zone
        1 bomber moved from Eastern Poland to Baltic States
    Combat - Italians
        Battle in Baltic States
            Italians attack with 1 bomber
            Russians defend with 1 infantry
                Italians roll dice for 1 bomber in Baltic States, round 2 : 1/1 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Baltic States
            Italians win with 1 bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in 92 Sea Zone
            Italians attack with 2 bombers and 3 fighters
            British defend with 1 carrier and 2 cruisers; Americans defend with 1 fighter; Russians defend with 1 submarine
            1 submarine owned by the Russians Submerged
                Italians roll dice for 2 bombers and 3 fighters in 92 Sea Zone, round 2 : 4/5 hits, 2.83 expected hits
                British roll dice for 1 carrier, 2 cruisers and 1 fighter in 92 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                2 cruisers owned by the British, 2 fighters owned by the Italians and 1 carrier owned by the British lost in 92 Sea Zone
                Italians roll dice for 2 bombers and 1 fighter in 92 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
                British roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                1 fighter owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
            Italians win with 2 bombers remaining. Battle score for attacker is 20
            Casualties for Italians: 3 fighters
            Casualties for British: 1 carrier and 2 cruisers
            Casualties for Americans: 1 fighter
    Non Combat Move - Italians
        2 bombers moved from 92 Sea Zone to Southern Italy
        1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Tunisia to Libya
        1 mech_infantry moved from Yugoslavia to Eastern Poland
        1 bomber moved from Baltic States to Southern Italy
    Place Units - Italians
        3 infantry placed in Southern Italy
        3 infantry and 1 mech_infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 16 PUs; end with 16 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : 1.67
British : 0.33
Russians : -0.33