@Ghostglider No scramble. I forgot to move 1 infantry from Queensland to Northern Australia on ANZAC turn, ok if I edit on Russia?
Giallo (Allies+8) vs Simon33 (Axis) BM3
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@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Assumed no scramble but I’m not sure about the casualties. Lose both AA Guns in India?
After the bombard I would have taken one of, after your dissapointing dice result I would have kept the other one
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by British from India: 1 infantry EDIT: Adding units owned by British to India: 1 aaGun EDIT: Turning off Edit Mode Americans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry and 3 transports; Remaining resources: 5 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Strategic bombing raid in France AA fire in France : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 3 armour, 3 infantry and 1 marine moved from Central United States to 101 Sea Zone 3 armour, 1 battleship, 3 infantry, 1 marine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 armour, 3 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 3 artilleries, 1 fighter and 3 infantry placed in Eastern United States 1 carrier and 3 transports placed in 101 Sea Zone Americans undo move 1. 1 fighter placed in Western United States 3 artilleries and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 58 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
AA fire in France : : 0,83 AA fire in Western Germany : : -0,17
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan 3 artilleries and 7 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 artilleries and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 7 infantry in Hopei, round 2 : 4/10 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Chahar Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Chahar 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : 2,67 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by British from India: 1 infantry EDIT: Adding units owned by British to India: 1 aaGun EDIT: Turning off Edit Mode Americans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry and 3 transports; Remaining resources: 5 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to Western Germany 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0,17 expected hits Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Western Germany causes 8 damage total. Strategic bombing raid in France AA fire in France : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in France causes 0 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Non Combat Move - Americans 1 bomber moved from Western Germany to United Kingdom 3 armour, 3 infantry and 1 marine moved from Central United States to 101 Sea Zone 3 armour, 1 battleship, 3 infantry, 1 marine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 armour, 3 infantry and 1 marine moved from 91 Sea Zone to Morocco 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - Americans 3 artilleries, 1 fighter and 3 infantry placed in Eastern United States 1 carrier and 3 transports placed in 101 Sea Zone Americans undo move 1. 1 fighter placed in Western United States 3 artilleries and 3 infantry placed in Central United States Turn Complete - Americans Americans collect 58 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan 3 artilleries and 7 infantry moved from Shensi to Hopei Combat - Chinese Battle in Hopei Chinese attack with 3 artilleries and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 7 infantry in Hopei, round 2 : 4/10 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Chahar Place Units - Chinese 1 infantry placed in Szechwan 1 infantry placed in Chahar 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 2 artilleries, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from India to Yunnan 3 infantry moved from West India to India 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Crete 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Crete Combat - British Battle in Crete British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Crete, round 2 : 2/4 hits, 1,83 expected hits Italians roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Crete British win, taking Crete from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 2 infantry Battle in Yunnan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from Crete to 98 Sea Zone 2 cruisers moved from 81 Sea Zone to 98 Sea Zone 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux Place Units - British 2 artilleries and 1 infantry placed in Iraq 3 mech_infantrys placed in Egypt 2 infantry placed in United Kingdom 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1,1,5,1,6,5,6,2,5,4,1,3,5,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0,83 Italians : 0,33 AA fire in France : : 0,83 AA fire in Western Germany : : -0,17 Chinese : 2,67 Japanese : 0,00
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5 Purchase Units - Italians Italians buy 1 bomber, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Rostov to Northwest Persia 1 bomber moved from Ukraine to Northwest Persia 1 fighter moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Northwest Persia Italians attack with 2 armour and 1 bomber Russians defend with 1 mech_infantry Italians roll dice for 2 armour and 1 bomber in Northwest Persia, round 2 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Northwest Persia Italians win, taking Northwest Persia from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Caucasus 1 fighter moved from 99 Sea Zone to Southern Italy 1 bomber moved from Caucasus to Ukraine Place Units - Italians 1 bomber, 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.33 Russians : -0.33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 3 PUs; Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 6 Purchase Units - Germans
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 6 Purchase Units - Germans Germans repair damage of 3x factory_major; Remaining resources: 73 PUs; Germans buy 3 armour, 2 artilleries, 2 fighters and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 mech_infantrys moved from Ukraine to Volgograd 2 armour, 3 artilleries, 16 infantry and 1 mech_infantry moved from Rostov to Ukraine 1 mech_infantry moved from Caucasus to Persia Germans take Persia from Russians 5 armour and 3 mech_infantrys moved from Caucasus to Iraq 1 bomber moved from Ukraine to Iraq 1 infantry and 1 mech_infantry moved from Novgorod to Archangel 1 bomber moved from Ukraine to Archangel 1 infantry moved from Novgorod to Belarus 1 bomber moved from Ukraine to Belarus 1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd 1 artillery moved from France to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 3 artilleries moved from France to Normandy Bordeaux 3 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux Combat - Germans Battle in Normandy Bordeaux Germans attack with 3 artilleries and 4 mech_infantrys British defend with 3 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 artilleries and 4 mech_infantrys in Normandy Bordeaux, round 2 : 2/7 hits, 2.17 expected hits Americans roll dice for 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 3 artilleries and 3 mech_infantrys in Normandy Bordeaux, round 3 : 4/6 hits, 2.00 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the British and 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Germans: 1 mech_infantry Casualties for Americans: 1 infantry Casualties for British: 3 infantry and 1 mech_infantry Battle in Holland Belgium Germans attack with 1 artillery and 1 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Holland Belgium Germans roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium Americans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Battle in Volgograd Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 armour and 1 factory_minor Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 armour in Volgograd, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Archangel Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Iraq Germans attack with 5 armour, 1 bomber and 3 mech_infantrys British defend with 1 armour, 2 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry Germans roll dice for 5 armour, 1 bomber and 3 mech_infantrys in Iraq, round 2 : 5/9 hits, 3.67 expected hits British roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/5 hits, 1.83 expected hits 1 mech_infantry owned by the British, 2 artilleries owned by the British, 2 mech_infantrys owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Iraq Germans win, taking Iraq from British with 5 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 13 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Battle in Belarus Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Archangel to Ukraine 1 bomber moved from Belarus to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Western Germany to Ukraine 1 aaGun and 1 infantry moved from Western Germany to France 7 mech_infantrys moved from Germany to Western Germany 1 bomber moved from Iraq to Northwest Persia 2 aaGuns moved from Rostov to Ukraine 1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine 1 submarine moved from 113 Sea Zone to 115 Sea Zone 2 mech_infantrys moved from Southern Italy to Western Germany Place Units - Germans 3 armour placed in Ukraine 2 artilleries and 1 infantry placed in France 2 fighters placed in Western Germany 8 infantry placed in Germany Germans undo move 4. 1 infantry placed in Novgorod 7 infantry placed in Germany Germans undo move 4. 1 infantry placed in Germany Germans undo move 2. 1 infantry placed in Germany 2 artilleries placed in France Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6 Germans collect 53 PUs (3 lost to blockades); end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 1.50 British : 0.17 Americans : -1.00 Russians : -0.17
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 6 Purchase Units - Russians Russians buy 5 artilleries and 5 mech_infantrys; Remaining resources: 6 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 armour moved from Bryansk to Caucasus Russians take Rostov from Italians Russians take Caucasus from Germans 2 infantry moved from Chahar to Anhwe 5 artilleries and 5 infantry moved from Russia to Bryansk 1 infantry moved from Bryansk to Rostov Combat - Russians Battle in Anhwe Russians attack with 2 infantry Japanese defend with 1 infantry Russians roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Anhwe 1 infantry owned by the Russians retreated to Chahar Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Chahar to Hopei Place Units - Russians 5 artilleries and 5 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians : -0,67 Japanese : 0,33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 6 Purchase Units - Japanese Japanese buy 4 artilleries, 1 bomber, 2 destroyers, 3 infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 artillery moved from Amur to Sakha Japanese take Sakha from Russians 1 armour moved from Amur to Yakut S.S.R. Japanese take Buryatia from Russians Japanese take Yakut S.S.R. from Russians 1 infantry moved from Hunan to Yunnan 1 armour moved from Shan State to Yunnan Japanese take Burma from UK_Pacific 1 fighter and 2 tactical_bombers moved from Shan State to Yunnan 1 armour, 2 artilleries and 2 infantry moved from French Indo China to Yunnan 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Shan State to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to Ceylon 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone Combat - Japanese Battle in Ceylon Battle in 25 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 2 armour, 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 armour, 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/10 hits, 4.33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 armour, 2 artilleries, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 3 fighters moved from 39 Sea Zone to Iraq 1 carrier and 2 transports moved from 39 Sea Zone to 38 Sea Zone 1 submarine moved from 39 Sea Zone to 79 Sea Zone 1 fighter and 1 tactical_bomber moved from Yunnan to 38 Sea Zone 1 tactical_bomber moved from Yunnan to 39 Sea Zone 1 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 1 artillery and 1 infantry moved from Shantung to Kiangsu 1 mech_infantry moved from Kiangsu to Hunan 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 transport moved from 36 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 infantry and 1 mech_infantry moved from Shan State to Yunnan 1 fighter moved from 39 Sea Zone to Iraq 1 tactical_bomber moved from Shan State to 39 Sea Zone 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone Place Units - Japanese 2 destroyers and 2 submarines placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 2 artilleries and 1 infantry placed in French Indo China 1 artillery and 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : -0.33 Chinese : -0.33 Japanese : -3.00
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 6 destroyers, 2 fighters and 1 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Holland Belgium to 110 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 3 artilleries and 3 infantry moved from 112 Sea Zone to Norway 1 marine moved from Morocco to 91 Sea Zone 1 battleship and 1 marine moved from 91 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Norway 2 carriers moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone Combat - Americans Battle in Norway Battle in 25 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win, taking Norway from Germans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 infantry moved from Algeria to Morocco 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 110 Sea Zone to 91 Sea Zone 2 destroyers moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 infantry placed in Western United States 6 destroyers placed in 10 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans : -0,50 Japanese : -0,33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Suiyuyan to Chahar 3 artilleries and 7 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 3 artilleries and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 7 infantry in Anhwe, round 2 : 2/10 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Jehol 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0,67 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 6 Purchase Units - Americans Americans buy 1 carrier, 6 destroyers, 2 fighters and 1 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from Holland Belgium to 110 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 3 artilleries and 3 infantry moved from 112 Sea Zone to Norway 1 marine moved from Morocco to 91 Sea Zone 1 battleship and 1 marine moved from 91 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Norway 2 carriers moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone Combat - Americans Battle in Norway Battle in 25 Sea Zone Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win, taking Norway from Germans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 infantry moved from Algeria to Morocco 3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 3 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco 3 transports moved from 110 Sea Zone to 91 Sea Zone 2 destroyers moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 infantry placed in Western United States 6 destroyers placed in 10 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Suiyuyan to Chahar 3 artilleries and 7 infantry moved from Hopei to Anhwe Combat - Chinese Battle in Anhwe Chinese attack with 3 artilleries and 7 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 7 infantry in Anhwe, round 2 : 2/10 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Jehol 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 3 artilleries, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from Burma to India 1 fighter and 1 tactical_bomber moved from India to Iraq 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 3 mech_infantrys moved from Egypt to Iraq 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Iraq 1 carrier, 2 cruisers and 1 transport moved from 98 Sea Zone to 92 Sea Zone 3 mech_infantrys moved from Union of South Africa to Belgian Congo Combat - British Battle in Iraq British attack with 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers Germans defend with 5 armour, 1 factory_minor and 1 mech_infantry; Japanese defend with 4 fighters British roll dice for 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Iraq, round 2 : 3/10 hits, 3,67 expected hits Germans roll dice for 5 armour, 4 fighters and 1 mech_infantry in Iraq, round 2 : 5/10 hits, 5,50 expected hits 3 mech_infantrys owned by the British, 2 armour owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Iraq 1 artillery owned by the British retreated to Trans-Jordan Germans win with 3 armour and 4 fighters remaining. Battle score for attacker is -2 Casualties for British: 2 infantry and 3 mech_infantrys Casualties for Germans: 2 armour and 1 mech_infantry Non Combat Move - British 2 fighters and 2 tactical_bombers moved from Iraq to Trans-Jordan 1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 aaGun and 3 infantry moved from 112 Sea Zone to Norway 1 fighter moved from 110 Sea Zone to United Kingdom 2 carriers and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to Norway Place Units - British 3 artilleries placed in Egypt 3 mech_infantrys placed in Union of South Africa 3 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,5,2,6,1,6,4,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : -0,50 British : -0,67 Americans : -0,50 Chinese : -0,67 Japanese : -0,67
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Tunisia to Algeria Italians take Algeria from Americans 1 armour moved from Algeria to Tunisia 2 armour moved from Northwest Persia to Caucasus 1 bomber moved from Ukraine to Caucasus 1 artillery moved from Ukraine to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 artillery and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 bomber in Rostov, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Italians attack with 2 armour and 1 bomber Russians defend with 1 armour Italians roll dice for 2 armour and 1 bomber in Caucasus, round 2 : 3/3 hits, 1.67 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Italians 1 bomber moved from Caucasus to Southern Italy 1 bomber moved from Rostov to Ukraine Place Units - Italians 1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 1.33 Russians : -0.83
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I thought you’d smack my Normandy forces! Interesting that you thought getting Norway this turn was more important.
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 armour moved from Tunisia to Algeria Italians take Algeria from Americans 1 armour moved from Algeria to Tunisia 2 armour moved from Northwest Persia to Caucasus 1 bomber moved from Ukraine to Caucasus 1 artillery moved from Ukraine to Rostov 1 bomber moved from Southern Italy to Rostov Combat - Italians Battle in Rostov Italians attack with 1 artillery and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 bomber in Rostov, round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Caucasus Italians attack with 2 armour and 1 bomber Russians defend with 1 armour Italians roll dice for 2 armour and 1 bomber in Caucasus, round 2 : 3/3 hits, 1.67 expected hits Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Italians 1 bomber moved from Caucasus to Southern Italy 1 bomber moved from Rostov to Ukraine Place Units - Italians 1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 20 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Ukraine: 1 bomber and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Italians to Bessarabia: 1 mech_infantry EDIT: Adding units owned by Italians to Iraq: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.33 Russians : -0.83
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in Celebes Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 transport moved from 54 Sea Zone to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Battle in Celebes Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French 1 destroyer moved from 98 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
I thought you’d smack my Normandy forces! Interesting that you thought getting Norway this turn was more important.
You have too many forces to take it back the next round
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 5 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - Germans 1 fighter, 1 infantry and 1 tactical_bomber moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Ukraine to Western Ukraine 3 armour moved from Iraq to Trans-Jordan Germans take Syria from Russians 1 mech_infantry moved from Persia to Trans-Jordan 1 bomber moved from Northwest Persia to Trans-Jordan 2 bombers moved from Ukraine to Trans-Jordan 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from Americans Combat - Germans Battle in Western Ukraine Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Trans-Jordan Germans attack with 3 armour, 3 bombers and 1 mech_infantry British defend with 1 artillery, 2 fighters and 2 tactical_bombers; ANZAC defend with 2 infantry Germans roll dice for 3 armour, 3 bombers and 1 mech_infantry in Trans-Jordan, round 2 : 2/7 hits, 3.67 expected hits British roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 3/7 hits, 3.33 expected hits 2 infantry owned by the ANZAC, 2 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Trans-Jordan 1 armour owned by the Germans retreated to Iraq British win with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -10 Casualties for Germans: 2 armour and 1 mech_infantry Casualties for ANZAC: 2 infantry Non Combat Move - Germans 1 bomber moved from Trans-Jordan to Southern Italy 2 bombers moved from Trans-Jordan to Iraq 1 fighter and 2 tactical_bombers moved from Western Ukraine to Germany 5 armour and 13 mech_infantrys moved from Ukraine to Volgograd 3 aaGuns, 6 artilleries and 15 infantry moved from Ukraine to Bessarabia 1 infantry and 1 mech_infantry moved from Archangel to Novgorod 1 artillery and 4 infantry moved from Finland to Vyborg 1 submarine moved from 115 Sea Zone to 113 Sea Zone 3 artilleries moved from Normandy Bordeaux to France 3 mech_infantrys moved from Normandy Bordeaux to Western Germany Place Units - Germans 3 armour placed in Volgograd 2 armour and 1 mech_infantry placed in Iraq 3 artilleries placed in France 2 artilleries and 1 infantry placed in Novgorod 4 infantry placed in Germany 1 armour placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5 Germans collect 55 PUs; end with 57 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -1.50 British : -0.33 Russians : -0.33