Giallo (Allies+8) vs Simon33 (Axis) BM3

  • '19 '17 '16

    I love your anti Japan strategies, at least in a J1 DOW.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 battleship, 2 destroyers, 3 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 armour moved from Algeria to Morocco
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 artillery and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 artillery, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            3 infantry moved from French Guiana to 88 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 bombers moved from Gibraltar to United Kingdom
            2 fighters moved from Gibraltar to United Kingdom
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
            3 armour, 3 infantry and 1 marine placed in Central United States
            1 battleship placed in 101 Sea Zone
            2 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 artilleries, 1 fighter and 5 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 4
    
        Combat Move - British
            2 fighters moved from Gibraltar to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from French Equatorial Africa to Egypt
            1 transport moved from 83 Sea Zone to 91 Sea Zone
            2 cruisers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
            1 armour moved from Eastern Persia to India
            3 infantry moved from Eastern Persia to West India
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    scramble?

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:

    I love your anti Japan strategies, at least in a J1 DOW.

    Thanks

  • '19 '17 '16

    Yeah, scramble.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 3 armour, 1 battleship, 2 destroyers, 3 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 armour moved from Algeria to Morocco
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 artillery and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 artillery, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            3 infantry moved from French Guiana to 88 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            2 bombers moved from Gibraltar to United Kingdom
            2 fighters moved from Gibraltar to United Kingdom
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 3 transports
            EDIT: Adding units owned by Americans to 101 Sea Zone: 3 transports
            EDIT: Turning off Edit Mode
            3 armour, 3 infantry and 1 marine placed in Central United States
            1 battleship placed in 101 Sea Zone
            2 destroyers and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            3 artilleries, 1 fighter and 5 infantry moved from Szechwan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 factory_minor and 1 transport; Remaining resources: 4 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from Gibraltar to 97 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
            1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from French Equatorial Africa to Egypt
            1 transport moved from 83 Sea Zone to 91 Sea Zone
            2 cruisers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 fighter and 1 tactical_bomber moved from India to Burma
            1 armour moved from Eastern Persia to India
            3 infantry moved from Eastern Persia to West India
    
        Combat - British
            Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 97 Sea Zone
                British attack with 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 battleship, 2 cruisers, 2 fighters and 1 transport
                    British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/6 hits, 2,83 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 2 fighters in 97 Sea Zone, round 2 : 2/2 hits, 1,33 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 1 transport in 97 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 submarine owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                    British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 4/5 hits, 2,50 expected hits
                    Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 3/4 hits, 2,50 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the Italians, 2 fighters owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for British: 1 carrier, 2 destroyers, 2 fighters and 1 submarine
                Casualties for Italians: 1 battleship, 2 cruisers, 2 fighters and 1 transport
            Battle in Burma
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Burma to India
            1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea Zone
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
            1 fighter moved from 110 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 carrier placed in 98 Sea Zone
            1 factory_minor placed in Iraq
            1 transport placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    British : -0,17
    Italians : 1,50
    Japanese : -0,33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter and 2 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            2 armour and 1 bomber moved from Western Ukraine to Rostov
            1 mech_infantry moved from Baltic States to Archangel
                  Italians take Archangel from Russians
            1 armour moved from Tunisia to Algeria
                  Italians take Algeria from Americans
            1 armour moved from Algeria to Tunisia
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 2 armour and 1 bomber
                Russians defend with 1 mech_infantry
                    Italians roll dice for 2 armour and 1 bomber in Rostov, round 2 : 0/3 hits, 1.67 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 2 armour and 1 bomber in Rostov, round 3 : 2/3 hits, 1.67 expected hits
                    Russians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Ukraine
            1 artillery moved from Bessarabia to Ukraine
            1 mech_infantry moved from Romania to Ukraine
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Italians : -1.33
    Russians : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 fighter and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 destroyer moved from 80 Sea Zone to 76 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
            1 mech_infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 bomber moved from Western Germany to Eastern Poland
            1 bomber and 1 mech_infantry moved from Romania to Eastern Poland
            1 bomber moved from Romania to Belarus
            2 artilleries moved from Western Ukraine to Bryansk
            2 armour, 1 artillery and 3 infantry moved from Ukraine to Bryansk
            2 armour moved from Ukraine to Bryansk
            2 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            1 mech_infantry moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            2 armour moved from Ukraine to Caucasus
            1 armour moved from Ukraine to Caucasus
    
        Combat - Germans
            Battle in Caucasus
                Germans attack with 5 armour and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 5 armour and 2 mech_infantrys in Caucasus, round 2 : 3/7 hits, 2.83 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 5 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Eastern Poland
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Eastern Poland, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 4 armour, 3 artilleries and 3 infantry
                Russians defend with 1 aaGun, 1 artillery and 4 infantry
                    Germans roll dice for 4 armour, 3 artilleries and 3 infantry in Bryansk, round 2 : 6/10 hits, 4.00 expected hits
                    Russians roll dice for 1 aaGun, 1 artillery and 4 infantry in Bryansk, round 2 : 2/5 hits, 1.67 expected hits
                    4 infantry owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 4 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 15
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 aaGun, 1 artillery and 4 infantry
    
        Non Combat Move - Germans
            1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
            1 aaGun and 1 mech_infantry moved from Western Ukraine to Ukraine
            9 mech_infantrys moved from Romania to Ukraine
            2 bombers moved from Eastern Poland to Ukraine
            2 aaGuns, 3 artilleries and 16 infantry moved from Ukraine to Rostov
            2 armour and 3 mech_infantrys moved from Ukraine to Rostov
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            2 infantry moved from Norway to Finland
            2 infantry moved from France to Western Germany
            2 mech_infantrys moved from Western Germany to Southern Italy
            1 aaGun and 4 mech_infantrys moved from Western Germany to Germany
            1 aaGun moved from France to Western Germany
            2 mech_infantrys moved from Rostov to Caucasus
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 artilleries placed in France
            3 mech_infantrys placed in Novgorod
            7 mech_infantrys placed in Western Germany
            Germans undo move 4.
            3 mech_infantrys placed in Germany
            4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.50
    Russians : 0.00
    

    Savegame

  • '19 '17 '16

    oh no! I was thinking of a strafe into Bryansk.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 5 artilleries and 5 infantry; Remaining resources: 12 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Archangel
            1 infantry moved from Smolensk to Belarus
            1 armour moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Volgograd
            2 fighters moved from Russia to Archangel
            2 fighters moved from Russia to Belarus
            12 artilleries and 17 infantry moved from Smolensk to Bryansk
            4 artilleries and 10 infantry moved from Russia to Bryansk
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            16 infantry moved from Jehol to Chahar
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 16 artilleries and 27 infantry
                Germans defend with 4 armour, 3 artilleries and 1 infantry
                    Russians roll dice for 16 artilleries and 27 infantry in Bryansk, round 2 : 15/43 hits, 12,50 expected hits
                    Germans roll dice for 4 armour, 3 artilleries and 1 infantry in Bryansk, round 2 : 4/8 hits, 3,33 expected hits
                    4 infantry owned by the Russians, 3 artilleries owned by the Germans, 1 infantry owned by the Germans and 4 armour owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 16 artilleries and 23 infantry remaining. Battle score for attacker is 27
                Casualties for Russians: 4 infantry
                Casualties for Germans: 4 armour, 3 artilleries and 1 infantry
            Battle in Chahar
                Russians attack with 16 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 16 infantry in Chahar, round 2 : 4/16 hits, 2,67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
                Russians win, taking Chahar from Japanese with 15 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Volgograd
                Russians attack with 1 armour, 1 fighter and 1 tactical_bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits, 1,67 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 2 fighters and 1 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 2/3 hits, 1,17 expected hits
                    Italians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Archangel
                Russians win, taking Archangel from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Belarus
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 2/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Archangel to Russia
            2 fighters moved from Belarus to Russia
            1 fighter and 1 tactical_bomber moved from Volgograd to Russia
            3 aaGuns moved from Smolensk to Bryansk
            1 armour and 3 infantry moved from Russia to Bryansk
            2 aaGuns moved from Jehol to Chahar
    
        Place Units - Russians
            5 artilleries and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 39 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,00
    Italians : -0,33
    Russians : 5,83
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    Miscalculated that… Let’s hope for good dice

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 6 artilleries, 1 destroyer, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            3 fighters moved from Japan to 6 Sea Zone
            2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Shantung
            1 artillery and 1 infantry moved from Kiangsu to Shantung
            1 infantry moved from Manchuria to Jehol
                  Japanese take Jehol from Chinese
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 artillery, 1 infantry and 1 marine moved from French Indo China to 36 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 36 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            2 fighters moved from 42 Sea Zone to India
            2 fighters moved from 38 Sea Zone to India
            2 bombers and 1 fighter moved from French Indo China to India
            6 tactical_bombers moved from Yunnan to India
            1 transport moved from 38 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            3 artilleries, 3 infantry and 1 marine moved from 39 Sea Zone to India
            1 artillery moved from Shan State to Burma
            1 armour, 3 infantry and 1 mech_infantry moved from Yunnan to Burma
            1 infantry moved from Yunnan to Burma
    
        Combat - Japanese
            Battle in India
                Japanese attack with 3 artilleries, 2 bombers, 5 fighters, 3 infantry, 1 marine and 6 tactical_bombers
                British defend with 2 aaGuns, 1 armour, 3 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    AA fire in India : 1/6 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese lost in India
                    Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 3 artilleries, 2 bombers, 5 fighters, 3 infantry, 1 marine and 5 tactical_bombers in India, round 2 : 4/19 hits, 9.50 expected hits
                    UK_Pacific roll dice for 2 aaGuns, 1 armour, 3 artilleries, 1 fighter, 13 infantry and 1 tactical_bomber in India, round 2 : 7/19 hits, 7.00 expected hits
                    3 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 marine owned by the Japanese, 2 aaGuns owned by the British and 3 infantry owned by the British lost in India
                UK_Pacific win with 1 armour, 3 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is -18
                Casualties for Japanese: 3 artilleries, 3 infantry, 1 marine and 1 tactical_bomber
                Casualties for British: 2 aaGuns and 3 infantry
                5 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese and 2 bombers owned by the Japanese retreated
            Battle in Burma
                Japanese attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Burma, round 2 : 1/7 hits, 1.83 expected hits
                    UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Burma
                4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 armour owned by the Japanese retreated to Shan State
                UK_Pacific win with 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 2 fighters and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 3 : 0/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in 25 Sea Zone, round 4 : 1/3 hits, 1.67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer
            Battle in Shantung
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 1/4 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Shantung
                Japanese win, taking Shantung from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Shantung to 6 Sea Zone
            1 artillery moved from Manchuria to Amur
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from Hunan to Yunnan
            1 aaGun moved from Yunnan to Shan State
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Kiangsu to Anhwe
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour moved from 5 Sea Zone to Amur
            2 fighters moved from India to 39 Sea Zone
            5 tactical_bombers moved from India to Shan State
            1 carrier moved from 38 Sea Zone to 39 Sea Zone
            2 fighters moved from India to 39 Sea Zone
            1 fighter moved from India to Shan State
            2 bombers moved from India to French Indo China
            2 submarines moved from 42 Sea Zone to 39 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 artilleries placed in French Indo China
            2 artilleries and 1 mech_infantry placed in Kiangsu
            1 destroyer and 1 submarine placed in 6 Sea Zone
            2 artilleries and 6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Chinese : -0.33
    UK_Pacific : -0.67
    AA fire in India : : 0.00
    Japanese : -11.33
    

    Savegame

  • '19 '17 '16

    Assumed no scramble but I’m not sure about the casualties. Lose both AA Guns in India?

  • '21 '20 '19 '18 '17 '16

    @simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:

    Assumed no scramble but I’m not sure about the casualties. Lose both AA Guns in India?

    After the bombard I would have taken one of, after your dissapointing dice result I would have kept the other one

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 5
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 1 infantry
            EDIT: Adding units owned by British to India: 1 aaGun
            EDIT: Turning off Edit Mode
            Americans buy 3 artilleries, 1 carrier, 1 fighter, 3 infantry and 3 transports; Remaining resources: 5 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to Western Germany
            1 bomber moved from United Kingdom to France
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Strategic bombing raid in France
                    AA fire in France : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in France causes 0 damage total. 
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
    
        Non Combat Move - Americans
            1 bomber moved from Western Germany to United Kingdom
            3 armour, 3 infantry and 1 marine moved from Central United States to 101 Sea Zone
            3 armour, 1 battleship, 3 infantry, 1 marine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 armour, 3 infantry and 1 marine moved from 91 Sea Zone to Morocco
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 carrier, 2 destroyers, 2 fighters and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            3 artilleries, 1 fighter and 3 infantry placed in Eastern United States
            1 carrier and 3 transports placed in 101 Sea Zone
            Americans undo move 1.
            1 fighter placed in Western United States
            3 artilleries and 3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 63 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    AA fire in France : : 0,83
    AA fire in Western Germany : : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
            3 artilleries and 7 infantry moved from Shensi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 3 artilleries and 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 artilleries and 7 infantry in Hopei, round 2 : 4/10 hits, 2,67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 artilleries and 6 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Chahar
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Chahar
            1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2,67
    Japanese : 0,33
    

    Savegame

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