Giallo (Allies+8) vs Simon33 (Axis) BM3

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 16
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 submarines placed in 54 Sea Zone
            1 artillery placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 airfield, 1 artillery, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Vologda to Archangel
            1 armour moved from Samara to Urals
                  Germans take Novosibirsk from Americans
                  Germans take Urals from Americans
            1 armour moved from Samara to Timguska
                  Germans take Timguska from Americans
            1 mech_infantry moved from Samara to Nenetsia
                  Germans take Nenetsia from Russians
            1 artillery moved from Smolensk to Archangel
            1 armour moved from Samara to Volgograd
                  Germans take Tambov from Russians
                  Germans take Volgograd from Americans
            2 fighters and 2 tactical_bombers moved from Russia to Rostov
            1 mech_infantry moved from Bryansk to Rostov
            4 mech_infantrys moved from Baltic States to Archangel
            1 armour moved from Bryansk to Archangel
            1 bomber moved from Western Germany to Norway
            1 armour moved from Poland to Novgorod
            6 infantry and 2 mech_infantrys moved from Baltic States to Novgorod
            2 armour moved from Bryansk to Novgorod
            1 mech_infantry moved from Samara to Kazakhstan
            2 bombers moved from Russia to Kazakhstan
            1 bomber moved from Russia to Rostov
            7 mech_infantrys moved from Poland to Novgorod
            1 artillery moved from Bryansk to Ukraine
                  Germans take Ukraine from British
    
        Combat - Germans
            Strategic bombing raid in Norway
                    AA fire in Norway : 0/1 hits, 0.17 expected hits
                Bombing raid in Norway rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Norway causes 6 damage total. 
            Battle in Novgorod
                Germans attack with 3 armour, 6 infantry and 9 mech_infantrys
                British defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 3 armour, 6 infantry and 9 mech_infantrys in Novgorod, round 2 : 3/18 hits, 4.00 expected hits
                    British roll dice for 2 aaGuns and 3 infantry in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
                    2 aaGuns owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Novgorod
                    Germans roll dice for 3 armour, 5 infantry and 9 mech_infantrys in Novgorod, round 3 : 2/17 hits, 3.83 expected hits
                    British roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Novgorod
                Germans win, taking Novgorod from British with 3 armour, 5 infantry and 9 mech_infantrys remaining. Battle score for attacker is 16
                Casualties for Germans: 1 infantry
                Casualties for British: 2 aaGuns and 3 infantry
            Battle in Archangel
                Germans attack with 1 armour, 2 artilleries and 4 mech_infantrys
                Russians defend with 2 aaGuns and 1 artillery
                    Germans roll dice for 1 armour, 2 artilleries and 4 mech_infantrys in Archangel, round 2 : 2/7 hits, 2.17 expected hits
                    Russians roll dice for 2 aaGuns and 1 artillery in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    2 aaGuns owned by the Russians lost in Archangel
                    Germans roll dice for 1 armour, 2 artilleries and 4 mech_infantrys in Archangel, round 3 : 4/7 hits, 2.17 expected hits
                    Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 2 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for Russians: 2 aaGuns and 1 artillery
            Battle in Rostov
                Germans attack with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Rostov, round 2 : 2/6 hits, 3.17 expected hits
                    British roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from British with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 2 bombers and 1 mech_infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 1.50 expected hits
                    British roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kazakhstan
                Germans win, taking Kazakhstan from British with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            2 mech_infantrys moved from Samara to Timguska
            1 mech_infantry moved from Samara to Timguska
            2 bombers moved from Kazakhstan to Russia
            3 armour, 2 artilleries and 3 mech_infantrys moved from Samara to Volgograd
            1 bomber, 2 fighters and 2 tactical_bombers moved from Rostov to Russia
            1 armour and 11 mech_infantrys moved from Bryansk to Novgorod
            4 armour and 19 mech_infantrys moved from Bryansk to Volgograd
            3 infantry moved from Russia to Tambov
            1 bomber moved from Norway to Western Germany
            3 artilleries moved from Poland to Baltic States
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Russia
            1 transport placed in 113 Sea Zone
            1 fighter placed in Western Germany
            1 fighter placed in Western Germany
            1 airfield and 1 fighter placed in Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.83
    British : -1.33
    AA fire in Norway : : -0.17
    Russians : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Russians round 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 17
    
        Combat Move - Russians
            1 bomber, 4 fighters and 1 tactical_bomber moved from Finland to 113 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    scramble all?

  • '19 '17 '16

    Yep, scramble all 6.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 17
    
        Combat Move - Russians
            1 bomber, 4 fighters and 1 tactical_bomber moved from Finland to 113 Sea Zone
    
        Combat - Russians
            Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
            Germans scrambles 3 units out of Germany to defend against the attack in 113 Sea Zone
            Battle in 113 Sea Zone
                Russians attack with 1 bomber, 4 fighters and 1 tactical_bomber
                Germans defend with 6 fighters, 1 submarine and 1 transport
                1 submarine owned by the Germans Submerged
                    Russians roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/6 hits, 3,33 expected hits
                    Germans roll dice for 6 fighters and 1 transport in 113 Sea Zone, round 2 : 5/6 hits, 4,00 expected hits
                    1 tactical_bomber owned by the Russians, 4 fighters owned by the Russians and 2 fighters owned by the Germans lost in 113 Sea Zone
                 retreated to 113 Sea Zone
                Germans win with 4 fighters and 1 transport remaining. Battle score for attacker is -31
                Casualties for Russians: 4 fighters and 1 tactical_bomber
                Casualties for Germans: 2 fighters
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Germany
            Moving scrambled unit from 113 Sea Zone back to originating territory: Germany
    
        Non Combat Move - Russians
            1 bomber moved from 113 Sea Zone to Finland
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans : 1,00
    Russians : -1,33
    

    Savegame

  • '19 '17 '16

    TripleA Manual Gamesave Post: Japanese round 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 5 artilleries, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 80 Sea Zone
            1 infantry moved from Eastern Persia to Persia
                  Japanese take Persia from British
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
            1 mech_infantry moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
            1 artillery moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 bomber moved from Philippines to New Guinea
            1 armour and 1 infantry moved from Dutch New Guinea to New Guinea
            6 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from India to 80 Sea Zone
            1 bomber moved from French Indo China to 80 Sea Zone
            EDIT: 1 fighter moved from Germany to Western Germany
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble from Iraq?

    I re-balanced scramblers between W Germany & Germany.

  • '21 '20 '19 '18 '17 '16

    @simon33 yes pls

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 5 artilleries, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer and 1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 80 Sea Zone
            1 infantry moved from Eastern Persia to Persia
                  Japanese take Persia from British
            1 artillery and 1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
            1 mech_infantry moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
            1 artillery moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 bomber moved from Philippines to New Guinea
            1 armour and 1 infantry moved from Dutch New Guinea to New Guinea
            6 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from India to 80 Sea Zone
            1 bomber moved from French Indo China to 80 Sea Zone
            EDIT: 1 fighter moved from Germany to Western Germany
    
        Combat - Japanese
            British scrambles 1 units out of Iraq to defend against the attack in 80 Sea Zone
            Battle in French Madagascar
            Battle in New Guinea
                Japanese attack with 1 armour, 1 bomber and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 infantry in New Guinea, round 2 : 0/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 1 bomber and 1 infantry in New Guinea, round 3 : 2/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in New Guinea
                Japanese win, taking French Madagascar from British, taking New Guinea from ANZAC with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 6 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 6 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 7/8 hits, 4.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in 80 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                British defend with 2 destroyers and 1 fighter
                    Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 1 tactical_bomber in 80 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    British roll dice for 2 destroyers and 1 fighter in 80 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
                    1 fighter owned by the Japanese, 2 destroyers owned by the British, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 fighter owned by the British lost in 80 Sea Zone
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine
                Casualties for British: 2 destroyers and 1 fighter
    
        Non Combat Move - Japanese
            1 bomber moved from 80 Sea Zone to Eastern Persia
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 72 Sea Zone
            1 carrier moved from 39 Sea Zone to 72 Sea Zone
            1 artillery and 2 infantry moved from West India to Eastern Persia
            1 infantry moved from India to West India
            1 aaGun, 6 armour, 24 artilleries and 13 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            2 artilleries moved from Anhwe to Kweichow
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 transport moved from 45 Sea Zone to 20 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Korea to Amur
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Buryatia to Amur
            1 fighter and 1 tactical_bomber moved from Amur to 6 Sea Zone
            6 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 bomber moved from New Guinea to Dutch New Guinea
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            3 bombers moved from Philippines to Japan
            1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 carrier and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 destroyer, 1 fighter and 2 submarines placed in 6 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Kiangsu
            1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
            1 artillery and 2 infantry placed in India
            2 artilleries and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 76 PUs; end with 78 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 81 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    British : 1.67
    ANZAC : -0.67
    Americans : 0.67
    Japanese : 1.67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 79 PUs; 
            Americans buy 1 aaGun, 2 armour, 1 artillery, 1 fighter, 4 infantry and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            3 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            4 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 96 Sea Zone
            4 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
            2 marines moved from Gibraltar to 91 Sea Zone
            2 cruisers and 2 marines moved from 91 Sea Zone to 96 Sea Zone
            2 marines moved from 96 Sea Zone to Tobruk
            2 bombers and 1 fighter moved from Finland to Novgorod
            3 armour, 3 artilleries, 18 infantry and 6 mech_infantrys moved from Karelia to Novgorod
            1 mech_infantry moved from Kansu to Tsinghai
            1 mech_infantry moved from Tsinghai to Kazakhstan
            1 fighter moved from Caucasus to Kazakhstan
            2 fighters moved from Caucasus to Persia
            1 mech_infantry moved from Caucasus to Persia
    
        Combat - Americans
            Battle in Tobruk
                Americans attack with 4 artilleries, 3 infantry and 2 marines
                Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Americans roll dice for 2 cruisers in Tobruk, round 2 : 2/2 hits, 1,00 expected hits
                    Americans roll dice for 4 artilleries, 3 infantry and 2 marines in Tobruk, round 2 : 3/9 hits, 3,00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/7 hits, 2,50 expected hits
                    1 mech_infantry owned by the Italians, 3 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Tobruk
                    Americans roll dice for 4 artilleries and 2 marines in Tobruk, round 3 : 1/6 hits, 2,00 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits, 0,83 expected hits
                    1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Tobruk
                    Americans roll dice for 3 artilleries and 2 marines in Tobruk, round 4 : 1/5 hits, 1,67 expected hits
                    Italians roll dice for 1 armour in Tobruk, round 4 : 1/1 hits, 0,50 expected hits
                    1 artillery owned by the Americans and 1 armour owned by the Italians lost in Tobruk
                Americans win, taking Tobruk from Italians with 2 artilleries and 2 marines remaining. Battle score for attacker is 10
                Casualties for Americans: 2 artilleries and 3 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
            Battle in Novgorod
                Americans attack with 3 armour, 3 artilleries, 2 bombers, 1 fighter, 18 infantry and 6 mech_infantrys
                Germans defend with 1 airfield, 4 armour, 1 factory_minor, 1 harbour, 5 infantry and 20 mech_infantrys
                    Americans roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter, 18 infantry and 6 mech_infantrys in Novgorod, round 2 : 12/33 hits, 8,83 expected hits
                    Germans roll dice for 4 armour, 5 infantry and 20 mech_infantrys in Novgorod, round 2 : 9/29 hits, 10,33 expected hits
                    5 infantry owned by the Germans, 9 infantry owned by the Americans and 7 mech_infantrys owned by the Germans lost in Novgorod
                    Americans roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter, 9 infantry and 6 mech_infantrys in Novgorod, round 3 : 4/24 hits, 7,33 expected hits
                    Germans roll dice for 4 armour and 13 mech_infantrys in Novgorod, round 3 : 6/17 hits, 6,33 expected hits
                    6 infantry owned by the Americans and 4 mech_infantrys owned by the Germans lost in Novgorod
                    Americans roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 6 mech_infantrys in Novgorod, round 4 : 8/18 hits, 6,33 expected hits
                    Germans roll dice for 4 armour and 9 mech_infantrys in Novgorod, round 4 : 5/13 hits, 5,00 expected hits
                    3 infantry owned by the Americans, 8 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the Americans lost in Novgorod
                    Americans roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter and 4 mech_infantrys in Novgorod, round 5 : 4/13 hits, 5,50 expected hits
                    Germans roll dice for 4 armour and 1 mech_infantry in Novgorod, round 5 : 3/5 hits, 2,33 expected hits
                    3 armour owned by the Germans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Novgorod
                3 armour owned by the Americans, 2 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans retreated to Karelia
                Germans win with 1 armour remaining. Battle score for attacker is 39
                Casualties for Americans: 1 artillery, 18 infantry and 4 mech_infantrys
                Casualties for Germans: 3 armour, 5 infantry and 20 mech_infantrys
            Battle in Persia
                Americans attack with 2 fighters and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 mech_infantry in Persia, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Persia
                Americans win, taking Persia from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 infantry
            Battle in Kazakhstan
                Americans attack with 1 fighter and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                Americans win, taking Kazakhstan from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from Kazakhstan to Iraq
            1 fighter moved from Persia to Iraq
            3 artilleries and 3 infantry moved from Finland to Karelia
            2 bombers and 1 fighter moved from Novgorod to Finland
            3 artilleries moved from Norway to Finland
            4 fighters moved from Gibraltar to 96 Sea Zone
            2 carriers and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            5 fighters moved from Western United States to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 armour moved from Kansu to Tsinghai
    
        Place Units - Americans
            1 aaGun and 2 infantry placed in Norway
            2 armour and 1 artillery placed in Finland
            6 submarines placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Italians : 1,17
    Americans : -0,50
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 17
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            7 artilleries and 24 infantry moved from Kansu to Tsinghai
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 79 PUs; 
            Americans buy 1 aaGun, 2 armour, 1 artillery, 1 fighter, 4 infantry and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            3 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            4 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 96 Sea Zone
            4 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
            2 marines moved from Gibraltar to 91 Sea Zone
            2 cruisers and 2 marines moved from 91 Sea Zone to 96 Sea Zone
            2 marines moved from 96 Sea Zone to Tobruk
            2 bombers and 1 fighter moved from Finland to Novgorod
            3 armour, 3 artilleries, 18 infantry and 6 mech_infantrys moved from Karelia to Novgorod
            1 mech_infantry moved from Kansu to Tsinghai
            1 mech_infantry moved from Tsinghai to Kazakhstan
            1 fighter moved from Caucasus to Kazakhstan
            2 fighters moved from Caucasus to Persia
            1 mech_infantry moved from Caucasus to Persia
    
        Combat - Americans
            Battle in Tobruk
                Americans attack with 4 artilleries, 3 infantry and 2 marines
                Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Americans roll dice for 2 cruisers in Tobruk, round 2 : 2/2 hits, 1,00 expected hits
                    Americans roll dice for 4 artilleries, 3 infantry and 2 marines in Tobruk, round 2 : 3/9 hits, 3,00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/7 hits, 2,50 expected hits
                    1 mech_infantry owned by the Italians, 3 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Tobruk
                    Americans roll dice for 4 artilleries and 2 marines in Tobruk, round 3 : 1/6 hits, 2,00 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits, 0,83 expected hits
                    1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Tobruk
                    Americans roll dice for 3 artilleries and 2 marines in Tobruk, round 4 : 1/5 hits, 1,67 expected hits
                    Italians roll dice for 1 armour in Tobruk, round 4 : 1/1 hits, 0,50 expected hits
                    1 artillery owned by the Americans and 1 armour owned by the Italians lost in Tobruk
                Americans win, taking Tobruk from Italians with 2 artilleries and 2 marines remaining. Battle score for attacker is 10
                Casualties for Americans: 2 artilleries and 3 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
            Battle in Novgorod
                Americans attack with 3 armour, 3 artilleries, 2 bombers, 1 fighter, 18 infantry and 6 mech_infantrys
                Germans defend with 1 airfield, 4 armour, 1 factory_minor, 1 harbour, 5 infantry and 20 mech_infantrys
                    Americans roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter, 18 infantry and 6 mech_infantrys in Novgorod, round 2 : 12/33 hits, 8,83 expected hits
                    Germans roll dice for 4 armour, 5 infantry and 20 mech_infantrys in Novgorod, round 2 : 9/29 hits, 10,33 expected hits
                    5 infantry owned by the Germans, 9 infantry owned by the Americans and 7 mech_infantrys owned by the Germans lost in Novgorod
                    Americans roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter, 9 infantry and 6 mech_infantrys in Novgorod, round 3 : 4/24 hits, 7,33 expected hits
                    Germans roll dice for 4 armour and 13 mech_infantrys in Novgorod, round 3 : 6/17 hits, 6,33 expected hits
                    6 infantry owned by the Americans and 4 mech_infantrys owned by the Germans lost in Novgorod
                    Americans roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 6 mech_infantrys in Novgorod, round 4 : 8/18 hits, 6,33 expected hits
                    Germans roll dice for 4 armour and 9 mech_infantrys in Novgorod, round 4 : 5/13 hits, 5,00 expected hits
                    3 infantry owned by the Americans, 8 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the Americans lost in Novgorod
                    Americans roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter and 4 mech_infantrys in Novgorod, round 5 : 4/13 hits, 5,50 expected hits
                    Germans roll dice for 4 armour and 1 mech_infantry in Novgorod, round 5 : 3/5 hits, 2,33 expected hits
                    3 armour owned by the Germans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Novgorod
                3 armour owned by the Americans, 2 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans retreated to Karelia
                Germans win with 1 armour remaining. Battle score for attacker is 39
                Casualties for Americans: 1 artillery, 18 infantry and 4 mech_infantrys
                Casualties for Germans: 3 armour, 5 infantry and 20 mech_infantrys
            Battle in Persia
                Americans attack with 2 fighters and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 mech_infantry in Persia, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Persia
                Americans win, taking Persia from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 infantry
            Battle in Kazakhstan
                Americans attack with 1 fighter and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                Americans win, taking Kazakhstan from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from Kazakhstan to Iraq
            1 fighter moved from Persia to Iraq
            3 artilleries and 3 infantry moved from Finland to Karelia
            2 bombers and 1 fighter moved from Novgorod to Finland
            3 artilleries moved from Norway to Finland
            4 fighters moved from Gibraltar to 96 Sea Zone
            2 carriers and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            5 fighters moved from Western United States to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 armour moved from Kansu to Tsinghai
    
        Place Units - Americans
            1 aaGun and 2 infantry placed in Norway
            2 armour and 1 artillery placed in Finland
            6 submarines placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            7 artilleries and 24 infantry moved from Kansu to Tsinghai
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 3 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 carriers moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from 91 Sea Zone to 96 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Libya
            1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            2 infantry moved from Karelia to Novgorod
            1 mech_infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - British
            Battle in Libya
            Battle in Novgorod
                British attack with 2 infantry
                Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    British roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0,50 expected hits
                    British roll dice for 2 infantry in Novgorod, round 4 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 4 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the British lost in Novgorod
                    British roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 5 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the British lost in Novgorod
                Germans win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is -6
                Casualties for British: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 96 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
            EDIT: Removing units owned by British from United Kingdom: 1 infantry
            EDIT: Changing ownership of Normandy Bordeaux from Germans to British
            EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 1 fighter
            EDIT: Adding units owned by British to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
            1 aaGun moved from Finland to Norway
            1 infantry moved from Finland to Norway
            5 armour, 8 artilleries and 7 mech_infantrys moved from Caucasus to Northwest Persia
            3 infantry and 2 mech_infantrys moved from Iraq to Persia
            2 mech_infantrys moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Trans-Jordan to Persia
            1 armour moved from Northwest Persia to Persia
            2 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Iraq to Persia
    
        Place Units - British
            1 aaGun and 6 infantry placed in United Kingdom
            3 artilleries placed in Iraq
            3 armour placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,4,1,2
            British collect 37 PUs (2 lost to blockades); end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 3 artilleries
            EDIT: Adding units owned by British to Trans-Jordan: 3 artilleries
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Italians : 1,17
    British : -1,17
    Americans : -0,50
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 79 PUs; 
            Americans buy 1 aaGun, 2 armour, 1 artillery, 1 fighter, 4 infantry and 6 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            3 artilleries and 2 infantry moved from Morocco to 91 Sea Zone
            1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
            4 artilleries, 3 infantry and 4 transports moved from 91 Sea Zone to 96 Sea Zone
            4 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
            2 marines moved from Gibraltar to 91 Sea Zone
            2 cruisers and 2 marines moved from 91 Sea Zone to 96 Sea Zone
            2 marines moved from 96 Sea Zone to Tobruk
            2 bombers and 1 fighter moved from Finland to Novgorod
            3 armour, 3 artilleries, 18 infantry and 6 mech_infantrys moved from Karelia to Novgorod
            1 mech_infantry moved from Kansu to Tsinghai
            1 mech_infantry moved from Tsinghai to Kazakhstan
            1 fighter moved from Caucasus to Kazakhstan
            2 fighters moved from Caucasus to Persia
            1 mech_infantry moved from Caucasus to Persia
    
        Combat - Americans
            Battle in Tobruk
                Americans attack with 4 artilleries, 3 infantry and 2 marines
                Italians defend with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Americans roll dice for 2 cruisers in Tobruk, round 2 : 2/2 hits, 1,00 expected hits
                    Americans roll dice for 4 artilleries, 3 infantry and 2 marines in Tobruk, round 2 : 3/9 hits, 3,00 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 3/7 hits, 2,50 expected hits
                    1 mech_infantry owned by the Italians, 3 infantry owned by the Americans, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Tobruk
                    Americans roll dice for 4 artilleries and 2 marines in Tobruk, round 3 : 1/6 hits, 2,00 expected hits
                    Italians roll dice for 1 armour and 1 artillery in Tobruk, round 3 : 1/2 hits, 0,83 expected hits
                    1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Tobruk
                    Americans roll dice for 3 artilleries and 2 marines in Tobruk, round 4 : 1/5 hits, 1,67 expected hits
                    Italians roll dice for 1 armour in Tobruk, round 4 : 1/1 hits, 0,50 expected hits
                    1 artillery owned by the Americans and 1 armour owned by the Italians lost in Tobruk
                Americans win, taking Tobruk from Italians with 2 artilleries and 2 marines remaining. Battle score for attacker is 10
                Casualties for Americans: 2 artilleries and 3 infantry
                Casualties for Italians: 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
            Battle in Novgorod
                Americans attack with 3 armour, 3 artilleries, 2 bombers, 1 fighter, 18 infantry and 6 mech_infantrys
                Germans defend with 1 airfield, 4 armour, 1 factory_minor, 1 harbour, 5 infantry and 20 mech_infantrys
                    Americans roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter, 18 infantry and 6 mech_infantrys in Novgorod, round 2 : 12/33 hits, 8,83 expected hits
                    Germans roll dice for 4 armour, 5 infantry and 20 mech_infantrys in Novgorod, round 2 : 9/29 hits, 10,33 expected hits
                    5 infantry owned by the Germans, 9 infantry owned by the Americans and 7 mech_infantrys owned by the Germans lost in Novgorod
                    Americans roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter, 9 infantry and 6 mech_infantrys in Novgorod, round 3 : 4/24 hits, 7,33 expected hits
                    Germans roll dice for 4 armour and 13 mech_infantrys in Novgorod, round 3 : 6/17 hits, 6,33 expected hits
                    6 infantry owned by the Americans and 4 mech_infantrys owned by the Germans lost in Novgorod
                    Americans roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 6 mech_infantrys in Novgorod, round 4 : 8/18 hits, 6,33 expected hits
                    Germans roll dice for 4 armour and 9 mech_infantrys in Novgorod, round 4 : 5/13 hits, 5,00 expected hits
                    3 infantry owned by the Americans, 8 mech_infantrys owned by the Germans and 2 mech_infantrys owned by the Americans lost in Novgorod
                    Americans roll dice for 3 armour, 3 artilleries, 2 bombers, 1 fighter and 4 mech_infantrys in Novgorod, round 5 : 4/13 hits, 5,50 expected hits
                    Germans roll dice for 4 armour and 1 mech_infantry in Novgorod, round 5 : 3/5 hits, 2,33 expected hits
                    3 armour owned by the Germans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 2 mech_infantrys owned by the Americans lost in Novgorod
                3 armour owned by the Americans, 2 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans retreated to Karelia
                Germans win with 1 armour remaining. Battle score for attacker is 39
                Casualties for Americans: 1 artillery, 18 infantry and 4 mech_infantrys
                Casualties for Germans: 3 armour, 5 infantry and 20 mech_infantrys
            Battle in Persia
                Americans attack with 2 fighters and 1 mech_infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 2 fighters and 1 mech_infantry in Persia, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Persia
                Americans win, taking Persia from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 infantry
            Battle in Kazakhstan
                Americans attack with 1 fighter and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    Americans roll dice for 1 fighter and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                Americans win, taking Kazakhstan from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Americans
            1 fighter moved from Kazakhstan to Iraq
            1 fighter moved from Persia to Iraq
            3 artilleries and 3 infantry moved from Finland to Karelia
            2 bombers and 1 fighter moved from Novgorod to Finland
            3 artilleries moved from Norway to Finland
            4 fighters moved from Gibraltar to 96 Sea Zone
            2 carriers and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            5 fighters moved from Western United States to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 armour moved from Kansu to Tsinghai
    
        Place Units - Americans
            1 aaGun and 2 infantry placed in Norway
            2 armour and 1 artillery placed in Finland
            6 submarines placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            7 artilleries and 24 infantry moved from Kansu to Tsinghai
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 3 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 carriers moved from 91 Sea Zone to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from 91 Sea Zone to 96 Sea Zone
            2 infantry moved from Gibraltar to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Libya
            1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            2 infantry moved from Karelia to Novgorod
            1 mech_infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
    
        Combat - British
            Battle in Libya
            Battle in Novgorod
                British attack with 2 infantry
                Germans defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    British roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0,50 expected hits
                    British roll dice for 2 infantry in Novgorod, round 4 : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 4 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the British lost in Novgorod
                    British roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 armour in Novgorod, round 5 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the British lost in Novgorod
                Germans win, taking Libya from Italians with 1 armour remaining. Battle score for attacker is -6
                Casualties for British: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 96 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 110 Sea Zone: 1 transport
            EDIT: Removing units owned by British from United Kingdom: 1 infantry
            EDIT: Changing ownership of Normandy Bordeaux from Germans to British
            EDIT: Adding units owned by British to Normandy Bordeaux: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Gibraltar: 1 fighter
            EDIT: Adding units owned by British to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
            1 aaGun moved from Finland to Norway
            1 infantry moved from Finland to Norway
            5 armour, 8 artilleries and 7 mech_infantrys moved from Caucasus to Northwest Persia
            3 infantry and 2 mech_infantrys moved from Iraq to Persia
            2 mech_infantrys moved from Trans-Jordan to Iraq
            3 mech_infantrys moved from Trans-Jordan to Persia
            1 armour moved from Northwest Persia to Persia
            2 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Iraq to Persia
    
        Place Units - British
            1 aaGun and 6 infantry placed in United Kingdom
            3 artilleries placed in Iraq
            3 armour placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,4,1,2
            British collect 37 PUs (2 lost to blockades); end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 3 artilleries
            EDIT: Adding units owned by British to Trans-Jordan: 3 artilleries
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from Northwest Persia: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by British to Persia: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1,33
    Italians : 1,17
    British : -1,17
    Americans : -0,50
    Japanese : 0,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 1 bomber and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 1 fighter moved from Southern Italy to Normandy Bordeaux
            1 bomber moved from Southern Italy to Algeria
            1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
            1 infantry moved from France to Normandy Bordeaux
    
        Combat - Italians
            Battle in Algeria
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 2/3 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Algeria
                Italians win, taking Algeria from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Normandy Bordeaux
                Italians attack with 1 bomber, 1 fighter and 1 infantry
                British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Northern Italy to France
            1 bomber moved from Normandy Bordeaux to Southern Italy
            1 bomber moved from Algeria to Southern Italy
            3 mech_infantrys moved from Bessarabia to Rostov
            4 infantry moved from Romania to Bessarabia
    
        Place Units - Italians
            1 bomber and 2 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.33
    British : -0.33
    Americans : -0.33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 13 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 54 Sea Zone to 62 Sea Zone
    
        Non Combat Move - ANZAC
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy nothing; Remaining resources: 13 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 54 Sea Zone to 62 Sea Zone
    
        Non Combat Move - ANZAC
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 2 fighters, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Norway
            4 fighters moved from Germany to Norway
            1 bomber and 4 fighters moved from Western Germany to Norway
            1 mech_infantry moved from Rostov to Caucasus
            8 armour, 2 artilleries and 22 mech_infantrys moved from Volgograd to Caucasus
            1 armour moved from Urals to Yenisey
                  Germans take Evenkiyskiy from Americans
                  Germans take Yenisey from Americans
            1 mech_infantry moved from Timguska to Kansu
                  Germans take Kansu from Chinese
            1 armour and 2 mech_infantrys moved from Timguska to Kazakhstan
            3 bombers moved from Russia to Norway
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Norway
                Germans attack with 1 artillery, 4 bombers, 8 fighters and 1 infantry
                British defend with 1 aaGun and 1 infantry; Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
                    AA fire in Norway : 0/6 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery, 4 bombers, 8 fighters and 1 infantry in Norway, round 2 : 7/14 hits, 7.33 expected hits
                    Americans roll dice for 2 aaGuns and 3 infantry in Norway, round 2 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the British, 1 aaGun owned by the Americans, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Norway
                Germans win, taking Norway from Americans with 1 artillery, 4 bombers, 8 fighters and 1 infantry remaining. Battle score for attacker is 19
                Casualties for Americans: 1 aaGun and 2 infantry
                Casualties for British: 1 aaGun and 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 armour and 2 mech_infantrys
                Americans defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                    Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 3 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 4 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 mech_infantry in Kazakhstan, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                    Germans roll dice for 1 armour in Kazakhstan, round 5 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 mech_infantry in Kazakhstan, round 5 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans and 1 mech_infantry owned by the Americans lost in Kazakhstan
                Americans win with no units remaining. Battle score for attacker is -10
                Casualties for Germans: 1 armour and 2 mech_infantrys
                Casualties for Americans: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 8 armour, 2 artilleries and 23 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 8 armour, 2 artilleries and 23 mech_infantrys in Caucasus, round 2 : 8/33 hits, 8.83 expected hits
                    British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 8 armour, 2 artilleries and 23 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            3 infantry moved from Tambov to Rostov
            1 artillery moved from Ukraine to Rostov
            1 infantry moved from Russia to Samara
            1 artillery and 1 infantry moved from Russia to Tambov
            1 armour, 2 artilleries and 4 mech_infantrys moved from Archangel to Novgorod
            1 mech_infantry moved from Nenetsia to Novgorod
            3 artilleries moved from Baltic States to Novgorod
            4 bombers and 4 fighters moved from Norway to Western Germany
            4 fighters moved from Norway to Germany
            2 fighters and 2 tactical_bombers moved from Russia to Novgorod
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Russia
            1 artillery and 2 infantry placed in Novgorod
            1 fighter placed in Germany
            1 fighter and 3 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Germans : -3.17
    British : -0.33
    AA fire in Norway : : -1.00
    Americans : 0.67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 2 destroyers, 6 infantry and 6 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 72 Sea Zone to Union of South Africa
            1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 artillery and 1 infantry moved from 71 Sea Zone to Union of South Africa
            1 mech_infantry moved from Szechwan to Tsinghai
            6 armour, 25 artilleries and 13 infantry moved from Shensi to Tsinghai
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
    
        Combat - Japanese
            Battle in Union of South Africa
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Union of South Africa, round 2 : 0/4 hits, 1.83 expected hits
                    British roll dice for 3 mech_infantrys in Union of South Africa, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Union of South Africa
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Union of South Africa, round 3 : 2/3 hits, 1.50 expected hits
                    British roll dice for 3 mech_infantrys in Union of South Africa, round 3 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese and 2 mech_infantrys owned by the British lost in Union of South Africa
                British win with 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 2 mech_infantrys
                1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
            Battle in Tsinghai
                Japanese attack with 6 armour, 25 artilleries, 13 infantry and 1 mech_infantry
                Americans defend with 1 armour; Chinese defend with 7 artilleries and 25 infantry
                    Japanese roll dice for 6 armour, 25 artilleries, 13 infantry and 1 mech_infantry in Tsinghai, round 2 : 19/45 hits, 16.00 expected hits
                    Chinese roll dice for 1 armour, 7 artilleries and 25 infantry in Tsinghai, round 2 : 13/33 hits, 11.17 expected hits
                    13 infantry owned by the Japanese and 19 infantry owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 6 armour, 25 artilleries and 1 mech_infantry in Tsinghai, round 3 : 10/32 hits, 11.67 expected hits
                    Chinese roll dice for 1 armour, 7 artilleries and 6 infantry in Tsinghai, round 3 : 5/14 hits, 4.83 expected hits
                    5 artilleries owned by the Japanese, 6 infantry owned by the Chinese and 4 artilleries owned by the Chinese lost in Tsinghai
                    Japanese roll dice for 6 armour, 20 artilleries and 1 mech_infantry in Tsinghai, round 4 : 17/27 hits, 10.00 expected hits
                    Chinese roll dice for 1 armour and 3 artilleries in Tsinghai, round 4 : 2/4 hits, 1.50 expected hits
                    2 artilleries owned by the Japanese, 1 armour owned by the Americans and 3 artilleries owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 6 armour, 18 artilleries and 1 mech_infantry remaining. Battle score for attacker is 42
                Casualties for Japanese: 7 artilleries and 13 infantry
                Casualties for Chinese: 7 artilleries and 25 infantry
                Casualties for Americans: 1 armour
    
        Non Combat Move - Japanese
            1 aaGun moved from Shensi to Tsinghai
            1 infantry moved from Hopei to Shensi
            2 artilleries moved from Kweichow to Szechwan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 bomber moved from Dutch New Guinea to Philippines
            1 artillery moved from Kiangsu to Anhwe
            1 artillery moved from Anhwe to Kweichow
            1 bomber moved from Eastern Persia to French Madagascar
            1 fighter and 1 tactical_bomber moved from Union of South Africa to 72 Sea Zone
            1 transport moved from 20 Sea Zone to 38 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            4 artilleries and 5 infantry moved from Eastern Persia to West India
            1 artillery and 2 infantry moved from India to West India
            1 armour and 1 infantry moved from New Guinea to Dutch New Guinea
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in India
            1 artillery and 2 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Kiangsu
            2 destroyers and 6 submarines placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 76 PUs; end with 77 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Chinese : 2.50
    Japanese : 7.00
    

    Savegame

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