@max334 9cbe5b28-deb6-4990-b78c-3d4c5c4d1cae-triplea_41360_5usa.tsvg
Any scrambles or submerges?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 bomber and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Western Ukraine
2 fighters moved from Russia to Rostov
1 submarine moved from 125 Sea Zone to 110 Sea Zone
Combat - Russians
Battle in Western Ukraine
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1,83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Rostov
Russians attack with 3 fighters and 1 infantry
Italians defend with 1 artillery
Russians roll dice for 3 fighters and 1 infantry in Rostov, round 2 : 1/4 hits, 1,67 expected hits
Italians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Russians
3 fighters moved from Rostov to Russia
2 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
2 infantry moved from Bryansk to Belarus
4 mech_infantrys moved from Russia to Bryansk
2 artilleries and 1 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
2 infantry moved from Bryansk to Belarus
5 artilleries moved from Bryansk to Russia
Place Units - Russians
1 bomber and 8 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 2 mech_infantrys
EDIT: Adding units owned by Russians to Bryansk: 2 mech_infantrys
EDIT: Removing units owned by Russians from Bryansk: 4 mech_infantrys
EDIT: Adding units owned by Russians to Russia: 4 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Anhwe: 2 aaGuns and 14 infantry
EDIT: Removing units owned by Russians from Hopei: 2 aaGuns
EDIT: Removing units owned by Russians from Chahar: 14 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,33
Russians : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 artilleries, 3 fighters and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber moved from French Indo China to 44 Sea Zone
4 fighters moved from Iraq to 81 Sea Zone
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 armour moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from Burma to Yunnan
1 bomber moved from French Indo China to Szechwan
1 infantry and 1 mech_infantry moved from Yunnan to Szechwan
2 tactical_bombers moved from Shan State to Szechwan
1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java
2 tactical_bombers moved from 39 Sea Zone to Java
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Japan to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
1 artillery and 1 infantry moved from 19 Sea Zone to Jehol
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Yakut S.S.R. to Evenkiyskiy
Japanese take Yenisey from Russians
Japanese take Evenkiyskiy from Russians
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Jehol
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 3/5 hits, 2.50 expected hits
Chinese roll dice for 3 infantry in Jehol, round 2 : 3/3 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Casualties for Chinese: 3 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers in Java, round 2 : 4/7 hits, 3.00 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Szechwan, round 2 : 3/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 81 Sea Zone
Japanese attack with 4 fighters
French defend with 1 destroyer
Japanese roll dice for 4 fighters in 81 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
French roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 81 Sea Zone
Japanese win with 4 fighters remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Non Combat Move - Japanese
4 fighters moved from 81 Sea Zone to Iraq
1 fighter and 3 tactical_bombers moved from Java to 42 Sea Zone
1 carrier moved from 38 Sea Zone to 42 Sea Zone
1 bomber moved from 44 Sea Zone to Philippines
1 bomber moved from Szechwan to Shan State
2 artilleries and 1 infantry moved from French Indo China to Shan State
1 mech_infantry moved from Hunan to Kiangsu
2 tactical_bombers moved from Szechwan to Shan State
1 submarine moved from 79 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from Jehol to Kiangsu
1 bomber moved from Jehol to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 2 carriers, 4 destroyers, 1 fighter, 1 infantry, 8 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Korea to Manchuria
1 artillery moved from Sakha to Amur
1 armour moved from Yunnan to Szechwan
1 battleship, 1 carrier and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
3 artilleries, 3 fighters and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Combat Hit Differential Summary :
French : -0.33
ANZAC : -0.67
Chinese : 1.67
Japanese : 2.50
I may have let India off the hook. Hmm, did too many other things, like taking Guam.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 1 factory_minor, 1 harbour and 12 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
Combat - Americans
Non Combat Move - Americans
2 fighters moved from Eastern United States to 91 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 6 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from Hawaiian Islands to New Zealand
Place Units - Americans
1 factory_minor and 1 harbour placed in Norway
10 infantry placed in Central United States
2 destroyers placed in 10 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
3 artilleries and 6 infantry moved from Anhwe to Hunan
1 fighter moved from Chahar to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 3 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Hunan, round 2 : 6/10 hits, 3,00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Kweichow
1 infantry moved from Chahar to Hopei
Place Units - Chinese
3 infantry placed in Hunan
Chinese undo move 1.
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : 3,00
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 1 factory_minor, 1 harbour and 12 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Norway to Finland
Americans take Finland from Germans
6 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour moved from Morocco to Algeria
Americans take Algeria from Italians
1 armour moved from Algeria to Morocco
Combat - Americans
Non Combat Move - Americans
2 fighters moved from Eastern United States to 91 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 6 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 63 Sea Zone
1 fighter moved from Hawaiian Islands to New Zealand
Place Units - Americans
1 factory_minor and 1 harbour placed in Norway
10 infantry placed in Central United States
2 destroyers placed in 10 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
3 artilleries and 6 infantry moved from Anhwe to Hunan
1 fighter moved from Chahar to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 3 artilleries, 1 fighter and 6 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 6 infantry in Hunan, round 2 : 6/10 hits, 3,00 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 3 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Kweichow
1 infantry moved from Chahar to Hopei
Place Units - Chinese
3 infantry placed in Hunan
Chinese undo move 1.
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Purchase Units - British
British buy 3 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 5 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery moved from Trans-Jordan to Egypt
2 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
Combat - British
Non Combat Move - British
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
Place Units - British
3 artilleries placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1
British collect 31 PUs (1 lost to blockades); end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese : 3,00
Japanese : -0,33
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
I may have let India off the hook. Hmm, did too many other things, like taking Guam.
Curious what the board will look like in 1-2 rounds
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 bomber and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Iraq to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 armour moved from Tunisia to Algeria
Italians take Algeria from Americans
1 armour moved from Algeria to Tunisia
Combat - Italians
Battle in Ukraine
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 3 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber and 1 mech_infantry in Ukraine, round 4 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Ukraine to Eastern Poland
2 armour moved from Caucasus to Iraq
1 mech_infantry moved from Southern Italy to Yugoslavia
2 aaGuns moved from Southern Italy to Northern Italy
Place Units - Italians
4 infantry placed in Northern Italy
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians : -1.50
Russians : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
Combat - ANZAC
Battle in Guam
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Guam
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
3 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
Combat - ANZAC
Battle in Guam
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Guam, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Guam
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
3 destroyers placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : 1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 8 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Vyborg to Finland
1 fighter moved from Western Germany to Finland
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Volgograd to Rostov
1 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Iraq to Rostov
1 bomber moved from Iraq to Western Ukraine
1 tactical_bomber moved from Germany to Finland
1 armour moved from Tambov to Volgograd
1 armour moved from Samara to Volgograd
1 armour moved from Kazakhstan to Volgograd
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
Combat - Germans
Battle in Finland
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Finland, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns, 6 artilleries and 12 infantry moved from Bessarabia to Eastern Poland
1 bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Rostov to Eastern Poland
3 mech_infantrys moved from Novgorod to Eastern Poland
2 artilleries and 2 infantry moved from Novgorod to Vyborg
1 fighter and 1 tactical_bomber moved from Finland to Vyborg
1 fighter and 1 tactical_bomber moved from Germany to Western Germany
13 infantry moved from Germany to Poland
1 infantry moved from Holland Belgium to Western Germany
1 armour and 10 mech_infantrys moved from Western Germany to Poland
1 bomber moved from Southern Italy to Western Germany
Place Units - Germans
2 artilleries and 1 infantry placed in Iraq
3 artilleries placed in Volgograd
7 infantry and 3 mech_infantrys placed in Germany
5 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5
Germans collect 58 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 0.00
Americans : -0.33
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Italians
1 infantry moved from Belarus to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Russia to Samara
Russians take Samara from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 fighter moved from Russia to Rostov
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Russia to Rostov
1 fighter moved from Russia to Western Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Ukraine
Russians win, taking Ukraine from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 2 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 mech_infantry moved from Archangel to Urals
1 mech_infantry moved from Russia to Urals
1 aaGun, 3 artilleries and 4 infantry moved from Belarus to Novgorod
2 aaGuns, 13 artilleries and 16 infantry moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Ukraine to Russia
2 fighters moved from Western Ukraine to Russia
2 fighters moved from Rostov to Russia
3 mech_infantrys moved from Russia to Rostov
1 infantry moved from Anhwe to Kweichow
6 infantry moved from Anhwe to Hunan
1 aaGun moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hunan
1 aaGun moved from Anhwe to Hunan
5 infantry moved from Anhwe to Hunan
Place Units - Russians
7 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : 0,33
Italians : -0,33
Russians : -0,83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 6 artilleries, 1 bomber and 6 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 armour moved from Yunnan to Shan State
Japanese take Burma from UK_Pacific
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 destroyer and 8 submarines moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
2 bombers moved from Philippines to 54 Sea Zone
1 bomber moved from Shan State to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 tactical_bomber moved from Kiangsu to Shantung
9 artilleries, 10 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi
1 armour moved from Evenkiyskiy to Yenisey
Japanese take Timguska from Russians
Combat - Japanese
Combat Hit Differential Summary :
Scramble from Queensland?
Not sure why you separated your ANZAC and US fleets?
@simon33 said in Giallo (Allies+8) vs Simon33 (Axis) BM3:
Scramble from Queensland?
Not sure why you separated your ANZAC and US fleets?
yes scramble please, it’s a gamble
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 6 artilleries, 1 bomber and 6 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 armour moved from Yunnan to Shan State
Japanese take Burma from UK_Pacific
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 destroyer and 8 submarines moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
2 bombers moved from Philippines to 54 Sea Zone
1 bomber moved from Shan State to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 tactical_bomber moved from Kiangsu to Shantung
9 artilleries, 10 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi
1 armour moved from Evenkiyskiy to Yenisey
Japanese take Timguska from Russians
Combat - Japanese
ANZAC scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Dutch New Guinea
Battle in 21 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 4/4 hits, 1.33 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Shantung
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shantung
Japanese roll dice for 1 artillery and 1 tactical_bomber in Shantung, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 9 artilleries, 10 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 9 artilleries, 10 infantry and 1 mech_infantry in Kiangsi, round 2 : 7/20 hits, 6.33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 9 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 2 fighters, 8 submarines and 4 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 5 destroyers, 4 fighters and 1 submarine
Japanese roll dice for 8 submarines in 54 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the ANZAC
Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 6/9 hits, 5.00 expected hits
Combat Hit Differential Summary :
ANZAC : -0.33
Chinese : 2.00
Japanese : 1.67
Keep DD or Cruiser?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 6 artilleries, 1 bomber and 6 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Manchuria to Jehol
Japanese take Jehol from Chinese
1 armour moved from Yunnan to Shan State
Japanese take Burma from UK_Pacific
1 artillery and 2 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 destroyer and 8 submarines moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 3 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
2 bombers moved from Philippines to 54 Sea Zone
1 bomber moved from Shan State to 55 Sea Zone
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 tactical_bomber moved from Kiangsu to Shantung
9 artilleries, 10 infantry and 1 mech_infantry moved from Kiangsu to Kiangsi
1 armour moved from Evenkiyskiy to Yenisey
Japanese take Timguska from Russians
Combat - Japanese
ANZAC scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Battle in Dutch New Guinea
Battle in 21 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 4/4 hits, 1.33 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Shantung
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Shantung, round 2 : 0/3 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shantung
Japanese roll dice for 1 artillery and 1 tactical_bomber in Shantung, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Shantung, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 9 artilleries, 10 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 9 artilleries, 10 infantry and 1 mech_infantry in Kiangsi, round 2 : 7/20 hits, 6.33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 9 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 55 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 54 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 2 fighters, 8 submarines and 4 tactical_bombers
ANZAC defend with 1 carrier, 1 cruiser, 5 destroyers, 4 fighters and 1 submarine
Japanese roll dice for 8 submarines in 54 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the ANZAC
Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 : 6/9 hits, 5.00 expected hits
ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 1 carrier, 1 cruiser, 5 destroyers and 4 fighters in 54 Sea Zone, round 2 : 4/11 hits, 5.17 expected hits
1 carrier owned by the ANZAC, 5 destroyers owned by the ANZAC, 4 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 4 submarines in 54 Sea Zone, round 3 : 1/4 hits, 1.33 expected hits
1 cruiser owned by the ANZAC lost in 54 Sea Zone
Japanese roll dice for 2 bombers, 1 destroyer, 2 fighters and 4 tactical_bombers in 54 Sea Zone, round 3 : 5/9 hits, 5.00 expected hits
ANZAC roll dice for 4 fighters in 54 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
2 tactical_bombers owned by the Japanese, 4 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 2 bombers, 2 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 60
Casualties for Japanese: 1 destroyer, 4 submarines and 2 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 cruiser, 5 destroyers, 4 fighters and 1 submarine
Non Combat Move - Japanese
1 bomber moved from 55 Sea Zone to Java
1 battleship, 2 carriers and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone
2 bombers moved from 54 Sea Zone to Java
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 49 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 destroyers, 1 infantry and 1 transport moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from 21 Sea Zone to Philippines
2 tactical_bombers moved from Shan State to Philippines
1 tactical_bomber moved from Shantung to Kiangsu
1 artillery moved from Amur to Manchuria
1 infantry moved from Soviet Far East to Siberia
2 fighters moved from Japan to Caroline Islands
2 artilleries and 2 infantry moved from Yunnan to Shan State
1 armour and 1 mech_infantry moved from Szechwan to Shan State
1 infantry moved from French Indo China to Shan State
Place Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
1 armour, 1 artillery and 1 infantry placed in Kiangsu
3 artilleries, 1 bomber and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 62 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
ANZAC : -1.33
Chinese : 2.00
Japanese : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 4 fighters and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
3 artilleries, 2 infantry and 1 marine moved from Norway to Finland
4 fighters moved from 112 Sea Zone to Finland
1 bomber moved from United Kingdom to Germany
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 submarine moved from 63 Sea Zone to 49 Sea Zone
1 destroyer moved from 26 Sea Zone to 49 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Germany causes 3 damage total.
Battle in Finland
Americans attack with 3 artilleries, 4 fighters, 2 infantry and 1 marine
Germans defend with 1 infantry
Americans roll dice for 3 artilleries, 4 fighters, 2 infantry and 1 marine in Finland, round 2 : 3/10 hits, 3,83 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 3 artilleries, 4 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 49 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 49 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 49 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
10 infantry moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
12 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
12 infantry moved from 91 Sea Zone to Morocco
4 armour, 3 artilleries, 7 infantry and 3 mech_infantrys moved from Morocco to Algeria
4 fighters moved from Finland to Novgorod
3 fighters and 1 tactical_bomber moved from 63 Sea Zone to New South Wales
1 fighter moved from New Zealand to New South Wales
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 63 Sea Zone to 26 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 64 Sea Zone
1 bomber moved from Germany to Norway
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to Norway
Place Units - Americans
3 fighters placed in Norway
1 carrier placed in 10 Sea Zone
1 fighter and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : -0,33
Americans : -0,17
Japanese : 0,67
AA fire in Germany : : -0,17