BobbaRossa (Allies) vs Simon33 (Axis) BM3


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from United Kingdom: 2 fighters
            EDIT: Adding units owned by Americans to 110 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            ANZAC buy 1 artillery, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in Malaya
    
        Non Combat Move - ANZAC
            3 fighters moved from Celebes to 33 Sea Zone
            1 submarine moved from 44 Sea Zone to 37 Sea Zone
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 25 Sea Zone to 32 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in Queensland
            2 transports placed in 54 Sea Zone
            1 artillery placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 24 PUs; end with 24 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Move Summary: Germans round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 66 PUs; 
            Germans buy 1 armour, 6 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from Ukraine to Caucasus
            2 mech_infantrys moved from Rostov to Caucasus
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Volgograd
            1 armour moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Volgograd
            1 armour moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 artillery moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            2 bombers and 2 fighters moved from Ukraine to Russia
            1 fighter moved from Eastern Poland to Russia
            1 bomber moved from Western Germany to Russia
    

    Savegame

  • '19 '17 '16

    Intercept in Moscow?


  • Yes, please.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_minor; Remaining resources: 66 PUs; 
            Germans buy 1 armour, 6 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from Ukraine to Caucasus
            2 mech_infantrys moved from Rostov to Caucasus
            1 armour moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour moved from Kazakhstan to Volgograd
            1 armour moved from Volgograd to Samara
                  Germans take Samara from Russians
            1 armour moved from Samara to Volgograd
            1 armour moved from Volgograd to Tambov
                  Germans take Tambov from Russians
            1 armour moved from Tambov to Volgograd
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            1 artillery moved from Western Germany to Holland Belgium
                  Germans take Holland Belgium from Americans
            2 bombers and 2 fighters moved from Ukraine to Russia
            1 fighter moved from Eastern Poland to Russia
            1 bomber moved from Western Germany to Russia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Russians launches 5 interceptors out of Russia
                    Attackers Fire,  : 4/6 hits, 1.50 expected hits
                    Defenders Fire,  : 1/5 hits, 1.67 expected hits
                    1 fighter owned by the Germans lost in Russia
                    1 fighter owned by the Russians and 3 fighters owned by the British lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 6,4,5 and causes: 15 damage to unit: factory_major
                Bombing raid in Russia causes 15 damage total. 
            Battle in Caucasus
                Germans attack with 2 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Caucasus
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 2 infantry
                Casualties for Germans: 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 artilleries moved from Ukraine to Bryansk
            3 mech_infantrys moved from Volgograd to Bryansk
            3 bombers moved from Russia to Bryansk
            1 fighter moved from Russia to Ukraine
            1 fighter moved from Russia to Volgograd
            1 artillery moved from France to Western Germany
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 submarine moved from 124 Sea Zone to 122 Sea Zone
            1 mech_infantry moved from Eastern Poland to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            4 mech_infantrys moved from Bessarabia to Bryansk
            1 mech_infantry moved from Rostov to Bryansk
            1 tactical_bomber moved from Caucasus to Bryansk
            1 mech_infantry moved from Poland to Western Ukraine
            5 mech_infantrys moved from Poland to Western Ukraine
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
    
        Place Units - Germans
            1 armour and 2 artilleries placed in Ukraine
            3 mech_infantrys placed in Volgograd
            3 mech_infantrys placed in Novgorod
            4 artilleries and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,5,6,5,1,4
            Germans collect 57 PUs (2 lost to blockades); end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : -0.50
    Defenders Fire,  : : -0.67
    Attackers Fire,  : : 2.50
    Russians : -0.67
    

    Savegame


  • Sigh… Guess I played with fire too many times and ended up getting burned. The thing that annoys me the most is that would’ve been two bombers lost to AA if they’d stayed grounded…


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians repair damage of 11x factory_major; Remaining resources: 13 PUs; 
            Russians buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Timguska to Yenisey
                  Russians take Yenisey from Italians
            1 armour moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 armour moved from Tambov to Russia
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Kansu to Russia
    
        Place Units - Russians
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 14 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 4 artilleries, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 artillery and 2 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Kiangsu to Chahar
            5 armour, 5 artilleries, 7 infantry and 2 mech_infantrys moved from Hopei to Shensi
            1 artillery moved from Kweichow to Shensi
            2 artilleries and 1 infantry moved from Szechwan to Shensi
            1 destroyer, 6 fighters and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
            1 fighter moved from French Indo China to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to 37 Sea Zone
            2 bombers moved from French Indo China to 43 Sea Zone
            2 bombers moved from French Indo China to 42 Sea Zone
            3 tactical_bombers moved from French Indo China to 39 Sea Zone
            1 destroyer moved from 36 Sea Zone to 39 Sea Zone
            2 artilleries, 3 infantry and 2 marines moved from French Indo China to 36 Sea Zone
            2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 2 marines, 1 submarine and 3 transports moved from 36 Sea Zone to 42 Sea Zone
            2 artilleries, 3 infantry and 2 marines moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 transports
                Americans defend with 1 submarine
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 transports in 42 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Java
            Battle in Chahar
                Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Chahar, round 3 : 0/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Chahar, round 4 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Java from ANZAC, taking Chahar from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 5 armour, 8 artilleries, 8 infantry and 2 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 5 armour, 8 artilleries, 8 infantry and 2 mech_infantrys in Shensi, round 2 : 9/23 hits, 8.17 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 5 armour, 8 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC Submerged
                    Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 39 Sea Zone
                Japanese attack with 1 destroyer and 3 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 3 tactical_bombers in 39 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 43 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer, 6 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 2 bombers, 1 destroyer, 6 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 5/10 hits, 5.33 expected hits
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                Japanese win with 2 bombers, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
    
        Non Combat Move - Japanese
            2 bombers moved from 42 Sea Zone to French Indo China
            6 fighters moved from 43 Sea Zone to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Kweichow
            1 mech_infantry moved from Hunan to Yunnan
            1 infantry moved from Yunnan to Hunan
            1 artillery moved from Burma to Shan State
            2 artilleries and 2 infantry moved from India to Burma
            2 artilleries and 2 infantry moved from India to West India
            6 artilleries and 10 infantry moved from India to West India
            3 tactical_bombers moved from 39 Sea Zone to India
            2 bombers moved from 43 Sea Zone to French Indo China
            1 infantry moved from Sakha to Buryatia
            1 tactical_bomber moved from 43 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in French Indo China
            1 artillery and 1 infantry placed in India
            1 artillery and 2 infantry placed in Kiangsu
            1 destroyer placed in 39 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,4
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,5,5,4,4,2,5
            Japanese collect 50 PUs (9 lost to blockades); end with 50 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    ANZAC : -0.17
    Chinese : -0.67
    Japanese : -2.67
    

    Savegame

  • '19 '17 '16

    @BobbaRossa said in BobbaRossa (Allies) vs Simon33 (Axis) BM3:

    Sigh… Guess I played with fire too many times and ended up getting burned. The thing that annoys me the most is that would’ve been two bombers lost to AA if they’d stayed grounded…

    I think you did the right thing. It just didn’t work out for you. You could have timidly kept your fighters on the ground and died G11 but I don’t think that is fighting.


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 destroyer, 1 fighter, 6 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
            1 infantry moved from 126 Sea Zone to Norway
            2 mech_infantrys moved from Normandy Bordeaux to Southern France
            1 fighter moved from Gibraltar to Southern France
            1 fighter moved from 110 Sea Zone to Southern France
            3 fighters moved from United Kingdom to Holland Belgium
            1 submarine moved from 20 Sea Zone to 43 Sea Zone
                  Americans take 20 Sea Zone from Japanese
            1 submarine moved from 44 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Southern France
    
        Combat - Americans
            Americans creates battle in territory 19 Sea Zone
            Americans creates battle in territory 6 Sea Zone
            Battle in Norway
            Battle in 43 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking Norway from Germans, taking 43 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Holland Belgium
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 1 artillery
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Southern France
                Americans attack with 3 fighters and 2 mech_infantrys
                Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 3 fighters and 2 mech_infantrys in Southern France, round 2 : 3/5 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Neutral_Axis, 1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Neutral_Axis with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 mech_infantry
                Casualties for Neutral_Axis: 1 artillery and 1 infantry
            Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
    
        Non Combat Move - Americans
            1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            2 fighters moved from Holland Belgium to 112 Sea Zone
            1 fighter moved from Southern France to 92 Sea Zone
            2 fighters moved from Southern France to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
            1 aaGun, 2 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 2 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 92 Sea Zone
            4 submarines moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 destroyer moved from 20 Sea Zone to 22 Sea Zone
            5 submarines moved from 26 Sea Zone to 6 Sea Zone
            2 submarines moved from 26 Sea Zone to 33 Sea Zone
            7 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 destroyers moved from 92 Sea Zone to 98 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Normandy Bordeaux
            5 submarines placed in 10 Sea Zone
            1 destroyer and 3 transports placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            3 artilleries and 4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Americans : 2.33
    Neutral_Axis : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 destroyer, 1 fighter, 6 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
            1 infantry moved from 126 Sea Zone to Norway
            2 mech_infantrys moved from Normandy Bordeaux to Southern France
            1 fighter moved from Gibraltar to Southern France
            1 fighter moved from 110 Sea Zone to Southern France
            3 fighters moved from United Kingdom to Holland Belgium
            1 submarine moved from 20 Sea Zone to 43 Sea Zone
                  Americans take 20 Sea Zone from Japanese
            1 submarine moved from 44 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Southern France
    
        Combat - Americans
            Americans creates battle in territory 19 Sea Zone
            Americans creates battle in territory 6 Sea Zone
            Battle in Norway
            Battle in 43 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking Norway from Germans, taking 43 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Holland Belgium
                Americans attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 1 artillery
                    Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Southern France
                Americans attack with 3 fighters and 2 mech_infantrys
                Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 3 fighters and 2 mech_infantrys in Southern France, round 2 : 3/5 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Neutral_Axis, 1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Neutral_Axis with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 mech_infantry
                Casualties for Neutral_Axis: 1 artillery and 1 infantry
            Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
    
        Non Combat Move - Americans
            1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            2 fighters moved from Holland Belgium to 112 Sea Zone
            1 fighter moved from Southern France to 92 Sea Zone
            2 fighters moved from Southern France to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Holland Belgium to United Kingdom
            1 aaGun, 2 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 2 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Eastern United States to 92 Sea Zone
            4 submarines moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 destroyer moved from 20 Sea Zone to 22 Sea Zone
            5 submarines moved from 26 Sea Zone to 6 Sea Zone
            2 submarines moved from 26 Sea Zone to 33 Sea Zone
            7 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 destroyers moved from 92 Sea Zone to 98 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Normandy Bordeaux
            5 submarines placed in 10 Sea Zone
            1 destroyer and 3 transports placed in 101 Sea Zone
            1 fighter placed in Eastern United States
            3 artilleries and 4 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 67 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Tsinghai to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 4 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from Northwest Persia to Caucasus
            4 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Egypt to Caucasus
            1 bomber moved from Russia to Novgorod
    
        Combat - British
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Novgorod causes 0 damage total. 
            Battle in Caucasus
                British attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from Caucasus to Russia
            1 fighter moved from Caucasus to Northwest Persia
            3 artilleries and 3 infantry moved from Iraq to Northwest Persia
            2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
            1 armour moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Belgian Congo to Egypt
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            2 aaGuns moved from Northwest Persia to Iraq
            1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from 112 Sea Zone to Norway
            1 aaGun, 3 artilleries and 10 infantry moved from Northwest Persia to Caucasus
    
        Place Units - British
            1 artillery, 1 fighter and 1 infantry placed in Egypt
            1 artillery and 1 infantry placed in Union of South Africa
            2 artilleries and 1 infantry placed in Iraq
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : 0.33
    British : 0.17
    Americans : 2.33
    Neutral_Axis : 0.33
    Japanese : -0.33
    AA fire in Novgorod : : 0.83
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 fighters and 1 mech_infantry moved from Southern Italy to Southern France
            1 fighter moved from Western Germany to Southern France
    
        Combat - Italians
            Battle in Southern France
                Italians attack with 4 fighters and 1 mech_infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Italians roll dice for 4 fighters and 1 mech_infantry in Southern France, round 2 : 3/5 hits, 2.17 expected hits
                    Americans roll dice for 1 mech_infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France
                Italians win with 4 fighters remaining. Battle score for attacker is 0
                Casualties for Italians: 1 mech_infantry
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from Southern France to Western Germany
            3 fighters moved from Southern France to Southern Italy
            1 mech_infantry moved from Romania to Ukraine
    
        Place Units - Italians
            2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,2,1,4,4,1
            Italians collect 4 PUs (10 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.83
    Americans : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Caroline Islands to 33 Sea Zone
            1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 infantry moved from 19 Sea Zone to Okinawa
    
        Combat - ANZAC
            Battle in Okinawa
    
        Non Combat Move - ANZAC
            1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 destroyer moved from 32 Sea Zone to 33 Sea Zone
            2 aaGuns and 1 artillery moved from Queensland to New South Wales
            1 submarine moved from 37 Sea Zone to 44 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 infantry placed in Queensland
            2 fighters and 1 infantry placed in New South Wales
            ANZAC undo move 3.
            1 fighter placed in Queensland
            1 fighter and 1 infantry placed in New South Wales
            ANZAC undo move 4.
            ANZAC undo move 2.
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from 112 Sea Zone to Norway
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 7 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter moved from Western Germany to 126 Sea Zone
            1 armour moved from Bryansk to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Smolensk to Bryansk
            3 bombers moved from Bryansk to Russia
            1 fighter moved from Volgograd to Russia
            1 fighter moved from Ukraine to Russia
            1 armour moved from Bryansk to Volgograd
                  Germans take Tambov from Russians
            1 mech_infantry moved from Volgograd to Tsinghai
                  Germans take Tsinghai from Chinese
            1 mech_infantry moved from Volgograd to Novosibirsk
                  Germans take Novosibirsk from Russians
            3 armour and 1 mech_infantry moved from Volgograd to Caucasus
            1 armour moved from Ukraine to Caucasus
            9 armour and 10 mech_infantrys moved from Bryansk to Caucasus
            3 mech_infantrys moved from Bryansk to Caucasus
            1 mech_infantry moved from Western Germany to Southern France
                  Germans take Southern France from Americans
            1 fighter and 1 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/3 hits, 0.50 expected hits
                Bombing raid in Russia rolls: 8,3,4 and causes: 14 damage to unit: factory_major
                Bombing raid in Russia causes 14 damage total. 
            Battle in 126 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 126 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Holland Belgium
                Germans attack with 1 fighter and 1 infantry
                Americans defend with 1 artillery
                    Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Holland Belgium
                Germans win with 1 fighter remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Caucasus
                Germans attack with 13 armour and 14 mech_infantrys
                British defend with 1 aaGun, 3 artilleries and 14 infantry
                    Germans roll dice for 13 armour and 14 mech_infantrys in Caucasus, round 2 : 11/27 hits, 8.83 expected hits
                    Russians roll dice for 1 aaGun, 3 artilleries and 14 infantry in Caucasus, round 2 : 7/17 hits, 5.67 expected hits
                    1 aaGun owned by the British, 7 mech_infantrys owned by the Germans and 10 infantry owned by the British lost in Caucasus
                13 armour owned by the Germans and 7 mech_infantrys owned by the Germans retreated to Volgograd
                Russians win with 3 artilleries and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 7 mech_infantrys
                Casualties for British: 1 aaGun and 10 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 artilleries moved from Ukraine to Bryansk
            6 mech_infantrys moved from Western Ukraine to Bryansk
            3 bombers and 2 fighters moved from Russia to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 fighter moved from Holland Belgium to Western Germany
            1 fighter moved from 126 Sea Zone to Novgorod
            1 cruiser, 1 submarine and 1 transport moved from 113 Sea Zone to 115 Sea Zone
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in Volgograd
            3 mech_infantrys placed in Novgorod
            5 infantry and 2 mech_infantrys placed in Western Germany
            2 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,2,6,5,6,3
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.50
    Germans : 1.83
    Americans : 0.33
    Russians : 1.33
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians repair damage of 11x factory_major; Remaining resources: 5 PUs; 
            Russians buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Russia
            1 mech_infantry moved from Russia to Vologda
            1 mech_infantry moved from Vologda to Novosibirsk
            3 infantry moved from Russia to Tambov
                  Russians take Tambov from Germans
            5 infantry moved from Russia to Samara
                  Russians take Samara from Germans
            2 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Novosibirsk to Russia
            2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
    
        Place Units - Russians
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Russians : 0.17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 mech_infantry moved from Yunnan to Sikang
                  Japanese take Sikang from Chinese
            8 artilleries and 12 infantry moved from West India to Eastern Persia
                  Japanese take Eastern Persia from British
            5 armour, 8 artilleries, 8 infantry and 2 mech_infantrys moved from Shensi to Kansu
            6 artilleries and 8 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 fighter moved from Japan to 19 Sea Zone
            1 destroyer moved from 39 Sea Zone to 41 Sea Zone
            1 destroyer moved from 39 Sea Zone to 43 Sea Zone
                  Japanese take 37 Sea Zone from ANZAC
            2 fighters moved from 42 Sea Zone to 43 Sea Zone
            1 fighter moved from 42 Sea Zone to 43 Sea Zone
            1 fighter moved from 42 Sea Zone to 43 Sea Zone
            3 fighters moved from 42 Sea Zone to 41 Sea Zone
            1 destroyer and 3 fighters moved from 42 Sea Zone to 44 Sea Zone
            2 artilleries and 2 infantry moved from Java to 42 Sea Zone
            1 artillery moved from Shan State to Malaya
            1 armour moved from French Indo China to Malaya
            2 artilleries, 2 infantry and 2 transports moved from 42 Sea Zone to 41 Sea Zone
            2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra
            1 infantry and 1 marine moved from Java to 42 Sea Zone
            1 infantry, 1 marine and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
            1 bomber moved from French Indo China to Malaya
            3 bombers moved from French Indo China to Kansu
            1 marine moved from Java to 42 Sea Zone
            1 battleship and 1 marine moved from 42 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
            2 tactical_bombers moved from India to 43 Sea Zone
            1 tactical_bomber moved from India to 41 Sea Zone
            2 tactical_bombers moved from Borneo to 44 Sea Zone
            1 tactical_bomber moved from French Indo China to 43 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 battleship, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports in 41 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Sumatra
                Japanese attack with 2 artilleries, 3 infantry and 2 marines
                ANZAC defend with 2 artilleries and 1 infantry
                    Japanese roll dice for 2 artilleries, 3 infantry and 2 marines in Sumatra, round 2 : 4/7 hits, 2.17 expected hits
                    ANZAC roll dice for 2 artilleries and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 2 artilleries, 2 infantry and 2 marines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 artilleries and 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
                Americans defend with 2 submarines
                    Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 43 Sea Zone, round 2 : 6/8 hits, 4.33 expected hits
                    Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    2 submarines owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Americans with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Americans: 2 submarines
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits
                    ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 4 submarines; ANZAC defend with 1 transport
                4 submarines owned by the Americans Submerged
                    Japanese roll dice for 1 fighter in 19 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 transport owned by the ANZAC lost in 19 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Malaya
                Japanese attack with 1 armour, 1 artillery and 1 bomber
                ANZAC defend with 1 harbour and 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 bomber in Malaya, round 2 : 3/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from ANZAC with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Kansu
                Japanese attack with 5 armour, 8 artilleries, 3 bombers, 8 infantry and 2 mech_infantrys
                Chinese defend with 1 fighter and 19 infantry
                    Japanese roll dice for 5 armour, 8 artilleries, 3 bombers, 8 infantry and 2 mech_infantrys in Kansu, round 2 : 7/26 hits, 10.17 expected hits
                    Chinese roll dice for 1 fighter and 19 infantry in Kansu, round 2 : 6/20 hits, 7.00 expected hits
                    6 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 5 armour, 8 artilleries, 3 bombers, 2 infantry and 2 mech_infantrys in Kansu, round 3 : 7/20 hits, 8.50 expected hits
                    Chinese roll dice for 1 fighter and 12 infantry in Kansu, round 3 : 5/13 hits, 4.67 expected hits
                    2 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 7 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 5 armour, 5 artilleries, 3 bombers and 2 mech_infantrys in Kansu, round 4 : 10/15 hits, 6.83 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 4 : 2/6 hits, 2.33 expected hits
                    2 artilleries owned by the Japanese, 5 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 5 armour, 3 artilleries, 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 23
                Casualties for Japanese: 5 artilleries and 8 infantry
                Casualties for Chinese: 1 fighter and 19 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Anhwe to Chahar
            1 mech_infantry moved from Chahar to Kansu
            1 aaGun moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Soviet Far East to Siberia
            EDIT: 1 submarine moved from 122 Sea Zone to 120 Sea Zone
            1 artillery and 1 infantry moved from India to West India
            1 artillery and 1 infantry moved from French Indo China to Yunnan
            2 artilleries and 2 infantry moved from Burma to Yunnan
            1 tactical_bomber moved from 43 Sea Zone to French Indo China
            2 tactical_bombers moved from 43 Sea Zone to Borneo
            3 fighters moved from 44 Sea Zone to 36 Sea Zone
            4 fighters moved from 43 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from 41 Sea Zone to French Indo China
            3 fighters moved from 41 Sea Zone to 36 Sea Zone
            1 battleship, 5 carriers, 2 cruisers and 1 submarine moved from 42 Sea Zone to 36 Sea Zone
            2 tactical_bombers moved from 44 Sea Zone to 36 Sea Zone
            1 fighter moved from 19 Sea Zone to Japan
            2 tactical_bombers moved from Japan to Kiangsu
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            3 bombers moved from Kansu to Shensi
            1 bomber moved from Malaya to French Indo China
    
        Place Units - Japanese
            1 carrier and 1 destroyer placed in 36 Sea Zone
            1 infantry placed in French Indo China
            1 destroyer placed in 6 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
            2 artilleries and 1 infantry placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,5,6
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2,2,4,6,4,5,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,6,5,6,6,2,3,4,6
            Japanese collect 54 PUs (15 lost to blockades); end with 55 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Americans : -0.33
    Chinese : -1.00
    Japanese : 3.67
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 transports moved from 112 Sea Zone to 110 Sea Zone
            2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 artilleries, 3 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            1 armour, 3 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
            1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
            3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
            3 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
            2 fighters moved from 112 Sea Zone to Western Germany
            4 fighters moved from 110 Sea Zone to Western Germany
            1 fighter moved from United Kingdom to Western Germany
            2 submarines moved from 20 Sea Zone to 43 Sea Zone
            2 submarines moved from 33 Sea Zone to 44 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 22 Sea Zone
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 43 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 submarines in 43 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 22 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is -12
                Casualties for Americans: 2 submarines
            Battle in 6 Sea Zone
                Americans attack with 6 submarines
                Japanese defend with 1 destroyer and 3 fighters
                    Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                5 submarines owned by the Americans Submerged
                Japanese win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 44 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 submarines in 44 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Western Germany
                Americans attack with 1 armour, 5 artilleries, 7 fighters, 11 infantry and 1 mech_infantry
                Germans defend with 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 2 mech_infantrys; Italians defend with 1 aaGun and 1 fighter
                    AA fire in Western Germany : 0/7 hits, 1.17 expected hits
                    Americans roll dice for 1 cruiser in Western Germany, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 5 artilleries, 7 fighters, 11 infantry and 1 mech_infantry in Western Germany, round 2 : 7/25 hits, 8.50 expected hits
                    Germans roll dice for 4 aaGuns, 5 artilleries, 2 fighters, 8 infantry and 2 mech_infantrys in Western Germany, round 2 : 4/17 hits, 6.33 expected hits
                    3 aaGuns owned by the Germans, 1 aaGun owned by the Italians, 3 infantry owned by the Germans and 4 infantry owned by the Americans lost in Western Germany
                    Americans roll dice for 1 armour, 5 artilleries, 7 fighters, 7 infantry and 1 mech_infantry in Western Germany, round 3 : 11/21 hits, 7.83 expected hits
                    Germans roll dice for 5 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys in Western Germany, round 3 : 5/14 hits, 5.33 expected hits
                    4 artilleries owned by the Germans, 5 infantry owned by the Germans, 5 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Western Germany
                    Americans roll dice for 1 armour, 5 artilleries, 7 fighters, 2 infantry and 1 mech_infantry in Western Germany, round 4 : 4/16 hits, 6.67 expected hits
                    Germans roll dice for 1 artillery and 2 fighters in Western Germany, round 4 : 2/3 hits, 1.67 expected hits
                    1 artillery owned by the Germans, 1 fighter owned by the Germans, 2 infantry owned by the Americans and 1 fighter owned by the Italians lost in Western Germany
                Americans converts factory_major into different units
                Americans win, taking Western Germany from Germans with 1 armour, 5 artilleries, 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 59
                Casualties for Americans: 11 infantry
                Casualties for Germans: 3 aaGuns, 5 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys
                Casualties for Italians: 1 aaGun and 1 fighter
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - Americans
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 destroyer moved from 22 Sea Zone to 20 Sea Zone
            7 submarines moved from 26 Sea Zone to 33 Sea Zone
            5 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 destroyers moved from 98 Sea Zone to 92 Sea Zone
            4 fighters moved from Western Germany to Norway
            3 fighters moved from Western Germany to 112 Sea Zone
    
        Place Units - Americans
            1 factory_minor and 1 harbour placed in Norway
            1 armour and 2 mech_infantrys placed in Normandy Bordeaux
            3 transports placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            1 bomber placed in Eastern United States
            3 artilleries and 3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.33
    Americans : -3.50
    AA fire in Western Germany : : -1.17
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 transports moved from 112 Sea Zone to 110 Sea Zone
            2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 artilleries, 3 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            1 armour, 3 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
            1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
            3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
            3 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
            2 fighters moved from 112 Sea Zone to Western Germany
            4 fighters moved from 110 Sea Zone to Western Germany
            1 fighter moved from United Kingdom to Western Germany
            2 submarines moved from 20 Sea Zone to 43 Sea Zone
            2 submarines moved from 33 Sea Zone to 44 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 22 Sea Zone
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 43 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 submarines in 43 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 22 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is -12
                Casualties for Americans: 2 submarines
            Battle in 6 Sea Zone
                Americans attack with 6 submarines
                Japanese defend with 1 destroyer and 3 fighters
                    Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                5 submarines owned by the Americans Submerged
                Japanese win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 44 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 submarines in 44 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Western Germany
                Americans attack with 1 armour, 5 artilleries, 7 fighters, 11 infantry and 1 mech_infantry
                Germans defend with 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 2 mech_infantrys; Italians defend with 1 aaGun and 1 fighter
                    AA fire in Western Germany : 0/7 hits, 1.17 expected hits
                    Americans roll dice for 1 cruiser in Western Germany, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 5 artilleries, 7 fighters, 11 infantry and 1 mech_infantry in Western Germany, round 2 : 7/25 hits, 8.50 expected hits
                    Germans roll dice for 4 aaGuns, 5 artilleries, 2 fighters, 8 infantry and 2 mech_infantrys in Western Germany, round 2 : 4/17 hits, 6.33 expected hits
                    3 aaGuns owned by the Germans, 1 aaGun owned by the Italians, 3 infantry owned by the Germans and 4 infantry owned by the Americans lost in Western Germany
                    Americans roll dice for 1 armour, 5 artilleries, 7 fighters, 7 infantry and 1 mech_infantry in Western Germany, round 3 : 11/21 hits, 7.83 expected hits
                    Germans roll dice for 5 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys in Western Germany, round 3 : 5/14 hits, 5.33 expected hits
                    4 artilleries owned by the Germans, 5 infantry owned by the Germans, 5 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Western Germany
                    Americans roll dice for 1 armour, 5 artilleries, 7 fighters, 2 infantry and 1 mech_infantry in Western Germany, round 4 : 4/16 hits, 6.67 expected hits
                    Germans roll dice for 1 artillery and 2 fighters in Western Germany, round 4 : 2/3 hits, 1.67 expected hits
                    1 artillery owned by the Germans, 1 fighter owned by the Germans, 2 infantry owned by the Americans and 1 fighter owned by the Italians lost in Western Germany
                Americans converts factory_major into different units
                Americans win, taking Western Germany from Germans with 1 armour, 5 artilleries, 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 59
                Casualties for Americans: 11 infantry
                Casualties for Germans: 3 aaGuns, 5 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys
                Casualties for Italians: 1 aaGun and 1 fighter
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - Americans
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 destroyer moved from 22 Sea Zone to 20 Sea Zone
            7 submarines moved from 26 Sea Zone to 33 Sea Zone
            5 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 destroyers moved from 98 Sea Zone to 92 Sea Zone
            4 fighters moved from Western Germany to Norway
            3 fighters moved from Western Germany to 112 Sea Zone
    
        Place Units - Americans
            1 factory_minor and 1 harbour placed in Norway
            1 armour and 2 mech_infantrys placed in Normandy Bordeaux
            3 transports placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            1 bomber placed in Eastern United States
            3 artilleries and 3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Norway to Finland
                  British take Finland from Germans
            1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
    
        Combat - British
            Battle in Southern France
                British attack with 1 artillery and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    British roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                British win, taking Southern France from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 carrier, 1 cruiser, 1 fighter, 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Western Germany
            1 tactical_bomber moved from Russia to Norway
            1 fighter moved from Egypt to Western Germany
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 artillery and 3 infantry moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Iraq
            1 mech_infantry moved from Belgian Congo to Egypt
            1 fighter moved from Northwest Persia to Russia
            1 aaGun, 3 artilleries and 3 infantry moved from Northwest Persia to Iraq
            3 artilleries and 2 infantry moved from Caucasus to Northwest Persia
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            2 infantry placed in Union of South Africa
            1 artillery, 1 bomber and 1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Germans : -2.67
    British : 0.17
    Americans : -3.50
    AA fire in Western Germany : : -1.17
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            3 transports moved from 112 Sea Zone to 110 Sea Zone
            2 artilleries and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 artilleries, 3 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
            1 armour, 3 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
            1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from 112 Sea Zone to Western Germany
            3 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
            3 artilleries, 5 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
            3 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany
            2 fighters moved from 112 Sea Zone to Western Germany
            4 fighters moved from 110 Sea Zone to Western Germany
            1 fighter moved from United Kingdom to Western Germany
            2 submarines moved from 20 Sea Zone to 43 Sea Zone
            2 submarines moved from 33 Sea Zone to 44 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 22 Sea Zone
            Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
            Battle in 43 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 submarines in 43 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 22 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is -12
                Casualties for Americans: 2 submarines
            Battle in 6 Sea Zone
                Americans attack with 6 submarines
                Japanese defend with 1 destroyer and 3 fighters
                    Americans roll dice for 6 submarines in 6 Sea Zone, round 2 : 2/6 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                5 submarines owned by the Americans Submerged
                Japanese win with 3 fighters remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 44 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 44 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 submarines in 44 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Western Germany
                Americans attack with 1 armour, 5 artilleries, 7 fighters, 11 infantry and 1 mech_infantry
                Germans defend with 3 aaGuns, 1 airfield, 5 artilleries, 1 factory_major, 1 fighter, 1 harbour, 8 infantry and 2 mech_infantrys; Italians defend with 1 aaGun and 1 fighter
                    AA fire in Western Germany : 0/7 hits, 1.17 expected hits
                    Americans roll dice for 1 cruiser in Western Germany, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 5 artilleries, 7 fighters, 11 infantry and 1 mech_infantry in Western Germany, round 2 : 7/25 hits, 8.50 expected hits
                    Germans roll dice for 4 aaGuns, 5 artilleries, 2 fighters, 8 infantry and 2 mech_infantrys in Western Germany, round 2 : 4/17 hits, 6.33 expected hits
                    3 aaGuns owned by the Germans, 1 aaGun owned by the Italians, 3 infantry owned by the Germans and 4 infantry owned by the Americans lost in Western Germany
                    Americans roll dice for 1 armour, 5 artilleries, 7 fighters, 7 infantry and 1 mech_infantry in Western Germany, round 3 : 11/21 hits, 7.83 expected hits
                    Germans roll dice for 5 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys in Western Germany, round 3 : 5/14 hits, 5.33 expected hits
                    4 artilleries owned by the Germans, 5 infantry owned by the Germans, 5 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Western Germany
                    Americans roll dice for 1 armour, 5 artilleries, 7 fighters, 2 infantry and 1 mech_infantry in Western Germany, round 4 : 4/16 hits, 6.67 expected hits
                    Germans roll dice for 1 artillery and 2 fighters in Western Germany, round 4 : 2/3 hits, 1.67 expected hits
                    1 artillery owned by the Germans, 1 fighter owned by the Germans, 2 infantry owned by the Americans and 1 fighter owned by the Italians lost in Western Germany
                Americans converts factory_major into different units
                Americans win, taking Western Germany from Germans with 1 armour, 5 artilleries, 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 59
                Casualties for Americans: 11 infantry
                Casualties for Germans: 3 aaGuns, 5 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys
                Casualties for Italians: 1 aaGun and 1 fighter
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
            Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    
        Non Combat Move - Americans
            2 transports moved from 110 Sea Zone to 91 Sea Zone
            1 aaGun, 3 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 fighter moved from Eastern United States to 110 Sea Zone
            1 aaGun, 3 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 3 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 destroyer moved from 22 Sea Zone to 20 Sea Zone
            7 submarines moved from 26 Sea Zone to 33 Sea Zone
            5 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 destroyers moved from 98 Sea Zone to 92 Sea Zone
            4 fighters moved from Western Germany to Norway
            3 fighters moved from Western Germany to 112 Sea Zone
    
        Place Units - Americans
            1 factory_minor and 1 harbour placed in Norway
            1 armour and 2 mech_infantrys placed in Normandy Bordeaux
            3 transports placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            1 bomber placed in Eastern United States
            3 artilleries and 3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 69 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 109 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 5 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Norway to Finland
                  British take Finland from Germans
            1 artillery and 2 infantry moved from Normandy Bordeaux to Southern France
    
        Combat - British
            Battle in Southern France
                British attack with 1 artillery and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    British roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                British win, taking Southern France from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 mech_infantry moved from Normandy Bordeaux to Western Germany
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 carrier, 1 cruiser, 1 fighter, 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Western Germany
            1 tactical_bomber moved from Russia to Norway
            1 fighter moved from Egypt to Western Germany
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 transport moved from 81 Sea Zone to 71 Sea Zone
            1 artillery and 3 infantry moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Iraq
            1 mech_infantry moved from Belgian Congo to Egypt
            1 fighter moved from Northwest Persia to Russia
            1 aaGun, 3 artilleries and 3 infantry moved from Northwest Persia to Iraq
            3 artilleries and 2 infantry moved from Caucasus to Northwest Persia
            1 destroyer moved from 98 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 artillery and 2 infantry placed in Iraq
            2 infantry placed in Union of South Africa
            1 artillery, 1 bomber and 1 infantry placed in Egypt
    
        Turn Complete - British
            British collect 40 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 33 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 6 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -2.67
    British : 0.17
    Americans : -3.50
    AA fire in Western Germany : : -1.17
    Japanese : -1.00
    

    Savegame

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