Scramble and Kami SZ6?
Kami off Iwo Jima?
Scramble from Rome?
BobbaRossa (Allies) vs Simon33 (Axis) BM3
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 44 Sea Zone 2 fighters moved from Queensland to 44 Sea Zone 1 fighter moved from 33 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 2 artilleries and 2 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Sumatra ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 artillery and 1 infantry ANZAC roll dice for 2 artilleries and 2 infantry in Sumatra, round 2 : 3/4 hits, 1.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra ANZAC win, taking Sumatra from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in 44 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 44 Sea Zone to Celebes 1 cruiser moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 submarine and 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 2.33 Japanese : 0.00
-
TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 bomber, 1 fighter, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber moved from Ukraine to Rostov 1 mech_infantry moved from Tambov to Volgograd Germans take Volgograd from Russians 1 armour moved from Tambov to Volgograd Germans take Samara from Russians 15 artilleries and 30 infantry moved from Tambov to Bryansk 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 artillery moved from France to Holland Belgium 1 mech_infantry moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Normandy Bordeaux 3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk Combat - Germans Battle in Rostov Germans attack with 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber British defend with 1 mech_infantry; Russians defend with 1 mech_infantry Germans roll dice for 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 2/8 hits, 3.50 expected hits Russians roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the British lost in Rostov Germans win, taking Rostov from Russians with 2 bombers, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Russians: 1 mech_infantry Casualties for British: 1 mech_infantry Battle in Holland Belgium Germans attack with 1 artillery, 1 fighter and 1 mech_infantry British defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for British: 2 infantry Battle in Bryansk Germans attack with 3 armour, 15 artilleries, 30 infantry and 3 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 15 artilleries, 30 infantry and 3 mech_infantrys in Bryansk, round 2 : 16/51 hits, 14.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 3 armour, 15 artilleries, 30 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Germans 1 fighter moved from Normandy Bordeaux to Western Germany 1 fighter moved from Holland Belgium to Eastern Poland 3 mech_infantrys moved from Novgorod to Bryansk 3 armour and 3 mech_infantrys moved from Tambov to Volgograd 3 aaGuns, 6 armour and 19 mech_infantrys moved from Tambov to Bryansk 1 armour, 3 artilleries and 10 mech_infantrys moved from Ukraine to Bryansk 2 bombers, 2 fighters and 1 tactical_bomber moved from Rostov to Ukraine 1 mech_infantry moved from Yugoslavia to Eastern Poland 4 mech_infantrys moved from Yugoslavia to Bessarabia 6 mech_infantrys moved from Western Germany to Poland Place Units - Germans 3 artilleries placed in Ukraine 3 mech_infantrys placed in Novgorod 3 infantry placed in Germany 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,3,5,4,3 Germans collect 55 PUs (2 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 1.67 Americans : 0.00 Russians : -1.00
-
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 1x factory_major; Remaining resources: 27 PUs; Russians buy 8 infantry; Remaining resources: 3 PUs; Combat Move - Russians 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 armour moved from Russia to Samara Russians take Samara from Germans 1 armour moved from Samara to Russia 12 infantry moved from Buryatia to Yakut S.S.R. Russians take Yakut S.S.R. from Italians 1 infantry moved from Evenkiyskiy to Timguska 1 fighter and 1 tactical_bomber moved from Russia to Timguska Combat - Russians Battle in Timguska Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Timguska, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 1 armour in Timguska, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Timguska Russians win, taking Timguska from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Timguska to Kansu 2 aaGuns moved from Buryatia to Yakut S.S.R. Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : -0.50 Russians : -0.33
-
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from 43 Sea Zone to 41 Sea Zone 1 destroyer and 3 fighters moved from 43 Sea Zone to 42 Sea Zone 2 bombers moved from French Indo China to 42 Sea Zone 1 infantry moved from Amur to Siberia Japanese take Siberia from Russians 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 6 artilleries and 7 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 2 artilleries and 2 infantry moved from Yunnan to Szechwan 1 infantry moved from Kweichow to Shensi 2 bombers moved from French Indo China to Shensi 5 armour, 5 artilleries, 7 infantry and 2 mech_infantrys moved from Kweichow to Hopei 2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone 2 fighters and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from French Indo China to Szechwan Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 submarine and 2 transports 1 submarine owned by the ANZAC Submerged Japanese roll dice for 1 tactical_bomber in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the ANZAC lost in 41 Sea Zone 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in 35 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 4 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Americans roll dice for 1 cruiser in 35 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone Japanese win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Casualties for Americans: 1 cruiser Battle in Szechwan Japanese attack with 2 artilleries, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 1/6 hits, 2.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 artilleries, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 5 armour, 5 artilleries, 7 infantry and 2 mech_infantrys Chinese defend with 3 infantry Japanese roll dice for 5 armour, 5 artilleries, 7 infantry and 2 mech_infantrys in Hopei, round 2 : 5/19 hits, 6.50 expected hits Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 5 armour, 5 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Shensi Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 42 Sea Zone Japanese attack with 2 bombers, 1 destroyer and 3 fighters Americans defend with 2 submarines Japanese roll dice for 2 bombers, 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 4/6 hits, 3.17 expected hits Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone Japanese win with 2 bombers and 3 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 destroyer Casualties for Americans: 2 submarines Non Combat Move - Japanese 3 fighters moved from 42 Sea Zone to 36 Sea Zone 2 battleships, 2 carriers and 1 transport moved from 43 Sea Zone to 36 Sea Zone 2 bombers moved from 42 Sea Zone to French Indo China 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone 2 tactical_bombers moved from 6 Sea Zone to Japan 3 fighters moved from Japan to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Borneo 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 fighter moved from 36 Sea Zone to French Indo China 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 2 carriers, 2 cruisers, 2 destroyers, 3 fighters and 1 submarine moved from 6 Sea Zone to 36 Sea Zone 2 artilleries and 4 infantry moved from Burma to India 2 tactical_bombers moved from Szechwan to French Indo China 2 bombers moved from Shensi to French Indo China 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Hopei 1 artillery moved from Yunnan to Kweichow 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery moved from Yunnan to Burma 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 aaGun moved from Amur to Buryatia 1 tactical_bomber moved from French Indo China to Borneo Place Units - Japanese 1 carrier and 1 destroyer placed in 36 Sea Zone 1 infantry placed in French Indo China 1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu 2 artilleries and 1 infantry placed in India 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Americans : 1.17 Chinese : 0.33 Japanese : -0.67
-
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 fighter, 5 infantry, 7 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 33 Sea Zone to 35 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 3 fighters, 2 infantry and 2 mech_infantrys Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 fighters, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/7 hits, 2.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 3 fighters, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 3/6 hits, 2.00 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Holland Belgium Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 artillery Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 35 Sea Zone Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 4 submarines moved from 26 Sea Zone to 6 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 7 submarines moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Trans-Jordan to 98 Sea Zone 1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Morocco 3 fighters moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Holland Belgium to United Kingdom 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 2 artilleries and 5 infantry placed in Central United States 4 transports placed in 101 Sea Zone 7 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : 1.00 Japanese : 0.67
-
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Suiyuyan to Chahar 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 2 infantry in Chahar, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 11 infantry moved from Suiyuyan to Kansu 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Chinese undo move 1. 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.33 Japanese : 0.33
-
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 fighter, 5 infantry, 7 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 3 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone 3 infantry, 3 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Holland Belgium 1 submarine moved from 33 Sea Zone to 35 Sea Zone 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 33 Sea Zone to 35 Sea Zone Combat - Americans Battle in Normandy Bordeaux Americans attack with 3 fighters, 2 infantry and 2 mech_infantrys Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 fighters, 2 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/7 hits, 2.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans roll dice for 3 fighters, 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 3/6 hits, 2.00 expected hits Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 3 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Holland Belgium Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 artillery Americans roll dice for 1 cruiser in Holland Belgium, round 2 : 1/1 hits, 0.50 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 35 Sea Zone Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 33 Sea Zone to 43 Sea Zone 1 submarine moved from 33 Sea Zone to 44 Sea Zone 1 submarine moved from 33 Sea Zone to 42 Sea Zone 1 submarine moved from 33 Sea Zone to 19 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 4 submarines moved from 26 Sea Zone to 6 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 6 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone 7 submarines moved from 10 Sea Zone to 26 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Trans-Jordan to 98 Sea Zone 1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 98 Sea Zone to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Morocco 3 fighters moved from Normandy Bordeaux to United Kingdom 2 fighters moved from Holland Belgium to United Kingdom 2 transports moved from 110 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 destroyer moved from 91 Sea Zone to 110 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 2 artilleries and 5 infantry placed in Central United States 4 transports placed in 101 Sea Zone 7 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 63 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 3 infantry moved from Suiyuyan to Chahar 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Kansu to Shensi Combat - Chinese Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 2 infantry in Chahar, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Chahar, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 11 infantry moved from Suiyuyan to Kansu 1 fighter moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Kansu Chinese undo move 1. 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 3 artilleries, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Egypt to Volgograd Combat - British Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Volgograd causes 4 damage total. Non Combat Move - British 1 bomber moved from Volgograd to Russia 2 fighters moved from Northwest Persia to Russia 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 81 Sea Zone 1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Kenya to Egypt 1 armour moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from French Madagascar to 72 Sea Zone 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 infantry moved from 71 Sea Zone to Union of South Africa 2 infantry moved from Northwest Persia to Caucasus 2 infantry moved from Northwest Persia to Iraq 5 infantry moved from Northwest Persia to Iraq 1 tactical_bomber moved from Egypt to Northwest Persia 1 infantry moved from Northwest Persia to Iraq 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone Place Units - British 2 artilleries and 1 infantry placed in Iraq 1 infantry and 1 mech_infantry placed in Union of South Africa 1 artillery, 1 fighter and 1 infantry placed in Egypt Turn Complete - British British collect 35 PUs; end with 35 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33 AA fire in Volgograd : : -0.17 Americans : 1.00 Chinese : 0.33 Japanese : 1.00
-
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 2 fighters and 1 infantry moved from Western Germany to Holland Belgium 1 fighter moved from Southern Italy to Holland Belgium 1 infantry moved from Bulgaria to Greece Italians take Greece from Americans Combat - Italians Battle in Holland Belgium Italians attack with 3 fighters and 1 infantry Americans defend with 1 infantry and 1 mech_infantry Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1.67 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians roll dice for 3 fighters and 1 infantry in Holland Belgium, round 3 : 2/4 hits, 1.67 expected hits Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Holland Belgium Italians win with 3 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 2 fighters moved from Holland Belgium to Southern Italy 1 fighter moved from Holland Belgium to Western Germany 1 mech_infantry moved from Greater Southern Germany to Romania 1 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Ukraine to Volgograd Place Units - Italians 1 fighter and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,3,2,2,1,6 Italians collect 5 PUs (10 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians : -0.33 Americans : 0.00
-
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 8 Purchase Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from United Kingdom: 2 fighters EDIT: Adding units owned by Americans to 110 Sea Zone: 2 fighters EDIT: Turning off Edit Mode ANZAC buy 1 artillery, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya Combat - ANZAC Battle in Malaya Non Combat Move - ANZAC 3 fighters moved from Celebes to 33 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 25 Sea Zone to 32 Sea Zone Place Units - ANZAC 1 infantry placed in Queensland 2 transports placed in 54 Sea Zone 1 artillery placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 24 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 33 PUs Combat Move - French Non Combat Move - French 2 infantry moved from United Kingdom to 110 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Move Summary: Germans round 9
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 66 PUs; Germans buy 1 armour, 6 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 tactical_bomber moved from Ukraine to Caucasus 2 mech_infantrys moved from Rostov to Caucasus 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 artillery moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 2 bombers and 2 fighters moved from Ukraine to Russia 1 fighter moved from Eastern Poland to Russia 1 bomber moved from Western Germany to Russia
-
Intercept in Moscow?
-
Yes, please.
-
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 66 PUs; Germans buy 1 armour, 6 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 tactical_bomber moved from Ukraine to Caucasus 2 mech_infantrys moved from Rostov to Caucasus 1 armour moved from Volgograd to Kazakhstan Germans take Kazakhstan from Russians 1 armour moved from Kazakhstan to Volgograd 1 armour moved from Volgograd to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd 1 armour moved from Volgograd to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Volgograd 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 artillery moved from Western Germany to Holland Belgium Germans take Holland Belgium from Americans 2 bombers and 2 fighters moved from Ukraine to Russia 1 fighter moved from Eastern Poland to Russia 1 bomber moved from Western Germany to Russia Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Russians launches 5 interceptors out of Russia Attackers Fire, : 4/6 hits, 1.50 expected hits Defenders Fire, : 1/5 hits, 1.67 expected hits 1 fighter owned by the Germans lost in Russia 1 fighter owned by the Russians and 3 fighters owned by the British lost in Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 6,4,5 and causes: 15 damage to unit: factory_major Bombing raid in Russia causes 15 damage total. Battle in Caucasus Germans attack with 2 mech_infantrys and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Caucasus, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Caucasus Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 2 infantry Casualties for Germans: 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 3 artilleries moved from Ukraine to Bryansk 3 mech_infantrys moved from Volgograd to Bryansk 3 bombers moved from Russia to Bryansk 1 fighter moved from Russia to Ukraine 1 fighter moved from Russia to Volgograd 1 artillery moved from France to Western Germany 1 submarine moved from 125 Sea Zone to 113 Sea Zone 1 submarine moved from 124 Sea Zone to 122 Sea Zone 1 mech_infantry moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Novgorod to Bryansk 4 mech_infantrys moved from Bessarabia to Bryansk 1 mech_infantry moved from Rostov to Bryansk 1 tactical_bomber moved from Caucasus to Bryansk 1 mech_infantry moved from Poland to Western Ukraine 5 mech_infantrys moved from Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Volgograd to Bryansk Place Units - Germans 1 armour and 2 artilleries placed in Ukraine 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Novgorod 4 artilleries and 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,5,6,5,1,4 Germans collect 57 PUs (2 lost to blockades); end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : -0.50 Defenders Fire, : : -0.67 Attackers Fire, : : 2.50 Russians : -0.67
-
Sigh… Guess I played with fire too many times and ended up getting burned. The thing that annoys me the most is that would’ve been two bombers lost to AA if they’d stayed grounded…
-
TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 9 Purchase Units - Russians Russians repair damage of 11x factory_major; Remaining resources: 13 PUs; Russians buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Timguska to Yenisey Russians take Yenisey from Italians 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia Combat - Russians Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Kansu to Russia Place Units - Russians 4 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 14 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 artillery and 2 infantry moved from Anhwe to Chahar 1 mech_infantry moved from Kiangsu to Chahar 5 armour, 5 artilleries, 7 infantry and 2 mech_infantrys moved from Hopei to Shensi 1 artillery moved from Kweichow to Shensi 2 artilleries and 1 infantry moved from Szechwan to Shensi 1 destroyer, 6 fighters and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from French Indo China to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 37 Sea Zone 2 bombers moved from French Indo China to 43 Sea Zone 2 bombers moved from French Indo China to 42 Sea Zone 3 tactical_bombers moved from French Indo China to 39 Sea Zone 1 destroyer moved from 36 Sea Zone to 39 Sea Zone 2 artilleries, 3 infantry and 2 marines moved from French Indo China to 36 Sea Zone 2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 2 marines, 1 submarine and 3 transports moved from 36 Sea Zone to 42 Sea Zone 2 artilleries, 3 infantry and 2 marines moved from 42 Sea Zone to Java Combat - Japanese Battle in 42 Sea Zone Japanese attack with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 transports Americans defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 transports in 42 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 transports remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Java Battle in Chahar Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Chahar, round 2 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Chahar, round 3 : 0/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Chahar, round 4 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Chahar, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Java from ANZAC, taking Chahar from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shensi Japanese attack with 5 armour, 8 artilleries, 8 infantry and 2 mech_infantrys Chinese defend with 2 infantry Japanese roll dice for 5 armour, 8 artilleries, 8 infantry and 2 mech_infantrys in Shensi, round 2 : 9/23 hits, 8.17 expected hits Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 5 armour, 8 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in 37 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 submarine and 1 transport 1 submarine owned by the ANZAC Submerged Japanese roll dice for 1 fighter in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 39 Sea Zone Japanese attack with 1 destroyer and 3 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer and 3 tactical_bombers in 39 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 43 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 6 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 2 bombers, 1 destroyer, 6 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 5/10 hits, 5.33 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win with 2 bombers, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 2 bombers moved from 42 Sea Zone to French Indo China 6 fighters moved from 43 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Kweichow 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Yunnan to Hunan 1 artillery moved from Burma to Shan State 2 artilleries and 2 infantry moved from India to Burma 2 artilleries and 2 infantry moved from India to West India 6 artilleries and 10 infantry moved from India to West India 3 tactical_bombers moved from 39 Sea Zone to India 2 bombers moved from 43 Sea Zone to French Indo China 1 infantry moved from Sakha to Buryatia 1 tactical_bomber moved from 43 Sea Zone to French Indo China Place Units - Japanese 1 armour, 1 artillery and 1 infantry placed in French Indo China 1 artillery and 1 infantry placed in India 1 artillery and 2 infantry placed in Kiangsu 1 destroyer placed in 39 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6,4 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1,5,5,4,4,2,5 Japanese collect 50 PUs (9 lost to blockades); end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans : -0.33 ANZAC : -0.17 Chinese : -0.67 Japanese : -2.67
-
@BobbaRossa said in BobbaRossa (Allies) vs Simon33 (Axis) BM3:
Sigh… Guess I played with fire too many times and ended up getting burned. The thing that annoys me the most is that would’ve been two bombers lost to AA if they’d stayed grounded…
I think you did the right thing. It just didn’t work out for you. You could have timidly kept your fighters on the ground and died G11 but I don’t think that is fighting.
-
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 9 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 1 fighter, 6 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 1 infantry moved from 126 Sea Zone to Norway 2 mech_infantrys moved from Normandy Bordeaux to Southern France 1 fighter moved from Gibraltar to Southern France 1 fighter moved from 110 Sea Zone to Southern France 3 fighters moved from United Kingdom to Holland Belgium 1 submarine moved from 20 Sea Zone to 43 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 44 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Southern France Combat - Americans Americans creates battle in territory 19 Sea Zone Americans creates battle in territory 6 Sea Zone Battle in Norway Battle in 43 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking Norway from Germans, taking 43 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 artillery Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in Southern France Americans attack with 3 fighters and 2 mech_infantrys Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 fighters and 2 mech_infantrys in Southern France, round 2 : 3/5 hits, 1.83 expected hits Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Neutral_Axis, 1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Neutral_Axis with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 mech_infantry Casualties for Neutral_Axis: 1 artillery and 1 infantry Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Non Combat Move - Americans 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 2 fighters moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Southern France to 92 Sea Zone 2 fighters moved from Southern France to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 aaGun, 2 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 92 Sea Zone 4 submarines moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 20 Sea Zone to 22 Sea Zone 5 submarines moved from 26 Sea Zone to 6 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 7 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 destroyers moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Normandy Bordeaux 5 submarines placed in 10 Sea Zone 1 destroyer and 3 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States 3 artilleries and 4 infantry placed in Central United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : 2.33 Neutral_Axis : 0.33 Japanese : -0.33
-
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs
Combat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.1
Game History
Round: 9 Purchase Units - Americans Americans buy 4 artilleries, 1 destroyer, 1 fighter, 6 infantry, 5 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone 1 infantry moved from 126 Sea Zone to Norway 2 mech_infantrys moved from Normandy Bordeaux to Southern France 1 fighter moved from Gibraltar to Southern France 1 fighter moved from 110 Sea Zone to Southern France 3 fighters moved from United Kingdom to Holland Belgium 1 submarine moved from 20 Sea Zone to 43 Sea Zone Americans take 20 Sea Zone from Japanese 1 submarine moved from 44 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from 110 Sea Zone to Southern France Combat - Americans Americans creates battle in territory 19 Sea Zone Americans creates battle in territory 6 Sea Zone Battle in Norway Battle in 43 Sea Zone Americans attack with 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 43 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 43 Sea Zone Americans win, taking 19 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking Norway from Germans, taking 43 Sea Zone from Japanese with 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Holland Belgium Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 artillery Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in Southern France Americans attack with 3 fighters and 2 mech_infantrys Neutral_Axis defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 fighters and 2 mech_infantrys in Southern France, round 2 : 3/5 hits, 1.83 expected hits Neutral_Axis roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Neutral_Axis, 1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Americans lost in Southern France Americans win, taking Southern France from Neutral_Axis with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 mech_infantry Casualties for Neutral_Axis: 1 artillery and 1 infantry Trigger Americans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Non Combat Move - Americans 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 2 fighters moved from Holland Belgium to 112 Sea Zone 1 fighter moved from Southern France to 92 Sea Zone 2 fighters moved from Southern France to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 1 aaGun, 2 artilleries and 5 infantry moved from Central United States to 101 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 aaGun, 2 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 2 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 92 Sea Zone 4 submarines moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 19 Sea Zone to 20 Sea Zone 1 destroyer moved from 20 Sea Zone to 22 Sea Zone 5 submarines moved from 26 Sea Zone to 6 Sea Zone 2 submarines moved from 26 Sea Zone to 33 Sea Zone 7 submarines moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 destroyers moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 33 Sea Zone to 20 Sea Zone Place Units - Americans 1 artillery and 2 infantry placed in Normandy Bordeaux 5 submarines placed in 10 Sea Zone 1 destroyer and 3 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States 3 artilleries and 4 infantry placed in Central United States Turn Complete - Americans Americans collect 67 PUs; end with 67 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Non Combat Move - Chinese 2 infantry moved from Tsinghai to Kansu Place Units - Chinese 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 4 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from Northwest Persia to Caucasus 4 infantry moved from Northwest Persia to Caucasus 1 fighter moved from Egypt to Caucasus 1 bomber moved from Russia to Novgorod Combat - British Strategic bombing raid in Novgorod AA fire in Novgorod : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Novgorod causes 0 damage total. Battle in Caucasus British attack with 1 fighter, 4 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry British roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from Caucasus to Russia 1 fighter moved from Caucasus to Northwest Persia 3 artilleries and 3 infantry moved from Iraq to Northwest Persia 2 artilleries and 2 infantry moved from Trans-Jordan to Iraq 1 armour moved from Egypt to Iraq 1 artillery and 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from 81 Sea Zone to Trans-Jordan 2 aaGuns moved from Northwest Persia to Iraq 1 carrier, 1 cruiser and 2 fighters moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from 112 Sea Zone to Norway 1 aaGun, 3 artilleries and 10 infantry moved from Northwest Persia to Caucasus Place Units - British 1 artillery, 1 fighter and 1 infantry placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 2 artilleries and 1 infantry placed in Iraq Turn Complete - British British collect 35 PUs; end with 35 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.33 British : 0.17 Americans : 2.33 Neutral_Axis : 0.33 Japanese : -0.33 AA fire in Novgorod : : 0.83