Edited the purchase, i meant to buy 1 tactical not fighter
Dawgoneit (Allies +30) vs StuckTojo (Axis)
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Alexandria to Tobruk ANZAC take Tobruk from Italians Combat - ANZAC Non Combat Move - ANZAC 2 infantry moved from Brazil to 85 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 85 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to French West Africa 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 fighter moved from New South Wales to Queensland Place Units - ANZAC 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3 Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from French West Africa to Egypt 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 armour and 4 mech_infantrys moved from Eastern Poland to Baltic States Germans take Baltic States from Russians 4 armour and 4 mech_infantrys moved from Baltic States to Novgorod 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 7 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 tactical_bombers moved from Finland to Novgorod 1 bomber moved from Western Germany to Novgorod 1 infantry moved from Eastern Poland to Belarus Combat - Germans Battle in Belarus Germans attack with 1 infantry Russians defend with 1 aaGun 1 aaGun owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 aaGun Battle in Novgorod Germans attack with 4 armour, 1 bomber, 4 mech_infantrys and 2 tactical_bombers Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 8 infantry Germans roll dice for 4 armour, 1 bomber, 4 mech_infantrys and 2 tactical_bombers in Novgorod, round 2 : 5/11 hits, 4.67 expected hits Russians roll dice for 8 infantry in Novgorod, round 2 : 3/8 hits, 2.67 expected hits 5 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Novgorod Germans roll dice for 4 armour, 1 bomber, 1 mech_infantry and 2 tactical_bombers in Novgorod, round 3 : 3/8 hits, 4.17 expected hits Russians roll dice for 3 infantry in Novgorod, round 3 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 4 armour, 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 8 infantry Non Combat Move - Germans 1 bomber moved from Novgorod to Germany 4 aaGuns, 7 armour, 5 artilleries, 1 fighter, 16 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Eastern Poland to Western Ukraine 1 armour moved from Romania to Western Ukraine 3 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Western Germany to France 1 submarine moved from 92 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from France to Southern Italy 1 fighter moved from Western Germany to Western Ukraine 1 artillery moved from Western Germany to France 1 artillery moved from Holland Belgium to France 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 tactical_bombers moved from Novgorod to Eastern Poland Place Units - Germans 1 destroyer placed in 110 Sea Zone 1 mech_infantry placed in Normandy Bordeaux 2 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,2 Germans collect 47 PUs (2 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans : -0.83 Russians : -0.67
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus 1 infantry moved from Bryansk to Belarus 4 fighters and 1 tactical_bomber moved from Bryansk to Belarus 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese Combat - Russians Battle in Belarus Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 4/7 hits, 3.00 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 fighters and 1 tactical_bomber moved from Belarus to Russia 1 infantry moved from Russia to Smolensk 2 aaGuns, 8 armour, 3 artilleries, 16 infantry and 2 mech_infantrys moved from Bryansk to Russia 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Bryansk to Russia Place Units - Russians 2 artilleries and 8 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 1.00
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Amur to Sakha Japanese take Sakha from Russians 1 armour and 1 mech_infantry moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 artillery moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from Anhwe to Suiyuyan 1 infantry moved from Hopei to Suiyuyan 1 bomber moved from Yunnan to Suiyuyan 1 bomber, 3 fighters and 3 tactical_bombers moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from French Indo China to Burma 1 destroyer moved from 35 Sea Zone to 55 Sea Zone Combat - Japanese Battle in Borneo Battle in Celebes Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Burma Japanese attack with 1 artillery, 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers British defend with 3 infantry Japanese roll dice for 1 artillery, 1 bomber, 4 fighters, 1 infantry and 4 tactical_bombers in Burma, round 2 : 9/11 hits, 6.00 expected hits UK_Pacific roll dice for 3 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Suiyuyan Japanese attack with 1 bomber, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 bomber moved from Suiyuyan to Yunnan 1 fighter moved from Suiyuyan to Anhwe 2 infantry moved from Jehol to Chahar 1 artillery and 1 infantry moved from Hopei to Anhwe 1 infantry moved from Hopei to Kweichow 3 mech_infantrys moved from Kwangtung to Yunnan 1 artillery and 1 infantry moved from Korea to Amur 1 fighter and 1 tactical_bomber moved from Japan to Amur 1 infantry moved from Japan to 6 Sea Zone 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 42 Sea Zone to 35 Sea Zone 2 artilleries moved from Shan State to Yunnan 1 bomber, 4 fighters and 4 tactical_bombers moved from Burma to Yunnan 3 mech_infantrys moved from Kiangsu to Hunan 1 tactical_bomber moved from Japan to Amur Place Units - Japanese 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone 1 artillery placed in Japan 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in French Indo China Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese : 0.67 UK_Pacific : 0.00 Japanese : 2.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 bomber moved from Queensland to 55 Sea Zone 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 54 Sea Zone to 47 Sea Zone 1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 47 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Western United States to Hawaiian Islands Combat - Americans Battle in 55 Sea Zone Americans attack with 1 bomber and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in 55 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Caroline Islands Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Americans roll dice for 3 battleships and 1 cruiser in Caroline Islands, round 2 : 2/4 hits, 2.50 expected hits Americans roll dice for 1 armour, 1 artillery and 2 infantry in Caroline Islands, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 1 bomber moved from 55 Sea Zone to New South Wales 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 28 Sea Zone Place Units - Americans 1 battleship, 1 carrier and 1 transport placed in 10 Sea Zone 2 fighters placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : -0.83 Japanese : 1.00
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Szechwan Chinese take Szechwan from Japanese 17 infantry moved from Shensi to Sikang 1 fighter moved from Kansu to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 17 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 17 infantry in Sikang, round 2 : 3/18 hits, 3.33 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 17 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Kansu Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese : -0.33 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - British British buy 2 factory_minors, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 2 fighters moved from India to Burma Combat - British Battle in Burma British attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery British roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits, 2.50 expected hits Japanese roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Burma to India 1 fighter moved from Burma to Persia 1 tactical_bomber moved from India to Persia 1 fighter moved from Burma to India 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from French Central Africa to Egypt 2 armour moved from Belgian Congo to Egypt 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 2 artilleries and 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia Place Units - British 1 factory_minor placed in Persia 1 factory_minor placed in Iraq 3 mech_infantrys placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,2 UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0.50 Japanese : 0.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 2 infantry moved from Bessarabia to Ukraine 2 armour moved from Western Ukraine to Bryansk 1 bomber moved from Western Germany to Bryansk 1 armour moved from Western Ukraine to Bryansk Combat - Italians Battle in Bryansk Italians attack with 3 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 3 armour and 1 bomber in Bryansk, round 2 : 3/4 hits, 2.17 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Italians attack with 2 artilleries and 2 infantry Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine Italians win, taking Ukraine from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 2 mech_infantrys moved from Yugoslavia to Bessarabia 1 aaGun moved from Bessarabia to Ukraine 1 bomber moved from Bryansk to Bessarabia 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 1.50 Russians : 0.33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to Caroline Islands 1 bomber moved from New South Wales to Caroline Islands 1 cruiser moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from Tobruk to Libya ANZAC take Libya from Italians 2 infantry moved from French West Africa to French Central Africa 1 transport moved from 83 Sea Zone to 86 Sea Zone 1 destroyer moved from 83 Sea Zone to 86 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 cruiser Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4 Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 fighter, 1 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 mech_infantrys moved from Eastern Poland to Belarus 2 tactical_bombers moved from Eastern Poland to Belarus 2 fighters and 1 tactical_bomber moved from Western Ukraine to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 1 mech_infantry moved from Western Ukraine to Tambov Germans take Tambov from Russians 1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov Germans take Rostov from Russians 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from Southern Italy to 104 Sea Zone 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 123 Sea Zone 1 infantry and 1 mech_infantry moved from 123 Sea Zone to Iceland Combat - Germans Battle in Iceland Battle in 104 Sea Zone Germans attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win, taking Iceland from British with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Belarus Germans attack with 2 fighters, 3 mech_infantrys and 3 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Belarus, round 2 : 3/8 hits, 3.33 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 4 armour and 1 mech_infantry moved from Novgorod to Bryansk 3 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk 2 fighters and 3 tactical_bombers moved from Belarus to Bryansk 1 tactical_bomber moved from Southern Italy to Bryansk 1 infantry moved from Vyborg to Novgorod 7 infantry moved from Karelia to Novgorod 2 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from 110 Sea Zone to Southern Italy 1 bomber moved from Germany to Western Germany 4 aaGuns, 6 armour, 5 artilleries and 16 infantry moved from Western Ukraine to Bryansk Place Units - Germans 3 armour placed in Novgorod 4 mech_infantrys placed in Germany 1 infantry placed in France 1 fighter placed in Western Germany 1 mech_infantry placed in Germany 1 submarine placed in 110 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5 Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 0.33 British : -0.33 Russians : 0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Tambov 4 fighters and 1 tactical_bomber moved from Russia to Tambov 1 infantry moved from Volgograd to Caucasus Combat - Russians Battle in Tambov Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Tambov to Russia 2 fighters moved from Tambov to Russia Place Units - Russians 3 infantry placed in Volgograd 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Tambov 4 fighters and 1 tactical_bomber moved from Russia to Tambov 1 infantry moved from Volgograd to Caucasus Combat - Russians Battle in Tambov Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/7 hits, 3.00 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Tambov to Russia 2 fighters moved from Tambov to Russia Place Units - Russians 3 infantry placed in Volgograd 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Siberia: 2 aaGuns and 16 infantry EDIT: Adding units owned by Russians to Sakha: 2 aaGuns and 16 infantry EDIT: Changing ownership of Sakha from Japanese to Russians EDIT: Changing PUs for Russians from 21 to 22 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 Russians : 0.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 4 destroyers, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour and 1 mech_infantry moved from Buryatia to Yenisey Japanese take Yakut S.S.R. from Russians Japanese take Yenisey from Russians 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 fighter and 1 tactical_bomber moved from Amur to Soviet Far East 1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Chahar to Hopei 1 artillery moved from Anhwe to Hopei 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 35 Sea Zone to 44 Sea Zone 2 bombers moved from Yunnan to 44 Sea Zone 2 mech_infantrys moved from French Indo China to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from Anhwe to Hopei Combat - Japanese Battle in Sumatra Battle in 44 Sea Zone Japanese attack with 2 bombers and 1 submarine ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers in 44 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Sumatra from Dutch, taking 44 Sea Zone from ANZAC with 2 bombers and 1 submarine remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in Soviet Far East Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Soviet Far East, round 2 : 3/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Soviet Far East Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Hopei Japanese attack with 1 artillery, 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Hopei, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers moved from 44 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Yunnan to Philippines 1 destroyer moved from 35 Sea Zone to 22 Sea Zone 1 destroyer moved from 35 Sea Zone to 34 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from Amur to Korea 2 infantry moved from Amur to Manchuria 1 aaGun, 1 artillery and 7 infantry moved from Amur to Korea 1 infantry moved from Anhwe to Kweichow 3 mech_infantrys moved from Hunan to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 3 mech_infantrys moved from Kiangsu to Kweichow 1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan 2 fighters and 2 tactical_bombers moved from Burma to Yunnan 1 fighter moved from Hopei to French Indo China 1 destroyer moved from 35 Sea Zone to 23 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 5 fighters, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Amur to Japan 1 fighter and 1 tactical_bomber moved from Soviet Far East to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 armour and 2 infantry placed in French Indo China 3 mech_infantrys placed in Kiangsu 4 destroyers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 62 PUs; end with 62 PUs
Combat Hit Differential Summary :
ANZAC : -0.50 Chinese : -0.67 UK_Pacific : 0.67 Russians : -0.33 Japanese : 0.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Americans Americans buy 1 bomber, 1 cruiser, 3 destroyers, 1 fighter and 2 submarines; Remaining resources: 0 PUs; Combat Move - Americans 4 mech_infantrys moved from Western United States to Eastern United States 1 submarine moved from 26 Sea Zone to 23 Sea Zone 1 submarine moved from 33 Sea Zone to 22 Sea Zone 2 fighters moved from 33 Sea Zone to 22 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 2 fighters moved from 33 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from 33 Sea Zone to 34 Sea Zone 1 fighter moved from 33 Sea Zone to 23 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 34 Sea Zone Americans attack with 1 destroyer and 3 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 23 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 23 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 22 Sea Zone Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 22 Sea Zone Americans win, taking 22 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter could not land in 34 Sea Zone and was removed 1 fighter could not land in 23 Sea Zone and was removed 2 fighters moved from 34 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 2 fighters moved from 23 Sea Zone to 33 Sea Zone Place Units - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to 33 Sea Zone: 2 fighters EDIT: Turning off Edit Mode 1 destroyer and 1 submarine placed in 101 Sea Zone 1 cruiser, 2 destroyers and 1 submarine placed in 101 Sea Zone 1 bomber and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 2.50 Japanese : 0.00
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Sikang to Szechwan 1 fighter moved from Kansu to Szechwan 1 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuyan Chinese attack with 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 15 infantry moved from Sikang to Tsinghai 1 fighter moved from Szechwan to Tsinghai Place Units - Chinese 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -0.17 Japanese : 0.00
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - British British buy 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 fighter moved from India to 41 Sea Zone 1 fighter moved from India to Burma 1 armour and 1 artillery moved from Morocco to 91 Sea Zone 2 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 106 Sea Zone 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 armour, 1 artillery and 2 infantry moved from Egypt to 98 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 98 Sea Zone to 94 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 94 Sea Zone to Tunisia 1 cruiser and 1 destroyer moved from 92 Sea Zone to 94 Sea Zone 1 fighter and 1 tactical_bomber moved from Persia to India Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Tunisia British attack with 1 armour, 1 artillery and 2 infantry Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry British roll dice for 2 cruisers in Tunisia, round 2 : 1/2 hits, 1.00 expected hits British roll dice for 1 armour, 1 artillery and 2 infantry in Tunisia, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1.50 expected hits 1 mech_infantry owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Tunisia British roll dice for 1 armour and 1 artillery in Tunisia, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 armour and 1 artillery in Tunisia, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the British lost in Tunisia British roll dice for 1 armour in Tunisia, round 4 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour and 1 artillery in Tunisia, round 4 : 1/2 hits, 0.83 expected hits 1 armour owned by the British lost in Tunisia Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is -9 Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Italians: 1 infantry and 1 mech_infantry Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 mech_infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 fighter moved from Burma to India 1 armour, 1 artillery and 2 infantry moved from 106 Sea Zone to Quebec 1 fighter moved from 41 Sea Zone to India Place Units - British 3 infantry placed in Persia 3 infantry placed in Iraq 3 infantry placed in Egypt 1 infantry and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 33 PUs; end with 33 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6 UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
British : -0.50 Italians : 0.83 Japanese : 0.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 2 armour moved from Bryansk to Archangel 1 bomber moved from Bessarabia to Archangel 1 armour and 1 artillery moved from Tunisia to Libya Combat - Italians Battle in Archangel Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Archangel, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Italians win, taking Archangel from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Libya Italians attack with 1 armour and 1 artillery ANZAC defend with 1 infantry Italians roll dice for 1 armour and 1 artillery in Libya, round 2 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 0/2 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Libya, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 1 artillery in Libya, round 4 : 1/2 hits, 0.83 expected hits ANZAC roll dice for 1 infantry in Libya, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Libya Italians win, taking Libya from ANZAC with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Non Combat Move - Italians 1 aaGun, 2 artilleries and 1 infantry moved from Ukraine to Rostov 2 mech_infantrys moved from Bessarabia to Rostov 1 armour moved from Bryansk to Rostov 1 bomber moved from Archangel to Rostov 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 fighter placed in Southern Italy 2 mech_infantrys placed in Ukraine Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : -2.17 ANZAC : -1.00 Russians : -0.33
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Apologies. I’ve been quite busy with my side jobs lately.