19L axis-dominion (+4) vs KILL! (allies) bm3


  • @axis-dominion

    UK got some revenge

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    Well, london is secure!


  • Where did you go lol


  • @axis-dominion
    Hey go ahead with Anzac. I’ll just edit italy later

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    oK, I am back. Was out of town on family trip… stupid family getting in the way!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @Karl7

    THis is an interesting game and honestly I feel bad. I think I underplayed the Axis because I knew it wouldn’t count. Germany/Italy could’ve done more to keep Russia/US back. I basically threw the Italian fleet away.

    oh well, let’s see if Japan has a chance.


  • lol I’m away from computer for at least an hour.

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Combat Move - Italians
            1 bomber moved from United Kingdom to Scotland
            4 armour, 9 artilleries and 21 infantry moved from Egypt to Trans-Jordan
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 aaGun moved from Egypt to Trans-Jordan
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from 10 Sea Zone to 2 Sea Zone
    
        Combat - ANZAC
            Battle in 2 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 fighter moved from 2 Sea Zone to 10 Sea Zone
            5 fighters moved from Hawaiian Islands to 10 Sea Zone
            1 marine moved from Johnston Island to 30 Sea Zone
            1 cruiser, 1 destroyer, 1 marine and 5 submarines moved from 30 Sea Zone to 10 Sea Zone
            1 marine moved from 10 Sea Zone to Western United States
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from Eastern Persia to West India
    
        Place Units - ANZAC
            1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
            ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Tunisia to Libya
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 1 artillery, 2 fighters and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Western Germany to Holland Belgium
            2 fighters moved from Western Germany to Holland Belgium
            2 armour and 4 mech_infantrys moved from Western Germany to Normandy Bordeaux
            2 armour and 4 mech_infantrys moved from Western Germany to Southern France
            1 armour moved from Western Germany to Normandy Bordeaux
            1 armour moved from Western Germany to Southern France
            2 artilleries and 6 infantry moved from Western Germany to Northern Italy
            4 infantry moved from Western Germany to Greater Southern Germany
            1 infantry moved from Western Germany to Greater Southern Germany
            3 tactical_bombers moved from Germany to Greater Southern Germany
            2 fighters moved from Western Germany to Northern Italy
            2 fighters moved from Western Germany to Greater Southern Germany
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
    
        Combat - Germans
            Battle in Northern Italy
                Germans attack with 2 artilleries, 2 fighters and 6 infantry
                Americans defend with 3 infantry; Russians defend with 1 aaGun, 1 factory_minor and 6 infantry
                    AA fire in Northern Italy : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 2 artilleries, 2 fighters and 6 infantry in Northern Italy, round 2 : 5/10 hits, 3.00 expected hits
                    Russians roll dice for 1 aaGun and 9 infantry in Northern Italy, round 2 : 3/9 hits, 3.00 expected hits
                    4 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Northern Italy
                    Germans roll dice for 2 artilleries, 2 fighters and 3 infantry in Northern Italy, round 3 : 6/7 hits, 2.50 expected hits
                    Russians roll dice for 5 infantry in Northern Italy, round 3 : 0/5 hits, 1.67 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Americans lost in Northern Italy
                Germans win, taking Northern Italy from Russians with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 23
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 aaGun and 6 infantry
                Casualties for Americans: 3 infantry
            Battle in Normandy Bordeaux
                Germans attack with 3 armour and 4 mech_infantrys
                Americans defend with 1 aaGun; Russians defend with 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 3 armour and 4 mech_infantrys in Normandy Bordeaux, round 2 : 1/7 hits, 2.17 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
                    1 aaGun owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 3 armour and 3 mech_infantrys in Normandy Bordeaux, round 3 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 3 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 3 armour and 2 mech_infantrys in Normandy Bordeaux, round 4 : 0/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 armour and 2 mech_infantrys in Normandy Bordeaux, round 5 : 0/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 armour and 2 mech_infantrys in Normandy Bordeaux, round 6 : 0/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 armour and 2 mech_infantrys in Normandy Bordeaux, round 7 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Normandy Bordeaux, round 7 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 2 mech_infantrys
                Casualties for Americans: 1 aaGun
                Casualties for Russians: 3 infantry
            Battle in Holland Belgium
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Holland Belgium
                Germans win, taking Holland Belgium from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Greater Southern Germany
                Germans attack with 2 fighters, 5 infantry and 3 tactical_bombers
                Americans defend with 1 infantry; Russians defend with 1 aaGun and 3 infantry
                    AA fire in Greater Southern Germany : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 2 fighters, 5 infantry and 3 tactical_bombers in Greater Southern Germany, round 2 : 3/10 hits, 3.67 expected hits
                    Russians roll dice for 1 aaGun and 4 infantry in Greater Southern Germany, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Greater Southern Germany
                    Germans roll dice for 2 fighters, 5 infantry and 3 tactical_bombers in Greater Southern Germany, round 3 : 5/10 hits, 3.67 expected hits
                    Russians roll dice for 2 infantry in Greater Southern Germany, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
                Germans win, taking Greater Southern Germany from Russians with 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
                Casualties for Russians: 1 aaGun and 3 infantry
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 infantry
            Battle in Southern France
                Germans attack with 3 armour and 4 mech_infantrys
                Americans defend with 1 infantry; Russians defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
                    Germans roll dice for 3 armour and 4 mech_infantrys in Southern France, round 2 : 1/7 hits, 2.17 expected hits
                    Russians roll dice for 1 aaGun and 4 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
                    1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Southern France
                    Germans roll dice for 3 armour and 2 mech_infantrys in Southern France, round 3 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 4 infantry in Southern France, round 3 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Southern France
                    Germans roll dice for 3 armour and 1 mech_infantry in Southern France, round 4 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 3 mech_infantrys
                Casualties for Russians: 1 aaGun and 3 infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Northern Italy to Germany
            2 fighters and 3 tactical_bombers moved from Greater Southern Germany to Germany
            2 fighters moved from Holland Belgium to Germany
            4 infantry and 5 mech_infantrys moved from Western Germany to Germany
            1 aaGun moved from Western Germany to Germany
            3 infantry moved from France to Western Germany
            4 infantry moved from United Kingdom to Scotland
    
        Place Units - Germans
            2 armour, 1 artillery and 7 infantry placed in Western Germany
            2 fighters placed in United Kingdom
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,3,5,6,1,1
            Germans collect 41 PUs (8 lost to blockades); end with 41 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    AA fire in Greater Southern Germany : : -0.50
    AA fire in Northern Italy : : -0.33
    Russians : -3.33
    

    Savegame


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 3 armour, 3 artilleries, 1 factory_minor, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Yugoslavia to Northern Italy
            3 mech_infantrys moved from Slovakia Hungary to Northern Italy
            3 infantry moved from Slovakia Hungary to Greater Southern Germany
            1 infantry moved from Slovakia Hungary to Greater Southern Germany
            2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Greater Southern Germany
            1 bomber moved from Slovakia Hungary to Northern Italy
            2 armour moved from Slovakia Hungary to Northern Italy
    
        Combat - Russians
            Battle in Northern Italy
                Russians attack with 2 armour, 1 bomber, 3 infantry and 3 mech_infantrys
                Germans defend with 2 artilleries, 1 factory_minor and 3 infantry
                    Russians roll dice for 2 armour, 1 bomber, 3 infantry and 3 mech_infantrys in Northern Italy, round 2 : 3/9 hits, 2.67 expected hits
                    Germans roll dice for 2 artilleries and 3 infantry in Northern Italy, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Northern Italy
                    Russians roll dice for 2 armour, 1 bomber, 1 infantry and 3 mech_infantrys in Northern Italy, round 3 : 1/7 hits, 2.33 expected hits
                    Germans roll dice for 2 artilleries in Northern Italy, round 3 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Northern Italy
                    Russians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Northern Italy, round 4 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Northern Italy
                Russians win, taking Northern Italy from Germans with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 3 infantry and 1 mech_infantry
                Casualties for Germans: 2 artilleries and 3 infantry
            Battle in Greater Southern Germany
                Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/7 hits, 2.33 expected hits
                    Germans roll dice for 3 infantry in Greater Southern Germany, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Greater Southern Germany
                    Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Greater Southern Germany, round 3 : 2/7 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany
                Russians win, taking Greater Southern Germany from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Northern Italy to Slovakia Hungary
            2 fighters and 1 tactical_bomber moved from Greater Southern Germany to Slovakia Hungary
            1 aaGun, 8 armour, 8 artilleries, 8 infantry and 8 mech_infantrys moved from Eastern Poland to Slovakia Hungary
            6 infantry moved from Western Ukraine to Eastern Poland
            2 armour and 1 infantry moved from Romania to Slovakia Hungary
            1 aaGun moved from Shensi to Kweichow
            3 infantry moved from Shensi to Szechwan
            1 aaGun moved from Shensi to Szechwan
            1 infantry moved from Shensi to Szechwan
            14 infantry moved from Shensi to Kweichow
            1 submarine moved from 64 Sea Zone to 10 Sea Zone
            6 infantry moved from Slovakia Hungary to Yugoslavia
            2 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Baltic States to Poland
            1 infantry moved from Poland to Slovakia Hungary
    
        Place Units - Russians
            3 artilleries placed in Slovakia Hungary
            3 armour placed in Romania
            1 factory_minor placed in Western Ukraine
            3 infantry placed in Yugoslavia
            3 infantry placed in Russia
            3 mech_infantrys placed in Ukraine
            4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 53 PUs; end with 53 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 3 armour, 3 artilleries, 1 factory_minor, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Yugoslavia to Northern Italy
            3 mech_infantrys moved from Slovakia Hungary to Northern Italy
            3 infantry moved from Slovakia Hungary to Greater Southern Germany
            1 infantry moved from Slovakia Hungary to Greater Southern Germany
            2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Greater Southern Germany
            1 bomber moved from Slovakia Hungary to Northern Italy
            2 armour moved from Slovakia Hungary to Northern Italy
    
        Combat - Russians
            Battle in Northern Italy
                Russians attack with 2 armour, 1 bomber, 3 infantry and 3 mech_infantrys
                Germans defend with 2 artilleries, 1 factory_minor and 3 infantry
                    Russians roll dice for 2 armour, 1 bomber, 3 infantry and 3 mech_infantrys in Northern Italy, round 2 : 3/9 hits, 2.67 expected hits
                    Germans roll dice for 2 artilleries and 3 infantry in Northern Italy, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Northern Italy
                    Russians roll dice for 2 armour, 1 bomber, 1 infantry and 3 mech_infantrys in Northern Italy, round 3 : 1/7 hits, 2.33 expected hits
                    Germans roll dice for 2 artilleries in Northern Italy, round 3 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Northern Italy
                    Russians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Northern Italy, round 4 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Northern Italy
                Russians win, taking Northern Italy from Germans with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 3 infantry and 1 mech_infantry
                Casualties for Germans: 2 artilleries and 3 infantry
            Battle in Greater Southern Germany
                Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 3 infantry
                    Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/7 hits, 2.33 expected hits
                    Germans roll dice for 3 infantry in Greater Southern Germany, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans lost in Greater Southern Germany
                    Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Greater Southern Germany, round 3 : 2/7 hits, 2.33 expected hits
                    Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany
                Russians win, taking Greater Southern Germany from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Russians
            1 bomber moved from Northern Italy to Slovakia Hungary
            2 fighters and 1 tactical_bomber moved from Greater Southern Germany to Slovakia Hungary
            1 aaGun, 8 armour, 8 artilleries, 8 infantry and 8 mech_infantrys moved from Eastern Poland to Slovakia Hungary
            6 infantry moved from Western Ukraine to Eastern Poland
            2 armour and 1 infantry moved from Romania to Slovakia Hungary
            1 aaGun moved from Shensi to Kweichow
            3 infantry moved from Shensi to Szechwan
            1 aaGun moved from Shensi to Szechwan
            1 infantry moved from Shensi to Szechwan
            14 infantry moved from Shensi to Kweichow
            1 submarine moved from 64 Sea Zone to 10 Sea Zone
            6 infantry moved from Slovakia Hungary to Yugoslavia
            2 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Baltic States to Poland
            1 infantry moved from Poland to Slovakia Hungary
    
        Place Units - Russians
            3 artilleries placed in Slovakia Hungary
            3 armour placed in Romania
            1 factory_minor placed in Western Ukraine
            3 infantry placed in Yugoslavia
            3 infantry placed in Russia
            3 mech_infantrys placed in Ukraine
            4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 53 PUs; end with 53 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 79 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
            EDIT: Adding units owned by Russians to Volgograd: 1 mech_infantry
            EDIT: Removing units owned by Russians from Russia: 1 infantry
            EDIT: Adding units owned by Russians to Volgograd: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1.00
    Russians : -0.67
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 74 PUs; 6 SuicideAttackTokens; 
            Japanese buy 3 armour, 3 artilleries, 1 fighter, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            13 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
            1 armour and 1 infantry moved from Midway to 25 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 49 Sea Zone
            1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Alaska to British Columbia
                  Japanese take British Columbia from British
    
        Combat - Japanese
            Battle in 26 Sea Zone
                Japanese attack with 13 fighters and 3 tactical_bombers
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 26 Sea Zone
                Japanese win with 13 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in Solomon Islands
            Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
    
        Non Combat Move - Japanese
            3 artilleries and 14 infantry moved from Midway to 25 Sea Zone
            1 marine moved from Midway to 25 Sea Zone
            3 artilleries, 2 battleships, 8 carriers, 2 cruisers, 12 destroyers, 14 infantry, 1 marine, 2 submarines and 9 transports moved from 25 Sea Zone to 49 Sea Zone
            10 infantry and 1 marine moved from 49 Sea Zone to Solomon Islands
            3 artilleries and 4 infantry moved from 49 Sea Zone to Solomon Islands
            11 fighters and 3 tactical_bombers moved from 26 Sea Zone to 49 Sea Zone
            2 fighters moved from 26 Sea Zone to 49 Sea Zone
            1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
            4 armour moved from Burma to Kwangsi
            1 artillery moved from Hunan to Kwangsi
            1 armour moved from Burma to Kwangsi
            1 artillery moved from Hunan to Kwangsi
            2 artilleries moved from Shantung to Anhwe
            7 submarines moved from 6 Sea Zone to 33 Sea Zone
            1 bomber moved from Japan to New Guinea
    
        Place Units - Japanese
            1 armour and 2 infantry placed in Manchuria
            1 artillery and 2 infantry placed in Shantung
            1 armour and 2 artilleries placed in India
            1 armour and 2 infantry placed in French Indo China
            1 fighter and 1 infantry placed in Japan
            1 submarine and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @axis-dominion

    need to make NCM

    hold on

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Manual Gamesave Post: Americans round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 1 airfield, 4 carriers and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Southeast Mexico to 64 Sea Zone
            2 infantry and 1 transport moved from 64 Sea Zone to 1 Sea Zone
            2 infantry moved from 1 Sea Zone to British Columbia
            2 fighters moved from 10 Sea Zone to British Columbia
            3 transports moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 26 Sea Zone to 25 Sea Zone
            2 artilleries and 4 infantry moved from 25 Sea Zone to Midway
            1 fighter moved from 10 Sea Zone to British Columbia
            1 battleship and 3 cruisers moved from 10 Sea Zone to 25 Sea Zone
            10 fighters moved from Hawaiian Islands to Midway
            1 armour and 2 mech_infantrys moved from Szechwan to Hunan
            1 tactical_bomber moved from Sikang to Hunan
    
        Combat - Americans
            Battle in Hunan
                Americans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 3/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Hunan
                Americans win, taking Hunan from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Americans: 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Battle in British Columbia
                Americans attack with 3 fighters and 2 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 3 fighters and 2 infantry in British Columbia, round 2 : 2/5 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in British Columbia
                Americans win, taking British Columbia from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Midway
                Americans attack with 2 artilleries, 10 fighters and 4 infantry
                Germans defend with 1 bomber; Japanese defend with 1 airfield and 1 harbour
                    Americans roll dice for 1 battleship and 3 cruisers in Midway, round 2 : 3/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 bomber in Midway, round 2 : 0/1 hits, 0.17 expected hits
                    1 bomber owned by the Germans lost in Midway
                Americans win, taking Midway from Japanese with 2 artilleries, 10 fighters and 4 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 bomber
    
        Non Combat Move - Americans
            10 fighters moved from Midway to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            10 carriers, 5 destroyers, 10 fighters and 5 submarines moved from 10 Sea Zone to 25 Sea Zone
            6 fighters moved from 10 Sea Zone to Aleutian Islands
            3 fighters moved from British Columbia to Western United States
            1 infantry moved from Southeast Mexico to 89 Sea Zone
            1 infantry and 1 transport moved from 89 Sea Zone to 10 Sea Zone
            1 infantry moved from 10 Sea Zone to Western United States
            1 tactical_bomber moved from Hunan to Kweichow
            6 fighters moved from Slovakia Hungary to Sikang
            1 mech_infantry moved from Yugoslavia to Slovakia Hungary
            1 infantry moved from Yugoslavia to Slovakia Hungary
            2 fighters and 1 tactical_bomber moved from Sikang to Szechwan
            13 fighters moved from Hawaiian Islands to Queensland
            1 transport moved from 89 Sea Zone to 10 Sea Zone
            2 transports moved from 89 Sea Zone to 10 Sea Zone
            1 transport moved from 89 Sea Zone to 91 Sea Zone
            1 transport moved from 89 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 airfield placed in Aleutian Islands
            4 carriers placed in 10 Sea Zone
            2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            26 infantry moved from Kweichow to Hunan
    
        Place Units - Chinese
            2 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Combat Move - British
            1 tactical_bomber moved from Kweichow to Hunan
            2 fighters moved from 109 Sea Zone to Gibraltar
            1 battleship, 1 carrier and 2 cruisers moved from 109 Sea Zone to 91 Sea Zone
            1 transport moved from 89 Sea Zone to 91 Sea Zone
    
        Combat - British
    
        Non Combat Move - British
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans : 2.50
    Japanese : 0.17
    

    Savegame


  • ouch, I had miscalc’ed quite a bit, I had originally thought for some reason that if I sent all my US figs to Aleutian, I’d be able to send them all to Japan and the 4 extra cvs I built in 10 would catch some of them. lol talk about brain glitch.

    so I had to reroute a bunch to queens as a desperate alternative/backup plan.

    we’ll see if this works out.


  • @axis-dominion

    yeah, well, I forgot to move my german bomber… total misss

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Italians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Combat Move - Italians
            1 armour and 2 fighters moved from Western Germany to Greater Southern Germany
            1 bomber moved from Scotland to Greater Southern Germany
    
        Combat - Italians
            Battle in Greater Southern Germany
                Italians attack with 1 armour, 1 bomber and 2 fighters
                Russians defend with 3 infantry
                    Italians roll dice for 1 armour, 1 bomber and 2 fighters in Greater Southern Germany, round 2 : 2/4 hits, 2.17 expected hits
                    Russians roll dice for 3 infantry in Greater Southern Germany, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 fighter owned by the Italians lost in Greater Southern Germany
                    Italians roll dice for 1 armour, 1 bomber and 1 fighter in Greater Southern Germany, round 3 : 0/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 1 bomber and 1 fighter in Greater Southern Germany, round 4 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Greater Southern Germany, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Greater Southern Germany
                Italians win, taking Greater Southern Germany from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -13
                Casualties for Italians: 1 bomber and 1 fighter
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Greater Southern Germany to Western Germany
            1 aaGun, 4 armour, 9 artilleries and 21 infantry moved from Trans-Jordan to Egypt
    
        Turn Complete - Italians
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Egypt: 2 infantry
            EDIT: Removing units owned by Italians from Egypt: 1 armour
            EDIT: Adding units owned by Italians to Trans-Jordan: 1 armour and 2 infantry
            EDIT: Removing units owned by Italians from Egypt: 1 armour
            EDIT: Adding units owned by Italians to Belgian Congo: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -2.50
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            10 fighters moved from 25 Sea Zone to 6 Sea Zone
    
        Combat - ANZAC
            Battle in 6 Sea Zone
                ANZAC attack with 10 fighters
                Japanese defend with 1 submarine and 1 transport
                1 submarine owned by the Japanese Submerged
                    ANZAC roll dice for 10 fighters in 6 Sea Zone, round 2 : 2/10 hits, 5.00 expected hits
                    1 transport owned by the Japanese lost in 6 Sea Zone
                ANZAC win with 10 fighters remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            10 fighters moved from 6 Sea Zone to 25 Sea Zone
            4 fighters moved from Hawaiian Islands to Queensland
            1 armour, 1 fighter and 1 mech_infantry moved from New South Wales to Queensland
            1 marine moved from Western United States to 10 Sea Zone
            1 cruiser, 1 destroyer, 1 marine and 5 submarines moved from 10 Sea Zone to 25 Sea Zone
            1 marine moved from 25 Sea Zone to Midway
    
        Place Units - ANZAC
            1 fighter and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
            ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -3.00
    

    Savegame

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