@aequitas-et-veritas said in L21 BM SC (Allies+20) vs AetV (Axis) game 1:
@sovietishcat well done.
I think this game is yours. I am going to post your win.
@aequitas-et-veritas Thanks, GG
UK got some revenge
Well, london is secure!
Where did you go lol
@axis-dominion
Hey go ahead with Anzac. I’ll just edit italy later
oK, I am back. Was out of town on family trip… stupid family getting in the way!
THis is an interesting game and honestly I feel bad. I think I underplayed the Axis because I knew it wouldn’t count. Germany/Italy could’ve done more to keep Russia/US back. I basically threw the Italian fleet away.
oh well, let’s see if Japan has a chance.
lol I’m away from computer for at least an hour.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Combat Move - Italians
1 bomber moved from United Kingdom to Scotland
4 armour, 9 artilleries and 21 infantry moved from Egypt to Trans-Jordan
Combat - Italians
Non Combat Move - Italians
1 aaGun moved from Egypt to Trans-Jordan
Turn Complete - Italians
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 10 Sea Zone to 2 Sea Zone
Combat - ANZAC
Battle in 2 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 2 Sea Zone to 10 Sea Zone
5 fighters moved from Hawaiian Islands to 10 Sea Zone
1 marine moved from Johnston Island to 30 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 5 submarines moved from 30 Sea Zone to 10 Sea Zone
1 marine moved from 10 Sea Zone to Western United States
1 fighter moved from New South Wales to Queensland
1 infantry moved from Eastern Persia to West India
Place Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Tunisia to Libya
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
2 armour and 4 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 armour and 4 mech_infantrys moved from Western Germany to Southern France
1 armour moved from Western Germany to Normandy Bordeaux
1 armour moved from Western Germany to Southern France
2 artilleries and 6 infantry moved from Western Germany to Northern Italy
4 infantry moved from Western Germany to Greater Southern Germany
1 infantry moved from Western Germany to Greater Southern Germany
3 tactical_bombers moved from Germany to Greater Southern Germany
2 fighters moved from Western Germany to Northern Italy
2 fighters moved from Western Germany to Greater Southern Germany
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
Combat - Germans
Battle in Northern Italy
Germans attack with 2 artilleries, 2 fighters and 6 infantry
Americans defend with 3 infantry; Russians defend with 1 aaGun, 1 factory_minor and 6 infantry
AA fire in Northern Italy : 0/2 hits, 0.33 expected hits
Germans roll dice for 2 artilleries, 2 fighters and 6 infantry in Northern Italy, round 2 : 5/10 hits, 3.00 expected hits
Russians roll dice for 1 aaGun and 9 infantry in Northern Italy, round 2 : 3/9 hits, 3.00 expected hits
4 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Northern Italy
Germans roll dice for 2 artilleries, 2 fighters and 3 infantry in Northern Italy, round 3 : 6/7 hits, 2.50 expected hits
Russians roll dice for 5 infantry in Northern Italy, round 3 : 0/5 hits, 1.67 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Americans lost in Northern Italy
Germans win, taking Northern Italy from Russians with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 23
Casualties for Germans: 3 infantry
Casualties for Russians: 1 aaGun and 6 infantry
Casualties for Americans: 3 infantry
Battle in Normandy Bordeaux
Germans attack with 3 armour and 4 mech_infantrys
Americans defend with 1 aaGun; Russians defend with 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 3 armour and 4 mech_infantrys in Normandy Bordeaux, round 2 : 1/7 hits, 2.17 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits
1 aaGun owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 3 armour and 3 mech_infantrys in Normandy Bordeaux, round 3 : 2/6 hits, 2.00 expected hits
Russians roll dice for 3 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 3 armour and 2 mech_infantrys in Normandy Bordeaux, round 4 : 0/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 armour and 2 mech_infantrys in Normandy Bordeaux, round 5 : 0/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Normandy Bordeaux, round 5 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 armour and 2 mech_infantrys in Normandy Bordeaux, round 6 : 0/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Normandy Bordeaux, round 6 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 armour and 2 mech_infantrys in Normandy Bordeaux, round 7 : 2/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Normandy Bordeaux, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 aaGun
Casualties for Russians: 3 infantry
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Holland Belgium
Germans win, taking Holland Belgium from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Greater Southern Germany
Germans attack with 2 fighters, 5 infantry and 3 tactical_bombers
Americans defend with 1 infantry; Russians defend with 1 aaGun and 3 infantry
AA fire in Greater Southern Germany : 0/3 hits, 0.50 expected hits
Germans roll dice for 2 fighters, 5 infantry and 3 tactical_bombers in Greater Southern Germany, round 2 : 3/10 hits, 3.67 expected hits
Russians roll dice for 1 aaGun and 4 infantry in Greater Southern Germany, round 2 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Greater Southern Germany
Germans roll dice for 2 fighters, 5 infantry and 3 tactical_bombers in Greater Southern Germany, round 3 : 5/10 hits, 3.67 expected hits
Russians roll dice for 2 infantry in Greater Southern Germany, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Greater Southern Germany
Germans win, taking Greater Southern Germany from Russians with 2 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun and 3 infantry
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Southern France
Germans attack with 3 armour and 4 mech_infantrys
Americans defend with 1 infantry; Russians defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 3 armour and 4 mech_infantrys in Southern France, round 2 : 1/7 hits, 2.17 expected hits
Russians roll dice for 1 aaGun and 4 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Southern France
Germans roll dice for 3 armour and 2 mech_infantrys in Southern France, round 3 : 3/5 hits, 1.83 expected hits
Russians roll dice for 4 infantry in Southern France, round 3 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Southern France
Germans roll dice for 3 armour and 1 mech_infantry in Southern France, round 4 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 aaGun and 3 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Germans
2 fighters moved from Northern Italy to Germany
2 fighters and 3 tactical_bombers moved from Greater Southern Germany to Germany
2 fighters moved from Holland Belgium to Germany
4 infantry and 5 mech_infantrys moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
3 infantry moved from France to Western Germany
4 infantry moved from United Kingdom to Scotland
Place Units - Germans
2 armour, 1 artillery and 7 infantry placed in Western Germany
2 fighters placed in United Kingdom
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,3,5,6,1,1
Germans collect 41 PUs (8 lost to blockades); end with 41 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -1.33
AA fire in Greater Southern Germany : : -0.50
AA fire in Northern Italy : : -0.33
Russians : -3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries, 1 factory_minor, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Yugoslavia to Northern Italy
3 mech_infantrys moved from Slovakia Hungary to Northern Italy
3 infantry moved from Slovakia Hungary to Greater Southern Germany
1 infantry moved from Slovakia Hungary to Greater Southern Germany
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Greater Southern Germany
1 bomber moved from Slovakia Hungary to Northern Italy
2 armour moved from Slovakia Hungary to Northern Italy
Combat - Russians
Battle in Northern Italy
Russians attack with 2 armour, 1 bomber, 3 infantry and 3 mech_infantrys
Germans defend with 2 artilleries, 1 factory_minor and 3 infantry
Russians roll dice for 2 armour, 1 bomber, 3 infantry and 3 mech_infantrys in Northern Italy, round 2 : 3/9 hits, 2.67 expected hits
Germans roll dice for 2 artilleries and 3 infantry in Northern Italy, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Northern Italy
Russians roll dice for 2 armour, 1 bomber, 1 infantry and 3 mech_infantrys in Northern Italy, round 3 : 1/7 hits, 2.33 expected hits
Germans roll dice for 2 artilleries in Northern Italy, round 3 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Northern Italy
Russians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Northern Italy, round 4 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Northern Italy
Russians win, taking Northern Italy from Germans with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 3 infantry and 1 mech_infantry
Casualties for Germans: 2 artilleries and 3 infantry
Battle in Greater Southern Germany
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/7 hits, 2.33 expected hits
Germans roll dice for 3 infantry in Greater Southern Germany, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Greater Southern Germany
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Greater Southern Germany, round 3 : 2/7 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany
Russians win, taking Greater Southern Germany from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 bomber moved from Northern Italy to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Greater Southern Germany to Slovakia Hungary
1 aaGun, 8 armour, 8 artilleries, 8 infantry and 8 mech_infantrys moved from Eastern Poland to Slovakia Hungary
6 infantry moved from Western Ukraine to Eastern Poland
2 armour and 1 infantry moved from Romania to Slovakia Hungary
1 aaGun moved from Shensi to Kweichow
3 infantry moved from Shensi to Szechwan
1 aaGun moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
14 infantry moved from Shensi to Kweichow
1 submarine moved from 64 Sea Zone to 10 Sea Zone
6 infantry moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Baltic States to Poland
1 infantry moved from Poland to Slovakia Hungary
Place Units - Russians
3 artilleries placed in Slovakia Hungary
3 armour placed in Romania
1 factory_minor placed in Western Ukraine
3 infantry placed in Yugoslavia
3 infantry placed in Russia
3 mech_infantrys placed in Ukraine
4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 53 PUs; end with 53 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries, 1 factory_minor, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Yugoslavia to Northern Italy
3 mech_infantrys moved from Slovakia Hungary to Northern Italy
3 infantry moved from Slovakia Hungary to Greater Southern Germany
1 infantry moved from Slovakia Hungary to Greater Southern Germany
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Greater Southern Germany
1 bomber moved from Slovakia Hungary to Northern Italy
2 armour moved from Slovakia Hungary to Northern Italy
Combat - Russians
Battle in Northern Italy
Russians attack with 2 armour, 1 bomber, 3 infantry and 3 mech_infantrys
Germans defend with 2 artilleries, 1 factory_minor and 3 infantry
Russians roll dice for 2 armour, 1 bomber, 3 infantry and 3 mech_infantrys in Northern Italy, round 2 : 3/9 hits, 2.67 expected hits
Germans roll dice for 2 artilleries and 3 infantry in Northern Italy, round 2 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Northern Italy
Russians roll dice for 2 armour, 1 bomber, 1 infantry and 3 mech_infantrys in Northern Italy, round 3 : 1/7 hits, 2.33 expected hits
Germans roll dice for 2 artilleries in Northern Italy, round 3 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Northern Italy
Russians roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Northern Italy, round 4 : 3/5 hits, 2.00 expected hits
Germans roll dice for 1 artillery in Northern Italy, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Northern Italy
Russians win, taking Northern Italy from Germans with 2 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 3 infantry and 1 mech_infantry
Casualties for Germans: 2 artilleries and 3 infantry
Battle in Greater Southern Germany
Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Greater Southern Germany, round 2 : 2/7 hits, 2.33 expected hits
Germans roll dice for 3 infantry in Greater Southern Germany, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Germans lost in Greater Southern Germany
Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Greater Southern Germany, round 3 : 2/7 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Greater Southern Germany, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany
Russians win, taking Greater Southern Germany from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 bomber moved from Northern Italy to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Greater Southern Germany to Slovakia Hungary
1 aaGun, 8 armour, 8 artilleries, 8 infantry and 8 mech_infantrys moved from Eastern Poland to Slovakia Hungary
6 infantry moved from Western Ukraine to Eastern Poland
2 armour and 1 infantry moved from Romania to Slovakia Hungary
1 aaGun moved from Shensi to Kweichow
3 infantry moved from Shensi to Szechwan
1 aaGun moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
14 infantry moved from Shensi to Kweichow
1 submarine moved from 64 Sea Zone to 10 Sea Zone
6 infantry moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Baltic States to Poland
1 infantry moved from Poland to Slovakia Hungary
Place Units - Russians
3 artilleries placed in Slovakia Hungary
3 armour placed in Romania
1 factory_minor placed in Western Ukraine
3 infantry placed in Yugoslavia
3 infantry placed in Russia
3 mech_infantrys placed in Ukraine
4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 53 PUs; end with 53 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 21 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 mech_infantry
EDIT: Adding units owned by Russians to Volgograd: 1 mech_infantry
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Volgograd: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.00
Russians : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 74 PUs; 6 SuicideAttackTokens;
Japanese buy 3 armour, 3 artilleries, 1 fighter, 7 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
13 fighters and 3 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Midway to 25 Sea Zone
1 armour, 1 infantry and 1 transport moved from 25 Sea Zone to 49 Sea Zone
1 armour and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Chahar
1 infantry moved from Alaska to British Columbia
Japanese take British Columbia from British
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 13 fighters and 3 tactical_bombers
Americans defend with 2 transports
2 transports owned by the Americans lost in 26 Sea Zone
Japanese win with 13 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Solomon Islands
Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans
Non Combat Move - Japanese
3 artilleries and 14 infantry moved from Midway to 25 Sea Zone
1 marine moved from Midway to 25 Sea Zone
3 artilleries, 2 battleships, 8 carriers, 2 cruisers, 12 destroyers, 14 infantry, 1 marine, 2 submarines and 9 transports moved from 25 Sea Zone to 49 Sea Zone
10 infantry and 1 marine moved from 49 Sea Zone to Solomon Islands
3 artilleries and 4 infantry moved from 49 Sea Zone to Solomon Islands
11 fighters and 3 tactical_bombers moved from 26 Sea Zone to 49 Sea Zone
2 fighters moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
4 armour moved from Burma to Kwangsi
1 artillery moved from Hunan to Kwangsi
1 armour moved from Burma to Kwangsi
1 artillery moved from Hunan to Kwangsi
2 artilleries moved from Shantung to Anhwe
7 submarines moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from Japan to New Guinea
Place Units - Japanese
1 armour and 2 infantry placed in Manchuria
1 artillery and 2 infantry placed in Shantung
1 armour and 2 artilleries placed in India
1 armour and 2 infantry placed in French Indo China
1 fighter and 1 infantry placed in Japan
1 submarine and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 airfield, 4 carriers and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Southeast Mexico to 64 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 1 Sea Zone
2 infantry moved from 1 Sea Zone to British Columbia
2 fighters moved from 10 Sea Zone to British Columbia
3 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 26 Sea Zone to 25 Sea Zone
2 artilleries and 4 infantry moved from 25 Sea Zone to Midway
1 fighter moved from 10 Sea Zone to British Columbia
1 battleship and 3 cruisers moved from 10 Sea Zone to 25 Sea Zone
10 fighters moved from Hawaiian Islands to Midway
1 armour and 2 mech_infantrys moved from Szechwan to Hunan
1 tactical_bomber moved from Sikang to Hunan
Combat - Americans
Battle in Hunan
Americans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Hunan
Americans win, taking Hunan from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in British Columbia
Americans attack with 3 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 3 fighters and 2 infantry in British Columbia, round 2 : 2/5 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in British Columbia
Americans win, taking British Columbia from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Midway
Americans attack with 2 artilleries, 10 fighters and 4 infantry
Germans defend with 1 bomber; Japanese defend with 1 airfield and 1 harbour
Americans roll dice for 1 battleship and 3 cruisers in Midway, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 bomber in Midway, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Germans lost in Midway
Americans win, taking Midway from Japanese with 2 artilleries, 10 fighters and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Non Combat Move - Americans
10 fighters moved from Midway to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 30 Sea Zone
10 carriers, 5 destroyers, 10 fighters and 5 submarines moved from 10 Sea Zone to 25 Sea Zone
6 fighters moved from 10 Sea Zone to Aleutian Islands
3 fighters moved from British Columbia to Western United States
1 infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry and 1 transport moved from 89 Sea Zone to 10 Sea Zone
1 infantry moved from 10 Sea Zone to Western United States
1 tactical_bomber moved from Hunan to Kweichow
6 fighters moved from Slovakia Hungary to Sikang
1 mech_infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Sikang to Szechwan
13 fighters moved from Hawaiian Islands to Queensland
1 transport moved from 89 Sea Zone to 10 Sea Zone
2 transports moved from 89 Sea Zone to 10 Sea Zone
1 transport moved from 89 Sea Zone to 91 Sea Zone
1 transport moved from 89 Sea Zone to 10 Sea Zone
Place Units - Americans
1 airfield placed in Aleutian Islands
4 carriers placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
26 infantry moved from Kweichow to Hunan
Place Units - Chinese
2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Combat Move - British
1 tactical_bomber moved from Kweichow to Hunan
2 fighters moved from 109 Sea Zone to Gibraltar
1 battleship, 1 carrier and 2 cruisers moved from 109 Sea Zone to 91 Sea Zone
1 transport moved from 89 Sea Zone to 91 Sea Zone
Combat - British
Non Combat Move - British
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 2.50
Japanese : 0.17
ouch, I had miscalc’ed quite a bit, I had originally thought for some reason that if I sent all my US figs to Aleutian, I’d be able to send them all to Japan and the 4 extra cvs I built in 10 would catch some of them. lol talk about brain glitch.
so I had to reroute a bunch to queens as a desperate alternative/backup plan.
we’ll see if this works out.
yeah, well, I forgot to move my german bomber… total misss
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Combat Move - Italians
1 armour and 2 fighters moved from Western Germany to Greater Southern Germany
1 bomber moved from Scotland to Greater Southern Germany
Combat - Italians
Battle in Greater Southern Germany
Italians attack with 1 armour, 1 bomber and 2 fighters
Russians defend with 3 infantry
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Greater Southern Germany, round 2 : 2/4 hits, 2.17 expected hits
Russians roll dice for 3 infantry in Greater Southern Germany, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 fighter owned by the Italians lost in Greater Southern Germany
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Greater Southern Germany, round 3 : 0/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Greater Southern Germany, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 armour, 1 bomber and 1 fighter in Greater Southern Germany, round 4 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Greater Southern Germany, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 bomber owned by the Italians lost in Greater Southern Germany
Italians win, taking Greater Southern Germany from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -13
Casualties for Italians: 1 bomber and 1 fighter
Casualties for Russians: 3 infantry
Non Combat Move - Italians
1 fighter moved from Greater Southern Germany to Western Germany
1 aaGun, 4 armour, 9 artilleries and 21 infantry moved from Trans-Jordan to Egypt
Turn Complete - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 2 infantry
EDIT: Removing units owned by Italians from Egypt: 1 armour
EDIT: Adding units owned by Italians to Trans-Jordan: 1 armour and 2 infantry
EDIT: Removing units owned by Italians from Egypt: 1 armour
EDIT: Adding units owned by Italians to Belgian Congo: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -2.50
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
10 fighters moved from 25 Sea Zone to 6 Sea Zone
Combat - ANZAC
Battle in 6 Sea Zone
ANZAC attack with 10 fighters
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC roll dice for 10 fighters in 6 Sea Zone, round 2 : 2/10 hits, 5.00 expected hits
1 transport owned by the Japanese lost in 6 Sea Zone
ANZAC win with 10 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
10 fighters moved from 6 Sea Zone to 25 Sea Zone
4 fighters moved from Hawaiian Islands to Queensland
1 armour, 1 fighter and 1 mech_infantry moved from New South Wales to Queensland
1 marine moved from Western United States to 10 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 5 submarines moved from 10 Sea Zone to 25 Sea Zone
1 marine moved from 25 Sea Zone to Midway
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -3.00