scramble to sz111?
L19 Giallo(x) vs AeV Game II BM
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 bombers, 2 carriers, 1 destroyer and 3 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 5 bombers moved from Germany to 110 Sea Zone 1 submarine moved from 111 Sea Zone to 110 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone 2 fighters moved from Novgorod to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 mech_infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 artillery moved from Russia to Smolensk 1 mech_infantry moved from Novgorod to Belarus 1 mech_infantry moved from Belarus to Smolensk 1 bomber moved from Bryansk to Smolensk 1 armour moved from Russia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Urals Germans take Urals from Russians 1 infantry moved from Samara to Volgograd 11 armour and 15 mech_infantrys moved from Russia to Volgograd 7 artilleries moved from Russia to Tambov 1 armour moved from Volgograd to Caucasus 1 tactical_bomber moved from Belarus to Caucasus 1 carrier moved from 113 Sea Zone to 110 Sea Zone Combat - Germans Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Smolensk Germans attack with 1 artillery, 1 bomber and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Caucasus Germans attack with 1 armour and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 armour and 1 tactical_bomber in Caucasus, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 110 Sea Zone Germans attack with 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers British defend with 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 battleship, 3 carriers, 2 destroyers, 4 fighters and 1 transport Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/14 hits, 8,17 expected hits
Combat Hit Differential Summary :
Germans : -2,33 British : -0,33 Russians : 0,67
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hmm 5 hits
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@Giallo tipp BB, 2x CV, kill 1x USDD 1x UKDD please.
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TripleA Manual Gamesave Post: Germans round 11
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 bombers, 2 carriers, 1 destroyer and 3 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 5 bombers moved from Germany to 110 Sea Zone 1 submarine moved from 111 Sea Zone to 110 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone 2 fighters moved from Novgorod to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 mech_infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 artillery moved from Russia to Smolensk 1 mech_infantry moved from Novgorod to Belarus 1 mech_infantry moved from Belarus to Smolensk 1 bomber moved from Bryansk to Smolensk 1 armour moved from Russia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Urals Germans take Urals from Russians 1 infantry moved from Samara to Volgograd 11 armour and 15 mech_infantrys moved from Russia to Volgograd 7 artilleries moved from Russia to Tambov 1 armour moved from Volgograd to Caucasus 1 tactical_bomber moved from Belarus to Caucasus 1 carrier moved from 113 Sea Zone to 110 Sea Zone Combat - Germans Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Smolensk Germans attack with 1 artillery, 1 bomber and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Caucasus Germans attack with 1 armour and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 armour and 1 tactical_bomber in Caucasus, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 110 Sea Zone Germans attack with 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers British defend with 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 battleship, 3 carriers, 2 destroyers, 4 fighters and 1 transport Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/14 hits, 8,17 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 1 battleship, 3 carriers, 3 destroyers, 6 fighters and 2 transports in 110 Sea Zone, round 2 : 9/13 hits, 6,67 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 2 submarines owned by the Germans, 2 fighters owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone Germans roll dice for 1 battleship, 5 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 6/10 hits, 6,33 expected hits
Combat Hit Differential Summary :
Germans : -2,67 British : -0,33 Americans : 2,33 Russians : 0,67
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6 hitds,.
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@Giallo , sink all ships and kill a plane, please.
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 bombers, 2 carriers, 1 destroyer and 3 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 5 bombers moved from Germany to 110 Sea Zone 1 submarine moved from 111 Sea Zone to 110 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone 2 fighters moved from Novgorod to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone 1 mech_infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 artillery moved from Russia to Smolensk 1 mech_infantry moved from Novgorod to Belarus 1 mech_infantry moved from Belarus to Smolensk 1 bomber moved from Bryansk to Smolensk 1 armour moved from Russia to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Urals Germans take Urals from Russians 1 infantry moved from Samara to Volgograd 11 armour and 15 mech_infantrys moved from Russia to Volgograd 7 artilleries moved from Russia to Tambov 1 armour moved from Volgograd to Caucasus 1 tactical_bomber moved from Belarus to Caucasus 1 carrier moved from 113 Sea Zone to 110 Sea Zone Combat - Germans Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Smolensk Germans attack with 1 artillery, 1 bomber and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Caucasus Germans attack with 1 armour and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 armour and 1 tactical_bomber in Caucasus, round 2 : 2/2 hits, 1,17 expected hits British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 110 Sea Zone Germans attack with 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers British defend with 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 battleship, 3 carriers, 2 destroyers, 4 fighters and 1 transport Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Americans Germans roll dice for 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/14 hits, 8,17 expected hits Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans Americans roll dice for 1 battleship, 3 carriers, 3 destroyers, 6 fighters and 2 transports in 110 Sea Zone, round 2 : 9/13 hits, 6,67 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 2 submarines owned by the Germans, 2 fighters owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone Germans roll dice for 1 battleship, 5 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 6/10 hits, 6,33 expected hits Americans roll dice for 1 battleship, 3 carriers, 1 destroyer, 6 fighters and 2 transports in 110 Sea Zone, round 3 : 4/11 hits, 6,00 expected hits 1 destroyer owned by the Americans, 2 fighters owned by the Germans, 3 carriers owned by the Americans, 1 fighter owned by the Americans, 2 tactical_bombers owned by the Germans and 1 battleship owned by the Americans lost in 110 Sea Zone 1 battleship owned by the Germans retreated to 112 Sea Zone Americans win with 5 fighters and 2 transports remaining. Battle score for attacker is -8 Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers Casualties for Americans: 1 battleship, 3 carriers, 2 destroyers and 1 fighter Casualties for British: 1 destroyer Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom 3 fighters owned by the Americans forced to land in United Kingdom Non Combat Move - Germans 5 bombers moved from 110 Sea Zone to Western Germany 1 fighter and 3 tactical_bombers moved from Belarus to 113 Sea Zone 1 bomber moved from Smolensk to Western Germany 1 aaGun moved from Ukraine to Rostov 1 aaGun moved from Rostov to Volgograd 3 armour moved from Ukraine to Volgograd 1 infantry moved from Normandy Bordeaux to France 1 tactical_bomber moved from Caucasus to Volgograd Place Units - Germans 2 carriers and 1 destroyer placed in 113 Sea Zone 3 armour placed in Volgograd 3 mech_infantrys placed in Ukraine 3 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5 Germans collect 63 PUs (2 lost to blockades); end with 65 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -2,67 British : -0,33 Americans : 0,33 Russians : 0,67
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Combat Move - Russians 1 infantry moved from Manchuria to Amur 15 infantry moved from Manchuria to Korea Combat - Russians Battle in Korea Russians attack with 15 infantry Japanese defend with 5 infantry Russians roll dice for 15 infantry in Korea, round 2 : 2/15 hits, 2,50 expected hits Japanese roll dice for 5 infantry in Korea, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea Russians roll dice for 13 infantry in Korea, round 3 : 1/13 hits, 2,17 expected hits Japanese roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians roll dice for 12 infantry in Korea, round 4 : 3/12 hits, 2,00 expected hits Japanese roll dice for 2 infantry in Korea, round 4 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Russians win, taking Korea from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 4 infantry Casualties for Japanese: 5 infantry Battle in Amur Russians attack with 1 infantry Japanese defend with 1 infantry Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0,17 expected hits Japanese roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur Japanese win with no units remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 aaGun moved from Manchuria to Korea Turn Complete - Russians
Combat Hit Differential Summary :
Russians : 0,00 Japanese : 1,00
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 4 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Novosibirsk to Evenkiyskiy Japanese take Evenkiyskiy from Russians 4 artilleries and 4 infantry moved from Yunnan to Burma 6 mech_infantrys moved from Kweichow to Burma 1 artillery and 4 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 1 mech_infantry moved from Szechwan to Burma 1 mech_infantry moved from Sikang to Yunnan 1 infantry moved from Tsinghai to Sikang 1 infantry moved from Kansu to Tsinghai 1 mech_infantry moved from Suiyuyan to Kansu 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Shensi to Szechwan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Chahar 1 artillery moved from Chahar to Anhwe 1 infantry moved from Anhwe to Jehol 2 artilleries and 1 infantry moved from Shantung to Jehol 1 artillery and 1 infantry moved from Anhwe to Jehol 1 artillery moved from Anhwe to Hunan 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from Shantung to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 submarine moved from 6 Sea Zone to 34 Sea Zone Combat - Japanese Battle in Jehol Japanese attack with 3 artilleries and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries and 3 infantry in Jehol, round 2 : 3/6 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 4 artilleries, 4 infantry and 7 mech_infantrys British defend with 1 infantry Japanese roll dice for 4 artilleries, 4 infantry and 7 mech_infantrys in Burma, round 2 : 2/15 hits, 3,83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 4 artilleries, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 34 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 aaGun moved from French Indo China to Yunnan 1 infantry moved from Kweichow to Yunnan 1 aaGun moved from Kweichow to Yunnan 2 infantry moved from Kiangsu to Shantung 1 destroyer moved from 6 Sea Zone to 16 Sea Zone Place Units - Japanese 1 destroyer and 2 fighters placed in 6 Sea Zone 3 mech_infantrys placed in French Indo China 3 infantry placed in Kiangsu 1 infantry placed in Shantung Turn Complete - Japanese Japanese collect 48 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
ANZAC : -0,67 Chinese : -0,33 UK_Pacific : 0,67 Japanese : -0,50
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TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer and 5 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 91 Sea Zone 3 fighters moved from United Kingdom to 112 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Tobruk Americans take Libya from Italians 1 submarine moved from 25 Sea Zone to 16 Sea Zone 11 fighters moved from 25 Sea Zone to Iwo Jima 1 tactical_bomber moved from 25 Sea Zone to Iwo Jima 1 infantry moved from Midway to 25 Sea Zone 1 artillery moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 2 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 2 infantry moved from 17 Sea Zone to Iwo Jima 11 bombers moved from Midway to 16 Sea Zone 2 bombers moved from Western United States to 16 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Iwo Jima Americans attack with 1 artillery, 11 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 11 fighters, 3 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 5/16 hits, 7,17 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Normandy Bordeaux from Germans, taking Iwo Jima from Japanese with 1 artillery, 11 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 16 Sea Zone Americans attack with 13 bombers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 13 bombers in 16 Sea Zone, round 2 : 9/13 hits, 8,67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 13 bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 112 Sea Zone Americans attack with 3 fighters Germans defend with 1 battleship Americans roll dice for 3 fighters in 112 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 battleship in 112 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Germans and 1 fighter owned by the Americans lost in 112 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 10 Casualties for Americans: 1 fighter Casualties for Germans: 1 battleship Non Combat Move - Americans 2 fighters moved from 112 Sea Zone to United Kingdom 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 marine moved from Morocco to 92 Sea Zone 1 artillery, 1 marine and 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Gibraltar 1 artillery moved from Morocco to 91 Sea Zone 2 artilleries moved from 91 Sea Zone to Gibraltar 2 fighters moved from Morocco to Gibraltar 1 artillery and 5 infantry moved from Central United States to 101 Sea Zone 1 artillery, 5 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 5 infantry moved from 91 Sea Zone to Gibraltar 4 fighters moved from Western United States to Wake Island 3 battleships, 6 carriers, 2 cruisers, 1 destroyer, 3 submarines and 1 transport moved from 25 Sea Zone to 17 Sea Zone 13 bombers moved from 16 Sea Zone to Midway 11 fighters and 1 tactical_bomber moved from Iwo Jima to 17 Sea Zone 1 destroyer moved from 25 Sea Zone to 17 Sea Zone 2 carriers moved from 55 Sea Zone to 54 Sea Zone 1 infantry moved from Northern Territory to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra Place Units - Americans 2 carriers and 1 destroyer placed in 101 Sea Zone 5 fighters placed in Eastern United States Americans undo move 2. 1 fighter placed in Western United States 4 fighters placed in Eastern United States Americans undo move 3. 4 fighters placed in Eastern United States Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Northwest Persia to Caucasus 3 fighters and 1 tactical_bomber moved from Iraq to Caucasus 1 bomber moved from Egypt to Caucasus Combat - British Battle in Holland Belgium Battle in Caucasus British attack with 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 armour British roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 3,00 expected hits Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 infantry owned by the British lost in Caucasus British win, taking Holland Belgium from Germans with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 1 armour Non Combat Move - British 1 bomber, 3 fighters and 1 tactical_bomber moved from Caucasus to Iraq 1 aaGun, 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 2 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Crete to Egypt 1 armour moved from Morocco to Tunisia 1 infantry moved from Algeria to Morocco 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from Eire to United Kingdom Place Units - British 2 artilleries and 1 infantry placed in Iraq 3 mech_infantrys placed in Egypt 1 destroyer placed in 110 Sea Zone 3 infantry placed in United Kingdom British undo move 2. 1 infantry and 2 mech_infantrys placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 12 PUs; end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
Combat Hit Differential Summary :
Germans : 0,83 British : -1,00 Americans : -1,67 Japanese : 0,33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 3 PUs; Combat Move - Italians 1 armour moved from Volgograd to Northwest Persia Italians take Northwest Persia from British 1 armour moved from Novosibirsk to Volgograd Combat - Italians Non Combat Move - Italians Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6 Italians collect 13 PUs; end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 55 Sea Zone to 34 Sea Zone 1 fighter moved from Queensland to 34 Sea Zone 1 bomber moved from India to 34 Sea Zone Combat - ANZAC Battle in 34 Sea Zone ANZAC attack with 1 bomber, 1 destroyer and 1 fighter Japanese defend with 1 submarine ANZAC roll dice for 1 bomber, 1 destroyer and 1 fighter in 34 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 4 fighters moved from Dutch New Guinea to Sumatra 1 cruiser moved from 55 Sea Zone to 42 Sea Zone 1 infantry and 1 marine moved from New South Wales to 62 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry, 1 marine and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry, 1 marine and 1 mech_infantry moved from 42 Sea Zone to Java 1 infantry moved from Dutch New Guinea to New Guinea 1 bomber moved from 34 Sea Zone to 33 Sea Zone 1 bomber moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 34 Sea Zone to Dutch New Guinea Place Units - ANZAC 1 bomber placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from 91 Sea Zone to Gibraltar Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,50 Japanese : -0,17
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 86 PUs; Germans buy 3 armour, 1 bomber, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to Holland Belgium 19 armour and 15 mech_infantrys moved from Volgograd to Northwest Persia 1 armour moved from Urals to Yenisey Germans take Yenisey from Russians 1 mech_infantry moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 artillery moved from Smolensk to Bryansk 7 artilleries moved from Tambov to Volgograd 3 mech_infantrys moved from Ukraine to Caucasus 1 fighter and 3 tactical_bombers moved from 113 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to Normandy Bordeaux 1 bomber moved from Western Germany to Holland Belgium 7 bombers moved from Western Germany to 110 Sea Zone Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 bomber and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 bomber and 1 infantry British defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in 110 Sea Zone Germans attack with 7 bombers, 1 fighter and 3 tactical_bombers British defend with 1 destroyer and 1 transport; Americans defend with 1 transport Germans roll dice for 7 bombers, 1 fighter and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/11 hits, 6,83 expected hits British roll dice for 1 destroyer and 2 transports in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British, 1 transport owned by the British and 1 transport owned by the Americans lost in 110 Sea Zone Germans win with 7 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 22 Casualties for British: 1 destroyer and 1 transport Casualties for Americans: 1 transport Non Combat Move - Germans 7 bombers moved from 110 Sea Zone to Western Germany 1 bomber moved from Holland Belgium to Western Germany 1 bomber moved from Normandy Bordeaux to Western Germany 1 mech_infantry moved from Western Germany to Southern Italy 2 carriers, 1 destroyer and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 fighter and 3 tactical_bombers moved from 110 Sea Zone to 112 Sea Zone 1 aaGun moved from Rostov to Caucasus 1 aaGun moved from Volgograd to Caucasus 1 tactical_bomber moved from Volgograd to Northwest Persia Place Units - Germans 3 armour placed in Volgograd 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 1 bomber and 2 fighters placed in Western Germany 3 infantry placed in France 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -3,50 British : 0,00 Americans : -0,33
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Combat Move - Russians 1 infantry moved from Korea to Amur Russians take Amur from Japanese Combat - Russians Non Combat Move - Russians 1 aaGun and 10 infantry moved from Korea to Manchuria Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 aaGuns, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Evenkiyskiy to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 infantry moved from Shan State to Malaya Japanese take Malaya from UK_Pacific 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Iwo Jima 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas 1 submarine moved from 6 Sea Zone to 34 Sea Zone Combat - Japanese Battle in Iwo Jima Japanese attack with 2 fighters and 2 tactical_bombers Americans defend with 1 artillery and 3 infantry Japanese roll dice for 2 fighters and 2 tactical_bombers in Iwo Jima, round 2 : 1/4 hits, 2,33 expected hits Americans roll dice for 1 artillery and 3 infantry in Iwo Jima, round 2 : 1/4 hits, 1,33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Japanese roll dice for 1 fighter and 2 tactical_bombers in Iwo Jima, round 3 : 1/3 hits, 1,67 expected hits Americans roll dice for 1 artillery and 2 infantry in Iwo Jima, round 3 : 1/3 hits, 1,00 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Japanese roll dice for 1 fighter and 1 tactical_bomber in Iwo Jima, round 4 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Iwo Jima Japanese roll dice for 1 fighter and 1 tactical_bomber in Iwo Jima, round 5 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Iwo Jima Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8 Casualties for Japanese: 1 fighter and 1 tactical_bomber Casualties for Americans: 1 artillery and 3 infantry Battle in Marianas Japanese attack with 1 artillery and 1 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Marianas, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Marianas, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Marianas Japanese roll dice for 1 artillery in Marianas, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery in Marianas, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Marianas Americans win with 1 artillery remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Americans: 1 infantry Battle in 34 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone 6 fighters and 2 tactical_bombers moved from 6 Sea Zone to Japan 2 battleships, 8 carriers, 1 destroyer, 2 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 18 Sea Zone 1 artillery, 5 infantry and 1 mech_infantry moved from Yunnan to Burma 3 mech_infantrys moved from French Indo China to Burma 2 fighters and 3 tactical_bombers moved from Yunnan to French Indo China 1 artillery moved from Hunan to Yunnan 1 aaGun moved from Yunnan to Burma 1 aaGun moved from Yunnan to Hunan 1 artillery moved from Anhwe to Jehol 3 infantry moved from Shantung to Jehol 1 aaGun moved from Anhwe to Jehol 3 infantry moved from Kiangsu to Shantung Place Units - Japanese 2 aaGuns and 8 infantry placed in Japan 3 mech_infantrys placed in Shantung 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs
Combat Hit Differential Summary :
Americans : -0,33 ANZAC : -1,00 Japanese : -2,33
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TripleA Move Summary: Americans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 5 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 units repaired. 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 tactical_bomber moved from 17 Sea Zone to 22 Sea Zone 1 transport moved from 17 Sea Zone to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 artillery and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 1 submarine moved from 17 Sea Zone to 18 Sea Zone Americans take 17 Sea Zone from Japanese 2 fighters moved from 17 Sea Zone to 18 Sea Zone 9 fighters moved from 17 Sea Zone to 6 Sea Zone 2 submarines moved from 17 Sea Zone to 6 Sea Zone 13 bombers moved from Midway to 6 Sea Zone 1 destroyer moved from 17 Sea Zone to 34 Sea Zone 4 fighters moved from Wake Island to 34 Sea Zone
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 5 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 units repaired. 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 1 tactical_bomber moved from 17 Sea Zone to 22 Sea Zone 1 transport moved from 17 Sea Zone to 22 Sea Zone 1 artillery moved from Marianas to 22 Sea Zone 1 artillery and 1 transport moved from 22 Sea Zone to 21 Sea Zone 1 artillery moved from 21 Sea Zone to Guam 1 submarine moved from 17 Sea Zone to 18 Sea Zone Americans take 17 Sea Zone from Japanese 2 fighters moved from 17 Sea Zone to 18 Sea Zone 9 fighters moved from 17 Sea Zone to 6 Sea Zone 2 submarines moved from 17 Sea Zone to 6 Sea Zone 13 bombers moved from Midway to 6 Sea Zone 1 destroyer moved from 17 Sea Zone to 34 Sea Zone 4 fighters moved from Wake Island to 34 Sea Zone Combat - Americans Battle in 22 Sea Zone Americans attack with 1 tactical_bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Guam Battle in Normandy Bordeaux Americans attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Guam from Japanese, taking Normandy Bordeaux from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 18 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 fighters in 18 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 34 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 4 fighters in 34 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 6 Sea Zone Americans attack with 13 bombers, 9 fighters and 2 submarines Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 1 carrier owned by the Japanese lost in 6 Sea Zone Americans roll dice for 13 bombers and 9 fighters in 6 Sea Zone, round 2 : 11/22 hits, 13,17 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone Americans win, taking 6 Sea Zone from Japanese with 13 bombers, 9 fighters and 2 submarines remaining. Battle score for attacker is 37 Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber Non Combat Move - Americans 13 bombers moved from 6 Sea Zone to Caroline Islands 9 fighters moved from 6 Sea Zone to 21 Sea Zone 3 battleships, 6 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 17 Sea Zone to 21 Sea Zone 1 tactical_bomber moved from 22 Sea Zone to 21 Sea Zone 2 fighters moved from 18 Sea Zone to 21 Sea Zone 4 fighters moved from 34 Sea Zone to 21 Sea Zone 2 carriers moved from 54 Sea Zone to 21 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to 91 Sea Zone 2 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 4 fighters moved from Eastern United States to Gibraltar 3 fighters moved from Gibraltar to Egypt 1 armour and 1 mech_infantry moved from Tobruk to Egypt 2 fighters moved from Normandy Bordeaux to United Kingdom 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 fighter moved from Midway to Caroline Islands Place Units - Americans 1 carrier and 2 destroyers placed in 101 Sea Zone 5 fighters placed in Eastern United States 2 infantry placed in Central United States Turning on Edit Mode EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 68 PUs; end with 68 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 3 PUs; end with 3 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 1 aaGun, 3 armour, 3 artilleries, 1 bomber, 3 fighters, 10 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Iraq to Trans-Jordan 3 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt 1 bomber moved from Trans-Jordan to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 armour moved from Tunisia to Tobruk 1 infantry moved from Egypt to Trans-Jordan 2 mech_infantrys moved from Egypt to Trans-Jordan Place Units - British 3 infantry placed in Iraq 1 transport placed in 81 Sea Zone 1 submarine placed in 98 Sea Zone 1 armour placed in Egypt 2 mech_infantrys placed in Union of South Africa 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs Place Units - UK_Pacific 2 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Some Units in India change ownership: 2 armour and 1 infantry
Combat Hit Differential Summary :
Germans : 0,33 Americans : 0,17 Japanese : 0,33
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@Giallo , assumed no scramble in sz6.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Volgograd to Turkmenistan Italians take Turkmenistan from Russians Combat - Italians Non Combat Move - Italians Place Units - Italians 6 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5 Italians collect 10 PUs (3 lost to blockades); end with 10 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 1 PUs; Combat Move - ANZAC 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 1 fighter moved from India to Ceylon 1 fighter moved from India to Ceylon Combat - ANZAC Battle in Ceylon ANZAC attack with 2 fighters and 1 marine Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Ceylon, round 2 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Ceylon, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Ceylon ANZAC win, taking Ceylon from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Ceylon to India 4 fighters moved from Sumatra to India 1 aaGun, 2 infantry and 1 mech_infantry moved from Java to 42 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 42 Sea Zone to 39 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 39 Sea Zone to India 1 bomber moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 fighter moved from Dutch New Guinea to Caroline Islands 1 bomber moved from Caroline Islands to India Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,50 Japanese : 0,67