L19 Giallo(x) vs AeV Game II BM


  • @aequitas-et-veritas said in L19 Giallo(x) vs AeV Game II BM:

    @Giallo , I oversaw one cobat i wanted to do.
    I hope you allow me to attack your DD at Midway.
    Will wait for your Response.

    If it is ok with you, i will create a dummy to roll out the battle since the dice roller is still not working.
    Let me know your thoughts
    Best regards

    AetV

    ofcourse never a problem!


  • TripleA Move Summary: Americans round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy nothing; Remaining resources: 91 PUs; 
    
        Combat Move - Americans
            11 bombers moved from Hawaiian Islands to 25 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters, 3 submarines and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
    

    Savegame


  • This is the dummy file for the Sea battle.


  • TripleA Move Summary: British round 10

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Combat Move - British
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            3 fighters moved from Egypt to 97 Sea Zone
            1 bomber moved from Iraq to 97 Sea Zone
            1 infantry moved from Northwest Persia to Caucasus
                  British take Caucasus from Germans
            1 infantry moved from India to Burma
    

    Savegame


  • @Giallo , scramble at sz 97?


  • @aequitas-et-veritas said in L19 Giallo(x) vs AeV Game II BM:

    @Giallo , scramble at sz 97?

    yes please


  • TripleA Manual Gamesave Post: British round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Combat Move - British
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            3 fighters moved from Egypt to 97 Sea Zone
            1 bomber moved from Iraq to 97 Sea Zone
            1 infantry moved from Northwest Persia to Caucasus
                  British take Caucasus from Germans
            1 infantry moved from India to Burma
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Normandy Bordeaux
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 4 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Germans: 1 infantry
                2 fighters owned by the British retreated
            Battle in Burma
                British attack with 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 97 Sea Zone
                British attack with 1 bomber, 3 fighters and 3 submarines
                Italians defend with 1 destroyer, 3 fighters and 1 submarine
    

    Combat Hit Differential Summary :

    Germans : 0,00
    British : -2,17
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 4 fighters, 5 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
            1 armour and 2 mech_infantrys moved from Morocco to Tunisia
            2 fighters moved from Gibraltar to Tunisia
            1 submarine moved from 91 Sea Zone to 95 Sea Zone
            1 submarine moved from 91 Sea Zone to 95 Sea Zone
    
        Combat - Americans
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
            Battle in Tunisia
                Americans attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys
                Italians defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys in Tunisia, round 2 : 5/7 hits, 2,50 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 2 : 2/6 hits, 2,17 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Americans, 2 artilleries owned by the Italians, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Tunisia
                    Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Tunisia, round 3 : 3/5 hits, 2,17 expected hits
                    Italians roll dice for 1 armour in Tunisia, round 3 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Tunisia
                Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 17
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Italians: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
            Battle in 95 Sea Zone
                Americans attack with 2 submarines
                Italians defend with 1 destroyer and 3 fighters
                    Americans roll dice for 2 submarines in 95 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
                    1 submarine owned by the Americans lost in 95 Sea Zone
                    Americans roll dice for 1 submarine in 95 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 3 : 2/4 hits, 2,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 95 Sea Zone
                Italians win with 3 fighters remaining. Battle score for attacker is -4
                Casualties for Americans: 2 submarines
                Casualties for Italians: 1 destroyer
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            2 fighters moved from Tunisia to Morocco
            1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            2 carriers, 1 infantry and 1 transport moved from 43 Sea Zone to 55 Sea Zone
            1 infantry moved from 55 Sea Zone to Northern Territory
            1 aaGun moved from Hawaiian Islands to 26 Sea Zone
            3 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 aaGun, 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 9 fighters, 3 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 25 Sea Zone
            3 infantry moved from 25 Sea Zone to Midway
            1 aaGun moved from 25 Sea Zone to Midway
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from 25 Sea Zone to Midway
            2 fighters moved from Western United States to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to Midway
            11 bombers moved from Hawaiian Islands to Midway
    
        Place Units - Americans
            2 bombers and 4 fighters placed in Western United States
            1 artillery and 1 infantry placed in Central United States
            2 infantry placed in Western United States
            1 transport placed in 10 Sea Zone
            2 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 65 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 fighter, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
            3 fighters moved from Egypt to 97 Sea Zone
            1 bomber moved from Iraq to 97 Sea Zone
            1 infantry moved from Northwest Persia to Caucasus
                  British take Caucasus from Germans
            1 infantry moved from India to Burma
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in Normandy Bordeaux
                British attack with 2 fighters and 2 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 2 fighters and 2 infantry in Normandy Bordeaux, round 4 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 4 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                Germans win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Germans: 1 infantry
                2 fighters owned by the British retreated
            Battle in Burma
                British attack with 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 97 Sea Zone
                British attack with 1 bomber, 3 fighters and 3 submarines
                Italians defend with 1 destroyer, 3 fighters and 1 submarine
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                    British roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
                    Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    1 destroyer owned by the Italians, 1 fighter owned by the Italians, 1 submarine owned by the Italians and 2 submarines owned by the British lost in 97 Sea Zone
                1 submarine owned by the British Submerged
                    British roll dice for 1 bomber and 3 fighters in 97 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits
                    Italians roll dice for 2 fighters in 97 Sea Zone, round 3 : 2/2 hits, 1,33 expected hits
                    2 fighters owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
                British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
                Casualties for British: 2 fighters and 2 submarines
                Casualties for Italians: 1 destroyer, 3 fighters and 1 submarine
    
        Non Combat Move - British
            1 fighter moved from 97 Sea Zone to Crete
            1 bomber moved from 97 Sea Zone to Egypt
            1 aaGun, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Iraq to Northwest Persia
            2 fighters moved from Normandy Bordeaux to United Kingdom
            1 mech_infantry moved from United Kingdom to Eire
                  British take Eire from Neutral_Allies
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
    
        Place Units - British
            3 infantry placed in Iraq
            1 fighter and 2 mech_infantrys placed in Egypt
            1 transport placed in 110 Sea Zone
            1 infantry placed in United Kingdom
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 13 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery and 1 fighter
    

    Combat Hit Differential Summary :

    Germans : 0,00
    Italians : -2,17
    British : -1,50
    Americans : 3,33
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Volgograd to Novosibirsk
            1 armour moved from Bryansk to Volgograd
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
            Italians collect 11 PUs (3 lost to blockades); end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 34 Sea Zone
    
        Combat - ANZAC
            Battle in 34 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 34 Sea Zone
                ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 cruiser moved from 43 Sea Zone to 55 Sea Zone
            4 fighters moved from Borneo to Dutch New Guinea
    
        Place Units - ANZAC
            2 transports placed in 62 Sea Zone
            1 marine placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Gibraltar to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 bombers, 2 carriers, 1 destroyer and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            5 bombers moved from Germany to 110 Sea Zone
            1 submarine moved from 111 Sea Zone to 110 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
            2 fighters moved from Novgorod to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 mech_infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 artillery moved from Russia to Smolensk
            1 mech_infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Belarus to Smolensk
            1 bomber moved from Bryansk to Smolensk
            1 armour moved from Russia to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Urals
                  Germans take Urals from Russians
            1 infantry moved from Samara to Volgograd
            11 armour and 15 mech_infantrys moved from Russia to Volgograd
            7 artilleries moved from Russia to Tambov
            1 armour moved from Volgograd to Caucasus
            1 tactical_bomber moved from Belarus to Caucasus
            1 carrier moved from 113 Sea Zone to 110 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    scramble>?


  • @Giallo yes please.
    Full scramble.
    Thank you.

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 bombers, 2 carriers, 1 destroyer and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            5 bombers moved from Germany to 110 Sea Zone
            1 submarine moved from 111 Sea Zone to 110 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
            2 fighters moved from Novgorod to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 mech_infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 artillery moved from Russia to Smolensk
            1 mech_infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Belarus to Smolensk
            1 bomber moved from Bryansk to Smolensk
            1 armour moved from Russia to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Urals
                  Germans take Urals from Russians
            1 infantry moved from Samara to Volgograd
            11 armour and 15 mech_infantrys moved from Russia to Volgograd
            7 artilleries moved from Russia to Tambov
            1 armour moved from Volgograd to Caucasus
            1 tactical_bomber moved from Belarus to Caucasus
            1 carrier moved from 113 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Smolensk
                Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 1 armour and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 1 tactical_bomber in Caucasus, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 battleship, 3 carriers, 2 destroyers, 4 fighters and 1 transport
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/14 hits, 8,17 expected hits
    

    Combat Hit Differential Summary :

    Germans : -2,33
    British : -0,33
    Russians : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    hmm 5 hits


  • @Giallo tipp BB, 2x CV, kill 1x USDD 1x UKDD please.

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Germans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 bombers, 2 carriers, 1 destroyer and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            5 bombers moved from Germany to 110 Sea Zone
            1 submarine moved from 111 Sea Zone to 110 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
            2 fighters moved from Novgorod to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 mech_infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 artillery moved from Russia to Smolensk
            1 mech_infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Belarus to Smolensk
            1 bomber moved from Bryansk to Smolensk
            1 armour moved from Russia to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Urals
                  Germans take Urals from Russians
            1 infantry moved from Samara to Volgograd
            11 armour and 15 mech_infantrys moved from Russia to Volgograd
            7 artilleries moved from Russia to Tambov
            1 armour moved from Volgograd to Caucasus
            1 tactical_bomber moved from Belarus to Caucasus
            1 carrier moved from 113 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Smolensk
                Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 1 armour and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 1 tactical_bomber in Caucasus, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 battleship, 3 carriers, 2 destroyers, 4 fighters and 1 transport
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/14 hits, 8,17 expected hits
                Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 3 carriers, 3 destroyers, 6 fighters and 2 transports in 110 Sea Zone, round 2 : 9/13 hits, 6,67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 2 submarines owned by the Germans, 2 fighters owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 1 battleship, 5 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 6/10 hits, 6,33 expected hits
    

    Combat Hit Differential Summary :

    Germans : -2,67
    British : -0,33
    Americans : 2,33
    Russians : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    6 hitds,.


  • @Giallo , sink all ships and kill a plane, please.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 bombers, 2 carriers, 1 destroyer and 3 mech_infantrys; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            5 bombers moved from Germany to 110 Sea Zone
            1 submarine moved from 111 Sea Zone to 110 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 110 Sea Zone
            2 fighters moved from Novgorod to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 mech_infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 artillery moved from Russia to Smolensk
            1 mech_infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Belarus to Smolensk
            1 bomber moved from Bryansk to Smolensk
            1 armour moved from Russia to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Urals
                  Germans take Urals from Russians
            1 infantry moved from Samara to Volgograd
            11 armour and 15 mech_infantrys moved from Russia to Volgograd
            7 artilleries moved from Russia to Tambov
            1 armour moved from Volgograd to Caucasus
            1 tactical_bomber moved from Belarus to Caucasus
            1 carrier moved from 113 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Smolensk
                Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Caucasus
                Germans attack with 1 armour and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 1 tactical_bomber in Caucasus, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from British with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 destroyer, 2 fighters and 1 transport; Americans defend with 1 battleship, 3 carriers, 2 destroyers, 4 fighters and 1 transport
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 battleship, 5 bombers, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 5/14 hits, 8,17 expected hits
                Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 3 carriers, 3 destroyers, 6 fighters and 2 transports in 110 Sea Zone, round 2 : 9/13 hits, 6,67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 destroyer owned by the Americans, 2 submarines owned by the Germans, 2 fighters owned by the Germans, 1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                    Germans roll dice for 1 battleship, 5 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 6/10 hits, 6,33 expected hits
                    Americans roll dice for 1 battleship, 3 carriers, 1 destroyer, 6 fighters and 2 transports in 110 Sea Zone, round 3 : 4/11 hits, 6,00 expected hits
                    1 destroyer owned by the Americans, 2 fighters owned by the Germans, 3 carriers owned by the Americans, 1 fighter owned by the Americans, 2 tactical_bombers owned by the Germans and 1 battleship owned by the Americans lost in 110 Sea Zone
                1 battleship owned by the Germans retreated to 112 Sea Zone
                Americans win with 5 fighters and 2 transports remaining. Battle score for attacker is -8
                Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers
                Casualties for Americans: 1 battleship, 3 carriers, 2 destroyers and 1 fighter
                Casualties for British: 1 destroyer
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                3 fighters owned by the Americans forced to land in United Kingdom
    
        Non Combat Move - Germans
            5 bombers moved from 110 Sea Zone to Western Germany
            1 fighter and 3 tactical_bombers moved from Belarus to 113 Sea Zone
            1 bomber moved from Smolensk to Western Germany
            1 aaGun moved from Ukraine to Rostov
            1 aaGun moved from Rostov to Volgograd
            3 armour moved from Ukraine to Volgograd
            1 infantry moved from Normandy Bordeaux to France
            1 tactical_bomber moved from Caucasus to Volgograd
    
        Place Units - Germans
            2 carriers and 1 destroyer placed in 113 Sea Zone
            3 armour placed in Volgograd
            3 mech_infantrys placed in Ukraine
            3 bombers placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
            Germans collect 63 PUs (2 lost to blockades); end with 65 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : -2,67
    British : -0,33
    Americans : 0,33
    Russians : 0,67
    

    Savegame

Suggested Topics

  • 28
  • 62
  • 52
  • 40
  • 106
  • 151
  • 150
  • 735
Axis & Allies Boardgaming Custom Painted Miniatures

48

Online

17.4k

Users

39.9k

Topics

1.7m

Posts