made a couple quick edits, use latest. thanks!
19L G40 BM3 ArtofWar1947 (Axis+3) vs. Giallo (Allies)
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6 hits in 33
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Sink a CV
Tip a CV
Sink 3 DDs -
TripleA Manual Gamesave Post: Americans round 17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 2 bombers and 5 fighters; Remaining resources: 0 PUs; Combat Move - Americans 6 bombers moved from Hawaiian Islands to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from 25 Sea Zone to 33 Sea Zone 1 fighter moved from 25 Sea Zone to 33 Sea Zone 4 fighters moved from 25 Sea Zone to 33 Sea Zone 1 artillery moved from Wake Island to 31 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from 25 Sea Zone to 16 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 artillery and 1 transport moved from 31 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in Iwo Jima Battle in 16 Sea Zone Americans attack with 1 fighter and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 submarines in 16 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 33 Sea Zone Americans attack with 6 bombers and 8 fighters Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport 2 submarines owned by the Japanese Submerged Americans roll dice for 6 bombers and 8 fighters in 33 Sea Zone, round 2 : 6/14 hits, 8,00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 6/12 hits, 5,67 expected hits 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese and 6 fighters owned by the Americans lost in 33 Sea Zone Americans roll dice for 6 bombers and 2 fighters in 33 Sea Zone, round 3 : 4/8 hits, 5,00 expected hits
Combat Hit Differential Summary :
Americans : -3,83 Japanese : -0,33
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4 more…
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DD, Tac, CA, CV
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TripleA Turn Summary: Americans round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 2 bombers and 5 fighters; Remaining resources: 0 PUs; Combat Move - Americans 6 bombers moved from Hawaiian Islands to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from 25 Sea Zone to 33 Sea Zone 1 fighter moved from 25 Sea Zone to 33 Sea Zone 4 fighters moved from 25 Sea Zone to 33 Sea Zone 1 artillery moved from Wake Island to 31 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from 25 Sea Zone to 16 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 artillery and 1 transport moved from 31 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in Iwo Jima Battle in 16 Sea Zone Americans attack with 1 fighter and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 submarines in 16 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 33 Sea Zone Americans attack with 6 bombers and 8 fighters Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport 2 submarines owned by the Japanese Submerged Americans roll dice for 6 bombers and 8 fighters in 33 Sea Zone, round 2 : 6/14 hits, 8,00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 6/12 hits, 5,67 expected hits 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese and 6 fighters owned by the Americans lost in 33 Sea Zone Americans roll dice for 6 bombers and 2 fighters in 33 Sea Zone, round 3 : 4/8 hits, 5,00 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 3 : 6/8 hits, 4,33 expected hits 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans, 4 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone Americans roll dice for 2 bombers in 33 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 battleship, 3 fighters and 1 transport in 33 Sea Zone, round 4 : 2/4 hits, 2,67 expected hits 1 fighter owned by the Japanese and 2 bombers owned by the Americans lost in 33 Sea Zone Japanese win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -55 Casualties for Americans: 6 bombers and 8 fighters Casualties for Japanese: 2 carriers, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber 2 fighters owned by the Japanese forced to land in Caroline Islands Non Combat Move - Americans 2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 16 Sea Zone to 26 Sea Zone 2 marines moved from Midway to 25 Sea Zone 4 battleships, 4 carriers, 4 cruisers, 9 destroyers, 2 marines and 27 submarines moved from 25 Sea Zone to 26 Sea Zone 2 aaGuns, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands 4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 8 carriers, 1 cruiser, 4 destroyers, 4 infantry, 8 submarines and 4 transports moved from 101 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to 106 Sea Zone Place Units - Americans 2 bombers and 5 fighters placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans : -4,17 Japanese : 0,67
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TripleA Turn Summary: Chinese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Hunan to Kiangsi 9 artilleries and 6 infantry moved from Hunan to Anhwe Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi retreated to Kiangsi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 9 artilleries and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 9 artilleries and 6 infantry in Anhwe, round 2 : 1/15 hits, 5,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 9 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Shensi Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese : -4,67 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 2 bombers and 5 fighters; Remaining resources: 0 PUs; Combat Move - Americans 6 bombers moved from Hawaiian Islands to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 1 fighter moved from 25 Sea Zone to 33 Sea Zone 1 fighter moved from 25 Sea Zone to 33 Sea Zone 4 fighters moved from 25 Sea Zone to 33 Sea Zone 1 artillery moved from Wake Island to 31 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from 25 Sea Zone to 16 Sea Zone 1 submarine moved from 25 Sea Zone to 16 Sea Zone 1 artillery and 1 transport moved from 31 Sea Zone to 32 Sea Zone 1 artillery moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Marshall Islands Battle in Iwo Jima Battle in 16 Sea Zone Americans attack with 1 fighter and 2 submarines Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 fighter in 16 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 2 submarines in 16 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win, taking Marshall Islands from Japanese, taking Iwo Jima from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 33 Sea Zone Americans attack with 6 bombers and 8 fighters Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport 2 submarines owned by the Japanese Submerged Americans roll dice for 6 bombers and 8 fighters in 33 Sea Zone, round 2 : 6/14 hits, 8,00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 2 : 6/12 hits, 5,67 expected hits 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese and 6 fighters owned by the Americans lost in 33 Sea Zone Americans roll dice for 6 bombers and 2 fighters in 33 Sea Zone, round 3 : 4/8 hits, 5,00 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 1 transport in 33 Sea Zone, round 3 : 6/8 hits, 4,33 expected hits 1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 2 fighters owned by the Americans, 4 bombers owned by the Americans and 1 cruiser owned by the Japanese lost in 33 Sea Zone Americans roll dice for 2 bombers in 33 Sea Zone, round 4 : 1/2 hits, 1,33 expected hits Japanese roll dice for 1 battleship, 3 fighters and 1 transport in 33 Sea Zone, round 4 : 2/4 hits, 2,67 expected hits 1 fighter owned by the Japanese and 2 bombers owned by the Americans lost in 33 Sea Zone Japanese win with 1 battleship, 2 fighters and 1 transport remaining. Battle score for attacker is -55 Casualties for Americans: 6 bombers and 8 fighters Casualties for Japanese: 2 carriers, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber 2 fighters owned by the Japanese forced to land in Caroline Islands Non Combat Move - Americans 2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 16 Sea Zone to 26 Sea Zone 2 marines moved from Midway to 25 Sea Zone 4 battleships, 4 carriers, 4 cruisers, 9 destroyers, 2 marines and 27 submarines moved from 25 Sea Zone to 26 Sea Zone 2 aaGuns, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands 4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 8 carriers, 1 cruiser, 4 destroyers, 4 infantry, 8 submarines and 4 transports moved from 101 Sea Zone to 106 Sea Zone 2 fighters moved from Eastern United States to 106 Sea Zone Place Units - Americans 2 bombers and 5 fighters placed in Western United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Hunan to Kiangsi 9 artilleries and 6 infantry moved from Hunan to Anhwe Combat - Chinese Battle in Kiangsi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kiangsi retreated to Kiangsi Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 9 artilleries and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 9 artilleries and 6 infantry in Anhwe, round 2 : 1/15 hits, 5,00 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 9 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kiangsi to Shensi Place Units - Chinese 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 10 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 artillery, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - British 3 bombers moved from India to Bessarabia 1 bomber, 3 fighters and 3 tactical_bombers moved from Egypt to Bessarabia 2 armour and 2 mech_infantrys moved from Belarus to Bessarabia 4 armour and 9 mech_infantrys moved from Caucasus to Ukraine 1 mech_infantry moved from Iraq to Egypt 3 infantry moved from Alexandria to Tobruk 1 fighter and 1 tactical_bomber moved from Eastern Persia to Egypt 2 armour moved from Eastern Persia to Northwest Persia 1 artillery and 1 infantry moved from Kwangtung to Kiangsi 1 mech_infantry moved from Yunnan to Hopei 1 tactical_bomber moved from Hunan to Kiangsi 1 armour moved from Yunnan to Hopei 1 fighter moved from Hunan to Hopei 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines Combat - British Battle in Philippines Battle in Tobruk British attack with 3 infantry Italians defend with 1 infantry British roll dice for 3 infantry in Tobruk, round 2 : 0/3 hits, 0,50 expected hits Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 3 infantry in Tobruk, round 3 : 0/3 hits, 0,50 expected hits Italians roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 3 infantry in Tobruk, round 4 : 1/3 hits, 0,50 expected hits Italians roll dice for 1 infantry in Tobruk, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tobruk British win, taking Philippines from Japanese, taking Tobruk from Italians with 3 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Hopei British attack with 1 armour, 1 fighter and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Hopei, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei British win, taking Hopei from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kiangsi British attack with 1 artillery, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi British win, taking Kiangsi from Japanese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Bessarabia British attack with 2 armour, 4 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers Italians defend with 10 mech_infantrys British roll dice for 2 armour, 4 bombers, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Bessarabia, round 2 : 6/14 hits, 7,50 expected hits Italians roll dice for 10 mech_infantrys in Bessarabia, round 2 : 4/10 hits, 3,33 expected hits 6 mech_infantrys owned by the Italians, 2 mech_infantrys owned by the British and 2 fighters owned by the British lost in Bessarabia British roll dice for 2 armour, 4 bombers, 1 fighter and 3 tactical_bombers in Bessarabia, round 3 : 5/10 hits, 6,17 expected hits Italians roll dice for 4 mech_infantrys in Bessarabia, round 3 : 1/4 hits, 1,33 expected hits 4 mech_infantrys owned by the Italians and 1 armour owned by the British lost in Bessarabia British win, taking Bessarabia from Italians with 1 armour, 4 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 armour, 2 fighters and 2 mech_infantrys Casualties for Italians: 10 mech_infantrys Non Combat Move - British 4 bombers, 1 fighter and 3 tactical_bombers moved from Bessarabia to Ukraine 1 aaGun moved from Alexandria to Tobruk 4 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Hopei to Anhwe 1 artillery and 1 infantry moved from Hunan to Anhwe 1 artillery and 1 infantry moved from Hunan to Anhwe 1 aaGun moved from Hunan to Anhwe 1 artillery and 1 infantry moved from Hunan to Kwangsi 1 artillery and 1 infantry moved from Hunan to Yunnan 1 battleship and 1 cruiser moved from 37 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from Kiangsi to Anhwe 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone Place Units - British 3 mech_infantrys placed in Iraq 1 artillery and 2 infantry placed in Egypt 6 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Place Units - UK_Pacific 1 fighter and 1 tactical_bomber placed in India 3 infantry placed in Kwangtung Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Units Change Ownership Some Units in India change ownership: 1 fighter and 1 tactical_bomber Some Units in Kwangtung change ownership: 3 infantry
Combat Hit Differential Summary :
British : -2,50 Italians : -0,67 Americans : -4,17 Chinese : -4,67 Japanese : 0,33
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TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Italians buy 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Slovakia Hungary to Bessarabia 1 infantry moved from Slovakia Hungary to Eastern Poland 2 fighters moved from Baltic States to Eastern Poland 2 bombers moved from Western Germany to Bessarabia Combat - Italians Battle in Bessarabia Italians attack with 2 bombers and 1 mech_infantry British defend with 1 armour Italians roll dice for 2 bombers and 1 mech_infantry in Bessarabia, round 2 : 3/3 hits, 1.50 expected hits Russians roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Bessarabia Italians win, taking Bessarabia from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Eastern Poland Italians attack with 2 fighters and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 fighters and 1 infantry in Eastern Poland, round 3 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to Eastern Poland: 1 infantry EDIT: Removing units owned by Italians from Eastern Poland: 1 fighter EDIT: Changing ownership of Eastern Poland from Russians to Italians EDIT: Turning off Edit Mode 1 fighter moved from Eastern Poland to Germany 4 mech_infantrys moved from Slovakia Hungary to Eastern Poland 5 mech_infantrys moved from Northern Italy to Germany 1 submarine moved from 92 Sea Zone to 95 Sea Zone 2 bombers moved from Bessarabia to Germany 2 armour, 1 artillery and 7 mech_infantrys moved from Baltic States to Eastern Poland Place Units - Italians 7 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 1.17 Russians : -0.17
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TripleA Turn Summary: ANZAC round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 battleship and 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier, 4 destroyers and 1 submarine moved from 37 Sea Zone to 54 Sea Zone 2 fighters moved from Borneo to 54 Sea Zone 1 bomber moved from Borneo to Anhwe 1 destroyer and 2 submarines moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 1 fighter moved from Wake Island to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 battleship and 2 submarines placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 23 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 1 battleship and 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier, 4 destroyers and 1 submarine moved from 37 Sea Zone to 54 Sea Zone 2 fighters moved from Borneo to 54 Sea Zone 1 bomber moved from Borneo to Anhwe 1 destroyer and 2 submarines moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 31 Sea Zone to 26 Sea Zone 1 fighter moved from Wake Island to Queensland Non Combat Move - ANZAC Place Units - ANZAC 1 battleship and 2 submarines placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 23 PUs; end with 23 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans repair damage of 18x factory_major; Remaining resources: 42 PUs; Germans buy 1 fighter and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Baltic States to Western Ukraine Germans take Western Ukraine from Russians 3 infantry moved from Baltic States to Novgorod 2 fighters and 2 tactical_bombers moved from Baltic States to Novgorod Combat - Germans Battle in Novgorod Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Novgorod, round 2 : 5/7 hits, 2.83 expected hits Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Novgorod to Eastern Poland 5 aaGuns, 15 armour, 7 artilleries and 103 mech_infantrys moved from Baltic States to Eastern Poland 1 infantry and 3 mech_infantrys moved from Karelia to Finland Place Units - Germans 8 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 2.17 Russians : 0.33
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Baltic States 1 fighter moved from Belarus to Baltic States 1 fighter moved from Belarus to Bessarabia 1 mech_infantry moved from Ukraine to Bessarabia 1 fighter moved from Belarus to Novgorod 1 fighter moved from Belarus to Western Ukraine 1 mech_infantry moved from Ukraine to Western Ukraine 1 infantry moved from Belarus to Novgorod 1 mech_infantry moved from Shensi to Anhwe 4 infantry moved from Shensi to Suiyuyan 1 armour moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 armour moved from Yakut S.S.R. to Yenisey Combat - Russians Battle in Novgorod Russians attack with 1 fighter and 3 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 2 : 0/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Novgorod, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 3 : 1/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Novgorod Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 4 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 5 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 6 : 0/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Novgorod, round 6 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 3 infantry in Novgorod, round 7 : 2/4 hits, 1,00 expected hits Germans roll dice for 1 infantry in Novgorod, round 7 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Bessarabia Russians attack with 1 fighter and 1 mech_infantry Italians defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Italians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Suiyuyan Russians attack with 4 infantry Japanese defend with 1 infantry Russians roll dice for 4 infantry in Suiyuyan, round 2 : 1/4 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Russians win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 mech_infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Baltic States Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Shensi to Suiyuyan 5 infantry moved from Russia to Smolensk 2 mech_infantrys moved from Russia to Belarus 2 armour and 5 mech_infantrys moved from Ukraine to Belarus 1 fighter moved from Bessarabia to Belarus 1 fighter moved from Novgorod to Belarus 1 fighter moved from Baltic States to Belarus 1 fighter moved from Western Ukraine to Belarus 3 artilleries moved from Ukraine to Rostov 1 submarine moved from 106 Sea Zone to 101 Sea Zone Place Units - Russians 10 infantry placed in Russia 1 infantry placed in Ukraine Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : -2,67 Italians : -0,33 Russians : -2,33 Japanese : -0,33
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Eduard: After analyzing the situation, I see no hope for the Axis. Nice adjustments. I will report the Ally win shortly. Let me if you want a third rubber match. Art
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@ArtofWar1947 said in 19L G40 BM3 ArtofWar1947 (Axis+3) vs. Giallo (Allies):
Eduard: After analyzing the situation, I see no hope for the Axis. Nice adjustments. I will report the Ally win shortly. Let me if you want a third rubber match. Art
Thanks for the game Art! We can play another one, you may choose sides except I prefer no bid. That’s what most players do at the moment
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Without a bid, I will take the Allies. Thanks.
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https://www.axisandallies.org/forums/topic/33223/19l-g40-bm3-artofwar1947-vs-giallo-x-game-iii/3
new game is up scramble?