19L MrRoboto (Axis) vs Dawgoneit (Allies) BM3


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Java
            Battle in Celebes
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Java
            Battle in Celebes
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 armour, 2 bombers, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Scotland
            2 infantry moved from 109 Sea Zone to Scotland
            1 battleship and 1 cruiser moved from 110 Sea Zone to 109 Sea Zone
            2 submarines moved from 110 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 88 Sea Zone
            1 submarine moved from 91 Sea Zone to 87 Sea Zone
            1 mech_infantry moved from Yugoslavia to Greece
                  Germans take Greece from British
            2 mech_infantrys moved from Yugoslavia to Albania
            1 bomber moved from Southern Italy to Albania
            1 fighter and 2 tactical_bombers moved from Southern Italy to Albania
            1 armour moved from Caucasus to Samara
                  Germans take Kazakhstan from Russians
                  Germans take Samara from Russians
            1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Ukraine to Volgograd
            2 infantry moved from Smolensk to Vologda
            1 bomber moved from Ukraine to Vologda
            2 infantry moved from Bryansk to Tambov
            1 fighter moved from Novgorod to Tambov
    
        Combat - Germans
            Battle in 87 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 87 Sea Zone
                    Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in 88 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 88 Sea Zone
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Scotland
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 airfield; French defend with 1 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Scotland, round 2 : 2/2 hits, 1,17 expected hits
                    British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Scotland
                Germans win, taking Scotland from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Tambov
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 fighter and 1 infantry in Tambov, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 1 infantry in Tambov, round 4 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Albania
                Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Albania, round 2 : 3/6 hits, 2,67 expected hits
                    British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Albania
                Germans win, taking Albania from British with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            3 infantry moved from Novgorod to Belarus
            6 aaGuns, 6 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Belarus to Bryansk
            5 artilleries and 3 infantry moved from Western Ukraine to Bryansk
            5 armour, 2 artilleries, 3 infantry and 4 mech_infantrys moved from Ukraine to Bryansk
            1 armour and 1 mech_infantry moved from Romania to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Volgograd to Ukraine
            1 fighter moved from Tambov to Bryansk
            1 bomber moved from Vologda to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 artillery and 7 infantry moved from Karelia to Novgorod
            1 fighter and 1 tactical_bomber moved from Scotland to 109 Sea Zone
            1 carrier and 2 destroyers moved from 110 Sea Zone to 109 Sea Zone
            1 infantry moved from Normandy Bordeaux to Southern France
                  Germans take Southern France from Neutral_Axis
            1 bomber, 1 fighter and 2 tactical_bombers moved from Albania to Ukraine
            2 armour moved from Yugoslavia to Eastern Poland
            3 armour and 2 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            2 submarines placed in 112 Sea Zone
            2 bombers placed in Western Germany
            1 infantry placed in Normandy Bordeaux
            6 armour and 1 mech_infantry placed in Germany
            Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,6,5,2,1,2,6,3,5,1,6,3,1,6,3,3,1,1,1,4,1,2,4
            Germans collect 64 PUs (4 lost to blockades); end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Germany: 6 armour and 1 mech_infantry
            EDIT: Adding units owned by Germans to Ukraine: 3 armour
            EDIT: Adding units owned by Germans to Western Ukraine: 3 armour
            EDIT: Adding units owned by Germans to Novgorod: 1 mech_infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,00
    British : -0,67
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Samara
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            2 fighters moved from Russia to Samara
            2 fighters moved from Russia to Smolensk
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Samara
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Samara
                Russians attack with 3 fighters and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 3 fighters and 2 infantry in Samara, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Smolensk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Vologda to Russia
            2 fighters moved from Smolensk to Russia
            3 fighters moved from Samara to Russia
    
        Place Units - Russians
            1 armour, 2 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.50
    Russians : -1.17
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 destroyer, 8 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 mech_infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour and 1 mech_infantry moved from Yenisey to Kansu
                  Japanese take Timguska from Russians
                  Japanese take Kansu from Chinese
            1 infantry moved from Jehol to Anhwe
                  Japanese take Anhwe from Chinese
            1 mech_infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            3 infantry moved from Shan State to Burma
            1 artillery moved from Yunnan to Burma
            1 fighter and 1 tactical_bomber moved from Yunnan to Burma
            1 fighter moved from Kwangtung to Hunan
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            1 artillery and 2 infantry moved from Kiangsi to Kiangsu
            3 infantry moved from Kiangsi to Hunan
            4 infantry moved from Jehol to Shantung
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            2 infantry moved from French Indo China to 36 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            4 infantry moved from 42 Sea Zone to Java
            1 transport moved from 38 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 bomber moved from French Indo China to 41 Sea Zone
            1 carrier moved from 38 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
            1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java
            1 marine moved from Philippines to 35 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 1 marine and 6 submarines moved from 35 Sea Zone to 42 Sea Zone
            1 marine moved from 42 Sea Zone to Java
    
        Combat - Japanese
            Battle in 44 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 6 submarines and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese roll dice for 6 submarines in 42 Sea Zone, round 2 : 2/6 hits, 2,00 expected hits
                Japanese win with 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 6 submarines and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kweichow
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Java
                Japanese attack with 2 fighters, 4 infantry, 1 marine and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 2 fighters, 4 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 3/8 hits, 2,67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 fighters, 4 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Hunan
                Japanese attack with 1 fighter and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 0/4 hits, 1,00 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    Japanese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kiangsu
                Japanese attack with 1 artillery and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1,83 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Sumatra
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 3 : 2/4 hits, 1,83 expected hits
                    Americans roll dice for 1 mech_infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Sumatra
                Japanese win, taking Sumatra from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Shantung
                Japanese attack with 4 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 4 infantry in Shantung, round 2 : 0/4 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shantung
                    Japanese roll dice for 3 infantry in Shantung, round 3 : 0/3 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 infantry in Shantung, round 4 : 1/3 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Shantung, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung
                Japanese win, taking Shantung from Chinese with 2 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 4/6 hits, 3,00 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Burma
                Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2,17 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 2/5 hits, 2,00 expected hits
                    UK_Pacific roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer and 1 submarine
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 artillery moved from Yakut S.S.R. to Yenisey
            1 mech_infantry moved from Yenisey to Timguska
            3 infantry moved from Manchuria to Jehol
            1 armour moved from Amur to Jehol
            1 aaGun and 1 infantry moved from Jehol to Anhwe
            3 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
            2 fighters and 1 tactical_bomber moved from Java to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
            1 bomber moved from 41 Sea Zone to French Indo China
            1 infantry moved from Malaya to Shan State
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            1 fighter moved from Hunan to French Indo China
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Szechwan to Yunnan
    
        Place Units - Japanese
            1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
            1 artillery and 1 infantry placed in Japan
            3 mech_infantrys placed in Manchuria
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            1 artillery and 2 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Americans : -0,83
    Chinese : 0,67
    UK_Pacific : 0,67
    Japanese : -0,17
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 cruiser, 2 destroyers, 4 infantry, 1 marine, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to Northern Italy
            1 destroyer moved from 92 Sea Zone to 87 Sea Zone
            1 destroyer moved from 92 Sea Zone to 88 Sea Zone
            1 fighter moved from 101 Sea Zone to 88 Sea Zone
            1 fighter moved from 101 Sea Zone to 87 Sea Zone
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer and 4 submarines moved from 54 Sea Zone to 26 Sea Zone
            1 cruiser moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from 54 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 submarines moved from 97 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Northern Italy causes 7 damage total. 
            Battle in 88 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 88 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 88 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 88 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 87 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 87 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 87 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 87 Sea Zone to 91 Sea Zone
            1 fighter moved from 88 Sea Zone to 91 Sea Zone
            1 armour and 2 infantry moved from French West Africa to French Central Africa
            1 armour moved from French Central Africa to French Equatorial Africa
            1 infantry and 2 mech_infantrys moved from Algeria to Tunisia
            2 mech_infantrys moved from Tunisia to Libya
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 armour, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
            1 bomber moved from Northern Italy to Algeria
    
        Place Units - Americans
            1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            1 artillery, 3 infantry and 1 marine placed in Eastern United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Americans : -0.50
    AA fire in Northern Italy : : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 fighter and 3 infantry moved from Chahar to Suiyuyan
            2 infantry moved from Shensi to Tsinghai
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Hopei from Japanese, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 cruiser, 2 destroyers, 4 infantry, 1 marine, 2 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Gibraltar to Northern Italy
            1 destroyer moved from 92 Sea Zone to 87 Sea Zone
            1 destroyer moved from 92 Sea Zone to 88 Sea Zone
            1 fighter moved from 101 Sea Zone to 88 Sea Zone
            1 fighter moved from 101 Sea Zone to 87 Sea Zone
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer and 4 submarines moved from 54 Sea Zone to 26 Sea Zone
            1 cruiser moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from 54 Sea Zone to 26 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 armour, 2 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 submarines moved from 97 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Northern Italy causes 7 damage total. 
            Battle in 88 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 88 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer and 1 fighter in 88 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 88 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 88 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 87 Sea Zone
                Americans attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 1 fighter in 87 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 87 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 87 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 fighter moved from 87 Sea Zone to 91 Sea Zone
            1 fighter moved from 88 Sea Zone to 91 Sea Zone
            1 armour and 2 infantry moved from French West Africa to French Central Africa
            1 armour moved from French Central Africa to French Equatorial Africa
            1 infantry and 2 mech_infantrys moved from Algeria to Tunisia
            2 mech_infantrys moved from Tunisia to Libya
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 armour, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan
            1 bomber moved from Northern Italy to Algeria
    
        Place Units - Americans
            1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
            1 artillery, 3 infantry and 1 marine placed in Eastern United States
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            1 fighter and 3 infantry moved from Chahar to Suiyuyan
            2 infantry moved from Shensi to Tsinghai
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Suiyuyan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Hopei from Japanese, taking Suiyuyan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 9 PUs; 
    
        Combat Move - British
            4 infantry moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
            1 infantry moved from United Kingdom to Scotland
            2 armour, 3 artilleries, 2 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
            1 bomber moved from Iraq to 41 Sea Zone
            1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 81 Sea Zone
            2 fighters and 1 tactical_bomber moved from Iraq to Egypt
            1 artillery and 2 infantry moved from Trans-Jordan to Iraq
            3 armour and 3 mech_infantrys moved from Egypt to Iraq
            1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
            1 infantry moved from Alexandria to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            2 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from Rhodesia to Belgian Congo
            2 armour and 2 mech_infantrys moved from Eastern Persia to Northwest Persia
    
        Combat - British
            Battle in 41 Sea Zone
                British attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                British win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Scotland
                British attack with 6 infantry
                Germans defend with 1 airfield and 2 infantry
                    British roll dice for 6 infantry in Scotland, round 2 : 2/6 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Scotland, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                British win, taking Scotland from Germans with 5 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            1 bomber moved from 41 Sea Zone to India
    
        Place Units - British
            3 armour placed in Iraq
            1 infantry and 2 mech_infantrys placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,4,3,4,1,2,3
            British collect 27 PUs (8 lost to blockades); end with 27 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.83
    British : 1.00
    Americans : -0.50
    AA fire in Northern Italy : : -0.17
    Chinese : 0.00
    Japanese : -0.33
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy nothing; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Normandy Bordeaux to 104 Sea Zone
            1 artillery moved from Bryansk to Tambov
                  Italians take Tambov from Russians
    
        Combat - Italians
            Battle in 104 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 destroyer
                    Italians roll dice for 1 bomber in 104 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 104 Sea Zone to Western Germany
            1 tactical_bomber moved from Southern Italy to Western Germany
            2 aaGuns and 1 artillery moved from Bryansk to Rostov
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,2,1,6,1,4,6,4,2,4,4,2,2,4,3,6,6,2
            Italians collect 3 PUs (8 lost to blockades); end with 7 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,33
    Americans : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 fighter moved from 54 Sea Zone to New Guinea
            1 fighter moved from 54 Sea Zone to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            2 fighters moved from New Guinea to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Japanese : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            1 fighter moved from 54 Sea Zone to New Guinea
            1 fighter moved from 54 Sea Zone to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 2 : 1/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            2 fighters moved from New Guinea to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 2 transports placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.67
    Japanese : 0.67
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 carrier, 2 destroyers, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Western Germany to United Kingdom
            2 infantry moved from Belarus to Smolensk
            1 fighter moved from Bryansk to Smolensk
            1 tactical_bomber moved from Ukraine to Smolensk
            1 mech_infantry moved from Volgograd to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 mech_infantry moved from Bryansk to Samara
            1 mech_infantry moved from Volgograd to Samara
            1 bomber moved from Ukraine to Samara
            1 bomber moved from Novgorod to Samara
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 1/2 hits, 0,33 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in United Kingdom causes 6 damage total. 
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Samara, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Samara
                Germans win with 2 bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            1 artillery, 8 infantry and 1 mech_infantry moved from Novgorod to Belarus
            1 infantry and 1 mech_infantry moved from Belarus to Bryansk
            5 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
            4 armour and 1 mech_infantry moved from Western Ukraine to Rostov
            9 armour moved from Caucasus to Volgograd
            2 bombers moved from Samara to Ukraine
            3 armour moved from Ukraine to Rostov
            2 mech_infantrys moved from Albania to Romania
            1 mech_infantry moved from Greece to Romania
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 bomber moved from United Kingdom to Western Germany
            1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany
            2 submarines moved from 112 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Western Germany
            1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Southern France to Normandy Bordeaux
            2 mech_infantrys moved from Bryansk to Volgograd
            2 armour moved from Rostov to Volgograd
            1 armour moved from Rostov to Volgograd
            1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
    
        Place Units - Germans
            3 armour placed in Volgograd
            1 armour and 1 mech_infantry placed in Ukraine
            1 carrier, 2 destroyers, 2 submarines and 2 transports placed in 112 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3,1,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,5,5,5,5,2,2,6,5,5,5,5,3,1,2,2,2,4,5
            Germans collect 58 PUs (7 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,83
    Russians : 1,00
    AA fire in United Kingdom : : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Tambov
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Vologda to Smolensk
            1 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            3 fighters moved from Russia to Tambov
            1 infantry moved from Russia to Samara
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Tambov
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/6 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Tambov
                Russians attack with 4 fighters and 2 infantry
                Italians defend with 1 artillery
                    Russians roll dice for 4 fighters and 2 infantry in Tambov, round 2 : 2/6 hits, 2.33 expected hits
                    Italians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Tambov
                Russians win, taking Tambov from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Russians
            4 fighters moved from Tambov to Russia
            3 fighters and 1 tactical_bomber moved from Smolensk to Russia
    
        Place Units - Russians
            1 artillery and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 9 PUs; end with 9 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 12 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 14 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : -0.33
    Russians : 0.17
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 1 harbour, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 tactical_bomber moved from 42 Sea Zone to 46 Sea Zone
            2 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
            2 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
            1 bomber moved from French Indo China to Tsinghai
            1 artillery moved from Sikang to Tsinghai
            2 fighters and 1 tactical_bomber moved from Caucasus to Tsinghai
            1 mech_infantry moved from Timguska to Kansu
            1 armour and 2 mech_infantrys moved from Kansu to Tsinghai
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 armour moved from Jehol to Hopei
            5 infantry moved from Anhwe to Hopei
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 artillery moved from Kweichow to Hopei
            1 artillery moved from Celebes to 44 Sea Zone
            1 artillery and 1 transport moved from 44 Sea Zone to 56 Sea Zone
            4 infantry and 1 marine moved from Java to 42 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 1 fighter, 4 infantry, 1 marine, 4 submarines and 2 transports moved from 42 Sea Zone to 56 Sea Zone
            1 artillery, 4 infantry and 1 marine moved from 56 Sea Zone to Western Australia
    
        Combat - Japanese
            Battle in 46 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Western Australia
            Battle in Tsinghai
                Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                Chinese defend with 1 fighter and 5 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 : 6/8 hits, 3,67 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 2 : 2/6 hits, 2,33 expected hits
                    2 mech_infantrys owned by the Japanese, 5 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Tsinghai
                Japanese win, taking Western Australia from ANZAC, taking Tsinghai from Chinese with 1 armour, 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Japanese: 2 mech_infantrys
                Casualties for Chinese: 1 fighter and 5 infantry
            Battle in 55 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 45 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 45 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Hopei
                Japanese attack with 1 armour, 1 artillery and 5 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 5 infantry in Hopei, round 2 : 6/7 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 armour, 1 artillery and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 infantry moved from Jehol to Chahar
            3 mech_infantrys moved from Manchuria to Anhwe
            1 aaGun moved from Anhwe to Kweichow
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Szechwan to Sikang
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Shan State to Yunnan
            1 artillery moved from Burma to Yunnan
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            2 infantry moved from Shantung to Anhwe
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 mech_infantry moved from Evenkiyskiy to Kansu
            1 artillery moved from Yenisey to Timguska
            2 fighters and 1 tactical_bomber moved from Tsinghai to Szechwan
            1 bomber moved from Tsinghai to Szechwan
            1 artillery and 2 infantry moved from Malaya to Shan State
            1 tactical_bomber moved from 46 Sea Zone to 56 Sea Zone
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone
            2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 56 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            3 infantry moved from Kwangtung to Kwangsi
            1 infantry moved from Kwangsi to Yunnan
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 harbour placed in Java
            1 artillery and 2 infantry placed in Malaya
            3 infantry placed in French Indo China
            3 infantry placed in Kwangtung
            3 mech_infantrys placed in Manchuria
            3 destroyers placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,67
    Chinese : -0,67
    Japanese : 7,50
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 4 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 54 Sea Zone to 61 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales
            1 tactical_bomber moved from Queensland to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
            2 infantry moved from Trans-Jordan to Iraq
            2 transports moved from 98 Sea Zone to 92 Sea Zone
            1 bomber moved from Algeria to Northern Italy
            2 mech_infantrys moved from Libya to Alexandria
            1 armour moved from French Equatorial Africa to Egypt
            2 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Tunisia to Libya
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 artillery, 3 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 cruiser, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
            2 submarines moved from 93 Sea Zone to 97 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Northern Italy causes 0 damage total. 
    
        Non Combat Move - Americans
            1 artillery, 3 infantry and 1 marine moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 armour, 1 artillery and 2 infantry placed in Eastern United States
            2 destroyers and 2 transports placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    AA fire in Northern Italy : : 0.83
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Suiyuyan to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 4 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 4 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 54 Sea Zone to 61 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales
            1 tactical_bomber moved from Queensland to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
            2 infantry moved from Trans-Jordan to Iraq
            2 transports moved from 98 Sea Zone to 92 Sea Zone
            1 bomber moved from Algeria to Northern Italy
            2 mech_infantrys moved from Libya to Alexandria
            1 armour moved from French Equatorial Africa to Egypt
            2 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Tunisia to Libya
            1 artillery and 1 infantry moved from Algeria to Tunisia
            1 artillery, 3 infantry and 1 marine moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 cruiser, 3 infantry, 1 marine, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 submarines moved from 91 Sea Zone to 93 Sea Zone
            2 submarines moved from 93 Sea Zone to 97 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 1/1 hits, 0.17 expected hits
                1 bomber killed by AA
                Bombing raid in Northern Italy causes 0 damage total. 
    
        Non Combat Move - Americans
            1 artillery, 3 infantry and 1 marine moved from 91 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 armour, 1 artillery and 2 infantry placed in Eastern United States
            2 destroyers and 2 transports placed in 101 Sea Zone
            2 destroyers placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Suiyuyan to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 4 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 4 infantry in Kansu, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 2 armour and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Scotland to United Kingdom
            1 infantry moved from Northwest Persia to Caucasus
                  Russians take Caucasus from Germans
            6 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
            1 mech_infantry moved from Trans-Jordan to Northwest Persia
            2 infantry moved from India to Burma
            1 bomber moved from India to Burma
            2 infantry moved from Egypt to 81 Sea Zone
            3 mech_infantrys moved from Egypt to Iraq
            2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia
            1 fighter moved from Egypt to Northwest Persia
            2 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
    
        Combat - British
            Battle in Burma
                British attack with 1 bomber and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Burma to India
            2 infantry moved from 80 Sea Zone to Iraq
    
        Place Units - British
            2 armour and 1 infantry placed in Iraq
            3 infantry placed in Egypt
            3 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4,4,3
            British collect 30 PUs (5 lost to blockades); end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : 0.00
    AA fire in Northern Italy : : 0.83
    Chinese : 0.33
    Japanese : -0.67
    

    Savegame

  • '19 '18

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
            1 artillery moved from Rostov to Caucasus
    
        Combat - Italians
            Battle in 104 Sea Zone
                Italians attack with 1 bomber and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Italians roll dice for 1 bomber and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Italians win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Caucasus
                Italians attack with 1 artillery
                British defend with 1 infantry
                    Italians roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Italians win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from 104 Sea Zone to Western Germany
            1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux
    
        Place Units - Italians
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,4,2,6,5,6,4,5,2,6,5,3,6,4,6,5,2,2,5,2,2,5,4
            Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,50
    Americans : -0,33
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to New South Wales
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to 63 Sea Zone
            1 fighter moved from 63 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to New South Wales
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 artillery moved from New Guinea to 46 Sea Zone
            1 artillery and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 54 Sea Zone to 63 Sea Zone
            1 fighter moved from 63 Sea Zone to 54 Sea Zone
    
        Non Combat Move - ANZAC
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 armour, 1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from United Kingdom to Scotland
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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